I think Square's design philosophy with regards to nearly every single turned based FF is essentially; Acts 1 & 2: this is for everyone to jump into and enjoy at their own pace. Fairly light on challenge but not overly hand-holdy. Allows you to explore and expirement with combat if you're so inclined (beyond just attack attack attack) Act 3: we hope you have been paying close attention and taking notes.
Thats most games these days... they teach you mechanics with early easier fights or with puzzles prior to that, then theres a early boss that uses a version of something where that mechanic or skill is put to use, then later bosses mix and match multiple of those mechanics together. I mean even something as novel as "It Takes Two" does this same thing. The puzzles and platforming prior to a boss are teaching you the mechanics/skills to be put to use in the boss fight itself. So if you're actually playing/improving as you go through up to the bosses, its pretty easy to understand what to do FOR the boss. The problem then is in executing those skills/mechanics in either a tighter timing window, in quick succession, etc. I mean, take the rufus fight as an example, its a tough fight sure, but if you're using clouds dodge>attack to do ranged wind slashes with his blade you can pretty easily keep his ATB bar at at least 1 to be able to emergency heal if you mess up the counters enough (skills you should have developed over the course of playing), or use the plethora of materia combos in the game to be able to increase ATB fill rate or just give yourself ATB charges in a pinch (which you should have been doing with all that materia you were picking up and learning to use). I can see him being a cockblock on hardmode since you cant use items and have limited MP effectively... but thats what "hardmode" is about.
I swear Square Enix has a fetish for hard boss fights. I played Last Remnant and Bravely default and in some parts the bosses felt like I was a mortal man fighting superman with no kyptonite.
@@DaakkuuYRS BD2 sucks. It's the sequel trilogy of the Bravely series. Please play BD and BS if you get the chance. BD is my favorite JRPG of all time and my 2nd favorite game of all time. BD2 is mid everything with horrid writing, soulless characters, boring dungeons, and insulting combat.
@@PlazDreamweaver I don't have any available method of playing them. First, my 3DS is dead. If it wasn't dead the E-Shop is dead and it means getting the game on overpriced second hand market. Even emulation isn't possible as my laptop can barely run DS games.
They do, the Final Fantasy last bosses are reknown/infamous for being insane hard. Final Fantasy III last boss (Lilith I believe) is a 3 on one fight. One side is inmune to physical damage but weak agaisnt magick. The other side is vice versa and the main body you can hit it with whatever. What makes this fight hard is that each side has one turn and the main body has 2 turns, it can heal and has a few skills that can deal damage to all party members or land critical hits on a single target while also buffing itself or nerfing your team. The game uses the job system and, I couldn't beat the game with anything that wasn't the D&D team composition. Knight, Ninja, Magus, Sage.
Took me days to beat them, kept leaving and doing other stuff and coming back, sadly didn't find the sleep pot strat so it took sheer will to overcome lol
Omg that fight is too long and makes u restart the entire thing over again if u die, and in NG+ it's even longer, I'd sat up to 10 minutes +. This should be on this list!
Yea....it was frustrating. It was a war of attrition for me. I mostly whittled down the Lord's health little by little using minimumly powered arrows. I never managed to ensnare him with three fully powered arrows simultaneously. Grrrrr.
Talking about Gears bosses …. That Berserker boss fight in Gears 1 had me snap that Xbox disk and yell obscenities into my neighbourhood! 😡 🤬 … never went back to it! I was 12 or so at the time but failing that berserker fight a million times made me angry for at least a week 😅😅😅
-Elizabeth from P3. No indication that if you reflect, drain or null an attack she instantly KO's you for it, on top of having to beat her in 50 turns. -Galdera from Octopath. Even with advanced classes, he still makes your characters look like babies. -Absolute Radiance in Hollow Knight, waiting for you after a 45 battle boss rush. I agree with the KH fight but I would put Malenia over Duo because I still have ptsd from waterfowl dance and that is after it was nerfed.
Great stuff like always, gang. I am actually awaiting a surgical consultation to determine whether or not they are going to amputate my finger and possibly my hand or even my arm, so the distraction of friendly familiar videos is helping me through one of the hardest times in my entire life. Thanks for all the great content.
In my first play through of Elden ring I played as a caster I had no idea the Duo was hard I beat them so quickly. I am doing a rerun now in preparation for the expansion as melee and I am excited for them to be a challenge. I’ll likely regret saying that. It is such a great game!!
@@IcarusFaIlen I did not use summons nor did I know about the sleep potions. But I was a caster and alot of things felt trivial that likely shouldn’t have. I don’t usually like looking up strategies in my first play through of games just to keep it as spoiler free as possible. The only time I used a summon was Melenia. I could NOT beat her no matter what I tried and I tried her at least 40 times. My BF got her after about 20 tries and he was hardcore no summons he wanted to get it himself, we don’t judge anyone who does it was just how we wanted to do it. This time around I am using all the things. Elden ring is such a great game.
Man I wish more people would talk about Bellower from The Banner Saga 1. That boss fight had such a weird, steep AF difficulty spike on literally every difficulty level. I think the devs eventually nerfed it a bit, but man did they take their sweet time doing so.
@@en6173my man, I’m a Tekken veteran and Jinpachi is definitely the hardest final boss in the series. If you’re playing on easy you can cheese the dumb AI but anything above medium, you just need to get lucky that he doesn’t stun you.
Not to say it's not an annoying fight, it is. But you can pretty reliably dodge the spikes it throws. It's a timing thing and the timing is different for the 2 attacks it has. Dodge roll or hide behind the pillars. Just tried it myself to be sure, as all the TH-cam videos about it were useless😅
Why is this boss so hated?, it's one of the ones complained about that I didn't find that bad and I'm not very good at souls games, still haven't fully beat elden ring... Maliketh and the draconic tree sentinel in the same area was way worse than them...
@@holdupits420That is at least 2 ng+ worth of that games currency for an average player. In DS, if you die, you drop your currency and have to pick it back up. Add to the fact that Capra Demon is complete BS, let's just say whoever was playing the game in the footage was really tempting fate.
Rufus was a pain but I got him on my second or third try (not bragging, he really was a pain in the ass). Have you beat Rebirth yet, because I had a WAY harder time with the finale. Some real BS in the last fight!
He's vulnerable to Triple Slash, it really messes him up especially when his dog is in the arena, also if you land one Braver while he's reloading it will stagger him in one shot, alternatively you can put him to sleep and land Braver for a free stagger. Its a gimmick fight, i'm not a fan either but this strategy make him easy even on Hard Mode, if you fight him again now you know.
I just finished Rebirth, and even though Rufus was hard, it’s the finale I found just flat out frustrating and unfair. No spoilers, but the ending is a gauntlet boss rush and has multiple unskippable cut scenes. If you die you start over and have to fight several multi-phase bosses again and again. Then the actual FINAL boss has a BS mode once you get them down to the last sliver of health, and just throws everything they have at you. I was pissed. I literally just beat it a few minutes ago, so it’s still a fresh wound.
Yeah, that whole thing just seemed to go on forever, and that last part? Please. I think I actually started to insult the developers' ancestors at that point. I can't wait to start my second playthrough.
