"Man I remember buying The Bee Movie game at Gamestop thinking it was some kind of GTA but with the Bee Movie characters, got disappointed on that, yet I liked the game overall " - Duke Nukem
i love that nicktoons unite on ds has unique music for each character spongebob has tropical styled music danny has rock timmy has jazz and jimmy has techno
Transformers DS was fucking awesome, there were 2 versions for Autobots and Decepticons like Pokémon and you could make your own Transformer and go around an open world.
I wanna get those games.. transformers 2 on ps3 is amazing too even if the decepticon campaign is technically unbalanced with starscream being overpowered as hell though I assure you it really doesn’t break that second part of the game it’s incredible it’s a game about fine tuning your play style or a character until you platinum a mission
I bought all the games for the main 3 Transformers movies on DS. They decreased the amount of customization each game to the point where the third game you only played as selected characters. But anyway, the first Transformers game was too hard for me. I tried getting through the first level multiple times, but it didn't work. I just gave up I guess, so I didn't get to see much of that one. I also got it last btw I remember Revenge of the Fallen the best other than remembering some character in the third game had a sword. I thought they were cool even though I didn't know who they were. I think I recall their name being Mirage. I know of the character from watching the first few episodes of the original Transformers cartoon now. I asked for the Transformers game for the 4th movie for Christmas just to discover it didn't exist. The customization got so bad that you couldn't even have your own experience playing as Transformers lol
LSMark you didn’t have to crunch yourself to make this 50 minute video so it can stay on schedule. Honestly none of us would’ve noticed or care if it wasn’t. But I really really appreciate the work you put into these. Thank you man for making my Saturday a little bit better.
Mark I’m heavily disappointed that this wasn’t a 50 minute video praising the masterpiece Morbius. Like Dr. Michael Morbius once said “It’s Morbin time”
Danny Phantom in every one of these just shows how he's great as a video game character. I wish Nick would show him more respect outside of that. I'd kill for a DP comic for older kids, like they're doing for Zim.
Ahhh, you just unlocked a deep memory of me playing Nicktoons: Unite on my DS too, it came on one of those bootleg cards too lol. I also suffered from the disease of stupidity and not being able to clear the first level 💀
21:20 Danny's phasing ability is pretty cool, it reminds me of Lani-Loli in Crash 4: It's About Time, where you can phase through other objects that you can pass through, or stand on other platforms that are solid. It's neat how they used that concept for him, and it works pretty well for puzzles and platforming.
I had Unite for the DS as well when I was a kid and just seeing the footage brought back all those memories of struggling with the camera controls. That weird glitch with the Plankton boss fight was also on my standard release version. I still remember when I got to that boss and it went from tiny jellyfish to Plankton just floating there to the jellyfish reappearing but upside down and the realisation that I couldn't beat him nor the rest of the game
The upsetting bit about Timmy's depiction in these games changing so much is that he was kinda broken if you took the time to level him in Unite's console version. With a healing move, a freeze move, and the best range out of all four characters, he was all around great.
The DS port of Attack of the Toybots was me and my sisters favorite game growing up. The multiplayer and unlockable characters kept us entertained for ages. An absolute classic.
Finally someone talked about the GBA version of Volcano Island and gave it praise that game's probably taken up most of my childhood so seeing it brought to light is just rad
Considering Globs Of Doom (the one I had) and Attack of The Toybots DS were developed by Natsume (as in developer of ‘Wild Guns’ Natsume) that might explain their quality. Attack for Volcano Island GBA was developed by the makers of Fruit Ninja and Jetpack Joyride. So that explains why it’s the best of the bunch. So good on them.
Crazy how the game that actually has a story mode is like 30$ cheaper then the one that doesn't... NASB really felt like it needed more development time. Which, hey, is to be expected with it being a licensed game, but oh well.
@@hoodlumdx347 well it's also a much older game and slap city added the story mode and other cool stuff later on, which is what they're doing with nick.
I remember playing volcano island on GBA religiously as a kid. That was one of the only nicktoons crossover games I owned as a kid and I still enjoy it today. It’s honestly pretty underrated and I think it deserves more appreciation.
Honestly while I never really played any of the Nicktoons games as a kid, I'm genuinely kinda surprised they never included Timmy and Mr. Crocker in Globs of Doom cause they totally could've given Crocker some type of attacks or move set based on how inventive he is, considering he always had some sort of invention with wanting to capture Timmy's fairies, I think it would've been cool to see something like that if he was included being part of his character
I remember handheld ports of ongoing series from around this time followed a formula. This first game was rocky, but playable. The second game was shockingly ambitious on a technical level and actually fun. The third game got corrupted by laziness and regresses to being the worst of the bunch. The fourth game and onward were mini game collections.
"As a kid if it wasn't Mario, Sonic, or a licenced game, I wasn't interested" Never resonated harder with a quote, though for me it was Pokemon instead of Mario, I even have a distinctive memory of passing up Dark Souls for some shitty licenced game.
