One thing I forgot to go back and explain; One reason you want to pause your game has to do with milestones and mission objectives. Some of them may be time-sensitive, such as getting colonists to Mars by Sol 15. Feel free to add any other tips for beginners.🤓
Yes, thanks for the video, I would add that depending on where you land, but in your case, you have small stones surrounding your landing area, I would have flattened the area before laying any building. In my honest opinion, your biggest mistake was not getting the concrete mining up and running from the get go, almost every basic product needs concrete. Then water is your second priority, if none then moisture evaporators must be imported.
I have a few critiques for you. #1: Shipping Electronics from Earth is just fine early on. In your example, you are Space Y who gets 50% discount on advanced materials, normally it costs $100M. This may sound like a lot, but this is per 5, you are actually paying $20M for each one. Once you are extracting Rare Metals, you can trade them with Earth at least 1:1, usually better. Producing Electronics on-site is labor-intensive and slow. You do not have the colonists for that at first, but once you do they produce at 3:10, so definitely switch eventually. #2: Sensor Tower distribution I would say is mostly player preference but also the map's topography and danger level. They're always most effective evenly distributed, but on a bunch of maps Commander and Transport pairs can't reach everywhere, and meteors can knock them out needing to be repaired. As for maintenance, a depot with a few blocks of Metal costs nothing. #3: Not about your tips, but your audio has a crapton of static. A better mic is best, or you can filter that out with an audio editor. Audacity is free. More on #1, for most sponsors profitability is the main goal. Funding solves all sorts of problems. Once the colony generates income, problems like maintenance deficits can be solved with a quick supply drop. Even playing my favorite sponsor, Church of the New Ark, I want around $1000M in the bank for emergencies.
This was helpful, but I'd be lying if I said I didn't chuckle when you stated 'I won't give obvious tips' and then straightaway informed me that I can pause the game. :)
Hey really cool game and thanks for the good tips! One thing I observed is that you built a long pipe line but one tip that maybe you may know is, you can build a tunnel and connect the pipes without the fear that a meteorit could distroy it and all the problems that brings. Thx very helpful!
Thanks, Kevin. You're definitely right about the tunnels. They do solve a lot of problems that long Pipelines create. I didn't think to mention those. They come in handy for the towards the mid game because of their high price.
I ran out of electronics exactly how you explained everything broke down they were not connected one done lost water one lost oxygen one lost resources to repair I slowly watched all of my domes fail and didn't know how to fix it trying again with your tips
Overcoming these challenges is one of the fun parts of the game but, when it seems like all hope is lost, you can't help but feel bad for the colonists. I hope my tips help you out! Thanks for the comment.
Surviving Mars can be pretty difficult even with all the tips. But that's what makes it a great game, I think. Glad you enjoyed the video and thanks for watching!
@@FailroadExpress yeah I have plenty of time spent in Civ and SimCity so this feels right at home, but it has its own intricacies which are very fun but hard to fully implement in the first couple play throughs.
@@bonghornleghorn761 Yeah, and the fun thing is, when you get used to Surviving Mars you can just up the difficulty rating for an even tougher experience.
I love playing surviving mars and I also love playing another game called aven colony it's kind of along the same lines as surviving mars but it's more story driven but I also love the story especially the in game conversations they make me laugh
If it's the first map you're talking about, you can type in the coordinates of the landing sight and you should get something similar. You can see the coordinates on the upper left part of the screen when I'm looking around on the Mars map.
I just started playing and half my colonists got earth sick during the founder stage so I couldn’t keep anything running and without social buildings running the rest of them were about to get earth sick when the founder stage ended. I immediately brought a new shipment of colonists😂
The whole game is a delicate balance. Use your transports to find metal from rocks on the surface. Send a rocket on a mission to capture more meteors if you run out of surface materials to harvest. Scan the surface on your map to discover more resources. See if there are alternative buildings you can build that use less metal and don't require metal for upkeep. Be sure to send rockets loaded with rare metals back to earth to gain more money. There are also techs you can research multiple times to earn more money. That's a start but, of course, it gets more complicated than that.
@@mrfluffybeehive I'd say normal or easy for the company/nation and when you choose a landing sight at the beginning of the game check the stats of that landing sight. Make sure it's rich in metals and water, doesn't have cold waves and has few dust storms. A difficulty rating of 200 or less should be fine.
