That was my number 1 disappointed moment for a while until this year with the stupid "are you done with your bad standup routine?" And Batman getting killed while putting up no fight whatsoever
Fighting it regularly is just miserable but since starting doing SL1 runs I simply use the bow & firebomb method which completely trivializes the fight basically to the point where it’s free. Pretty consistent and easy to pull off strat. Bed of Chaos really shouldn’t hold anyone off from (re)playing and enjoying DS1.
In Uncharted 2s final boss, the boss says “stand your ground” ironically if you listen to him and stand your ground next to one of those exploding resin things and just let him grab you and hit you and repeat until the resin regrows you’ll beat him no problem. I did it on crushing my 2nd attempt. It’s more of a bug than a feature tho.
Tip with Uncharted 2 is to just hit L when he is near the blue blob near the tree bridge … get him to follow you anti-clockwise in the area and run to the end of the tree bridge turn around and wait for him to run towards you …it’s the only area you can guarantee to hit him as it forces him into a bottleneck … there is a chasm below the tree where if he throws grenades while you are lining up the shot most of them will fall below. It’s the only way I got to beat him! What’s annoying is you have to do this 2-3 times! 😢
That boss actualy changed my life. I tried for hours to beat him (her?) then I was like "what the hell Im doing with my life" and deleted the game. Now Ima businessman
My roommate and I have a deal going. He lets me live in his house rent free, but every time he plays Batman Arkham Knight, when he gets to the excavator fight he hands me the controller, and I have to get him through it. No joke.
You missed the i think second encounter with the eyeball monster in RE2r. You have to get him knocked off of a platform twice but unless you have 2 flash bangs to stun him, he will grab you and pull you off with him.
I really like the last fight before the time skip in TLOU2. It's more like a stealth fight with a lot more variables than in the stealth boss in the first game. On Grounded it's really scary haha
I played Uncharted 4 on the hardest difficulty, mostly rolled through the game, then was treated to a fucking QTE boss fight. Fun times. I didn't even bother to beat the game. That was like a year ago whenever it became available on PS+. I might revisit it at some point, but it honestly ruined the game for me.
The bad guy from Fable 2. You go through the entire game gearing up for this epic boss battle and you don't even get it. If you don't shoot him during his monolog someone else will and the fight is over. There is a boss but no fight
Terranigma, the last game i played on the SNES and such a surprisingly heart-wrenching experience. I waltzed through most of it's bosses though, that village with the zombies everywhere was a great spot to level up.
This video show how games get ruined by bosses that are very bad But in theory it is possible for a game to get ruined by a boss that is too good, making the rest of the game look horrible
The redeeming quality for Destroyer is how cool fighting Eridians on the way to the vault was. Like sure, the boss itself was very underwhelming, but the path to it really delivered imo
That area was cool and actually took effort as well. I just did it again recently and it felt like a difficulty spike getting there. Not necessarily in a bad way, but you had to be careful or the flying dudes would chew through your health.
Mortal Kombat 9 Shao Khan final boss fight. Took me two weeks to finally beat him. They make his damage insane and literally he spams moves over and over until he kills you. His xray attack basicaly deals some crazy damage and yeah it just isn't fun.
I rewound the video just to make sure I heard BL2 for the Destroyer. Makes me wonder how much accuracy there is for the other games I don’t have countless hours in.
Terrarnigma's honorable mention reminds me that that's just something that team does cause Illusion of Gaia, their previous game, also has a random dramatic difficulty spike boss against vampires.
Eh, Jack and Silvana weren't that bad at all- sure, they were probably the hardest boss in the game (which, to be honest, is a cardinal sin because NO game should ever have a non-bonus boss that's harder than the end boss), but IoG's bosses were mostly pretty easy anyway (the worst ones were just tedious, like the Mummy Queen and the Sand Fanger) and the Vampire Couple were merely challenging. Bloody Mary, on the other hand, was just overtuned. Honestly, you can deal with her pretty reasonably just by grinding up maybe 1-2 extra levels (because stats mean a LOT in Terranigma, to the point that a single level can be the difference between killing easily and dying miserably) and ideally going back and equipping a Light-element weapon, which even if it's weaker will exploit her elemental weakness. But she can still be frustrating and her attack pattern is genuinely hard to deal with.
@@ArcaneAzmadi In terranigma, every boss is showing you signs if youre underleveled or not. If you do crappy Damage on the boss, but reasonable on the Trash packs.. go grinding. But Bloody Mary wasnt just 1 or 2 lvl to grind, it was a whole 7 if you just rushed through the game. YOu can get there with lvl 18 pretty easy, but you should have at least lvl 23 to do more than 1 Damage. This Boss is a Gamekeeper and sucks.
Tip with Uncharted 2 is to just hit L when he is near the blue blob near the tree bridge … get him to follow you anti-clockwise in the area and run to the end of the tree bridge turn around and wait for him to run towards you …it’s the only area you can guarantee to hit him as it forces him into a bottleneck … there is a chasm below the tree where if he throws grenades while you are lining up the shot most of them will fall below. It’s the only way I got to beat him! What’s annoying is you have to do this 2-3 times! 😢
I kid you not, I beat the godskin duo on my first try. Yep. I think I managed because I had to repeat the the thin godskin (Apostle) solo boss fight (I think it was inside a tall tower) dozens of times, so I ended up mastering it and learning its patterns. The fat godskin (Noble) in my opinion wasn't that bad. If it makes you feel better, I was at the end of my rope when the fight was over, with no flasks left and at less than half health
The noble is typically really annoying in other encounters because of its unavoidable rolly polly move, but that arena gives you a bunch of giant pillars that let you just wait it out from safety.
I did as well, but I did a replay of DS1 before Elden Ring, so once I got used to Morgott things were pretty simple. If you've killed Ornstein and Smaugh, the Godskin Duo are a piece of cake. The room is smaller, but you still have pillars for LOS dodge and your character is so much faster and maneuverable in Elden Ring compared to DS1. It's just divide and conquer.
Lazarvich: I am surrounded by traitors and fools! 😡 Me: You talking about yourself Lazar-bi..h? 😏 Honestly he’s was an awesome villain, the moments/cut scenes that you spoke with him genuinely made me scared for Nate and everyone else. 😂
I would love for you to do a series where you point out boss fights which are initially very easy and then they suddenly become amazing and highly memorable
Quake 1. Easiest boss ever, you do not have to fire single shot. But I still remembet the joy when it finally exploded after beating the game on Nightmare difficulty.
