Badger losing her new family because she's too busy enacting revenge for her old family is the epitome of the tragic hero, consumed by their fatal flaw.
Perhaps he did still have the powers, and used them against any other raid, but recognized Badger. Even through all the years and the faceless armor between them. Perhaps he deliberately walked out there, eschewing the powers that would’ve made it an even fight, as some kind of penance. He probably had friends among the imperials at that fort. Imagine their panic at seeing another approaching wizard, and your own protector refusing to do anything but go out and die. Imagine Camcol, making a choice between defending the last vestige of his old life or preserving his own. He made his decision.
Camcol probably didn't recognize Badger on account of her looking more like the physical manifestation of Death itself than the friend he once had. Imagine hearing reports of entire colonies slaughter and razed and you assume another empire has come to wage war... And a single, scarred, impossibly well armored knight-mage practically drags herself before your village and as you ready your advance, her eyes flicker with fire and everything and everyone around you is engulfed in an instant. Without a single hope of victory and scant few of survival, you throw down your weapons and attempt to flee this living inferno... But this inferno has a desire. A desire to burn ALL of Enus to ash. A desire for vengeance. A desire for death.
I feel like Camcol hated the Enus Empire for taking his home from him. For a long time. He would attempt prison breaks, only to get caught and beaten. He would only work when threatened and broke frequently. But eventually, it became easier to just give in and play along. And he got fed decent meals and a room of his own - the doctor would patch his wounds and a couple people around the stronghold became his friends... As time went by he changed, from an angry prisoner biding his time, to someone who builds a new home and a new family. The past isn't forgotten, just... faded. Just like any colonist any of us have ever recruited. And then a child from his past, wreathed in flame and seeping pain from every pore comes to his door. He never went looking for her, and she's never recovered from her past. Seeing his former protégé awakens all Camcol's anger and despair about the fall of Badgerhold, his capture, and his own inaction. I think he chooses to fall to Badger, as an attempt to atone for all he has and hasn't done over the last decade.
Why does the art at 2:20 go so hard though. Shoutouts to the art at 11:08 too but HOLY what an ending that was. The twist with Camcol was alright but then when the whole thing wraps up it really ends up being a pretty darn good story about revenge. I guess stuff like this is why Rimworld officially calls itself a Story Generator and not just a game, even if the literal ending was player input, because the events that lead there work as a story. Some peak stuff here.
when you think about it, we're all crying a little bit, usually a few times a day depending on how hydrated you are, from our special downstairs parts.
It’s interesting to see Camcol’s fate after seeing the video of Badgerhold’s fall. I was thinking that he would’ve been slain but the Enus Empire. His eventual fate, however, was so much worse here.
The ceiling cold water on his forehead but Camcol couldn’t find the strength to shield himself from the damp. He failed. He was supposed to protect Badgerhold. Now everyone else was dead because he wasn’t strong enough. Almost everyone… perhaps. He broke the outer wall as their home fell and burned all around them and he ushered the two girls, so small and scared, out into the gathering twilight. Run. Run and do not look back, he told them. Blocking the escaping kids from their pursuers, he stood tall even as his neurones overheated and screamed in agony at overexertion. They Enus knights overpowered him and dragged him away. He awoke in this dank cell, barely able to move. At least the girls survived… however, he knew full well how fragile human bodies are. How perilous the world they live in. Badger was far from defenceless but she was still only a child… The longer he thought about it as the days passed in his windowless cell, the harder it was to cope with his grief and despair. It has been months. The girls were dead by now, he was sure of it. If only he defended them instead of making his last stand. Perhaps they’d be captured with him. No, he condemned them to a slow and agonising death out in the wild, cold and scared and alone. Their gaunt and hollow faces haunted his nightmares, begging to know why he did this to them. Why did he abandon them, why did he make them leave? In the depths of his mourning he broke out many times, punching and biting and shocking his way out of his cell only to be overwhelmed and beaten down again. He hoped they would kill him and release him from his guilt. But they never did. The stronghold’s doctor tended