I dont get how you are supposed to share resources to different domes far away, i have dome that i built far away to get metal but need concrete from other dome , is making runs witha transport vehicle the only way? And why cant i automate it so it moves it automatically and keep it stocked?
There's a couple ways to do this in the base game. Manually controlling your transport rover is one of them. You can also automate your rover to pick up resources in one location and drop them off in another. When you click on your rover, you will see buttons in the upper right portion of the screen. One of those buttons allows you to set up a pick up and deliver route for the rover. You first click on the area you want the rover to pick up from and choose what resources it should take and then move over to the drop off point and click to designate that area. The rover will deliver these resources until it either runs out of resources to deliver or is commanded to do something else. The other option is to research the CO2 jet propulsion which unlocks the shuttle hub. Shuttles will automatically transport resources across the map. You must make sure that you have a storage area, such as the universal depot, in the desired location for the shuttles to deliver the resource to. You can click on each depot and adjust the amount of resources you want stored there at all times. Hope that helps.
Hey just started playing and I lost my little dude who scans for things. I think I unpinned him by right clicking his icon. Do you know how to get it back up? I can’t find the little dude anywhere on the map.
Good news. It's really easy to find your explorer and pin it back up. Click on your Command Center Icon at the bottom of the screen or press "Z" to bring it up. In the Command Center Menu on the left side, click "Transportation." Then click on "RC Rovers" and double click your RC Explorer. This will take you right to it on the map. You can then re-pin it by clicking on the pin button at the bottom of the explorer's sidebar.
Instead of building a dome as an oxygen bridge, you could build a station at the elevator and one at the mineral deposit. Then add a multi station to the dome. The monorail will be able to carry your extracted resources to the dome and you dont need to build the mine in range of the dome anymore. Just level the ground and you're good to go
@@FailroadExpress It’s part of the newer content creator packs they’re beginning to add to the game, and it’s called Martian Express. Considering whether to pick it up in a sale (I already have the base game and Green Planet). I’d be interested in your take on B&B, because I’ve only ever heard bad things about it on the forums and on Reddit.
That's strange. You should also be able to right-click to bring up your build menu. That's what I always do when I play the game. See if that works for you.
"Good." No. "Incredible." Yes. If you are in to city building games, Sci fi, and Mars then this game will check all those boxes for you. This is a city builder on Mars, in which your citizens can die horrible deaths due to your mismanagement. They can suffocate, starve or freeze, amongst other things. But if you keep an eye on your resources, manage your supplies well, and get lucky, then you can create a bustling utopia. There are several scenarios you can play as you build your Mars colony with varying difficulty levels and many other ways you can change up the way the game plays and difficulty as well. It's easy to sink hours into this game and you won't want to stop. The larger DLCs add a ton more to the game. I recommend playing the game by itself at least once and then, if you like, download some of the DLC to change it up even more. Terraforming Mars is extremely satisfying with Green Planet and mining asteroids is a new challenge with Above and Below. You can't go wrong.
This is true. No need to be sorry. but for a first time player, I figure they won’t want to take the time to do that. Let them focus on other elements of the game on their first play through.
One thing I forgot to go back and explain; One reason you want to pause your game has to do with milestones and mission objectives. Some of them may be time-sensitive, such as getting colonists to Mars by Sol 15.
Feel free to add any other tips for beginners.🤓
Yes, thanks for the video, I would add that depending on where you land, but in your case, you have small stones surrounding your landing area, I would have flattened the area before laying any building.
In my honest opinion, your biggest mistake was not getting the concrete mining up and running from the get go, almost every basic product needs concrete.
Then water is your second priority, if none then moisture evaporators must be imported.
Great video, I didn't realize it is cheaper to order the prefabs... oops
Early game you’ll want to purchase a few. But it’s cheaper to build them on Mars.
I have a few critiques for you.
#1: Shipping Electronics from Earth is just fine early on. In your example, you are Space Y who gets 50% discount on advanced materials, normally it costs $100M. This may sound like a lot, but this is per 5, you are actually paying $20M for each one. Once you are extracting Rare Metals, you can trade them with Earth at least 1:1, usually better. Producing Electronics on-site is labor-intensive and slow. You do not have the colonists for that at first, but once you do they produce at 3:10, so definitely switch eventually.