Godskin Duo: the first encounter with the snail was probably the most rage inducing with having to run back to the boss from far away. This second encounter, I somehow 1st tried it. The secret was being over-leveled...
i really feel like the BorderLands 1 end boss was meant to be that bad. as a joke, its right within that games humor. Going for the whole "That's it?! THAT is the big threat you talked up?!" kind of reaction.
Yeah, the Godskin Duo was annoying but not that bad. I had more trouble with Ornstein and Smough back when I originally played DS1. With Godskin Duo, you've got summons, you can put them to sleep, you can use bleed to take big chunks of their health off, and more, but you had none of that in DS1.
The problem of the Godskin duo is that many people i've see tend to belittle dps damage as poison or bleed, they go raw power and when they face 2 boss, they got destroyed, complaining the boss, then search online solutions
godskin duo was nerfed. during launch, the boss was apparently pretty hard, shitty, and annoying (i wouldn't know, i played and finished the game months after launch). so it's likely that falcon was talking about pre-nerfed godskin duo the nerfed godskin duo i fought was pretty easy imo
@data3419 the damage falcon is doing to the godskin duo in the vid is pretty miserable too. like if you're chipping away at a boss's health, ofc it's gonna be a pain in the ass
The final boss fight from WH Space Marine. All these badass guns, chainsaw sword, and the final fight is a QTE. Something that wasn't included anywhere else in the game
Godskin Duo is definitely rough the first time if you don't know the gimmick. But Once you have sleep crafting, you can take one out while concentrating on the other. I wouldn't say it's cheesing, since it is the intended use of the mechanic. If anything, I would say the bigger issue is that sleep only gets a chance to shine like this a few times in the whole game.
Well, he did mention you can cheese them, but, like a lot of stuff in Elden Ring, or generally any Souls title, is that it's not really ever explained and put away in some corner that you can easily miss up to that point.
if you have a maxed out mimic tear it's not that hard to get past them. I killed them in my second try and I was expecting much worse after reading about them online.
I don't get how people can complain Elden Ring has too many reused bosses with a straight face. Has nobody played God of War (2018)? Where the first boss is also the last boss, then there are 10 trolls, 6 ancients and 7 valkyries, with mostly minor variations between them.
So glad someone finally mentioned Lazaravic from Uncharted 2! The worst part is that it doesn't even tell u to shoot the blue rocks - I had to look it up after dying 5+ times
They did have you shooting the sap to get through the level leading up to the boss fight, but even with that hint, it took me accidentally shooting one with him beside it (panic aiming lol) to figure it out
Am I the only masochist who loved the Godskin Duo battle? It was so challenging, but so much fun. Beating that boss battle felt like a huge accomplishment. Maybe not Ornstein and Smough, but still very good.
The Slug Boss from Evil West. Not only do you have to worry about it Spraying you, but then comes the rockfall and the exploding minions from the cacoons if you don't shoot them in time.
Tip with Uncharted 2 is to just hit L when he is near the blue blob near the tree bridge … get him to follow you anti-clockwise in the area and run to the end of the tree bridge turn around and wait for him to run towards you …it’s the only area you can guarantee to hit him as it forces him into a bottleneck … there is a chasm below the tree where if he throws grenades while you are lining up the shot most of them will fall below. It’s the only way I got to beat him! What’s annoying is you have to do this 2-3 times! 😢
In Uncharted 2 - listen to Lazarevic - get by a source of blue sap, punch him, let him grab you - he says "Stand Your Ground!" Do just that - shoot the sap, and repeat until done. No running, no muss, no fuss. You just have to repeat the sequence the number of times required for the difficulty level at which you are playing.
Diciple Zr'ell from Baldur's gate 3. This Boss fight is really annoying. All Z'rell does for the entire fight is Spam her Black Hole which slows down your party and prevents them from using bonus actions. Follow that up with the fact that she's got a bunch of Cultist backup that constantly Buff eachother and hit really hard and you are in for a Rough time. But luckily if you know how you can skip this fight entirely.
You need to get through the staircase as fast as possible too or they’ll block it off with hunger of hadar. That in combination with the black hole makes it so you can take like a step and a half lmao. I found a good trick was to just use ice storm on them before getting close enough to initiate the conversation. It will start combat but everyone in the middle will take a ton of damage and possibly get knocked down, and all the weak guys next to them will die. Also helpful if you have the Harpers recruited because they will take guys out with their bows and absorb some damage for you.
So one thing about the godskin duo: there’s an extra summon if you enter through the other door. With your ashes, you’re now 3 against 2, and it’s actually quite easy without any cheesing.
I absolutely LOVE Batman Arkham but Arkham Knight was a one time only playthrough just because of the boss fights in the batmobile. While I've played Asylum like 20x
Dude thank you so much for that terranigma mention 😭♥️♥️ that was my favorite games growing up, my uncle gave me an SNES emulator and I went and beat that game and E.V.O the search for gia both of which I think are underated classics ♥️ the ending of terranigma and realization of the main characters true reason for existing still holds a heart breaking spot in my core.
There's two that need to be on this list, the final boss of Gun, he's so annoying and completely ruins an otherwise amazing game. Then there's the final boss of the scorpion king game. I seem to remember that you need to collect these gems to level yourself up throughout the game but they aren't easy to find, if you don't collect enough then the final boss becomes so difficult
A boss only weirdos like me know about is the final Boss of Red Faction 2. He starts in a Power Armor that cuts through your health quickly and the only cover in the room quickly gets torn apart by the missiles. When you do finally destroy the Power Armor, he fights with a Railgun which, if it hits you and you don't have any medkits in your inventory, kills you instantly.
To be honest it's not just the spider guardian that's miserable, there's also the Boost guardian, High damage, Unpredictable, and after an already miserable level. I have died so many times to it...
I remember making the mistake of playing Borderlands 1 with other people. Joined a group and watched as the final boss got 1-tapped by a hardcore min-maxxer who clearly was just grinding for perfect gear. So my experience with the ending of the game was basically watching a crappy cutscene and then it was over before I could fire my gun. Which is the same problem I have kinda had with every Borderlands game. They're just not typically fun or balanced for playing with random people. You either play co-op with friends or you play solo, because random players will be so unpredictably under or overpowered.
For me, it's the penultimate stage of the Dark Gaia boss fight from Sonic Unleashed. Trying to dodge and jump over obstacles on such a strict time limit was what made the game practically damn-near impossible to finish and I haven't touched it for over a year now.
