the difference in opening exposition is understandable, Super Metroid had to recap two games, the first was accurately summarized as "had to go kill mother brain, did it." the second was accurately summarized as "had to go wipe out the metroids, did it, plus a found a baby and it thinks im its mom, so i'm bringin it to some scientists" Dread has to recap Fusion, by FAR the most story heavy 2D Metroid game. There was no way it was gonna be able to do it super briefly, there was just too much necessary information.
also it's been 16 years since the last metroid game (not counting Returns out of convenience and being the 2nd story wise) so it's not even in any sort of collective consciousness info like "who does Mario has to rescue?" sort of thing
The main culprit for Dread not having the minimalistic storytelling and "no hand-holding" of Super Metroid can be attributed to the removal of Instruction Manuals. Super Metroid's Instruction Manual had a four page backstory, details on all the weapons and enemies, told you to beat the game quickly for different endings and even had a basic map of Zebes.
Fair considering the amount of stuff that has happen during the games, and the fact this is going to be the first Metroid for many (or at least their second since Super Metroid).
@@slj1537 I know right? He might be deterred from games like Fusion for how point-to-point it is, but I think he would get a huge kick out of Zero Mission.
*sigh* The most annoying thing about streamers. So focused on entertaining their audience that they only pay partial attention to the game and miss SO MANY things. Like, I respect streamers for the sheer amount of efforts and skills that go into making their videos, but that doesn't really change that visceral desire to reach trough the screen and start shaking them while screaming "read the fucking tutorials!" when they fail at basic gameplay because they were too busy telling a joke to properly learn how to play the game.
@@Deathwings500 I totally get wanting to entertain your audience but ignoring tutorials and then saying the game is to dialogue heavy despite ignoring said dialogue is what bothers me the most.
@@Deathwings500 My friend feels the exact same way you do. He gets frustrated too especially on pokemon shiny hunting streams where they'd get a shiny encounter and then reset because they were too busy talking to chat or something.
11:15 "Games past Super Metroid all pretty much had some giant info dump at the start." I didn't watch it live, so maybe someone in the chat mentioned this already, but Super Metroid did that too. "The last Metroid is in captivity. The galaxy is at peace," followed by like four screens of straight exposition. It's very much a series staple.
@@RenShinomiya121 but not THIS big....but then it's been what? 20 years, gotta make it accessible for newbies and refresh those who haven't played samus returns, super metroid and/or fusion. so two games at minimum, plus the start and end of super
@@knuckles543 And Fusion is also one of the most info-heavy games in terms of there being information from it you absolutely MUST know for Dread to make sense. You just can't recap the important info from the last game in one or two sentences when there's so much of it that must be told to the player for them to have the information to understand the story even if it's their first Metroid game.
@@esmooth919 I prefer using charge beam in conjunction with a single missle cuz i can't mash missle, aim precisely, AND keep my mobility high to stay prepared for cheap shots.
Thing is, their is still very subtle story telling going on, but you won't realize it until it hits you like a truck. It started with Samus very first on screen interactions.
the story telling in Dread is so bloody subtle that when the reveal hits, you feel like someone was placing a truck on top of your chest and didn't even notice it
For me one of my favorite things I’ve noticed after beating the game and seeing the end Read more for spoilers In the ship, when it’s very much Adam, he calls Samus “Lady” and doesn’t once refer to her by name and is encouraging her to be cautious “the risk far outweighs the reward”, but as soon as you get underground Adam is very defeatist “even at full power you don’t stand a chance” and is Samus this Samus that It’s so _obvious_ once you know the twist but before then I had absolutely no idea
@@swordsmancs Same dude, especially after rewatching the first cutscene here. *Spoiler warning for anyone else that hasn't finished yet* Adam was very caring towards Samus in the first scene, but everything afterward feels like a superior commanding you vs. someone that respects you, plus he tells you to "accept your helplessness". Once you find out that it was beaky daddy masquerading as Adam, everything he said hits you like a freight train.
My biggest rage that I discovered is that the beginning fight with that Chozo has relevance. And I don't mean the damaged suit, I mean the attacks the two exchange.
@@StormSnakeMGreally? I thought everything was normal up until the last 2 Adam interactions, where it’s clearly Raven Beak, but I thought all other previous interactions were actually Adam
Also, it is helpfull for people that have not any Metroid at all. And considering all the events from past games have implications in this fifth part, it is necesary.
Dread is the last game in the series about metroids, and after so many years, they HAVE to make it for newbies anyways, so the info dump was mandatory and necessary actually.
Max at the end: "Shit, am I a fuckin' Metroid weeb now? I actually wanna play these other games now!" YAS. Can't wait to see him do the other Metroid games.
Don't know if he'll try out Prime, but he specifically mentioned towards the tail end of the video that Dread is making him really want to try out Fusion.
@@Shadyman526 It annoys me the way Max played Super Metroid, but even so I still want to see him play Metroid Prime, just because it's fresh to him and I get to relive that through his experience. And yea I concur, Metroid Prime is among the best games ever made, top 10 FPS without a doubt, though for me personally I feel each Prime just got better and better. My favorite is either Echos or Corruption, though Corruption hits different because due to the motions controls and the way you can interact with the environment, it immersed me in a way that no game ever has.
1:32:18 I don't know of anyone who thought that when this was announced. If anything this game oozes Metroid Fusion, which makes more sense given that it takes place directly after that game. In fact, if I'm not mistaken, Mercury Steam originally pitched a Fusion remake to Nintendo, but Nintendo wanted a 2 remake instead.
Mercury Steam love Metroid Fusion about as much as Toys For Bob love Crash Bandicoot 2. It is painfully obvious in how they designed and wrote the new games.
I've seen a pattern in the handful of streamers I've watched. They: Don't shoot the bottom block at the start. Die to the first EMMI. Complain about handholding early on. Not judging! I know streamers have to entertain their viewers, its easy to not pay attention to little things. I just found it funny, they probably wouldn't trip over little things like that on their own. I'm sure Max will be fine, I'm glad he's enjoying it!
@@jedrarx dude I thought I soft locked myself in ferina at one point cuz I didn't have the freeze upgraded for the varia suit and I couldn't find a way out for about an hour
@@eliasruiz686 The game actually hand-holds you a lot and by design it's made to trick you into thinking that you find things by accident, when there's really no other way available, you just followed a path that it's made to make you follow it instinctively. Not really judging it, I think it's actually well done and it reduces frustration
@@DeathScorpi0 You know super metroid actually has that same design. Only difference is that Super Metroid is easy to break. I noticed when I was replaying it that I couldn't progress without getting the next item that was available. Unless you exploit the game through glitches or bomb jumps. I think all Metroid games share this design even the prime games. Only some give the illusion of freedom better than others.
Glad you're giving these games a chance Max! Finished Dread yesterday and its already one of my favorite experiences next to Metroid Prime. Hope you have fun dood!
