That last part I felt. After playing iRacing since I was 12 and getting my first late model at 19, that’s one habit I’ve developed from iRacing that I notice in my real car. It feels like you get rewarded for under-driving the car and it was something that I just had to force myself to stop doing.
oddly enough, i disagree with this. My irl late model handles almost exactly like the one in iracing. I think it just has to do with a difference in parts or setup or something.
There are some pretty prolific real life racers who cut back on iRacing because it was retraining them how to drive a car wrongly and ruining their real world performance. I'm not going to say that this can't happen with other sims but it's clearly at arms with what iRacing markets itself as.
The funniest thing to me is instead of trying to change iracing to match the real cars nascar decided to make the real cars drive like iracing with the next generation car
Man I miss your Pretend Race Cars blog. It was a good time. The controversies, funny bits, the known haters, rfactor2 super fanboys etc... Also just plain good content and always up to date with news and rumours. And the comments section was gold
I've quit iRacing after 1.5 years and started organizing an AMS 2 league for the Australia / New Zeland timezone. Never been happier with the experience. Also when in the video you touched on the topic of people learning and using custom setups - we have a RULE that if someone asks you for your setup, you have to share it and the knowledge behind it. There is no gatekeeping setups, everyone has to be on as equal level as possible. Also because default setups in AMS 2 are trash for the most part.
the past year Ive started playing other sim racing games and not only am I a much better driver now (and getting better and better), I'm actually having fun...you hit the nail on the head when you talked about trying to push the car in iracing and trying to drive on the limit. especially as a beginner
TLDR: Open your eyes, people. No iRacing equals: 1) More road racing, more simracing alternatives like F1/ACC 2) More setup engineering 3) Less fatigue (!!) 4) Handling an *actual* car (!!)
Instead of buying that meme direct drive wheel, waste that money on a clapped out Integra or Sunfire and a TiG weld set, prep yout shitbox for chump car or dash oval and go Real Racing
Reminds me of my time playing Gran Turismo 5 online. Could never find a NASCAR lobby other than Daytona and the occasional Brickyard. Never could find anything on the damn Road Courses(A1 Ring, Sonoma, Laguna Seca, etc.
the only good iracing did for the industry was introduce a structured competition system, which is why we see apps like SRS and now LFM copying the format almost 1:1 and introducing it into other sims.
Regarding open/fixed setup, one thing I wish more sims incorporated was simplified setup option from GT Legends. Three sliders - one for oversteer/understeer, one for soft/hard suspension, and one for shorter/taller gearing - were enough to make cars there behave more like we wanted, but not too much to overwhelm anybody. You could also look into changes the sliders made to learn what changes you could make yourself to get the same results. It's also a perfect compromise between fixed and open setups for online racing, as it allows to adjust the car to your liking, but can't be exploited as much as open setups - yet I don't remember any other game having such simplified setup feature (though I didn't play Project Cars), not to mention offer it online as an option between fixed and open.
I used to play iRacing myself back in the day, not to long ago though. I recently decided to stop playing mainly because the updates were getting to be to much, then I decided to regain my interest in Japanese touge racing and drifting. I decided to experiment on assetto corsa with cars like the AE86 or the FD RX7 on mountain pass roads, I then realized that I was learning much more from all of this for example things like car control, how to use the inertia of the car, how to break a car loose without a hand break, how to control a car in general. And I realized I learned more and became a faster sim racer ever since I stopped playing iRacing. iRacing had taught me nothing about car control or anything else. Every iRacing session was the same for me, ARCA Menards car on a short track, would spin out a few times and give up and I wouldn't enjoy any of it. I also learned alot about car setups and how to adjust cars properly, something iRacing wont even let you do. This is my take on what you're saying Austin, you're definitely right, I didn't get banned, but I simply quit. And my driving skills increased a lot in the game, but also the real world. iRacing limits you so much to the point where you cant even slide the car. as you stated you are constantly under driving the car, and its not fun at all. If you are addicted to iRacing, Its best to try to limit your time on iRacing or overall just stop, you'll learn much more.
A few years ago I had a track day experience at Irwindale. It was unrestricted and could have been a really cool experience, but in my head all I was thinking about how easy the cars can spin out because of IRacing, and was under-driving to the point that they kept radioing me to tell me to go faster - but I couldn’t let go of how easy and unforgiving a spin was in IRacing. I get embarrassed every time I go back and watch the recording of my drive because of the spotter audio 😂
With iRacing for me I worked out a system of I pick 2 maybe 3 series each season and I run them and them only. This season was Porsche Cup, LMP2 and C Fixed, and I only run each of those races once in a week. I care more about being a clean driver than a fast one so winning doesn't matter to me, just enjoying the drive. This system also leaves me extra time to jump into other sims and other games instead of grinding my life away on iRacing.
>tfw you grinded it out for nothing for months in the Miatas, NASCAR trucks, Formula 2000 Fords, and Dirt Late Models, but still got the chance to run against Rick Crawford, Tony Stewart, Chase Briscoe, Fernando Alonso and Carlos Contreras.
Since my financial problems have threw away any chances of me ever being a racecar driver, I now do kind of what you do. This year I ran C open and that was my main focus and did some xfinity starts like a lot of drivers moving through the ranks do, I won 10 races in 38 starts so I had a dominant season in real life's standards because I raced during a truck series off week. Now I'm "moving up" to B open next year or the equivalent of real life Xfinity while making a few cup and truck starts. I basically reset my iRacing career in my mind and disregard my c fixed wins and stuff. I get one shot, trucks at 10:45 on Mondays, Xfinity 10:00 on Tuesdays, and cup 10 am on Sundays. I really love the realism it has provided me for doing this! I only follow the main Nascar schedule besides racing on the off weeks so that means no winter bs like c fixed going to iRacing Superspeedway tonight or whenever someone reads this the week of November 6th. I put this into place after getting indefinitely suspended for retaliation last year on an alt account, exactly a year and 7 days from the moment I'm typing this. Way I see it if I'm not iRacing everyday I don't have to deal with morons so I won't get wrecked as often making me less likely to snap and retaliate again because I am a hothead, I can't control my temper sometimes and was denied therapy as a child and as a teenager so I'm working on trying to help control it but that isn't the point. I don't like doing 5 c fixed races a day anymore, I just don't have the energy, and all I care about is winning so I'm stuck in bottomsplit because I win or crash out. I enjoy it, I get praise and criticism for it but after the ban I wanted to get off but I figured if they let me on it's time to make some changes and that's what I did.
This is the road I took. Pavement super lates is what I focused on and I take the drop weeks to experiment on the road side, usually GT4 or TCR. Throw on top of this I don't look at iRacing (or any racing sim) as a "sim". I look at it as a "game". Yes, these are supposed to be aproximations of reality but they are still lines of code and pixels meant for the consumer market, not as training tools for teams with yes amounts of money to throw at development. Its also fun to find the sim stans and trigger tf out of them by calling their racing sim of choice a "game".
@@drewhalloran18 how did you get back on just received my first In definetly suspension for nudging a guy after the race because he ran into me in the pits but he then turned left and spun himself out so he made it worse as you know it doesn’t count how do I get my account back they can not and will not keep the thousands of dollars i will file criminal charges for theft over a thousand as there is a fair use act and nothing you agree to states you will not receive your money back if you offer receipts you have to accept refunds I’ve even had a small claims lawyer look at there bs and he said what they are doing is beyond illegal after he did some research into there past shenanigans and not accepting refunds
North America really seems to be an island community with regards to motorsport. Petrolheads everywhere else in the world will usually come to the sport via their regional touring car format (i.e. Supercars in Australia) or via F1, and with both those, you learn to really appreciate good circuits. Since both formats are open setups, you have to learn the craft.
I have never had the time or money for sims, as a kid Flight Sim X really kept me interested in aviation but as soon as I was 15 I got a job to pay for flying lessons and my Glider Pilot Licence and Private Pilots Licence is the best thing I have ever done, even lead me to getting a really cool engineering job. Never been able to get into sims, so glad I grew up without internet.
The best thing is to be one of Those Guys that grew up playing flight sims and then got an actual license And then 1000 hours later you can't really touch flight sims anymore since they're so unrealistic in every sense, even the more "realistic" ones And you realize that even the ones that have the full-room motion sims aren't that realistic except for the procedures And you watch these weirdos on racing sims think that they have anything close to a real experience because they have 3 monitors, a computer they overpaid 3x the actual price on, and some racing wheel jury-rigged from some industrial meat packing conveyor belt
@@CD-rt8wj cause he does ministocks... plus I find his take on Sim racing interesting cause he's a developer and he clearly knows what he is talking about, and sims are not really a subject I can avoid talking about with people even though I don't play them.
Dont know if you did already but you should try Automobilista 2 and check the slip angles (note: the stock cars there are brazilian stock cars, not the same especs as the US NASCAR and are all meant for non oval tracks), along with several other car classes in AMS2 too.
I learned to road race in video games from playing NFS Shift and Gran Turismo 5 as a kid. Though my experience fizzled out when my PS3 stopped working. I would love to get back into it by playing one of the racing sims other than iRacing, but I'm not sure where to start.
