Amiga is/was awesome. Not only there were thousands of commercial games released for it, but probably as much if not more public domain titles as well. And often they were as good.
Thank you! A second game in the Breach series could also be used for resolving of combat sequences in Omnitrend's Rules of Engagement which I always found to be hella cool concept. Interlocking games like that. It kinda, let's say, inspired you to purchase two games without directly pushing it on you. But I suppose you knew that already. ;)
@@OldAndNewVideoGames (as well as Breach 3 connecting with ROE2) I mentioned that in another comment! I've been obsessed with Omnitrend games, specifically the ROE series, since I was a child in the 80s ... capital ship combat simulators I think are my favorite sub-genre of games... Interstel Corp and their Star Fleet series... :chefskiss: Not enough good ones. Specially in modern era. Closest I can think of is like the X series... which is also :chefskiss:
Pac-Man ‘96 having a level editor means I need to play it! I actually don’t like Cybershere Plus. I find the falling crystals distracting, especially when they’re around the ball. Alien Fish Finger is a genuinely great game with the greatest name of any Amiga game ever. Some great ideas for something to play again, thanks.
My favorite Amiga game is Locomotion (by Kingsoft). Apparently it's a game about manipulating switches to guide small trains over a railroad network to their destinations, while avoiding them crashing. But it's really about making plans and changing them on the fly.
I never knew about Firepower, but it reminded me of Return Fire, originally for the 3DO, but later ported to systems people actually owned. I looked it up and sure enough, Return Fire is the sequel to Firepower.
Oh man, I remember Air Taxi! Played this quite a lot back then. Also Alien Fish Finger, which I found on an Aminet compilation CD. Really fun game with great, floaty controls and a great atmosphere!
They are as good now as they were back then. It's just more difficult to find time to play as much as we get older. Not to mention friends that are willing to play older games.
I would never thought that Legion is obscure. But I'm from Poland and even if my A500 couldn't run Legion, I heard about it, I read about it and saw it on my friend's A1200. Than I played it on WinUAE (or was it UAE under Dos - can't remember :P). And Alien Fish Finger is better than some classics ;)
Apparently it (Legion) was not as popular abroad. But like I said, I believe the reason was when it was released, not the quality. In 1996 most "West" was already riding the PC or PSX train. And they didn't look back. I think that even I moved to PC second half of that year. And I loved my Amiga! ;)
I actually played Wrath of the Demon a lot, much more than Beast, it was more playable and I loved the riding. It was hard and monotonous wandering around in the caves, but it's definitely a good game.
Oh, it was better than Beast, no question about that. I mean the third Beast was kinda OK, but first two, other than looking great, were not that playable.
It is rarely mentioned, I agree. And it's a gem. I even made a separate video review of it a year or so ago. :) It's still on this channel somewhere in the backlog.
Well, there's no better time than *now* to play it. I mean, after all, the best Amiga *now* is PC. WinUAE is hella easy to use (I have an old video on how to use it, but it's still up to date in what it shows) and there's a lot of games easily accessible for download...
One game that was released for the Amiga but also later released for the Atari ST DOS (imo the DOS version in DOSBOX is the best) is Alpha Waves, rebranded as Continuum in most American releases. It's a 3D platformer released in 1990, yes, really. It also has tank controls, which seem like a big red flag knowing other early 3D platformers with tank controls, but personally I think they work surprisingly well. It also has a unique save system which allows you to save anywhere, but loading a save (refereed to as a "memory recall" in the pause menu) subtracts one minute from your total time remaining; but only subtracts that the first time you memory recall per save. There is also much more that I do not want to spoil.
Wrath of the Demon - I never liked this game because of the difficulty, however I love the intro. It has great atmosphere that game intros today lack. Arcticfox - This was written by Damon Slye, creator of the game Stellar 7, which was an earlier 3D tank game for the various 8-bit systems. Slye also went on to create Skyfox II, Project Firestart and many other games.
@@OldAndNewVideoGames The intro for Blood Money blew me away. I didn't like the game that much, but I loved the intro. The intro to The Running Man was the only good part of that game in my opinion. :)
@@lurkerrekrul There were so many great ones... Wolfchild was pretty awesome. Superfrog, another classic. And who can forget my absolute most favorite one (if running on appropriately fast Amiga) - Frontier.