I remember getting a DS and Battle for Volcano Island for GBA as christmas gifts when I was 7 years old and I loved that game so much, it was the only thing I used to play for a while. I appreciate someone finally talking about it and mentioning how great its gameplay and music really are
I mean. I think we all kinda forgot just how obnoxious Jimmy Neutron was back in the day. I really feel like that show was good because of all the side characters, Jimmy himself was always super condescending. Even if he "learned a lesson" each time the next moment would be more condescending lol
39:44 Whoa, what a weird time period for Nickelodeon Catscratch, El Tigre, My Life As A Teenage Robot, Invader Zim, and the other 5 main characters all being represented in one game is just kinda nuts
I loved GBA Volcano Island so much as a kid. GBA was my very first console ever and that game opened the world of "real games" for me, in the sense that it made me enjoy every single second spent, even when I didn't knew what the story or main goal was. The controls and abilities felt good and natural, each character was fun to play as, even just to see the different sprite work (some of the best I have seen still to this date) and the music... THE MUSIC. Beat Therapy made some of the best stuff for this handheld, I even dare to call Volcano Island the best GBA soundtrack. I would sometimes just stay at the main title screen or the "lobby section" just to listen and relax to the music. I played the other two Nicktoons games on it, but Volcano Island really lives up as is own solid game, no nostalgia involved. It's an actual fun time with a lot of effort, heart and personality to it.
As someone who absolutely loves globs of doom on the ds, I’m glad this video can give it more recognition, especially the soundtrack. The one thing I want to bring up is that the game also has cheats which can be used after finding stars in the levels. The problem is that the heroes have cheats for “funny” costumes which give them glasses and a mustache, spongebob even gets new clothes. Now NO ONE knows these codes, there is no concrete answers just speculation, no video proof of them, and even experimenting things such as beating every boss with no damage or getting A++ (which can be very difficult and sometimes have rng) in a world gets you nothing. The only proof of these actually existing is their sprites which can be found on sprite resources.
the funny thing is that even with action replay codes... none of the cheats work, the sprites are literally inaccessible even with the cheats turned on!
@@alex_-yz9to Damn, really? I mean codes didn't work until after finding their respective stars and beating the game. Did the other codes work with action replay before unlocking them or before beating the game?
Toybots DS was so fun to me. As someone who loved the more forgotten Nicktoons like Zim (weird how the popularity of the show fell off fast enough for Nickelodeon to cancel it, but for some reason he is in literally every single spin-off game), El Tigre, Catscratch, Teenage Robot, seeing a game that brought them all together was really fun. Globs of Doom on the PS2 I certainly played more, but I think overall this game felt a lot cooler to me. (Speaking of, it was INSANE that they had Zim, Dib, AND a playable version of the town / Skool including a TON of easter eggs around Zim's neighbourhood just for the fans. Especially crazy how we haven't seen a playable Dib in NASB)
I actually remember playing nicktoons unite DS as a kid. I didn't get very far, but it's always weird seeing games that I almost forgot existed from my childhood. Especially from the DS since it's the only platform where I played a few games that weren't made by some major company.
You should give a series (of two games) called The Lost Vikings a look if you like the general idea of Globs DS, since it's kind of the main game of that sort people tend to look into for inspiration. also as far as anyone can tell Timmy's contract shenanigans are almost certainly because at some point Nick handed FOP over to some company called Nelvana for distribution in Latin America, going so far as having some of their flash games reskinned into FOP games exclusively on the appropriate version of the website, and it's entirely possible that this deal only happened most of the way through this series' run. It has to be something like that because as you'd said, Timmy was always a large part of the series and FOP was something Nick was still trying to work with well into the 2010's at least, so there must have been a really good reason they just *stopped* trying to use it in crossovers.
I FUCKING PLAYED ONE OF THESE. My cousin was explaining to me the concept of emulation when I was relatively younger and they showed me how to use my boy or something to play one of these on my phone.
I had Attack of the Toybots on PS2 and got so mad because I was having trouble with a level for like a whole afternoon (I was like 7 and had no hand-eye coordination lol). Well I finally got almost all the way to the end, and then my character clipped through the map and fell into an endless void. I had to reset the console and start over. Also I had a combination cartridge of Nicktoons Freeze Frame Frenzy and Battle for Bikini Bottom for the GBA and I have so many great memories with those games that were brought back when I thought of the Nicktoons games again.