When thinking of "unfair", the Dahaka from Prince Of Persia comes to mind. His attacks can range from 5% to 90% of your health (depending on the difficulty), and he has a move where he shoots tentacles out of the ground, on completely random places. Dodging them feels more like luck than skill. Oh yeah, did I mention he regenerates 70% of his health twice during the battle? Dude is a monster. Literally. Only way I ever beat him was either: playing the games on easy mode, or lose 20 times until he's nerved to oblivion.
oh, you reminded me of Oblivion, the next-to-last boss in Turok 3! he has a strange trick where he's invincible except when attacking, (i think), AND he recovers 50% of his health once if you are playing on normal difficulty, and twice on Hard! one good point: occasionally he will become "stunned" or "out of breath", and sit in place panting though his weird mouth, and THEN you can de extra damage IF you shoot him IN that mouth. i have no idea what can trigger that...with one exception: IF you manage to find all 6 parts of the secret "black hole gun", (or whatever it was called) then you can stun him with THAT for sure!
For me, A good boss fight is one where you're not doing an iInterpretive dance number, and you're able to use different moves abilities and options. When you're stuck having to do the same two step strat on bosses. That's how the game becomes boring and unplayable. This is why I say Castlevania Lords of shadow is objectively worse than Dante's Inferno (2010). C:LoS constantly forced you to use less and less moves as the games went on with boss fights. So you could unlock all these badass combos just to have them be useless by the end of the game. Compare that to DI (2010) you got a combo it works for the ENTIRE game. You get a move, it works on EVERY boss. You got to play the game with whatever ability you liked, and whatever strat you wanted. Which is objectively fun.
Thanks for the video. Good topic. If you cannot beat a boss after a certain number of tries, I think it's totally fair to "cheese" it if possible. Especially if you've left the game for a while, come back and are still unable to beat said boss. If the alternative is to get so frustrated that you stop playing the game, then why not?
The Capra demon scared tf outta me when I first passed through the fog idk what they were expecting when they made such a small area for a boss who jumps like lebron with every attack, I finally beat him and threw my controller at the floor after still cause I was pissed they even included that boss in the game lol
the way I figured out back in the day against Jinpachi Mishima was remaping the R1 and R2 button to move in the Z plane, that was for me the only way to dodge those freaking lasers, I know you can move that direction softly taping the down or up arrow but as Jake said, the gap for dodging was to tight.
glad you included yunalesca. I replayed FFX recently and I forgot how frustrating that fight was. Zombie is so annoying to manage, especially when you need to keep it on certain characters!
I'm playing Sonic Frontiers, or at least I was until I got stuck on the second boss. The flying asshole that you have to parry to attack? Not sure if it's a glitch but he stopped even doing that attack so I run out of rings and then have to spend the next 10 minutes getting back to that point only for him to do the same thing. SUUUUUCKS
God of war Ragnarok at the end of the game on Muselheim. The queen of the valkyries boss battle was hard for me. It took me like 100 tries to beat her. But I was playing on Normal. But there are definitely some unfair bosses out there
Seriously dude. I gave up on the game for about 6 months then finally lowered the difficulty to easy just for that fight. Got tired of wasting my precious time haha
Hard bosses and unfair is completely different. All these bosses in the list were unfair by design and had bullshit mechanics that made the fight mostly RNG.
@@mitchellcarter2799 I would argue that boss is pretty unfair. The problem is just the way it's animated. Their attacks are intentionally unnatural. They're often super slow on the wind up, and then when the actual attack comes it's so fast you can't even see it. And the parry timing is very unforgiving.
1. Twin demon princes-Dark Souls 3 Ringed City DLC 2. Lubu- Dynasty Warriors 3 3. Nightmare- Devil May Cry 4. Keeper- Call of Duty: Black Ops 3 Der Eisendrache (current patch) 5. Sephiroth- Kingdom Hearts 2 6. Dragon God- Demon Souls 7. Nightmare King Grimm- Hollow Knight 8. Wrath(2nd encounter)- Darksiders 3 9. Gaul- The Legend of Spyro: The Eternal Night 10. General Leang- Command and Conquer: Generals: Zero Hour Honorable mention. The 2 white knights at the end of path of pain in hollow knight
Same and I want to know because the newer ones look cool and I want to play them and get into it and I want to understand all the lore. So hopefully someone answers 😂
@@MrNeverDrownFinal fantasy remake and rebirth if you like 3D stuff like me if want 2D too then play all and then Final fantasy 15 it's very good too has one of the most huge side boss aka a mountain size turtle 🐢
Sans calls you a freak if you beat him twice. Just rubs that smug right off. Then stop playing, since the game has one more trick that ruins your save forever.
Maybe you could show some love for VR on this channel "Top 10 Underrated VR games" or "10 Vr games that could convert flat gamers to Vr, like Half Life Alyx, Red Matter 2, Lone Echo etc ". Would be great to see a big channel like this help to raise awareness for the platform.
Majima and Saijima in Yakuza Like A Dragon (Yakuza 7) i had to grind from Level 53 to 60 to beat them buggers (but hey at least Receive You The Hyperactive was a banger Game Over theme song :'D)
Yakuza 7 has really shitty difficulty spike indeed. The real issue is the final boss, which has OHKO move, and he does on a random character. If he chooses Ichiban you lose as Y7 has the stupid idea that if the MC lose, you lose the fight. So it is up to luck. I got lucky and he chose Saeko but it is just so unfair.
Ichiban has a skill that allows him to survive the attack; and for the others, I used an item or something I don’t remember the name. It’s been a while since I played the game, but you just need to cheese the boss’ cheese attack 😂
Not having The spawn of Oggdo from Jedi : Survivor be on this list should be a crime. A disgusting fight and when you beat him, you can fight him and Oggdo Boggdo at the same time. Both fights took me 6 hours separate.
Glad to see Rufus Shinra. I struggled so much with him until I tried using the special attack shortcuts (L1+??). That extra split second you save not using the atb menu makes all the difference.
They taught us how to fight Rufus in Remake - also a 1v1/1v2. I'm not sure why so many seemed to struggle with him this time around, in particular. It was the same gimmick.
The difficulty of the Godskin fights can vary a lot depending on your build, though that's true for several boss fights. I had a Dex/Arcane build during my first three play throughs so I was able to do significant damage to their health and I didn't need sleep items or summons, but the version of the Noble in the Spiritcaller Cave gave me a lot of trouble because he is immune to bleeds (being a spirit) and there are no pillars to block his fat rolling. I had to learn to dodge it which can be difficult since his hit boxes aren't the easiest to ascertain. What's really annoying is that you can stun him out of the fatroll but as soon as he recovers he jumps right back into it so you're not shortening its length or being given much opportunity to punish.
#9 reminds me of a lot of the Hunters in the Halo games...except that they always came in pairs. #6 i heard the the trick with Silver is to avoid him until he picks up a chair or table. BUT, i've also heard that it's possible for him to trap you in an endless loop, where he slams you into a wall, you pick up one ring, he slams you again, ENDLESSLY, until/unless you turn the game off!
I think tears of the kingdom ganondorf where he not only summons dupes of himself to keep your mages distracted he also breaks the health bar with it growing larger than any other boss that combined with the fact he can just take hearts away makes him the hardest Nintendo boss I’ve ever faced
reminds me of a simple strategy i found for beating Shao Kahn in Mk3. just crouch and wait for him to do a upward slide. the tricky part is that you musn't BLOCK when he does that attack, you you will get knocked back! there's one interesting exception: Striker! he has a smaller hitbox when crouching than any other character!
