How to create stunning renders | Fusion 360 Tutorial - Rendering Basics

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  • เผยแพร่เมื่อ 12 มิ.ย. 2024
  • We're back with another CAD tutorial! Today we are going in depth to learn the basics of creating Photorealistic renders in Fusion 360 from the ground up. Well learn how to create a model that renders easily, how to apply appearances, and go through each option in the scene settings to get the perfect shot!
    Discord Server: Come chat with me and other viewers!
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    Support me on Patreon:
    / austinshaner
    0:00 Introduction
    2:11 The design workspace render options
    11:18 Rendering fundamentals
    19:28 The power of fillets & reflectance
    30:29 Scene settings
    49:33 Imperfections create perfection
    54:37 Decals
    56:06 Fixing misaligned textures
    57:46 Dynamics & In canvas render options
    1:03:57 Final render options
    1:10:27 Results
    1:13:12 Final thoughts
    #Fusion360 #3DRender #RubiksCube
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ความคิดเห็น • 25

  • @hackaxl
    @hackaxl 11 หลายเดือนก่อน +5

    Just such a fantastic teacher. Thanks so much for taking the time to put this together and put it up.

  • @locma1
    @locma1 2 ปีที่แล้ว +6

    Thanks Austin 🙏 great video 👍👍

  • @modisumocustoms9374
    @modisumocustoms9374 10 หลายเดือนก่อน +2

    This was super useful. Definitely impressed with the results at about the 48 minute mark. Thanks for another great video (even though I’m like a year after the fact, 😂).

  • @Adrian_Galilea
    @Adrian_Galilea ปีที่แล้ว

    I wasn't even aware that this was possible in fusion, thank you so much.

  • @luisownerbr
    @luisownerbr 2 ปีที่แล้ว +1

    Thanks Austin, great info as always.

  • @RogueCow
    @RogueCow ปีที่แล้ว

    Looking to Render my Mehr-style guitar after walking through all of your videos, and this tutorial comes up.
    Thank god, your videos are excellent!

  • @sadhucat4476
    @sadhucat4476 ปีที่แล้ว

    Hey man, you're teaching style is excellent. I really appreciate the quality of your communication and explanation.

  • @gabrieladasilva8061
    @gabrieladasilva8061 ปีที่แล้ว

    Amazing tips. Thank you!

  • @CarlosGarcia-tf3hm
    @CarlosGarcia-tf3hm 2 ปีที่แล้ว

    Excellent video!! thanks 😀

  • @BaradaGuitars
    @BaradaGuitars 2 ปีที่แล้ว

    Amazing work! I'm one of your fan!
    Just clean!

  • @Rhine23singh
    @Rhine23singh ปีที่แล้ว

    Thank you for the excellent video !!! it's not easy adding years of experience coupled with a brilliant presentation.

  • @samuelfernandez9354
    @samuelfernandez9354 2 ปีที่แล้ว +1

    awesome video man...and it turned out great.

  • @arjunrao9978
    @arjunrao9978 ปีที่แล้ว

    Excellent Video.

  • @14Musical_Instruments
    @14Musical_Instruments ปีที่แล้ว

    grazie mille Austin !

  • @felixmartinmusic
    @felixmartinmusic ปีที่แล้ว

    Nice

  • @alessandrombetancourt9937
    @alessandrombetancourt9937 11 หลายเดือนก่อน

    nice

  • @fullpreteristnow
    @fullpreteristnow 11 หลายเดือนก่อน

    Good job. At the end you say crop (with the transparent png), but it's really a mask. Cropping is cropping out vertical and horizontal parts of the image. The first masks I used were in my Father's printshop and we used rubylith (a dark transparent plastic). This essentially told the camera to see it as pure black. I had to cut the masks by hand, Yeah photoshop.

  • @boboscurse4130
    @boboscurse4130 6 หลายเดือนก่อน

    What a great video. I'm trying to create a chrome text logo. I can't get the faces to light. Only the curved surfaces look like chrome. The flat surfaces are white. I've changed orientation, rotated environment, changed brightness and EV. Can't figure it out.

  • @JackMoskowitz
    @JackMoskowitz ปีที่แล้ว

    Love your video. I have an issue when rendering. The reflection doesn't show up in the render. What am I missing?

  • @1rafaelespinoza
    @1rafaelespinoza ปีที่แล้ว

    Dear Austin, may you help me to get to know, how to get 300 dpi Image for a pouster printing. May you give me the solution. PLEASE. Thanks in advance Rafael (Santiago - Chile)

  • @sadhucat4476
    @sadhucat4476 ปีที่แล้ว

    My environment backgrounds are very blurry until I hit render. Did some research and the only forum answer I found was about processing power and striking a balance. Are the backgrounds in the video clearer before rendering simply because your machine has higher processing power whereas mine senses component limitations and sets a resolution limit so it doesn't get bogged down?

    • @sadhucat4476
      @sadhucat4476 ปีที่แล้ว

      Ok, done some more research, ray tracing and a few other options don't even appear unless you've got a decent GPU.

  • @ThomasHaberkorn
    @ThomasHaberkorn ปีที่แล้ว +1

    how to add extra lights?

    • @austinshaner
      @austinshaner  ปีที่แล้ว +2

      That's not as easy to do in Fusion as other applications. There are emissive textures such as LEDs that can project light. So the easiest way to get extra lighting is to model a sphere or thin surface, apply an led texture, then move it where you need and adjust its brightness settings
      You'll just have to be mindful not to allow that in your viewport during the render

  • @cayenne7792
    @cayenne7792 ปีที่แล้ว

    Use perspective with ortho faces! if you need an ortho view you wouldn't want a perspective view so why the other way around? If ya learn how to use the camera in perspective only view you can check for alignment of ANY angle not just top, side, front, etc. Double check for precision with a working/ construction plane for off axis angles...Stop distorting a good perspective view with ortho it is very disorienting, unrealistic and makes the brain struggle. If ya use ortho-perspective in wireframe mode it will give you eye cancer.