These games is just plain fun, no need for a bunch of lore, just attack and jump. My personal favorite is Battle for Volcano Island on GBA! The soundtrack for that game is a hidden gem
17:10 This almost definitely happens because the scaling vector (set of numbers that scales the jellyfish model in the X Y and Z axes) was being decremented with each hit. Once it disappeared (hit zero), it started going negative which is why it started growing but upside down (and mirrored). If you had infinite time on your hands you could probably make it so huge that it took up the whole screen before the vector under flowed back to the max. Dunno why they didn't just clamp it to 0 lol
Damn one of the earliest memories I have is my dad coming home from work and surprising me by buying me the nicktoons unite game and banjo kazooie on gameboy and playing it with him before I went to bed it just made me unexpectedly emotional seeing that again
globs of doom for the ds was one of my favorite games as a kid…i think i got it out of a bargain bin at the grocery store when i was 8, and played it through multiple times lol. good to see it getting some love here
From the corner of my mind I remember seeing an ad for a web game that was like Nicktoons unite but it was about encouraging kids to protect the environment.
from the sound of it, globs of doom sounds a _lot_ like the lost vikings with the key difference of having two rotating characters instead of a constant cast of three it's an interesting trade-off, actually. it seems like each nicktoon has a less versatile toolkit than the individual vikings, but the vikings, naturally, always have complete access to their tools. so while the level design in vikings could always factor in what the player can do without thinking about which characters they were given ... it also didn't really have a _choice_ in the matter, as the only way to limit the player's verbs was to lock one of the vikings away until the player solved a puzzle their toolkit would've invalidated, and consequently _all_ of that viking's tools were out of commission until they could be freely used again. the nicktoons approach, meanwhile, gives some _really_ granular control over the player's verbs that ... would probably benefit from having more than two characters available at once to compensate for each individual character's simplicity, but that starts to run into the issue where more characters means more characters you have to drag over to the exit, and there's a lot of finer details like that which really makes the game design part of my brain tingle
The reason why the jellyfish robot was backwards is really simple. The boss probaly dies when the size is 0 in X, Y & Z, 0 means you don't see shit of that dud, however since he didn't died he continued shrinking, and the number under 0 is -1 in any editor, not only programming doing that means your shit will mirror his X, Y & Z.... That was my ted talk good video anyways
I'm biased because I have many fond memories playing it with friends when I was young, but I really love the DS version of Attack of the Toybots. It does have a repetitive structure, but the different features of each world make it a little more unique. I love the music and that you can collect different Nicktoons during the racing segments of each world.
I have very distinct memories of receiving Battle for Volcano Island for the GBA as my second game on that console. I always wanted to revisit it to see if nostalgia was just holding it up in my mind. Glad to see that you’re getting some mild enjoyment out of it years later, Mark. Cheers!
Aww. I was hoping you'd talk about freeze frame frenzy, a kind of 2d Pokemon snap for the gba that has you taking pictures of out of place nicktoons to send them back to their dimensions. It even included a lot of show references, especially in the sponge bob and fairly odd parents levels. Heck, ZIM was the main antagonist!
I had Nicktoons Unite for the DS as a kid and for YEARS that plankton boss fight haunted my nightmares, cause the same thing kept happening to me! I’m glad to finally have closure knowing I’m not the only one a decade later
For real I remember having Attack of the Toybots DS as a kid and playing the everliving CRAP out of it. It defined a good chunk of my childhood and I was surprised the gameplay held up pretty well
I have so many memories playing Globs of Doom on the DS growing up. I remember I used so really suck at the game and didn’t know what to do on multiple occasions (such as the trick cage in level 2 of Bikini Bottom or the jump at the end of level 2 of Pupununu Village) but every time I managed to get further I felt really good about myself. And when I finally made it to the final boss where you can choose whichever pairing you wanted, I thought that was pretty neat and exciting. I haven’t played it in a while, but I might want to go back and check out some of the levels I don’t remember playing as much. Oh also there is a button to have your partner follow you, they can jump and attack and stuff but they aren’t nearly as smart as a human player and they can get themselves killed on accident or if you set them up correctly which I always found funny.
attack of the toybots ds was a staple in my childhood, my cousin and i beat it together over a vacation together when i was younger and is such a powerful memory i have with him, glad to see another person enjoys it. you've encouraged me to play it again as a teen
You know what make a good plot for a Nicktoons game? SpongeBob leading a rebellion against the Nickelodeon execs to get rid of the SpongeBob standard where shows not an instant success will be dumped to Nicktoons Imagine the dialogue, “WHAT ARE YOUR DEMANDS!?” “Well I want equal treatment for the other shows for one.”
Idk why, but I could imagine a Nicktoons unite game where the main 4 end up in other worlds and they're all alone, like in Halo 3 ODST when playing Rookie in the empty and quiet streets of New Mombasa with rain pouring down and hearing Deference of Darkness playing.
oh yeah i had nicktoons unite on the ds and never got past that plankton fight, even restarted the game from the begining a few times just bc i thought maybe i did something bad in the first levels but nope. i ended up trading it in at a game store i was so frustrated lmao
Hey, i actually beated the DS version of Sponge Bob and friends quite recently. Timmy's touch screen hability is to freeze time so he can, you guessed it, sneak past enemies. Pd: Fairy Odd parents world is both better and worse than the console version. Better because you actually explore Demsville, and worse baceuse it's an entirely stealth based world, it's a good thing the Game didn't let you play it.
Damn, I owned the Nicktoons Unite DS game as a kid and I never could beat that Plankton fight, either. I thought I was just awful at video games and it's so validating to hear that the game is just broken.