@@OldAndNewVideoGames I had a Supra Turbo 28 accelerator for my A500, so it was about equivalent to an A1200. Frontier ran pretty well for me, but I never liked it as a game. It was a really impressive tech demo and I loved just screwing around with it, but as a game, I felt it was really lacking. The realistic motion of the planets was impressive, but it made trying to fly anywhere manually a royal pain in the butt. Which meant that you pretty much had to use the autopilot, but if your destination was on a planet, there was about a 50% chance that the autopilot would crash into it. To get anywhere you have to use the time speedup, while also accelerating to ridiculous speeds. When you encounter a pirate, the game drops back to real-time, but you're still traveling at 1,000,000,000,000,000 Kps, which means you can't actually maneuver and dogfight. The best you can do is slightly alter your course. It's like sky-diving: Once you jump out of the plane, you're plummeting toward the ground and nothing is going to change that. You might be able to move somewhat horizontally, but you're still going to be dropping like a rock. So "dogfights" turn into jousting matches as you and your enemy slightly alter speed and pass each other in the blink of an eye. Gone are the actual dogfights from Elite. This is especially annoying as when you use the autopilot, it can decelerate instantly. Even when starting a fight near a station at maneuvering speeds, the combat doesn't feel anywhere near as polished as in Elite. While I applaud the attempt at realism, I think it would have made for a much better game, if you could accelerate and decelerate much more quickly, rather than at realistic speeds. Then there are the bugs. Like passengers not leaving your ship. Or (not so much a bug) needing to click a button to repair each bit of hull damage, even if that means clicking 200+ times. I also found a couple star systems that would instantly crash the game if you tried to get info on them. In fact, most of my sessions with Frontier ended in crashes. To be fair, I don't think the Amiga version of Elite was a good port either. The 3D engine was great, but everything else about the game was inferior to the 8-bit versions. I don't think I ever encountered friendly ships, they were always pirates. And since the game tells you this as soon as they appear, you can drop your speed to zero and snipe them while they're still too far away to shoot you. Thargoids are used as regular enemies alongside human pirates. They left out the "Dodo" stations. And one time, a Thargoid followed me inside the safe zone and when I shot back, the police came out and helped it kill me! Oh, it also crashed on me a few times.
@@lurkerrekrul WOW, all I ever had was a basic A500. I mean I had a friend I spent a lot of time with playing games and he had A1200, but I never upgraded to a newer model. On the Frontier I shall not agree with you sir, and I demand satisfaction! Tomorrow, midday your time, in front of GAP on the High street I shall meet you and we will resolve this quarrel once and for all! ;) I loved it to bits. And between Amiga and PC I easily spend couple of thousands hours playing it over many years. But I loved the concept, execution and how it made me feel. So, yeah, it didn't have to be the same to you. Also, NEVER land on auto pilot! ;) If I'm to be honest, PC's version had many (not all) bugs ironed out and it was easier to have it running super fluidly, so many of the issues that you mentioned were just non-existent.
Firepower also supports modem multiplayer. Had a fun multiplayer session game with Ethernet modem emulators with someone around 2000 miles away from me...
It's great to see Legion here. It's Polish game. It was pretty advanced game for the time and it took only 2 disks so i was perfectly playable without HDD. The graphics were pretty decent. It worked on A500 too.
@@OldAndNewVideoGames It worked on A500 with 2MB of RAM and Kickstart 2.0. Some time later it was released for 1MB Amigas but still required KS2.0. Kickstart upgrade wasn't that expensive as far as I remember, but it was worth it, because the Amiga OS 2.0 and higher was more comfortable to use.
@@OldAndNewVideoGames Yeah it evolved into something we take nowadays as granted. BTW, AmigaOS 1.x was still an amazing achievement. It only needed a DOpus style file manager. And there were plenty of them.
@@mattx5499 I concur. The multitasking, ability to simultaneously keep multiple windows at different resolutions and colour depths opened and many applications running at once, was something that no systems could do, not only then, but for many years later too.
USed to play the Wrath of Demomn on a PC in the 90's - had a pirate CD with hundreds of games, it was among them)... Also there's nice Amiga game Elf, I wonder why it's not popular - it's arcade/adventure from Ocean released in 1991)
Yeah, it did apparently also released on 8bit systems, which kinda makes sense given the date it came out on. They were still pretty big markets back then.