Also AC is ridiculously cheap and you can get so many mods for it. Its a good place to start, even though it takes a little bit of setup, but there are good yt tutorials you can follow.
@@karhu07 this.. there are also loads of servers.. there's no rating system so can be a bit crash happy but the races tend to be shorter any way and the server have a core user base that takes it semi seriously.. im loving it
I think the biggest thing that kept me away from other sims for so long was the fact that you couldn't just jump in and race like iracing. When I got assetto corsa I was recommended to download a million mods and DLC for it before even hopping in the car, and when I got RFactor 2 I was bombarded with tons of needed DLC. Creating a single player race was also a struggle. The only sim I was able to just download and race right away was ACC with their quick races. If other sims were more beginner friendly and had more matchmaking I think less people would do iRacing
I remember I pirated iRacing a long time ago just to try it out and I agree, it was a very unforgiving game. When you let the tires slip a little just a bit, it wrecks. Even tried a spec Miata and even those cars wreck on a straight. Miatas barely have that much power to spinout like that while running FULL SOFT SLICKS. I thought it was just me not being able to handle a racecar but during the pandemic, it truly shows that even pro drivers had a hard time with this game.
Man, I remember them Nascar '09 days as well. Couldn't get anyone to race anything other than Cup at Daytona or Dega. As far as iracing goes, I rarely do any public races anymore since the Covid drivers arrived. It seems like everything you stated ramped up 10 fold after 2020. Luckily I'm in a weekly league and it's kept me content. Good insight and good video 👍
I completely stopped Sim racing back in April, yeeting iracing from Mt daily life. A while ago I got to playing some split screen forza 7 with a friend and I ended up having way more fun then when I was doing so much iracing each day for nominal gains in irating
As far as I know all the casual lobbies would be at superspeedways on NASCAR games. But if you joined a league, you got to race almost anything. Leagues are just a bit demanding.
DaveCam and Dan Suzuki both made a video last week about the current state and there is a new interview on RD about it. Looks like a couple of GT3 cars coming to a couple of well known tracks so far and nothing to get me exited.
As someone who plays iRacing almost exclusively, I appreciate all of this perspective. I recognized that the tire model was a pretty big miss on most of the cars when I started back in 2019, and I think your points about it still mostly hold a lot of truth today. I will say, however, that there have been some MEGA strides made with the tires on some of the most recent cars introduced to the game this year, namely the Radical SR10 and the iR-04 (F4). These cars don't immediately kill you if you get a hint of oversteer. Actually, I've found that the Radical turns in very nicely if it's handling a bit loose, and I find myself able to actually push for laptime for the first time on iRacing, which feels liberating. I'm not saying it's totally forgiving; you can still end up in an uncontrollable spin if you don't react quickly enough to a moment of oversteer, but... that's kind of how those cars are in real life too, being more stiffly sprung, downforce-dependent cars. Still some room for improvement, and I honestly stay away from heavier, more mechanical grip focused cars like GTs, touring cars, etc because those are still WAY off the mark. But I think having nearly every pro driver come to iRacing during the pandemic and point out the issues with the tire model has finally motivated them to dedicate significant development time to making a more realistic tire. They're introducing a huge update to tires on GT3s and LMP2s just in time for Daytona 24 this year, and I'm cautiously optimistic that it'll be a noticeable step up in realism for those cars.
Thanks for this video -- I was about to buy into iRacing for off-season practice. One of the things I was going to work on (ironically enough) was practice pushing the limits. I bought Assetto Comp instead.
Kinda reminds me of how I played NASCAR Racing 1 in 2003 (previous Papyrus games were still nearly as popular as NR2003 back then), and downloaded a Late Model carset that I thought was asphalt, found out it was dirt, was amazed that stocks cars could still race on dirt anywhere. That made me a fan of dirt oval racing and checked out their sim library. Got bored of DTR2, tried out NASCAR Heat 2000 and later rFactor. Between that time didn't use a computer much, tried out Forza and tried out their road courses and ovals like Motegi that caught my eye with IndyCar. Heat and rFactor helped me try out a great wealth and diversity of mods and tracks. Got me interested in a bunch of racing types I would only learn through those. Speed Channel shut down in the mid 2010s, didn't have MavTV, looked at what other Motorsports were out there. Regained interest in IndyCar and started following the whole series. Went to college and got my Automotive technical certificate. Moments like that got me into automotive stuff in general. I never even tried iRacing until a few years ago. I mostly just check what's new with the cars and tracks, run some test sessions, maybe a few hosted races, then go back to rFactor 1 and 2, NASCAR Heat, and NR2003 because 1 game is too boring. We never know what journey little moments in life take us, might be better than expected.
I have been a primary NASCAR fan my whole life. Along with F1, Indy car, GT3, endurance racing all the dirt stuff as well. But there was no good console NASCAR racing game that was realistic. So like you I had to deal with other forms of racing. I got my first FFB wheel in 2019 and had a PS4 so I started playing the F1 series, the NASCAR console game sucked. So I aspired to one day be able to afford better sim hardware and a PC to get Iracing. Well a few years later I got I racing. It is very good but at the same time very much like you said. Real cars do not just lose it like this. Not to mention the racing protest system that can be used to negatively go after people for petty things. Such as hearing the whole lobby just talking like most normal people do with a little bit of profanity, only to have a butt-hurt bad driver report you for the language. They can selectively clip 3 instances of just you swearing a few times and boom chat ban.
In your opinion what is the best simulator for stock car oval racing right now? I used to only play iRacing but I can't afford their prices anymore. A lot of people tell me NR2003 but to me the game feels like an amplified version of iRacing's hard handling model.
Tbh there are some half decent classic stock cars available for AC, there is a gen6 paid mod but I never got around to trying it out though I've heard good reviews. Heat 5 is honestly not a terrible substitute even though it's more arcade and uses dirt to Daytonas physics
Yea I never got the point of recommending NR2003.. Sure its got a long backlog of all sorts of cars (..and limited physics mods to semi-accurately model other said cars) and tracks but it's the same damn problem with (most of) iRacing's tires, except 1,000 times worse because its never had updates for it in nearly 20 years.
@@kem0n0.kokomo id say nr2003 has all the advantages of iracing too tho the cars feel dead on heavy big and the brakes feel like they drag and just suck, id say it's the best as AC is shit for anything offline (I don't have good racing friends so I just race offline at max difficulty)
I struggle with iracing. I raced in real life, and I cannot wrap my head around "going easy" the way you have to in order to save tires in iracing. I race in leagues, and I'm usually in the top 10, but I still have a tendency to drive in too deep. I try to convince myself I will start playing it like a game, and less like a simulation. But the green flag drops, and I go back into racecar driver mode.
I used to race basically everything on iRacing including dirt and road (I think I had at least 3,000 iRating in all four licenses) but so many series were dead and I often ended up as #1 in a low skill split which wasn’t very fun. I used to overdrive the cars and my tires would be gone after 30 laps and I’d be the slowest driver in the field… I had to learn how to conserve tires, and drove one handed to have better control. You can’t push any oval car for more than a few laps; you have to pussyfoot around the track for about 45 laps… Winning tons of races by being delicate and going 60% was stupid. You should have to push a car to win races. Also, American oval racers were notoriously terrible at road courses.
Raceroom also has this uncatchable slides that iRacing used to have until they went full grip with the current physics. iRacing is so f-ing boring to drive, but needs a lot of practice to get every corner right since there is only one way that doesn't change because the tyres doesn't really wear off like in other games. Recently playing mostly rF2 with LFM and more hot lapping on the practice servers, so like iRacing. You need to push the cars so hard with the perfect slip and catch them without correcting to get near the best times. Especially the BTCC have ridiculous tyre wear and change the driving dynamics every lap. Had no rain race so far, but it can happen and best chance you have not practiced it at all. It's like iRacing in fun.
Word! LFM has brought rFactor 2 to new heights. I love it! The indycars, btcc, gte, lmp and tons of mods! I raced iRacing from 2009 for almost 10 years. It was not bad sometimes but i would never go back. Now i drive ACC and rFactor 2 at LFM and sometimes AMS2. They have so much to offer without any subscription!
LMAO I gotta be careful about my thumbnails and titles apparently. Negative titles get the clicks though as you know haha Edit: Also I completely agree if I was perma banned from iracing I’d become a better driver because like you said I really don’t have any other interest or motivation to race anything else right now. But I have fun with what I’m doing and being a gamer more than a racer that’s my biggest priority
8:44 - okay, this is a bit nitpicky because updates since these comments from Newgarden addressed these issues he talked about. You can now lean onto tires and slide them without spinning out in the iR-18. It was awful in 2020 when he made these comments, but iRacing took feedback from Indycar drivers and made the product better along with Mercedes providing proper open wheeler tire data for the W12.
Scathing hot take: There is no such thing as a driving sim. You're not IN the car, there's no seat feel to react to. The brake pedal doesn't act like its attached to an actual MC. Iracing is just a way to kind of learn the line at road courses before a track day. That's what its good for. It won't make someone a better real life driver.