to his wounds time and time again. She was a kind and warm woman, and she actually cared to ask him why he was so desperate to die. He told her. He told her of the fires that consumed Badgerhold, his home that he was meant to protect. How he saved the children only to later regret it with every fibre of his being. She listened and was patient with him. She told him it was not his fault. She told him that he must forgive himself. No one man can know what the future holds. No one man can hope to fight off an invading army. It was not his fault. He slept without dreams after she spoke to him, the first time since the fall of Badgerhold. Eventually, he opened up to the doctor, and she became his friend. His guilt was still eating him on the inside, he still mourned his old family… but they were dead now and he still lived. It was time, perhaps, to look ahead. To begin anew. The kind doctor became his friend, then his lover and eventually, his wife. He fathered a child, a girl he named Badger in honour of his lost home and lost disciple. The pain never fully went away but there was no bringing back his loved ones, and he had something, someone new to live for. It was over ten years since he was captured and brought to the stronghold. He was tending the garden when guards sounded the alarm. He donned his armour and picked up his weapon. He was still a warrior even if he was not as limber and energetic as he was in his prime. He walked up to the gates and peered over the battlements to assess the numbers of the invading force. A lone rider on a pale horse approached the walls without fear. Their armour gleaming with silver sheen yet stained with soot and blood stains. Their march was unhurried yet relentless. Camcol remembered that the neighbouring settlements have gone dark over the last few weeks. What was going on? Before he could get an answer the rider lifted their visor and scorching hellfire erupted from their eyes. Camcol rushed ahead with the other warriors. He had to protect his new home, his new family. He would not allow the tragedy of Badgerhold to repeat. Never again. As the fires raged all around the battlefield he got close enough to swing at the raider. They were shorter than he expected, but nimble and strong. To his horror, his weapon bounced off the plates of the silvery metal, not even denting it. The warrior erupted into flames and as he lifted his arms to shield his face, the blade of their sword buried itself deep in his gut. Camcol looked down into the face of his killer - he knew already that this wound will be fatal - to see what horrible creature had brought his life to this end. To see their victory turning to defeat as he grasped the blade with his hands and prepared to set off a blast of lightning through the eager metal conduit. The face peering up at him was maimed, scarred, scorched, hardened. But at once he knew. He never forgot. She was a small and hopeful child when he instructed her in the way of a psycaster. She was his pupil, his hope for the future, his friend. Badger. The first Badger. The child of Badgerhold. She lived. Her hardened eyes spoke of a difficult life, a life of survival and hardship, but she stuck to his teachings. She became strong. It all made sense now. She was the one avenging her family with fire and blood while he lived happily among his enemies. Camcol’s hands slipped away from the blade. He would not take her life. No, it is only fair. More than anything, he was proud of her, for carrying on. For staying true. His heart hasn’t felt lighter in a decade as when he looked down into his student’s eyes and saw the hatred and the gathering hellfire.
This is beyond beautiful!!! But I feel the ending could have included more sadness/despair on the part of Camcol, since he knows that Badger will go on to kill his newly formed family & friends. Regardless truly moving writing my friend❤
gosh I got a sinking feeling about where this was going as soon as Camcol showed up (I actually saw that Badger's father was still alive and in a hostile faction and thought it might get even worse), but even so, seeing the inevitable conclusion was heartwrenching. What a way for the tale of Badgerhold to end. Feel especially bad for Komodo, losing her home, then her sister to that quest for vengeance, and finally dying amidst her new family with nobody to protect her. :(
"Randy Random has abandoned me." "Now there is no hope." And Badger cast herself into the towering inferno she had created. After ten years of suffering, ten years of endless nightmares, it would finally come to an end. Death would be her escape from madness.
Sometimes I forget that rimworld isn't a game, rimworld is a story generator, then I see playthroughs like this, playthroughs that truly have a story, stories of fire, stories of peace, stories of prosperity, and stories of ruin
Perhaps Camcol didnt use his powers because he did recognize Badger and while not willing to totally give up he realized he had failed and wished to die a warrior's death?
