Take your Mixamo Character into Unreal Engine as a Playable Character

แชร์
ฝัง
  • เผยแพร่เมื่อ 22 ก.ย. 2024

ความคิดเห็น • 248

  • @carlonyc
    @carlonyc 3 ปีที่แล้ว +16

    Exactly what I was looking for! So much easier than all those outdated methods. Thanks again for sharing! ✌

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +2

      Not a problem my man glad this is helping everyone out

  • @stylez9796
    @stylez9796 3 ปีที่แล้ว +9

    This is actually the BEST step-by-step tutorial for this. Thank you.👍

  • @alexscott7819
    @alexscott7819 ปีที่แล้ว +1

    Your tutorials are amazing dude. You have no idea. Thanks so much!

  • @fabioanthony6942
    @fabioanthony6942 2 ปีที่แล้ว +1

    One word: FANTASTIC!

  • @LoganPinney
    @LoganPinney 3 ปีที่แล้ว +7

    WICKED! Finally a streamlined process for this!! Thanks for sharing boss, changing the game daily for motion designers, pioneer style

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      Thank you for your help with this my man.

  • @cyberjism
    @cyberjism 3 ปีที่แล้ว +1

    I appreciate that you went through how to set up the bones. There's a lot of videos where that step is skipped or just glossed over.

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      Yea it took me a lot of looking around and figuring out to get it. For some reason most tutorials I came across didn't really go over that part.

  • @effectorflex
    @effectorflex 2 ปีที่แล้ว +1

    I'm short of words!!
    This is awesome... Winbush, you great 👍

  • @sangot
    @sangot 2 ปีที่แล้ว +1

    Best tutorial for this topic yet. Really useful

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      Thank you buddy really appreciate it 🤙🏿

  • @GMGNATION
    @GMGNATION 3 ปีที่แล้ว +4

    WINBUSH I hardly subscribe to channels, but I broke that. I subscribed cos your tutorial came at the time I needed it. Thanks man.

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      Thank you for the love and suppport I really do appreciate that 👊🏾
      What part of the world are you coming from?

  • @downpp2255
    @downpp2255 2 ปีที่แล้ว +1

    This is how an tutorial should be! No skipping and explaining everything! Thank you i am totaly new to UE.

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      Thank you. I tried cut no corners as every tutorial I was seeing was confusing on this subject

  • @BibleAdvisory
    @BibleAdvisory 2 ปีที่แล้ว +1

    So glad to say i greatly agree with the two comments below, this turorial was so good, I was struggling to do the same thing with other tutorials, and this one was so good, I actually got it to work!!

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      So glad it worked out for ya! 🤙🏿

  • @EvaM.
    @EvaM. ปีที่แล้ว +1

    Thank you so much for the help 🙏🙏🙏 ! The tutorial was very clear and I was able to do it without any problems ! Thanks a lot :)

  • @MrInnovativeEnergy
    @MrInnovativeEnergy 2 ปีที่แล้ว +1

    Mah dude! Saved me a ton of time. So easy compared to other tutorials. Can't tell you how much I appreciate you!

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      Glad it helped you out man took me a long time to figure out since other tutorials where so complicated 🤙🏿

    • @MrInnovativeEnergy
      @MrInnovativeEnergy 2 ปีที่แล้ว +1

      @@JonathanWinbush No doubt. I spent hours in frustration trying to figure out how to simply get a single character to walk. You really helped us all out bigtime!

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      @@MrInnovativeEnergy Glad to help my man, recently I saw a plugin in the martketplace that's supposed to make doing this even easier I was going to look into that soon to see how that setup works

    • @MrInnovativeEnergy
      @MrInnovativeEnergy 2 ปีที่แล้ว

      @@JonathanWinbush That would be awesome! The problem I ran into with the other tutorials is that they wanted a plugin for Blender that would modify the movement point names, but it was a mess. I thought "man, there has to be a better way to do this in the worlds most well known AAA engine!