The biggest problem with all dark souls games (and Elden Ring) is that any attack, no matter how insignificant, ruins your action, you can have on some insanely high poise armor, and still every single pebble thrown at you from literally anything in the room (looking at you, stupid imps) will stop attacks, heals, throws, special attacks, etc. while you can’t do the same to the boss you’re fighting. If they want to poise through they absolutely will
Abyss & Night Terror from Soulcalibur III should've made this list, they're far *quicker* than they should be, as in, a lot of their *slowest* can interrupt a lot of your *fastest* attacks, they've both got attacks that're as fast as their *normal* attacks & are *unblockable* , & if you thought input *reading* was bad, they both actually *transfer* your grab inputs to *them* so that instead of you grabbing & throwing them like *should* happen, *they* grab & throw *you* ! & Night Terror's even *worse* about being unfair than Abyss because at least Abyss largely sticks to the *ground* & it's actually *possible* to ring him out; but Night Terror, oh no; he has this *ridiculously* powerful laser shooting attack he flies into the *air* to perform, putting him outta the reach of *most* attacks (even Infernos *ridiculous* charging spin blade move doesn't do that), & if you manage to knock him outta the ring, he just flies right back up! Given all that, I'm surprised the two of them didn't even get a *mention* in this list!
To be honest, people underestimate the Sleep status in Elden Ring more than they should. Even if an enemy or boss isn't fully weak to Sleep, they tend to have a stagger animation that triggers instead of the full-on Sleep status, but that's still a useful window you can use to safely heal, buff up or even just get some easy hits in. Thanks to that Dolores, who just fires Sleep Arrows constantly and stays away from danger, is in general a pretty reliable Spirit Ash. Or, if you don't want to use Sleep at all, you almost showed a good way to deal with the Godskin Noble's rolling BS, namely by jumping on one of the destroyed pillars. He sometimes does weird stuff with that but it's usually a pretty safe spot to also dish out some damage.
• Kaiser Knuckle’s hidden boss: General. Made to be unfair • Magical Drop III’s Black Pierrot secret stage. Instant tp to useful bubbles. • Art of Fighting 2’s Geese Howard
3:49 souls mention while talking about Gears 4:03 Elden ring mention 10:40 Dark Souls mention 16:33 Elden ring mention while talking about Kingdom Hearts I think I’ll be bring back the soulsborne counter for the month
I was gonna scream if you didnt include the hooded figure from birth by sleep, trying to fight him, on proud mode, especially in aquas story, it was absolute hell..
I can never watch your list videos that involve bosses or plot out of fear for spoilers (which tends to happen exactly as I fear). Is it too much to ask for timestamps to include the name of the game you’ll be talking about, instead of just numbers 1-10? 😢
Love the elden ring footage on this channel 😂 Always at least 50 lvls overlvled, still in need of cheese 🤷🏻♂️😂 It makes me wonder, is that the average ? Doing 1/5 dmg with one hit, as shown in the footage, on the godskin duo, this fight would have been a breeze, man 🤷🏻♂️ I played version 1.0 and was not overlvled, I could only dream of making that amount of dmg on ng0, man
Here’s a suggestion for next time you do this: Kingdom Hearts 2 “Boogie Woogie” What makes the fight difficult and unique is that you’re forced to ride 1 of three conveyor belts that you can switch between at the end of (it’s pushing you away from the switch). In order to deal damage you have to use a reaction command to quickly throw presents onto his lift over that specific conveyor to knock him down so you can wail on him Why it’s annoying and unfair: he spawns presents that will spawn in 1 of two enemies, both having attacks that last a while, hit a wide area, and they pop out of the presents launching said attacks. They mainly get paired with his other attacks which usually drain your health to 0 faster than you can recover
The twin crucible knight optional boss was way harder than the godskin duo in elden ring. I think a lot of people just skipped that dungeon but you had to master parrying to beat them.
Not really. That's one strategy but I beat those two without parrying even once. I'm not saying they're not hard or annoying by any means - I HATE those two and they come up at the end of an already hard dungeon so they suck even more. I also think godskins are heavily overrated for difficulty by a lot of people but even so, I can't bring myself to agree that the two crucible knights are objectively harder than them.
Psycho Mantis in MGS1. No internet to tell you that you HAVE to unplug your controller and put it controller slot 2 to beat him. As a young kid that battle was so frustrating and when I finally learned the secret (GamePro magazine) I literally yelled “WHAT!?!” so loud that everyone in Walmart stopped and stared at me.
I've never understood the godskin duo uproar. I've died to them once in my 8+ playthroughs. Difficult for sure, but nowhere near as bad as other boss fights in the game. I also learned today they're vulnerable to sleep so easy cheese too 🤷♂
okay number 6 is fair but i would argue the silver battle with shadow is WORSE because now you have his weird unpredictable movements across a much bigger playing field where he can hide and ambush you. it literally becomes a horror game at that point because rings are so scarce that you know you can die at any moment and silver is so hard to see in the scenery. the sonic version took me. maybe 5 attempts? maybe 10. shadow's version took me several hours, including replaying the preceding stage when i inevitably ran out of lives. sonic 06 was a traumatic experience overall but the silver boss fight as shadow was easily one of the worst parts. yes i played all of sonic 06 yes i hate myself moving on
05:21 - it's called experimenting. If you fight the whole game the same way, with the same weapons then there is a chance that you will encounter something more difficult to defeat.
Honestly shocked that Annihilation from Remnant 2 didn't make this list. It's a fight that's so absurdly punishing and over-the-top that you need pure RNG to beat it. And don't even get me started with doing it on Apocalypse difficulty. Took me weeks.
5:28 well, during the release people didn't know if they were useless... in fact, when I first came across them, I did even use sleep on them at a point myself because it was a new souls-like release. I was also trying to parry literally everything I could to learn what can be parried.
Myrkul the Lord of bones from Baldur's Gate 3, should definitely be on the list. He's basically a surprise encounter, does hella damage, has multiple henchman that can heal him, hitting him can be difficult and the list goes on
Fun fact the Godskins weren't supposed to be weak to the sleep pots. As soon as you put one to sleep the other is supposed to immediately wake him up but there's a glitch or bug that prevents it from happening. If you fight them in another area you'll see it happen
I remember defeating the Mysterious Figure when I was about 13 and it was one of the most difficult bosses I ever fought. I found out later that you can just spam Thunder Surge to defeat him cheaply, but I'm glad I did it the proper way.
@@ManiacalNut Yeah, you just equip yourself with nothing but Curagas and Thunder Surges, spamming Thunder Surge keeps him stunned, every now and then he'll break out of it and hit you but then you just need to heal yourself and go back to spamming Thunder Surge.
@@coreymcdiarmid2612 I fought him for such a long time. And I could of just done that...well I'll reach him on the remaster in proud mode soon so guess I know what to do now lol thanks!
Sonic06 actually had some decent bosses and Silver's not actually that hard once you figure out that he has no defense against you sliding into it, if you homing attack him all the time he'll grab you easily but if you slide into him that won't happen, it also helps to focus the camera on him at all times so you can tell when he's vulnerable after he just finishes throwing stuff at you.