One boss i'd like to add is Dr. Hartman from the Control DLC. Control is an outstanding game. And both it's DLC's are great. But the Dr. Hartman DLC at the end of AWE is nothing short of bad. First of all, much of it takes place in the dark. Where he attacks you, and your energy drops every second. And you can't attack him. The first bit is super easy. You litteraly just turn on the light and bam, you take 99.9% of his health as if nothing. But then he turns of the light and adds a shield. Ok, fair enough. You turn on the light only to find your attacks barely chip away at the shield. And seconds later he slams the ground, turning the power off and enemies spawn. You gotta fight them, survive Dr. Hartman, lose energy while you go between light sources etc... But the best part is, his shield regenerates in the dark. Throwing everything at him chios away like 5-10% of the shield IF YOU'RE GOOD. There's hardly any health to pick up, so if you get hurt, well you doo doo out of luck. But here's the thing... You gotta stun him before he turns off the light. Something that isn't too obvious at first as nothing stops him except for a perfectly timed tripple launch. But here's the thing, moving trough the dark drains your energy. Once you turn the lights on you often need to use said energy to move to where he is. Giving you hardly any time to pick up 3 things to launch at him. So you're doomed to repeat this. And even if you do stun him... You have to repeat this multiple times. The fight isn't hard as in it's a challange. The game stacks all the odds against you and really makes sure you can't succeed if you stumble just once. As i've heard people say, even when you beat him, you get no satisfaction, there is no heck yeah moment. It doesn't feel like you mastered him. It feels like you just got lucky. Wich isn't what a boss fight should be like. So upon repeat replays i tend to just go into the accessibility setting and one shot him because there's no reason to put yourself trough it. It's one of THE worst boss fights in any game from my memory. And i can remember some bad ones. But it sticks out so much more simply because the game is so Amazing. The contrast therefor just makes it stick out even more.
I struggled a lot with it too. Finally ended up spamming sticky bombs at him, which stagger him and do significant damage to his shield. They feel semi-mandatory to get past him, which wasn’t great when the rest of the game encourages you to experiment with all the weapons and abilities.
Im not a great gamer. Just getting that out of the way. I LOVED Maneater. Got to the end in 3 days( I didn't have a lot of time due to work) couldnt beat the end boss and couldnt play the dlc. I think I was mad for a few weeks, lol. Yes people I am an old gamer and my abilities are getting horrible.
The Destroyer was such an, in hindsight, glaringly obvious fallacy troll in the game world that I unironically love it. Be honest, once you think about it, this mythical vault that has literally everything anyone could ever want in it? Yeah and I'm sure the moon is actually made of green cheese lol. But the best part is it somehow fooled the entire community to the point where the community can't agree on WHY they hate it, just that they hate it. Here's why you hate it, because you got fooled by the superb if off the wall writing of the game.
ive personally never had a problem with the godskin duo, and i exclusively play melee with charged heavy attacks at the opportune times to stagger and CC the bosses the way i want. i can understand why people find this boss hard or annoying, but it doesnt even come close to pretty much ANY of the optional double-boss fights in the dungeon areas, especially the double crucible and double watchdog fights. not only that, but im pretty sure you can fight godskin bosses about 4 times PRIOR to the duo fight, so you get plenty of practice beforehand, AND the duo fight legitimately balanced around it being a double-boss, one will stay back while the other attacks 90% of the time, and if you heal right after taking damage they will throw a fireball at you, so if you get hit, just get some space, go behind a pillar, and heal then, and as for the roly poly, again, pillars are your friend. not to mention that in the video hes one-handing an UGS with a shield, not using his weapon skill, and has about 30 vigor with baldachin, so of course if your build is even remotely close to this, with a slow playstyle that does zero damage, with next to no health at max, with a slow passive playstyle where you casually trot around, you are going to fail miserably, and considering that this is what i see more than half of the people do their first time round in a souls game, its no surprise.
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Lazarevic's lines are ingrained in my brain... "You THINK you can stop MEEE???" "DRAAAAAAAAAAAAAAKE" "YOU WILL NOT STAND IN THE WAY OF DESTINY" It was a mistake to play that game on crushing
The final boss from Dark Cloud. I spent the entire game focusing on only using the main character, a sword user. At the end of the game, the second phase of the final boss can only be damaged by ranged attacks, requiring you to switch to a ranged character (the only time the game does this in a fight). This wouldn't be so bad if the boss didn't also regularly use an arena wide unavoidable attack. This left me having to enter the fight with an inventory dedicated to healing, and hoping I could cherry tap the boss with the bad ranged character before I ran out of items.
Ok, so I gasped a little at the bonus entry. Terranigma still sits high on my list of my favourite JRPGs of all time. It's an almost yearly replay for me but you never really see it mentioned, like, anywhere. The problem with Bloody Mary, is she requires grind if you want to do any substantial damage to her, at least physically, where as all the bosses leading up to her were pretty well scaled to how you progressed naturally. It's like the Majima/Saejima fight from Like a Dragon. The funny thing is, the moment you hit a certain level (Can't remember the level, but it's around 24), there's a massive difference in your physical damage output, going from between doing 2-3 points of damage to her, to 30-35 points of damage. Definitely a must play for any JRPG fan though.
I have quit games because of bosses ngl. Especially Kingdom Hearts or final fantasy. There was onetime. I think I was playing the 3DS game? I was on the Final Boss and at a certain point I just game up lol Radiant Historia is another gem of a game where the final boss is almost impossible.
The first time I faced the Godskin duo I used the mimic tear - the only time I've ever used assistance of any form in a Fromsoft game. I then decided no, that wasn't good enough, so I started a new playthrough from scratch, levelled up better throughout the game and upon reaching the Duo I killed them 2nd attempt. No sleep, no assistance, no spells. Pure melee. It was pretty easy. As soon as one goes down you have time to take the other down. Rinse and repeat. Neither of them had a chance to go to their phase 2.
I recently got the Arkham Trilogy Remaster on Switch. It's jarring how much A.K. *_forces_* you to use the Batmobile. Not that it's there if you want - you progress a certain way in a mission and Batman says "Oop - better get the Batmobile for this!" Coming off a two-game stretch where pretty much the only vehicle you ride is the Tiger helicopters when you're trying to scan them, this is egregious as the forced 'boat stealth' mission in Assassin's Creed 4 - except it's across a whole game.
FromSoftware even apologized for the whole Izalith / Bed of Chaos area. They simply ran out of time and FromSoftware deadlines were very tight back in 2011. They also didn't want to delay the game further so Miyazaki did what he could and you can see the end result. That's also why you never see the Witch of Izalith except in the intro cutscene, it simply couldn't be done in time. The same with the 6th archstone in Demon's Souls. The area DOES exist, but in a pre alpha stage with some enemies and a boss in the files that can be restored. I think it was Lance MacDonald who restored the whole level until it was "playable". Since Miyazaki is President of FromSoftware now, they have more crative freedom. Elden Ring got even delayed due to the pandemic, which was unthinkable back in 2009 / 2011. And yes, I also find no excuse for the Godskin duo except that this boss is extremely annoying. I never made it alone.