    • @MrInnovativeEnergy
      @MrInnovativeEnergy 2 ปีที่แล้ว

      @@JonathanWinbush This is what I ended up with: th-cam.com/video/UltUTLwRNPk/w-d-xo.html

  • @SrTNick1
    @SrTNick1 3 ปีที่แล้ว +2

    Thanks for the tutorial and thanks a lot specifically for labeling the segments. They're super useful for coming back to this video.

  • @beMOTIONdESIGN
    @beMOTIONdESIGN 3 ปีที่แล้ว +4

    Holy crap! My brain hurts watching this! You are a genius for figuring this out! Wow!

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      Imagine how my brain feels figuring it out lol 😉

  • @commontimeproductions
    @commontimeproductions 2 ปีที่แล้ว +2

    Absolutely what I needed! You are a hero my friend :) I tried so many tutorials to figure this out and this one was the absolute best. You were clear and concise and I followed along step by step and it worked! Great work!

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว +1

      You're very welcome glad I could help!! 🤙🏿💯

  • @sentendo7647
    @sentendo7647 2 ปีที่แล้ว +1

    thank you, exactly what I was looking for!

  • @ximonwhhatt3796
    @ximonwhhatt3796 3 ปีที่แล้ว +1

    This is the tutorial. Other tutorials are so vague and unfinished, wasted countless hours. Thanks for this one.

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      Exactly why I made this one when i finally figured it out. Once you get it the process is easier than most tutorials make it out to be.
      Glad this helped you out brother 🤙🏾

  • @nine8205
    @nine8205 3 ปีที่แล้ว +1

    Still Works! Amazing, thanks so much.

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      Your welcome glad it helped 🤙🏿

  • @ChesneyGoodson
    @ChesneyGoodson 2 ปีที่แล้ว +1

    thank you for making this video man, you are so right the information was so spread out.

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      Yea man spread out or overly complicated 🤣

  • @happy.heppi.111
    @happy.heppi.111 2 ปีที่แล้ว +1

    Finally it works.Thank you so much Man.

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      Glad this helped ya out 🤙🏿💪🏿

  • @RobertFlowersTV
    @RobertFlowersTV 3 ปีที่แล้ว +2

    Awesome video! Just what I needed

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      Thank you Robert
      Tag me if you post your success online 🤙🏾

  • @dinazi9053
    @dinazi9053 3 ปีที่แล้ว +1

    Exciting tutorial, Comrade!

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +2

      Thank you my friend glad you enjoyed it! 🤙🏾

  • @blazingbeasts5514
    @blazingbeasts5514 3 ปีที่แล้ว +1

    Thank you so much for a great tutorial! I looked at so many and they were all so confusing but you made it soooo much easier to follow!

  • @NaruphonPunphairoj
    @NaruphonPunphairoj 2 ปีที่แล้ว +1

    Thank you !!

  • @Xfonic
    @Xfonic 2 ปีที่แล้ว +1

    OMG THANK YOU so much!!!!! When covid hit, I lost my team. So I have been doing all the work. Everything is written, designed, game mechanics worked out, etc. But I have had to slooooowly learn the technical stuff. And you're right, so many tutorials that tried but fell short or are outdated. Thanks to you, I FINALLY learned something. Now I have hope again that eventually the game will get made. First copy is free and all yours sir =)

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว +1

      So glad my tutorial helped out I look forward to checking out your game 🎮

  • @supremebeme
    @supremebeme 3 ปีที่แล้ว +1

    Thank you very much for step by step format. Subscribed!

  • @chosenonemedia8337
    @chosenonemedia8337 3 ปีที่แล้ว +1

    Great work bro as always!!!

  • @CreativeThrone1
    @CreativeThrone1 3 ปีที่แล้ว +1

    You are the ONLY person that helped me, THANK YOU SO MUCH you don’t understand how much you really helped

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      Glad it could help it took me a bit to figure out. Most of the tutorials I saw out there were not that clear or missing steps.