I also would point to the high number of high-quality indie games that are extremely cheaply priced in comparison to AAA titles as another contributing factor. People don't need to buy shovelware anymore if they only have $20 to spend on a game when there are well-made, lengthy games like Binding of Isaac or Stardew Valley that are priced less than that amount
Get 20% OFF + Free Shipping and TWO Free Gifts with code LSMARK at mnscpd.com/LSMark #manscapedpartner
It's Morbin' Time
Make morbius review
I’ll pass
8 hours ago?. This came out a few seconds ago
I will if you Watch the bob burger movie or death
"Man I remember buying The Bee Movie game at Gamestop thinking it was some kind of GTA but with the Bee Movie characters, got disappointed on that, yet I liked the game overall
" - Duke Nukem
I remember a time before you, the inescapable pest came to existence. I yearn for these times to come back but not YOU!!!!!!!!!!
@its nice knowin ya Duke Nukem Forever 2?
Ooh, I heard of the The Bee Movie Game but I never played it!
he didn't say that
@@scr0ngle108 Oh, then it must be an NFT and/or crypto scam
Honestly the old Nicktoons crossover games are oddly charming despite their flaws. A simpler time it was.
@don't be surprised haha
The writers of the game didnt get the characters to interact and build chemistry
@@Elvusmiw exactly. Super Smash bros Brawl had the best crossover campaign of all time.
@@Timsitey true
Timmy was left out of the final game because he was being investigated for using his fairies to commit war crimes at the time.
Oh yeah I remember that
Really 😲
Pfft-
At least his GBA/DS stage music slaps, mainly his House/Dimmsdale Dump (Timmy 3 on the DS version)
Thought it was because he was having a fairy baby
16:15 It actually has an indication, the real one has a shadow and all the other ones don't have one.
Ah yes the nicktoons unite efficianato
du hier?
Ich wusste ich würde dich hier finden😂
It's funny that you can evem see it in his video.
It's probably harder to see due to the DS resolution.
i love that nicktoons unite on ds has unique music for each character
spongebob has tropical styled music
danny has rock
timmy has jazz
and jimmy has techno
Cool
it had good gameplay too
When I looked at the phrase "Timmy has Jazz," I thought for a moment it was Danny's sister.
@@UrMentalHealth he wished for a sister and she was taken from someone else!
It fits the styles of their shows’ soundtracks too
42:30 Considering Timmy attempted to steal Cindy from Jimmy for his school dance, I guess it could be a act of revenge.
I kinda miss licensed games too, I still remember buying Transformers: the game for DS for $0.50
Transformers DS was fucking awesome, there were 2 versions for Autobots and Decepticons like Pokémon and you could make your own Transformer and go around an open world.
Omg childhood
I wanna get those games.. transformers 2 on ps3 is amazing too even if the decepticon campaign is technically unbalanced with starscream being overpowered as hell though I assure you it really doesn’t break that second part of the game it’s incredible it’s a game about fine tuning your play style or a character until you platinum a mission
Sturgeons law really shows applies to licence games. 90% of them were shit but 10% were really good.
I bought all the games for the main 3 Transformers movies on DS. They decreased the amount of customization each game to the point where the third game you only played as selected characters.
But anyway, the first Transformers game was too hard for me. I tried getting through the first level multiple times, but it didn't work. I just gave up I guess, so I didn't get to see much of that one.
I also got it last btw
I remember Revenge of the Fallen the best other than remembering some character in the third game had a sword. I thought they were cool even though I didn't know who they were. I think I recall their name being Mirage. I know of the character from watching the first few episodes of the original Transformers cartoon now.
I asked for the Transformers game for the 4th movie for Christmas just to discover it didn't exist. The customization got so bad that you couldn't even have your own experience playing as Transformers lol
LSMark you didn’t have to crunch yourself to make this 50 minute video so it can stay on schedule. Honestly none of us would’ve noticed or care if it wasn’t. But I really really appreciate the work you put into these. Thank you man for making my Saturday a little bit better.
I appreciate it
Wow dude you got ls mark to reply awesome
Setup try
The sequel finally came! *Now do the Cartoon Network games.*
That would be epic
If he did Deesaster Strikes, I'd be so happy. That was my very first gba game
I mean the Samurai jack one recently was better than it should have been and gives a small sense of closure
I will never stop talking about the fact that Cartoon Network Block Party is a better Mario Party on the GBA than the actual Mario Party on the GBA.
CN Punch Time Explosion XL is honestly a fun game and deserves a fair chance
Mark I’m heavily disappointed that this wasn’t a 50 minute video praising the masterpiece Morbius. Like Dr. Michael Morbius once said “It’s Morbin time”
Or 50 minutes video saying bob burger movie is the best
Morbius is such a classic, you need to take up half the length of it to do it justice.
I got some ideas to improve this channel. Whenever Mark isn't talking about Morbius, everyone should be asking, "Where's Morbius???".
And then he goes and Morbs
Peakbius
*LS Mark:* "This colour combination of white and green is disgusting."
*Danny Phantom:* 😔
Me :screw u dp
I just miss the era where we could get games based off of cartoons from nick and cn. Such a magical time...