I'm sure someone else has mentioned it by now, but the boss battles in Dues Ex were outsourced to a different company because of crunch. That's why they initially didn't have methods to beat them other than tank and spank!
The final boss of The Callisto Protocol. He’s completely out of place in that game - like, a Resident Evil boss found its way into the game. It’s also completely, ridiculously difficult compared to anything else in the game. Just a really poorly thought out final encounter.
Many times it isn’t a difficult (mini) boss fight that is infuriating, but the mechanics of the game itself where a player has to effectively restart at a respawn point far away.
Wow, i haven't heard Terranigma mentioned in a long time. Do they ever mention Soul Blazer or Illusion of Gaia? First time i played that Terranigma boss, i was on an emulator, and Save states got me through it.
Gotta say, 18:10-18:12, before I owned a PS2 and leading up to FFX’s release, there was footage of the team sliding down a railing, and flipping to the other one, as Sonic did in that time block. I remember that sequence so fondly, but was disappointed to know that it was just during a cutscene. It’s kind of cool to see that in actual gameplay in a very different game.
Ah Terranigma, havent heard that name for years. 6 years old me fighting bloody mary for over an hour because every attack only dealed 1 damage. Good memories :D
The final "boss" to get the final ending in Drakengard 3. It's an action game with some dragon flying sections, but for the last boss it turns into a rhythm game where you have to start over if you mess up once. It's a long song too (beautiful, the ost was amazing) but it's so evil that you have to press some buttons with no prompts after the screen goes black and characters start talking. WTF. Loved the game so much that I got through it eventually with a timing guide, but damn.
The boss fights in the Kotor games. You can quite easily make it to the end fight no matter how bad your build is, but if you didn't do your build correctly, the final fights are impossible. And also, you rely on your companions for the entirety of the game and then they're removed. Leaving your only option really being just running around, spamming mines, or having to load a save from an hour+ ago.
The hardest boss in Elden Ring was the 3rd guardian in the Haligtree. Eventually I just ran past him, letting my Mimic be a distraction, hit the respawn point, and then cheesed him with dozens and dozens of arrows. I guess I could have just kept running. Seriously, I had less trouble with Melenia. She's actually "easy" if you have a light build. You can roll right out of that move that she does that everyone complains about.
I agree with a lot of these, but that spider guardian isn't that bad. You just have to chug a Rockstar and focus up. It's all about precision, you can't be sloppy at all. That gameplay you showed was sloppy as heck.
Seeing the Deathstroke boss fight in Arkham Knight be a Batmobile fight, was one of my most disappointing game moments.
Yeah. I was hoping to mash his face in after the tank fight
Truer words were never spoken. They even made a buildup which just culminated in another Arkham Knight
Especially after how AWESOME the Deathstroke fight in Arkham origins was
That was my number 1 disappointed moment for a while until this year with the stupid "are you done with your bad standup routine?" And Batman getting killed while putting up no fight whatsoever
@@andresfajardo6838 he didn't put up a fight because he was already beaten 💀
The struggle of running back to the Bed of Chaos fog gates after each attempt is a special kind of torture.
3 tries. Maybe I’m just a lil cheese boy (I am completely a lil cheese boy)
That shit sucked fr 😂 If it didn’t save progress I would’ve used the firebomb cheese fs 😂
shut up crypto bot you have no right to talk
shut up crypto bot you have no right to talk
Fighting it regularly is just miserable but since starting doing SL1 runs I simply use the bow & firebomb method which completely trivializes the fight basically to the point where it’s free.
Pretty consistent and easy to pull off strat. Bed of Chaos really shouldn’t hold anyone off from (re)playing and enjoying DS1.
In Uncharted 2s final boss, the boss says “stand your ground” ironically if you listen to him and stand your ground next to one of those exploding resin things and just let him grab you and hit you and repeat until the resin regrows you’ll beat him no problem. I did it on crushing my 2nd attempt. It’s more of a bug than a feature tho.
Yeah that’s a bug. I think it only exists on the remastered version. But I could be wrong
To be Frank the final boss in 4 is a bitch too.
Tip with Uncharted 2 is to just hit L when he is near the blue blob near the tree bridge … get him to follow you anti-clockwise in the area and run to the end of the tree bridge turn around and wait for him to run towards you …it’s the only area you can guarantee to hit him as it forces him into a bottleneck … there is a chasm below the tree where if he throws grenades while you are lining up the shot most of them will fall below. It’s the only way I got to beat him! What’s annoying is you have to do this 2-3 times! 😢
@@gaminggoof1542 No way uncharted 4 boss fight is good
I like how when he says "Video games are not meant to be a walk in the park", it cuts to Heavy Rain's scene where you walk in a park
The Mist Noble from Sekiro was definitely the straw that broke the camel’s back for a majority of players. Hardest Fromsoft boss ever made.
It took me 3 full days to beat him. I almost quit the game after that
are u guys trolling? i hope so
That boss actualy changed my life. I tried for hours to beat him (her?) then I was like "what the hell Im doing with my life" and deleted the game. Now Ima businessman
@@raniasaad8772don't worry,fellow human.They are,in fact,trolling.It's the same with soldier of godrick in elden ring.
I had my friend stream his play through for me and I convinced him that mist noble was gonna destroy him so he left the area to rest first lol
My god, hearing Falcon say the line “so anyway I started blasting” in Lezarevic’s voice was something I didn’t know I needed to hear until now 😂
My roommate and I have a deal going. He lets me live in his house rent free, but every time he plays Batman Arkham Knight, when he gets to the excavator fight he hands me the controller, and I have to get him through it. No joke.
Geez he’s raking you over the coals with that deal.
How often does he replay the game then 😂
The things we do for rent.
You sound like a freeloader lol
It's not even a hard fight lol. How often does he die in just regular classic combat?
You missed the i think second encounter with the eyeball monster in RE2r. You have to get him knocked off of a platform twice but unless you have 2 flash bangs to stun him, he will grab you and pull you off with him.
I actually thought the final fight in Uncharted 4 was a really fun way to end the game. While also not being infuriating!
Which fight is that exactly
@@kevin_hunter4822it’s a sword duel inside a burning pirate ship
Bro you thought that was hard, try going for the trophy. No Damage and perfect parrying are required.
I really like the last fight before the time skip in TLOU2. It's more like a stealth fight with a lot more variables than in the stealth boss in the first game. On Grounded it's really scary haha
I played Uncharted 4 on the hardest difficulty, mostly rolled through the game, then was treated to a fucking QTE boss fight. Fun times. I didn't even bother to beat the game. That was like a year ago whenever it became available on PS+. I might revisit it at some point, but it honestly ruined the game for me.