  • @francisyouri7996
    @francisyouri7996 2 ปีที่แล้ว +1

    Thanks, all clear, easy to follow. Very good tutorial.

  • @sithilliyanage3676
    @sithilliyanage3676 3 ปีที่แล้ว +3

    Fantastic !! well explained like always

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      Thank you glad it helped 🤙🏾😎

  • @clemlysergy3335
    @clemlysergy3335 3 ปีที่แล้ว +1

    Thanks, worked perfectly!

  • @I_Stern
    @I_Stern 3 ปีที่แล้ว +1

    first tutorial where i could do it in one run. thanks man. :)

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      That's awesome I'm glad to hear it helped out!

    • @I_Stern
      @I_Stern 3 ปีที่แล้ว

      How about importing animations from Mixamo? Kind of the other way around. Not characters but animations.

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      @@I_Stern I do cover that as well on my channel 🤙🏿

    • @I_Stern
      @I_Stern 3 ปีที่แล้ว

      @@JonathanWinbush Do you mind to share the link to that?

  • @oxygencube
    @oxygencube 3 ปีที่แล้ว +2

    Thanks 👍. This was concise. Recapture has been hell before. This will help for sure!

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      Can't wait to see what you come up with. I just figured this out over the weekend but it seems to hold up pretty quick and easy.

  • @vlab22
    @vlab22 3 ปีที่แล้ว +1

    One more follower! Nice tuto! Worked with 4.26

  • @robertprescott9577
    @robertprescott9577 3 ปีที่แล้ว +1

    This was great. I'm learning lots of different tools. Great job as always explaining everything.

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      Glad your finding my channel useful! 🤙🏾

  • @glorygaming9181
    @glorygaming9181 3 ปีที่แล้ว +1

    Best video on this topic hands down! Cheers!

  • @3RDEYELOVE
    @3RDEYELOVE 3 ปีที่แล้ว +1

    Excellent tutorial 💪🏾I really hope you do a mini game course 💯you're like the only Unreal Engine teacher who I understand precisely clearly👌🏾TY

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      Oh wow thank you so much
      I've never made a game but I really want to it's on my list

    • @3RDEYELOVE
      @3RDEYELOVE 3 ปีที่แล้ว +1

      @@JonathanWinbush im working on one Now i just finished the game doc im lookin for help with the camera system playable demo

  • @briansannicolas296
    @briansannicolas296 2 ปีที่แล้ว +1

    Hermano me encantó todo lo que vi. El video final con los perritos PUG, que genialidad de juego. Gracias por tan excelente tutorial y tanto entendimiento para con nosotros los noob xD

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      Gracias por ver hermano, me alegro de que lo hayas disfrutado 🤙🏿💯

  • @redshift3696
    @redshift3696 3 ปีที่แล้ว +2

    here we go... winbush is back in action! God bless!

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      Always on the grind over here 😉

    • @redshift3696
      @redshift3696 3 ปีที่แล้ว +1

      @@JonathanWinbush watched many other videos on regretting characters in UE4 but you finally nailed it Jonathan! makes complete sense and spot on! BRAVO!

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      @@redshift3696 It's funny because I watched a lot of videos the past few days and none of them really had the process streamed line it was so all over the place so when I finally got it nailed I'm like ok I need to put this out because its so simple but yet everyone seems to make it overly complicated.

    • @redshift3696
      @redshift3696 3 ปีที่แล้ว

      @@JonathanWinbush just PERFECT!

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      😎

  • @brokecitizen4934
    @brokecitizen4934 ปีที่แล้ว +1

    Thanks man I am working on something Like this and this method seem so save more time I downloaded all the animation in mixamo run walk fall guess I didn’t need to

  • @unityinfusionmedia9102
    @unityinfusionmedia9102 3 ปีที่แล้ว +1

    One of my goals is to learn in cinema4d then take what I know into unreal, and this is good 👍 informative, and some thing I need to learn

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      Right on just keep practicing everyday 🤙🏾

    • @ravilucid1071
      @ravilucid1071 3 ปีที่แล้ว

      cinema 4d is lit bro but I just jumped into blender from.c4d its scary but ones I got used to it in a matter of 2 days ill only go back for map design

  • @akzork
    @akzork 3 ปีที่แล้ว +1

    Thank you!

