Even without the oxygen mechanic, we still end up building airlocks in our Rimworld bases for sake of other gameplay reasons. Like the temperature isolation or close-quarter defenses.
Ah yes. That sound effect at 3:55. Brings back memory of RimWorld alpha. You can gain A LOT money by dumping woods at the stockpile, then wait for a space trader to come. Now the woods are very cheap, but at least we got narc & organs.
Its crazy how far the game has come not only in development but in modding aspects as well. I remember when you couldnt even leave your map after you picked a location. That was where you were. No caravans.
i think your voiced content really enhances the videos and makes them more better you’ve got a perfect style that works well and it would be great to see more of it Keep going you're doing an amazing job!
Let me know what you guy's think of this voiced content! Thanks for helping us reach 6 thousand subscribers!
Doggang tinks you're voice conteant is realy good
13 Years later here we are, harvesting organs to sell them for food.
I mean, just eat the organs
Even without the oxygen mechanic, we still end up building airlocks in our Rimworld bases for sake of other gameplay reasons. Like the temperature isolation or close-quarter defenses.
It's fascinating to find out more about RimWorld's origins! Good idea!
You ever surprise us men
congrats to 6k
you deserve it
Thank you so much!
Oh man that Oxygen counter makes me once again mourn the MarsX and general concept of Rimworld happening on a airless rock..
Oh god the difficulty! I checked the workshop and doesn't look like anyone tried to bring a oxygen concept to the game yet.
@@TalesoftheRim
Unless you count Save Our Ship 2, but that's pretty specific and there's not much actual interaction with oxygen.
Ah yes. That sound effect at 3:55. Brings back memory of RimWorld alpha. You can gain A LOT money by dumping woods at the stockpile, then wait for a space trader to come.
Now the woods are very cheap, but at least we got narc & organs.
Its crazy how far the game has come not only in development but in modding aspects as well. I remember when you couldnt even leave your map after you picked a location. That was where you were. No caravans.
alphas could be a good memory :)
Thanks for being a subscriber for the last two years! Appreciate your continued viewership!
WE WANT MORE!!
Glad you enjoyed it! wasn't sure how people would react to voiced content because Ive barely done any.
i think your voiced content really enhances the videos and makes them more better you’ve got a perfect style that works well and it would be great to see more of it Keep going you're doing an amazing job!
Chris griffin