A bunch of games do this thing where there's a chase scene and they hurry you to follow someone before they escape yet if you pause you realize they pause to wait for you too. There are too many examples to count, but any time you have to follow Black Cat in a Spider-Man game you can count on this happening.
There's a small segment in MHW where you "spook a cat and have to chase it to its lair". But the little guy gives you plenty of time, so you can even overtake him and then it gets really confusing, because now he has to teleport ahead of you or just restart from the last checkpoint. It is legitimately easier to do right, when you are deliberately bad at following him. Later on there's a mission where your objective says "destroy these parts", but if you actually do that, the ultimate objective can't be met as quickly. Every part destroyed slows down the progress and literally doesn't matter in any positive way. You just sit down for 15 minutes, hit some teleport triggers and at the end you hit a monster a few times in order to trigger the last cutscene.
Bioshock also has a mechanic where the first enemy shots during an ambush are always scripted to miss to give you a chance to react. There are still loads of games that tell you there's a time limit when there isn't. You can usually work out if its real pretty easily. I find it really annoying, because if I play along with it and go as quickly as I can, I worry that I'm missing collectibles. But if I ignore the false sense of urgency and check for loot, then it breaks the immersion and I get harassed with vibration effects and NPC's screaming at me. I usually wish the designers would just commit to it and only imply time limits if there actually is one, leaving collectibles out of those sections (unless getting a particular collectible as well as completing the objective is intentionally designed as a challenge).
The DOS game "Stunts" lets you watch a replay of your race, but you're not actually watching a replay, it's literally redoing the whole race in real-time using your prior inputs. I found this out when I was making race tracks that confuse/hinder the AI, and after a race, I went back to watch the replay, and the AI chose a different pathing resulting in the AI winning instead of crashing.
driv3r does this, their was times I drove around for like 3 hours, then I would watch the replay and at the 30 minute mark I was arrested by the police, something that didnt happen
Trials does this, but the physics engine is too good at being random so half the replays after a period of time they all just show you crashing a few checkpoints into the map
Its not a lie tho. It works but from then on you cant move the camera infront of laura other wise she turns the canera around and tells you to stop being a creep.
It does i had a cheat code magazine that had it in it. It was either the one for 64 or playstation one. But the code worked and id have to jam the camera into a corner to see anything and it was just barbie mode really
@@Kagdra_omenthat's not true at all, there was never a code for that however there was a fan made patch. The developers put the nude code into the 2nd game, but when used, it just made Lara explode.
Considering they fixed most of the issues in Andromeda it's actually a really fun game now. The problem is they needed to release the promised content they never made to complete the game.
@@davidkearney7933 only issue is it has a weak protagonist, ryder isnt anything special. but the game nailed the feeling of exploring a new galaxy, new races, new threats and companions
Andromeda is total shit! Forget the wonky faces. thats a tiny cheesy complaint. Howabout another galaxy being the same everythign with different color stuffs & typical aliens w/ very Human like agendas. The game was a boring story & had promise but i couldn't finish it. **Mass Effect should make 1st contact Prequel where Humanity goes through the game only to see a Alien Turien ship & blow it pieces lol.. Obviously that war had a happy ending but what if that's because we nuked their homeplanet all WW2 style... I think this makes more sense then going to another galaxy that will haveta to be blow you away like different or people wont like it.. ~~In StarWars the Other Galaxy was so weird & different that THE FORCE didn't work on them or anything from there.. Sure they retconned that later but... My God those StarWars books were epic.. My Canon for sure. Disney=NonCanon!
I noticed the sprinting in ME1, I even timed my character running from one spot to another just to be sure. But, I loved the elevators, some of the funniest conversations in the game took place in the elevators.
Yea, I never felt the elevators wierd, in fact it made the game more believable to me, like that's how they'd actually have to get around a station like that
it was a slow loading mechanic, that they firgured out how to fix but by that time they had all that filler content that would have been cut if they didn't leave it slow lol
Back when I first finished it I was excited to see a to be continued at the end. Since it sold so badly it won't happen but I can't help but still be a little hopeful for a sequel.
Do remember playing little bit of Dante's Inferno through PS Plus years ago on PS3. Think it was more of a trial? But it a good beat em' up as I remember. It a backlog game for me. Does make me wonder if the PSP version also had the HP glitch too?
@@eastbeast1379 Dude,, you for sure should play it now. psp version lol. i don't suggest playign that lol.. I actually still have mine.. A Red one with a black rubber border case. Vita too..... ~~Dante's Inferno holds up well & there's a awesome strategy guide for it from Prima if your into those.. Sure it's Xbox360 graphics but atleast its cartoony so that helps it some.. Gameplay is it's meat & potatoes. & the game gets difficult in 2nd half. Best part is you get alot of game wher eyou use your Uber SKills. Like God Of War... Man, i hate games wher eyou get all uber jacked & then the game just ends.. I say give it a shot.. It's backwards compat on Xbox & IIRC it's on STeam. I never checked how backwards worked on PS4 as i only played current on ps4..Man i hate Sony for ignoring backwards on every console since ps3.
I don't know if it matters or not, but for the Halo 2 shield topic, the french translation got this covered : the technician says "as you can see, it [the shield] reload way faster" implying that the upgrade on the shield is on the reload time, not the actuel efficiency. :)
@@xbon1 yooka laylee was 100% fun, but it felt a bit TOO much like a game right out of the 90s, as opposed to the newer mario games which, while still similar to Mario 64, are clearly modern games. I would love to see a modern take on Banjo...I'm sure it would sell really well if Rare could do a good job
In Fallout 3, you ride a subway train. Except, the Creation Engine wasn't designed for moving vehicles. Their solution was to put an NPC under the track walking along the route, then the train was attached to its head as a hat.