Danny Phantom in every one of these just shows how he's great as a video game character. I wish Nick would show him more respect outside of that. I'd kill for a DP comic for older kids, like they're doing for Zim.
Also Avatar the last airbender because he got his
@@jayjaybulldog9180 that's true as well! That is a much more apt comparison. I'd forgotten about it.
Glitch in Time whoooo!!!
Ahhh, you just unlocked a deep memory of me playing Nicktoons: Unite on my DS too, it came on one of those bootleg cards too lol. I also suffered from the disease of stupidity and not being able to clear the first level 💀
I loved globs of doom on ds as a kid, I still think the music of that game is really good
Wii version was superior.
I liked the music in that version too.
Same
@@chromxrobinandcorrinxcamil9031 no shit lol
@@chromxrobinandcorrinxcamil9031ps2 better, wii version has a glitch where ya savings can corrupt.
21:20 Danny's phasing ability is pretty cool, it reminds me of Lani-Loli in Crash 4: It's About Time, where you can phase through other objects that you can pass through, or stand on other platforms that are solid. It's neat how they used that concept for him, and it works pretty well for puzzles and platforming.
I had Unite for the DS as well when I was a kid and just seeing the footage brought back all those memories of struggling with the camera controls. That weird glitch with the Plankton boss fight was also on my standard release version. I still remember when I got to that boss and it went from tiny jellyfish to Plankton just floating there to the jellyfish reappearing but upside down and the realisation that I couldn't beat him nor the rest of the game
The upsetting bit about Timmy's depiction in these games changing so much is that he was kinda broken if you took the time to level him in Unite's console version. With a healing move, a freeze move, and the best range out of all four characters, he was all around great.
#justicefortimmyturner
The DS port of Attack of the Toybots was me and my sisters favorite game growing up. The multiplayer and unlockable characters kept us entertained for ages. An absolute classic.
Finally someone talked about the GBA version of Volcano Island and gave it praise
that game's probably taken up most of my childhood so seeing it brought to light is just rad
Considering Globs Of Doom (the one I had) and Attack of The Toybots DS were developed by Natsume (as in developer of ‘Wild Guns’ Natsume) that might explain their quality.
Attack for Volcano Island GBA was developed by the makers of Fruit Ninja and Jetpack Joyride. So that explains why it’s the best of the bunch.
So good on them.
You know, I'd see the HalfBrick logo and I'd wonder to myself if that was the same HalfBrick. That's really cool.
Such an AMAZING Morbius (2022) review. It really gave off the Morbin vibes. When you made that "its morbin time" joke was so good.
Ugh. How many of these stupid “it’s finally here” bots are gonna appear?’
@@juliannocartagena2007 they're just so excited that morbius is finally here
@@limeyell0w945 No. I’m not talking about Morbius. Because the video the bot linked is called “Cocktail”.
@@juliannocartagena2007 I was just making a joke about the bot
@@limeyell0w945 Oh right…
I really hope NASB gets a story mode like slap city. Combining actual platform levels with the gameplay and roster of the game would be awesome.
I hope MultiVersus has something like that.
So you want NASB: the Subspace Emissary?
Crazy how the game that actually has a story mode is like 30$ cheaper then the one that doesn't...
NASB really felt like it needed more development time. Which, hey, is to be expected with it being a licensed game, but oh well.
@@hoodlumdx347 well it's also a much older game and slap city added the story mode and other cool stuff later on, which is what they're doing with nick.
At least the sequel gets a story mode
The nicktoons saga is pure fanfiction between Nick characters and its still better than most crossovers.
21:12 SpongeBob predicted the Drill Wisp from Sonic Colors 21:20 Danny Phantom predicted Lani-Loli from Crash Bandicoot 4 It's About Time 27:05 LMAO
I'll give these a go eventually. I would love to see you cover more licensed games because there's bound to be some more gems out there!
I remember loving both console and handheld versions of globs of doom to the point both being the very few games I beat as a kid
I actually had the ds version for Attack on the toybots. I enjoyed it a lot, and I’m glad you enjoyed it as well.
I remember playing volcano island on GBA religiously as a kid. That was one of the only nicktoons crossover games I owned as a kid and I still enjoy it today. It’s honestly pretty underrated and I think it deserves more appreciation.
I love that game’s soundtrack.
Same
17:49 I’m a bfdi fan and seeing the words battle for ,and lsland in the same sentence makes my go insane
25:42 seriously this make Butch Hartman looks like a Disney artist.
Honestly while I never really played any of the Nicktoons games as a kid, I'm genuinely kinda surprised they never included Timmy and Mr. Crocker in Globs of Doom cause they totally could've given Crocker some type of attacks or move set based on how inventive he is, considering he always had some sort of invention with wanting to capture Timmy's fairies, I think it would've been cool to see something like that if he was included being part of his character
I remember handheld ports of ongoing series from around this time followed a formula. This first game was rocky, but playable. The second game was shockingly ambitious on a technical level and actually fun. The third game got corrupted by laziness and regresses to being the worst of the bunch. The fourth game and onward were mini game collections.
