How to animate with bones: Easy Synfig tutorial!

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  • เผยแพร่เมื่อ 2 ต.ค. 2024
  • In this 7 minute tutorial, I explain clearly and simply how to use the free program synfig to make any image move using the Skeleton deformation tool.
    Please comment, ask questions, and subscribe to my page which has originals as well as curated favorites for art and animation tutorials.

ความคิดเห็น • 48

  • @Bhavik.179
    @Bhavik.179 3 ปีที่แล้ว +8

    Purple circles increase or decrease the width of the border line of a sprite !

  • @daxbradley4346
    @daxbradley4346 ปีที่แล้ว +1

    Very cool. It seems similar to how Anime Studio/Moho works but with a couple of quirks.
    But hey. FREE

  • @NewRootsRecords
    @NewRootsRecords 3 ปีที่แล้ว +1

    There's no green box and "adding child bone" doesn't do anything.

  • @kunalbiswas4783
    @kunalbiswas4783 3 ปีที่แล้ว +4

    You helped me brother, seriously may god bless you with all you love

  • @TechTipsByAabu
    @TechTipsByAabu 4 ปีที่แล้ว +5

    Thank u dude for this wonderful tutorial

  • @AnimationBliss
    @AnimationBliss 4 ปีที่แล้ว +4

    Thank you so much for the tutorial! I was trying this out while watching your demonstration and it really worked! I'm hoping to make better animation projects in the near future!

  • @Rayhero
    @Rayhero 4 ปีที่แล้ว +2

    I think i did something wrong because instead of it just moving around whenever i move the head or anything it just starts to stretch

  • @shivaninagrani12
    @shivaninagrani12 4 ปีที่แล้ว +1

    Lovely helpful video
    I was looking for a software which is free and has bone or mash tool
    And I got
    Thanx a lot

  • @trebo12
    @trebo12 2 ปีที่แล้ว +1

    This information is sooo valuable! Thank you. Subscribed!

  • @Rayhero
    @Rayhero 4 ปีที่แล้ว +2

    Yeah everything is stretching i think something happened and i have no idea how to fix it

  • @monniebiloneyart
    @monniebiloneyart 4 ปีที่แล้ว +1

    1:07 thank you, I was so confused, cuz you can click "add layer: skeleton" so thats what I tried first, rather then that

  • @abdisamadadam288
    @abdisamadadam288 4 ปีที่แล้ว +3

    When i make it move it take another parts which i didnt meant to move

    • @MedEdAnimation
      @MedEdAnimation  4 ปีที่แล้ว +1

      Yes - because this is the skeleton distortion, it just distorts whatever parts of the image are within range. Ideally those purple width rings would fix this so you can play with those but it may not. The other solution is I add extra little tributary child bones coming off the more base area to the parts I DONT want to move, and that way the moving part wont pull it with it. For example, if you try to move an arm of a person but it pulls a little of the hip with it, just add a child bone from the torso to the hip and leave that part not animated. Then the arm movement will be less prone to pulling the hip with it. Not perfect but hope that helps!

  • @naokoshiuzuke1693
    @naokoshiuzuke1693 4 ปีที่แล้ว +1

    Why does it not work for me? I always am missing crap...
    1. When I go to animation mode, I have no key frames? They just disappeared and I can't get them back where they were...
    2. When I open the bone thingy, I don't get a green scare, only one peace of bone I can move, please help me

  • @toonybrain
    @toonybrain 2 ปีที่แล้ว

    This video was clear and helpful, but somewhere along the line my bone-filled drawing went awry.
    I created my drawing in Sketchbook, saved as a .png, then imported into Synfig. I scaled his surrounding area to give him enough leeway to move. Then I diligently filled him with bones with accurate connections, then I pulled the pink circles out. It all looked good like your animation. I continued to follow the directions set forth.
    But, once I shut off the pink circles and moved the blue circles, his outline distorted. What did I do wrong, and how do I correct this? I can't figure out what I did wrong because I'm a beginner and my bag of diagnosis tools is so limited.
    Thank you.

