I'm imagining Tom looking irritated or depressed, walking into the garage then sitting on the idle dirtbike and making bike noises with his mouth for about an hour, leaving the garage with a contented feeling.
There’s just one thing I didn’t like about the vehicle mod. Because the time I decided to pick it up, not only that flying vehicles completely lock the pawns on board in limbo offscreen, it broke ALL jumping abilities, which instantly sent me packing back to SRTS mods.
Ive been playing with them for a while. The mods are awesome but very glithy sometimes, especially when caravaning. It's really fun but It still needs more developting.
I love the idea of using vehicle mods to do a roving nomadic-style band of pirates like something out of Mad Max, but the resource cost feels too high to get away with such a nomadic playstyle. You just end up with a huge social/ideoligion penalty for staying in one place for too long, but you have to stay in one place in order to get the materials and the research done. Would be cool to see a version of this that works.
Maybe it would work better if settlements had vehicles or vehicle parts you could raid. And at that point, settlements might have a couple vehicles that could put up a fight against basic Mad Max vehicles, so bonus.
The lesson every rimworld player learns, keep your chemfuel in a shed away from the base or in a blast proof room. Also, make individual bays for drop pod launchers or other vehicles that haul chemfuel so they dont obliderate your base upon being shaken
Rimworld is the only game where a cannibal cult with a WW2 era APC can roll up, merc a whole city, take a prisoner, then shoot that prisoner as they attempt an escape, then that prisoner turns to a member of that cult and then falls in love with the very guy that shot her in the face. Rimworld truly is an amazing story generator. My favorite was when I did a Mechanist run and my shut-in mechanist that had perks that made him like being alone and indoors... had his daughter fall from the sky. She had similar perks minus the " I wanna be alone " - but regardless I had different compounds built for both, each guarded by a single mini-turret and a duo of Militors. Eventually my mech guy begins talking with his daughter more. They begin eating together despite having many other options for tables, all excellent quality from our constructor. They start eating and chatting. Eventually his adoration for his daughter outweighs his debuff from " I don't like human contact " - and the two of them over time become deadly augmented super soldiers. Eventually? His wife falls from the sky too. It became a family of augmented humans that killed their way through small towns 20 - 30 people, mortars and heavy turrets strong. Uranium slug chain shotguns, advanced rifles and such used to decimate entire civilizations. A trio of Crysis protagonists that would show up and literally punch the heads off of people.
Ah yes. Another Hazzor upload. No joke, every time you upload I get excited! The narration is fun, editing and your voice combined makes for really entertaining stories. Keep on going man, love your content!
Fully agree! This content scratches much the same itch as AmbigousAmphibian's does to me, all while still being unique. I know Haxxor is aware of AA, and I think they've played together (not sure though). Similar styles, but with their own unique flavors.
This video really showed the power of CE combined with vehicles - in my personal experience, a lot of the vehicles are actually really underpowered due to how vanilla's armor and accuracy calculation work; too often do the guns on vehicles miss all but a few of their rounds, and they take an absolute beating from basic weaponry. It seems when paired with semi-realistic elements of CE, they swing comically in the other direction of being unstoppable killing machines.
This has been my experience with them as well in vanilla - they're very good (if a bit finicky) for transporting people and goods quickly, but the combat vehicles aren't particularly good on their own
Yeah in Vanilla the APCs can be pretty effectively destroyed by tribals with bows and arrows that just shred the entire thing - I found that the best use of them was to just use the cargo and air vehicles to scoot about quicker.
I love how no base you have last forever. They always fall, either because they decided to blow it all up, it falls to bugs, mechs or megasloths and usually there's one survivor shaking in the corner. Except for that one mountain man who jacks off in the kitchen, he'll outlive the sun.
fun fact: at the time where you made this, the legionary (the bot with the shield) had a bug in CE, giving its normally 50hp shield a few hundred instead
I love how once he gets bored of the run he takes the care to put a good ending to his colonies. i mean, 3 deep-drills right next to his Chemfuel carrying rocketpod in the center of his base?