I still have painful memories of Goro (MK1) and Shao Kahn (UMK3 & MK Trilogy) kicking my ass over & over as a kid. Then when I got slightly older, Seth from Street Fighter IV did it all over again. That's probably why I don't play fighting games anymore 😅
The godskin duo wouldn't be a bad fight if it was just two, but it's three and a half. They feel like they were supposed to end with a duo fight, but by the time the player gets there, they are so overleveled they needed to up the difficulty with the three and a half gimmick.
Damn was not expecting the PSP deep cut there at #1. All the Kingdom Hearts secret bosses are ridiculous, but you certainly picked the most frustrating.
For me, one of the worst bosses i fought was good 'ol U3. Add awkward controls to the fight and you got yourself a proper RE boss. Even in VR, I still struggled with this boss.
Not a boss fight but the arena challenge in Horizon Forbidden west is unfairly hard. You have to pay for it using your ingame currency, you have to defeat the machines within the time limit. If you fail to do it, you get nothing and the challenge is not cleared. The arena is a small and cramped place and the machines are somehow more aggressive than they're in the wild. A lot of people suggested to lower the difficulty as there are some legendary equipments you can get from the medals.
Can we all complain about Berserker Gravestones in God of War: Ragnarok for a minute?! As a casual gamer who really just wanted to enjoy the story, lore and exploration of GOW:R, damn... These enemies were HARD. They each had a specific style that you had to counter. If your armor or weapons weren't set up to help beat them then you'd suffer for a long time or lose. Only about 20% of these Berserkers were "easy" to beat. Without accessibility features turned on it's even HARDER, even at a "normal" difficulty. I know these aren't technically "bosses", but.. they kind of are. They're just bosses to get an achievement lol.
My worst Boss experience is Orphan of Cos new game plus 7 from Bloodborne. Tried about 200 or 300 times and gave up in the end sadly. What makes the boss fight so difficult is that the guy can do fly attack in his second form. You can't fly in the game so good luck with that xD
Yeah even though I managed to solo all the other Bloodborne fights and found them extremely hard, Orphan of Cos and Maria I had to get summon help for. Maria I think I could have learned if I'd had the patience, and her attacks are cool, but Cos is just really annoying.
Capra Demon for sure. My personal pick for Unfair Boss is Megaman Bettle Network 5's final boss, Nebula Grey. The problem is that half the time, you can't hurt him because the health crystal is literally off-screen. The other problem is that his attacks are all randomized AoE attacks. Makes for a very frustrating boss in a game where the combat is so simple.
Talking about Gears bosses …. That Berserker boss fight in Gears 1 had me snap that Xbox disk and yell obscenities into my neighbourhood! 😡 🤬 … never went back to it! I was 12 or so at the time but failing that berserker fight a million times made me angry for at least a week 😅😅😅
Also if you know the game and play it by getting many of the early op weapons he’s a cake walk. But when new players who go through it without master key or collecting weapons in intended order he is an absolute hell hole.
I think Square's design philosophy with regards to nearly every single turned based FF is essentially;
Acts 1 & 2: this is for everyone to jump into and enjoy at their own pace. Fairly light on challenge but not overly hand-holdy. Allows you to explore and expirement with combat if you're so inclined (beyond just attack attack attack)
Act 3: we hope you have been paying close attention and taking notes.
Thats most games these days... they teach you mechanics with early easier fights or with puzzles prior to that, then theres a early boss that uses a version of something where that mechanic or skill is put to use, then later bosses mix and match multiple of those mechanics together.
I mean even something as novel as "It Takes Two" does this same thing. The puzzles and platforming prior to a boss are teaching you the mechanics/skills to be put to use in the boss fight itself. So if you're actually playing/improving as you go through up to the bosses, its pretty easy to understand what to do FOR the boss. The problem then is in executing those skills/mechanics in either a tighter timing window, in quick succession, etc.
I mean, take the rufus fight as an example, its a tough fight sure, but if you're using clouds dodge>attack to do ranged wind slashes with his blade you can pretty easily keep his ATB bar at at least 1 to be able to emergency heal if you mess up the counters enough (skills you should have developed over the course of playing), or use the plethora of materia combos in the game to be able to increase ATB fill rate or just give yourself ATB charges in a pinch (which you should have been doing with all that materia you were picking up and learning to use). I can see him being a cockblock on hardmode since you cant use items and have limited MP effectively... but thats what "hardmode" is about.
Would like to see a list of gimmicky boss fights that worked well and was genuinely fun and innovative
👍
Rykard has to be there
Psycho Mantis in the original MGS?
@@sottonkMiss that.
Super Shredder. TMNT circa 1989
I swear Square Enix has a fetish for hard boss fights. I played Last Remnant and Bravely default and in some parts the bosses felt like I was a mortal man fighting superman with no kyptonite.
Bravely Default 2 has the archtype of two bosses that heals each other on the freakinf first boss. While it wasn't hard, at the first boss? really?
@@DaakkuuYRS BD2 sucks. It's the sequel trilogy of the Bravely series. Please play BD and BS if you get the chance. BD is my favorite JRPG of all time and my 2nd favorite game of all time. BD2 is mid everything with horrid writing, soulless characters, boring dungeons, and insulting combat.
@@PlazDreamweaver I don't have any available method of playing them. First, my 3DS is dead. If it wasn't dead the E-Shop is dead and it means getting the game on overpriced second hand market. Even emulation isn't possible as my laptop can barely run DS games.
They do, the Final Fantasy last bosses are reknown/infamous for being insane hard.
Final Fantasy III last boss (Lilith I believe) is a 3 on one fight.
One side is inmune to physical damage but weak agaisnt magick.
The other side is vice versa and the main body you can hit it with whatever.
What makes this fight hard is that each side has one turn and the main body has 2 turns, it can heal and has a few skills that can deal damage to all party members or land critical hits on a single target while also buffing itself or nerfing your team.
The game uses the job system and, I couldn't beat the game with anything that wasn't the D&D team composition.
Knight, Ninja, Magus, Sage.
@@PlazDreamweaverno one's talking to you boykid
I was about to call it quits on the Godskins, until a kind soul told me about sleep pots.
a mimic level 8-10 also does the job.
You're lucky, I was complaining that they took me nearly 2 straight hrs to defeat and my friend said "Why didn't you just use sleep pots?"
I raged 😂
Was this kind soul perchance *dark* ?
Sword of St. Trina
Took me days to beat them, kept leaving and doing other stuff and coming back, sadly didn't find the sleep pot strat so it took sheer will to overcome lol
An honorable, or dishonorable mention would be the final boss in Clock Tower 3. I almost threw my PS2 in the trash over that one.
Omg that fight is too long and makes u restart the entire thing over again if u die, and in NG+ it's even longer, I'd sat up to 10 minutes +. This should be on this list!
unrelated but Jake sounds like he’s low on T 😂
Yea....it was frustrating. It was a war of attrition for me. I mostly whittled down the Lord's health little by little using minimumly powered arrows.
I never managed to ensnare him with three fully powered arrows simultaneously. Grrrrr.
“Gameranx posted 3 new videos” you know youre in for a good day.
