It already is. Just DIY. No need to pay extortionate amounts anymore www.xsimulator.net/community/ for the price of this one you could do 2 and half 6 dof steward platforms or a 6 DOF with SFX 100 P1x Simucube 2 HW sprints and so on
Watched the whole thing. Didn't realise it was over an hour long haha. This was a great review. Really thorough and technical throughout. This is certainly on my bucket list.
The motion looks problematic for relative motion in VR. There is an open source solution using a Vive Tracker that would work with the Index, but it's mostly been tweaked for 4 post SFX-100 type systems. NLR has motion software for the NLRv3, but everyone I know with one doesn't use that since your neck tends to bobble head around maintaining a close enough to center position that it seems realistic be bounced around just a bit.
@@markkovalcson7243 did u ever try input vr software? If I understand your problem is that you keep moving in vr behind the wheel which is unrealistic. This app solves the problem.
As I said in my post I only have an NLRv3 and I haven't found the need for any VR compensation yet. To repeat I have no problem in VR, but I also don't own the Traction Plus. The reason I raised the issue is that the NLR provided software for compensation which tries to anticipate where your head will be has not proven to work that well. I don't know one person with an NLRv3 that actually uses it. The VR correction software that I've seen appears very primitive and I have yet to near from a Vive / Index user that it works well. Most tried and gave up on it. Once again I have no personal experience with it. I would just like to know some people who have had success with it.
@@markkovalcson7243 - I have NLR V3 with a pimax 5k plus and it works perfectly! I Also found changing the world movement settings in the game as opposed to the vr settings made movements sync together. I cant stress enough to you... it's perfect!
I already have the Next Level V3 motion platform that set me back nearly $4,000.00 in Aus, but I was blown away by the of the Next Level Traction device at Aus $9,000.00, which is well and truely out of my range and I would say most people in sim racing
Really appreciate your videos. Thank you. Your V3 pedals reviews helped me so much! This looks like an amazing set up and I am really happy that you get to enjoy all this tech!
Y'know what I find most impressive the 320W PSU inside.... the V3 motion platform is also about 300W max... on average it's way less than that. For power efficiency... unlike a lot of 6dof systems, you don't need a dedicated power circuit just for the motion part of your rig. A gaming PC running full tilt with a couple monitors, wheel and accessories.. you could comfortably stay under the 2400W load rating of a 240V 10A circuit breaker. And don't think that doesn't become a factor in an old house with a single power outlet thats shared between 3 bedrooms....
Agreed! Plus while the DIY stuff is still evolving, and still has a lot left to be cleaned up. My NLRv3 has been completely reliable and the software supports every title I care about. Not only that but the software is super easy to tweak to feel right. This being an extension of that same software would help keep things simple. I'm also very happy with how little power my NLRv3 sips from the wall and I don't want a 220 transformer etc. etc. for a DIY solution. I'm an electrical engineer and I still don't want to bother with a DIY motion solution at this time. Maybe some day, but not yet.
Wish there was someone as thorough and knowledgeable that would review flight aspects of it. Obviously this would be fantastic for yaw and there not being any pitch, the seat would be needed, but the best world would of course be to have this Next Traction Plus Platform, on a platform that was then on the D-Box Gen 5 (6" when it finally comes out) :)
I have both,V3 and traction plus,i use it in FS 2020,it is very immersive in landing in crosswind situations,or turbulences ,mostly i fly in VR with the Varjo Aero or HP G3
Nice! I'm jealous. I went the Monstertech route for my rig and actually just got the main base unit as well as many modules. I think I may be in for a long wait for a system that will support the weight of my new beast. With me, the controllers and modules my guess is about 500lbs. Actually in the process of putting it all together as I type (on break). :)
Great review, you do an outstanding presentation. l paid close attention and was rewarded, so thank you! As a soon to be owner... In October 2019, I could not find this Traction Plus system in the United States. I searched overseas and they were out. I finally contacted Next Level Racing (in Australia) directly and they were back ordered for 2.5 months!!! They can't keep up with demand. So I purchased one in October and here it is January 2020, near the mid-January target they promised to ship a new unit (fingers crossed), and I'm so hyped that I searched and found your video. Your a professional, top quality video! I was glued throughout. As for complaints on price, oh please! Look at other motion platform options. They are still very costly. This one with Motion v3 included for around 10K, it is certainly a respectable and understandable price. I'm retired, so it wasn't an issue for me. It was a must have. Now, I hope I enjoy it as much as I think I will. Fingers crossed. However, this review certainly put any fears to rest on a quality built product. I saw that they have been addressing the VR head motion issue with their Next Level Racing Platform Manager software. It looks like they got it addressed. VR is the way to go for racing sim now a days, in my humble opinion. I can't race without it anymore. It is what spurs me to buy every next generation VR head set. I'm really looking forward to getting quite an experience with Traction Plus and Motion v3 supporting my VR racing craze. Thanks to your excellent video, it will go a lot easier and got kudos for well done and excellent quality review video. Keep up the great work!!!