Honestly, I don't remember. xD I've quite a few spares so I drop them in videos for viewers to grab, but I only ever remember what went were for a day or two at most. ;)
"Kinda similar to Shadow of the Beast" is a major understatement in regard to Wrath of the Demon. It's basically a ripoff with a caveat. The caveat being, that unlike most ripoffs, it's actually better than the original in almost every way.
Well, there's two ways... 1. And this one's in big part impossible anymore but they can be purchased. Chances are you're not gonna be able to get most if not all of these this way. Maybe on eBay? I don't know. I feel most of these can't be bought anymore. 2. Websites that have those ready for download in ADF format for use with emulation. There's plenty of these sites, one is: p l a n e t e m u . n e t I obviously can't officially recommend using a site like that, but the games are there, so... ;) I talk about emulation and how easy it is more in my "How to emulate Amiga video". Everything's covered there if you're also looking into how to run these games.
I loved the Amiga back in the day. Still do now!
Amiga is/was awesome. Not only there were thousands of commercial games released for it, but probably as much if not more public domain titles as well. And often they were as good.
Air Taxi is highly refective of Space Taxi for C64 by muse software with the addition of multi-player ..
Yep, and I've covered Space Taxi for C64 as well, in one of the 1984's episodes of 10 Years of C64 Gaming. :)
Love these! Never stop, even when there are no more games
Thanks! And I'm not planning on stopping :)
I agree , and if he did run out of amiga obscure games , guess he always can review these obscure games in the video 1 at a time 🤔..
Never thought Wrath of the Demon was not popular....when I was a teenager spent hours watching it run
Maybe it's just me and where I grew up then. ;)
Great Vid! Breach ++++++ Omnitrend is the bomb :)
Thank you! A second game in the Breach series could also be used for resolving of combat sequences in Omnitrend's Rules of Engagement which I always found to be hella cool concept. Interlocking games like that. It kinda, let's say, inspired you to purchase two games without directly pushing it on you. But I suppose you knew that already. ;)
@@OldAndNewVideoGames (as well as Breach 3 connecting with ROE2) I mentioned that in another comment! I've been obsessed with Omnitrend games, specifically the ROE series, since I was a child in the 80s ... capital ship combat simulators I think are my favorite sub-genre of games... Interstel Corp and their Star Fleet series... :chefskiss: Not enough good ones. Specially in modern era. Closest I can think of is like the X series... which is also :chefskiss:
The voice of this guy makes me sleepy not in bad way
Thanks, I suppose ;)
@@OldAndNewVideoGames its like your voice is so relaxing that makes me feel safe hearing you
@@JaggiKobold WOW, thanks! Last comment I got on my voice was like 180 degrees opposite compared to this. Someone just said "get a voice actor"... xD
Alien Fish Finger
It may have been little known PD game, but it's definitely not forgotten. :)
Pac-Man ‘96 having a level editor means I need to play it!
I actually don’t like Cybershere Plus. I find the falling crystals distracting, especially when they’re around the ball.
Alien Fish Finger is a genuinely great game with the greatest name of any Amiga game ever.
Some great ideas for something to play again, thanks.
Alien Fish Finger is also an excellent name for a pr0n movie. ;)
@@OldAndNewVideoGames 😂🤣
My favorite Amiga game is Locomotion (by Kingsoft). Apparently it's a game about manipulating switches to guide small trains over a railroad network to their destinations, while avoiding them crashing. But it's really about making plans and changing them on the fly.
Yeah, I remember covering it for one of the "10 Years of Amiga Gaming episodes". Good game! :)
I never knew about Firepower, but it reminded me of Return Fire, originally for the 3DO, but later ported to systems people actually owned. I looked it up and sure enough, Return Fire is the sequel to Firepower.
Yep, and I believe someone mentioned it in the comments already. Both good games. :)
my main man
Thank you for making these videos, they're awesome! I love your voice, i could listen forever :3
Thank you for your kind words and watching! :) I'm not planning on stopping and already have next three planned.
@@OldAndNewVideoGames YESSSSSS 😍
Snares second level... ive seen that in Pokemon, in a phycic gym
:)
Oh man, I remember Air Taxi! Played this quite a lot back then. Also Alien Fish Finger, which I found on an Aminet compilation CD. Really fun game with great, floaty controls and a great atmosphere!