He is either staging his colony's ending or he is just very, very unaware. Like, all his colonies end with some kind of a very easily and avoidable mistake.
@@t_gabiuel6058 you kinda have to. Once you get 100+ hours in the game, its not hard if you do everything optimally. Even on the hardest difficulties where theres 15x raiders than you have defenders, if you have a nice killbox set up then its literally impossible to die. Thats why I have a whole bunch of self imposed rules to make the game more challanging. I never make a killbox, just a kill field. I play with combat extended so the ranges are insane, an LMG can hit literally anything on a small map, I play on the largest because of that. My defenses are walls with several different bunkers that you can go between within the walls as a permiter No unmanned turrets. I dont like the idea of a full AI powered turret with friend or foe detection in a world where AI fucks with humans literally for fun. Plus, .50 cal machine guns are fun as fuck to use And finally, I dont make my guys wear their armor 24/7, thats more enforced by CE making everything have weight and bulk so someone wearing full flak gear could carry like 4 steel
@@agentbarron3945I don't make my guys wear armor 24/7 and I don't use CE. I just want my flak and recon armor to last more than 1 year before I need to replace it.
Im currently doing a playthrough myself called "art and war" where i focus on art and melee/ shooting pawns and make an enjoyable colony. You truly inspire me, you're video making skills is grand in every way and i look forward to every upload
Just stumbled across your content at 3:30 am closing my works kitchen! But amazing vids man keep up the story and atmosphere with your voice you’ll go so far!!
sooo just found you for the first time. i love the mods you have. i was slightly disappointed at first when they weren’t in the description, but then i saw it was uploaded 3 hours ago and it’s much more reasonable. great narration pace! easy to listen to anyway, i’ll be checking for that mod list! i’ll sub to find you easy again. cheers
My latest dumb idea for a run is the Run! Every raid grab what you can and leave. Walk as far as you move in a day towards the pre-made ship and once you stop for the night, settle anew... It's awful and I'm loving it.
18:49, if you use a mod that lets you drive off the map as if it were one of those event maps with the green border it makes it much much easier. That way you can just manually load the cargo and drive out without worrying about goofy pathfinding.
You should play Rimworld, but it's a concept that would make an enjoyable video. I know it's something you've done before a lot, but I think people would enjoy it! All sarcasm aside, a notification of a new Hazzor video is always a welcome sight on my home screen.
Haven’t seen all your videos (looking forward to) but I think it’ll be cool to play some wood-loving animal-caring cannibals. Also, love your videos, good luck from Russia!
Roadrunner pickup trucks make very robust melee weapons against raiders and mechanoids alike, just make sure they don't path through an alley in your base and run over a colonist/beloved pet raptor!
21:18 its Winchester not bingo, Winchester is the codeword for out of ammo, bingo is for that you have just enough fuel to return to base, yes im fun at parties
I have an idea that's adjacent to this one! Do a 'zombieland' style road trip across the continent! You can start bunkered up and prepare as much as ya want, but once you leave, you've got what you can fit into your convoy and what you can make in-situ. I think it would be crazy to figure out the logistics of a mobile refinery, all while having to work your way through either a bunch of zombies, or other mad max raiders similar to you. Maybe the destination is a disappointing ruined city, or maybe it's the last bastion of civilization! I think the idea has some real legs. It would be like the Oregon Trail satire, 'organ trail', and that never fails to tell a good story!
i appreciate the llamas with hats reference Toni had a grand escape plan to run to the newly constructed Frog she had just seen in action from her cell... she almost made it...
I love your RimWorld Stories. They are always so artfully violent. I'd like to suggest one involving the mods Empire, Illithid Xenotype and Vanilla Races Expanded - Archon (Gith by another name), where you either topple or rebuild an illithid empire
Here’s a rimworld colony idea, have a colony that is extremely focused on their ideology, either fluid or not. Focus on getting relics, spreading the ideology, etc. I haven’t actually seen anyone get the pilgrims the game talks about with relics, so I’m interested in a colony focused on ideology
Yah, I was wondering why you were having such an easy time of things, but once it was clear you were using Combat Extended, it was pretty obvious why. Still a fun video to watch though.