Same
That’s to make up for the short Friday news update
Did they?? I only see two
Plus Wrestlemania on today
Talking about Gears bosses …. That Berserker boss fight in Gears 1 had me snap that Xbox disk and yell obscenities into my neighbourhood! 😡 🤬 … never went back to it! I was 12 or so at the time but failing that berserker fight a million times made me angry for at least a week 😅😅😅
-Elizabeth from P3. No indication that if you reflect, drain or null an attack she instantly KO's you for it, on top of having to beat her in 50 turns.
-Galdera from Octopath. Even with advanced classes, he still makes your characters look like babies.
-Absolute Radiance in Hollow Knight, waiting for you after a 45 battle boss rush.
I agree with the KH fight but I would put Malenia over Duo because I still have ptsd from waterfowl dance and that is after it was nerfed.
malenia would be fine if it wasn't for that GOD AWFUL lifesteal. Everything else I can get behind but that lifesteal is THE worst.
Great stuff like always, gang. I am actually awaiting a surgical consultation to determine whether or not they are going to amputate my finger and possibly my hand or even my arm, so the distraction of friendly familiar videos is helping me through one of the hardest times in my entire life. Thanks for all the great content.
In my first play through of Elden ring I played as a caster I had no idea the Duo was hard I beat them so quickly. I am doing a rerun now in preparation for the expansion as melee and I am excited for them to be a challenge. I’ll likely regret saying that. It is such a great game!!
They're only difficult if you don't summon. Even then they're also only difficult if you don't use sleep pots
@@IcarusFaIlen I did not use summons nor did I know about the sleep potions. But I was a caster and alot of things felt trivial that likely shouldn’t have. I don’t usually like looking up strategies in my first play through of games just to keep it as spoiler free as possible. The only time I used a summon was Melenia. I could NOT beat her no matter what I tried and I tried her at least 40 times. My BF got her after about 20 tries and he was hardcore no summons he wanted to get it himself, we don’t judge anyone who does it was just how we wanted to do it. This time around I am using all the things. Elden ring is such a great game.
Man I wish more people would talk about Bellower from The Banner Saga 1. That boss fight had such a weird, steep AF difficulty spike on literally every difficulty level. I think the devs eventually nerfed it a bit, but man did they take their sweet time doing so.
True
The first time i faced it, i started a new save to see if i missed something dueing the story cause i just kept losing against it
Yeah I remember just surviving that one … just … I think it was just one spear man left and I just went all in and poked him!
I thought you were supposed to lose as part of the story, it was so unexpectedly hard!
i remember playing tekken 5 a lot when i was younger,was stuck on the jinpachi boss fight for a very long time,what a rush when i defeated him
That’s the only NA Release I did not play.
Jinpachi wasn’t that hard. If you don’t know how to play Tekken properly, then sure.
@@en6173 who’s your main(s)?
@@JayRacer I’m a Nina/Anna player.
@@en6173my man, I’m a Tekken veteran and Jinpachi is definitely the hardest final boss in the series. If you’re playing on easy you can cheese the dumb AI but anything above medium, you just need to get lucky that he doesn’t stun you.
That matriarch boss, holy Christ, it’s such a long fight and the damn spikes she throws at you are heat seeking missiles that NEVER miss, it’s insane
@_Cinenerd_Clearly they are, or at least some of them, or you wouldn't be here, would you?
Not to say it's not an annoying fight, it is. But you can pretty reliably dodge the spikes it throws.
It's a timing thing and the timing is different for the 2 attacks it has. Dodge roll or hide behind the pillars.
Just tried it myself to be sure, as all the TH-cam videos about it were useless😅
I didn't have that much trouble with her compared to the Berserker fight from the first game on 360.
Git gud
honestly it took me so damn long and i hated it so much, i bet many never completed Gears 5 because of it
"Let Me Solo Her" remains the Robin Hood needed for Devs to be humbled.
it's just drivel mate! you're speaking yapense
So Godskin Duo is pretty much "What if we did Smough and Ornstein, but suck out all the fun."
I'unno, with my mimic it wasn't so hard.
git gud
Why is this boss so hated?, it's one of the ones complained about that I didn't find that bad and I'm not very good at souls games, still haven't fully beat elden ring... Maliketh and the draconic tree sentinel in the same area was way worse than them...
Double Gargoyles I found tougher
those guys are easy. Just use your katanas and not a slow clunky two handed weapon. also the gargoyles can kiss may ass. They SUCK!
We will just not mention the fact that whoever was playing at 10:44 had 940 million runes😂
What does it mean
Dawg I saw that lmao homie was playing a dangerous game 😂
@@holdupits420That is at least 2 ng+ worth of that games currency for an average player. In DS, if you die, you drop your currency and have to pick it back up. Add to the fact that Capra Demon is complete BS, let's just say whoever was playing the game in the footage was really tempting fate.
In Dark Souls 1 its souls not runes 😅
its done with the cheat engine
I spent like two hours bashing my head against a wall in that Rufus battle. The only thing that kept me from giving up was sheer stubbornness.
Rufus was a pain but I got him on my second or third try (not bragging, he really was a pain in the ass). Have you beat Rebirth yet, because I had a WAY harder time with the finale. Some real BS in the last fight!
He's vulnerable to Triple Slash, it really messes him up especially when his dog is in the arena, also if you land one Braver while he's reloading it will stagger him in one shot, alternatively you can put him to sleep and land Braver for a free stagger.
Its a gimmick fight, i'm not a fan either but this strategy make him easy even on Hard Mode, if you fight him again now you know.
I just finished Rebirth, and even though Rufus was hard, it’s the finale I found just flat out frustrating and unfair. No spoilers, but the ending is a gauntlet boss rush and has multiple unskippable cut scenes. If you die you start over and have to fight several multi-phase bosses again and again. Then the actual FINAL boss has a BS mode once you get them down to the last sliver of health, and just throws everything they have at you. I was pissed. I literally just beat it a few minutes ago, so it’s still a fresh wound.
Yeah, that whole thing just seemed to go on forever, and that last part? Please. I think I actually started to insult the developers' ancestors at that point.
I can't wait to start my second playthrough.
Beat last month, can't remember 😂
When thinking of "unfair", the Dahaka from Prince Of Persia comes to mind. His attacks can range from 5% to 90% of your health (depending on the difficulty), and he has a move where he shoots tentacles out of the ground, on completely random places. Dodging them feels more like luck than skill. Oh yeah, did I mention he regenerates 70% of his health twice during the battle? Dude is a monster. Literally. Only way I ever beat him was either: playing the games on easy mode, or lose 20 times until he's nerved to oblivion.
oh, you reminded me of Oblivion, the next-to-last boss in Turok 3!
he has a strange trick where he's invincible except when attacking, (i think), AND he recovers 50% of his health once if you are playing on normal difficulty, and twice on Hard!
one good point: occasionally he will become "stunned" or "out of breath", and sit in place panting though his weird mouth, and THEN you can de extra damage IF you shoot him IN that mouth.
i have no idea what can trigger that...with one exception:
IF you manage to find all 6 parts of the secret "black hole gun", (or whatever it was called) then you can stun him with THAT for sure!