Nah, we're good; we had the metric system under British colonialism so it's like why would we go backwards? I mean we did make the first cars that were mass produced :P
@@ChubbyMcChuckle No you didn't. The British didn't have the metric system then. They still don't fully - still miles and gallons rather than km and litres
I consider the high price has been set because it's only suitable for a limited audience regardless of affordability, taking into account space and logistics of ownership which is a major factor. A very cool piece of kit though and excellent review of course.
I think if you could get the view adjusting according to your position on the traction unit, then you could further improve the immersion, because you actually could to move your head to look ahead in the corner.
I had the V3 Set Mover and sold it. For me, the movement didn´t feld natural. Imo Heave is the most important thing. Hopefully you will have the chance to test TrackTime's 3Motion Simulator sometime. In my opinion the best simulator at the moment, also in price.
I need it badly!! Start saving for... a house that can accommodate it! Besides jokes I always thought that this is exactly the information missing from sim rigs. Glad to know someone engineered it. Maybe someone else will follow with something less commercial and more affordable for home use.
@50:00 that linearity adjustment would be position 0 = the center of the xy plot, and reducing linearity effectively "compresses" the extremes of travel / response from the game's translation to the edges of the platform
Wow! Blown away Barry! This certainly is some Next Level kit. Absolutely stunning piece of equipment and to be honest probably one of the most useful things I think you've reviewed on your channel! Really really impressed by what NLR have done here. I love the design and bullet proof build quality. This is right down my alley. I love it. Yes it's expensive as in it's priced out of range of the majority of SIM racers. However, I can't help but think that the amount of added immersiveness you get for just $6k makes the price seem pretty paltry in comparison to motion solutions from other vendors. Next Level Racing... I salute you.
That’s an incredible piece of equipment and loved you’re review as always. However I have a question... I can see when the car turns right, the platform moves left and the other way around. But aren’t these movements giving opposite forces? For example, if you turn right, you’re body is supposed to feel forces toward the left side. But since the platform is moving left, I think you’ll be forced towards the right which is the opposite way... Please correct me if I’m wrong!
This platform is not simulating cornering acceleration forces, but instead providing the feeling of the car twisting and sliding in reference to the direction of travel. It you wanted to feel G forces, you would want a setup that tilts you so that gravity pulls you in the direction of the acceleration. In this case, the V3 seat mover does that.
If car turns left you don’t feel the force to the right: your body tends to go ahead because of your inertia, but the force that sticks you to the car has to be to your left, as the corner. The platform moving to the right (in a left corner) simulates your inertia, not the force that the car makes to you.
I am thinking the same thing. I've tried posting a question about it at xsimulator.net but haven't got a response yet. I had a look at some 6 dof sims to see what they do but it's inconsistent and in some cases they're not moving sideways at all. There's this one th-cam.com/video/CqwAL-LI5IM/w-d-xo.html where it's moving in a similar direction to this. There's this one th-cam.com/video/PA826T_qS-g/w-d-xo.html that shows it moving in the opposite direction quite strongly. I haven't ever tried a motion sim before but am planning to build one similar to this th-cam.com/video/fT61BFrRL-M/w-d-xo.html but the idea behind that one is the sway and roll work together to simulate cornering g-force. If that's not the best use of sway, then I might have to change my plans of what I build.
so glad that I ran across this video with both of the Next Level Racing Motion Platform and Traction Platform. I noticed that you also did an extensive review of the D-Box platforms. How would you compare the immersive feeling between the two platforms?