Batman Arkham knight was such an amazing game, that the bat mobile fights weren’t even enough to bother me lol
The bad guy from Fable 2. You go through the entire game gearing up for this epic boss battle and you don't even get it. If you don't shoot him during his monolog someone else will and the fight is over. There is a boss but no fight
At least the Crawler is a proper boss in Fable III.
It’s better than the entirety of fable 3
Terranigma, the last game i played on the SNES and such a surprisingly heart-wrenching experience.
I waltzed through most of it's bosses though, that village with the zombies everywhere was a great spot to level up.
The wolfes in the Snowy Region are pretty good too.
Always loved how even the intro to Borderlands 2 pokes fun at the final boss of the first game.
This video show how games get ruined by bosses that are very bad
But in theory it is possible for a game to get ruined by a boss that is too good, making the rest of the game look horrible
In Elden Ring, I knew I had signed up for a challenge but Margit didn't even buy me some wine before destroying me.
He’s really not hard once you learn his pattern
Margit killed me way more than old dragon hands did.
I never beat the bitch at the Erd tree. I tried every hack I saw online. Just gave up on the game after that.
Find a good summon or learn the attack patterns
*laughs in malenia*
At least for the spider guardian, you have a massive amount of energy tanks, unlike the miserable hell that is the boost guardian, especially on hard
The redeeming quality for Destroyer is how cool fighting Eridians on the way to the vault was. Like sure, the boss itself was very underwhelming, but the path to it really delivered imo
That area was cool and actually took effort as well. I just did it again recently and it felt like a difficulty spike getting there. Not necessarily in a bad way, but you had to be careful or the flying dudes would chew through your health.
Mortal Kombat 9 Shao Khan final boss fight. Took me two weeks to finally beat him. They make his damage insane and literally he spams moves over and over until he kills you. His xray attack basicaly deals some crazy damage and yeah it just isn't fun.
Fighting game final bosses by tradition are hard as hell tho.
He said the Destroyer from Borderlands 2, instead 1
Yeah I put the vid back to make sure I heard it right, good to know I’m not the only one lol.
I did the exact same thing😂
Yea i was confused when it came in 2
I rewound the video just to make sure I heard BL2 for the Destroyer. Makes me wonder how much accuracy there is for the other games I don’t have countless hours in.
I did that too 🤣
Terrarnigma's honorable mention reminds me that that's just something that team does cause Illusion of Gaia, their previous game, also has a random dramatic difficulty spike boss against vampires.
Eh, Jack and Silvana weren't that bad at all- sure, they were probably the hardest boss in the game (which, to be honest, is a cardinal sin because NO game should ever have a non-bonus boss that's harder than the end boss), but IoG's bosses were mostly pretty easy anyway (the worst ones were just tedious, like the Mummy Queen and the Sand Fanger) and the Vampire Couple were merely challenging. Bloody Mary, on the other hand, was just overtuned. Honestly, you can deal with her pretty reasonably just by grinding up maybe 1-2 extra levels (because stats mean a LOT in Terranigma, to the point that a single level can be the difference between killing easily and dying miserably) and ideally going back and equipping a Light-element weapon, which even if it's weaker will exploit her elemental weakness. But she can still be frustrating and her attack pattern is genuinely hard to deal with.
@@ArcaneAzmadi In terranigma, every boss is showing you signs if youre underleveled or not. If you do crappy Damage on the boss, but reasonable on the Trash packs.. go grinding. But Bloody Mary wasnt just 1 or 2 lvl to grind, it was a whole 7 if you just rushed through the game. YOu can get there with lvl 18 pretty easy, but you should have at least lvl 23 to do more than 1 Damage.
This Boss is a Gamekeeper and sucks.
DDDDRAKE!!! drove me crazy trying to get through it on hard level
lol yes I actually quit the game and watched the ending on TH-cam. Wtf was that?
Godskin Duo was a disaster too. Glad they were named in the video!
Tip with Uncharted 2 is to just hit L when he is near the blue blob near the tree bridge … get him to follow you anti-clockwise in the area and run to the end of the tree bridge turn around and wait for him to run towards you …it’s the only area you can guarantee to hit him as it forces him into a bottleneck … there is a chasm below the tree where if he throws grenades while you are lining up the shot most of them will fall below. It’s the only way I got to beat him! What’s annoying is you have to do this 2-3 times! 😢
I kid you not, I beat the godskin duo on my first try. Yep.
I think I managed because I had to repeat the the thin godskin (Apostle) solo boss fight (I think it was inside a tall tower) dozens of times, so I ended up mastering it and learning its patterns. The fat godskin (Noble) in my opinion wasn't that bad.
If it makes you feel better, I was at the end of my rope when the fight was over, with no flasks left and at less than half health
The noble is typically really annoying in other encounters because of its unavoidable rolly polly move, but that arena gives you a bunch of giant pillars that let you just wait it out from safety.
I did as well, but I did a replay of DS1 before Elden Ring, so once I got used to Morgott things were pretty simple.
If you've killed Ornstein and Smaugh, the Godskin Duo are a piece of cake. The room is smaller, but you still have pillars for LOS dodge and your character is so much faster and maneuverable in Elden Ring compared to DS1. It's just divide and conquer.
Loved Lazarvich, and that boss fight was amazing 🤣
ARE YOU MAD?! ITS A PAIN IN THE ASS!
Lazarvich: I am surrounded by traitors and fools! 😡
Me: You talking about yourself Lazar-bi..h? 😏
Honestly he’s was an awesome villain, the moments/cut scenes that you spoke with him genuinely made me scared for Nate and everyone else. 😂
Agreed! Idk how he say the entire game was good EXCEPT for the final boss, when the Train Captain was at least hundred times more annoying!
i just love when falcon makes those "old man screams at cloud" videos, hear him letting out all his frustration it's so entertaining
I would love for you to do a series where you point out boss fights which are initially very easy and then they suddenly become amazing and highly memorable
Quake 1. Easiest boss ever, you do not have to fire single shot. But I still remembet the joy when it finally exploded after beating the game on Nightmare difficulty.
divine dragon in sekiro!
It wasn't the duo that stopped me in that area. It was the tree sentinel after them 😂😂😂
wait there was a strong bad reference??? wow we are old Falcon lol
I kinda want to hear Falcon sing Trogdor though!
Yeah that was a slap in the face
STRONG BAD! 🤣 God, I'm old...