Me casually watching a rimworld Hazzor video for chill amusement "She alone gets a plot in the back yard, for being a good dog." I can't believe a rimworld video made me cry. :l
7:25: I can think of two terrible Rimworld challenges that might become a mediocre challenge if combined: 1. No mining 2. Embark on a map with lots of hills/mountains around So basically, build in whatever space the map gives you. Might need a little extra spice, but it's a start.
YOU SHOULD PLAY RIMWORLD BUT EVERYONE BLEEDS BULLETS AND HAS A TAIL MADE OF PISTOLS AND ALL OF THE ROCKS EXPLODE WHEN YOU MINE THEM AND THE TREAT SCALE IS 500% AND IT'S IN EXTREME DESSERT AND ON THE SEA ICE TOO
VE Vehicles is really impressiv, and I hope it becomes great once all the different modules are out. In my last run it still had to many problems. Tribal runs up to the tank with a spear, tank moves one cell to run him over, tank explodes. I get taking damage when trying to run over power armor, but right now it seems bugged
I have to be honest, i love that all the rimworld videos are different thanks to the variety of mods You should try the Warhammer 40.000 mods by Phonicmas, they are compatible with Vanilla psycast expanded too. It could be cool to see a video about pawns trying to become supersoldiers in a world full of alien races that are hostile to them.
How to describe Rimworld to someone who doesn't know it:
"I sent a pregnant woman armed with a wood log to detain a escaped prisoner."
10/10
My 3 year old went mad and tried to fist fight a bear. And somehow won.
@@joemono4727old enough to crawl, old enough to brawl
This comment and it's replies are horrible and amazing
happens@@joemono4727
what's hilarious too is that said prisoner is like an expert at melee combat
I love how the canon event in every Hazzor Rimworld video regardless of subject is that Impids can always get fucked.
Hate those guys.
The fire ability is sooo fucking annoying. Also has very limited counterpöay
@@dodojesus4529 living in a cold biome helps, even with parkas sometimes they spawn with a shit one and freeze to death
It's like a fixed point
@@axious9613 The proplem is: what if they attack during the summer?
I'm imagining Tom looking irritated or depressed, walking into the garage then sitting on the idle dirtbike and making bike noises with his mouth for about an hour, leaving the garage with a contented feeling.
I know two people who do exactly that. One of them just does it in a 4x4.
Hazzor has learned a new lesson: dont put deep drills inside the compond.
You can, you just build a kill hall way to them with flame thrower turrets in alcoves, put some traps on front of them, and then have bbq'd insects.
More importantly, don't leave a bomb in munching distance of insects.
Or place fire foam poppers in areas with explosive buildings.
@@DestructivelyPhased I dont think a foam popper could have controlled that explosion, it was huge.
@@t_gabiuel6058 that’s why you place multiple.
It also has the nice effect of putting pawns out.
Man I love these mods. But there is one thing I love more than these mods; Hazzor playing with them.
Real shit
same
There’s just one thing I didn’t like about the vehicle mod.
Because the time I decided to pick it up, not only that flying vehicles completely lock the pawns on board in limbo offscreen, it broke ALL jumping abilities, which instantly sent me packing back to SRTS mods.
@@GirolamoZanchi_is_cool Religions is a mistake.
Same
Hey folks, here's some Rimworld, have you been playing with these shiny new vehicle mods?
Did I get it very wrong or very right? Let me know
Mod list?
Very interesting video, want to play with this mods too
@@dhepo2 it'll be in the description after a day or so, but the vehicles are from Vanilla Expanded
@@tiazoh using the vehicle framework mod? Or is there a new VE for vehicles?
Ive been playing with them for a while. The mods are awesome but very glithy sometimes, especially when caravaning. It's really fun but It still needs more developting.