#2: Sensor Tower distribution I would say is mostly player preference but also the map's topography and danger level. They're always most effective evenly distributed, but on a bunch of maps Commander and Transport pairs can't reach everywhere, and meteors can knock them out needing to be repaired. As for maintenance, a depot with a few blocks of Metal costs nothing.
#3: Not about your tips, but your audio has a crapton of static. A better mic is best, or you can filter that out with an audio editor. Audacity is free.
More on #1, for most sponsors profitability is the main goal. Funding solves all sorts of problems. Once the colony generates income, problems like maintenance deficits can be solved with a quick supply drop. Even playing my favorite sponsor, Church of the New Ark, I want around $1000M in the bank for emergencies.
This was helpful, but I'd be lying if I said I didn't chuckle when you stated 'I won't give obvious tips' and then straightaway informed me that I can pause the game. :)
[sigh] you got me on that one. Haha. I'm Glad it was helpful, though.
Hey really cool game and thanks for the good tips! One thing I observed is that you built a long pipe line but one tip that maybe you may know is, you can build a tunnel and connect the pipes without the fear that a meteorit could distroy it and all the problems that brings. Thx very helpful!
Thanks, Kevin. You're definitely right about the tunnels. They do solve a lot of problems that long Pipelines create. I didn't think to mention those. They come in handy for the towards the mid game because of their high price.
You seem like such a nice person, in the video and here in the comments. It's really nice to share a passion with other people, many cheers!
Thank you for the kind words. I definitely appreciate it.
I ran out of electronics exactly how you explained everything broke down they were not connected one done lost water one lost oxygen one lost resources to repair I slowly watched all of my domes fail and didn't know how to fix it trying again with your tips
Overcoming these challenges is one of the fun parts of the game but, when it seems like all hope is lost, you can't help but feel bad for the colonists. I hope my tips help you out! Thanks for the comment.
Went through the tutorial and also another few hours of learning and mistakes. Thanks for the tips!
Surviving Mars can be pretty difficult even with all the tips. But that's what makes it a great game, I think. Glad you enjoyed the video and thanks for watching!
@@FailroadExpress yeah I have plenty of time spent in Civ and SimCity so this feels right at home, but it has its own intricacies which are very fun but hard to fully implement in the first couple play throughs.
@@bonghornleghorn761 Yeah, and the fun thing is, when you get used to Surviving Mars you can just up the difficulty rating for an even tougher experience.
I love playing surviving mars and I also love playing another game called aven colony it's kind of along the same lines as surviving mars but it's more story driven but I also love the story especially the in game conversations they make me laugh
Thanks for sharing. I've not heard of Aven Colony. I'll have to check it out.
Ooo this sounds like a game I could get behind!
Don't!!! You'll spend way too many hours playing it! Buuuuuuut, if you do, I highly recommend the expansions.
I can never get the map generation that you got and it’s the only one I really want
If it's the first map you're talking about, you can type in the coordinates of the landing sight and you should get something similar. You can see the coordinates on the upper left part of the screen when I'm looking around on the Mars map.
I just started playing and half my colonists got earth sick during the founder stage so I couldn’t keep anything running and without social buildings running the rest of them were about to get earth sick when the founder stage ended. I immediately brought a new shipment of colonists😂
Haha. That’s great. 😂
Nice, thank u for the tips!
Happy to help!
I just always run out of money and metal, dude I’m on thin ice right now
The whole game is a delicate balance. Use your transports to find metal from rocks on the surface. Send a rocket on a mission to capture more meteors if you run out of surface materials to harvest. Scan the surface on your map to discover more resources. See if there are alternative buildings you can build that use less metal and don't require metal for upkeep. Be sure to send rockets loaded with rare metals back to earth to gain more money. There are also techs you can research multiple times to earn more money.
That's a start but, of course, it gets more complicated than that.
@@FailroadExpress also I just found out there are different difficulties, and I’m playing on spacey I got 0 money and I’m screwed
@@mrfluffybeehive Oh no! Abandon ship. Yep. Definitely check that difficulty level when you're starting your next campaign.