Now I feel old. I’m a lifelong gamer, but I was an adult when all these games came out. Thanks for the Quake and Duke Nukem throwbacks though, they were two of the first games I played on PC. Too bad I didn’t know how to circle-strafe back then. It would have been so much easier, and a lot more fun.
THAT'S my childhood more than anything in this video, LOL! Seems like they had the greatest box/manual art because the limitations of the graphics were so low, they'd use the box art to show "See? THIS is what we're going for, THIS is what those blobs are supposed to look like".
The thing that makes me laugh about the Sheppard character in Mass Effect is the idea that they are supposed to a highly trained soldier, but they can only sprint for 2 to 3 seconds and then you hear them gasping for breath.
Shocked that the kid in elementary school who told me his uncle works at Nintendo and that a new smash bros was coming out with all the Pokemon and Yugio Character’s was coming out on Game Cube …
The PS Spider-Man games are all over the "better hurry up" lie. At first you do feel the pressure to hurry for no other reason than you're told to, now I seem to snicker everytime something like that happens in a game unless there's an actual countdown on the screen.
Yeah, unless it's a specific timed mission, most time limits in open world games are false and nothing will happen until you trigger it. Even RDR 2 does it when Marston is in prison, he's going to be hung soon yet you can spend weeks doing everything else in the game and ignoring him.
Super metroid had an early escape sequence where the player was unknowingly invincible. Nier automata has an entire sequence in the desert where the buildings are collapsing and you need to escape. If you just stand around there nothing actually happens, and you can even return to the area to see that nothing ever actually happened.
OMG! I forgot about that Milo thing. Even back then I was like "How is this even working?" And now I'm like "That's a Xbox 360, there is no way that would of worked!"😆
One of the Polish developers was making a game about World War 2. They had a scene in which an NPC was supposed to shoot completely randomly in one of the scenes. Except that the code does not allow you to generate something that fires totally randomly. So they placed a dozen or so pixel-sized miniature Nazis on various objects and the code randomly selected which NPC it should hit. The whole thing looked as if the opponent was shooting randomly, because he fired differen spots each time in the scene.
I totally forgot about doing that 😂 after too many games of mine I broke, I realized I needed to just put my games away. But I also remember back in the day PS2/Xbox seemed to scratch the disks over time while modern consoles fixed that issue
It could, because toothpaste is filled with micro-abrasives, which can smooth out scratches and make it so the laser can get through it to the data beneath. If the scratch was deep enough it damaged the actual data disc inside the plastic, though, the game was finished.
Got to a situation on our PS1 we’re we had to put the PS1 console on an angle to play games … I do not know what was going on internally but that’s what happened! 😅
@@Slvl710 Damn I remember that! I was really excited for the game because it looked like Auto Assault except single player, with Halo-esque realistic graphics. So imagine my surprise when I saw the next trailer the following year. But still, games change and evolve, and they weren't outright lying/overpromising as others like to do. No "Fable 3 is bigger than Oblivion" type sht here. Weird thing though; I remember there being one character in BL1 who was way more realistic and sophisticatedly animated than any other character in the game. I forgot her name, but I always thought that was the developers referencing their early build.
@@Slvl710 Dude,, i still have the Game Informer Magazine wher ethe game was revealed. & The art Style for Borderlands was realistic not cartoon cell shaded cheese we ende dup getting.. I call it cheese because it was done to cut cost for sure.. ~~StarWars The Old Republic MMO did the same exact thing & Same game magazine revealed the game with realistic graphics... I remember the reveal of the corny 4X's life size of lightsabers and people were pissed online for sure... ~It's very rare i come across someone who remembers that Borderlands 1 story..
For Halo 2, if you go just a little bit further into the scene you'll have your answer about how they are better. They said "As you can see, it recharges a lot faster".
@@Paulafan5 This is about the shields though, not the health. Having faster shields is still viewed largely as better than having to run for medkits all the time.
Yeah how was that not on this list I've never played a portal game but I'm well aware of the cake lie it's infamous. You don't lie about cake.....you just don't!
In a lot of games enemies level up in tandem to the player, that might be obvious but all the new powers that you acquire would only be hugely advantageous if your enemies stayed at level 1. I did not understand that as a child
lol Titanfall 1 i got collector's edition cause i thought that Watch w/ the orange glow looked cool. UGH!!! It came a stupid metal case w/ a game code inside the case. ROTF i remember taking a pic & showing everyone. BTW, the watch broke the 1st day i put it on.. The orange light wouldn't turn off & the digital stuffs never worked.. it was a $7 supermarket watch. Funny thing is the CE was $250 iirc.. The game was pretty bad too. The darkzone was almost fun but it wasn't..i quit & never looked back.. Srtill have the box in my baement w/ all the stickers,backpack & misc sh inside it.
My favorite fallout 3 "lie" is how they make vertibirds "fly" away. For anyone who does not know, when a vertibird flys away, it actually starts to shrink in size. Eventually it stops moving away but continues to shrink until its to small to see.
My favourite is the original Doom and how it was actually built as a top down shooter and not a first person game.The perspective was the adjusted to 1st person, but mechanically its still a top down shooter. That's why there's no vertical aiming.
Favorite lie was the "realtime" in TR2, Bartolli's Hideout. The skybox makes it look like time is actually passing. You start out low in the canals surrounded by the buildings under a sunny blue sky, and end on the rooftops overlooking the horizon, which is a fiery sunset. They also changed the lighting there to make it feel like dusk.
Telling the player to get to the helicopter in a limited amount of time might also be a helpful hint saying "run, you will not be able to fight all the enemies" because there is an infinite amount of enemies.