Given what kind of mental demons Broadbent has to deal with offline, dontcha think learning to drive via autocross/trackdays/Club racing was the better option? Far away from toxic iracing trolls? @Nuztuz
You’re absolutely right about people not wanting to play other racing games. You know how many TH-camrs out there started out with Asseto corsa or NR2003 or even American truck simulator. But eventually converted to nothing but pure iRacing content. For me after awhile I kind of just stopped playing iRacing all together. I’ll race it maybe once a month or every few weeks I just don’t get how people become practically addicted to it.
I only played iRacing for a total of 3 months before I canceled my membership and that outdated ass launcher shat itself. The game itself is fun but I don't think I can ever get back into the game. It teaches you not to get the car out to yaw so being aggressive is not preferred but in my experience of drifting and road racing, I've never felt a car let go of itself the way iRacing does it. For a game you need to dump money into to get into anything good, the game is straight robbery with the shit physics engine. I wish I could say its a really good teacher but considering that I've been playing Assetto since early access days, that game has been a better teacher to me than iRacing could ever think to be.
>tfw your iRacing month expires so you get pepe le pew Racing 2000 and RR, and you actually git so gud that when you go back to iRacing, it seems like if it was Nascar 2005 on drugs, so you quit and sell your Thrustmaster TX for $280 on eBay
Enjoyed this video. I think the other video you had that was also insightful was talking about how often times iracing can be a place were people think you're trash if you're not trying to get into the most powerful rides. I personally like road racing in Gran Turismo but know that I'm at my best in Group 4 (GT 4) and that my limits are the Group 2 (Japanese Super GT) cars and that's okay. Looking forward to more of these vids breaking down sim racing culture in general.
Thanks, I'm glad I never touched iRacing. What a toxic company. Just the fact that criticizing them is grounds for a ban, despicable behavior. ACC made it abundantly clear that you can make a near perfect race sim for $60 plus single purchase DLC. iRacing is a 14 year old game that people spend thousands on, it looks like crap and it's sound and handling physics are subpar. You can't trust iRacing as a company and it's outdated as a sim, just gross what they charge for it. Nobody would mind a simple subscription that provides access to absolutely everything, but they've proven what a terrible company they are.
The game has a free-to-play business model with a monthly subscription on top of it. Absolute scam. If you mention that on the r/iracing subreddit people will lose their shit and try to come up with a million excuses for the business model without realizing that every other company is able to create comparable products for a flat $60. The only thing iracing does better than other games is the competitive ranked play in a sim-racing environment. Aside from that, literally every other game on the market is better than iracing in every single way for a literal fraction of the price.
I've always been tempted to try out iRacing because of the online service, but having played racing sims on and off for over a decade now, from rF1, through to AC, RaceRoom, ACC, and hearing how iRacing is so punishing on the limit of grip compared to these titles, I've been put off sinking any money into it. I'm not the fastest or most skilled driver by any means, I have a habit of pushing the limits and overdriving my cars until I find places I can smooth things out, and get faster that way. I have a feeling if I tried this in iRacing I'd be in the gravel or the barriers or wrecking other drivers every race, and it'd slow me down considerably as I'm terrified to push the car. (To the best of my knowledge it is quite unrealistic tyre behaviour as well. I certainly know from karting that you can really push things very far, and whilst you're sacrificing speed over the limit, you're still able to keep some control.) Sure, in the past I'd be lucky to get more than 2 good online races in AC every week, but nowadays you've got ranked lobbies in RaceRoom for a variety of racing disciplines which are full at peak times of the evening/weekend, ACC has a load of public lobbies to mess around in, running 24/7, with a safety rating system tied in. There's more accessible AC leagues than ever. LowFuelMotorsport have done an incredible job with getting races going every hour with 3-5 splits on ACC if you like GT3/4 racing, and they're branching into RF2. Things are on the rise in the other sims in terms of the online experience.
On the money as usual. One thing you've mentioned here and in other videos that I think might be worth emphasizing more is the genuine value in what has been labeled 'console arcade games' by iRacing snobs. I've gone all the way back to Forza 4 because I found a tuning calculator when I really dug into chassis set up with my first wheel... Complete with per axle roll distribution and natural frequency, critical dampening plots, even a tire stiffness model... Yeah, the online servers have long been shut down and the leaderboards are inaccessible but despite that I've become interested in lap time simulation to get the most out of the individual offline events. I've discovered first hand why a lot of drift cars have positive rake and the magic of minimal front bar... All this was available with a third party spreadsheet, meaning a team found enough value in this game and was passionate enough to put in the time to characterize every car in the title. Gran Turismo 7 is showing some of that in game now and there's a lot of participation in their online events, even though they took a step back in my opinion by not including telemetry... As you point out at the end of the video though, setup is basically irrelevant in a game which punishes a driver exploring the limit - the entire point most people sim race to begin with 🤦🏼♂️
Hey @AustinOgonoski from watching this and your video on Edmonton speedway, i have found you are in the Edmonton are. I am in Calgary, im 14 and plan on getting my learners license soon. I play Asseto Corsa, mostly gt3s and mazda mx5 cup cars with medium to low tc and abs sometimes. I also play f1 22 with same settings and Nascar heat 5 no assist stick shift with clutch. I was wondering how I could get into real life racing here in Alberta, what the price would be and the income of racing. I want to do Nascar-ish stuff like you any suggestions? Thanks!
You being in Calgary kinda screws you as there aren't many affordable places to race. Oval racing will always be your cheapest option since cars are inexpensive and restrictions are lax. Maybe Dinosaur Downs speedway in the claimer class but IDK how far away that is from you.
Saw a few esport drivers that, when they try to push IRL, they couldn't come close to the limit because their mentality is not of driving a car in a sim. Of course, there are basket cases, but many fall short
I had a similar comment, I think it's an interesting game based on the level of detail they put into their tuning menu. Instead of giving a user a simple slider for spring stiffness or some arbitrary rate, they actually give you the natural frequency of the axle which is more relevant to dialing in your preference. I don't actually own the game but I came across a video about guidelines for that particular setting. As far as realism goes, Austin and many others have beat the drum for a while that spending more money doesn't get you a better product with iRacing as the prime example. 'Games' like GT and Forza have thriving online participation and do a reasonable enough job modeling the physics to be enjoyable and legitimately useful for a person to develop engineering level knowledge in motorsport.
I'm surprised I haven't gotten banned from iracing i bash their dirr content all the time on Facebook and Twitter telling them how unrealistic the speeds are and the track wear is terrible
I grew up with NASCAR 14-NASCAR Heat 5. Bought ignition waste of $90 of my own money. I run most of the tracks I can run at: I’ve tried to dip my hand and raced Road Courses. I’ve been ok. I’ve also Road Raced in The NASCAR Rivals. I’ve raced games like Forza and have done. I’ve done some hot laps on Road Courses. I’m an ace at Short tracks like Martinsville and Dover. My impulsive mind likes Challenges. I do no set ups. I also grew up with Forza. I’ve scaled myself back off and haven’t used iRacing in a few months. Got any recommendations for Racing games that you’d recommend? I’d love to improve my driving skills and attention span.
i got iracing 3 months ago via epic games discount for 3 months. never once played an online race because i just didn't find the game all that fun in practice. i got the mustang and nurburgring and it felt so difficult keeping the car from slipping that i didn't really get any joy out of it. now that i know about their insane policy of only talking nice about them, I'm never going back, because wtf!?!?!
turn slightly left, then turn slightly left again, next corner: turn slightly left again, oh and next corner: slightly left. it's oval. how hard can it be. i am 3K only on road races (i only care about road racing in iracing), which isn't even that high. i played some oval and i was up to 5K in no time, it's so fucking easy. what's hard about turning left? just avoid the accidents and just keep running left. wow. i don't even care about ovals, but i can't help the fact that i find this so easy and i love how people are complaining about ovals and how "hard" it is, if i went up in rating so high in just a couple of tries by fucking around with friends of mine. just learn road racing, you'll own in ovals. you won't in road racing. ovals are way easier. believe me. if you don't, you're a lost cause.
8:43 meanwhile in assetto corsa, cranking 120 degree drifts around hairpins with a gt2 car I never played it because the subscription thing is stupid and overpriced, but I always thought that iracing was one of the best driving sims, guess not lmao
0:50 Canada is _America #1_ not #2! I mean, Canada is full of the very smartest Americans on the planet. Excellent healthcare system, Top 25 GDP globally, the BBC rated Canada as the globally "most diverse" nation on the planet, Between Vancouver and Toronto, Canada hosts the best Film and TV production companies on the planet... And to top it off? You're so smart, y'all #1 Best Americans haven't ever paid a single cent in taxes to Washington D.C.!!!
Assetto Corsa is still my favorite racing sim. It still has better FFB than most other sims in my opinion and the sheer quantity of content and value is just absurd. Getting G923 and Assetto Corsa with VR has completely gotten me into the world of motorsports over the last year. I now understand how to setup cars and all the physics of driving as well as following multiple irl racing series all due to the appreciation I have for racing now that I can actually drive the same tracks and cars. Worth every penny. I just wish it had a bigger multiplayer population/matchmaking.