They are as good now as they were back then. It's just more difficult to find time to play as much as we get older. Not to mention friends that are willing to play older games.
Pac-Man '96 is a real hidden gem.
It's a good one, yeah!
Footman was a good alternative as well, it also had a level editor
@@johnmason1584 Deluxe Pac-Man was awesome too!
Wrath of the Demon had the most amazing music and visuals. Tough as nails too.
Well, it was a show off. But unlike first two Beast games, despite being tough, it was actually fun.
Firepower was quite well known among my friends here in Belgium, we played it often together in a split screen.🙂👍
Lucky! It's a game worth having someone to play with :)
Alien Fish Finger seems to be using the Cannon Fodder death sound :)
It sounds oddly familiar...
I am Iron Claw is the best play through youtuber. I think I have been fallowing this guy 5 years before the creation of youtube in 2006.
He is amazing! Where did he upload before TH-cam?
6:18 this looks better than a lot of the big platformer games of the era, what a name though!😆
It plays better than many others too!
I would never thought that Legion is obscure. But I'm from Poland and even if my A500 couldn't run Legion, I heard about it, I read about it and saw it on my friend's A1200. Than I played it on WinUAE (or was it UAE under Dos - can't remember :P). And Alien Fish Finger is better than some classics ;)
Apparently it (Legion) was not as popular abroad. But like I said, I believe the reason was when it was released, not the quality. In 1996 most "West" was already riding the PC or PSX train. And they didn't look back. I think that even I moved to PC second half of that year. And I loved my Amiga! ;)
Firepower was an absolute blast to play. Played this to death with my brother via serial link.
Oh, it must've been sweet when neither of you could looked at the other's screen...
Same for me, except we used to play with screen splitted
I actually played Wrath of the Demon a lot, much more than Beast, it was more playable and I loved the riding. It was hard and monotonous wandering around in the caves, but it's definitely a good game.
Oh, it was better than Beast, no question about that. I mean the third Beast was kinda OK, but first two, other than looking great, were not that playable.
Firepower!! Spend a lot of time on that game.
It's great if you have someone to play it with. Or against really... ;)
A game I liked that I don't hear much about is Lost Dutchman Mine. There was so much to do in it
It is rarely mentioned, I agree. And it's a gem. I even made a separate video review of it a year or so ago. :) It's still on this channel somewhere in the backlog.
Played a lot of Firepower at a friend's place. The other games I actually didn't know or I can't remember. But Firepower I remember well.
:)
Miss my Amiga!
Well, there's no better time than *now* to play it. I mean, after all, the best Amiga *now* is PC. WinUAE is hella easy to use (I have an old video on how to use it, but it's still up to date in what it shows) and there's a lot of games easily accessible for download...
One game that was released for the Amiga but also later released for the Atari ST DOS (imo the DOS version in DOSBOX is the best) is Alpha Waves, rebranded as Continuum in most American releases. It's a 3D platformer released in 1990, yes, really. It also has tank controls, which seem like a big red flag knowing other early 3D platformers with tank controls, but personally I think they work surprisingly well. It also has a unique save system which allows you to save anywhere, but loading a save (refereed to as a "memory recall" in the pause menu) subtracts one minute from your total time remaining; but only subtracts that the first time you memory recall per save. There is also much more that I do not want to spoil.
Sounds interesting, I haven't played it or at least don't recall it. I'll look it up. Thanks! :)
@@OldAndNewVideoGames Thanks for taking a closer look! I feel like this game deserves more attention, and I'll doubt you'll be disappointed.
@@doodle4503 I've already penciled it in for the next video in the Obscure Amiga Games series. :)
You need to find "Full Moon", a SEUCK game in the early 90s... somewhat graphic, but hilarious and I cannot find any footage anywhere.
SEUCK was such a great idea as a tool. It's a pity we don't get these today. I mean we do for jRPGs but that's pretty much it?
Wrath of the Demon - I never liked this game because of the difficulty, however I love the intro. It has great atmosphere that game intros today lack.
Arcticfox - This was written by Damon Slye, creator of the game Stellar 7, which was an earlier 3D tank game for the various 8-bit systems. Slye also went on to create Skyfox II, Project Firestart and many other games.