The home star runner reference just made my day ❤😂
Isaac frost in EA Fight Night still raises my blood pressure to this day
Yes this is true. Such a good game to end so bad. All I wanted to do was smash Isaac and EA wouldn’t let me. Such a let down.
Has to hit him with 85 body shots wtf
Godskin Duo: the first encounter with the snail was probably the most rage inducing with having to run back to the boss from far away. This second encounter, I somehow 1st tried it. The secret was being over-leveled...
i really feel like the BorderLands 1 end boss was meant to be that bad. as a joke, its right within that games humor.
Going for the whole "That's it?! THAT is the big threat you talked up?!" kind of reaction.
I'd believe that
My vote is for Micolash in Bloodborne, if you dont have poison to cheese him, the fight is just exasperating.
The godskin duo the worst boss they ever did ? Idk about that one boss.
Yeah, the Godskin Duo was annoying but not that bad. I had more trouble with Ornstein and Smough back when I originally played DS1. With Godskin Duo, you've got summons, you can put them to sleep, you can use bleed to take big chunks of their health off, and more, but you had none of that in DS1.
The problem of the Godskin duo is that many people i've see tend to belittle dps damage as poison or bleed, they go raw power and when they face 2 boss, they got destroyed, complaining the boss, then search online solutions
godskin duo was nerfed. during launch, the boss was apparently pretty hard, shitty, and annoying (i wouldn't know, i played and finished the game months after launch). so it's likely that falcon was talking about pre-nerfed godskin duo
the nerfed godskin duo i fought was pretty easy imo
@@willmael7914 Yeah pre nerf duo was worse than malenia ever was
@data3419 the damage falcon is doing to the godskin duo in the vid is pretty miserable too. like if you're chipping away at a boss's health, ofc it's gonna be a pain in the ass
The final boss fight from WH Space Marine. All these badass guns, chainsaw sword, and the final fight is a QTE. Something that wasn't included anywhere else in the game
Godskin Duo is definitely rough the first time if you don't know the gimmick. But Once you have sleep crafting, you can take one out while concentrating on the other. I wouldn't say it's cheesing, since it is the intended use of the mechanic.
If anything, I would say the bigger issue is that sleep only gets a chance to shine like this a few times in the whole game.
Well, he did mention you can cheese them, but, like a lot of stuff in Elden Ring, or generally any Souls title, is that it's not really ever explained and put away in some corner that you can easily miss up to that point.
Hopefuly dlc more sleepytime junction stuff
if you have a maxed out mimic tear it's not that hard to get past them. I killed them in my second try and I was expecting much worse after reading about them online.
Godskin duo doesn't even need sleep pots. It's so easy to just beat them.
I don't get how people can complain Elden Ring has too many reused bosses with a straight face. Has nobody played God of War (2018)? Where the first boss is also the last boss, then there are 10 trolls, 6 ancients and 7 valkyries, with mostly minor variations between them.
God of war is based off of tales of awfully scary beings why complain about them
That Batman escavator fight literally broke my controller. I get ptsd just thinking about it
Can't imagine having trouble on that, you just look at the map and do a few loops in the tunnels, it's like the easiest fight in the game
@@timmymckenzie7928 I am happy you had an easy time.
The only boss that ruined my day, is the boss at work.
nice. i have never seen terranigma on any list ever. that is one of the coolest snes games ever made.
QTE bosses are perfect in games like Uncharted because it's such a cinematic, story driven game that it fits right in
when I first found this channel I thought it was called Gamer-anx but now that I know the correct way it makes a lot more sense.
Gamer Anxiety?
@@Amins88game ranx
@@Amins88 Honestly I have no idea what I was thinking.
So glad someone finally mentioned Lazaravic from Uncharted 2! The worst part is that it doesn't even tell u to shoot the blue rocks - I had to look it up after dying 5+ times
They're actually globs of tree sap. (Yeah I know, I'm being "THAT guy" but still)
@P2J6O8 tbh I was pretty sure they weren't rocks, but I didn't know what else to call them 😅
They did have you shooting the sap to get through the level leading up to the boss fight, but even with that hint, it took me accidentally shooting one with him beside it (panic aiming lol) to figure it out
4:25 Lazarević is Serbian, which... you know... is not the same as Russian 😅😂
Falcon seems like a cool bird to get a beer with
Am I the only masochist who loved the Godskin Duo battle? It was so challenging, but so much fun. Beating that boss battle felt like a huge accomplishment. Maybe not Ornstein and Smough, but still very good.
Sleep pods and it's a breeze
The Slug Boss from Evil West.
Not only do you have to worry about it Spraying you, but then comes the rockfall and the exploding minions from the cacoons if you don't shoot them in time.
OMG when Falcon does an accent, it always cracks me up!😂😂😂
Tip with Uncharted 2 is to just hit L when he is near the blue blob near the tree bridge … get him to follow you anti-clockwise in the area and run to the end of the tree bridge turn around and wait for him to run towards you …it’s the only area you can guarantee to hit him as it forces him into a bottleneck … there is a chasm below the tree where if he throws grenades while you are lining up the shot most of them will fall below. It’s the only way I got to beat him! What’s annoying is you have to do this 2-3 times! 😢
I’d have to say Raam from gears of war 1 lol
In Uncharted 2 - listen to Lazarevic - get by a source of blue sap, punch him, let him grab you - he says "Stand Your Ground!" Do just that - shoot the sap, and repeat until done. No running, no muss, no fuss. You just have to repeat the sequence the number of times required for the difficulty level at which you are playing.
it seems like the SONY bosses are the bosses ruining gaming at the moment
Bro that impression of the uncharted boss literally convinced me you should be voice acting!! Wth bro! That was impressive! lol
Diciple Zr'ell from Baldur's gate 3. This Boss fight is really annoying. All Z'rell does for the entire fight is Spam her Black Hole which slows down your party and prevents them from using bonus actions. Follow that up with the fact that she's got a bunch of Cultist backup that constantly Buff eachother and hit really hard and you are in for a Rough time. But luckily if you know how you can skip this fight entirely.
You need to get through the staircase as fast as possible too or they’ll block it off with hunger of hadar. That in combination with the black hole makes it so you can take like a step and a half lmao. I found a good trick was to just use ice storm on them before getting close enough to initiate the conversation. It will start combat but everyone in the middle will take a ton of damage and possibly get knocked down, and all the weak guys next to them will die. Also helpful if you have the Harpers recruited because they will take guys out with their bows and absorb some damage for you.
The only saving grace for the god skin duo fight is getting to hear that amazing boss music again
So one thing about the godskin duo: there’s an extra summon if you enter through the other door. With your ashes, you’re now 3 against 2, and it’s actually quite easy without any cheesing.