  • @waynethornley8807
    @waynethornley8807 3 ปีที่แล้ว +1

    So helpful, thank you! Please do one showing how to setup a mixamo character for use with UE5 animation controls.

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      For sure its on my list of to dos 🤙🏿

  • @Vaoghlaest
    @Vaoghlaest 11 หลายเดือนก่อน +1

    You saved my project I owe you 🤩 😘

  • @HutchstarEnt
    @HutchstarEnt 3 ปีที่แล้ว +1

    This was very easy to follow, great tutorial

  • @PlacetoPlay
    @PlacetoPlay 2 ปีที่แล้ว +1

    Thanks my friend!

  • @dark_mrror5582
    @dark_mrror5582 3 ปีที่แล้ว

    Love your art style bro I thought the character was super cool and the lvl looked mad professional 😮

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      It's all just template stuff to showcase the workflow more than anything

  • @patrikplayer6100
    @patrikplayer6100 3 ปีที่แล้ว +1

    Thanks you man, it worked, i liked 👍

  • @GTV3D
    @GTV3D 2 ปีที่แล้ว +1

    I LOVE IT!!!

  • @GameBangStudios
    @GameBangStudios 3 ปีที่แล้ว +1

    Thanks bro appreciate it

  • @mariorodriguez8627
    @mariorodriguez8627 3 ปีที่แล้ว +1

    Great work !! Always wanted to do this ;)

  • @eat3dhonduras287
    @eat3dhonduras287 3 ปีที่แล้ว +1

    Brillante!

  • @Daniel-ct9dz
    @Daniel-ct9dz 2 ปีที่แล้ว

    Awesome...Thanks alot...You have really helped me

  • @davidquee8728
    @davidquee8728 2 ปีที่แล้ว +1

    my dude thank you subbed

  • @bigsky7617
    @bigsky7617 ปีที่แล้ว

    A million thanks for this!

    • @JonathanWinbush
      @JonathanWinbush  ปีที่แล้ว +1

      You're welcome 🤙🏿

    • @bigsky7617
      @bigsky7617 ปีที่แล้ว

      @@JonathanWinbush If I rig a character I made in Blender, or download a rigged character from somewhere, would I follow these same steps? Just adjust for how the bones are labeled?

    • @JonathanWinbush
      @JonathanWinbush  ปีที่แล้ว +1

      @@bigsky7617 I've not entirely sure I've never used Blender

    • @bigsky7617
      @bigsky7617 ปีที่แล้ว

      @@JonathanWinbush if I get as far as trying it out I'll report back lol. Thanks again for everything you do!

  • @mrwagdog
    @mrwagdog 3 ปีที่แล้ว +1

    Really well done! Thank you for this.

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      Glad to help thanks for watching 🤙🏾

  • @yantingye1677
    @yantingye1677 3 ปีที่แล้ว +1

    thank you

  • @mgardner70
    @mgardner70 3 ปีที่แล้ว +2

    Yoooo! When do you sleep?! Great work main!

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      No time for sleep to much to learn lol
      Thanks man 🤙🏾

  •  3 ปีที่แล้ว +1

    Best retargeting tutorial ever.

  • @ipanzerschrecku4732
    @ipanzerschrecku4732 3 ปีที่แล้ว +1

    you should get a massive Unreal grant

  • @crediblemulk4638
    @crediblemulk4638 2 ปีที่แล้ว +1

    My character is in th A pose, but not a definitive match for the UE4 rig, so I had some odd issues with limbs looking broken. I tried to straighten the arms and legs in the ue4 rig in Unreal editor, but theres still some wonkiness to the arms and legs. I set the retarget to animation scaled as the char is bigger than the UE4 rig. It does move around ok though, so I possibly need to better align the ue4 rig pos or just create all my own anims. My rig has the same structure as the UE4 rig, but some orientations are not the same. Minor issues really, but this was a great vid, helped a lot.