I'm pretty sure "Battle of Heroes" from Revenge of the Sith was playing in the background as Badger the Fire Witch and his old master Camcol the Lightning Wizard battled to death.
I have never been more invested in a series like this, I'm happy to see it ending so well but at the same time so sad at the events, thank you for the amazing series Hazzor!
The moral of the story: Revenge is a better when shared with friends. Next time you go out on a rampage, take the whole family with you! Also, regarding Camcol, he was definitely forcibly indoctrinated by the Enus Empire. They forced him to submit to them after destroying Badgerhold, and broke him so utterly that he forgot how to use his powers. It wasn’t that he didn’t recognize Badger, he just knew that she would finally be the one to free him from his shackles. She would bring him home, one way or the other.
A sad finale. Have you thought about doing something with the puppeteer psycast path addon? An army of disposable puppets. Maybe add to that empire expanded?
You kinda have to semi-deliberately play a little bit badly for things to go wrong in an 'emergent story' kinda way sometimes. A lot of Rimworld players are so optimized that they're cutting off the storyteller's ability to actually tell any story other than "your dudes win everything"
Holy shit! I was just rewatching the medieval playthrough and was wondering if you were ever going to finish Badgers story! Can’t wait to watch the thrilling conclusion.
This series inspired me to get the medieval and psycasting mods and start up a settlement. To up the challenge a little, the three starting settlers were three grouchy impids who can't use their fire against maddened animals because they live in a dark forest that will wreck their primitive wooden settlement if it burns. I like a more relaxing building experience, so I won't be dealing with raids or infestations, and my colony's progression will be a lot more safe and predictable (unless there is a dry thunderstorm), but maybe one day, the story of Badger vs. the dreaded Enus Empire will reach my colonists and drive my psycaster into a frenzy against whatever faction seems most annoying.
10:00 Badger stopped for a moment to contemplate the murder spree she had done, Camcol her old grumpy leader was dead by her hands in a nobody Enus Empire zone, she wanted to know how and why he joined those cold blooded barbarians but in her unholy rage she killed him, after that she came to another stronghold and started razed it down, camped and prepared to move to the last damned spot of them to end her quest when she suddenly got a slight shiver colder than when she saw her village burnt down and her sister Komodo crying sounds that day; she tried to contact the place she called home bia her physic powers and link to her little sister......but she couldnt feel relieved when she heard her sister say her last words before the bug took her and the others...she paused after knowing her new family died while she couldnt protect them again; a sad excruciating pain attacked her nose to remind her of that day and the blood of those he loved was spilled on the ground, she had destroyed her family by leaving them.....her trusty stallion gazed at her with a curious gaze, the master that coldly and methodically destroyed everything seemed so feeble and weak that the wind will blow her away, her gaze full of despair,sadness and guilt lasted for an entire night. The next day Badger resumed her quest, she got ambushed by a "champion" of those barbarians that she quickly behead in one move, she was tired of doing it slow afterall nobody will know she did justice. The last remain of the Enus dissapeared that day while Badger contemplated her life choice....she lost everything twice, her sister was gone and the only person to love her as a woman too, no more family or enemies, a scarred face full of nothing apart from the signature nose she got after that day, the title of "Death" was a reminder of what she lost and that her past will may not haunt her anymore, but the future will.
The best psycast to get to make your psycasters last longer in the fight is heat exchange in harmercist tree. This allows you to exchange heat for psyfocus. With some management this can allow your psycasters to fight permenantly.