I guess this is a good time to ask, what IS the current driving meta for the next gen car on Iracing? Had it been improved from the model when you were active, or is it still the under drive, don’t slide your tires style?
Current tires have slip, it's not as rubber like as rf2 which I great dislike the slide meta. The issue currently with ir tires are they over heat by driving too fast so it's faster to underdrive. This is only at the very top top level.
ngl iracing is the only game that i can handle, whenever i try assetto corsa....it just feels....off? like the car feels weird FFB feels weird and less responsive, it just doesn't feel as real? i race in real life and the only sim I've found comfortable is iracing, I'd love to try other things but it always just feels wrong and I'm not sure what I'm doing wrong
Yea I gotta be honest and agree with you here, among all the (mostly understandable) ranting and raving about the game. In my entirely own opinion FFB just seems to feel the most natural compared to other sims. Maybe with some mods and tweaking AC could feel similar or whatever, but out-of-the-box iR has it down.
Thanks to never racing iRacing i taught myself how to control the zero steer in other sims! Thanks iRacing for not being a part of my life and thank you PCars 2, AMS2, AC, ACC, R3E, DiRT Rally 1 & 2, SLRE, RBR, Dakar 18 and Desert Rally for making me a better rally and road course driver and public driver.
I mean people in RRRE drive like they don’t care about their cars too. I think you can meet people like that in any of the simulation games. Project cars 1, Project cars 2, AC, ACC, and Rfactor 2 have all had people that I’ve seen overdrive into others or not knowing how to multi class race.
I started with Gran Turismo on the console games since my rookie year in 2002.It was a difficult time at first get to learn all tracks but it took me about 6 months later to figure out how to drive the tracks properly. And I still till this day play gran turismo.
get a Road Bike, go out cycling, guess why Jimmie Johnson and Josef Newgarden are so good? Why Sebastien Loeb actually choose Rally over Gymnastics. Guess why Schumacher was so good. You gotta be Hardcore in something else to be the GOAT.
I joined iRacing in 2009, stopped my subscription several times since then, I'm not active right now and the way things are I'm not even thinking about coming back anytime soon; broken physics that allow various degrees of exploits, years of broken tyres, dynamic track with no fix whatsoever in sight, and abysmal quality of racing. Regarding setups, I knew how to properly setup a road racing car well before iRacing was a thing, and learned stuff about the oval side along the way, but throughout the years I've had less and less interest in running open setup races and pretty much ran fixed only; so for me it wasn't just lack of time even though it definitely played a part, but instead my absolute unwillingness to keep up with all the unrealistic tricks that make you gain tenths out of nowhere, as well as the whole setup shops business which I don't like at all.
@@UnderwaterAlexJonesI listened to the video dumbass and he makes some compelling arguments, but that's not what my comment is about. Usually people who dislike something stop talking about it, I just wonder why he's obsessed with Iracing. He reminds me of COD youtubers.
I like your videos, I find you entertaining but there's a bunch of points you've made I disagree with on an objective level. Iracing has a ton of problems, I'm not here to defend it but I have to disagree with arguments you've made as some are just false. 1. I have no idea what you were permabaned for but from what ive seen iracing doesnt ban unless its particularly awful. Many videos out there of ppl smashing ppl out if races or criticizing iracing without issue. Even today gamermuscle made a video talking about how bad iracing tires are. It would be a good thing for you to be more transparent about your ban because as is this statement seems misleading or false. The rule btw if anyone wants to look it up is 2.1.1.1 2. Getting banned from iracing is definitely not the best thing that can happen to you. The community is small and your reputation matters. It will effect your future oppertunities in simracing. Also the competition is high, if you want to compete with the best and on a consistent basis then iracing is currently the only sim to do it on. 3. Totally agree ppl do want to protect their iR and either run smurf accounts or just dont race. But it isnt because they dont want to drive a hard track its because they dont want to be wrecked out. But the lobbys do go official. 4. You can and many ppl do play other sims. I actually havent met anyone on iracing in 4 years that only play iR. Maybe it was different back then. But lfm now has done a lot. ACC and rf2 are doing well. 5. Premium setups on iracing is a thing. Many dont do any setup work this is also another fair point. But you can, and some do. If you join a competitive team most likely youll be involved in setup work. Theres nothing stopping anyone in iR from enjoying learning and making setups. IMSA, ESS, F4 all the road stuff other than fixed mx5 and ferrari are more popular. So its just not true that fixed is bigger. 6. I have no idea how you can say iR ppl are younger and younger, where have you got this data? 7. IRating does create a gamblers type attitude, ppls worth is attached to their iR. 2k and sub 2k are often trash talked on twitch and forums or not taken seriously. I agree there is a toxic problem in iR. But theres also a ton of very generious kind ppl. Its not always and everyone. 8. Tire slip is now okay in iR. Still tire issues because of overheating and such, drive slower to be faster. The newgarden video is from the old tires so its outdated. I still prefer it over rf2 slide meta, and ACC braking. No sim is perfect, iR does do chasis/suspension well as well as kerb response. The ffb fidelity to me is the second best to ac. 9. Ir does not teach you to drive incorrectly this is nonsense. Its just unforgiving even back then but the track scans and driving principles are solid... not perfect to real life like abs and such but it isnt incorrect and its ridiculous to say otherwise. You have to threshold brake, trail brake, throttle with care at the apex. Oversteer and understeer are present. The way you attack the course.. its all present.
@@UnderwaterAlexJones I’m pretty sure I said rig and your right that’s why all the TH-camrs and esports guys run Logitech wheel bases everything else is a waste of $$.
Rightfully banned how dare you critique Iracing. How dare you! HOW DARE YOU! HORW DAER YUO!!1!1 Never tried iracing. My main sim is the GOAT RF2 although lately I have been doing shitloads of raceroom.
That last part I felt. After playing iRacing since I was 12 and getting my first late model at 19, that’s one habit I’ve developed from iRacing that I notice in my real car. It feels like you get rewarded for under-driving the car and it was something that I just had to force myself to stop doing.
I got a lot more lucky with that I started at 12 but I got a go kart the year after which taught me that you need to the the tires kind of be free
oddly enough, i disagree with this. My irl late model handles almost exactly like the one in iracing. I think it just has to do with a difference in parts or setup or something.
We all know Garfield kart is the best sim
Diddy Kong Racing>>>>>>>>> - tell you how to drive a hovercraft, a racing car and even a plane in just one shot 🙃
Crash Team Racing for PS1 is objectively the best kart racer of all time and I'll fight a man to the death who disagrees.
Agreed, not only are the physics great, but it has some incredible cars and beautiful graphics
There are some pretty prolific real life racers who cut back on iRacing because it was retraining them how to drive a car wrongly and ruining their real world performance. I'm not going to say that this can't happen with other sims but it's clearly at arms with what iRacing markets itself as.
The funniest thing to me is instead of trying to change iracing to match the real cars nascar decided to make the real cars drive like iracing with the next generation car
Oof
GigaChad PizzaSubCombo>Virgin iRacing
Getting chat banned from iRacing made me a better shit talker
You went full Kyle Larson?
@@thetechfromheaven I got banned (and disconnected from the session) for calling someone a sandwich
@@austinfarrracing119 Sounds like something iRacing would do
@@austinfarrracing119 😂 that's hate speech right there
based
Man I miss your Pretend Race Cars blog.
It was a good time. The controversies, funny bits, the known haters, rfactor2 super fanboys etc...
Also just plain good content and always up to date with news and rumours. And the comments section was gold
I've quit iRacing after 1.5 years and started organizing an AMS 2 league for the Australia / New Zeland timezone. Never been happier with the experience.
Also when in the video you touched on the topic of people learning and using custom setups - we have a RULE that if someone asks you for your setup, you have to share it and the knowledge behind it. There is no gatekeeping setups, everyone has to be on as equal level as possible.
Also because default setups in AMS 2 are trash for the most part.
the past year Ive started playing other sim racing games and not only am I a much better driver now (and getting better and better), I'm actually having fun...you hit the nail on the head when you talked about trying to push the car in iracing and trying to drive on the limit. especially as a beginner
TLDR: Open your eyes, people.
No iRacing equals:
1) More road racing, more simracing alternatives like F1/ACC
2) More setup engineering
3) Less fatigue (!!)
4) Handling an *actual* car (!!)
Welcome to Euro/Int'l road racing. F1 will hold the Brazilian GP on 13-15 Nov 2022.
5) No money wasted in monthly subscription
Instead of buying that meme direct drive wheel, waste that money on a clapped out Integra or Sunfire and a TiG weld set, prep yout shitbox for chump car or dash oval and go Real Racing
@@thetechfromheaven Unfortunately Indonesian motorsport ain't that mature yet.
I will agree with that opinion tho.
@@Aldiyawak what other things do you race out there? Racing is racing even if it's on Donkeys
Reminds me of my time playing Gran Turismo 5 online. Could never find a NASCAR lobby other than Daytona and the occasional Brickyard. Never could find anything on the damn Road Courses(A1 Ring, Sonoma, Laguna Seca, etc.