I remember one lie that irked me as a kid was a magazine ad that claimed you could upgrade bike parts in paperboy 64 to make your bike faster. I owned that game and don’t remember any bike customization in that game
Mass Effect Legendary version allows you to sprint outside combat as long as you have your weapons out. Not trying to pull a dirty trick or anything, maybe a heads up to people who are use to Mass Effects sluggish traversal.
1:31 - "Потёмкинские деревни" or Potemkin's Villages. Term, which is used to describe something that is actually bad, but presented as something good. Like... You get a destroyed village, but you only fix a few houses, where the Emperor will go to make an effect like the whole village is fixed
That e3 demo had me thinking we were in the future when I was 12 😂. Was completely ignorant to developer lies then. Ahhh sweet ignorant bliss. Awesome video as always!
The sprinting trick is done in a lot of games. Famously, in Dragon Age Inquisition, sprinting on a horse is no faster than not sprinting, they just adjust the FOV and add "speed lines". And yes, it's usually done to limit the speed at which the player can traverse the environment to allow for loading/streaming assets.
Entropy Zero: 2 has somewhat satisfying closure for episode 2. Although it's not exactly cosure in the sense of The Freeman's story.. I highly recommend it if you're into half-life lore. HL: Alyx has also given me a bit of hope that we'll see some true closure, some day...
To me, the biggest lie in Bioshock was the weapon upgrades as the same enemies get insane hp upgrades towards the end of the game, it feels absolutely meaningless.
Biggest lie for sure is loops/ other "cool-stuff" in the Sonic Adventure games. It's just a hidden cut scene and if you walk slowly up to the pre-scripted point in the loop the cutscene will start. Very immersion breaking when you realize it.
@@micabryant4513 when you get to a loop it’s all scripted. You can walk slowly up to the loop and then the game will shoot you around the loop as if you were running full speed
Bioshock also has a lie in the hacking minigame. If you fail it for any reason the machine you're hacking shocks you and you lose some health, with the implication that if you keep screwing up you run the risk of it killing you. This is actually impossible because once you're down to 1 HP, the shocks stop damaging you, meaning there's basically no risk at all from continually failing till you succeed, then just popping a medkit to heal yourself.
In God of War, the Mark of the Dwarf upgrades for you axe say in the menu - if you take the time to dig through your menus to find them - that they give you a +4 bonus to your Runic stat, but if you actually do the math, it's only a +3 bonus.
I feel like the scale of space flying games could be faked pretty easily. You think you're flying super-fast but are actually only moving at, say, .1 meter per second and the planets are actually only 20 meters apart, etc.
It was a GoW clone, but it still was a pretty good game. The Conan game was the same thing. Yeah, it wasn't on par with God of War (the real God of War games) but was still a blast to play. Wished both Dante and Conan got sequels where they refined the games.
@@Paulafan5 I wouldn't say "clone", more like it was inspired by GOW, like some others as well, but to me Dante's Inferno had more soul, and overall more colorfull with the fantasy elements, my favorite weapon is the scythe since that game, and the way he use a friggin cross for a projectile weapon is awesome, the sounds and shouts were the best at that time, and just the way they translated the literature to a gory video game is unmatched imo. I really don't understand how it didn't sell well, I was so excited (still) for a sequel...
They didn't MANUALLY build the room mirrored behind the "mirror" in Duke3D. They just left some space there, which the engine then filled with a mirrored copy of the room. You could see that when you opened levels with mirrors in the Duke3D level-editor. There was just space there. And you could do the same thing in the level editor.
I ended up going to the Hell Island with Quistis perma breaked with first strike and for like an hour just used Debilitator to one shot every dragon, behemoth and massive kaiju that crossed me. No more level scaling if you're at max level XD
Hey Gameranx, would you guys mind a dark mode for your title screens/number cards? I watch a lot of your videos at night, in bed, and every time they come up, it’s sears my retinas 😅 Please and thank you ❤
And, how the f_ck do you expect them to implement that without changing the design of the entire channel to accommodate it? You're basically telling them to change their face so it doesn't shine too hard on your eyes. As a dark mode fan too I understand, but still your petition is not stupid, just very unrealistic and a bit selfish considering that most people uses the light theme anyways and whatever device you're using to watch your videos comes with a brightness adjust slider somewhere.
Gaming didn't start the lie, ancient Mythology did, but don't forget the Day/Night Moon Lie. The Sun and Moon do not rise and set in sequence as games (and childrens books) say. The moon comes up and around whenever it feels like on its own schedule. Weird that Ancient Cultures creating their Mythology somehow never looked up and saw the moon in the sky in the middle of the day before (or at least morning and evening when it is more visible). Were they really not paying attention?
Do read upon what Monolith devs said about AI in F.E.A.R. To date it's most convoluted and best AI I saw in shooter games. It had elements of self learning. It responded to user action. Every play through of the game was different experience. Not to mention, Alma is still haunting me to this day. Seriously Call of Duty, Battlefield and other shooter AI hold no candle to F.E.A.R. AI.
With the halo shields, I really wish they had gone down the route of having us start off with the stronger shields from Halo 1, but then drop the bombshell that the covenant had found a weakness in the shields, thus raising the stakes again. Instead, we started off felling nurfed for the sack of it.
Yeah number 6 is weird, like there are two easy solution - multiply everything by 10 or even easier just change this UI to 3 digits. I mean how hard and long is that to do, regardless of how late there were changes to economy? An hour of work, one working day at max?
Falcon not being an actual falcon is the biggest LIE in my opinion.
🦅
Yes since he is secretly multiple falcons all at once
I've commented that I truly believe he is an anthropomorphic bird, evolved for one purpose - entertaining the gaming masses
@@thesmoothspartan He is three falcons in a trenchcoat.