Silly idea: "Snake" base. 1. Your base may have only one entrance. 2. Every room can only lead to one other and from one other room, forming a Snake. 3. To prevent just making a giant room, no room can be larger than 76 tiles (because the first version of the game Snake came out in '76)
The caravan thing is because of a weird fact where if you have no more than 1 colonist, 1 animal and >10k wealth only 1 melee raider or 2 small animals can spawn as ambushes
Maybe you could do a new campaign same world, but new faction is crashlanded start, isnt restricted to medieval, -100 goodwill with all factions. I was thinking either a test your metal settlement survival, or forge an Empire
I had to finish it off eventually, it's honestly just very tedious to record the gameplay for this kind of thing, so much watching a caravan move on the world map... that's why it took me months to finally finish this off lol
7:02 is fox alive?? fox as in badger and komodos younger brother?? i swear, in the past 2 vids i can only remember fox being mentioned like twice, but he’s still out there.
They're a member of my discord and have posted a few similar pieces there in the art channel (quite a while ago), I've credited them in the description but I'm not sure they have a complete online portfolio
Go to expressvpn.com/hazzor and find out how you can get 3 months of ExpressVPN free!
Nuh uhh I don't wanna
Badger losing her new family because she's too busy enacting revenge for her old family is the epitome of the tragic hero, consumed by their fatal flaw.
blinded by bloodlust
@@magic_survivalfan Kickass name for a band
@@petrabotha8314 maybe
Literally Ellie from TLOU
Camcol is now the definition of:the boss when you fight him vs the boss when you unlock him
the empire unlocked camcol as a playable character
Poor empire thought they were getting a hyper powered lightning mage. Foolish empire.
Perhaps he did still have the powers, and used them against any other raid, but recognized Badger. Even through all the years and the faceless armor between them. Perhaps he deliberately walked out there, eschewing the powers that would’ve made it an even fight, as some kind of penance.
He probably had friends among the imperials at that fort. Imagine their panic at seeing another approaching wizard, and your own protector refusing to do anything but go out and die.
Imagine Camcol, making a choice between defending the last vestige of his old life or preserving his own. He made his decision.
@stevenmclary534 how could Camcol bring themselves to fifht their own protégé?
Camcol probably didn't recognize Badger on account of her looking more like the physical manifestation of Death itself than the friend he once had. Imagine hearing reports of entire colonies slaughter and razed and you assume another empire has come to wage war... And a single, scarred, impossibly well armored knight-mage practically drags herself before your village and as you ready your advance, her eyes flicker with fire and everything and everyone around you is engulfed in an instant. Without a single hope of victory and scant few of survival, you throw down your weapons and attempt to flee this living inferno... But this inferno has a desire. A desire to burn ALL of Enus to ash. A desire for vengeance. A desire for death.
Average night after a bad vindaloo curry.
You missed a lot of fiery Enus opportunities there.
Love how Rimworld gave Hazzor a "revenge bad" story without even trying.
"when pursuing vengeance, first dig two graves..." - Badger... probably
well, she killed WAY more than two people. It's more like two dozen graves at least
@@khzha8977 "Dig two graves. One for your enemy. One for yourself."
@@ShenoraiIn Rimworld, it's one for you enemy, another for the raid that happens while you're hunting your enemy.
Finally i am gonna know the fate of badger and her legendary quest against the anus empire
Enus*
@@HazzorPlaysGamesAnus*
@@HazzorPlaysGames Anus*
@@HazzorPlaysGames gesundheit
Anus* empire
her mistake was going outside
She won't make it again.
I feel like Camcol hated the Enus Empire for taking his home from him. For a long time. He would attempt prison breaks, only to get caught and beaten. He would only work when threatened and broke frequently. But eventually, it became easier to just give in and play along. And he got fed decent meals and a room of his own - the doctor would patch his wounds and a couple people around the stronghold became his friends... As time went by he changed, from an angry prisoner biding his time, to someone who builds a new home and a new family. The past isn't forgotten, just... faded. Just like any colonist any of us have ever recruited. And then a child from his past, wreathed in flame and seeping pain from every pore comes to his door. He never went looking for her, and she's never recovered from her past. Seeing his former protégé awakens all Camcol's anger and despair about the fall of Badgerhold, his capture, and his own inaction. I think he chooses to fall to Badger, as an attempt to atone for all he has and hasn't done over the last decade.
canon
Canon
Canon
Why does the art at 2:20 go so hard though. Shoutouts to the art at 11:08 too but HOLY what an ending that was. The twist with Camcol was alright but then when the whole thing wraps up it really ends up being a pretty darn good story about revenge. I guess stuff like this is why Rimworld officially calls itself a Story Generator and not just a game, even if the literal ending was player input, because the events that lead there work as a story.