The sentence: "I live in Canada which is really America #2" should be replaced by "I live in Alberta which is really Texas #2".
the only good iracing did for the industry was introduce a structured competition system, which is why we see apps like SRS and now LFM copying the format almost 1:1 and introducing it into other sims.
Regarding open/fixed setup, one thing I wish more sims incorporated was simplified setup option from GT Legends. Three sliders - one for oversteer/understeer, one for soft/hard suspension, and one for shorter/taller gearing - were enough to make cars there behave more like we wanted, but not too much to overwhelm anybody. You could also look into changes the sliders made to learn what changes you could make yourself to get the same results.
It's also a perfect compromise between fixed and open setups for online racing, as it allows to adjust the car to your liking, but can't be exploited as much as open setups - yet I don't remember any other game having such simplified setup feature (though I didn't play Project Cars), not to mention offer it online as an option between fixed and open.
I used to play iRacing myself back in the day, not to long ago though. I recently decided to stop playing mainly because the updates were getting to be to much, then I decided to regain my interest in Japanese touge racing and drifting. I decided to experiment on assetto corsa with cars like the AE86 or the FD RX7 on mountain pass roads, I then realized that I was learning much more from all of this for example things like car control, how to use the inertia of the car, how to break a car loose without a hand break, how to control a car in general. And I realized I learned more and became a faster sim racer ever since I stopped playing iRacing. iRacing had taught me nothing about car control or anything else. Every iRacing session was the same for me, ARCA Menards car on a short track, would spin out a few times and give up and I wouldn't enjoy any of it. I also learned alot about car setups and how to adjust cars properly, something iRacing wont even let you do. This is my take on what you're saying Austin, you're definitely right, I didn't get banned, but I simply quit. And my driving skills increased a lot in the game, but also the real world. iRacing limits you so much to the point where you cant even slide the car. as you stated you are constantly under driving the car, and its not fun at all. If you are addicted to iRacing, Its best to try to limit your time on iRacing or overall just stop, you'll learn much more.
A few years ago I had a track day experience at Irwindale. It was unrestricted and could have been a really cool experience, but in my head all I was thinking about how easy the cars can spin out because of IRacing, and was under-driving to the point that they kept radioing me to tell me to go faster - but I couldn’t let go of how easy and unforgiving a spin was in IRacing. I get embarrassed every time I go back and watch the recording of my drive because of the spotter audio 😂
With iRacing for me I worked out a system of I pick 2 maybe 3 series each season and I run them and them only. This season was Porsche Cup, LMP2 and C Fixed, and I only run each of those races once in a week. I care more about being a clean driver than a fast one so winning doesn't matter to me, just enjoying the drive. This system also leaves me extra time to jump into other sims and other games instead of grinding my life away on iRacing.
>tfw you grinded it out for nothing for months in the Miatas, NASCAR trucks, Formula 2000 Fords, and Dirt Late Models, but still got the chance to run against Rick Crawford, Tony Stewart, Chase Briscoe, Fernando Alonso and Carlos Contreras.
Since my financial problems have threw away any chances of me ever being a racecar driver, I now do kind of what you do. This year I ran C open and that was my main focus and did some xfinity starts like a lot of drivers moving through the ranks do, I won 10 races in 38 starts so I had a dominant season in real life's standards because I raced during a truck series off week. Now I'm "moving up" to B open next year or the equivalent of real life Xfinity while making a few cup and truck starts. I basically reset my iRacing career in my mind and disregard my c fixed wins and stuff. I get one shot, trucks at 10:45 on Mondays, Xfinity 10:00 on Tuesdays, and cup 10 am on Sundays. I really love the realism it has provided me for doing this! I only follow the main Nascar schedule besides racing on the off weeks so that means no winter bs like c fixed going to iRacing Superspeedway tonight or whenever someone reads this the week of November 6th. I put this into place after getting indefinitely suspended for retaliation last year on an alt account, exactly a year and 7 days from the moment I'm typing this. Way I see it if I'm not iRacing everyday I don't have to deal with morons so I won't get wrecked as often making me less likely to snap and retaliate again because I am a hothead, I can't control my temper sometimes and was denied therapy as a child and as a teenager so I'm working on trying to help control it but that isn't the point. I don't like doing 5 c fixed races a day anymore, I just don't have the energy, and all I care about is winning so I'm stuck in bottomsplit because I win or crash out. I enjoy it, I get praise and criticism for it but after the ban I wanted to get off but I figured if they let me on it's time to make some changes and that's what I did.
This is the road I took. Pavement super lates is what I focused on and I take the drop weeks to experiment on the road side, usually GT4 or TCR.
Throw on top of this I don't look at iRacing (or any racing sim) as a "sim". I look at it as a "game". Yes, these are supposed to be aproximations of reality but they are still lines of code and pixels meant for the consumer market, not as training tools for teams with yes amounts of money to throw at development.
Its also fun to find the sim stans and trigger tf out of them by calling their racing sim of choice a "game".
@@mrhatty0514 yeah the main idea of it for me is to have fun. I find a lot take it way too seriously.
@@drewhalloran18 how did you get back on just received my first In definetly suspension for nudging a guy after the race because he ran into me in the pits but he then turned left and spun himself out so he made it worse as you know it doesn’t count how do I get my account back they can not and will not keep the thousands of dollars i will file criminal charges for theft over a thousand as there is a fair use act and nothing you agree to states you will not receive your money back if you offer receipts you have to accept refunds I’ve even had a small claims lawyer look at there bs and he said what they are doing is beyond illegal after he did some research into there past shenanigans and not accepting refunds
Thank you for introducing me to the term “3 namer” oh man that’s gold
North America really seems to be an island community with regards to motorsport. Petrolheads everywhere else in the world will usually come to the sport via their regional touring car format (i.e. Supercars in Australia) or via F1, and with both those, you learn to really appreciate good circuits. Since both formats are open setups, you have to learn the craft.
Ironically iRacing was my last sim I tried. NR2003 was my first and rF2 was my second. I’ve tried the rest but rF2 is life
They banned you just for speaking your opinion?
Not bad actions on track?
Just words?
Crazy.
I have never had the time or money for sims, as a kid Flight Sim X really kept me interested in aviation but as soon as I was 15 I got a job to pay for flying lessons and my Glider Pilot Licence and Private Pilots Licence is the best thing I have ever done, even lead me to getting a really cool engineering job. Never been able to get into sims, so glad I grew up without internet.
The best thing is to be one of Those Guys that grew up playing flight sims and then got an actual license
And then 1000 hours later you can't really touch flight sims anymore since they're so unrealistic in every sense, even the more "realistic" ones
And you realize that even the ones that have the full-room motion sims aren't that realistic except for the procedures
And you watch these weirdos on racing sims think that they have anything close to a real experience because they have 3 monitors, a computer they overpaid 3x the actual price on, and some racing wheel jury-rigged from some industrial meat packing conveyor belt
Respectfully, how did you find this channel then? It’s all about sims
@@CD-rt8wj cause he does ministocks... plus I find his take on Sim racing interesting cause he's a developer and he clearly knows what he is talking about, and sims are not really a subject I can avoid talking about with people even though I don't play them.
@@teeffw2776 ya, I generally tell new flying students to lay off the sims for a while to not reinforce bad habits. They don't usually listen to me.
@@HoltAircraft cool, makes sense just wondering. I can’t imagine getting into the weeds for a game I don’t play but that’s cool man
Dont know if you did already but you should try Automobilista 2 and check the slip angles (note: the stock cars there are brazilian stock cars, not the same especs as the US NASCAR and are all meant for non oval tracks), along with several other car classes in AMS2 too.
I learned to road race in video games from playing NFS Shift and Gran Turismo 5 as a kid. Though my experience fizzled out when my PS3 stopped working. I would love to get back into it by playing one of the racing sims other than iRacing, but I'm not sure where to start.
Check out low fuel Motorsports, acc and rf2 are doing well.
Also AC is ridiculously cheap and you can get so many mods for it. Its a good place to start, even though it takes a little bit of setup, but there are good yt tutorials you can follow.
@@karhu07 this.. there are also loads of servers.. there's no rating system so can be a bit crash happy but the races tend to be shorter any way and the server have a core user base that takes it semi seriously.. im loving it
WOW!!!! You actually talked about this. I know you had your issues wit SMS but PCars did this for me. This Video was deep.
I think the biggest thing that kept me away from other sims for so long was the fact that you couldn't just jump in and race like iracing. When I got assetto corsa I was recommended to download a million mods and DLC for it before even hopping in the car, and when I got RFactor 2 I was bombarded with tons of needed DLC. Creating a single player race was also a struggle. The only sim I was able to just download and race right away was ACC with their quick races. If other sims were more beginner friendly and had more matchmaking I think less people would do iRacing
Reminds me of the Nik Romano videos on IRacing vs. Assetto Corsa and Project Cars 2.... great video!!!