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      Are you using the mixamo skeleton to rig your character or did you rig it yourself

    • @crediblemulk4638
      @crediblemulk4638 2 ปีที่แล้ว

      @@JonathanWinbush I made the rig myself. The ue4 structure is pretty much the same as mine, I have some extra bones for the toe, jaw etc. I have successfully retargeted it, its just the poses are not close enough I reckon. I mostly have done what I needed to do, so will have a rig that matches the UE4 exactly, including all orients, which I will use for some chars, but will use my own rigs and anims for my own projects. I have my custome rig in and working with all assets made for him in Maya/fbx, so its not stopping me moving forward. Was good to learn as many ways as possible however and its straightened out some areas i was unsure about.

  • @CG_MIGHTY
    @CG_MIGHTY 3 ปีที่แล้ว +1

    As you can see! The girl had to trainned Squat alot to be approved into UE industry xD

  • @TheMightyGinkgo
    @TheMightyGinkgo 2 ปีที่แล้ว +1

    Okay, so what do you do if the hands limbs are janky after the retarget? They both have the same pose and the animations work. But not well. Is there a way to make animation for custom skeletons?

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      docs.unrealengine.com/4.27/en-US/WorkingWithContent/Importing/FBX/SkeletalMeshes/

    • @TheMightyGinkgo
      @TheMightyGinkgo 2 ปีที่แล้ว

      @@JonathanWinbush Hmmm, i suppose this is gonna call for some applied methods here since I dont use maya or max, It supports FBX skeletons so I guess... I'll just have to start my experiment there. Thank you

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      @@TheMightyGinkgo Which program are you using? It the FBX workflow should still be the same it's pretty universal

    • @TheMightyGinkgo
      @TheMightyGinkgo 2 ปีที่แล้ว

      @@JonathanWinbush Old blender is my specialty, yeah I'll see if it likes my FBx...es...FBXs, I'm on the vroid train and the import method is super convenient however it only works on normal sized characters, make a small child and its like nope. Which is weird.. but to be honest Im looking forward to the FBX because the body straight from vroid is kinda lame, and I like to edit mine , body and clothes. Oh whoops sorry I didnt mean to rabble on like that.

  • @rodrigoaguilar198
    @rodrigoaguilar198 ปีที่แล้ว +1

    genius!!

  • @Venom7530
    @Venom7530 3 ปีที่แล้ว +1

    Thank you so much for this, perfect video. you're the best

  • @janesuteerawanit3185
    @janesuteerawanit3185 3 ปีที่แล้ว +1

    you're a god. thank you

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      Thank you Jane appreciate you 🤙🏾

  •  3 ปีที่แล้ว +1

    Great TuT WINBUSH! THX! I have one comment or question about the hands of your character (17:46 you can see it when the arm is in front of the yellow legs ). I am having the same issue with my character, it has this weirdly bent hands. Is this a retargeting or bone problem?

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      Probably the bones but I'm not 100% sure

  • @evogarciagaming6791
    @evogarciagaming6791 3 ปีที่แล้ว +1

    This si soooo goooood

  • @SLAMINGKICKS
    @SLAMINGKICKS 3 ปีที่แล้ว +2

    Bro you need to jump into unreal with you mocap suit! Just make sure you come out ! Or you'll have to change your name to The Lawnmower Man !

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      Haha that's the end goal right. Ready player Winbush!

  • @zeztrapofficial
    @zeztrapofficial 2 ปีที่แล้ว +1

    Thank you so much!"

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว +1

      You're welcome 🤙🏿

    • @zeztrapofficial
      @zeztrapofficial 2 ปีที่แล้ว +1

      @@JonathanWinbush if i need help again then i will know who to come to!

