Have you ever thought of making a resource pack that adds non-canon TARDIS interiors like the interior from Scream Of The Shalka or scraped designs like the Season 27 TARDIS interior
The Dalek mod went to the whole new level which is awesome. Since the 14/15th doctor’s interior tutorial is in 1.20, I managed to build that tardis in 1.19.2 for the Tardis Refined mod.
The interiors are definitely an improvement upon the default Dalek Mod ones, but just as a critcism, there shouldn't be built interior doors, as they don't really fit the other interiors. Also the plastic for the interiors makes them look pretty flat in my opinion. But ignoring those small issues, a fine job overall.
I kept the original doors since the dalek mod doors looked far too small - my interiors are more built around the size of the player, compared to the size of the interiors in real life (if you assume a block is 1m³). so, it made sense to keep the original door size since it's a bit more accurate. that's a totally fair comment on the plastic tho, does have a bit of a boring/smooth texture, I just chose it bc it was the most accurate :) (and thank you!)
unfortunately not, as this is a client side addon that must be installed when you create a new world. I'd recommend installing it in a different world and using a mod like litematica to copy the build schematics onto dmu :)
what are your thoughts on the new copper blocks in 1.21? I think they will work really well for vanilla tardis builds, and the copper bulb would work for roundels
if you mean roundels for the lights, they are definitely a better shape but I wanted them to actually emit light, so I went for a circle-ish looking block that also emitted light :)
@@DT10 it does seem like an oversight by the dalek mod devs to not make 4 separate versions of each roundel. one that emits light and is full, one that doesnt and is full, one that emits light but is a half roundel, and one that doesnt emit light but is a half roundel.
DT10 : Changed 13th doctor's tardis to remove the HUGE amount of netherite for survival players Me : Laughing at 12th doctor's tardis, which need a huge amount of lodestones...
would you be able to describe the issue a bit more? make sure you arent running any other mods, and youve followed all the steps at the end of the video.
unfortunately not, as this is a client side addon that must be installed when you create a new world. I'd recommend installing it in a different world and using a mod like litematica to copy the build schematics onto dmu :)
Want to know how to build the 14th doctor's TARDIS? Watch this tutorial: th-cam.com/video/I-niA05gVG8/w-d-xo.htmlsi=AxCZh2qkafA2WJL0
Have you ever thought of making a resource pack that adds non-canon TARDIS interiors like the interior from Scream Of The Shalka or scraped designs like the Season 27 TARDIS interior
This is absolutely amazing!!!
Would you ever make the 15 doctors as statues as a wee series because that’d be sooo cool!
The 14th tardis looks absolutley perfect! Cant wait to use it in my playthrough, its one of my favorites!
i am so happy, i have been looking for a 14th doctor tardis
We would like to see you re do the Classic interior tutorials, so we can see how much your TARDIS building skills have improved
don't really feel the need to redo them, as I don't really feel like I'd change much about them :)
I’m adding this to my dalek mod survival cause I love the 14th doctors tardis you built and these re-designs
“Lay all your love on me”
The Dalek mod went to the whole new level which is awesome. Since the 14/15th doctor’s interior tutorial is in 1.20, I managed to build that tardis in 1.19.2 for the Tardis Refined mod.
nice!
This is awesome ill be downloading this right now! All your awesome builds should be made as these addons
DT10, please review the new "Adventures in Time" mod pls! 🙏
Im working on this video as we speak!
woah these are aweosme!
The interiors are definitely an improvement upon the default Dalek Mod ones, but just as a critcism, there shouldn't be built interior doors, as they don't really fit the other interiors. Also the plastic for the interiors makes them look pretty flat in my opinion. But ignoring those small issues, a fine job overall.
I kept the original doors since the dalek mod doors looked far too small - my interiors are more built around the size of the player, compared to the size of the interiors in real life (if you assume a block is 1m³). so, it made sense to keep the original door size since it's a bit more accurate.
that's a totally fair comment on the plastic tho, does have a bit of a boring/smooth texture, I just chose it bc it was the most accurate :)
(and thank you!)
I like this. Thank you
can these be used in the dalek mod online server?
unfortunately not, as this is a client side addon that must be installed when you create a new world. I'd recommend installing it in a different world and using a mod like litematica to copy the build schematics onto dmu :)
what are your thoughts on the new copper blocks in 1.21? I think they will work really well for vanilla tardis builds, and the copper bulb would work for roundels
I do like them a lot, I think a more weathered version of the chiseled block would work well as 13s roundels
Where is the coffee machen on the 14th tardis
if you mean the jukebox, I actually built these before we saw the jukebox added. it's probably something you can add yourself :)
Hey DT10, when i install both data packs and resource packs for classic and modern, my world just crashes
make sure you aren't using optifine, that seemed to cause lots of issues in my testing
i knew you do your remake new who interiors
by chance, since I don't think you explained in the video, why not use roundels for 14/15's interiors
if you mean roundels for the lights, they are definitely a better shape but I wanted them to actually emit light, so I went for a circle-ish looking block that also emitted light :)
@@DT10 it does seem like an oversight by the dalek mod devs to not make 4 separate versions of each roundel. one that emits light and is full, one that doesnt and is full, one that emits light but is a half roundel, and one that doesnt emit light but is a half roundel.
DT10 : Changed 13th doctor's tardis to remove the HUGE amount of netherite for survival players
Me : Laughing at 12th doctor's tardis, which need a huge amount of lodestones...
yeahhhh
Can you make the Monks Tardis Next?
The monk’s Tardis is probably the best variation of the first doctor’s Tardis. That nice black floor and roundels adds such an oomph
i am unable to see it when i load it up
would you be able to describe the issue a bit more? make sure you arent running any other mods, and youve followed all the steps at the end of the video.
Question, is it possible to add these to DMU too?
unfortunately not, as this is a client side addon that must be installed when you create a new world. I'd recommend installing it in a different world and using a mod like litematica to copy the build schematics onto dmu :)
@@DT10 ohh that's a great idea, ty!
@@manu_e1178 no worries!
So Is This Still Works In TLauncher?
if you can download the dalek mod, it will work. I'm not sure if you can download forge or any mods on cracked versions of minecraft though.
does this work on the dalek mod server?
unfortunately not, as it needs to be installed when creating a new world
@@DT10 do u know how i can get the 10th doctors tardis on the dalek mod
Make it 100
what do you mean?
@@DT10 it was 99 likes, I liked video and it’s became 100
@@nazarostrovsky_ ahh I see