I remember I pirated iRacing a long time ago just to try it out and I agree, it was a very unforgiving game. When you let the tires slip a little just a bit, it wrecks. Even tried a spec Miata and even those cars wreck on a straight. Miatas barely have that much power to spinout like that while running FULL SOFT SLICKS. I thought it was just me not being able to handle a racecar but during the pandemic, it truly shows that even pro drivers had a hard time with this game.
Man, I remember them Nascar '09 days as well.
Couldn't get anyone to race anything other than Cup at Daytona or Dega.
As far as iracing goes, I rarely do any public races anymore since the Covid drivers arrived.
It seems like everything you stated ramped up 10 fold after 2020.
Luckily I'm in a weekly league and it's kept me content.
Good insight and good video 👍
I completely stopped Sim racing back in April, yeeting iracing from Mt daily life. A while ago I got to playing some split screen forza 7 with a friend and I ended up having way more fun then when I was doing so much iracing each day for nominal gains in irating
Forza 7 has split screen?!
@@chrisemma9556 on console, not for PC unfortunately
As far as I know all the casual lobbies would be at superspeedways on NASCAR games. But if you joined a league, you got to race almost anything. Leagues are just a bit demanding.
Is Rennsport still gonna be a thing? Haven't heard anything about that project in months.
DaveCam and Dan Suzuki both made a video last week about the current state and there is a new interview on RD about it. Looks like a couple of GT3 cars coming to a couple of well known tracks so far and nothing to get me exited.
As someone who plays iRacing almost exclusively, I appreciate all of this perspective. I recognized that the tire model was a pretty big miss on most of the cars when I started back in 2019, and I think your points about it still mostly hold a lot of truth today. I will say, however, that there have been some MEGA strides made with the tires on some of the most recent cars introduced to the game this year, namely the Radical SR10 and the iR-04 (F4). These cars don't immediately kill you if you get a hint of oversteer. Actually, I've found that the Radical turns in very nicely if it's handling a bit loose, and I find myself able to actually push for laptime for the first time on iRacing, which feels liberating. I'm not saying it's totally forgiving; you can still end up in an uncontrollable spin if you don't react quickly enough to a moment of oversteer, but... that's kind of how those cars are in real life too, being more stiffly sprung, downforce-dependent cars. Still some room for improvement, and I honestly stay away from heavier, more mechanical grip focused cars like GTs, touring cars, etc because those are still WAY off the mark. But I think having nearly every pro driver come to iRacing during the pandemic and point out the issues with the tire model has finally motivated them to dedicate significant development time to making a more realistic tire. They're introducing a huge update to tires on GT3s and LMP2s just in time for Daytona 24 this year, and I'm cautiously optimistic that it'll be a noticeable step up in realism for those cars.
Thanks for this video -- I was about to buy into iRacing for off-season practice. One of the things I was going to work on (ironically enough) was practice pushing the limits. I bought Assetto Comp instead.
Kinda reminds me of how I played NASCAR Racing 1 in 2003 (previous Papyrus games were still nearly as popular as NR2003 back then), and downloaded a Late Model carset that I thought was asphalt, found out it was dirt, was amazed that stocks cars could still race on dirt anywhere. That made me a fan of dirt oval racing and checked out their sim library. Got bored of DTR2, tried out NASCAR Heat 2000 and later rFactor. Between that time didn't use a computer much, tried out Forza and tried out their road courses and ovals like Motegi that caught my eye with IndyCar. Heat and rFactor helped me try out a great wealth and diversity of mods and tracks. Got me interested in a bunch of racing types I would only learn through those. Speed Channel shut down in the mid 2010s, didn't have MavTV, looked at what other Motorsports were out there. Regained interest in IndyCar and started following the whole series. Went to college and got my Automotive technical certificate. Moments like that got me into automotive stuff in general. I never even tried iRacing until a few years ago. I mostly just check what's new with the cars and tracks, run some test sessions, maybe a few hosted races, then go back to rFactor 1 and 2, NASCAR Heat, and NR2003 because 1 game is too boring. We never know what journey little moments in life take us, might be better than expected.
I have been a primary NASCAR fan my whole life. Along with F1, Indy car, GT3, endurance racing all the dirt stuff as well.
But there was no good console NASCAR racing game that was realistic.
So like you I had to deal with other forms of racing.
I got my first FFB wheel in 2019 and had a PS4 so I started playing the F1 series, the NASCAR console game sucked.
So I aspired to one day be able to afford better sim hardware and a PC to get Iracing.
Well a few years later I got I racing.
It is very good but at the same time very much like you said. Real cars do not just lose it like this.
Not to mention the racing protest system that can be used to negatively go after people for petty things.
Such as hearing the whole lobby just talking like most normal people do with a little bit of profanity, only to have a butt-hurt bad driver report you for the language.
They can selectively clip 3 instances of just you swearing a few times and boom chat ban.
In your opinion what is the best simulator for stock car oval racing right now? I used to only play iRacing but I can't afford their prices anymore. A lot of people tell me NR2003 but to me the game feels like an amplified version of iRacing's hard handling model.
Tbh there are some half decent classic stock cars available for AC, there is a gen6 paid mod but I never got around to trying it out though I've heard good reviews. Heat 5 is honestly not a terrible substitute even though it's more arcade and uses dirt to Daytonas physics
Yea I never got the point of recommending NR2003.. Sure its got a long backlog of all sorts of cars (..and limited physics mods to semi-accurately model other said cars) and tracks but it's the same damn problem with (most of) iRacing's tires, except 1,000 times worse because its never had updates for it in nearly 20 years.
@@kem0n0.kokomo id say nr2003 has all the advantages of iracing too tho the cars feel dead on heavy big and the brakes feel like they drag and just suck, id say it's the best as AC is shit for anything offline (I don't have good racing friends so I just race offline at max difficulty)
brazilian stock cars are my favorite in automobilista and automobilista 2 project cars and project cars 2 were the OGs of mine always.
1:52 Were the ‘87 servers that barren when they first came out? If not they’re probably empty due to those cars being absolutely nerfed now
I agree with most of your points and I do appreciate the shoutout to Assetto Corsa being an ex-driver on the sim.
I struggle with iracing. I raced in real life, and I cannot wrap my head around "going easy" the way you have to in order to save tires in iracing. I race in leagues, and I'm usually in the top 10, but I still have a tendency to drive in too deep. I try to convince myself I will start playing it like a game, and less like a simulation. But the green flag drops, and I go back into racecar driver mode.
I used to race basically everything on iRacing including dirt and road (I think I had at least 3,000 iRating in all four licenses) but so many series were dead and I often ended up as #1 in a low skill split which wasn’t very fun.
I used to overdrive the cars and my tires would be gone after 30 laps and I’d be the slowest driver in the field… I had to learn how to conserve tires, and drove one handed to have better control. You can’t push any oval car for more than a few laps; you have to pussyfoot around the track for about 45 laps… Winning tons of races by being delicate and going 60% was stupid. You should have to push a car to win races.
Also, American oval racers were notoriously terrible at road courses.
Raceroom also has this uncatchable slides that iRacing used to have until they went full grip with the current physics. iRacing is so f-ing boring to drive, but needs a lot of practice to get every corner right since there is only one way that doesn't change because the tyres doesn't really wear off like in other games. Recently playing mostly rF2 with LFM and more hot lapping on the practice servers, so like iRacing. You need to push the cars so hard with the perfect slip and catch them without correcting to get near the best times. Especially the BTCC have ridiculous tyre wear and change the driving dynamics every lap. Had no rain race so far, but it can happen and best chance you have not practiced it at all. It's like iRacing in fun.
Word! LFM has brought rFactor 2 to new heights. I love it! The indycars, btcc, gte, lmp and tons of mods!
I raced iRacing from 2009 for almost 10 years. It was not bad sometimes but i would never go back. Now i drive ACC and rFactor 2 at LFM and sometimes AMS2. They have so much to offer without any subscription!
LMAO I gotta be careful about my thumbnails and titles apparently. Negative titles get the clicks though as you know haha
Edit: Also I completely agree if I was perma banned from iracing I’d become a better driver because like you said I really don’t have any other interest or motivation to race anything else right now. But I have fun with what I’m doing and being a gamer more than a racer that’s my biggest priority
Setup experience is transmutable to IRL driving as well, which is one MASSIVE advantage that sim racing has over HPDE.
8:44 - okay, this is a bit nitpicky because updates since these comments from Newgarden addressed these issues he talked about. You can now lean onto tires and slide them without spinning out in the iR-18. It was awful in 2020 when he made these comments, but iRacing took feedback from Indycar drivers and made the product better along with Mercedes providing proper open wheeler tire data for the W12.
Scathing hot take: There is no such thing as a driving sim. You're not IN the car, there's no seat feel to react to. The brake pedal doesn't act like its attached to an actual MC. Iracing is just a way to kind of learn the line at road courses before a track day. That's what its good for. It won't make someone a better real life driver.
i mean... how do flight simulators make people better pilots?
Pretty cold take considering the DIY motion sim community has pretty much built the driving/flying experience at home lmao.
well a sim racer recently won the praga cup championship in his second year with no prior racing experience.