@@FailroadExpress what do you I think I should go, like the normal east one
@@mrfluffybeehive I'd say normal or easy for the company/nation and when you choose a landing sight at the beginning of the game check the stats of that landing sight. Make sure it's rich in metals and water, doesn't have cold waves and has few dust storms. A difficulty rating of 200 or less should be fine.
thank you!:) very useful
Glad you like the tips. Have fun playing Surviving Mars!
I dont get how you are supposed to share resources to different domes far away, i have dome that i built far away to get metal but need concrete from other dome , is making runs witha transport vehicle the only way? And why cant i automate it so it moves it automatically and keep it stocked?
There's a couple ways to do this in the base game. Manually controlling your transport rover is one of them. You can also automate your rover to pick up resources in one location and drop them off in another. When you click on your rover, you will see buttons in the upper right portion of the screen. One of those buttons allows you to set up a pick up and deliver route for the rover. You first click on the area you want the rover to pick up from and choose what resources it should take and then move over to the drop off point and click to designate that area. The rover will deliver these resources until it either runs out of resources to deliver or is commanded to do something else.
The other option is to research the CO2 jet propulsion which unlocks the shuttle hub. Shuttles will automatically transport resources across the map. You must make sure that you have a storage area, such as the universal depot, in the desired location for the shuttles to deliver the resource to. You can click on each depot and adjust the amount of resources you want stored there at all times.
Hope that helps.
you eventually get trains and shuttles in research
Hey just started playing and I lost my little dude who scans for things. I think I unpinned him by right clicking his icon. Do you know how to get it back up? I can’t find the little dude anywhere on the map.
Good news. It's really easy to find your explorer and pin it back up. Click on your Command Center Icon at the bottom of the screen or press "Z" to bring it up.
In the Command Center Menu on the left side, click "Transportation." Then click on "RC Rovers" and double click your RC Explorer. This will take you right to it on the map. You can then re-pin it by clicking on the pin button at the bottom of the explorer's sidebar.
Instead of building a dome as an oxygen bridge, you could build a station at the elevator and one at the mineral deposit. Then add a multi station to the dome. The monorail will be able to carry your extracted resources to the dome and you dont need to build the mine in range of the dome anymore. Just level the ground and you're good to go
I've never seen the Monorail. Is it a part of one of the expansions? It sounds like it would be awesome.
@@FailroadExpress It’s part of the newer content creator packs they’re beginning to add to the game, and it’s called Martian Express. Considering whether to pick it up in a sale (I already have the base game and Green Planet). I’d be interested in your take on B&B, because I’ve only ever heard bad things about it on the forums and on Reddit.
As soon as I land my rocket toggle b don't work to build anything
That's strange. You should also be able to right-click to bring up your build menu. That's what I always do when I play the game. See if that works for you.
@@FailroadExpress I'm gonna uninstall the game and install it again
@@randomhobbies5796 I hope that works for you. Good luck.
goodjob
Thank you.
Some1 know where to find service bots?
It's a breakthrough tech. So it's completely a roll of the dice when your explorer scans science points on the map.
:(
but where are the tips there
Got any questions? Hopefully I can answer them.
Why does he sound like a Rick and morty character
I don't know, but I consider that a complement. haha.
Is this a good game?
"Good." No.
"Incredible." Yes.
If you are in to city building games, Sci fi, and Mars then this game will check all those boxes for you. This is a city builder on Mars, in which your citizens can die horrible deaths due to your mismanagement. They can suffocate, starve or freeze, amongst other things. But if you keep an eye on your resources, manage your supplies well, and get lucky, then you can create a bustling utopia.
There are several scenarios you can play as you build your Mars colony with varying difficulty levels and many other ways you can change up the way the game plays and difficulty as well. It's easy to sink hours into this game and you won't want to stop.
The larger DLCs add a ton more to the game. I recommend playing the game by itself at least once and then, if you like, download some of the DLC to change it up even more. Terraforming Mars is extremely satisfying with Green Planet and mining asteroids is a new challenge with Above and Below. You can't go wrong.
300% vs 30% is why you spread your sensor towers out. Bad advice to cluster them, sorry.
This is true. No need to be sorry. but for a first time player, I figure they won’t want to take the time to do that. Let them focus on other elements of the game on their first play through.