Some peak stuff here.
I'm not crying, you're crying.
when you think about it, we're all crying a little bit, usually a few times a day depending on how hydrated you are, from our special downstairs parts.
@@HazzorPlaysGames A yet another reason not to think
A tragedy in the best sense. You did a wonderful job narrating and guiding it.
It’s interesting to see Camcol’s fate after seeing the video of Badgerhold’s fall. I was thinking that he would’ve been slain but the Enus Empire.
His eventual fate, however, was so much worse here.
The ceiling cold water on his forehead but Camcol couldn’t find the strength to shield himself from the damp. He failed. He was supposed to protect Badgerhold. Now everyone else was dead because he wasn’t strong enough.
Almost everyone… perhaps.
He broke the outer wall as their home fell and burned all around them and he ushered the two girls, so small and scared, out into the gathering twilight. Run. Run and do not look back, he told them. Blocking the escaping kids from their pursuers, he stood tall even as his neurones overheated and screamed in agony at overexertion.
They Enus knights overpowered him and dragged him away. He awoke in this dank cell, barely able to move. At least the girls survived… however, he knew full well how fragile human bodies are. How perilous the world they live in.
Badger was far from defenceless but she was still only a child…
The longer he thought about it as the days passed in his windowless cell, the harder it was to cope with his grief and despair. It has been months. The girls were dead by now, he was sure of it. If only he defended them instead of making his last stand. Perhaps they’d be captured with him. No, he condemned them to a slow and agonising death out in the wild, cold and scared and alone. Their gaunt and hollow faces haunted his nightmares, begging to know why he did this to them. Why did he abandon them, why did he make them leave?
In the depths of his mourning he broke out many times, punching and biting and shocking his way out of his cell only to be overwhelmed and beaten down again. He hoped they would kill him and release him from his guilt. But they never did.
The stronghold’s doctor tended to his wounds time and time again. She was a kind and warm woman, and she actually cared to ask him why he was so desperate to die.
He told her. He told her of the fires that consumed Badgerhold, his home that he was meant to protect. How he saved the children only to later regret it with every fibre of his being.
She listened and was patient with him. She told him it was not his fault. She told him that he must forgive himself. No one man can know what the future holds. No one man can hope to fight off an invading army. It was not his fault.
He slept without dreams after she spoke to him, the first time since the fall of Badgerhold.
Eventually, he opened up to the doctor, and she became his friend. His guilt was still eating him on the inside, he still mourned his old family… but they were dead now and he still lived. It was time, perhaps, to look ahead. To begin anew.
The kind doctor became his friend, then his lover and eventually, his wife. He fathered a child, a girl he named Badger in honour of his lost home and lost disciple. The pain never fully went away but there was no bringing back his loved ones, and he had something, someone new to live for.
It was over ten years since he was captured and brought to the stronghold. He was tending the garden when guards sounded the alarm. He donned his armour and picked up his weapon. He was still a warrior even if he was not as limber and energetic as he was in his prime. He walked up to the gates and peered over the battlements to assess the numbers of the invading force.
A lone rider on a pale horse approached the walls without fear. Their armour gleaming with silver sheen yet stained with soot and blood stains. Their march was unhurried yet relentless. Camcol remembered that the neighbouring settlements have gone dark over the last few weeks. What was going on?
Before he could get an answer the rider lifted their visor and scorching hellfire erupted from their eyes.
Camcol rushed ahead with the other warriors. He had to protect his new home, his new family. He would not allow the tragedy of Badgerhold to repeat. Never again.