I loved the Lamas in hats reference even though it was Alpacas instead with the rumbles that only hands could satisfy
Caaaarl
@@SirMarshalHaigoh how did he get here
I need some Llamas to self-tame named Carl and Paul
Caaarrrlll that kills people
I love the idea of using vehicle mods to do a roving nomadic-style band of pirates like something out of Mad Max, but the resource cost feels too high to get away with such a nomadic playstyle. You just end up with a huge social/ideoligion penalty for staying in one place for too long, but you have to stay in one place in order to get the materials and the research done. Would be cool to see a version of this that works.
Maybe it would work better if settlements had vehicles or vehicle parts you could raid. And at that point, settlements might have a couple vehicles that could put up a fight against basic Mad Max vehicles, so bonus.
@@timothymcleanalso I would absolutely love if raiders could have vehicles, now that would be a true counter to a killbox
@@joshuagraham1800raiders using vehicles is a planned feature
@@110montauk8 yessssssss oh man, things are about to get a lot more exciting!
And add a new vanilla expanded story teller, Mad Max that gives you fuel/parts randomly
2:12 Despite his criminal mind, Tom is behaving well. His reward is the dirt bike, he may sit at the dirt bike for up to an hour.
Brass Eye, my beloved
The lesson every rimworld player learns, keep your chemfuel in a shed away from the base or in a blast proof room. Also, make individual bays for drop pod launchers or other vehicles that haul chemfuel so they dont obliderate your base upon being shaken
0:06 his Tompound if you will.
Idk why but my stoned ass thought that was the funniest comment for a solid half hour, thank you for your comment lmao
Rimworld is the only game where a cannibal cult with a WW2 era APC can roll up, merc a whole city, take a prisoner, then shoot that prisoner as they attempt an escape, then that prisoner turns to a member of that cult and then falls in love with the very guy that shot her in the face.
Rimworld truly is an amazing story generator. My favorite was when I did a Mechanist run and my shut-in mechanist that had perks that made him like being alone and indoors... had his daughter fall from the sky. She had similar perks minus the " I wanna be alone " - but regardless I had different compounds built for both, each guarded by a single mini-turret and a duo of Militors.
Eventually my mech guy begins talking with his daughter more. They begin eating together despite having many other options for tables, all excellent quality from our constructor. They start eating and chatting. Eventually his adoration for his daughter outweighs his debuff from " I don't like human contact " - and the two of them over time become deadly augmented super soldiers. Eventually? His wife falls from the sky too. It became a family of augmented humans that killed their way through small towns 20 - 30 people, mortars and heavy turrets strong. Uranium slug chain shotguns, advanced rifles and such used to decimate entire civilizations. A trio of Crysis protagonists that would show up and literally punch the heads off of people.
The perfect family
You should play rimworld but everytime your pawn has a mental break You get jumped by 11 pregnant hyenas
RimWorld: Furcon is a hell of an odd challenge mode
Ah yes. Another Hazzor upload. No joke, every time you upload I get excited! The narration is fun, editing and your voice combined makes for really entertaining stories. Keep on going man, love your content!
Fully agree!
This content scratches much the same itch as AmbigousAmphibian's does to me, all while still being unique.
I know Haxxor is aware of AA, and I think they've played together (not sure though). Similar styles, but with their own unique flavors.
@@MartinFinnerupin all honesty Hazzor's content does that more so in my opinion.
And yes they have played together. Stellaris I think
7:38 Ive had my childhood flash before my eyes. Thanks Carl.
love how others noticed that too
Caaaaaaaaaaaaaaaaaaaarrrrrrrrrrlllllllllll That kills People!!!
CAAAAAAARRRLLL
same
Rimworld but it's not Rimworld it's building a shelf
What
@@0._the_protoRIMWORLD BUT ITS NOT RIMWORLD ITS BUILDING A SHELF
What?
@@KydrainsCY RimWorld but it's not RimWorld it's building a shelf
What?