Replaced P5 strikers as my goty it's just so good man with a user score of 9.1 I'm not alone it seems except for one person that thinks that super metroid looks better than dread like what?
This game proves the point that great gameplay trumps big budget graphics any day of the week. And it’s beautiful taboot anyway. Having an absolute blast with this one!!!
@@strawnobi wait but the graphics in this one is pretty nice though? Also it replaced P5 strikers as my goty it truly deserves more sales even 9.1 user score says so too 👍
@@TimelessWolves agree. Yeah I’ve been playing through Super Metroid prior to this like Max for the umteenth time. It’s just amazing the feels dread gives in nostalgia. I got passed the Scorpion boss before going to work. But I have the next two days off to sink my teeth into this thing. Can’t wait to get home tonight.
Definitely happy for Metroid fans that this is a solid entry to this series. Not just as spinoff, but a full-blown sequel. I really hope Nintendo let MercuryStream make more games and don't just end it here as a one and done venture. These guys clearly know what they are doing.
MercurySteam should do Zero Mission, Super Metroid, and Fusion on the Switch and get their Samus Return remake on the Switch as well using the same type of gameplay and graphics engine.
@@52lilv yeah doing so makes the game much longer, which I don’t mind, and when I have every ability I’m going to try and 100% the game before I beat it. Can’t wait for the day that I’m a professional in this game like I am in super Metroid. 100% that game in like an 100% and some Change
TBF, unless you're more experienced you don't realize that Samus missile spam into faces isn't just a thematic thing until you have enough missiles to actually DO it in a game.
I really liked it and I also finished it today, I'll eventually get the 100% item and try hard mode. But to be honest my favourite are still the GBA ones.
@@renookami4651 Well I also mean in terms of progression guidance too. There were a few times were I got completely LOST in trying to find the next point to advance.
@@keystrix3704 hard disagree. Lost in this game requires a minute or less of looking at the map. For the most part, the game teleported you to any backtracking so there really never was a way to get lost as long as you stayed on track. Not saying its a bad thing, but the game is linear to an adult brain
@@Hyperbolic_G This. I think this game does a perfect job of making it feel open while actually being surprisingly linear. You get a new ability, look at the map for where that opens you up to, and then go there
I think part of it is your first interaction with the E.M.M.I the game wrenchs control away from you with a cutscene instead of just dumping the E.M.M.I on you and cranking up the foreboding/horror music and letting you go "oh shit i do have to run" Additionally with the SA-X the first time you see it is hiding where it cannot reach and having a very minimal ambiance with just the sound of its footsteps.
I beg to differ. The EMMI are fucking *_TERRIFYING!_* Most of my deaths were because of them! That's why it's so satisfying to kill them with the Omega Cannon.
The SA-X is a scarier concept to me but EMMI are much, MUCH more effective in gameplay. Not impossible to avoid but they definitely often have moments of tension the SA-X in fusion can't rival
I don't have a switch or I would have picked this up. But experiencing it blind alongside Max was one of the most fun playthroughs I've watched in ages. I'm glad he enjoyed it and I'm even more glad Dread holds its own in the series as a great damn game.
Me too. But boy, I screamed due to Max lack of environmental awareness and sense of direction. As a Max follower I'm used to it but as a Metroid fan, it made me wanna gouge my eyes off. The urge to kill was indeed RISING. People backseating Max over shinespark puzzles made me have mixed feelings, because that requires being a veteran in the series and had it be taught to you by some speedrun/speedrunner.
Oh yeah It’s running well on switch emulators, if you buy a copy and have a friend who can rip the game via a hacked switch, you can legally play it on emulators
@@johnjohnson6142 Ah yea true. Also good on you for saying buy it first. That kotaku article annoyed me. Should support quality games even if they're made by big companies
@@nolanlehman6392 I feel like while piracy is not the best thing, and that we should give Nintendo a reason to keep making Metroid games, sometimes piracy is the only way. I don't live in a country where there's a market for Nintendo, everything is imported and second-hand, and it's one of the most expensive things you can buy. Our currency is incredibly undervalued. Whereas in america a Switch is normally found at 300 dollars or so, you can only find a Swich here at over 700+ us dollars. Which is more than double of that of the average wage per month. Not counting the game that comes separately. I feel no shame in playing it pirated, I have no other way to play it and I'm not going to wait. But if you live in America or other first-world country which Nintendo actually cares about, then I'd say it's pretty shitty to pirate it.
The Metroid series - both 2D and 3D - has always been way ahead of its time in so many ways. So many games out there have DNA from Metroid. It's great to finally see it being fully appreciated.
So far this game kicks serious ass! Haven't had much chance to play cause I gotta wait for a good moment to play when the kids are in bed lol. But from what I have played, oh yeah this is exactly what I wanted.
It's really great to watch Max become a Metroid fan xD I'm actually really surprised he hasn't been up to this point, considering his daughter is named after the same character Samus is based on 🤣
I love the game so much, its a tad confusing in the moments where you get totally lost and don’t know where to go but that’s a standard part of Metroid so hardly worth complaining about,, but yeah an incredible return for the series 😊
If you were there when he played or watched the VODs then you already know. But if not, he really loved it. He gave it a personal 10/10 score, and gave it an objective 10/10 as well. It is his second most favorite game this year, only 2nd to Returnal.
@@vincewilliamss oh RE8 isn't even in contention for his top game of the year. He likes RE8 enough, but not Max's pick for GotY. So far it's 1) Returnal and 2) Metroid: Dread
@@noobofalltrades9766 not only that, but he mentioned he was interested in playing the other Metroid games which for only his 2nd Metroid game , what more can you ask for
@@BSBD78 the underwater boss is a bit obtuse, one of the later bosses requires the use of the dash which you might have been ignoring, in general most of the bosses expect you to use the oft unforgiving parry mechanic. Its not as bad as journalists say; all of the bosses have a set pattern and beating is more about knowledge than high levels of execution
@@elsanto2401 the underwater boss is a tually the only boss that I didn't get killed by on the firs time. I found it to be the most underwhelming and boring boss fight of the game. Thankfully, everything else males up for it. Dread's boss fights on average are way better than most of the other games in the series.
@@uncreativearro Sequence breaks like what for example? I can't remember the order in which I obtained each upgrade but I swore it was linear just as fusion was.
@@tobiasrex8052 Well, the biggest, most notorious one is that you can get the Morph Ball before Kraid. It's notable because the devs know about it and included a way to use the Morph Ball to basically skip Kraid's second phase.
@@tobiasrex8052 Several videos of sequence breaking are popping up already and we're not even one week in. I personally haven't watched them, but it seems the speedrunning community is having a blast.
1:13:48 dear editor, why have you removed the failure if the delivery of that joke? The pain and desire of revenge on Max eyes at the end of it was great and now we can't re experience it again!
FYI the counter was previously implemented by Mercury Steam on Metroid: Samus Returns (3DS). Except it is better implemented here, because you can now use it while moving. That and the gameplay runs at 60 FPS.