Some of the most memorable intros I've seen were on the Amiga. I mean Settlers or Moonstone, do I have to name more? ;)
@@OldAndNewVideoGames The intro for Blood Money blew me away. I didn't like the game that much, but I loved the intro. The intro to The Running Man was the only good part of that game in my opinion. :)
@@lurkerrekrul There were so many great ones... Wolfchild was pretty awesome. Superfrog, another classic. And who can forget my absolute most favorite one (if running on appropriately fast Amiga) - Frontier.
@@OldAndNewVideoGames I had a Supra Turbo 28 accelerator for my A500, so it was about equivalent to an A1200. Frontier ran pretty well for me, but I never liked it as a game. It was a really impressive tech demo and I loved just screwing around with it, but as a game, I felt it was really lacking.
The realistic motion of the planets was impressive, but it made trying to fly anywhere manually a royal pain in the butt. Which meant that you pretty much had to use the autopilot, but if your destination was on a planet, there was about a 50% chance that the autopilot would crash into it.
To get anywhere you have to use the time speedup, while also accelerating to ridiculous speeds. When you encounter a pirate, the game drops back to real-time, but you're still traveling at 1,000,000,000,000,000 Kps, which means you can't actually maneuver and dogfight. The best you can do is slightly alter your course. It's like sky-diving: Once you jump out of the plane, you're plummeting toward the ground and nothing is going to change that. You might be able to move somewhat horizontally, but you're still going to be dropping like a rock. So "dogfights" turn into jousting matches as you and your enemy slightly alter speed and pass each other in the blink of an eye. Gone are the actual dogfights from Elite. This is especially annoying as when you use the autopilot, it can decelerate instantly. Even when starting a fight near a station at maneuvering speeds, the combat doesn't feel anywhere near as polished as in Elite. While I applaud the attempt at realism, I think it would have made for a much better game, if you could accelerate and decelerate much more quickly, rather than at realistic speeds.
Then there are the bugs. Like passengers not leaving your ship. Or (not so much a bug) needing to click a button to repair each bit of hull damage, even if that means clicking 200+ times. I also found a couple star systems that would instantly crash the game if you tried to get info on them. In fact, most of my sessions with Frontier ended in crashes.
To be fair, I don't think the Amiga version of Elite was a good port either. The 3D engine was great, but everything else about the game was inferior to the 8-bit versions. I don't think I ever encountered friendly ships, they were always pirates. And since the game tells you this as soon as they appear, you can drop your speed to zero and snipe them while they're still too far away to shoot you. Thargoids are used as regular enemies alongside human pirates. They left out the "Dodo" stations. And one time, a Thargoid followed me inside the safe zone and when I shot back, the police came out and helped it kill me! Oh, it also crashed on me a few times.
@@lurkerrekrul WOW, all I ever had was a basic A500. I mean I had a friend I spent a lot of time with playing games and he had A1200, but I never upgraded to a newer model.
On the Frontier I shall not agree with you sir, and I demand satisfaction! Tomorrow, midday your time, in front of GAP on the High street I shall meet you and we will resolve this quarrel once and for all! ;) I loved it to bits. And between Amiga and PC I easily spend couple of thousands hours playing it over many years. But I loved the concept, execution and how it made me feel. So, yeah, it didn't have to be the same to you. Also, NEVER land on auto pilot! ;)
If I'm to be honest, PC's version had many (not all) bugs ironed out and it was easier to have it running super fluidly, so many of the issues that you mentioned were just non-existent.
Oh nice, I loved Firepower!
Yeah, sadly I was recording it alone and it doesn't give the game justice as it's best in multiplayer.
Arcticfox was relatively well known. My experience is with the Amstrad version
I didn't know it and few of my current retro gaming friends didn't either. But I suppose it depends on where one grew up.
@@OldAndNewVideoGames In the UK it had large print adverts at the time in magazines
Arctic Fox blew my mind as a kid because you could fire guided missiles and control them through a screen on the tank's console.
I moved to Amiga from C64. Nearly everything blew my mind, it was so much better than on Commodore's small system. :)
@@OldAndNewVideoGames I moved to Amiga from Atari 2600.
@@arturick673 Oh my days, that must've been a shock. xD
You're right. I hadn't heard of any of the games.
Well, in that case the title of the video was spot on. ;)
Firepower also supports modem multiplayer. Had a fun multiplayer session game with Ethernet modem emulators with someone around 2000 miles away from me...