Oh my god, hearing the Globs of Doom music again just unlocked so many memories for me
"As a kid if it wasn't Mario, Sonic, or a licenced game, I wasn't interested"
Never resonated harder with a quote, though for me it was Pokemon instead of Mario, I even have a distinctive memory of passing up Dark Souls for some shitty licenced game.
I hope in the future you can talk about All Star Brawl and ranking every nicktoon!
I remember getting a DS and Battle for Volcano Island for GBA as christmas gifts when I was 7 years old and I loved that game so much, it was the only thing I used to play for a while. I appreciate someone finally talking about it and mentioning how great its gameplay and music really are
I feel like Mark always has a problem with Jimmy in all of these games.
I mean. I think we all kinda forgot just how obnoxious Jimmy Neutron was back in the day. I really feel like that show was good because of all the side characters, Jimmy himself was always super condescending. Even if he "learned a lesson" each time the next moment would be more condescending lol
@@spaciouswheat4580 Eh to me he was just a naive 11-year old
@@spaciouswheat4580Timmy was way worse imo. I find him completely insufferable
The problem is that he looks awful in either a 3D model, a 2D sprite or PNG that isen't offical artwork from the show
Hey, something I wish you’d noted that in DS Toybots, the stage’s gimmick plays into the respective boss fight in a nice way
39:44
Whoa, what a weird time period for Nickelodeon
Catscratch, El Tigre, My Life As A Teenage Robot, Invader Zim, and the other 5 main characters all being represented in one game is just kinda nuts
I loved GBA Volcano Island so much as a kid. GBA was my very first console ever and that game opened the world of "real games" for me, in the sense that it made me enjoy every single second spent, even when I didn't knew what the story or main goal was. The controls and abilities felt good and natural, each character was fun to play as, even just to see the different sprite work (some of the best I have seen still to this date) and the music... THE MUSIC.
Beat Therapy made some of the best stuff for this handheld, I even dare to call Volcano Island the best GBA soundtrack. I would sometimes just stay at the main title screen or the "lobby section" just to listen and relax to the music.
I played the other two Nicktoons games on it, but Volcano Island really lives up as is own solid game, no nostalgia involved. It's an actual fun time with a lot of effort, heart and personality to it.
30:44 The guy looks like he came out The X's.
Coincidentally a few of the characters from that show are master models in the game.
As someone who absolutely loves globs of doom on the ds, I’m glad this video can give it more recognition, especially the soundtrack. The one thing I want to bring up is that the game also has cheats which can be used after finding stars in the levels. The problem is that the heroes have cheats for “funny” costumes which give them glasses and a mustache, spongebob even gets new clothes. Now NO ONE knows these codes, there is no concrete answers just speculation, no video proof of them, and even experimenting things such as beating every boss with no damage or getting A++ (which can be very difficult and sometimes have rng) in a world gets you nothing. The only proof of these actually existing is their sprites which can be found on sprite resources.
the funny thing is that even with action replay codes... none of the cheats work, the sprites are literally inaccessible even with the cheats turned on!
@@alex_-yz9to Damn, really? I mean codes didn't work until after finding their respective stars and beating the game. Did the other codes work with action replay before unlocking them or before beating the game?
@@Not_so_Klever yeah the others actually work if you action replay them into beong active... the cosmetic ones straight up dont activate anything!
@@alex_-yz9to Dang that sucks
Toybots DS was so fun to me. As someone who loved the more forgotten Nicktoons like Zim (weird how the popularity of the show fell off fast enough for Nickelodeon to cancel it, but for some reason he is in literally every single spin-off game), El Tigre, Catscratch, Teenage Robot, seeing a game that brought them all together was really fun. Globs of Doom on the PS2 I certainly played more, but I think overall this game felt a lot cooler to me.
(Speaking of, it was INSANE that they had Zim, Dib, AND a playable version of the town / Skool including a TON of easter eggs around Zim's neighbourhood just for the fans. Especially crazy how we haven't seen a playable Dib in NASB)
I played the handheld Nicktoons games all the time as a kid, so this is really gonna be a nostalgia trip!
Toybots on DS was super fun; I remember playing with my cousin and having a blast.
I loved this scene in Morbius, where Morbius is revealed to be a really good Nicktoons Unite player in the post-credit-scene.
@camille vasquez Bot Alert
I actually remember playing nicktoons unite DS as a kid. I didn't get very far, but it's always weird seeing games that I almost forgot existed from my childhood. Especially from the DS since it's the only platform where I played a few games that weren't made by some major company.
You should give a series (of two games) called The Lost Vikings a look if you like the general idea of Globs DS, since it's kind of the main game of that sort people tend to look into for inspiration.
also as far as anyone can tell Timmy's contract shenanigans are almost certainly because at some point Nick handed FOP over to some company called Nelvana for distribution in Latin America, going so far as having some of their flash games reskinned into FOP games exclusively on the appropriate version of the website, and it's entirely possible that this deal only happened most of the way through this series' run. It has to be something like that because as you'd said, Timmy was always a large part of the series and FOP was something Nick was still trying to work with well into the 2010's at least, so there must have been a really good reason they just *stopped* trying to use it in crossovers.