Tbf super metroid is exactly the same as this, it shows you a text cutscene of what happened in the previous games then your off, this seems like its giving you more but really there are just more games in the story to cover
Nah, the major thing is something they borrowed from Fusion. The computer stopping you to text dump a bit every once in a while. They did remove it blatantly telling you where to go though.
The feel of the movement in the game is something else! Honestly, imo, they have nailed the animations and how Samus controls! Though, I did wish they had done more with the environmental details and I really do miss more story telling via the world.
Well, Prime 1 and 2 at least. Prime 3 is more of a generic linear story shooter, just with a Metroid flavor. 1 and 2 are definitely more reminiscent of Super Metroid's more subtle, environment-focused storytelling.
The info dump is necessary and mandatory for reasons people mentioned but also because this is metroid 5, this is the finale game of the arc that involves the Metroids themselves.
Ahh good ol' SA-X. When the music cut off and you hear the footsteps, WOOH PARTY TIME! Gonna go against the grain but Metroid Fusion to me has far better atmosphere music. Holy hell when in certain areas the way the music is makes it feel like the SA-X is literally about show up the moment you went into a new area. Fusion feels pretty much like a horror game not going to lie lol.
If there is one thing Dread didn't completely convince people in general, it is the music. But to be fair, it is probably because of the game design. In Fusion, you were not supposed to know where the SA-X was patrolling, so the general atmosphere was more creepy because you never knew when it was going to jump at you during your first playthrough. In comparison, it is explicitely stated by Adam that E.M.M.I. are stuck in their own zone, and there was never any surprise about them expect for their respective abilities.
Seeing Max's first EMMI death got a giggle from me. Especially after I've finished the game and knowing the amount of deaths I had endured in the beginning was due to me brute-forcing through those bastards. Once I somehow fell right on top of one. I legit beat the final boss in one try, but the EMMIs...I can't even begin to imagine how many game over screens I seen because of them.
Metroid Zero Mission plays like an absolute dream. I gotta play through that one again sometime soon. I really like playing these games alongside your playthroughs, so maybe I’ll wait and see if you do that one. XD Loving these Metroid vids.
Watching your playthrough gave me a lot of appreciation for what they do in the backgrounds. Like, I didn't remember they had Corpius crawling around in the background before you fight it. They really did amazing work of Dread.
1:29:29 I played Strider 2014 and loved it. I actually got it mainly because it was a Metroidvania and Zero Punctuation recommended it. I do wish they had made a sequel as I think it had a lot of potential. And yes, Dread has a lot of that Strider DNA in it (as Strider has a lot of that Metroid DNA in it). I remember thinking it looked similar from the trailers.
While I agree with Max that the music isn't as environmental as Super Metroid, some of the encounter themes (like the first evil Chozo encounter, boss themes, etc) are REALLY GOOD. The stings they use make things seem extremely dangerous and threatening and I love it. Not saying Super Metroid didn't do these things, but not in the same way that Dread does.
oh man him just shooting normal shots instead of missles after counteering the boss hurt me, i totally understand why you wouldnt think about shooting missles but oh man
Huh, after destroying a planet, a space station with tons of "research", and rendering 2 alien species extinct, I'd have thought Samus would be the latest entry on the federation's shit list; I guess they realize how totally fucked they'd be without her there to help.
Two planets technically, since SR-388 went out with the station! But all of it considered-both missions on Zebes, taking out the Metroids on SR-388, the X on the BSL station-the Federation surely has days where they think “Thank the stars she’s on our side...” Even more so if you consider the Prime Trilogy canon, that would make three planets with the end of Planet Phazon!
Real talk, I thought Samus would be on their shit list, too, but then I remembered: if they try to arrest Samus for discovering their secret Metroid breeding program, they would only out _themselves_ in their corruption. So...
I finished Dread myself and had the time of my life. Then I watched the Super Metroid playthrough Max did before this and now we're here, I'm so looking forward to seeing him react to this.
@@curewaffle which would be a major shame. Pointer controls are such a win for the Prime trilogy. Got it on WiiU and can't begin to imagine playing it with sticks only.
Ngl, it’s really tough to watch you give your initial critique of the game when you’re skipping through direction dialogues and ignoring the painfully obvious environmental cues Glad to see you’re playing the game and enjoying it though
For anyone curious, the EMMI counter to escape them once they grab you is frame perfect, and when it happens is randomized. So there really isn’t a way to “train” for the counter other than pure reaction timing when you see the flash. Even then, it’s gonna be hard even for the most seasoned veterans.
Just beat this last night. Freaking loved it. Final boss kicked my ass a lot. Going back to get all the collectibles. Great game. Turned out to be exactly what I wanted and more. Now I want more Metroid on Switch.
Kinda late but I think it's a cool design choice how corpius has a red and blue color scheme which is the exact pallete as Samus. So when she absorbs the boss's powers it feels like it melts smoothly into her suit.
Max shooting his missiles at any directions instead of where he had to (the bosses head) made me angry XD I think they are best used when you get the cutscene counter and litterally can't miss the head, but that's just me
i'm willing to bet he was so freaked out by being able to shoot during the cutscene that he completely didn't even think about trying to prime the missiles during the sequence as well. there's a lot of awesome little details with this game that it seems like a lot of people have completely been missing the nuances ^^;; mercurysteam did their job a little too well XD
@@slegiardryke7103 yeah you're probably right, I watched a friend of mine play Dread for the first time and she was even more frantic then Max lol Especialy around the EMMI's xD
Something I did before playing Dread was purchase and play samus returns, it was wonderful for getting me to understand how to play this game, cause that one introduced melee attacks. I can't wait for the inevitable fusion remake.
I'm pretty far in now and without spoilers I think my favorite thing is just how dangerous the EMMI are no matter how powerful you get. You get two counter opportunities when grabbed but good fucking luck the window might as well be frame perfect. And they keep getting stronger as you do. So on top of a metroidvania experience you suddenly get this layer of survival horror and it's so tense, and Samus's movement is so good, and the level design is so perfect, it's just the chef's kiss.
I don't think they'll remake Super. Originally MercurySteam pitched a Fusion remake, but Sakamoto refused because it was already modern enough, but he liked what they did, so they made a Metroid 2 remake. If he thinks Fusion don't need a remake, he probably thinks his magnum opus also don't need one.
Max may be a god at fighting games but his newbie skills are showing here for metroidvanias lol. Hope to see more and watch his growth while enjoying this game.
@Maximilian Dood If you want a Rogue Like Metroid game, play "A Robot Named Fight" It's literally rogue like super metroid, and it's one of my favorite games.
You need to make sure your Switch is set to Surround sound because this is one Switch game that actually uses it for not just direction but background ambience.
I agree that the music of Dread isn't as good as the music from super or even fusion and zero but i think it is because they are focusing on different themes of story telling. Super is all about exploration and discovery as well as mistery. Zero was mostly about the mistery of the chozo and the music focused on that and finally fusion was all about the horror, all about the horrible things that happened to the base and the many amalgamations created by the x parasite, in dread it focuses in the fact that something is hunting you down and... That's it.