Cool stuff but not for a normal consumer, obviously. This is commercial grade stuff for the big boys, 6 grand is a fair price for the relatively low volume but personally I was thinking more in terms of 3 grand so that it becomes at least a little accessible for the richer enthusiast among the sim racing community. If you consider a device of 6 grand already you probably spend 2 grand on a DD with wheel, 1.5 grand on a H-pattern shifter, etc etc. Point is... is it really worth it or are you better of racing in real life at that point? At these price points I really do start to wonder about that.
@@02semiata Indeed I haven't. I didn't get further than sim racing on live national television. I hear what you and SomeName are saying though. Besides, I doubt a bloke like me of 33 years old or an even older gentlemen like Barry would be able to get sponsoring. I mean would you rather sponsor an upcoming young star or some old dude. So indeed it all has to come out of your own pocket. Personally I was thinking about cheap racing though. Like some banger races that you might be able to do with parts of the wrecking yard. So in essence simple full contact racing with minimal costs.
@@LogiForce86 Okay let me know how that works out for you LOL. I am sure the gas and entry fee for the banger race is free ha. The car is not the expensive part of racing. Its the cost of everything else. Such as hotel, food,gas,tires,entry fee. I could spend 10k and build out a nice rig that will last for years and years. Or 5k for a season of cheap racing. A season is what 5-10 events ? So for 10k you can sim race for a very long time or do around 20 real races.
@@02semiata Okay, I give... I give! Haha. Yeah, we have enough banger races in the region but indeed. It is all the little bits I casually ignored that are expensive. Especially gas here in the Netherlands, since we are one of if not THE most expensive country in the world for that. Add to that a tyre changer and balancer that would come in handy, some place to even store the car because it isn't registered for and thus not allowed to be parked on the public road. Eh... the more I start to think about the costs of the event and the cost of keeping the car somewhere. Plus the tools for maintenance. The more other stuff pops to mind and... yup, a 10k rig is easily more manageable if your wife is forgiving enough. Xd
I have to admit that this is a seriously glorious product which has been developed by NLR. 👌 However at the price point asked of us within the SIM Racing community to acquire this long awaited component, NLR may not have completely thought through their target audience's existing investments. 🤔 NLR appears to not have considered those of us who have the financial means to make this acquisition likely already have vested considerably in other component and rig configurations. (80/20 etc.) 🤔 From my perspective as a 80/20 (SIMLAB P1) rig owner who also has a "NLRv3 Motion Platform" integrated/modded within and weighing over 400lbs + after installation of an OSW DD wheel, botton boxes, etc. 🤔 Unfortunately, I can't reasonably make the "Traction+" purchase, as much as I really want too 🥺, when the weight rating is less than 600lbs. 😨 SIM Racers much like myself would likely fork over the requested $5999.00 USD without hesitation if the weight rating was closer to 800lbs ..!!! 👌😎👍 At the moment I'm very disappointed where the -600lbs rating is concerned. However, I'm hopeful someone at 👍"Next Level Racing"👍is actually reading these comments and considers the rest of us within the paying SIM Racing community seeking to make use of their "Traction+" component. 🤔 Maybe consider another higher rated version...??? 🤔👍👌 Thanks.
Hey Barry, I enjoyed your coverage of the traction plus setup. Please take a look at my Ultra Clear Bezels on TH-cam which Next level racing could benefit from.
That was my initial experience when I test drove it. In VR it is amazing... on huge monitors, you slide closer and further from the screens. It was a little disorientating on large monitors. That said, with their head tracking compensation, there is no reason why they can't compensate for this movement and shift the screen image with you as it slides...
Really liking these motion setups. However, would they not benefit more if the monitors were fixed to the cockpit? So the monitors move as well, creating more immersion?
That would be less realistic. Eg when your car rolls, the ground doesn’t come with it. When you have oversteer, your car (and your view) rotate relative to the world. Maybe the exception would be sway bc here the platform is using sway to simulate the feeling of g which in real life is not actually a movement. But it certainly would be a challenge to get all real life movements to still be relative to the view.