@@nuztuz903 yes and a nascar driver called rajah caruth started in iracing
Given what kind of mental demons Broadbent has to deal with offline, dontcha think learning to drive via autocross/trackdays/Club racing was the better option? Far away from toxic iracing trolls? @Nuztuz
You’re absolutely right about people not wanting to play other racing games. You know how many TH-camrs out there started out with Asseto corsa or NR2003 or even American truck simulator. But eventually converted to nothing but pure iRacing content. For me after awhile I kind of just stopped playing iRacing all together. I’ll race it maybe once a month or every few weeks I just don’t get how people become practically addicted to it.
I only played iRacing for a total of 3 months before I canceled my membership and that outdated ass launcher shat itself. The game itself is fun but I don't think I can ever get back into the game. It teaches you not to get the car out to yaw so being aggressive is not preferred but in my experience of drifting and road racing, I've never felt a car let go of itself the way iRacing does it. For a game you need to dump money into to get into anything good, the game is straight robbery with the shit physics engine. I wish I could say its a really good teacher but considering that I've been playing Assetto since early access days, that game has been a better teacher to me than iRacing could ever think to be.
I was thinking about getting iracing, this video helped, thanks
>tfw your iRacing month expires so you get pepe le pew Racing 2000 and RR, and you actually git so gud that when you go back to iRacing, it seems like if it was Nascar 2005 on drugs, so you quit and sell your Thrustmaster TX for $280 on eBay
Enjoyed this video. I think the other video you had that was also insightful was talking about how often times iracing can be a place were people think you're trash if you're not trying to get into the most powerful rides.
I personally like road racing in Gran Turismo but know that I'm at my best in Group 4 (GT 4) and that my limits are the Group 2 (Japanese Super GT) cars and that's okay. Looking forward to more of these vids breaking down sim racing culture in general.
Thanks, I'm glad I never touched iRacing. What a toxic company. Just the fact that criticizing them is grounds for a ban, despicable behavior. ACC made it abundantly clear that you can make a near perfect race sim for $60 plus single purchase DLC. iRacing is a 14 year old game that people spend thousands on, it looks like crap and it's sound and handling physics are subpar. You can't trust iRacing as a company and it's outdated as a sim, just gross what they charge for it. Nobody would mind a simple subscription that provides access to absolutely everything, but they've proven what a terrible company they are.
The game has a free-to-play business model with a monthly subscription on top of it. Absolute scam. If you mention that on the r/iracing subreddit people will lose their shit and try to come up with a million excuses for the business model without realizing that every other company is able to create comparable products for a flat $60. The only thing iracing does better than other games is the competitive ranked play in a sim-racing environment. Aside from that, literally every other game on the market is better than iracing in every single way for a literal fraction of the price.
My title for a vid would be "Quitting iRacing Made Me a Better Driver"
What’s one of the best sims you recommend that helped you on the dirt?
I've always been tempted to try out iRacing because of the online service, but having played racing sims on and off for over a decade now, from rF1, through to AC, RaceRoom, ACC, and hearing how iRacing is so punishing on the limit of grip compared to these titles, I've been put off sinking any money into it. I'm not the fastest or most skilled driver by any means, I have a habit of pushing the limits and overdriving my cars until I find places I can smooth things out, and get faster that way. I have a feeling if I tried this in iRacing I'd be in the gravel or the barriers or wrecking other drivers every race, and it'd slow me down considerably as I'm terrified to push the car. (To the best of my knowledge it is quite unrealistic tyre behaviour as well. I certainly know from karting that you can really push things very far, and whilst you're sacrificing speed over the limit, you're still able to keep some control.)
Sure, in the past I'd be lucky to get more than 2 good online races in AC every week, but nowadays you've got ranked lobbies in RaceRoom for a variety of racing disciplines which are full at peak times of the evening/weekend, ACC has a load of public lobbies to mess around in, running 24/7, with a safety rating system tied in. There's more accessible AC leagues than ever. LowFuelMotorsport have done an incredible job with getting races going every hour with 3-5 splits on ACC if you like GT3/4 racing, and they're branching into RF2. Things are on the rise in the other sims in terms of the online experience.
Do you play Shutoko Revival Project in Assetto Corsa?
Doubt it, I've asked em about LA Canyons before and he said he wasn't into cruising maps.
On the money as usual. One thing you've mentioned here and in other videos that I think might be worth emphasizing more is the genuine value in what has been labeled 'console arcade games' by iRacing snobs.
I've gone all the way back to Forza 4 because I found a tuning calculator when I really dug into chassis set up with my first wheel... Complete with per axle roll distribution and natural frequency, critical dampening plots, even a tire stiffness model... Yeah, the online servers have long been shut down and the leaderboards are inaccessible but despite that I've become interested in lap time simulation to get the most out of the individual offline events. I've discovered first hand why a lot of drift cars have positive rake and the magic of minimal front bar... All this was available with a third party spreadsheet, meaning a team found enough value in this game and was passionate enough to put in the time to characterize every car in the title. Gran Turismo 7 is showing some of that in game now and there's a lot of participation in their online events, even though they took a step back in my opinion by not including telemetry...
As you point out at the end of the video though, setup is basically irrelevant in a game which punishes a driver exploring the limit - the entire point most people sim race to begin with 🤦🏼♂️
what sim would you recommend for a complete beginner to sim racing that has some good beginner leagues?
The only up to date sim I have completely quit.
Yeah but it would be cool to have a good running oval game.
Hey @AustinOgonoski from watching this and your video on Edmonton speedway, i have found you are in the Edmonton are. I am in Calgary, im 14 and plan on getting my learners license soon. I play Asseto Corsa, mostly gt3s and mazda mx5 cup cars with medium to low tc and abs sometimes. I also play f1 22 with same settings and Nascar heat 5 no assist stick shift with clutch. I was wondering how I could get into real life racing here in Alberta, what the price would be and the income of racing. I want to do Nascar-ish stuff like you any suggestions? Thanks!
You being in Calgary kinda screws you as there aren't many affordable places to race. Oval racing will always be your cheapest option since cars are inexpensive and restrictions are lax. Maybe Dinosaur Downs speedway in the claimer class but IDK how far away that is from you.
Ok thanks!
Saw a few esport drivers that, when they try to push IRL, they couldn't come close to the limit because their mentality is not of driving a car in a sim. Of course, there are basket cases, but many fall short
Two part question here: How realistic do you think Gran Turismo 7 is, and how realistic is it when compared to iRacing?
I had a similar comment, I think it's an interesting game based on the level of detail they put into their tuning menu. Instead of giving a user a simple slider for spring stiffness or some arbitrary rate, they actually give you the natural frequency of the axle which is more relevant to dialing in your preference. I don't actually own the game but I came across a video about guidelines for that particular setting. As far as realism goes, Austin and many others have beat the drum for a while that spending more money doesn't get you a better product with iRacing as the prime example. 'Games' like GT and Forza have thriving online participation and do a reasonable enough job modeling the physics to be enjoyable and legitimately useful for a person to develop engineering level knowledge in motorsport.
The new GR86 model in iRacing is comparable to a equivalent modded GR86 in GT7. GT7 is pretty damn realistic.
You have good videos and advice.
I'm surprised I haven't gotten banned from iracing i bash their dirr content all the time on Facebook and Twitter telling them how unrealistic the speeds are and the track wear is terrible
Don't matter to me the track or car. I'm racing it. How I've been. How I will be. Love legends cars at bristol.
I grew up with NASCAR 14-NASCAR Heat 5. Bought ignition waste of $90 of my own money.
I run most of the tracks I can run at: I’ve tried to dip my hand and raced Road Courses. I’ve been ok. I’ve also Road Raced in The NASCAR Rivals. I’ve raced games like Forza and have done. I’ve done some hot laps on Road Courses. I’m an ace at Short tracks like Martinsville and Dover. My impulsive mind likes Challenges. I do no set ups. I also grew up with Forza. I’ve scaled myself back off and haven’t used iRacing in a few months.
Got any recommendations for Racing games that you’d recommend? I’d love to improve my driving skills and attention span.
i got iracing 3 months ago via epic games discount for 3 months. never once played an online race because i just didn't find the game all that fun in practice. i got the mustang and nurburgring and it felt so difficult keeping the car from slipping that i didn't really get any joy out of it. now that i know about their insane policy of only talking nice about them, I'm never going back, because wtf!?!?!
turn slightly left, then turn slightly left again, next corner: turn slightly left again, oh and next corner: slightly left. it's oval. how hard can it be. i am 3K only on road races (i only care about road racing in iracing), which isn't even that high. i played some oval and i was up to 5K in no time, it's so fucking easy. what's hard about turning left? just avoid the accidents and just keep running left. wow. i don't even care about ovals, but i can't help the fact that i find this so easy and i love how people are complaining about ovals and how "hard" it is, if i went up in rating so high in just a couple of tries by fucking around with friends of mine. just learn road racing, you'll own in ovals. you won't in road racing. ovals are way easier. believe me. if you don't, you're a lost cause.