The Fusion recap at the start was probably needed for a lot of people. It has been almost 20 years since Fusion released, after all.
Plus, a 4-minute info dump at the beginning isn't that long in the grand scheme of things.
@@pikespeakaudio8898 You can even skip it, since it prompts you to move on.
I did a replay fusion just before dread came out, but yeah, the recap is nice.
I hate that it’s been 19 years since Fusion.
The problem comes with the Adam exposicions...
the difference in opening exposition is understandable, Super Metroid had to recap two games, the first was accurately summarized as "had to go kill mother brain, did it." the second was accurately summarized as "had to go wipe out the metroids, did it, plus a found a baby and it thinks im its mom, so i'm bringin it to some scientists"
Dread has to recap Fusion, by FAR the most story heavy 2D Metroid game. There was no way it was gonna be able to do it super briefly, there was just too much necessary information.
Super Metroid also had the benefit of having a physical instruction manual to hold the "info dump"
also it's been 16 years since the last metroid game (not counting Returns out of convenience and being the 2nd story wise) so it's not even in any sort of collective consciousness info like "who does Mario has to rescue?" sort of thing
There's Metroid and what else ?
@@laboon344 Samus Returns for the gameboy/3ds
@@shigerufan1 Sorry to be that gal, but...
Samus Returns is on 3DS.
Return of Samus was on GB.
The main culprit for Dread not having the minimalistic storytelling and "no hand-holding" of Super Metroid can be attributed to the removal of Instruction Manuals. Super Metroid's Instruction Manual had a four page backstory, details on all the weapons and enemies, told you to beat the game quickly for different endings and even had a basic map of Zebes.
As a huge fan of Fusion and this game, I think minimalistic story telling can still be done without the book lol.
Its to appeal wo a wider audience, which is something Metroid games have been trying to do for the last 30 years.
Fair considering the amount of stuff that has happen during the games, and the fact this is going to be the first Metroid for many (or at least their second since Super Metroid).
Play Hollow Knight.
The demo reel also showed you stuff like powerbombing the Maridia tunnel.
Max becoming a Metroid fanboy in front of our eyes is the best timeline
As a long time fan of both monster hunter and Metroid this has been a fun journey.
@@Fairyhotel16 And next will be Pokemon.
@@Dawnelldo2 Would be quite interesting to see him go down that rabbit hole.
Metroid has Alien influence so it inevitable for Max to become fan.
@@Dawnelldo2 Eh. With the downhill turn the Pokemon games have been taking I don't see this happening.
"Damn am I a fucking Metroid weeb? Shit, I might be a metroid weeb!" Ladies and gentlemen we got him.
Metroid Legacy incoming.
@@tatertot64 honestly I feel like the lore of metroid is exactly the type of shit that max loves. Espcially how he is a mega alien fan
@@slj1537 I know right? He might be deterred from games like Fusion for how point-to-point it is, but I think he would get a huge kick out of Zero Mission.
Ladies in gentlemen 👀
WE GOT ONE!
"observation is one of my key abilities"
*Ignores the text that tells him where to go and how to do things*
Congrats max you did it lol
*sigh* The most annoying thing about streamers. So focused on entertaining their audience that they only pay partial attention to the game and miss SO MANY things. Like, I respect streamers for the sheer amount of efforts and skills that go into making their videos, but that doesn't really change that visceral desire to reach trough the screen and start shaking them while screaming "read the fucking tutorials!" when they fail at basic gameplay because they were too busy telling a joke to properly learn how to play the game.
@@Deathwings500 I totally get wanting to entertain your audience but ignoring tutorials and then saying the game is to dialogue heavy despite ignoring said dialogue is what bothers me the most.
@@Deathwings500 My friend feels the exact same way you do. He gets frustrated too especially on pokemon shiny hunting streams where they'd get a shiny encounter and then reset because they were too busy talking to chat or something.
Yeah he kind of missed a bunch of stuff by not paying attention to what was on screen.
@@Deathwings500 Technically many gamers these days exhibit this issue, streamers just hyperbolize it.
11:15
"Games past Super Metroid all pretty much had some giant info dump at the start."
I didn't watch it live, so maybe someone in the chat mentioned this already, but Super Metroid did that too. "The last Metroid is in captivity. The galaxy is at peace," followed by like four screens of straight exposition. It's very much a series staple.
Like someone from my school used to say, "It's not Metroid if you don't get some exposition dump in the beginning."
@@RenShinomiya121 but not THIS big....but then it's been what? 20 years, gotta make it accessible for newbies and refresh those who haven't played samus returns, super metroid and/or fusion.
so two games at minimum, plus the start and end of super
@@knuckles543 And Fusion is also one of the most info-heavy games in terms of there being information from it you absolutely MUST know for Dread to make sense. You just can't recap the important info from the last game in one or two sentences when there's so much of it that must be told to the player for them to have the information to understand the story even if it's their first Metroid game.
Me watching max discover the joy of interactive cutscenes: "God just use the fucking missiles, LIGHT BULB PLEASE TURN ON IN MAX'S HEAD!!"
It actually hurt me to see Max charge his beam instead of using missiles.
He probably didn't realize that he got restocked from shooting the boss's bullets
@@esmooth919 I prefer using charge beam in conjunction with a single missle cuz i can't mash missle, aim precisely, AND keep my mobility high to stay prepared for cheap shots.
“Time for the big boy damage!”
*does 1 and a half charged shots*
🤣
Thank god I am not the only one
Thing is, their is still very subtle story telling going on, but you won't realize it until it hits you like a truck. It started with Samus very first on screen interactions.
the story telling in Dread is so bloody subtle that when the reveal hits, you feel like someone was placing a truck on top of your chest and didn't even notice it
For me one of my favorite things I’ve noticed after beating the game and seeing the end
Read more for spoilers
In the ship, when it’s very much Adam, he calls Samus “Lady” and doesn’t once refer to her by name and is encouraging her to be cautious “the risk far outweighs the reward”, but as soon as you get underground Adam is very defeatist “even at full power you don’t stand a chance” and is Samus this Samus that
It’s so _obvious_ once you know the twist but before then I had absolutely no idea
@@swordsmancs Same dude, especially after rewatching the first cutscene here. *Spoiler warning for anyone else that hasn't finished yet*
Adam was very caring towards Samus in the first scene, but everything afterward feels like a superior commanding you vs. someone that respects you, plus he tells you to "accept your helplessness". Once you find out that it was beaky daddy masquerading as Adam, everything he said hits you like a freight train.
My biggest rage that I discovered is that the beginning fight with that Chozo has relevance. And I don't mean the damaged suit, I mean the attacks the two exchange.
@@StormSnakeMGreally? I thought everything was normal up until the last 2 Adam interactions, where it’s clearly Raven Beak, but I thought all other previous interactions were actually Adam
That shot at the beginning with the Metroid Fusion bosses was sick.