I fucking love licenced games. They're usually not that great but damn they were always fun, I wish they were still making them.
i remember having volcano island for the gba
it was surprisingly a good game
I actually still own Nicktoons: Attack of the Toybots for PS2 till this day, including my PS2.
I still own the DS version of Toybots, such a fun game
Lucky. I have 2 copies of the Wii version. The PS2 version is one Im looking for to add to my collection.
0:35 Pep-Peppa Pig?
Has a VIDEO GAME?!
This is it, the world is dying
A very well known franchise has merchandise? Who would've guessed
I have so much nostalgia for the game boy version of Volcano Island. Just hearing the music triggered so much joy.
I FUCKING PLAYED ONE OF THESE.
My cousin was explaining to me the concept of emulation when I was relatively younger and they showed me how to use my boy or something to play one of these on my phone.
This is the sequel I never knew I wanted
I am so glad that Mark is finally talking about Battle for Volcano Island on GBA, was one of my favorite GameBoy games as a kid
I had Attack of the Toybots on PS2 and got so mad because I was having trouble with a level for like a whole afternoon (I was like 7 and had no hand-eye coordination lol). Well I finally got almost all the way to the end, and then my character clipped through the map and fell into an endless void. I had to reset the console and start over.
Also I had a combination cartridge of Nicktoons Freeze Frame Frenzy and Battle for Bikini Bottom for the GBA and I have so many great memories with those games that were brought back when I thought of the Nicktoons games again.
These games is just plain fun, no need for a bunch of lore, just attack and jump.
My personal favorite is Battle for Volcano Island on GBA! The soundtrack for that game is a hidden gem
Hmmm
17:10 This almost definitely happens because the scaling vector (set of numbers that scales the jellyfish model in the X Y and Z axes) was being decremented with each hit. Once it disappeared (hit zero), it started going negative which is why it started growing but upside down (and mirrored). If you had infinite time on your hands you could probably make it so huge that it took up the whole screen before the vector under flowed back to the max. Dunno why they didn't just clamp it to 0 lol
Damn one of the earliest memories I have is my dad coming home from work and surprising me by buying me the nicktoons unite game and banjo kazooie on gameboy and playing it with him before I went to bed it just made me unexpectedly emotional seeing that again
globs of doom for the ds was one of my favorite games as a kid…i think i got it out of a bargain bin at the grocery store when i was 8, and played it through multiple times lol. good to see it getting some love here
From the corner of my mind I remember seeing an ad for a web game that was like Nicktoons unite but it was about encouraging kids to protect the environment.
Wow. A Nicktoons crossover game that has many flaws where it’s an example of when as it shows most of the characters in a different way possible
Guys, it's not morbin' time :(
It’s un-morbin time.
Im going to morb myself
@don't be surprised At last; my favorite scene in 'Morbius (2022)'.
from the sound of it, globs of doom sounds a _lot_ like the lost vikings with the key difference of having two rotating characters instead of a constant cast of three
it's an interesting trade-off, actually. it seems like each nicktoon has a less versatile toolkit than the individual vikings, but the vikings, naturally, always have complete access to their tools. so while the level design in vikings could always factor in what the player can do without thinking about which characters they were given ... it also didn't really have a _choice_ in the matter, as the only way to limit the player's verbs was to lock one of the vikings away until the player solved a puzzle their toolkit would've invalidated, and consequently _all_ of that viking's tools were out of commission until they could be freely used again. the nicktoons approach, meanwhile, gives some _really_ granular control over the player's verbs that ... would probably benefit from having more than two characters available at once to compensate for each individual character's simplicity, but that starts to run into the issue where more characters means more characters you have to drag over to the exit, and there's a lot of finer details like that which really makes the game design part of my brain tingle
Yeah most certainly inspired by Lost Vikings in that regard.
Man, that game had an awesome Genesis soundtrack by Matt Furniss.
The reason why the jellyfish robot was backwards is really simple.
The boss probaly dies when the size is 0 in X, Y & Z, 0 means you don't see shit of that dud, however since he didn't died he continued shrinking, and the number under 0 is -1 in any editor, not only programming doing that means your shit will mirror his X, Y & Z....
That was my ted talk good video anyways
46:30 You got me dead with that Henry Danger bit 😂😂😂
I had a couple of these as a kid, but remember loving Volcano island for gba
Freeze Frame Frenzy was one of my favorite games when I was a small child
I'm biased because I have many fond memories playing it with friends when I was young, but I really love the DS version of Attack of the Toybots. It does have a repetitive structure, but the different features of each world make it a little more unique. I love the music and that you can collect different Nicktoons during the racing segments of each world.
I have very distinct memories of receiving Battle for Volcano Island for the GBA as my second game on that console. I always wanted to revisit it to see if nostalgia was just holding it up in my mind. Glad to see that you’re getting some mild enjoyment out of it years later, Mark. Cheers!
