Dude thank you so much for releasing this video. I had been waiting on a full video from you on this topic since you first talked about it on your Autodesk stream.
Made that transition close to 5 years now and reached the same conclusions you mentioned in this video. Being able to always use pressure-sensitive tools is huge. The only difference is that I moved the keyboard from being on my left to above the tablet, because when I'm programming is more comfortable for my wrists and easier to touch type placing the fingers on the home row.
super interesting, I remember when you first brought up that your using a pen to model hardsurface I was so confused, might try it sounds great for longevity
Been Modelling with a wacom pen for years now. I can use it all day but with a mouse it feels a lot slower and you start to get RSI in the pinky finger after an hour or so. It's also handy to switch easily to i.e. Maya to photoshop.
I found it the hard way that mouse size, shape and weight can influence a lot in getting wrist pain. I was getting excruciating RSI on my pinky and wrist when I switched to the logitecG402 that weighs 100+ grams, I was afraid of even holding the mouse cuz I know it would hurt like hell. But as soon as I switched back to the smaller size lightweight viper mini that's about 60g my pain totally went away.
Yeah. blender do require mousewheel for a lot of stuff. But those in modal modes (modes where most of the other hotkeys doesn't work and some buttons switch to certain functions) can mouse wheel functions be reprogrammed on unused keys on a keyboard. (usually q-w or 1,2,3,4). But in situation where it's not possible there is indeed a need for a dedicated wheel somewhere near the keyboard. It can be easily made with any cheap (and\or partially broken) mouse soldering of 3 wires and some 3d printing. Or no 3d printing is you are fine with using hot glue on you keyboard\ tablet. But just like having a 3d mouse it's just a good thing to have overall. Not only for blender but for any other software that can uses mousewheel extensively. Like hoodini. Though Hoodini also has good pen support for discreet numbers input, but it's not as tactile as real mousewheel or dial.
If you use one display and one application, I can see the benefit of a tablet and pen. But navigating trough windows, shifting applications, navigating menus and making quick notes or pulling nodes, there is no competition to mouse. I have met countless people who say there work faster with a pen and after I see them use a computer, I always ask the same question: How slow were you with a mouse? Pen has many benefits but it has no place in actually doing things quickly outside of a single application or multiple displays. Predicting what you do with your mouse or keyboard and adjusting your other hand before/during accordingly will be much faster every single time. Multitasker here with three displays, nuke, houdini and 5 other apps open on three displays at the same time :D
There is the Mouse Look Navigation add-on for Blender that makes using a stylus a lot better but I can't work out how to set it so that you canswep the nib across the viewport to select multiple objects. The whole point of the tool is to be able to mimic Z Brush navigation but out of the sculpt mode it doesn't seem to be able to adapt.
Out of sheer lazyness. Cant be bothered with too many things on the table. Wacom tablets always seem to have issues as well. Texturing nowadays, atleast for hardsurface stuff, is very "non artistic". Lots of generated masks, stencil projections etc. Works fine with a mouse.
Heh, a coworker on Clone Wars always used a pen and it was just the oddest thing to see. his frustration was in Maya not responding fast enough to his movements, and it was frustrating. That stopped me for sure, it annoyed the hell out of me.
Is there a way to get out of tool mode and into selection in a marking menu? If I use the marking menu to multi cut and then want to get out of the multi cut. I need to hit the hotkey "q". Is there a way to get out of the tool mode without hitting hotkeys and into selection or any of the QWER keys?
Dude thank you so much for releasing this video. I had been waiting on a full video from you on this topic since you first talked about it on your Autodesk stream.
I was always curious about this topic relating to modelling. Thank you for posting this video
Made that transition close to 5 years now and reached the same conclusions you mentioned in this video. Being able to always use pressure-sensitive tools is huge.
The only difference is that I moved the keyboard from being on my left to above the tablet, because when I'm programming is more comfortable for my wrists and easier to touch type placing the fingers on the home row.
intuos + space mouse = perfect combo for modeling, especially when switching between multiple apps with different orbit/pan/zoom shortcut
super interesting, I remember when you first brought up that your using a pen to model hardsurface I was so confused, might try it sounds great for longevity
Been Modelling with a wacom pen for years now. I can use it all day but with a mouse it feels a lot slower and you start to get RSI in the pinky finger after an hour or so. It's also handy to switch easily to i.e. Maya to photoshop.
I found it the hard way that mouse size, shape and weight can influence a lot in getting wrist pain. I was getting excruciating RSI on my pinky and wrist when I switched to the logitecG402 that weighs 100+ grams, I was afraid of even holding the mouse cuz I know it would hurt like hell. But as soon as I switched back to the smaller size lightweight viper mini that's about 60g my pain totally went away.
Yeah. blender do require mousewheel for a lot of stuff. But those in modal modes (modes where most of the other hotkeys doesn't work and some buttons switch to certain functions) can mouse wheel functions be reprogrammed on unused keys on a keyboard. (usually q-w or 1,2,3,4). But in situation where it's not possible there is indeed a need for a dedicated wheel somewhere near the keyboard. It can be easily made with any cheap (and\or partially broken) mouse soldering of 3 wires and some 3d printing. Or no 3d printing is you are fine with using hot glue on you keyboard\ tablet.
But just like having a 3d mouse it's just a good thing to have overall. Not only for blender but for any other software that can uses mousewheel extensively. Like hoodini. Though Hoodini also has good pen support for discreet numbers input, but it's not as tactile as real mousewheel or dial.
If you use one display and one application, I can see the benefit of a tablet and pen. But navigating trough windows, shifting applications, navigating menus and making quick notes or pulling nodes, there is no competition to mouse. I have met countless people who say there work faster with a pen and after I see them use a computer, I always ask the same question: How slow were you with a mouse? Pen has many benefits but it has no place in actually doing things quickly outside of a single application or multiple displays. Predicting what you do with your mouse or keyboard and adjusting your other hand before/during accordingly will be much faster every single time. Multitasker here with three displays, nuke, houdini and 5 other apps open on three displays at the same time :D
You can bind one of the pen buttons to swap displays. I use a space mouse so I don’t need mmb, and so I’ve swapped that to switch displays
For blender I just use the RMB context menu to model with a mouse.
There is the Mouse Look Navigation add-on for Blender that makes using a stylus a lot better but I can't work out how to set it so that you canswep the nib across the viewport to select multiple objects. The whole point of the tool is to be able to mimic Z Brush navigation but out of the sculpt mode it doesn't seem to be able to adapt.
How funny, I went the other way. I even paint textures with my mouse 😂
man how?
Out of sheer lazyness. Cant be bothered with too many things on the table. Wacom tablets always seem to have issues as well.
Texturing nowadays, atleast for hardsurface stuff, is very "non artistic". Lots of generated masks, stencil projections etc. Works fine with a mouse.
Yeah thats fair, always really liked your work btw.
I never really had any issues with tablets, just windows ink
Heh, a coworker on Clone Wars always used a pen and it was just the oddest thing to see. his frustration was in Maya not responding fast enough to his movements, and it was frustrating. That stopped me for sure, it annoyed the hell out of me.
was he running Maya on a toaster?
Is there a way to get out of tool mode and into selection in a marking menu? If I use the marking menu to multi cut and then want to get out of the multi cut. I need to hit the hotkey "q". Is there a way to get out of the tool mode without hitting hotkeys and into selection or any of the QWER keys?
i dont really know, i hit q so much i dont even think about it