  • @Roderick_M
    @Roderick_M 4 ปีที่แล้ว

    hey can you make a video on how to download synfig studio for mac cuz i cant find a tutorial

  • @z0mb13.sl4y3r
    @z0mb13.sl4y3r 3 ปีที่แล้ว

    Wow really great job explaining, I thought I would never get it but thank you very much

  • @mytube5182
    @mytube5182 4 ปีที่แล้ว

    Purple cirlces was infulence area. If bone has movements

  • @decoderhacker4062
    @decoderhacker4062 3 ปีที่แล้ว

    I have an issue with the skeleton. After drawing the skeleton, I clicked on [Skeleton Deformation]. However, instead of keeping the skeletal structure, the skeletal points began arranging into a horizontal line. Do you by any chance know how to fix this? I would appreciate if you reply back. Thank you.

    • @MedEdAnimation
      @MedEdAnimation  3 ปีที่แล้ว +1

      Sure - to confirm, you add the skeleton deformation layer under new layer--> distortions... then you make your skeleton... And then I think what you're saying is that now when you click the check box to un-hide the skeleton deformation layer, everything gets stretched into a weird line. When that happens, you just right click on the skeleton deformation layer, and choose "Reset Pose" and that should do it!

  • @coronafighter7818
    @coronafighter7818 3 ปีที่แล้ว

    thanks bro. u solved my prob.

  • @chauhansauravsingh9529
    @chauhansauravsingh9529 3 ปีที่แล้ว

    This is best of best with single detail explanation

  • @srivarshiniumashankar1770
    @srivarshiniumashankar1770 4 ปีที่แล้ว

    I tried it was very easy. Thank you so much.

  • @sarahledesky1539
    @sarahledesky1539 3 ปีที่แล้ว

    ahhh this helped me so much thank you !!!

  • @Keendify
    @Keendify 3 ปีที่แล้ว

    It was helpful!

  • @eccentriclullaby1357
    @eccentriclullaby1357 3 ปีที่แล้ว

    Awesomeee! I'm so excited to try this!

  • @fagneralvescarvalho1864
    @fagneralvescarvalho1864 4 ปีที่แล้ว

    Foi sem dúvida o melhor tutorial para esse método que encontrei, muito bom e bem explicado!!! ótimo!

  • @tonddertt513
    @tonddertt513 4 ปีที่แล้ว

    thank you i love your video thank you

  • @sheenaanneliao8054
    @sheenaanneliao8054 4 ปีที่แล้ว

    how do you save the purple circles without ctrl s

  • @script1653
    @script1653 4 ปีที่แล้ว

    I seem to be having the same issue as the commenter below. When I try moving an arm, the body comes with it. Any suggestions? Thanks.

    • @MedEdAnimation
      @MedEdAnimation  4 ปีที่แล้ว +1

      Yes - because this is the skeleton distortion, it just distorts whatever parts of the image are within range. Ideally those purple width rings would fix this so you can play with those but it may not. The other solution is I add extra little tributary child bones coming off the more base area to the parts I DONT want to move, and that way the moving part wont pull it with it. For example, if you try to move an arm of a person but it pulls a little of the hip with it, just add a child bone from the torso to the hip and leave that part not animated. Then the arm movement will be less prone to pulling the hip with it. Not perfect but hope that helps!

  • @artwormhole1443
    @artwormhole1443 3 ปีที่แล้ว

    Really helpful thanks !!!

  • @RoseandChinxLikes
    @RoseandChinxLikes 4 ปีที่แล้ว

    Thanks for the tutorial🙏🏻

  • @nayanevidence5831
    @nayanevidence5831 4 ปีที่แล้ว

    How to render it as mp4 file.

  • @ashavm1074
    @ashavm1074 2 ปีที่แล้ว

    Very good

  • @haksseupjjanehal1186
    @haksseupjjanehal1186 4 ปีที่แล้ว

    Thank you so much!

  • @Akuma_Raou
    @Akuma_Raou 3 ปีที่แล้ว

    What format does the file have to be in to add an image or drawing?

  • @Gorguruga
    @Gorguruga 4 ปีที่แล้ว

    Great tutorial thanks!

  • @MrWinstonSmith
    @MrWinstonSmith 4 ปีที่แล้ว

    Nice

  • @harshittiwary382
    @harshittiwary382 4 ปีที่แล้ว

    Thanks for this one

  • @Harold046
    @Harold046 3 ปีที่แล้ว

    0:25 Please, let's start using proper terminology here. Mac *are* PCs as well. They have been PCs since 2004.

  • @universalchode7232
    @universalchode7232 2 ปีที่แล้ว

    Great video man. This is exactly the animation style for the kind of video I am making.