For me, A good boss fight is one where you're not doing an iInterpretive dance number, and you're able to use different moves abilities and options. When you're stuck having to do the same two step strat on bosses. That's how the game becomes boring and unplayable.
This is why I say Castlevania Lords of shadow is objectively worse than Dante's Inferno (2010). C:LoS constantly forced you to use less and less moves as the games went on with boss fights. So you could unlock all these badass combos just to have them be useless by the end of the game. Compare that to DI (2010) you got a combo it works for the ENTIRE game. You get a move, it works on EVERY boss. You got to play the game with whatever ability you liked, and whatever strat you wanted. Which is objectively fun.
Thanks for the video. Good topic. If you cannot beat a boss after a certain number of tries, I think it's totally fair to "cheese" it if possible. Especially if you've left the game for a while, come back and are still unable to beat said boss. If the alternative is to get so frustrated that you stop playing the game, then why not?
The alternative is get good
The Capra demon scared tf outta me when I first passed through the fog idk what they were expecting when they made such a small area for a boss who jumps like lebron with every attack, I finally beat him and threw my controller at the floor after still cause I was pissed they even included that boss in the game lol
Fuck capra demon. It's worse than bed of chaos imo
the way I figured out back in the day against Jinpachi Mishima was remaping the R1 and R2 button to move in the Z plane, that was for me the only way to dodge those freaking lasers, I know you can move that direction softly taping the down or up arrow but as Jake said, the gap for dodging was to tight.
You could also quickly double tap up or down for side steps.
The re4 double blind guys got me so bad in professional difficulty for hours 😭
@JG-MV yea after like two hours I got past it
Rest for the game was easy for me
Rocket Launcher
@@dansmith16 I was not spending 160 k on that
Starting the video with a cutscene of Melenia. Perfection!
Gameranx. My happy place.
@_Cinenerd_ & no one cares F off
@_Cinenerd_who asked?
@_Cinenerd_ Then, here's a thought, don't click on videos about video games. Simples.
glad you included yunalesca. I replayed FFX recently and I forgot how frustrating that fight was. Zombie is so annoying to manage, especially when you need to keep it on certain characters!
OMG I CANT BELIEVE YOU BROUGHT UP SILVER SONIC. I LITERALLY NEVER BEAT THAT GAME AS A KID BECAUSE OF THAT FIGHT
I'm playing Sonic Frontiers, or at least I was until I got stuck on the second boss. The flying asshole that you have to parry to attack? Not sure if it's a glitch but he stopped even doing that attack so I run out of rings and then have to spend the next 10 minutes getting back to that point only for him to do the same thing. SUUUUUCKS
God of war Ragnarok at the end of the game on Muselheim. The queen of the valkyries boss battle was hard for me. It took me like 100 tries to beat her. But I was playing on Normal. But there are definitely some unfair bosses out there
Seriously dude. I gave up on the game for about 6 months then finally lowered the difficulty to easy just for that fight. Got tired of wasting my precious time haha
Hard bosses and unfair is completely different. All these bosses in the list were unfair by design and had bullshit mechanics that made the fight mostly RNG.
@@mitchellcarter2799 I would argue that boss is pretty unfair. The problem is just the way it's animated. Their attacks are intentionally unnatural. They're often super slow on the wind up, and then when the actual attack comes it's so fast you can't even see it. And the parry timing is very unforgiving.
I max leveled and beat the berserker boss first so she wasn't dat hard tho I did Lower the difficulty for them lol
Bosses that have thugs doing the heavy work absolutely SUCK.
1. Twin demon princes-Dark Souls 3 Ringed City DLC
2. Lubu- Dynasty Warriors 3
3. Nightmare- Devil May Cry
4. Keeper- Call of Duty: Black Ops 3 Der Eisendrache (current patch)
5. Sephiroth- Kingdom Hearts 2
6. Dragon God- Demon Souls
7. Nightmare King Grimm- Hollow Knight
8. Wrath(2nd encounter)- Darksiders 3
9. Gaul- The Legend of Spyro: The Eternal Night
10. General Leang- Command and Conquer: Generals: Zero Hour
Honorable mention. The 2 white knights at the end of path of pain in hollow knight
Can we take a moment to appreciate how absolutely banger of a track the Sans fight is set to?! Gets me pumped every time I hear it.
"Can we take a moment to..."
There's like.. hours of videos on youtube appreciating exactly this. I think I'm good.
I haven’t played any Final Fantasy games, what is the best one for beginners to play?
7 or 10 but you can emulate 1,2,3 and 4 with PSP emulation.
Same and I want to know because the newer ones look cool and I want to play them and get into it and I want to understand all the lore. So hopefully someone answers 😂
7, 8, 9, 10, 10x2 & 12
@@MrNeverDrownFinal fantasy remake and rebirth if you like 3D stuff like me if want 2D too then play all and then Final fantasy 15 it's very good too has one of the most huge side boss aka a mountain size turtle 🐢
@@jaydeebow6431Thanks, I have been hearing good things about Final Fantasy 7
Everyone knows that us gamers are chronic masochists.
Rufus fight was actually amazing. I loved how fast paced it was and how small the opportunity to attack was.
Sans calls you a freak if you beat him twice. Just rubs that smug right off. Then stop playing, since the game has one more trick that ruins your save forever.
Maybe you could show some love for VR on this channel "Top 10 Underrated VR games" or "10 Vr games that could convert flat gamers to Vr, like Half Life Alyx, Red Matter 2, Lone Echo etc ". Would be great to see a big channel like this help to raise awareness for the platform.
Gameranx going all out this month. Let's gooooooo
Majima and Saijima in Yakuza Like A Dragon (Yakuza 7) i had to grind from Level 53 to 60 to beat them buggers (but hey at least Receive You The Hyperactive was a banger Game Over theme song :'D)
Yakuza 7 has really shitty difficulty spike indeed. The real issue is the final boss, which has OHKO move, and he does on a random character. If he chooses Ichiban you lose as Y7 has the stupid idea that if the MC lose, you lose the fight. So it is up to luck. I got lucky and he chose Saeko but it is just so unfair.
Ichiban has a skill that allows him to survive the attack; and for the others, I used an item or something I don’t remember the name. It’s been a while since I played the game, but you just need to cheese the boss’ cheese attack 😂
Ah, the good on golden tower and it's cheapness, legendary difficulty just makes the pain even more 😢😢
Not having The spawn of Oggdo from Jedi : Survivor be on this list should be a crime. A disgusting fight and when you beat him, you can fight him and Oggdo Boggdo at the same time. Both fights took me 6 hours separate.
2 Gameranx videos in one day?
WE WINNING
Glad to see Rufus Shinra. I struggled so much with him until I tried using the special attack shortcuts (L1+??). That extra split second you save not using the atb menu makes all the difference.
They taught us how to fight Rufus in Remake - also a 1v1/1v2. I'm not sure why so many seemed to struggle with him this time around, in particular. It was the same gimmick.
The difficulty of the Godskin fights can vary a lot depending on your build, though that's true for several boss fights. I had a Dex/Arcane build during my first three play throughs so I was able to do significant damage to their health and I didn't need sleep items or summons, but the version of the Noble in the Spiritcaller Cave gave me a lot of trouble because he is immune to bleeds (being a spirit) and there are no pillars to block his fat rolling. I had to learn to dodge it which can be difficult since his hit boxes aren't the easiest to ascertain. What's really annoying is that you can stun him out of the fatroll but as soon as he recovers he jumps right back into it so you're not shortening its length or being given much opportunity to punish.