Whats the timestamp? I haven't played it so I don't wanna watch the whole thing yet
@@tony.aces1991 2:35
@@tony.aces1991 2:35 it's very quick and dark!
SA- X was so good man
I only wish Nightmares face was more illuminated and the image didnt fly by.
42:49 max please. We had 4 games with very limited story telling. Having 1 that explains a little lore does NOT hurt AT ALL.
I thought the exact same thing lol, sort of weird for someone who has only played 1/4 games in that style to say "I want more of the same"
100%
Also, it is helpfull for people that have not any Metroid at all.
And considering all the events from past games have implications in this fifth part, it is necesary.
he is going to 100%, *100%* regret saying this too later on when shit hits the fan
Dread is the last game in the series about metroids, and after so many years, they HAVE to make it for newbies anyways, so the info dump was mandatory and necessary actually.
“Aliens, much?”
Well, yeah.
Like, it’s no coincidence that Samus’s main foe is named “Ridley”.
Max at the end: "Shit, am I a fuckin' Metroid weeb now? I actually wanna play these other games now!"
YAS. Can't wait to see him do the other Metroid games.
ladies and gentlemen, we got him.
@@pforgottonsoul Yessss, spread the Dread!
Don't know if he'll try out Prime, but he specifically mentioned towards the tail end of the video that Dread is making him really want to try out Fusion.
@@RokushoTheRavager I really hope he does try Prime, one of the best games I've ever played.
@@Shadyman526 It annoys me the way Max played Super Metroid, but even so I still want to see him play Metroid Prime, just because it's fresh to him and I get to relive that through his experience. And yea I concur, Metroid Prime is among the best games ever made, top 10 FPS without a doubt, though for me personally I feel each Prime just got better and better. My favorite is either Echos or Corruption, though Corruption hits different because due to the motions controls and the way you can interact with the environment, it immersed me in a way that no game ever has.
1:32:18 I don't know of anyone who thought that when this was announced. If anything this game oozes Metroid Fusion, which makes more sense given that it takes place directly after that game. In fact, if I'm not mistaken, Mercury Steam originally pitched a Fusion remake to Nintendo, but Nintendo wanted a 2 remake instead.
Max kinda misses the mark on alot during this playthrough, its kinda funny and infuriating at the same time
Mercury Steam love Metroid Fusion about as much as Toys For Bob love Crash Bandicoot 2. It is painfully obvious in how they designed and wrote the new games.
>Gets Omega Stream
>Melts door with boss' face using Omega Stream
>Confronts boss
>Doesn't use Omega Stream
Goddammit, Max.
I've seen a pattern in the handful of streamers I've watched. They:
Don't shoot the bottom block at the start.
Die to the first EMMI.
Complain about handholding early on.
Not judging! I know streamers have to entertain their viewers, its easy to not pay attention to little things.
I just found it funny, they probably wouldn't trip over little things like that on their own. I'm sure Max will be fine, I'm glad he's enjoying it!
Hand holding? This game did anything but that lol I was lost 90% of the time and kept finding shit on accident 😂
@@eliasruiz686 bro I feel ya I was lost for three hours trying to figure out where to go
@@jedrarx dude I thought I soft locked myself in ferina at one point cuz I didn't have the freeze upgraded for the varia suit and I couldn't find a way out for about an hour
@@eliasruiz686 The game actually hand-holds you a lot and by design it's made to trick you into thinking that you find things by accident, when there's really no other way available, you just followed a path that it's made to make you follow it instinctively.
Not really judging it, I think it's actually well done and it reduces frustration
@@DeathScorpi0 You know super metroid actually has that same design. Only difference is that Super Metroid is easy to break. I noticed when I was replaying it that I couldn't progress without getting the next item that was available. Unless you exploit the game through glitches or bomb jumps. I think all Metroid games share this design even the prime games. Only some give the illusion of freedom better than others.
Glad you're giving these games a chance Max! Finished Dread yesterday and its already one of my favorite experiences next to Metroid Prime. Hope you have fun dood!
Replaced P5 strikers as my goty it's just so good man with a user score of 9.1 I'm not alone it seems except for one person that thinks that super metroid looks better than dread like what?
This game proves the point that great gameplay trumps big budget graphics any day of the week. And it’s beautiful taboot anyway. Having an absolute blast with this one!!!
@@strawnobi wait but the graphics in this one is pretty nice though? Also it replaced P5 strikers as my goty it truly deserves more sales even 9.1 user score says so too 👍
@@TimelessWolves agree. Yeah I’ve been playing through Super Metroid prior to this like Max for the umteenth time. It’s just amazing the feels dread gives in nostalgia. I got passed the Scorpion boss before going to work. But I have the next two days off to sink my teeth into this thing. Can’t wait to get home tonight.
Was here during the stream on twitch... It was magestic, and can already confirm, he had some big fun. You'll see soon enough. ^^
Definitely happy for Metroid fans that this is a solid entry to this series. Not just as spinoff, but a full-blown sequel. I really hope Nintendo let MercuryStream make more games and don't just end it here as a one and done venture. These guys clearly know what they are doing.
This was meant to be the final entry and conclusion to the 2d games. They already stated this before.
@@coreymckee4844 I'm pretty sure they said it's the conclusion of the Metroid Saga, but not the conclusion of 2D Metroid games
MercurySteam should do Zero Mission, Super Metroid, and Fusion on the Switch and get their Samus Return remake on the Switch as well using the same type of gameplay and graphics engine.
More like a two and done venture since they did Samus Returns
@@coreymckee4844 I think Sakamoto is now saying he has plans for Metroid 6. And hey why stop making 2D games considering how well this one is selling
"The D R E A D" was the most common comment that I have seen in the chat during these lives.
Olá Vc está aqui
@@mateusfelipecardoso40kview3 sempre assisto o Max. :P
Must have been a bunch of Jamaicans that came to watch.
@@V4Now I don't know, I'm not jamaican. :P
Can anyone enlighten me on what the heck that inside joke is referencing? I've seen Max joking about it since way before Metroid Dread was announced
I’m really enjoying this game right now.
Same how far did you get.
@@stevieb274 just beat the third EMMI, how about you?
@@52lilv I just beat the 6th Emmi today. I think I’m 10hrs in with 40% 🤦🏾♂️ I do a lot of back tracking
@@stevieb274 I don’t blame you, I’m back tracking a lot too lol
@@52lilv yeah doing so makes the game much longer, which I don’t mind, and when I have every ability I’m going to try and 100% the game before I beat it. Can’t wait for the day that I’m a professional in this game like I am in super Metroid. 100% that game in like an 100% and some Change
Him not using the rockets in the counter cutscenes pains me
It’s like he forgets regular shots don’t work
TBF, unless you're more experienced you don't realize that Samus missile spam into faces isn't just a thematic thing until you have enough missiles to actually DO it in a game.
