I’m getting hyped for your necro tank build I just finished leveling mine last night, now I’m just leveling up pvp skill lines while I wait for it to drop lol
@@TheTankClub it’s all good bro I hope you feel better dude. We all really appreciate how easily digestible your content is. For me at least it made getting in to tanking way easier
How do you only have a small amount of followers? I’ve learned more from your channel in a couple of videos as a new tank than hours of views on other big content creators. Keep it up, more people in this game need to start tanking and your channel is the place I’ll recommend for that
Thanks a lot. I didn't understand the word taunt (cause I never learned English back in school, had to learn through movies 🙄) and I thought it meant that you prevented them from attacking you hahaha
Would add (for new players) that there are some bosses that are either permanently taunt immune or that otherwise have mechanics/phases that override taunts either briefly or for the entire fight and are not well-understood. Examples: Shadowrend in Banished Cells 1 will jump at players who position themselves too far away from the Clannfear. The Tempest Island final boss has a similar mechanic. The final bosses in Arx Corinium and Direfrost Keep have degrees of taunt immunity. "Enrage" status on certain enemies also may affect aggro.
what are priority adds and/or elite targets? to me these are the non-boss mobs that look like tanks. they are dressed in heavy armor and will attack players with 2H weapons and sword/shield. they can one shot non-tanks if their attacks aren't blocked. would you agree TTC or am i off base?
Question: If a boss is hard taunted and someone else uses a medium taunt, which gets the priority? As a magDK DPS I usually use chains as a spammable on bosses cause of the free skill basically, would this be troublesome for the tank getting the taunt of of them?
Werwolf tanks "lose a 5-piece Set", but basiclly get yonakrin as a passives so... ^^ Werwolf have less mitigation, no warhorn and a harder time sustaining, no pulls and stuff but they are not much worse in supporting the group.
There's a mechanic where she chooses a random player and charges them down. If you have a player that is too far away she will always charge them down. The group has to stay close together. It's a lot easier to do that if you, as the tank, keep the boss on the land so that she doesn't electrify the water (if she is in the water, it is electrified) so that your players have more room to stand. If you have a good coordinated group in comms, try keeping her in the water so that her own electricity will destroy the shields she keeps on herself and make her vulnerable to critical damage.
Aside from her ability that lets her target a random player, she can trigger taunt immunity on herself. This is indicated in add-ons like Untaunted and probably Please Just Debuff.
The thing that annoys me about ESO is the lack of a cycle NPC. I can live with the weird-ass taunt system, but issues taunting, say, adds under a large boss because you can't actually get a target is freakin annoying.
once got pulled in to vss final boss instance and the main tank was using dk chains as a taunt.............. you can imagine it didnt work. "i dont understand tho it was working fine before..." ..... SMH
Love the channel and the content, thank you for taking the time and effort to so it
Another great useful video man, keep up the good work!
Awsome info. Thx alot. Cheers from Sweden
I’m getting hyped for your necro tank build I just finished leveling mine last night, now I’m just leveling up pvp skill lines while I wait for it to drop lol
The build is done, just need to finish the video. I was feeling a bit ill today or I would have done it
@@TheTankClub it’s all good bro I hope you feel better dude. We all really appreciate how easily digestible your content is. For me at least it made getting in to tanking way easier
Thank you for this! I only run PUGS an the taunt immunity has been a issue every now and then had no idea why tho till now! Cheers
How do you only have a small amount of followers? I’ve learned more from your channel in a couple of videos as a new tank than hours of views on other big content creators. Keep it up, more people in this game need to start tanking and your channel is the place I’ll recommend for that
A discussion on blocking would be helpful as well. Obvious skill but also has some quirks. Shield vs staff. Perma vs non. For example. Thanks.
Thanks a lot. I didn't understand the word taunt (cause I never learned English back in school, had to learn through movies 🙄) and I thought it meant that you prevented them from attacking you hahaha
JESUS THIS IS TOP NOTCH CONTENT !!!!!!!!!!!!!!!
Add this to my tanking bible 🔥🛡🔥
Would add (for new players) that there are some bosses that are either permanently taunt immune or that otherwise have mechanics/phases that override taunts either briefly or for the entire fight and are not well-understood. Examples: Shadowrend in Banished Cells 1 will jump at players who position themselves too far away from the Clannfear. The Tempest Island final boss has a similar mechanic. The final bosses in Arx Corinium and Direfrost Keep have degrees of taunt immunity. "Enrage" status on certain enemies also may affect aggro.
“You pull them in and they fkn run away” I found that way more funny than I should have
what are priority adds and/or elite targets? to me these are the non-boss mobs that look like tanks. they are dressed in heavy armor and will attack players with 2H weapons and sword/shield. they can one shot non-tanks if their attacks aren't blocked. would you agree TTC or am i off base?
Question: If a boss is hard taunted and someone else uses a medium taunt, which gets the priority?
As a magDK DPS I usually use chains as a spammable on bosses cause of the free skill basically, would this be troublesome for the tank getting the taunt of of them?
The Medium taunt will never override a Hard taunt. The only way you would get aggro with chains is if the Tank loses taunt
@@TheTankClub great!! Thanks for the help!!
"You cannot make an enemy taunt immume by yourself", tell that to Sellistrix the Lamia Queen
That's a mechanic not an actual taunt immunity.
Werwolf tanks "lose a 5-piece Set", but basiclly get yonakrin as a passives so... ^^
Werwolf have less mitigation, no warhorn and a harder time sustaining, no pulls and stuff but they are not much worse in supporting the group.
👊🏻👊🏻
I have only one question. Why do i always loose aggro from the endboss in arx? Its a mechanic i guess but i dont get it
There's a mechanic where she chooses a random player and charges them down. If you have a player that is too far away she will always charge them down. The group has to stay close together. It's a lot easier to do that if you, as the tank, keep the boss on the land so that she doesn't electrify the water (if she is in the water, it is electrified) so that your players have more room to stand.
If you have a good coordinated group in comms, try keeping her in the water so that her own electricity will destroy the shields she keeps on herself and make her vulnerable to critical damage.
Aside from her ability that lets her target a random player, she can trigger taunt immunity on herself. This is indicated in add-ons like Untaunted and probably Please Just Debuff.
@@pandazooka ty
@@Grizzly_Khan ty
The thing that annoys me about ESO is the lack of a cycle NPC. I can live with the weird-ass taunt system, but issues taunting, say, adds under a large boss because you can't actually get a target is freakin annoying.
once got pulled in to vss final boss instance and the main tank was using dk chains as a taunt.............. you can imagine it didnt work. "i dont understand tho it was working fine before..." ..... SMH
🙈
Is this a reupload? Having deja vu or something
We've been taunted M8, we're dealing with a pro here!!
This was clipped out of a much longer clip for easy access, a lot of people still keep asking about taunt immunity and stuff!
Tormentor doesn’t work, says direct damage.
first