Milennial Falcon
“10 Biggest Gaming Lies of your Childhood…” and he only covers games that were released when I was an adult. That makes me feel old.
Came to the comments for this. Glad I'm not alone.
Maybe their age charts say that most of people on the channel are below 20 years old, that's maybe why
I’m at least graced with my teen years in most/all these games.
I'm 51, I feel this comment, in my joints haha.
Everyone who watches this video at 40 was an adult when every one of these games released
"Mass Effect was BioWare's first attempt at real-time action"
Jade Empire didn't deserve to be this forgotten
You’re not alone on that buddy! I wish they bring it back one day.
I literally will never forget that game
That and kotor are on my perpetual replay list. I’ve done kotor this year…maybe it’s time for jade empire.
And MDK2 before that.
I've done the good and evil playthrough of the Jade Empire. Dude, going evil leads to some pretty screwed up stuff
A bunch of games do this thing where there's a chase scene and they hurry you to follow someone before they escape yet if you pause you realize they pause to wait for you too. There are too many examples to count, but any time you have to follow Black Cat in a Spider-Man game you can count on this happening.
There's a small segment in MHW where you "spook a cat and have to chase it to its lair". But the little guy gives you plenty of time, so you can even overtake him and then it gets really confusing, because now he has to teleport ahead of you or just restart from the last checkpoint.
It is legitimately easier to do right, when you are deliberately bad at following him.
Later on there's a mission where your objective says "destroy these parts", but if you actually do that, the ultimate objective can't be met as quickly. Every part destroyed slows down the progress and literally doesn't matter in any positive way. You just sit down for 15 minutes, hit some teleport triggers and at the end you hit a monster a few times in order to trigger the last cutscene.
Bioshock also has a mechanic where the first enemy shots during an ambush are always scripted to miss to give you a chance to react. There are still loads of games that tell you there's a time limit when there isn't. You can usually work out if its real pretty easily. I find it really annoying, because if I play along with it and go as quickly as I can, I worry that I'm missing collectibles. But if I ignore the false sense of urgency and check for loot, then it breaks the immersion and I get harassed with vibration effects and NPC's screaming at me.
I usually wish the designers would just commit to it and only imply time limits if there actually is one, leaving collectibles out of those sections (unless getting a particular collectible as well as completing the objective is intentionally designed as a challenge).
The DOS game "Stunts" lets you watch a replay of your race, but you're not actually watching a replay, it's literally redoing the whole race in real-time using your prior inputs. I found this out when I was making race tracks that confuse/hinder the AI, and after a race, I went back to watch the replay, and the AI chose a different pathing resulting in the AI winning instead of crashing.
this is how Doom replays work too, but everything in the game is deterministic, so the same inputs give the same outputs
driv3r does this, their was times I drove around for like 3 hours, then I would watch the replay and at the 30 minute mark I was arrested by the police, something that didnt happen
Counter Strike replays work this way too
Trials does this, but the physics engine is too good at being random so half the replays after a period of time they all just show you crashing a few checkpoints into the map
The Lara Croft nude cheat code was the biggest gaming lie of my childhood.
Its not a lie tho. It works but from then on you cant move the camera infront of laura other wise she turns the canera around and tells you to stop being a creep.
Lol. Really? I just remember every code I found didn't work.
It does i had a cheat code magazine that had it in it. It was either the one for 64 or playstation one. But the code worked and id have to jam the camera into a corner to see anything and it was just barbie mode really
@@Kagdra_omenthat's not true at all, there was never a code for that however there was a fan made patch. The developers put the nude code into the 2nd game, but when used, it just made Lara explode.
@@floatinghamstick it is true i have done it and she turns the camera around when you try to creep and says i dont think so.
Here's 1; the lie of games being cheaper if they go digital
You mean a digital license to play the game? 😅 We don't own games anymore.
@@davidmclay6182digital is the price u pay for performance. Ssd>blu-ray player
@@davidmclay6182 We kinda do? As long as the games are stored on your harddrive they can't prevent you from playing it.
@michaelkjellander9370 How many games do you own that require online access? The trend is going in that direction.
@@michaelkjellander9370if you lose access to your account then you won't have access to the games though
Biggest lie in gaming?
"We dont have any micro-transactions"
"The other two mass effect games"... I too ignore Andromeda's existence.
I actually liked Andromeda. It wasn't a Shepard game but was in no way as bad as people think.
I actually enjoyed Andromeda. I get some of the criticism, but not the hate.
Considering they fixed most of the issues in Andromeda it's actually a really fun game now. The problem is they needed to release the promised content they never made to complete the game.
@@davidkearney7933 only issue is it has a weak protagonist, ryder isnt anything special. but the game nailed the feeling of exploring a new galaxy, new races, new threats and companions
Andromeda is total shit!
Forget the wonky faces. thats a tiny cheesy complaint.
Howabout another galaxy being the same everythign with
different color stuffs & typical aliens w/ very Human like agendas.
The game was a boring story & had promise but i couldn't finish it.
**Mass Effect should make 1st contact Prequel where Humanity goes through the game only to
see a Alien Turien ship & blow it pieces lol..
Obviously that war had a happy ending but what if that's because we nuked their homeplanet
all WW2 style... I think this makes more sense then going to another galaxy that will haveta to be
blow you away like different or people wont like it..
~~In StarWars the Other Galaxy was so weird & different that THE FORCE didn't work on them
or anything from there.. Sure they retconned that later but...
My God those StarWars books were epic.. My Canon for sure.
Disney=NonCanon!
I noticed the sprinting in ME1, I even timed my character running from one spot to another just to be sure. But, I loved the elevators, some of the funniest conversations in the game took place in the elevators.
I have a shotgun!