Took me a while to get used to, last metroid game I played was Prime 3 and regular shots worked on bosses in that series.
It's the Megaman blood in him. He needs to realize that Samus works on rockets instead of Charge Shots.
Max: aha! perception, my strong suit
does everything wrong immediately after 😂
Just beat this today, was such a fantastic experience
I bought the game first day launch and still haven't beat it because my job 😔.. but tomorrow is my day off, it's my day for Metroid Dread.
same final boss took me forever :) :) :)
The game is so fucking good. Tied with Super imo.
Ayyyeee same here just beat it about 2 hours ago and it is definitely awesome!
I really liked it and I also finished it today, I'll eventually get the 100% item and try hard mode.
But to be honest my favourite are still the GBA ones.
"This game really holds your hand."
Don't worry, it'll let go in due time. This game absolutely wrecked me over and over. I loved it~
The game hold your hand as story goes, but in gameplay you're on your own to figure out the timing to counter when these robots get you! xD
@@renookami4651 Well I also mean in terms of progression guidance too. There were a few times were I got completely LOST in trying to find the next point to advance.
@@keystrix3704 hard disagree. Lost in this game requires a minute or less of looking at the map. For the most part, the game teleported you to any backtracking so there really never was a way to get lost as long as you stayed on track. Not saying its a bad thing, but the game is linear to an adult brain
@@Hyperbolic_G I got lost for awhile after the grapple beam for a good 40-60 minutes. But I found a bunch upgrades on my way so I never got upset.
@@Hyperbolic_G This. I think this game does a perfect job of making it feel open while actually being surprisingly linear. You get a new ability, look at the map for where that opens you up to, and then go there
While the EMMI aren't as scary as the SA-X, they are certainly much more deadly and adept at finding you.
Damn straight! Out of the several deaths in this game. 90% are from those things.
Idk if I agree that the EMMI are less scary. I think the "scare" from the EMMI are more gameplay based and story based.
I think part of it is your first interaction with the E.M.M.I the game wrenchs control away from you with a cutscene instead of just dumping the E.M.M.I on you and cranking up the foreboding/horror music and letting you go "oh shit i do have to run"
Additionally with the SA-X the first time you see it is hiding where it cannot reach and having a very minimal ambiance with just the sound of its footsteps.
I beg to differ. The EMMI are fucking *_TERRIFYING!_* Most of my deaths were because of them! That's why it's so satisfying to kill them with the Omega Cannon.
The SA-X is a scarier concept to me but EMMI are much, MUCH more effective in gameplay. Not impossible to avoid but they definitely often have moments of tension the SA-X in fusion can't rival
Just beat this game as soon as this vid went up, phenomenal game and return to form.
The game even rewards you for sequence breaking, it’s amazing.
@@Neoxon619 every bit of the game is so so good, I can’t praise it enough.
trully brilliant game !
Max is on a roll with these metroid playthroughs. Gonna add it to his other playthrough.
I don't have a switch or I would have picked this up. But experiencing it blind alongside Max was one of the most fun playthroughs I've watched in ages. I'm glad he enjoyed it and I'm even more glad Dread holds its own in the series as a great damn game.
Me too. But boy, I screamed due to Max lack of environmental awareness and sense of direction. As a Max follower I'm used to it but as a Metroid fan, it made me wanna gouge my eyes off. The urge to kill was indeed RISING.
People backseating Max over shinespark puzzles made me have mixed feelings, because that requires being a veteran in the series and had it be taught to you by some speedrun/speedrunner.
Oh yeah It’s running well on switch emulators, if you buy a copy and have a friend who can rip the game via a hacked switch, you can legally play it on emulators
@@johnjohnson6142 Ah yea true. Also good on you for saying buy it first. That kotaku article annoyed me. Should support quality games even if they're made by big companies
@@nolanlehman6392 I feel like while piracy is not the best thing, and that we should give Nintendo a reason to keep making Metroid games, sometimes piracy is the only way. I don't live in a country where there's a market for Nintendo, everything is imported and second-hand, and it's one of the most expensive things you can buy. Our currency is incredibly undervalued. Whereas in america a Switch is normally found at 300 dollars or so, you can only find a Swich here at over 700+ us dollars. Which is more than double of that of the average wage per month. Not counting the game that comes separately. I feel no shame in playing it pirated, I have no other way to play it and I'm not going to wait. But if you live in America or other first-world country which Nintendo actually cares about, then I'd say it's pretty shitty to pirate it.
@@1803jose perception is his strong suit 🤣
The Metroid series - both 2D and 3D - has always been way ahead of its time in so many ways. So many games out there have DNA from Metroid. It's great to finally see it being fully appreciated.
"have DNA from metroid" I see what you did there!
Man, I can't imagine how much chat must have been screaming at Max during this playthrough.
Hearing that Max has the itch to try other Metroid games after playing Dread is the most wholesome thing I've heard in 2021.
Yep. Gave me chills of excitement because Dread is making me feel the exact same way of wanting to go back and replay everything.
Game: "They can hear you moving, so stand still."
Max: Literally does everything but that.
So far this game kicks serious ass! Haven't had much chance to play cause I gotta wait for a good moment to play when the kids are in bed lol. But from what I have played, oh yeah this is exactly what I wanted.
I Salute You gamer veteran
@@vivamexico254 Thanks! Hope you enjoy some Dread this weekend as well.
Crazy how much sequence breaking is in this game with shine spark and the devs reward you for it.
You can even kill Kraid super quickly if you sequence break to get the Grapple Beam and Bombs early.
I like how Samus gets new abilities in this game rather that just being introduced to morph ball as the first power up.
It's really great to watch Max become a Metroid fan xD I'm actually really surprised he hasn't been up to this point, considering his daughter is named after the same character Samus is based on 🤣
I love the game so much, its a tad confusing in the moments where you get totally lost and don’t know where to go but that’s a standard part of Metroid so hardly worth complaining about,, but yeah an incredible return for the series 😊
That's the standard for playing any metroidvania not just metroid.
Would not be Metroid without where the F do I go moments lol
And your stuck because you didn't destroy the right block in one specific corner
That weeb avatar is pathetic
@@gastheweebs well you know something I don’t care what you think
Something tells me Max is going to love this game
If you were there when he played or watched the VODs then you already know. But if not, he really loved it. He gave it a personal 10/10 score, and gave it an objective 10/10 as well. It is his second most favorite game this year, only 2nd to Returnal.
After he stops getting himself lost
Because of closed doors
@@noobofalltrades9766 dread over Re8? Wow things you love to see 🤩
@@vincewilliamss oh RE8 isn't even in contention for his top game of the year. He likes RE8 enough, but not Max's pick for GotY. So far it's 1) Returnal and 2) Metroid: Dread
@@noobofalltrades9766 not only that, but he mentioned he was interested in playing the other Metroid games which for only his 2nd Metroid game , what more can you ask for
MD: "this game really holds your hand"
Also MD: can't figure out what to do when there's literal on-screen text telling you what to do
just finished this game, its incredible how great it is
Were the bosses as tough as reviewers were saying?
