@PearlescentMoon for determining if something is in line from a distance, make 2 markers for measurement. (referring to 3:46:37 ). when you look at 1 marker and your viewport, they look aligned even when they aren't because you're lining it up _with yourself_. if you put a second belt foundation as a marker (in line with the first) and then look down those (like you're looking down a rifle sight), you'll be able to tell if the object in the distance is lined up (well.. at least it'll help. sights on rifles are distanced to help measure at an optimal point away, so it's still a bit tricky)
22:35 One way to keep them satisfying is to subdivide them in multiple buildings. You produce the basic things from iron in one building (basic plates, rods, screws) , then you send it to another building where you have further processing, then things in one building don't have to align with things in the other building. Also, if you incorporate others kinds of organizational that aren't necessarily symmetrical, it opens possibilities. It takes more resources, but one way to keep cables more easily organised is to have one machine per pole, then you can conect each pole to the ones on both sides. 50:42 Olé ! 1:21:30 Personally, I think the other foundation looks interesting for when building bridges and things like that, instead of the concrete one for going over the ground. It creates visual variation and make it look like having different structural functions. 1:57:25 Maybe you could put the conveyor belts for this just under the height of the the next floor? So it wouldn't be taking the place of other things. 5:51:24 You also found an operational one last stream, if I'm not mistaken.
7:15:55 Pearl murders a doggo in cold blood
Loving the new normal stream lengths 😂
😅😂
I mean, Pearl can accept not building the most intricate games, but she can't have Tango match her stream length.
Thank you for the playlist!
I didn't notice I skipped over like 5 hours of the series.
1:00:24-1:00:47 remember to send this to future Pearl
@PearlescentMoon for determining if something is in line from a distance, make 2 markers for measurement. (referring to 3:46:37 ). when you look at 1 marker and your viewport, they look aligned even when they aren't because you're lining it up _with yourself_. if you put a second belt foundation as a marker (in line with the first) and then look down those (like you're looking down a rifle sight), you'll be able to tell if the object in the distance is lined up (well.. at least it'll help. sights on rifles are distanced to help measure at an optimal point away, so it's still a bit tricky)
OH MY GOD. THE DOGGO!! 😢
Pearl driving the cyber wagon: Left is right, and right…is AlSo RiGhT?!
8 hours!, I'm only a couple hours into Grian's world tour, gonna be back... at some point.
Watching you move in games is insane. Your mind works so fast.
Just finished the previous satisfactory vod and now this xD
Love your content pearl :D
Its fun to watch you build in the same areas, but with a different style than me, Pearl.
22:35
One way to keep them satisfying is to subdivide them in multiple buildings.
You produce the basic things from iron in one building (basic plates, rods, screws) , then you send it to another building where you have further processing, then things in one building don't have to align with things in the other building.
Also, if you incorporate others kinds of organizational that aren't necessarily symmetrical, it opens possibilities.
It takes more resources, but one way to keep cables more easily organised is to have one machine per pole, then you can conect each pole to the ones on both sides.
50:42
Olé !
1:21:30
Personally, I think the other foundation looks interesting for when building bridges and things like that, instead of the concrete one for going over the ground.
It creates visual variation and make it look like having different structural functions.
1:57:25
Maybe you could put the conveyor belts for this just under the height of the the next floor?
So it wouldn't be taking the place of other things.
5:51:24
You also found an operational one last stream, if I'm not mistaken.
Had no idea this account existed. Will be watching every video and replying when ive caught up /w this series! 😋
in which Pearl gets a car, and immediately commences with seeing how many things she can hit with it hahaha
Tip: Jump pads make for great early game elevators. Just angle them straight up into the ceiling some floors above.
Its really funny to me that in this game, coal is more sustainable than biomass 😅
For your straight conveyors on the ground to line them up you could place splitter on foundation remove foundation then snap another splitter under
I know 8 hours isn't for everyone, but I'm actually gonna play the whole thing.
"I don't know if any of you guys are getting tired of [Satisfactory streams]" NOPE
Raid from Fluxo?!