  • @anixcool
    @anixcool 3 ปีที่แล้ว +2

    Thanks a lot.... Now i can Play as Myself 😅 Can we do Mocap using Kinect v2?

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      Haha make it happen
      You can use a kinect for mocap I forget which software though does it

    • @anixcool
      @anixcool 3 ปีที่แล้ว

      @@JonathanWinbush Okay. Thanks. I'll check...

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      If i remember right I think its called ipisoft

    • @anixcool
      @anixcool 3 ปีที่แล้ว

      @@JonathanWinbush I have that but i think it's not connected to Unreal. It's trial is ended so i cant test it. Do yo know any free software where i can do motion capture with? Every software i see is paid which i can't afford right now to just test the motion capture. Thanks!

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      Im not sure I haven't used the kinect in years

  • @davescratch3D
    @davescratch3D 3 ปีที่แล้ว

    thanx

  • @happygolucky3616
    @happygolucky3616 2 ปีที่แล้ว

    Great video helped me out loads, ThankyOU! bottom part of the legs are all kinds of messed up,, any ideas why And how to fix please ?

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      You'd have to go into weight painting for this

  • @laurentiuturea2857
    @laurentiuturea2857 3 ปีที่แล้ว

    15:18 anyone knows why for me the option to change anything in the details window is grey and unavailable in the third person character?

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      Im not sure I cant recreate this error

  • @supjay3945
    @supjay3945 2 ปีที่แล้ว

    When I Select humanoid rig in retarget manager, I dont see any bones. I dont think ive ever seen bones there no matter what settings I change. Any ideas why? Im using 4.72

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      I'm not exactly sure I've been using CC3 more lately to create my characters in which they have UE bones setup by default so much easier to use there.

  • @hawapxwa
    @hawapxwa 2 ปีที่แล้ว

    At 5:31 I clicked humanoid rig but that menu does not pop up any advice?

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      Sorry none other than the steps I took in the tutorial it's how I did it

  • @SamarKhan-yl3yg
    @SamarKhan-yl3yg 3 ปีที่แล้ว

    Is there a video for replacing the mannequin with a custom made character mesh auto rigged from Mixamo? I followed this tutorial perfectly but the character was all wonky. Please help Winbush :c

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      All i know is the method i figured out here

  • @aminshaker6801
    @aminshaker6801 2 ปีที่แล้ว

    Hello,
    I have imported a pianist character from Mixamo models into Unreal Engine 4. But, I am not OK with the angles of the arms and totally the posture of the character. Is there any way to recorrect these issues manually?

  • @danimusbar
    @danimusbar 2 ปีที่แล้ว +1

    Autosub keep Up Sir,
    please make in Unreal Engine 5,

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      Thanks for the support friend 🤙🏾

  • @akzork
    @akzork 3 ปีที่แล้ว

    I selected the same model from mixamo but at 10:55 I can not see "T pose skeleton". I have to untick "show only compatible skeletons" then I can see and click it. when i click retarget my animations are all same with head tilting and messed up.

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      Im not sure why. Ive not had that happen

    • @akzork
      @akzork 3 ปีที่แล้ว +1

      I figured it out. I imported the girl without "Convert scene unit" and it worked just fine. don't know what that is about.

  • @bolfovanegas
    @bolfovanegas 3 ปีที่แล้ว

    Great tutorial! but one question: How can you implement this in Sequencer? I mean, if you create a simple sequence of your character walking around the city and then you want to add cameras to the animated sequence, how can you import this animation into Sequencer? Thanks for sharing your work with us!

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      Good question.
      I've not tried it yet but I'd think you could use the take recorder to film it similar to how I recorded my hand held camera a few tutorials back.
      I found this in the Unreal Docs might seems easy enough docs.unrealengine.com/en-US/AnimatingObjects/Sequencer/HowTo/SequenceRecorder/index.html

  • @soonamistudios3290
    @soonamistudios3290 3 ปีที่แล้ว

    I have watched your video as well as 3 others, on bringing in a Mixamo Character, and once i have it in it is transparent, all the textures seem to be there, but it is transparent, is there a fix for this in Unreal?