This video really showed the power of CE combined with vehicles - in my personal experience, a lot of the vehicles are actually really underpowered due to how vanilla's armor and accuracy calculation work; too often do the guns on vehicles miss all but a few of their rounds, and they take an absolute beating from basic weaponry. It seems when paired with semi-realistic elements of CE, they swing comically in the other direction of being unstoppable killing machines.
This has been my experience with them as well in vanilla - they're very good (if a bit finicky) for transporting people and goods quickly, but the combat vehicles aren't particularly good on their own
what does ce mean
@@Milkman-pog Combat Extended, it's an overhaul to the entire game's shooting/melee mechanics and requires custom made patches for most mods.
Yeah in Vanilla the APCs can be pretty effectively destroyed by tribals with bows and arrows that just shred the entire thing - I found that the best use of them was to just use the cargo and air vehicles to scoot about quicker.
I definitely read this as Combat Evolved and pictured Hazzor launching warthogs at an enemy base with some strategically placed grenades.
>Armadillo falls for the man who shot at her
Sounds like your typical romance novel to me.
seems like stockholm syndrome
It wasnt very safe inside either though. As you said i'll suggest a weird idea. Dragon tamers magic medieval rimworld.
Love these, they always re-inspire me to play Rimworld, right now I'm looking over a colony of blind wizards.
7:37 I see that sneaky Llamas with Hats reference there, and I applaud you.
I love how no base you have last forever. They always fall, either because they decided to blow it all up, it falls to bugs, mechs or megasloths and usually there's one survivor shaking in the corner. Except for that one mountain man who jacks off in the kitchen, he'll outlive the sun.
fun fact: at the time where you made this, the legionary (the bot with the shield) had a bug in CE, giving its normally 50hp shield a few hundred instead
XD i don't know why but the " and she'll like it or she'll get the log again! " absolutely fucking killed me!
This Tom...
And this is his compound.
His Tompound from where Tom can Pound other compounds.
07:38 there's no way bro just dropped that reference and nobody noticed. xD
Arty crewmen here, those 155 shells are basically "I win" buttons in irl too
I love how once he gets bored of the run he takes the care to put a good ending to his colonies. i mean, 3 deep-drills right next to his Chemfuel carrying rocketpod in the center of his base?
He is either staging his colony's ending or he is just very, very unaware. Like, all his colonies end with some kind of a very easily and avoidable mistake.
@@t_gabiuel6058 you kinda have to. Once you get 100+ hours in the game, its not hard if you do everything optimally. Even on the hardest difficulties where theres 15x raiders than you have defenders, if you have a nice killbox set up then its literally impossible to die. Thats why I have a whole bunch of self imposed rules to make the game more challanging.
I never make a killbox, just a kill field. I play with combat extended so the ranges are insane, an LMG can hit literally anything on a small map, I play on the largest because of that. My defenses are walls with several different bunkers that you can go between within the walls as a permiter
No unmanned turrets. I dont like the idea of a full AI powered turret with friend or foe detection in a world where AI fucks with humans literally for fun. Plus, .50 cal machine guns are fun as fuck to use
And finally, I dont make my guys wear their armor 24/7, thats more enforced by CE making everything have weight and bulk so someone wearing full flak gear could carry like 4 steel
@@agentbarron3945I don't make my guys wear armor 24/7 and I don't use CE. I just want my flak and recon armor to last more than 1 year before I need to replace it.
Im currently doing a playthrough myself called "art and war" where i focus on art and melee/ shooting pawns and make an enjoyable colony. You truly inspire me, you're video making skills is grand in every way and i look forward to every upload
"You're" is short for "you are"
Is you are wouldn't make sense in a sentence use your.
At 4:52 I expected him to say: surely I won't forget about him
7:39 it's a good thing none of them were named carl, otherwise you would have been powerless to stop him.
Carl! You can't eat people!