Same I noticed it too. Like you I timed distances and was like cool were jogging at the speed of snail lol
Yea, I never felt the elevators wierd, in fact it made the game more believable to me, like that's how they'd actually have to get around a station like that
it was a slow loading mechanic, that they firgured out how to fix but by that time they had all that filler content that would have been cut if they didn't leave it slow lol
Dragon age inquisition did the running illusion too. When you are on a horse and want it to go full gallop it doesn’t actually move any faster.
I always have trust issues in RPGs with something heightening the probability of an effect like “10% chance to poison enemy”
Game: 50% chance to hit
Game: hits exactly 1/2 of the time, over time
Player: THIS GAME CHEATS
Dante’s Inferno needs a remake!
It is one of my favorites
Back when I first finished it I was excited to see a to be continued at the end. Since it sold so badly it won't happen but I can't help but still be a little hopeful for a sequel.
Do remember playing little bit of Dante's Inferno through PS Plus years ago on PS3. Think it was more of a trial? But it a good beat em' up as I remember. It a backlog game for me. Does make me wonder if the PSP version also had the HP glitch too?
@@eastbeast1379 Dude,, you for sure should play it now.
psp version lol. i don't suggest playign that lol..
I actually still have mine.. A Red one with a black rubber border case.
Vita too.....
~~Dante's Inferno holds up well & there's a awesome strategy guide for it from Prima
if your into those..
Sure it's Xbox360 graphics but atleast its cartoony so that helps it some..
Gameplay is it's meat & potatoes. & the game gets difficult in 2nd half.
Best part is you get alot of game wher eyou use your Uber SKills.
Like God Of War...
Man, i hate games wher eyou get all uber jacked & then the game just ends..
I say give it a shot.. It's backwards compat on Xbox & IIRC it's on STeam.
I never checked how backwards worked on PS4 as i only played current
on ps4..Man i hate Sony for ignoring backwards on every console since ps3.
👍🏼
I don't know if it matters or not, but for the Halo 2 shield topic, the french translation got this covered : the technician says "as you can see, it [the shield] reload way faster" implying that the upgrade on the shield is on the reload time, not the actuel efficiency. :)
The BIGGEST lie for me in gaming story:
Gruntilda: _”I’ll see you in Banjo-Threeie”_
*sigh* Story of my life, I’m still waiting for it to be released.
@@Unchainedfuldidn’t yooka laylee replace it
@@xbon1 yooka laylee was 100% fun, but it felt a bit TOO much like a game right out of the 90s, as opposed to the newer mario games which, while still similar to Mario 64, are clearly modern games. I would love to see a modern take on Banjo...I'm sure it would sell really well if Rare could do a good job
Yeah or the secret keys and eggs in the first game that were supposed to somehow carry over to the second game.
Man, you just hit the nail on the head. Banjo Kazzooie and Tooie are absolute gems. Pure fun.
That L4d timer, I've learnt now that if a game tells you to hurry up but doesn't have a timer, then, no, i won't.
You mean... Oh the amount of stress I could of saved 😭
Don’t try this in Deus Ex: Human Revolution or Kingdom Come: Deliverance.
In Fallout 3, you ride a subway train. Except, the Creation Engine wasn't designed for moving vehicles. Their solution was to put an NPC under the track walking along the route, then the train was attached to its head as a hat.
That's clever and creepy at the same time.
@@monfr0 That's Bethesda being Bethesda
It just works
Yep, I remember this one
I did think it was New Vegas either way, I saw it
I paused the 1970s version of Scooby-Doo to watch this.
🤝
😂 I'm hiding in dark souls to watch this
@@Leafsanin9221just don't look behind you 👀
Better than the new scoobydoo
@@closwestend No lies detected.
Now I feel old. I’m a lifelong gamer, but I was an adult when all these games came out.
Thanks for the Quake and Duke Nukem throwbacks though, they were two of the first games I played on PC. Too bad I didn’t know how to circle-strafe back then. It would have been so much easier, and a lot more fun.
Same 😅
teenager for all but quake 3 that was when i was 9
Couldn't because wsad wasnt the standard. I believe after quake was when mouse aiming was popularized.
Been playing video games since 1978 so all these games were made after I was an adult, many after I was a parent LoL 😂.
Same. First games I played were on the Intellivision, Atari 2600, and a Tandy PC.
The biggest video game lie from my own childhood was the Atari 2600 game box art vs what the games actually looked like
Freaking right! That Yars Revenge box art got me as a kid. I just knew it was going to be epic. Pitfall too!
Wow I felt this comment in my soul
Finally I can share my PAIN.
THAT'S my childhood more than anything in this video, LOL! Seems like they had the greatest box/manual art because the limitations of the graphics were so low, they'd use the box art to show "See? THIS is what we're going for, THIS is what those blobs are supposed to look like".
@@niceguy169 wondering if anyone ever has
made a game that utilized that box art style for a real game. And if not, someone should!
The thing that makes me laugh about the Sheppard character in Mass Effect is the idea that they are supposed to a highly trained soldier, but they can only sprint for 2 to 3 seconds and then you hear them gasping for breath.
Mass Effect as sponsored by McDonald's
I always took the Halo 2 "Improved Shields" as "This is why you don't pick-up health packs anymore" so I didn't pay that much attention to it
I never thought of it that way. I like that, actually.
Duke Nukem was amazing. The enemy on the toilet was classic. Games should have more enemies caught unawares like that in compromising positions.
That A.I in F.E.A.R is actually very smart from the devs, giving us the impression of an immersive combat experience
Exactly! Everything in games is "smoke and mirrors", we understand it's not real thinking npcs- but it's the way it's handled and presented.
The AI was not very advanced, but it was compensated for by the Natural Intelligence of the devs.