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      You can bring it into cinema 4d first to fix the transparency issue then take it to unreal

  • @sabitashah11
    @sabitashah11 2 ปีที่แล้ว

    Hey Man, I really enjoy all you videos, I was wondering if you can give me some guidance. I have purchased the survival game kit v2 from the market. I also purchased the rifle pro pack and pistol Pro pack. My current character has rifle and pistol basic animations currently. Can you tell me what would be the process to follow to get the animations from these packs to my character. I tried swapping out the animations in the blendspace graphs accordingly but it didn't affect my player. I'm thinking i have to make a new animation blueprint but Im stuck. I don't know where to start. Im a newbie obviously. A little guidence would take me a long way. I've been messing around for days with no results. I don't know why these packs don't come with some guidance to tell you how to integrate the animations to your existing character. Even the MOCap packs.

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      Thanks for the support. I don't really do game dev stuff I'm more on the cinematic side but my one friend might be able to help more in this realm th-cam.com/users/LoganPinney

  • @CreatingDivinity
    @CreatingDivinity 2 ปีที่แล้ว

    Hi Winbush! Thank you so much for the tutorial! It worked as expected and I'm very glad.
    Apparently my character's feet go through the ground, do you know how to resolve that? Everything works but the feet are inside the ground when idling.

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      I'm not sure probably means the skeleton isn't 100% aligned

    • @CreatingDivinity
      @CreatingDivinity 2 ปีที่แล้ว

      @@JonathanWinbush Thanks for the fast answer :)

  • @dabooz8893
    @dabooz8893 2 ปีที่แล้ว

    Any chance on a Mixamo to UE5 playable character tutorial? Or will this work for UE5?

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      I've heard the process changed a bit so I'll have to check it out and see

  • @robert.lafferty
    @robert.lafferty 3 ปีที่แล้ว

    I do not see the option to select the imported character at 14:08. Did I miss a step? Thanks in advance.

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      I'm not sure what step you wouldve missed it should show up when you right click you blueprint there

    • @robert.lafferty
      @robert.lafferty 3 ปีที่แล้ว

      @@JonathanWinbush it shows up when I uncheck "show compatible skeletons" (or whatever that option is). I'm not familiar enough with this to know what would be incompatible at that point. Do you have any thoughts on that?

  • @mustafasaleem7468
    @mustafasaleem7468 ปีที่แล้ว

    Hey I know it's a bit late to ask. But do you know why the rig is not visible when I package it to HTML 5? And if you can help me make it visible. Thanks

    • @JonathanWinbush
      @JonathanWinbush  ปีที่แล้ว

      I've never done that before I'm not exactly sure

    • @mustafasaleem7468
      @mustafasaleem7468 ปีที่แล้ว

      Thanks man, Do you think scraping out Webgl from Unreal Engine was a good idea? Considering there is a huge market for it. Just asking your opinion.

  • @mrgreatjob
    @mrgreatjob 2 ปีที่แล้ว

    To anyone who may know or could point me in the direction to look? following this great tutorial but I know because it is
    a year old may run into some kinks. When I export my character from maximo using the T pose animation that was suggested to use, import it into UE4.27 and say MS 3d paint will only have the model in the A pose thus you end up having to retarget your model as well as the mannequin in UE. Was curious if there was something I am missing? Then my second question I have not found how to do without messing up the entire character and have to start over again. When importing your character to be retargeted in UE, you can adjust the scale so it fits. But when testing out animation exported from maximo with the same character they are messed up (Ex. Punch animation brings in a big version of the character doing the animation and the Z axis is off. Not sure what could be causing since in the export popup yo select the skeleton to use which is correct for the stock mannequin animations. Any suggestions are welcome.