Was that someone random?
@@OldAndNewVideoGames No, someone from a web forum. Although I have never met them in person. It was just a "Hey, let's try this" kind of thing.
@@desiv1170 Sounds fun
It's great to see Legion here. It's Polish game. It was pretty advanced game for the time and it took only 2 disks so i was perfectly playable without HDD. The graphics were pretty decent. It worked on A500 too.
Now see, as an avid A500 owner back in the day, I always thought that it was AGA only release...
@@OldAndNewVideoGames It worked on A500 with 2MB of RAM and Kickstart 2.0. Some time later it was released for 1MB Amigas but still required KS2.0. Kickstart upgrade wasn't that expensive as far as I remember, but it was worth it, because the Amiga OS 2.0 and higher was more comfortable to use.
@@mattx5499 And it looked better, with more toned down colours and blocky frames.
@@OldAndNewVideoGames Yeah it evolved into something we take nowadays as granted. BTW, AmigaOS 1.x was still an amazing achievement. It only needed a DOpus style file manager. And there were plenty of them.
@@mattx5499 I concur. The multitasking, ability to simultaneously keep multiple windows at different resolutions and colour depths opened and many applications running at once, was something that no systems could do, not only then, but for many years later too.
Loved Firepower back then 👍
:)
What was the game in the introduction?
Wrath of the Demon, one of the games in the video.
USed to play the Wrath of Demomn on a PC in the 90's - had a pirate CD with hundreds of games, it was among them)... Also there's nice Amiga game Elf, I wonder why it's not popular - it's arcade/adventure from Ocean released in 1991)
I remember Elf. It looked fun. I think it came out in the time when Amiga was oversaturated with bigger and more popular platformers.
great video thank you :)
Thank you too!
I played Arctic Fox on my C64.
Yeah, it did apparently also released on 8bit systems, which kinda makes sense given the date it came out on. They were still pretty big markets back then.
Ebon Star & Elevator Action.
:)
Also...you should add Turbo Rakketi
I am actually considering it. I just need a copy cause I think I didn't see any recording for it...
What was the intro game you showed
Wrath of the Demon, one of the games in the video. :)
Wheres the intro and outro screen comes from ?
Wrath of the Demon, one of the games in the video. It was released on both - basic Amiga and CDTV.
@@OldAndNewVideoGames thanks for the answer
@@cringer8107 Oh, no worries. Retro gaming community is small, we gotta help each other. :)
What was that STEAM code?
Honestly, I don't remember. xD
I've quite a few spares so I drop them in videos for viewers to grab, but I only ever remember what went were for a day or two at most. ;)
@@OldAndNewVideoGames Thanks for the quick answer BUT it means I will not know what was that... 😢 👍😁
"Kinda similar to Shadow of the Beast" is a major understatement in regard to Wrath of the Demon. It's basically a ripoff with a caveat. The caveat being, that unlike most ripoffs, it's actually better than the original in almost every way.
That's a pretty correct assessment. It is better.
Firepower was popular in Finland.
Well here you go :)
I've played Firepower for hours and never manged to find the flag. The game is simply to hard and to loud.
It's one of those that are more fun if you play it with someone...
How to get this games?
Well, there's two ways...
1. And this one's in big part impossible anymore but they can be purchased. Chances are you're not gonna be able to get most if not all of these this way. Maybe on eBay? I don't know. I feel most of these can't be bought anymore.
2. Websites that have those ready for download in ADF format for use with emulation. There's plenty of these sites, one is:
p l a n e t e m u . n e t
I obviously can't officially recommend using a site like that, but the games are there, so... ;)
I talk about emulation and how easy it is more in my "How to emulate Amiga video". Everything's covered there if you're also looking into how to run these games.
Alien or Wrath
Wrath is very cinematic.
Legion ❤
Good Polish Game
Indeed :)
A hidden gem.
wrath of the demon is shadow if the beast reskinned. same music same backgrounds...
:)
Ive heard of all of them since none of them are obscure
OK
GoOoOoOoOod for youuuuuu~
MA SEI ITALIANO?
Nope, do I sound Italian?
@@OldAndNewVideoGames A LITTLE BIT, let me guess...bulgarian? thanks for the video
@@rodmanshaq420blazeit8 Nope, same time zone though (I think). xD