Childhood and the first game is from 2008... What have I ever done to gameranx to be attacked like this😂
Shocked that the kid in elementary school who told me his uncle works at Nintendo and that a new smash bros was coming out with all the Pokemon and Yugio Character’s was coming out on Game Cube …
Falcon suggesting these came out in my childhood is a pretty big lie.
"Biggest lies of Your childhood"
Me, from the NES-N64 era thinking Mario could unlock a secret chatcters by racing backwards and around Peach's Castle
What, you mean you never unlocked luigi as a playable character? You need to go back and replay it!
The PS Spider-Man games are all over the "better hurry up" lie. At first you do feel the pressure to hurry for no other reason than you're told to, now I seem to snicker everytime something like that happens in a game unless there's an actual countdown on the screen.
Yeah, unless it's a specific timed mission, most time limits in open world games are false and nothing will happen until you trigger it. Even RDR 2 does it when Marston is in prison, he's going to be hung soon yet you can spend weeks doing everything else in the game and ignoring him.
@@Elwaves2925or lava rising
Super metroid had an early escape sequence where the player was unknowingly invincible.
Nier automata has an entire sequence in the desert where the buildings are collapsing and you need to escape. If you just stand around there nothing actually happens, and you can even return to the area to see that nothing ever actually happened.
OMG! I forgot about that Milo thing. Even back then I was like "How is this even working?" And now I'm like "That's a Xbox 360, there is no way that would of worked!"😆
One of the Polish developers was making a game about World War 2. They had a scene in which an NPC was supposed to shoot completely randomly in one of the scenes. Except that the code does not allow you to generate something that fires totally randomly. So they placed a dozen or so pixel-sized miniature Nazis on various objects and the code randomly selected which NPC it should hit. The whole thing looked as if the opponent was shooting randomly, because he fired differen spots each time in the scene.
So, they just convinced a very hypochondriac NPC that germs can be Nazis too xD.
One lie of my gaming childhood was putting toothpaste on my scratched up PS2 disc would make it better. In reality it would make it worse.
But minty fresh!
I totally forgot about doing that 😂 after too many games of mine I broke, I realized I needed to just put my games away. But I also remember back in the day PS2/Xbox seemed to scratch the disks over time while modern consoles fixed that issue
It could, because toothpaste is filled with micro-abrasives, which can smooth out scratches and make it so the laser can get through it to the data beneath. If the scratch was deep enough it damaged the actual data disc inside the plastic, though, the game was finished.
YEEEEESSS! This need to be a list! Also the rubbing/ cleaning of scratched disks in general did absolutely shite all!
Got to a situation on our PS1 we’re we had to put the PS1 console on an angle to play games … I do not know what was going on internally but that’s what happened! 😅
Every interview about any of the Fable games should be here.
😅
borderlands was also nothing like what they said it would be, when it was first pitched it was more akin to what the mad max game ended up being
@@Slvl710 Damn I remember that! I was really excited for the game because it looked like Auto Assault except single player, with Halo-esque realistic graphics. So imagine my surprise when I saw the next trailer the following year. But still, games change and evolve, and they weren't outright lying/overpromising as others like to do. No "Fable 3 is bigger than Oblivion" type sht here.
Weird thing though; I remember there being one character in BL1 who was way more realistic and sophisticatedly animated than any other character in the game. I forgot her name, but I always thought that was the developers referencing their early build.
@@Slvl710 Dude,, i still have the Game Informer Magazine wher ethe game was revealed.
& The art Style for Borderlands was realistic not cartoon cell shaded cheese we ende dup getting..
I call it cheese because it was done to cut cost for sure..
~~StarWars The Old Republic MMO did the same exact thing & Same game magazine revealed
the game with realistic graphics... I remember the reveal of the corny 4X's life size of lightsabers
and people were pissed online for sure...
~It's very rare i come across someone who remembers that Borderlands 1 story..
For Halo 2, if you go just a little bit further into the scene you'll have your answer about how they are better. They said "As you can see, it recharges a lot faster".
Recharges faster, but you don't have health.
@@Paulafan5 This is about the shields though, not the health. Having faster shields is still viewed largely as better than having to run for medkits all the time.
I figure they tested the shields against human weapons, not Covenant energy weapons
@@Bobistheone1 Lore wist it was still the Wrong decision
@@JAGtheTrekkieGEMINI1701The lore wasn't as big back then and they just wanted to create a fun game.
The biggest lie is and will always be the cake in Portal.
Yeah how was that not on this list I've never played a portal game but I'm well aware of the cake lie it's infamous.
You don't lie about cake.....you just don't!
That's actually a lie. There is a cake; it's just surrounded by explosives.
“I’m here to blow away a bunch of bad guys and feel awesome!”
Love this line.
In a lot of games enemies level up in tandem to the player, that might be obvious but all the new powers that you acquire would only be hugely advantageous if your enemies stayed at level 1. I did not understand that as a child
pls to elaborate what sort of powers did you anticipate to be hugely advantageous but
did not quite meet your expectation?
Another lie:
The physical discs you buy today are empty.
You are still required to download 100GB when inserted first time.
lol Titanfall 1 i got collector's edition cause i thought that Watch w/ the orange glow looked cool.
UGH!!! It came a stupid metal case w/ a game code inside the case.
ROTF i remember taking a pic & showing everyone.
BTW, the watch broke the 1st day i put it on.. The orange light wouldn't turn off
& the digital stuffs never worked.. it was a $7 supermarket watch.
Funny thing is the CE was $250 iirc.. The game was pretty bad too.
The darkzone was almost fun but it wasn't..i quit & never looked back..
Srtill have the box in my baement w/ all the stickers,backpack & misc sh inside it.
loved the mirror in Duke Nukem. "Mmmm. Lookin good!"