Just stumbled across your content at 3:30 am closing my works kitchen! But amazing vids man keep up the story and atmosphere with your voice you’ll go so far!!
dude very nice commentary as always, i lol'ed many times. thanks for the rimworld content!
Another Hazzor video, greatness has revealed itself. Thank you for such amazing content!
sooo just found you for the first time. i love the mods you have. i was slightly disappointed at first when they weren’t in the description, but then i saw it was uploaded 3 hours ago and it’s much more reasonable. great narration pace! easy to listen to
anyway, i’ll be checking for that mod list! i’ll sub to find you easy again. cheers
My latest dumb idea for a run is the Run!
Every raid grab what you can and leave. Walk as far as you move in a day towards the pre-made ship and once you stop for the night, settle anew... It's awful and I'm loving it.
Your videos are fantastic and I love the stories you tell on each one! Great job!
18:49, if you use a mod that lets you drive off the map as if it were one of those event maps with the green border it makes it much much easier. That way you can just manually load the cargo and drive out without worrying about goofy pathfinding.
What’s the mod called? I’ve been looking for this since the SamuelStreamer video with it.
@@SnakeChkn 'just leave already' with a picture of gordon ramsay
@@miller8097 Danke Kamerad
The woof was insane!
You tore through those tribes lol
I love how you can drive over people too.
1:15 cleaning up aFTER HIM 👹
You should play Rimworld, but it's a concept that would make an enjoyable video. I know it's something you've done before a lot, but I think people would enjoy it! All sarcasm aside, a notification of a new Hazzor video is always a welcome sight on my home screen.
The Llamas with Hats reference made my whole day 😅😂
These videos are my happy place, you're voice is perfect for narrating!
You don't realize the eminent joy I received hearing you make a llama's with hats reference
7:38 Reference to Llamas with Hats
Respect this man for putting his mod collection in the video description ❤
7:36 Llamas with hats reference got me rolling lmao
After a really great thanksgiving it feels like an early Xmas gift to wake up to a Hazzor video.
Damn his editing has only been getting better and better
My favorite one so far 😂 the hard cut to Armadillo with her face bashed in after trying to enforce tony had me ctfu 😭 🤣
Should have called them Speed Freeks... and painted their rides red... because we all know, Red goes fasta
Ever want to get rid of an ork weapon cache? Paint it purple, the stupid bastards will trip over it wondering where all their flash loot is.
5:26 Bro, she's 13, having that many passions at such an early age is wild!
Well done! I want to see more of the driving over the pawns thing.
Haven’t seen all your videos (looking forward to) but I think it’ll be cool to play some wood-loving animal-caring cannibals. Also, love your videos, good luck from Russia!
Amazing storytelling like always. Keep up the great work!!
5:10 man imagine if this was Rat Knight's logging series and out of nowhere they got attacked by an APC. That'd be nuts.
Rimworld but you are centaurs, i dont know why that idea amuses me so much.
the new kurzgesagt Gaming channel is crazy
Roadrunner pickup trucks make very robust melee weapons against raiders and mechanoids alike, just make sure they don't path through an alley in your base and run over a colonist/beloved pet raptor!
I love this mans voice. He sounds like the dude that runs the Ahoy channel.
I am not really a fan of the armored vehicle mods, but that frog resuable pod is actually pretty cool, so was the ending, very poetic indeed.
21:18 its Winchester not bingo, Winchester is the codeword for out of ammo, bingo is for that you have just enough fuel to return to base, yes im fun at parties
Dang, that was an emotional one. I'm theoretically in tears
"...he has to put down a wave of mad alpacas, who have developed a frightful hunger for human hands"
CAAAARL, THAT KILLS PEOPLE!
Here for the mod list! Looks like a hoot. I suspect a mod I have is preventing ammo etc from exploding...
I caught that llamas with hats reference. Nice one!
I have an idea that's adjacent to this one!
Do a 'zombieland' style road trip across the continent!
You can start bunkered up and prepare as much as ya want, but once you leave, you've got what you can fit into your convoy and what you can make in-situ.