As the fires raged all around the battlefield he got close enough to swing at the raider. They were shorter than he expected, but nimble and strong. To his horror, his weapon bounced off the plates of the silvery metal, not even denting it. The warrior erupted into flames and as he lifted his arms to shield his face, the blade of their sword buried itself deep in his gut.
Camcol looked down into the face of his killer - he knew already that this wound will be fatal - to see what horrible creature had brought his life to this end. To see their victory turning to defeat as he grasped the blade with his hands and prepared to set off a blast of lightning through the eager metal conduit.
The face peering up at him was maimed, scarred, scorched, hardened. But at once he knew. He never forgot. She was a small and hopeful child when he instructed her in the way of a psycaster. She was his pupil, his hope for the future, his friend.
Badger. The first Badger. The child of Badgerhold. She lived. Her hardened eyes spoke of a difficult life, a life of survival and hardship, but she stuck to his teachings. She became strong. It all made sense now. She was the one avenging her family with fire and blood while he lived happily among his enemies. Camcol’s hands slipped away from the blade.
He would not take her life. No, it is only fair. More than anything, he was proud of her, for carrying on. For staying true.
His heart hasn’t felt lighter in a decade as when he looked down into his student’s eyes and saw the hatred and the gathering hellfire.
Damn. Great piece
This is beyond beautiful!!! But I feel the ending could have included more sadness/despair on the part of Camcol, since he knows that Badger will go on to kill his newly formed family & friends. Regardless truly moving writing my friend❤
jesus christ dude that was awesome
Amazing piece. I actually teared up reading it.
gosh I got a sinking feeling about where this was going as soon as Camcol showed up (I actually saw that Badger's father was still alive and in a hostile faction and thought it might get even worse), but even so, seeing the inevitable conclusion was heartwrenching. What a way for the tale of Badgerhold to end. Feel especially bad for Komodo, losing her home, then her sister to that quest for vengeance, and finally dying amidst her new family with nobody to protect her. :(
2:20 holy shit, that's a good fanart!
oooh cripes thanks you reminded me to credit the artist in the descrtiption, but yeah it's fanart that someone did in the discord
"Randy Random has abandoned me."
"Now there is no hope."
And Badger cast herself into the towering inferno she had created.
After ten years of suffering, ten years of endless nightmares, it would finally come to an end.
Death would be her escape from madness.
Sometimes I forget that rimworld isn't a game, rimworld is a story generator, then I see playthroughs like this, playthroughs that truly have a story, stories of fire, stories of peace, stories of prosperity, and stories of ruin
Perhaps Camcol didnt use his powers because he did recognize Badger and while not willing to totally give up he realized he had failed and wished to die a warrior's death?
I have come to the conclusion that your Rimworld videos are my favourite TH-cam content ever.
Now we need a supercut version
Yeah I'll stitch it together some time.
A somber but fitting conclusion to the Badgerhold Saga
I completely forgot badger had lost her nose
I'm pretty sure "Battle of Heroes" from Revenge of the Sith was playing in the background as Badger the Fire Witch and his old master Camcol the Lightning Wizard battled to death.
What if something of Badger remains, she was a necromancer afterall...
A fitting end to a great story, I really enjoy your content.
I have never been more invested in a series like this, I'm happy to see it ending so well but at the same time so sad at the events, thank you for the amazing series Hazzor!
Now nobody can pester Hazzor to continue this wonderful storyline
The moral of the story: Revenge is a better when shared with friends. Next time you go out on a rampage, take the whole family with you!
Also, regarding Camcol, he was definitely forcibly indoctrinated by the Enus Empire. They forced him to submit to them after destroying Badgerhold, and broke him so utterly that he forgot how to use his powers. It wasn’t that he didn’t recognize Badger, he just knew that she would finally be the one to free him from his shackles. She would bring him home, one way or the other.
Rewatched all the Medieval Rimworld videos of yours about a month ago, glad to see it's finally getting a conclusion!
I've been looking forward to this one for a while. Gotta be my favourite rimworld series, what a drama!
A beautiful end to a heart tugging story. Thank you for this, Hazzor.