@@sportbikejesus6297 yeh I kind of agree with actually. The only thing that would spoil the immersion abit I think. Would be seeing the cockpit on screen? As its fixed. It would be more immersive if the image on the screen moved with you would it not?
Thanks Barry. How does that compare to your DBOX or SimXperience Stage IV with RTL? More immersion? Obviously, the heave is not comparable, but what about everything else?
I miss the heave that the D-Box provides. Not so much the roll because the sway element is so good with the TP Platform. Stage 4 RTL always felt a bit latent and under powered to me. And of course no sway element available. I always thought the use of an SCN6 actuator instead of the included SCN5 in the RTL element would have made it a better experience. But that's just me.
It's made me wonder whether you could build a business model renting out sim rigs to people who would better afford a monthly "pay as you play" type service, rather than a large up front premium or taking out a loan...I think the main worry for people is "what if I spend $4k then get bored of it in 6 months". Girlfriend wouldn't be best pleased lol
If they priced this at $3k, the seat mover at $3k or bundle both for $5k they would sell like hot cakes. There are just too many DIY options available now at a fraction of the cost that make this thing DOA.
I dont know. If you want something quality I think the price point is great. There's nothing in this category thats commercial grade and you don't need to do a ton of research just to get something that works. Think how much actual racing costs. Then think how many cars are raced. Thats a ton of money being spent and if you can gain an advantage with this its definitely worth the money to people who blow fortune just to play racecar driver or team owner. I'm pretty impressed myself.
Use HP reverb .vr Everyone talks immersion , but they always use triples. If you want immersion go with a headset. I love it. It’s an amazing way to race.
I tried this at the Expo last year, but just had a rough ride by trying the Stage 4 ('Actoracer') before, that i kind of forgot how it was. It was setup very soft and vague and doesn't look any different in this review. 9k with the v3 and still no hieve and tactile feedback seems a bit too much to ask for.
Thanks for the review Barry. Do you think it is possible to bolt the TrakRacer TR8 to aluminum profiles in order to mount to this? Looks like the V3 might be more of a one or the other choice vs in combination? Almost looked like it added flex to the seat mounting?
Yes, seat movers have to have a way to move and that's where the flex is. I ran this without the V3 and a buck seat mounted to the GT Track frame. Better experience when you take out the flex for sure. Working on a way to get something else mounted to the TP. Stayed tuned...
Do you think this building would cope with a flight simulator as it is compatible with NLR flight simulator pro (stand plus seat) in place of a racing sim? Are the levels of movement of both motion platforms sufficient for a 6 dof flight simulator?
I have problem to setup moza r12 and fsr formula wheel in aseto corsa competizione, i moza pit everything is fine but in game just see crp pedals..any solution
Thanks for another great, detailed review. I'm curious why haven't you reviewd any of 4Plays sim rigs. They're one of the few American companies manufacturing serious sim rigs, they have a 100 percent customer satisfaction rating on EBay and easily undercut the European competitors on price and rapid delivery. I think they deserve one of your detailed reviews.
Good review as usual, how do you compare the feel and overall impression agains dbox 4250? Of money not subject what would be your choice? I’m playing I Racing AC GT3. Thanks!
You must look to the Beast from German Company Force to Motion,they have V3, Traction Plus and like a dBox combined together,for myself i like drifting,so i prefer the Traction Plus
What do u think compare to 3dof cockpit ? Im using the GT motion right now, and would like to upgrade to 3 dof cockpit, to have all the cockpit moving. But, your review made me think about this twice.
Great review! I'm planing to build next level simulator piece by piece, not the whole system at once. What is your opinion to start with? Cockpit+V3 and later motion, or Cockpit+motion and later V3 motion seat?
I know this is an old comment, but I have the V3, and while it's really cool, the most important feedback you need as a sim racer is wheel slip and oversteer. The V3 adds a lot of immersion, especially with VR, but if you're looking to improve your driving performance I think the traction plus would be a better place to start. Unfortunately with the traction plus at twice the cost the V3 might be the more affordable starter kit.