I absolutely LOVE Batman Arkham but Arkham Knight was a one time only playthrough just because of the boss fights in the batmobile. While I've played Asylum like 20x
When a boss fought brings in goons midfight as a "stage" is one of the most infuriating things
When you come across an annoying boss in a game that you like to replay, check how speedrunners deal with it.
"Well you ain't my boy but the brother is heavy.. or whatever"
That had me rolling for a few moments. My sides hurt
Didn't have a problem with godskin duo, fire giant really pissed me off tho lol
Yeah I’ve not had issues with them even though was dreading first time I fought them.
Found the final bosses way more annoying.
i knew i liked you. the strong bad reference was top notch. russian stereotypes in cold war call of duty are hilarious
Dude thank you so much for that terranigma mention 😭♥️♥️ that was my favorite games growing up, my uncle gave me an SNES emulator and I went and beat that game and E.V.O the search for gia both of which I think are underated classics ♥️ the ending of terranigma and realization of the main characters true reason for existing still holds a heart breaking spot in my core.
There's two that need to be on this list, the final boss of Gun, he's so annoying and completely ruins an otherwise amazing game.
Then there's the final boss of the scorpion king game. I seem to remember that you need to collect these gems to level yourself up throughout the game but they aren't easy to find, if you don't collect enough then the final boss becomes so difficult
A boss only weirdos like me know about is the final Boss of Red Faction 2. He starts in a Power Armor that cuts through your health quickly and the only cover in the room quickly gets torn apart by the missiles. When you do finally destroy the Power Armor, he fights with a Railgun which, if it hits you and you don't have any medkits in your inventory, kills you instantly.
To be honest it's not just the spider guardian that's miserable, there's also the Boost guardian, High damage, Unpredictable, and after an already miserable level.
I have died so many times to it...
I remember making the mistake of playing Borderlands 1 with other people. Joined a group and watched as the final boss got 1-tapped by a hardcore min-maxxer who clearly was just grinding for perfect gear. So my experience with the ending of the game was basically watching a crappy cutscene and then it was over before I could fire my gun.
Which is the same problem I have kinda had with every Borderlands game. They're just not typically fun or balanced for playing with random people. You either play co-op with friends or you play solo, because random players will be so unpredictably under or overpowered.
"Pumpin' metal guru in the Subaru" Dead Rising still haunts me to this day.
"So long, Dark Knight" lives in my head rent free
I absolutely destroyed The Destroyer in Borderlands 2. Gaige max anarchy and 1 clip of the SMG I had back then. Melted his ass
For me, it's the penultimate stage of the Dark Gaia boss fight from Sonic Unleashed.
Trying to dodge and jump over obstacles on such a strict time limit was what made the game practically damn-near impossible to finish and I haven't touched it for over a year now.
I thought most people considered Arkham City the best of the Rocksteady Batman games precisely because of the excessive use of the batmobile in AK
Godskin duo doesn’t really require any running back to it if you get the right grace, it’s also really not that hard.
One boss i'd like to add is Dr. Hartman from the Control DLC. Control is an outstanding game. And both it's DLC's are great. But the Dr. Hartman DLC at the end of AWE is nothing short of bad. First of all, much of it takes place in the dark. Where he attacks you, and your energy drops every second. And you can't attack him. The first bit is super easy. You litteraly just turn on the light and bam, you take 99.9% of his health as if nothing. But then he turns of the light and adds a shield. Ok, fair enough. You turn on the light only to find your attacks barely chip away at the shield. And seconds later he slams the ground, turning the power off and enemies spawn. You gotta fight them, survive Dr. Hartman, lose energy while you go between light sources etc... But the best part is, his shield regenerates in the dark. Throwing everything at him chios away like 5-10% of the shield IF YOU'RE GOOD. There's hardly any health to pick up, so if you get hurt, well you doo doo out of luck. But here's the thing... You gotta stun him before he turns off the light. Something that isn't too obvious at first as nothing stops him except for a perfectly timed tripple launch. But here's the thing, moving trough the dark drains your energy. Once you turn the lights on you often need to use said energy to move to where he is. Giving you hardly any time to pick up 3 things to launch at him. So you're doomed to repeat this. And even if you do stun him... You have to repeat this multiple times. The fight isn't hard as in it's a challange. The game stacks all the odds against you and really makes sure you can't succeed if you stumble just once. As i've heard people say, even when you beat him, you get no satisfaction, there is no heck yeah moment. It doesn't feel like you mastered him. It feels like you just got lucky. Wich isn't what a boss fight should be like. So upon repeat replays i tend to just go into the accessibility setting and one shot him because there's no reason to put yourself trough it. It's one of THE worst boss fights in any game from my memory. And i can remember some bad ones. But it sticks out so much more simply because the game is so Amazing. The contrast therefor just makes it stick out even more.
I struggled a lot with it too. Finally ended up spamming sticky bombs at him, which stagger him and do significant damage to his shield. They feel semi-mandatory to get past him, which wasn’t great when the rest of the game encourages you to experiment with all the weapons and abilities.
I’ve Platinumed Uncharted 1-3 Crushing difficulty aint no joke.
Im not a great gamer. Just getting that out of the way. I LOVED Maneater. Got to the end in 3 days( I didn't have a lot of time due to work) couldnt beat the end boss and couldnt play the dlc. I think I was mad for a few weeks, lol. Yes people I am an old gamer and my abilities are getting horrible.
The Destroyer was such an, in hindsight, glaringly obvious fallacy troll in the game world that I unironically love it. Be honest, once you think about it, this mythical vault that has literally everything anyone could ever want in it? Yeah and I'm sure the moon is actually made of green cheese lol. But the best part is it somehow fooled the entire community to the point where the community can't agree on WHY they hate it, just that they hate it.
Here's why you hate it, because you got fooled by the superb if off the wall writing of the game.
ive personally never had a problem with the godskin duo, and i exclusively play melee with charged heavy attacks at the opportune times to stagger and CC the bosses the way i want.
i can understand why people find this boss hard or annoying, but it doesnt even come close to pretty much ANY of the optional double-boss fights in the dungeon areas, especially the double crucible and double watchdog fights.
not only that, but im pretty sure you can fight godskin bosses about 4 times PRIOR to the duo fight, so you get plenty of practice beforehand, AND the duo fight legitimately balanced around it being a double-boss, one will stay back while the other attacks 90% of the time, and if you heal right after taking damage they will throw a fireball at you, so if you get hit, just get some space, go behind a pillar, and heal then, and as for the roly poly, again, pillars are your friend.
not to mention that in the video hes one-handing an UGS with a shield, not using his weapon skill, and has about 30 vigor with baldachin, so of course if your build is even remotely close to this, with a slow playstyle that does zero damage, with next to no health at max, with a slow passive playstyle where you casually trot around, you are going to fail miserably, and considering that this is what i see more than half of the people do their first time round in a souls game, its no surprise.