This series has honestly been the best rimworld series I have ever encountered
You certainly cooked up a storm
What a heartbreakingly perfect end to this tale. The only fruits of revenge are loss and cinders.
Wow. The finality of this video hits hard.
A tragic end to the tale of Badger. I guess what they say about revenge is true.
Love your videos, they're slowly getting me interested in Rimworld.
Bro those two pieces of fan art got to me
Hope to get more multi-episode series like these. They are truly wonderful.
Great video, Haz!
A sad finale. Have you thought about doing something with the puppeteer psycast path addon? An army of disposable puppets. Maybe add to that empire expanded?
You did the follow-up! Thanks! Something to rewatch for the next 2 weeks
Badger basically killed her dad and here I thought you’d kidnap him back…
Thanks for the journey Haz
God what a story. I almost never see a good emergent story in my own Rimworld playthroughs except for one time that sticks with me.
You kinda have to semi-deliberately play a little bit badly for things to go wrong in an 'emergent story' kinda way sometimes.
A lot of Rimworld players are so optimized that they're cutting off the storyteller's ability to actually tell any story other than "your dudes win everything"
Dropping a message to say I absolutely loved this whole Rimworld story!! Thank you
MOM GET THE CAMERA, NEW BADGERHOLD EPISODE IS OUT
Holy shit! I was just rewatching the medieval playthrough and was wondering if you were ever going to finish Badgers story!
Can’t wait to watch the thrilling conclusion.
This was amazing! Good job hazzor! Well worth the wait!
This series inspired me to get the medieval and psycasting mods and start up a settlement. To up the challenge a little, the three starting settlers were three grouchy impids who can't use their fire against maddened animals because they live in a dark forest that will wreck their primitive wooden settlement if it burns. I like a more relaxing building experience, so I won't be dealing with raids or infestations, and my colony's progression will be a lot more safe and predictable (unless there is a dry thunderstorm), but maybe one day, the story of Badger vs. the dreaded Enus Empire will reach my colonists and drive my psycaster into a frenzy against whatever faction seems most annoying.
The Age of Empires II music gave me the surge of serotonin I needed today
Yes! YES! THE Video we've all be waiting for! Thank you Hazzor! GO BAJDER GO!
And now her watch has ended. Thanks for the series, Hazzor.
Applause to RigeL for amazing art! Wow it's so perfect.
10:00 Badger stopped for a moment to contemplate the murder spree she had done, Camcol her old grumpy leader was dead by her hands in a nobody Enus Empire zone, she wanted to know how and why he joined those cold blooded barbarians but in her unholy rage she killed him, after that she came to another stronghold and started razed it down, camped and prepared to move to the last damned spot of them to end her quest when she suddenly got a slight shiver colder than when she saw her village burnt down and her sister Komodo crying sounds that day; she tried to contact the place she called home bia her physic powers and link to her little sister......but she couldnt feel relieved when she heard her sister say her last words before the bug took her and the others...she paused after knowing her new family died while she couldnt protect them again; a sad excruciating pain attacked her nose to remind her of that day and the blood of those he loved was spilled on the ground, she had destroyed her family by leaving them.....her trusty stallion gazed at her with a curious gaze, the master that coldly and methodically destroyed everything seemed so feeble and weak that the wind will blow her away, her gaze full of despair,sadness and guilt lasted for an entire night.
The next day Badger resumed her quest, she got ambushed by a "champion" of those barbarians that she quickly behead in one move, she was tired of doing it slow afterall nobody will know she did justice.
The last remain of the Enus dissapeared that day while Badger contemplated her life choice....she lost everything twice, her sister was gone and the only person to love her as a woman too, no more family or enemies, a scarred face full of nothing apart from the signature nose she got after that day, the title of "Death" was a reminder of what she lost and that her past will may not haunt her anymore, but the future will.
Let Badger be the last to fall before the flame of her vengeance
Let’s go guys. I’ve been waiting for this one
The finale, long awaited!