8:43
meanwhile in assetto corsa,
cranking 120 degree drifts around hairpins with a gt2 car
I never played it because the subscription thing is stupid and overpriced, but I always thought that iracing was one of the best driving sims, guess not lmao
0:50 Canada is _America #1_ not #2! I mean, Canada is full of the very smartest Americans on the planet. Excellent healthcare system, Top 25 GDP globally, the BBC rated Canada as the globally "most diverse" nation on the planet, Between Vancouver and Toronto, Canada hosts the best Film and TV production companies on the planet...
And to top it off?
You're so smart, y'all #1 Best Americans haven't ever paid a single cent in taxes to Washington D.C.!!!
all settler states are garbage doe
@@FeintMotion lol what a smoothbrain take
@@UnderwaterAlexJones colonizer talking
It always annoyed me how iracing is a service and not just a game.
Assetto Corsa is still my favorite racing sim. It still has better FFB than most other sims in my opinion and the sheer quantity of content and value is just absurd. Getting G923 and Assetto Corsa with VR has completely gotten me into the world of motorsports over the last year. I now understand how to setup cars and all the physics of driving as well as following multiple irl racing series all due to the appreciation I have for racing now that I can actually drive the same tracks and cars. Worth every penny. I just wish it had a bigger multiplayer population/matchmaking.
I can't wait for Rennsport to release, I'm looking forward to you ripping it apart.
hey have you played lfs
its an old racing sim and i think that it can stil compete
I guess this is a good time to ask, what IS the current driving meta for the next gen car on Iracing? Had it been improved from the model when you were active, or is it still the under drive, don’t slide your tires style?
It's finding the right balance between being fast and not abusing tires
Current tires have slip, it's not as rubber like as rf2 which I great dislike the slide meta. The issue currently with ir tires are they over heat by driving too fast so it's faster to underdrive. This is only at the very top top level.
Bro should make political ads
ngl iracing is the only game that i can handle, whenever i try assetto corsa....it just feels....off? like the car feels weird FFB feels weird and less responsive, it just doesn't feel as real? i race in real life and the only sim I've found comfortable is iracing, I'd love to try other things but it always just feels wrong and I'm not sure what I'm doing wrong
Yea I gotta be honest and agree with you here, among all the (mostly understandable) ranting and raving about the game. In my entirely own opinion FFB just seems to feel the most natural compared to other sims. Maybe with some mods and tweaking AC could feel similar or whatever, but out-of-the-box iR has it down.
give Rf2 a try. currently has the best tyre model out of any game i've tried. lacks some things but fun to drive
Thanks to never racing iRacing i taught myself how to control the zero steer in other sims! Thanks iRacing for not being a part of my life and thank you PCars 2, AMS2, AC, ACC, R3E, DiRT Rally 1 & 2, SLRE, RBR, Dakar 18 and Desert Rally for making me a better rally and road course driver and public driver.
I mean people in RRRE drive like they don’t care about their cars too. I think you can meet people like that in any of the simulation games. Project cars 1, Project cars 2, AC, ACC, and Rfactor 2 have all had people that I’ve seen overdrive into others or not knowing how to multi class race.
Nascar fans 🤝 f1 fans
Homogenous motorsport fans
I started with Gran Turismo on the console games since my rookie year in 2002.It was a difficult time at first get to learn all tracks but it took me about 6 months later to figure out how to drive the tracks properly. And I still till this day play gran turismo.
Lol, i didn't know you could get banned from IRacing for simply saying bad things about it. SMH
i still cant figure out braking lmao
get a Road Bike, go out cycling, guess why Jimmie Johnson and Josef Newgarden are so good? Why Sebastien Loeb actually choose Rally over Gymnastics. Guess why Schumacher was so good. You gotta be Hardcore in something else to be the GOAT.
Speaks the truth
I couldn't imagine just playing ovals lol
I joined iRacing in 2009, stopped my subscription several times since then, I'm not active right now and the way things are I'm not even thinking about coming back anytime soon; broken physics that allow various degrees of exploits, years of broken tyres, dynamic track with no fix whatsoever in sight, and abysmal quality of racing. Regarding setups, I knew how to properly setup a road racing car well before iRacing was a thing, and learned stuff about the oval side along the way, but throughout the years I've had less and less interest in running open setup races and pretty much ran fixed only; so for me it wasn't just lack of time even though it definitely played a part, but instead my absolute unwillingness to keep up with all the unrealistic tricks that make you gain tenths out of nowhere, as well as the whole setup shops business which I don't like at all.
0:51 More like America Jr.
This reminds me of the youtuber CODfather who just trashes every COD made, I don't even know why he talks about COD so much if it's horrible for him.
Found the smooth brain iRacer..
@@UnderwaterAlexJonesI don't even have Iracing you simpleton. I just wonder why people obsess about something they dislike, but you do you.
@@johncarl5505 if thats all you get from this video, you're the simpleton, not I.
But you do you, making comments without listening to the video.
@@UnderwaterAlexJonesI listened to the video dumbass and he makes some compelling arguments, but that's not what my comment is about. Usually people who dislike something stop talking about it, I just wonder why he's obsessed with Iracing. He reminds me of COD youtubers.
@@johncarl5505 >obsessed
doesn't apply here, and if you think that it does, that says a lot more about you than it does anybody else.
I like your videos, I find you entertaining but there's a bunch of points you've made I disagree with on an objective level. Iracing has a ton of problems, I'm not here to defend it but I have to disagree with arguments you've made as some are just false.
1. I have no idea what you were permabaned for but from what ive seen iracing doesnt ban unless its particularly awful. Many videos out there of ppl smashing ppl out if races or criticizing iracing without issue. Even today gamermuscle made a video talking about how bad iracing tires are. It would be a good thing for you to be more transparent about your ban because as is this statement seems misleading or false. The rule btw if anyone wants to look it up is 2.1.1.1
2. Getting banned from iracing is definitely not the best thing that can happen to you. The community is small and your reputation matters. It will effect your future oppertunities in simracing. Also the competition is high, if you want to compete with the best and on a consistent basis then iracing is currently the only sim to do it on.
3. Totally agree ppl do want to protect their iR and either run smurf accounts or just dont race. But it isnt because they dont want to drive a hard track its because they dont want to be wrecked out. But the lobbys do go official.
4. You can and many ppl do play other sims. I actually havent met anyone on iracing in 4 years that only play iR. Maybe it was different back then. But lfm now has done a lot. ACC and rf2 are doing well.
5. Premium setups on iracing is a thing. Many dont do any setup work this is also another fair point. But you can, and some do. If you join a competitive team most likely youll be involved in setup work. Theres nothing stopping anyone in iR from enjoying learning and making setups. IMSA, ESS, F4 all the road stuff other than fixed mx5 and ferrari are more popular. So its just not true that fixed is bigger.
6. I have no idea how you can say iR ppl are younger and younger, where have you got this data?
7. IRating does create a gamblers type attitude, ppls worth is attached to their iR. 2k and sub 2k are often trash talked on twitch and forums or not taken seriously. I agree there is a toxic problem in iR. But theres also a ton of very generious kind ppl. Its not always and everyone.
8. Tire slip is now okay in iR. Still tire issues because of overheating and such, drive slower to be faster. The newgarden video is from the old tires so its outdated. I still prefer it over rf2 slide meta, and ACC braking. No sim is perfect, iR does do chasis/suspension well as well as kerb response. The ffb fidelity to me is the second best to ac.
9. Ir does not teach you to drive incorrectly this is nonsense. Its just unforgiving even back then but the track scans and driving principles are solid... not perfect to real life like abs and such but it isnt incorrect and its ridiculous to say otherwise. You have to threshold brake, trail brake, throttle with care at the apex. Oversteer and understeer are present. The way you attack the course.. its all present.
Things is if it’s not fun, why bother?
assetto corsa mod gang rise up
Sounds like you need more skills and a better rig.
The Smoothbrain takes keep coming. You dont need anything more than a Logitech wheel to be fast.
@@UnderwaterAlexJones sure🙄
@@ewenblack4174 yep because a 1000 dollar wheel automatically makes you fast, no it just feeds your dopamine and suck cost fallacy.
@@UnderwaterAlexJones I’m pretty sure I said rig and your right that’s why all the TH-camrs and esports guys run Logitech wheel bases everything else is a waste of $$.
@@ewenblack4174 it's called marketing. Dumbass.
Why's no one talking about how absolutely terribly buggy acc on console is
because nobody cares about console "sims" even the devs. Stop being poor.
Bro this is all trash we all know asphalt 8 is the best car setup simulator
I hear a lot of anger at getting banned. thats about it. (fyi I own and dislike iRacing)
Then you need to listen better...
@@Eat-MyGoal This.
#BanOgonoski
Cry a river
Rent free...
seethe
Another fully empty account..
A classic by now.
Cope
Rightfully banned how dare you critique Iracing. How dare you! HOW DARE YOU! HORW DAER YUO!!1!1
Never tried iracing. My main sim is the GOAT RF2 although lately I have been doing shitloads of raceroom.