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      With the new ue5 skeleton it won't work like this but there's a mixamo plugin on the marketplace

    • @mrgreatjob
      @mrgreatjob 2 ปีที่แล้ว

      @@JonathanWinbush I really appreciate the quick
      response, but I'm using 4.27 takes 2 hours for my hardware to do compile shaders in 5😅. So far having found a plugin by the name of maximo to see if it would work with 4.27 in the UE market place so, but still looking.

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว +2

      @@mrgreatjob I've not tried it yet but this is the one several people have told me is really good it works with 4 and 5 I believe th-cam.com/video/OHriUznSF2Q/w-d-xo.html

    • @mrgreatjob
      @mrgreatjob 2 ปีที่แล้ว

      @@JonathanWinbush thank you thank you, checking with slightly cheaper option I just found first 😉then may go with the one you have suggested because I have strong feeling, that will do it without a doubt. Mesh Scale Fixer Rare Plugins - Code Plugins - Jun 11, 2022--> $9.99

  • @nekoons
    @nekoons 3 ปีที่แล้ว

    I need help, I followed the tutorial but when I change the AnimBP my character gets small and starts floating with wobbly arms
    edit: I fixed the wobbly arms but he is still floating

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      So it's not walking at all?

    • @nekoons
      @nekoons 3 ปีที่แล้ว

      When I press W he just starts flying around the screen

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      Did you try starting from scratch? Sounds like something didn't link correctly.

    • @nekoons
      @nekoons 3 ปีที่แล้ว

      @@JonathanWinbush It is still floating, I will try and find a new model

  • @junhyuk9000
    @junhyuk9000 2 ปีที่แล้ว

    What is meaning of laytracing enabled?

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      ?? 🤷🏾‍♂️

    • @junhyuk9000
      @junhyuk9000 2 ปีที่แล้ว

      @@JonathanWinbush 2:21 i just want to know must click enabled or not

    • @JonathanWinbush
      @JonathanWinbush  2 ปีที่แล้ว

      @@junhyuk9000 only if you want to use raytracing it has nothing to do with the character though

  • @khaelou
    @khaelou 3 ปีที่แล้ว

    May you recreate this for UE5?

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      It should be the same process as I understand

    • @khaelou
      @khaelou 3 ปีที่แล้ว

      @@JonathanWinbush You're right from what I'm seeing, just minor UI changes

  • @Starlit43
    @Starlit43 3 ปีที่แล้ว

    When you were retargeting the joints I didn’t really see a difference

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      didnt see a difference in what?

    • @Starlit43
      @Starlit43 3 ปีที่แล้ว

      @@JonathanWinbush when you were connecting the joints. Maybe I’m just dumb but it kinda looked the same to me

  • @yeblogger
    @yeblogger 3 ปีที่แล้ว

    When i do this , the character style is really bad , its arms are thin

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      You should look into the documentation you might need to make adjustments to your character

  • @thundersplash3544
    @thundersplash3544 3 ปีที่แล้ว

    Don't wanna be weird, but I think we're related.

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      Where from

    • @thundersplash3544
      @thundersplash3544 3 ปีที่แล้ว

      @@JonathanWinbush Schertz Texas, my dad's from Savanah Georgia.

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      @@thundersplash3544 I'm not aware of any family in either area I'm from back east

  • @slovianskypierog
    @slovianskypierog 2 ปีที่แล้ว

    Whats wrong with her hips?

  • @devilsdreambox
    @devilsdreambox 3 ปีที่แล้ว +1

    Thank you!

  • @DanijelTeofilovic
    @DanijelTeofilovic 3 ปีที่แล้ว +1

    Thanks!

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว +1

      Oh wow thanks for that!! 🤙🏿

    • @DanijelTeofilovic
      @DanijelTeofilovic 3 ปีที่แล้ว +1

      @@JonathanWinbush Thank you!!! thats the least I can do for such quality content.

    • @JonathanWinbush
      @JonathanWinbush  3 ปีที่แล้ว

      @@DanijelTeofilovic I really appreciate it man thank you 🙏🏿