The best psycast to get to make your psycasters last longer in the fight is heat exchange in harmercist tree. This allows you to exchange heat for psyfocus. With some management this can allow your psycasters to fight permenantly.
Missed a chance to say 'Time to finally plug the Enus Empire.' smh
An thus the Badger Saga comes to an end.
That ending.
Cinema
The ‘surprisingly depressing if you think about it’ journey of Badger comes to a climactic end!
Revenge is sometimes worth it sometimes not you can only come to the realization of the horrors you have done when the enemy is finally defeated
I hope Badger survives and enter in her own "i have no enemies" Arc.
Silly idea: "Snake" base.
1. Your base may have only one entrance.
2. Every room can only lead to one other and from one other room, forming a Snake.
3. To prevent just making a giant room, no room can be larger than 76 tiles (because the first version of the game Snake came out in '76)
It finally came….and before I died of old age. Great work, Haz. Certainly something in the future will have a callback to Badgerhold.
The caravan thing is because of a weird fact where if you have no more than 1 colonist, 1 animal and >10k wealth only 1 melee raider or 2 small animals can spawn as ambushes
Bro I cried at the end WHAT THE FUCK!!!
Too bad you never found any phoenix armour for Badger. She never had that villainous "walk into view through raging flames" scene she deserved😅
It can't be coincidence that you, Reggie and Grim Kleaper all uploaded within the same 24h window, surely?
Love to see you back Hazzor
Why do I feel like that ending was a "There, they're dead, now will you stop badgering me to continue this series?"
Can I say the instant relaxation I get from the 'hello again ' always makes my day.
Easy watching before I succumb to sleep ^^
I'm simple, Hazzor uploads, I like. Also, what a story arc for Camcol!
Badger and everything she knew went up in flames. Now it's time to have a drink.
Ah yes the old "exact reason i hate leaving the base". Truly a classic.
I guese the badgerhold lore ends here.
sure looks that way...
unless...
but no yeah it's done...
unless...
The end is here, but perhaps a new story will emerge
maybe...
but uh...
probably not.
11:07 WHO DREW THIS ??ITS AMAZING
Excellent video, loved it!
Great video! A suitable ending indeed. It just shows how revenge can ruin your life. RIP all
What a good story, RIP Badger she was the coolest
Maybe you could do a new campaign same world, but new faction is crashlanded start, isnt restricted to medieval, -100 goodwill with all factions. I was thinking either a test your metal settlement survival, or forge an Empire
Wow that was such a beautiful story ! And all the artwork, amazing conclusion (did you do them yourself or people send them to you?)
They're by a member of the Discord, credited in the description
The reminder of that watermelon video was hilarious. Glad to see the story continue.
Exactly what I needed after my 12 hour shift
Incredible episode!
Yo hazzor this episode was fire 😂
har har very funny.
A surprise to be sure, but a welcome one!
I had to finish it off eventually, it's honestly just very tedious to record the gameplay for this kind of thing, so much watching a caravan move on the world map... that's why it took me months to finally finish this off lol
Poor poor camcol
7:02 is fox alive?? fox as in badger and komodos younger brother?? i swear, in the past 2 vids i can only remember fox being mentioned like twice, but he’s still out there.
Well that was a depressive ending :P Great run though! Thanks for the good times
The hype is real! We have more of Badger!!!!!
Something something revenge.............. something something two graves.
Terrible day for rain.
just rewatched the old videos too :)
A nice way to spend my morning
What a bummer of an ending, holy shit... I'm gonna go have a cry in the corner now.
a romantic ending to the witch's epic of fire and death: violence, revenge, passion and regret
Was so hyped for this and now I'm just sad
Cataphracts were originally heavily armored cavalry
Badger is dead... until a stray psycaster sanguophage comes upon her charred corpse, revives it and enthralls her into his vampiric family.
The fanart on display was incredible! Is there somewhere where we can see the full works, or more from the artists?
They're a member of my discord and have posted a few similar pieces there in the art channel (quite a while ago), I've credited them in the description but I'm not sure they have a complete online portfolio