Parker Ault thank for the answer. My final decision was to bought the whole system at once. So now i have traction, V3 and transcuders system on it. I’ve tried everything and I think its better to start with a V3 than traction. If I turn off V3 and drive only on a traction it feels wierd, only V3 without traction seems to feel just OK :)
@@arrakis101010 Wow, I'm jealous! I'll probably buy the traction plus eventually but it will probably be a while before I can save up the money. I have a high end belt-driven wheel and the V3 and I still struggle to feel over steer before it's too late. I will probably get a direct drive wheel first and see if that helps.
The effort here is very cool. Probably over-engineered if i'm honest. I feel the price is too high tho; as you definitely want to match it to a motion rig as well. Which reminds me of the Prosimu rig, which uses a motion motor put sideways to achieve the same functionality. Seems they have a better idea in qual/price point. Also, that weight limit is... limiting. Never been really impressed with NLS unfortunately. Thanks Barry for the review!
Hey Barry if you were to recommend a wheel to use with the simucube 2 would you chose the McLaren gt3 wheel (with SRM shifters) or the f1s from simulaje thanks. Also how about a review on the dd stand from NLR
I'm trying to install the same exact setup in this video and I'm at the part before putting the GT track over the traction plus. No I've got a meter and I've measured between the two triangles on both bars but I really couldn't get them to be EXACTLY 1160mm. However I tried my best to be as accurate as possible, and after putting the GT track over the traction plus, I got all the holes aligned perfectly and the screws fit in easily. . Forever when I measured the distance between the two bars after installing the GT track, it was around 1170mm. Is that normal?
Is this something that works best along with the v3 platform or does this sort of replace that where there really wouldn’t be a need for the seat mover any more?
Hi Barry, thanks for the in depth review. This new system is a very interesting approach to motion simulation that seems to offer the next level of imersion. Would you say its the best motion system you have ever used or owned? Is it better than the Gen II Dbox actuator system?
I'm thinking that this system with a 4DOF D-Box cockpit on top would be the best system I have used date. I will be testing this theory in the near future.
@@simracinggarage3026 That sounds very cool, I never considered the two combined into one mega system! But if you had to pick one for your home, would you choose this or the 4DOF Dbox? Which one offers a better feeling and imersion in your opinion?
@@simracinggarage3026 Thanks, is it because its more powerful and more responsive to whats happening in the sim? Those DBOX actuators look like they are lightning fast and really strong too.
There are kits with more powerful and faster actuators. I prefer D-Box because it is the most complete, turn key, user friendly solution of it's type currently available. They have been developing their motion systems for around 18 years now. Unfortunately it is also the most expensive.
From someone who recently purchased the be 3 motion platform it is just so disappointing to see the price tag on this thing I was hoping that it would be an add on and something that would have been a 3rd of the price
Thanks for the review! Is it also working with a 80/20 setup? You just mentioned it but the footage was missing during the video. Would be interesting to see that working. :)
I am in the process of prototyping a mounting system for an 80/20 cockpit with D-Box. Weight is crucial here as the advertised limit is 518lbs. Will be a least three or four weeks before I have something up and running for testing.
@@simracinggarage3026 Wow. With a D-Box on top? Is it stable enough because of the lateral movement? Thought about that as well and will look forward to this construction.
I am confused as to why you don't mount your monitors, very odd not having them moving with the rig, especially with this set up. Great video otherwise, another interesting device, thanks for your efforts
Alastair Isherwood why would you want them on the rig ? It’s better to have them off that way they don’t move or shake from the vibrations of the DD wheel or motion rig. Not sure you want to bolt screens up to a rig that is moving up and down from the d box lol
Because when I drive my car my seat dosen't move around inside the car independent of the vehicle or the dash. Let me know how many of the motion rigs at simexpo didn't have their monitors mounted lol!!! th-cam.com/video/CqwAL-LI5IM/w-d-xo.html
@@VMVarga-yf6eg As we have discussed, the world also doesn't move up and down either. :) Nice to see you at the SRG. To add. A true motion simulator would have monitors independent of the cockpit. With the monitors only displaying the environment. Your cockpit would be the car, including guages. With a 4 way D Box suspension. This would be the correct way to do a racing simulatior. The problem is displaying the dash. If you run a bumper cam, with a monitor mounted motion rig. The motion felt, compared to motion displayed would be very disorientating. The variable that makes it harder to make work correctly is the transposition of the dash and environment on the 2d plane. Having the world move on a moving platform adds motion on top of motion.