The alpha hunter duo in halo infinite was infuriating
I don’t remember anything about that game being hard lbs
@@Easymoneysniper5 on legendary my ass raged more than once
#9 reminds me of a lot of the Hunters in the Halo games...except that they always came in pairs.
#6 i heard the the trick with Silver is to avoid him until he picks up a chair or table.
BUT, i've also heard that it's possible for him to trap you in an endless loop, where he slams you into a wall, you pick up one ring, he slams you again, ENDLESSLY, until/unless you turn the game off!
The first penitant from blasphemous 2 is insanee
I think tears of the kingdom ganondorf where he not only summons dupes of himself to keep your mages distracted he also breaks the health bar with it growing larger than any other boss that combined with the fact he can just take hearts away makes him the hardest Nintendo boss I’ve ever faced
Shao Khan in MK9 and before I knew how to beat The End in MGS3 Snake Eater
I still refuse to go back and replay MK9 because of how cheap Shao Khan is.
@@iamskyfall just jump back behind him when he attacks and hit him with upper cut. works like a charm.😁
👍
reminds me of a simple strategy i found for beating Shao Kahn in Mk3.
just crouch and wait for him to do a upward slide.
the tricky part is that you musn't BLOCK when he does that attack, you you will get knocked back!
there's one interesting exception: Striker! he has a smaller hitbox when crouching than any other character!
I’m currently playing the surge 2. Fantastically fun combat, the bosses in that game have come to make my question life itself
I pretty much have the cutscenes before fighting Yunaleseca memorized as I had to sit through them so many times.
Love you guys!!! Hope all is going good for the team
Yall fast lmao
@_Cinenerd_ Didn't Asked!!!
Thanks for another cool video. 🙂👍
Detlaff in Witcher 3 Blood and Wine.
The bats are really the only thing you need to worry about, other than that the fights pretty easy
Detlaff is easy
@@bernardoheusi6146 very
The biggest problem with all dark souls games (and Elden Ring) is that any attack, no matter how insignificant, ruins your action, you can have on some insanely high poise armor, and still every single pebble thrown at you from literally anything in the room (looking at you, stupid imps) will stop attacks, heals, throws, special attacks, etc. while you can’t do the same to the boss you’re fighting. If they want to poise through they absolutely will
Abyss & Night Terror from Soulcalibur III should've made this list, they're far *quicker* than they should be, as in, a lot of their *slowest* can interrupt a lot of your *fastest* attacks, they've both got attacks that're as fast as their *normal* attacks & are *unblockable* , & if you thought input *reading* was bad, they both actually *transfer* your grab inputs to *them* so that instead of you grabbing & throwing them like *should* happen, *they* grab & throw *you* ! & Night Terror's even *worse* about being unfair than Abyss because at least Abyss largely sticks to the *ground* & it's actually *possible* to ring him out; but Night Terror, oh no; he has this *ridiculously* powerful laser shooting attack he flies into the *air* to perform, putting him outta the reach of *most* attacks (even Infernos *ridiculous* charging spin blade move doesn't do that), & if you manage to knock him outta the ring, he just flies right back up! Given all that, I'm surprised the two of them didn't even get a *mention* in this list!
9:26 Huh, those are some old Soviet arcade machines.
"Lucky Shot", "Safari", "Overtake", "Sniper 2", "Torpedo Attack"
I didn’t even watch yet but I feel like the valkyrie queen will be included
To be honest, people underestimate the Sleep status in Elden Ring more than they should. Even if an enemy or boss isn't fully weak to Sleep, they tend to have a stagger animation that triggers instead of the full-on Sleep status, but that's still a useful window you can use to safely heal, buff up or even just get some easy hits in. Thanks to that Dolores, who just fires Sleep Arrows constantly and stays away from danger, is in general a pretty reliable Spirit Ash.
Or, if you don't want to use Sleep at all, you almost showed a good way to deal with the Godskin Noble's rolling BS, namely by jumping on one of the destroyed pillars. He sometimes does weird stuff with that but it's usually a pretty safe spot to also dish out some damage.
I haven’t even watched the vid and I’m pretty sure the boss is from sekiro or a souls game
Glock saint ishhin
@_Cinenerd_I see your either a bot or trying to troll… if by 0.001% chance your real I’ll just ask why are you still on this vid then?
I don't feel like Sekiro has any unfair boss fights
@@REHEHEHEEH0it’s a bot 100% that’s the only thing it commented in its history
The doom DLC pissed me off the whole time and didn’t enjoy it at all 😂
• Kaiser Knuckle’s hidden boss: General. Made to be unfair
• Magical Drop III’s Black Pierrot secret stage. Instant tp to useful bubbles.
• Art of Fighting 2’s Geese Howard
Any post moon lord calamity infernum boss, some take 100 hours alone to beat
@_Cinenerd_ Then what are you doing here?
3:49 souls mention while talking about Gears
4:03 Elden ring mention
10:40 Dark Souls mention
16:33 Elden ring mention while talking about Kingdom Hearts
I think I’ll be bring back the soulsborne counter for the month
I was gonna scream if you didnt include the hooded figure from birth by sleep, trying to fight him, on proud mode, especially in aquas story, it was absolute hell..
Man, I’m so glad I managed to beat the doom dlc before it was patched, it was mind numbing in difficulty but it was SO satisfying to finally get it
I can never watch your list videos that involve bosses or plot out of fear for spoilers (which tends to happen exactly as I fear). Is it too much to ask for timestamps to include the name of the game you’ll be talking about, instead of just numbers 1-10? 😢
You can bring an NPC to the fight by entering it from the other door. Split attention makes it a lot easier.
Love the elden ring footage on this channel 😂 Always at least 50 lvls overlvled, still in need of cheese 🤷🏻♂️😂
It makes me wonder, is that the average ? Doing 1/5 dmg with one hit, as shown in the footage, on the godskin duo, this fight would have been a breeze, man 🤷🏻♂️
I played version 1.0 and was not overlvled, I could only dream of making that amount of dmg on ng0, man
Here’s a suggestion for next time you do this:
Kingdom Hearts 2 “Boogie Woogie”
What makes the fight difficult and unique is that you’re forced to ride 1 of three conveyor belts that you can switch between at the end of (it’s pushing you away from the switch). In order to deal damage you have to use a reaction command to quickly throw presents onto his lift over that specific conveyor to knock him down so you can wail on him
Why it’s annoying and unfair: he spawns presents that will spawn in 1 of two enemies, both having attacks that last a while, hit a wide area, and they pop out of the presents launching said attacks. They mainly get paired with his other attacks which usually drain your health to 0 faster than you can recover
The twin crucible knight optional boss was way harder than the godskin duo in elden ring. I think a lot of people just skipped that dungeon but you had to master parrying to beat them.
Not really. That's one strategy but I beat those two without parrying even once.
I'm not saying they're not hard or annoying by any means - I HATE those two and they come up at the end of an already hard dungeon so they suck even more. I also think godskins are heavily overrated for difficulty by a lot of people but even so, I can't bring myself to agree that the two crucible knights are objectively harder than them.