You will definitely die from them a few times. That final boss had alot of trial and error just figuring out how to beat it.
@@BSBD78 the underwater boss is a bit obtuse, one of the later bosses requires the use of the dash which you might have been ignoring, in general most of the bosses expect you to use the oft unforgiving parry mechanic. Its not as bad as journalists say; all of the bosses have a set pattern and beating is more about knowledge than high levels of execution
@@elsanto2401 I haven’t used dash at all. Thank you for the response. I truly appreciate it.
@@elsanto2401 the underwater boss is a tually the only boss that I didn't get killed by on the firs time. I found it to be the most underwhelming and boring boss fight of the game.
Thankfully, everything else males up for it. Dread's boss fights on average are way better than most of the other games in the series.
dread is basically a more polished metroid samus returns, but harder.
It's got many more sequence breaks and its movement is so much cleaner. Everything that needed to be improved was improved. It's wonderful.
Not at all 😂
@@uncreativearro Sequence breaks like what for example? I can't remember the order in which I obtained each upgrade but I swore it was linear just as fusion was.
@@tobiasrex8052 Well, the biggest, most notorious one is that you can get the Morph Ball before Kraid. It's notable because the devs know about it and included a way to use the Morph Ball to basically skip Kraid's second phase.
@@tobiasrex8052 Several videos of sequence breaking are popping up already and we're not even one week in. I personally haven't watched them, but it seems the speedrunning community is having a blast.
1:13:48 dear editor, why have you removed the failure if the delivery of that joke? The pain and desire of revenge on Max eyes at the end of it was great and now we can't re experience it again!
What happened?
@@r008in oh right the twitch VOD, i'll check it out, hahaha poor max he seems to be having a lot of trouble with his PC lately
Was great
FYI the counter was previously implemented by Mercury Steam on Metroid: Samus Returns (3DS).
Except it is better implemented here, because you can now use it while moving. That and the gameplay runs at 60 FPS.
That and the enemies are not as violent and it's not necessary to block every single one of them. That and the timing is much more forgiving.
Tbf super metroid is exactly the same as this, it shows you a text cutscene of what happened in the previous games then your off, this seems like its giving you more but really there are just more games in the story to cover
Nah, the major thing is something they borrowed from Fusion.
The computer stopping you to text dump a bit every once in a while.
They did remove it blatantly telling you where to go though.
@@kamikeserpentail3778 well Max wasent referring to that, he was referring to the beginning cutscene
@@lylatfox4 the beginning cutscene is the same premise as the snes opening is what I was saying, just a bit of text and a picture
@@lylatfox4 that wasn't the complaint I saw from him
The feel of the movement in the game is something else! Honestly, imo, they have nailed the animations and how Samus controls! Though, I did wish they had done more with the environmental details and I really do miss more story telling via the world.
If Max is missing the "simplicity," he should really play the Metroid Prime games.
but max big brain.....
tbh, he should play them regardless. they're just SO good
Well, Prime 1 and 2 at least. Prime 3 is more of a generic linear story shooter, just with a Metroid flavor. 1 and 2 are definitely more reminiscent of Super Metroid's more subtle, environment-focused storytelling.
I love the perfect timing of 1:13:07 "CONGRAGULATIONS!" I'm surprised Max didn't notice lol
"I might be a Metroid Weeb!"
Nintendo: Ladies and Gentlemen. We got him.
also the doodfans: yeeeesss, bitch!!!!!
The info dump is necessary and mandatory for reasons people mentioned but also because this is metroid 5, this is the finale game of the arc that involves the Metroids themselves.
The "CONGRATULATIONS" noti at 1:13:05 was perfectly timed 😂
“Charging the Omega Beam didn’t work the first time, let me try it three more times!”
Ahh good ol' SA-X. When the music cut off and you hear the footsteps, WOOH PARTY TIME! Gonna go against the grain but Metroid Fusion to me has far better atmosphere music. Holy hell when in certain areas the way the music is makes it feel like the SA-X is literally about show up the moment you went into a new area. Fusion feels pretty much like a horror game not going to lie lol.
If there is one thing Dread didn't completely convince people in general, it is the music. But to be fair, it is probably because of the game design. In Fusion, you were not supposed to know where the SA-X was patrolling, so the general atmosphere was more creepy because you never knew when it was going to jump at you during your first playthrough. In comparison, it is explicitely stated by Adam that E.M.M.I. are stuck in their own zone, and there was never any surprise about them expect for their respective abilities.
Metroid Prime is really atmospheric. You’d probably like that.
During the boss fight cutscene when you perform the counter, you can still shoot your missiles.
If you are trying to tell Max that, he's already fully beaten the game before you posted.
Seeing Max's first EMMI death got a giggle from me. Especially after I've finished the game and knowing the amount of deaths I had endured in the beginning was due to me brute-forcing through those bastards. Once I somehow fell right on top of one. I legit beat the final boss in one try, but the EMMIs...I can't even begin to imagine how many game over screens I seen because of them.
Beating the final boss in one try - respect! Took me so many attempts!
@@paulchilds1893 Same, and I even got 100% before fighting the boss so I was mad overpowered too
Metroid Zero Mission plays like an absolute dream. I gotta play through that one again sometime soon. I really like playing these games alongside your playthroughs, so maybe I’ll wait and see if you do that one. XD Loving these Metroid vids.
Watching your playthrough gave me a lot of appreciation for what they do in the backgrounds. Like, I didn't remember they had Corpius crawling around in the background before you fight it.
They really did amazing work of Dread.
"im gonna nuke this guy" gets 1 hit by the E.M.M.I
That shit was so funny haha
"Is Super Metroid music unrivaled?"
Dear sir. Shall I show you the Prime 2 OST?
1:29:29 I played Strider 2014 and loved it. I actually got it mainly because it was a Metroidvania and Zero Punctuation recommended it. I do wish they had made a sequel as I think it had a lot of potential.
And yes, Dread has a lot of that Strider DNA in it (as Strider has a lot of that Metroid DNA in it). I remember thinking it looked similar from the trailers.
I’m surprised they haven’t put Strider (2014) on the Switch
8:57 His comment of "Ohhhhh, 60fps" speaks to every switch owner lolol
While I agree with Max that the music isn't as environmental as Super Metroid, some of the encounter themes (like the first evil Chozo encounter, boss themes, etc) are REALLY GOOD. The stings they use make things seem extremely dangerous and threatening and I love it. Not saying Super Metroid didn't do these things, but not in the same way that Dread does.
"Okay it's telling me I have to slide under the monster, i get"
*Doesn't slide under the monster*
I'm so happy you played Super Metroid and now Dread. Enjoy max, this game is fantastic , what an experience :D
23:48 Samus is known for being pretty big, and this is confirmed in Super Metroid manual as well
They nailed the feeling of hunter and hunted, it's so damn good
oh man him just shooting normal shots instead of missles after counteering the boss hurt me, i totally understand why you wouldnt think about shooting missles but oh man
This is the Metroid game I always wanted. Glad I get to see Max play it since I am not getting a Switch.