Lies of my childhood? What are you talking about? Where are the Mega Drive and SNES games?? Wait, what do you mean I'm well old?!
Same my friend, same 😢😢
here in solidarity with you 👴
My childhood was the Binatone (various versions of pong) and later the Atari 2600, so don't worry, you're only old, not well old!
My favorite fallout 3 "lie" is how they make vertibirds "fly" away.
For anyone who does not know, when a vertibird flys away, it actually starts to shrink in size. Eventually it stops moving away but continues to shrink until its to small to see.
My favourite is the original Doom and how it was actually built as a top down shooter and not a first person game.The perspective was the adjusted to 1st person, but mechanically its still a top down shooter. That's why there's no vertical aiming.
Whoa whoa. The Halo 2 shields did at least have a significantly small recharge window, so in that way it was definitely improved.
Favorite lie was the "realtime" in TR2, Bartolli's Hideout. The skybox makes it look like time is actually passing. You start out low in the canals surrounded by the buildings under a sunny blue sky, and end on the rooftops overlooking the horizon, which is a fiery sunset. They also changed the lighting there to make it feel like dusk.
Almost every game that features the phrase "Your choices matter."
Telling the player to get to the helicopter in a limited amount of time might also be a helpful hint saying "run, you will not be able to fight all the enemies" because there is an infinite amount of enemies.
I remember one lie that irked me as a kid was a magazine ad that claimed you could upgrade bike parts in paperboy 64 to make your bike faster. I owned that game and don’t remember any bike customization in that game
Mass Effect Legendary version allows you to sprint outside combat as long as you have your weapons out.
Not trying to pull a dirty trick or anything, maybe a heads up to people who are use to Mass Effects sluggish traversal.
I am surprised he didn't mention this.. I remmeber tricking the game
to thinking you wer ein combat was the popular way.
1:31 - "Потёмкинские деревни" or Potemkin's Villages. Term, which is used to describe something that is actually bad, but presented as something good. Like... You get a destroyed village, but you only fix a few houses, where the Emperor will go to make an effect like the whole village is fixed
Another day, another Falcon masterpiece.
Jeez these are all games from people's childhoods? I was over expecting to see a bunch of SNES or Game Gear stuff lol now I feel even more old.
Am I the only one that when I click on a Gameranx video I say "please be Falcon, please be Falcon, Please be Falcon"?
What's wrong with eagle?
IIRC, City of Heroes did the same thing as Duke for reflective floors. Which is why the players didn't have reflections.
That e3 demo had me thinking we were in the future when I was 12 😂. Was completely ignorant to developer lies then. Ahhh sweet ignorant bliss. Awesome video as always!
The sprinting trick is done in a lot of games. Famously, in Dragon Age Inquisition, sprinting on a horse is no faster than not sprinting, they just adjust the FOV and add "speed lines". And yes, it's usually done to limit the speed at which the player can traverse the environment to allow for loading/streaming assets.
The biggest gaming lie of my childhood is that ET would be a good game. 😂
I’m convinced that the shotguns in Starfield don’t actually do say 30% more damage to aliens as stated in some weapon buffs.
The biggest lie in gaming was that we were going to get closure to Half-Life 2: Episode 2.
Entropy Zero: 2 has somewhat satisfying closure for episode 2. Although it's not exactly cosure in the sense of The Freeman's story.. I highly recommend it if you're into half-life lore.
HL: Alyx has also given me a bit of hope that we'll see some true closure, some day...
To me, the biggest lie in Bioshock was the weapon upgrades as the same enemies get insane hp upgrades towards the end of the game, it feels absolutely meaningless.
Biggest lie of my childhood: "No one picks Oddjob, right? We're all agreed?"
"The meat of Halo 2 is in the multiplier." Absolutely not. The story is top notch.
Biggest lie for sure is loops/ other "cool-stuff" in the Sonic Adventure games. It's just a hidden cut scene and if you walk slowly up to the pre-scripted point in the loop the cutscene will start. Very immersion breaking when you realize it.
What are you talking about? Ive played the sonic adventure games and ive no idea what your refrencing..
@@micabryant4513 when you get to a loop it’s all scripted. You can walk slowly up to the loop and then the game will shoot you around the loop as if you were running full speed
Bioshock also has a lie in the hacking minigame. If you fail it for any reason the machine you're hacking shocks you and you lose some health, with the implication that if you keep screwing up you run the risk of it killing you. This is actually impossible because once you're down to 1 HP, the shocks stop damaging you, meaning there's basically no risk at all from continually failing till you succeed, then just popping a medkit to heal yourself.
The Subway system in Fallout 3 was anything but tedious. One of the greatest aspects to the game.
The sprinting reminds me of the Six Million Dollar Man tv show back in the day. Steve Austin ran in slom motion when he was running 60 miles an hour.
How about the Master Chief saying he's going to finish the fight and never seems to...
Or the whole “Master Chief is the villain” from the Halo 5 marketing campaign.
lol I'm sure No.6 is part of the story cannon... Atlas - "Would you kindly never collect more than $500" 😂
"Of your childhood" you say... *weeps into their grey beard*
Games where enemies are actually smart are popular, that's why people play PvP
You overestimate the average intelligence of the general public.
Cyberpunk still does that speed thing. My car is always going like 40 mph, but that speedometer...150mph as I take a meandering left.
😂
Sonic 2 on the Genesis made you feel like you were going faster than in most modern games. It's weird how they haven't fixed that (for most games).
In God of War, the Mark of the Dwarf upgrades for you axe say in the menu - if you take the time to dig through your menus to find them - that they give you a +4 bonus to your Runic stat, but if you actually do the math, it's only a +3 bonus.