The Ancient Gods Pt. 1 was brutal. I finished it, but has to be one of the toughest DLC/ game I’ve ever played.
I was shocked at what difficulty level I had to drop to in order to complete it 🤣
i legit found it so brutal on console that when i beat it i didnt feel satisfaction but relief that it was finally over rip
Psycho Mantis in MGS1. No internet to tell you that you HAVE to unplug your controller and put it controller slot 2 to beat him. As a young kid that battle was so frustrating and when I finally learned the secret (GamePro magazine) I literally yelled “WHAT!?!” so loud that everyone in Walmart stopped and stared at me.
Shoutout to that one Knight guarding Malekith in Elden Ring.
Yeah he's a jerk. Infinite fireballs unless you stand next to him.
Damn gameranx, putting in work today
Thanks Square- for endless hours of fun and frustration.
I've never understood the godskin duo uproar. I've died to them once in my 8+ playthroughs. Difficult for sure, but nowhere near as bad as other boss fights in the game. I also learned today they're vulnerable to sleep so easy cheese too 🤷♂
okay number 6 is fair but i would argue the silver battle with shadow is WORSE because now you have his weird unpredictable movements across a much bigger playing field where he can hide and ambush you. it literally becomes a horror game at that point because rings are so scarce that you know you can die at any moment and silver is so hard to see in the scenery. the sonic version took me. maybe 5 attempts? maybe 10. shadow's version took me several hours, including replaying the preceding stage when i inevitably ran out of lives. sonic 06 was a traumatic experience overall but the silver boss fight as shadow was easily one of the worst parts.
yes i played all of sonic 06 yes i hate myself moving on
05:21 - it's called experimenting. If you fight the whole game the same way, with the same weapons then there is a chance that you will encounter something more difficult to defeat.
Honestly shocked that Annihilation from Remnant 2 didn't make this list. It's a fight that's so absurdly punishing and over-the-top that you need pure RNG to beat it. And don't even get me started with doing it on Apocalypse difficulty. Took me weeks.
5:28 well, during the release people didn't know if they were useless... in fact, when I first came across them, I did even use sleep on them at a point myself because it was a new souls-like release. I was also trying to parry literally everything I could to learn what can be parried.
Myrkul the Lord of bones from Baldur's Gate 3, should definitely be on the list. He's basically a surprise encounter, does hella damage, has multiple henchman that can heal him, hitting him can be difficult and the list goes on
Yeah Rufus can be tedious, but if you are patient, attack him in the reload phase, then he will be much easier
The Biolizard in Sonic adventure 2, Volo in Pokemon legends Arceus, and The final boss in Prototype were hard boss fights
👍
Fun fact the Godskins weren't supposed to be weak to the sleep pots. As soon as you put one to sleep the other is supposed to immediately wake him up but there's a glitch or bug that prevents it from happening. If you fight them in another area you'll see it happen
Not a double Gameranx upload noice
I remember defeating the Mysterious Figure when I was about 13 and it was one of the most difficult bosses I ever fought. I found out later that you can just spam Thunder Surge to defeat him cheaply, but I'm glad I did it the proper way.
YOU CAN WAHT?!
@@ManiacalNut Yeah, you just equip yourself with nothing but Curagas and Thunder Surges, spamming Thunder Surge keeps him stunned, every now and then he'll break out of it and hit you but then you just need to heal yourself and go back to spamming Thunder Surge.
@@coreymcdiarmid2612 I fought him for such a long time. And I could of just done that...well I'll reach him on the remaster in proud mode soon so guess I know what to do now lol thanks!
Sonic06 actually had some decent bosses and Silver's not actually that hard once you figure out that he has no defense against you sliding into it, if you homing attack him all the time he'll grab you easily but if you slide into him that won't happen, it also helps to focus the camera on him at all times so you can tell when he's vulnerable after he just finishes throwing stuff at you.
I've never been lucky enough to face any of these bosses, but there have definitely been a few times I've raged on boss battles.
I still have painful memories of Goro (MK1) and Shao Kahn (UMK3 & MK Trilogy) kicking my ass over & over as a kid.
Then when I got slightly older, Seth from Street Fighter IV did it all over again. That's probably why I don't play fighting games anymore 😅
The godskin duo wouldn't be a bad fight if it was just two, but it's three and a half. They feel like they were supposed to end with a duo fight, but by the time the player gets there, they are so overleveled they needed to up the difficulty with the three and a half gimmick.
Damn was not expecting the PSP deep cut there at #1. All the Kingdom Hearts secret bosses are ridiculous, but you certainly picked the most frustrating.
For me, one of the worst bosses i fought was good 'ol U3. Add awkward controls to the fight and you got yourself a proper RE boss. Even in VR, I still struggled with this boss.
Not a boss fight but the arena challenge in Horizon Forbidden west is unfairly hard. You have to pay for it using your ingame currency, you have to defeat the machines within the time limit. If you fail to do it, you get nothing and the challenge is not cleared. The arena is a small and cramped place and the machines are somehow more aggressive than they're in the wild. A lot of people suggested to lower the difficulty as there are some legendary equipments you can get from the medals.
Can we all complain about Berserker Gravestones in God of War: Ragnarok for a minute?!
As a casual gamer who really just wanted to enjoy the story, lore and exploration of GOW:R, damn... These enemies were HARD. They each had a specific style that you had to counter. If your armor or weapons weren't set up to help beat them then you'd suffer for a long time or lose. Only about 20% of these Berserkers were "easy" to beat. Without accessibility features turned on it's even HARDER, even at a "normal" difficulty.
I know these aren't technically "bosses", but.. they kind of are. They're just bosses to get an achievement lol.
My worst Boss experience is Orphan of Cos new game plus 7 from Bloodborne. Tried about 200 or 300 times and gave up in the end sadly. What makes the boss fight so difficult is that the guy can do fly attack in his second form. You can't fly in the game so good luck with that xD
Yeah even though I managed to solo all the other Bloodborne fights and found them extremely hard, Orphan of Cos and Maria I had to get summon help for. Maria I think I could have learned if I'd had the patience, and her attacks are cool, but Cos is just really annoying.
Capra Demon for sure.
My personal pick for Unfair Boss is Megaman Bettle Network 5's final boss, Nebula Grey. The problem is that half the time, you can't hurt him because the health crystal is literally off-screen. The other problem is that his attacks are all randomized AoE attacks. Makes for a very frustrating boss in a game where the combat is so simple.
Talking about Gears bosses …. That Berserker boss fight in Gears 1 had me snap that Xbox disk and yell obscenities into my neighbourhood! 😡 🤬 … never went back to it! I was 12 or so at the time but failing that berserker fight a million times made me angry for at least a week 😅😅😅
Yeah the Matriarch was a cake walk next to that bastard, thankfully's he's a lot easier in the Definitive Edition on Xbox One.
The Capra Demon is ironically the easiest boss in souls by himself. If you fight him in a wide open space.
Also if you know the game and play it by getting many of the early op weapons he’s a cake walk. But when new players who go through it without master key or collecting weapons in intended order he is an absolute hell hole.
Good afternoon.
Most unfair boss fit is the Last of Us Part 2 where you play as Abby and fight Ellie in the theater. It’s unfair to my emotions!