Nicktoons wise. Gba unite amd volcano were my forst 2 nick games.
Mark may hated unite. But 5-9 year old me loved them
My favorite licensed games are the sonic games, they even came out before the movies
Idk if it was just the mood I’m in rn, but “Arin Hanson syndrome” fucking punched me in the gut.
Aww. I was hoping you'd talk about freeze frame frenzy, a kind of 2d Pokemon snap for the gba that has you taking pictures of out of place nicktoons to send them back to their dimensions. It even included a lot of show references, especially in the sponge bob and fairly odd parents levels. Heck, ZIM was the main antagonist!
The mechanic of collecting bolts and use them as health is very interesting, and on top of that do the boss fights also look decent in that game
I had Nicktoons Unite for the DS as a kid and for YEARS that plankton boss fight haunted my nightmares, cause the same thing kept happening to me! I’m glad to finally have closure knowing I’m not the only one a decade later
Now the teaser makes sense also yeah not Many people talk about how different these versions are.
For real
I remember having Attack of the Toybots DS as a kid and playing the everliving CRAP out of it. It defined a good chunk of my childhood and I was surprised the gameplay held up pretty well
I really wish we got morbius in 2007. We would totally get a licensed game
Would've been the best game ever.
@don't be surprised n
@@Luh_katkat *One of the games ever
I have so many memories playing Globs of Doom on the DS growing up. I remember I used so really suck at the game and didn’t know what to do on multiple occasions (such as the trick cage in level 2 of Bikini Bottom or the jump at the end of level 2 of Pupununu Village) but every time I managed to get further I felt really good about myself. And when I finally made it to the final boss where you can choose whichever pairing you wanted, I thought that was pretty neat and exciting. I haven’t played it in a while, but I might want to go back and check out some of the levels I don’t remember playing as much.
Oh also there is a button to have your partner follow you, they can jump and attack and stuff but they aren’t nearly as smart as a human player and they can get themselves killed on accident or if you set them up correctly which I always found funny.
Battle for Volcano Island GBA/DS is basically Mega Man ZX with Nicktoons that’s amazing
12:24 “Lack of a directional pad” Um… actually mark it was a lack of an analog stick 🤓🤓🤓🤓
whoops
attack of the toybots ds was a staple in my childhood, my cousin and i beat it together over a vacation together when i was younger and is such a powerful memory i have with him, glad to see another person enjoys it. you've encouraged me to play it again as a teen
Seeing real life sl mark in action he could definitely be on a Disney channel sitcom
You know what make a good plot for a Nicktoons game?
SpongeBob leading a rebellion against the Nickelodeon execs to get rid of the SpongeBob standard where shows not an instant success will be dumped to Nicktoons
Imagine the dialogue,
“WHAT ARE YOUR DEMANDS!?”
“Well I want equal treatment for the other shows for one.”
i used to play the heck out of the gba nick games when i was little, specifically battle for volcano island.
Idk why, but I could imagine a Nicktoons unite game where the main 4 end up in other worlds and they're all alone, like in Halo 3 ODST when playing Rookie in the empty and quiet streets of New Mombasa with rain pouring down and hearing Deference of Darkness playing.
Love that danny phantom episode called morbing danny that was so hilarious
oh yeah i had nicktoons unite on the ds and never got past that plankton fight, even restarted the game from the begining a few times just bc i thought maybe i did something bad in the first levels but nope. i ended up trading it in at a game store i was so frustrated lmao
Funny how back then I used to love licensed games due to their familiarity. I needed my Spongybobby on my PS2.
I love that you made a 50 minute in depth review video on Nicktoons and I love that I watched the whole thing despite not playing most of them
Can’t wait to dive into this one!
33:20 SpongeBob's ability is that he's the only who can traverse underwater sections.
Hey, i actually beated the DS version of Sponge Bob and friends quite recently. Timmy's touch screen hability is to freeze time so he can, you guessed it, sneak past enemies.
Pd: Fairy Odd parents world is both better and worse than the console version. Better because you actually explore Demsville, and worse baceuse it's an entirely stealth based world, it's a good thing the Game didn't let you play it.
I played the GBA Nick Tunes Unite game a lot when I was a kid
Damn, I owned the Nicktoons Unite DS game as a kid and I never could beat that Plankton fight, either. I thought I was just awful at video games and it's so validating to hear that the game is just broken.
31:39 jimmy design looks like the danimals mascot
Licensed games died off once middle tier games became less common and triple a games became the norm, it's why not many games get released these days
also, mobile games started to get big
@@elmaionesosexo wasn't a fan of mobile games myself so don't know how those are these days
@@slinkman8253 mobile games are the home to licensed games, believe me, so many games get thrown in there
@@elmaionesosexo ahh okay I'm a bit of a boomer when it comes to mobile games haha
I also would point to the high number of high-quality indie games that are extremely cheaply priced in comparison to AAA titles as another contributing factor. People don't need to buy shovelware anymore if they only have $20 to spend on a game when there are well-made, lengthy games like Binding of Isaac or Stardew Valley that are priced less than that amount