I know you called the subway system from fallout 3 tedious, but it's on of my favorite things in any game! Good memories.
The map system in Fallout games is horrible and it's so easy to get lost in vaults, subways, etc.
Best enemy imteractions was from the tomb raider remake. "SHES JUST 1 GIRL!"
"Well that one girl? Is kicking our ass!"
Love it
One of the biggest lies has got to be Focus Energy in Gen 1 Pokemon
Let's be real the answer is just MOST mechanics in gen 1
Or psychic Pokémon are weak against ghosts.
@@skeletorgames8641 It’s not that that’s a lie it’s just that ghost don’t have a way to prove it.
When you said "Childhood" and then started off with Fallout 3, I suddenly felt my age.
Gameranx has never bought me a pizza
I feel like the scale of space flying games could be faked pretty easily.
You think you're flying super-fast but are actually only moving at, say, .1 meter per second and the planets are actually only 20 meters apart, etc.
Nice to see Dantes Inferno being mentioned.
It was a GoW clone, but it still was a pretty good game. The Conan game was the same thing. Yeah, it wasn't on par with God of War (the real God of War games) but was still a blast to play. Wished both Dante and Conan got sequels where they refined the games.
@@Paulafan5 I wouldn't say "clone", more like it was inspired by GOW, like some others as well, but to me Dante's Inferno had more soul, and overall more colorfull with the fantasy elements, my favorite weapon is the scythe since that game, and the way he use a friggin cross for a projectile weapon is awesome, the sounds and shouts were the best at that time, and just the way they translated the literature to a gory video game is unmatched imo. I really don't understand how it didn't sell well, I was so excited (still) for a sequel...
I never miss a chance to comment when they do! I still hope to see a sequel before I die
They didn't MANUALLY build the room mirrored behind the "mirror" in Duke3D. They just left some space there, which the engine then filled with a mirrored copy of the room. You could see that when you opened levels with mirrors in the Duke3D level-editor. There was just space there. And you could do the same thing in the level editor.
And iirc the room was really mirrored with ray casting. It's just the sprites that were copies.
The double shot in Titanfall 2 shoots 3 projectiles.
well it does technical add a double shot to the original shot
“…hyper focusing on something that doesn’t matter?” I think that describes my personality, and is absolutely why I’m down with Falcon.
The enemies level-scaling in Final Fantasy 8 ruined one of my favorite entries in the series. 😢
I ended up going to the Hell Island with Quistis perma breaked with first strike and for like an hour just used Debilitator to one shot every dragon, behemoth and massive kaiju that crossed me. No more level scaling if you're at max level XD
It's love to see a Dante Inferno remaster
Hey Gameranx, would you guys mind a dark mode for your title screens/number cards? I watch a lot of your videos at night, in bed, and every time they come up, it’s sears my retinas 😅 Please and thank you ❤
And, how the f_ck do you expect them to implement that without changing the design of the entire channel to accommodate it? You're basically telling them to change their face so it doesn't shine too hard on your eyes. As a dark mode fan too I understand, but still your petition is not stupid, just very unrealistic and a bit selfish considering that most people uses the light theme anyways and whatever device you're using to watch your videos comes with a brightness adjust slider somewhere.
Gaming didn't start the lie, ancient Mythology did, but don't forget the Day/Night Moon Lie.
The Sun and Moon do not rise and set in sequence as games (and childrens books) say. The moon comes up and around whenever it feels like on its own schedule.
Weird that Ancient Cultures creating their Mythology somehow never looked up and saw the moon in the sky in the middle of the day before (or at least morning and evening when it is more visible).
Were they really not paying attention?
Hello there!
Hey
General kenobi!
Wipppyyy kywayyyy MOFO
Yipppyyy kyyyayyy 😀🤣👍
@@marinapaes2867 you are a bold one
Do read upon what Monolith devs said about AI in F.E.A.R. To date it's most convoluted and best AI I saw in shooter games. It had elements of self learning. It responded to user action. Every play through of the game was different experience. Not to mention, Alma is still haunting me to this day.
Seriously Call of Duty, Battlefield and other shooter AI hold no candle to F.E.A.R. AI.
I love Falcon's voice ❤️❤️❤️
Best throat in gaming
Ya bird simp 😂
How could you possibly not have Hellblades permadeath lie on here?!?!?!
Happy WEEKEND FALCON 😎👍
Falcon, it's balanced very "well", not "good"!
Great video as always; I love your channel!
I’m loving the upload streak goddamn, can’t stop watching
👍🏼
🤝
With the halo shields, I really wish they had gone down the route of having us start off with the stronger shields from Halo 1, but then drop the bombshell that the covenant had found a weakness in the shields, thus raising the stakes again.
Instead, we started off felling nurfed for the sack of it.
Hot take: Dante’s inferno was a bit underrated
Great game! Would love to see it ported to modern consoles though...
Awesome game… little disturbing but that’s ok. Fun combat and platforming. Crazy story
Aww man...I thought it would be about the games from MY childhood, like in the home console of PONG, and Atari 2600 games. I forgot I'm old as dirt.
Pong had a square "ball" so there's a lie. And the 2600 games were nothing like the box art, there's another lie.
The biggest lie in gaming is "Falcon" pretending to actually play all of the games he talks about.
Yeah number 6 is weird, like there are two easy solution - multiply everything by 10 or even easier just change this UI to 3 digits. I mean how hard and long is that to do, regardless of how late there were changes to economy? An hour of work, one working day at max?
*THIS COMMENT WON'T GET 72.43 LIKES* 😎
You’re right, it won’t.
@@believeinmatter But this will
Sub
It will never, I wish there was a dislike button
Biggest LIE of gameranx: at 8:15 you say you played this game as a "kid" but the video clearly shows you as a full grown falcon.