Lazarevic's lines are ingrained in my brain...
"You THINK you can stop MEEE???"
"DRAAAAAAAAAAAAAAKE"
"YOU WILL NOT STAND IN THE WAY OF DESTINY"
It was a mistake to play that game on crushing
The final boss from Dark Cloud. I spent the entire game focusing on only using the main character, a sword user. At the end of the game, the second phase of the final boss can only be damaged by ranged attacks, requiring you to switch to a ranged character (the only time the game does this in a fight). This wouldn't be so bad if the boss didn't also regularly use an arena wide unavoidable attack. This left me having to enter the fight with an inventory dedicated to healing, and hoping I could cherry tap the boss with the bad ranged character before I ran out of items.
You bringing up fighting tanks and helicopters in Arkham Knight is giving me Suicide Squad flashbacks 😵💫!
You're so real for saying god skin duo. I genuinely got annoyed at the game as a whole when I saw a reused boss as a story boss
Ok, so I gasped a little at the bonus entry. Terranigma still sits high on my list of my favourite JRPGs of all time. It's an almost yearly replay for me but you never really see it mentioned, like, anywhere.
The problem with Bloody Mary, is she requires grind if you want to do any substantial damage to her, at least physically, where as all the bosses leading up to her were pretty well scaled to how you progressed naturally. It's like the Majima/Saejima fight from Like a Dragon. The funny thing is, the moment you hit a certain level (Can't remember the level, but it's around 24), there's a massive difference in your physical damage output, going from between doing 2-3 points of damage to her, to 30-35 points of damage.
Definitely a must play for any JRPG fan though.
I have quit games because of bosses ngl. Especially Kingdom Hearts or final fantasy. There was onetime. I think I was playing the 3DS game? I was on the Final Boss and at a certain point I just game up lol Radiant Historia is another gem of a game where the final boss is almost impossible.
The first time I faced the Godskin duo I used the mimic tear - the only time I've ever used assistance of any form in a Fromsoft game.
I then decided no, that wasn't good enough, so I started a new playthrough from scratch, levelled up better throughout the game and upon reaching the Duo I killed them 2nd attempt.
No sleep, no assistance, no spells. Pure melee.
It was pretty easy. As soon as one goes down you have time to take the other down. Rinse and repeat.
Neither of them had a chance to go to their phase 2.
I recently got the Arkham Trilogy Remaster on Switch. It's jarring how much A.K. *_forces_* you to use the Batmobile. Not that it's there if you want - you progress a certain way in a mission and Batman says "Oop - better get the Batmobile for this!" Coming off a two-game stretch where pretty much the only vehicle you ride is the Tiger helicopters when you're trying to scan them, this is egregious as the forced 'boat stealth' mission in Assassin's Creed 4 - except it's across a whole game.
FromSoftware even apologized for the whole Izalith / Bed of Chaos area. They simply ran out of time and FromSoftware deadlines were very tight back in 2011. They also didn't want to delay the game further so Miyazaki did what he could and you can see the end result. That's also why you never see the Witch of Izalith except in the intro cutscene, it simply couldn't be done in time. The same with the 6th archstone in Demon's Souls. The area DOES exist, but in a pre alpha stage with some enemies and a boss in the files that can be restored. I think it was Lance MacDonald who restored the whole level until it was "playable".
Since Miyazaki is President of FromSoftware now, they have more crative freedom. Elden Ring got even delayed due to the pandemic, which was unthinkable back in 2009 / 2011.
And yes, I also find no excuse for the Godskin duo except that this boss is extremely annoying. I never made it alone.
Did not expect a homestar runner reference. Now I'm gonna watch some strong bad emails
I'm sure someone else has mentioned it by now, but the boss battles in Dues Ex were outsourced to a different company because of crunch. That's why they initially didn't have methods to beat them other than tank and spank!
The final boss of The Callisto Protocol. He’s completely out of place in that game - like, a Resident Evil boss found its way into the game. It’s also completely, ridiculously difficult compared to anything else in the game. Just a really poorly thought out final encounter.
The batmobile wouldn't be as hated if it went just a little faster. Or rubberbanded you to the soldier after chasing them for 10 minutes.
Many times it isn’t a difficult (mini) boss fight that is infuriating, but the mechanics of the game itself where a player has to effectively restart at a respawn point far away.
*The Destroyer from Borderlands 1 (Borderlands 2 was 'The Warrior')
"Seriously, they sound nothing alike." - P. Tannis.
Wow, i haven't heard Terranigma mentioned in a long time. Do they ever mention Soul Blazer or Illusion of Gaia?
First time i played that Terranigma boss, i was on an emulator, and Save states got me through it.
Gotta say, 18:10-18:12, before I owned a PS2 and leading up to FFX’s release, there was footage of the team sliding down a railing, and flipping to the other one, as Sonic did in that time block. I remember that sequence so fondly, but was disappointed to know that it was just during a cutscene.
It’s kind of cool to see that in actual gameplay in a very different game.
Ah Terranigma, havent heard that name for years. 6 years old me fighting bloody mary for over an hour because every attack only dealed 1 damage. Good memories :D
The final "boss" to get the final ending in Drakengard 3. It's an action game with some dragon flying sections, but for the last boss it turns into a rhythm game where you have to start over if you mess up once. It's a long song too (beautiful, the ost was amazing) but it's so evil that you have to press some buttons with no prompts after the screen goes black and characters start talking. WTF. Loved the game so much that I got through it eventually with a timing guide, but damn.
Hearing falcon spit the opening to gone guru made my day lol 🤌
The boss fights in the Kotor games. You can quite easily make it to the end fight no matter how bad your build is, but if you didn't do your build correctly, the final fights are impossible. And also, you rely on your companions for the entirety of the game and then they're removed. Leaving your only option really being just running around, spamming mines, or having to load a save from an hour+ ago.
The hardest boss in Elden Ring was the 3rd guardian in the Haligtree. Eventually I just ran past him, letting my Mimic be a distraction, hit the respawn point, and then cheesed him with dozens and dozens of arrows. I guess I could have just kept running.
Seriously, I had less trouble with Melenia. She's actually "easy" if you have a light build. You can roll right out of that move that she does that everyone complains about.
I agree with a lot of these, but that spider guardian isn't that bad. You just have to chug a Rockstar and focus up. It's all about precision, you can't be sloppy at all. That gameplay you showed was sloppy as heck.