I think it would be crazy to figure out the logistics of a mobile refinery, all while having to work your way through either a bunch of zombies, or other mad max raiders similar to you.
Maybe the destination is a disappointing ruined city, or maybe it's the last bastion of civilization! I think the idea has some real legs. It would be like the Oregon Trail satire, 'organ trail', and that never fails to tell a good story!
May this e please the algorithm gods.
i appreciate the llamas with hats reference
Toni had a grand escape plan to run to the newly constructed Frog she had just seen in action from her cell... she almost made it...
The llamas with hats reference was nice ;)
RIP Prudence. You were the goodest girl.
fr she was the goodest dog
Great video!
The vehicle mod looks awesome!!!
I love your RimWorld Stories. They are always so artfully violent. I'd like to suggest one involving the mods Empire, Illithid Xenotype and Vanilla Races Expanded - Archon (Gith by another name), where you either topple or rebuild an illithid empire
Here’s a rimworld colony idea, have a colony that is extremely focused on their ideology, either fluid or not. Focus on getting relics, spreading the ideology, etc. I haven’t actually seen anyone get the pilgrims the game talks about with relics, so I’m interested in a colony focused on ideology
"On the topic of uniforms, I'd forgotten to give Tom his 'Moral Guide' one, which is a cape and hood...
Naturally his are made from peoples skin..."
Rimworld but you hit the griddy
Yah, I was wondering why you were having such an easy time of things, but once it was clear you were using Combat Extended, it was pretty obvious why. Still a fun video to watch though.
Jeremy Clarkson: "The speeeeeeeedddddddddddddd"
Me casually watching a rimworld Hazzor video for chill amusement
"She alone gets a plot in the back yard, for being a good dog."
I can't believe a rimworld video made me cry. :l
Thanks for inf cutted sandstone
7:25: I can think of two terrible Rimworld challenges that might become a mediocre challenge if combined:
1. No mining
2. Embark on a map with lots of hills/mountains around
So basically, build in whatever space the map gives you. Might need a little extra spice, but it's a start.
Stanky kunz sounds like something it made me chuckle, well played
Mad alpacas. Hands.
I see what you did there, CAAAAARL! 😂
Good video, nice story telling
"Hello again, today we will enforce justice on innocent pedestrians by using high-technology reinforced vehicles".
My fun suggestion is Vanilla Factions Expanded - Deserters. No one really makes videos focused on it.
YOU SHOULD PLAY RIMWORLD BUT EVERYONE BLEEDS BULLETS AND HAS A TAIL MADE OF PISTOLS AND ALL OF THE ROCKS EXPLODE WHEN YOU MINE THEM AND THE TREAT SCALE IS 500% AND IT'S IN EXTREME DESSERT AND ON THE SEA ICE TOO
I love being the main character of a rimworld save, took me by surprise haha
VE Vehicles is really impressiv, and I hope it becomes great once all the different modules are out. In my last run it still had to many problems.
Tribal runs up to the tank with a spear, tank moves one cell to run him over, tank explodes.
I get taking damage when trying to run over power armor, but right now it seems bugged
Hazzor upload makes the day infinitely better! ❤❤
I like you (Platonically(Non-parasocially))
Gotta love it when hazzor uploads
When will man learn from the folly of storing large amounts of explosives in one spot without adequate protection?
When will we learn!?
something about a narrated rimworld video smooths the wrinkles in my brain and produces so much serotonin
Did not expect the lamas with hats reference
I have to be honest, i love that all the rimworld videos are different thanks to the variety of mods
You should try the Warhammer 40.000 mods by Phonicmas, they are compatible with Vanilla psycast expanded too.
It could be cool to see a video about pawns trying to become supersoldiers in a world full of alien races that are hostile to them.
sheesh your commentary is top level
Your rimworld stories are crazy lol
Honestly Hazzor could have a massive job opportunity reading audio books, his voice is extremely smoothing and sometimes helps me sleep.