Max never backing down from any puzzle that seems almost impossible is my favourite thing about him playing Metroid
Huh, after destroying a planet, a space station with tons of "research", and rendering 2 alien species extinct, I'd have thought Samus would be the latest entry on the federation's shit list; I guess they realize how totally fucked they'd be without her there to help.
Two planets technically, since SR-388 went out with the station! But all of it considered-both missions on Zebes, taking out the Metroids on SR-388, the X on the BSL station-the Federation surely has days where they think “Thank the stars she’s on our side...”
Even more so if you consider the Prime Trilogy canon, that would make three planets with the end of Planet Phazon!
Im pretty sure its more like they dont want to be on her bad side, shes a walking planet radius bomb
Real talk, I thought Samus would be on their shit list, too, but then I remembered: if they try to arrest Samus for discovering their secret Metroid breeding program, they would only out _themselves_ in their corruption. So...
Pretty sure they were the ones paying her for at least one of those jobs.
Why would she be on their shit list they hired her for both those jobs?
That one creature/machine that was crawling on the walls reminds me of the Geth from the ME series.
I like the constant complaints of handholding, but then he constantly dies to EMMIs and has no idea what to do or where to go
I finished Dread myself and had the time of my life. Then I watched the Super Metroid playthrough Max did before this and now we're here, I'm so looking forward to seeing him react to this.
This game is an instant epic classic going in nintendo gaming hall of fame
I love the fact that the map rooms and the network rooms also serve as save stations. From What I can see so far, the map is huge!
Kinda want to see him play Metroid Prime now.
Let's hope he plays when Prime 4 is about to arrive
If Nintendo releases the remasters of the prime trilogy he might as well play them all before 4 comes out
@@vinjass That's possible, but it's very certain that Max will surely want to play Prime 1 and 2 on their original platform, the Gamecube.
@@curewaffle which would be a major shame. Pointer controls are such a win for the Prime trilogy. Got it on WiiU and can't begin to imagine playing it with sticks only.
@@Boulder7685 practically in GC it is almost like playing TimeSplitters 2, but I can understand what you say.
I love these long-form playthroughs. Max is great at these, and I hope they continue. I had a blast watching him play through FF7 remake.
Ngl, it’s really tough to watch you give your initial critique of the game when you’re skipping through direction dialogues and ignoring the painfully obvious environmental cues
Glad to see you’re playing the game and enjoying it though
Exactly
Zero Mission on GBA is a remake of the OG metroid but with Fusion-like controls...it's pretty cool.
The freaks that beat this game already are insane
already beat it with 100% item collection ;)
I’m freaks. 100% and love it to bits.
Reporting in, beat normal with 100% collection and currently working through hard.
@Dark Tiger: Right! I man i picture a fat slob playing 24/7 in a basement lol.
Freak? Nah that title goes to those who finished the game with 0% item collection, already have records on youtube.
For anyone curious, the EMMI counter to escape them once they grab you is frame perfect, and when it happens is randomized. So there really isn’t a way to “train” for the counter other than pure reaction timing when you see the flash. Even then, it’s gonna be hard even for the most seasoned veterans.
Just beat this last night. Freaking loved it. Final boss kicked my ass a lot. Going back to get all the collectibles. Great game. Turned out to be exactly what I wanted and more. Now I want more Metroid on Switch.
“This game is just like that other Metroidvania game!” Yeah, because that other game was a METROIDvania game.
LET'S GOOOOOOOOOOOOOOOOOOOOO, JSUT BEAT IT 15 MINUTES BEFORE MAX UPLOAD HIS RUN
Kinda late but I think it's a cool design choice how corpius has a red and blue color scheme which is the exact pallete as Samus. So when she absorbs the boss's powers it feels like it melts smoothly into her suit.
Funnily enough I ACTUALLY DO only know final fantasy 7 music through osmosis and not the game and I think what was described really fits me
1:26:58 Samus chilling like a badass in the back and asking "are you done?" Awesome!
Max shooting his missiles at any directions instead of where he had to (the bosses head) made me angry XD
I think they are best used when you get the cutscene counter and litterally can't miss the head, but that's just me
i'm willing to bet he was so freaked out by being able to shoot during the cutscene that he completely didn't even think about trying to prime the missiles during the sequence as well. there's a lot of awesome little details with this game that it seems like a lot of people have completely been missing the nuances ^^;; mercurysteam did their job a little too well XD
@@slegiardryke7103 yeah you're probably right, I watched a friend of mine play Dread for the first time and she was even more frantic then Max lol
Especialy around the EMMI's xD
The movement in Super Metroid is exquisite. It just takes some time to learn. And getting things down in Super Metroid is so incredibly satisfying.
“Am I a Metroid weeb?!”
Join us, Max.
Something I did before playing Dread was purchase and play samus returns, it was wonderful for getting me to understand how to play this game, cause that one introduced melee attacks.
I can't wait for the inevitable fusion remake.
I'm pretty far in now and without spoilers I think my favorite thing is just how dangerous the EMMI are no matter how powerful you get. You get two counter opportunities when grabbed but good fucking luck the window might as well be frame perfect. And they keep getting stronger as you do. So on top of a metroidvania experience you suddenly get this layer of survival horror and it's so tense, and Samus's movement is so good, and the level design is so perfect, it's just the chef's kiss.
46:00
kind of. Super Metroid IS incredible, but Metroid Prime music is also phenomenal
I don't think they'll remake Super. Originally MercurySteam pitched a Fusion remake, but Sakamoto refused because it was already modern enough, but he liked what they did, so they made a Metroid 2 remake.
If he thinks Fusion don't need a remake, he probably thinks his magnum opus also don't need one.
Max realizing how many of his favorite games stem from Metroid is super fun to watch.
Max may be a god at fighting games but his newbie skills are showing here for metroidvanias lol. Hope to see more and watch his growth while enjoying this game.
"perception... My strong suit"
Yet continues to not use missiles during QT boss fight.
Lol 😂😎😎
@Maximilian Dood If you want a Rogue Like Metroid game, play "A Robot Named Fight"
It's literally rogue like super metroid, and it's one of my favorite games.
You need to make sure your Switch is set to Surround sound because this is one Switch game that actually uses it for not just direction but background ambience.
I agree that the music of Dread isn't as good as the music from super or even fusion and zero but i think it is because they are focusing on different themes of story telling. Super is all about exploration and discovery as well as mistery. Zero was mostly about the mistery of the chozo and the music focused on that and finally fusion was all about the horror, all about the horrible things that happened to the base and the many amalgamations created by the x parasite, in dread it focuses in the fact that something is hunting you down and... That's it.
FOLLOW. THE. FUCKING. LAVA. MAX.
Dear the mighty need to reach through the screen and shake him XD