Answer, VR. You don't want external monitors on a moving platform. VR with correct compensation from platform management software is the answer, so that everything moves naturally, as you expect. You want immersion, VR is the answer.
Looking forward to the technology becoming much more affordable in time. Next level racing are doing a good job towards that I see
It already is. Just DIY. No need to pay extortionate amounts anymore www.xsimulator.net/community/ for the price of this one you could do 2 and half 6 dof steward platforms or a 6 DOF with SFX 100 P1x Simucube 2 HW sprints and so on
Watched the whole thing. Didn't realise it was over an hour long haha. This was a great review. Really thorough and technical throughout. This is certainly on my bucket list.
see the SRG notification --> click it --> like the video --> watch the video
this is the right order of action.
Correct.
The immersion of this with a good VR headset must be crazy !
I was thinking the same thing. I wish there was a place I could try one!
The motion looks problematic for relative motion in VR. There is an open source solution using a Vive Tracker that would work with the Index, but it's mostly been tweaked for 4 post SFX-100 type systems. NLR has motion software for the NLRv3, but everyone I know with one doesn't use that since your neck tends to bobble head around maintaining a close enough to center position that it seems realistic be bounced around just a bit.
@@markkovalcson7243 did u ever try input vr software? If I understand your problem is that you keep moving in vr behind the wheel which is unrealistic. This app solves the problem.
As I said in my post I only have an NLRv3 and I haven't found the need for any VR compensation yet. To repeat I have no problem in VR, but I also don't own the Traction Plus. The reason I raised the issue is that the NLR provided software for compensation which tries to anticipate where your head will be has not proven to work that well. I don't know one person with an NLRv3 that actually uses it.
The VR correction software that I've seen appears very primitive and I have yet to near from a Vive / Index user that it works well. Most tried and gave up on it. Once again I have no personal experience with it. I would just like to know some people who have had success with it.
@@markkovalcson7243 - I have NLR V3 with a pimax 5k plus and it works perfectly! I Also found changing the world movement settings in the game as opposed to the vr settings made movements sync together.
I cant stress enough to you... it's perfect!
The rumors are true. Your hair does get more luxurious with each video.
Quality content, as always. 👍
I already have the Next Level V3 motion platform that set me back nearly $4,000.00 in Aus, but I was blown away by the of the Next Level Traction device at Aus $9,000.00, which is well and truely out of my range and I would say most people in sim racing
The foot print isn't as big as I thought it would be. Not bad! Now lets get that V3 down to $1500-$2000
im a simple man..i see a review from barry. i like then watch :)
Fishtailing in my living room! A dream come true.
Thanks for the review man you're doing a awsome job. I love how you take things apart and show what makes them work!
I appreciate using metric units 🙏
The most soothing voice in sin racing.
sin!!!
your voice is so cool :) Keep up the good videos!
MMMM
Really appreciate your videos. Thank you. Your V3 pedals reviews helped me so much! This looks like an amazing set up and I am really happy that you get to enjoy all this tech!
I have only two dreams in life. 1. To one day own this traction platform. 2. To produce TH-cam videos as clear and as informative as you do.
Or just build this for 2000£ :p th-cam.com/video/XJeV3K5Wx8Q/w-d-xo.html
This guys voice is so calming.
Y'know what I find most impressive the 320W PSU inside.... the V3 motion platform is also about 300W max... on average it's way less than that. For power efficiency... unlike a lot of 6dof systems, you don't need a dedicated power circuit just for the motion part of your rig. A gaming PC running full tilt with a couple monitors, wheel and accessories.. you could comfortably stay under the 2400W load rating of a 240V 10A circuit breaker.
And don't think that doesn't become a factor in an old house with a single power outlet thats shared between 3 bedrooms....
Agreed! Plus while the DIY stuff is still evolving, and still has a lot left to be cleaned up. My NLRv3 has been completely reliable and the software supports every title I care about. Not only that but the software is super easy to tweak to feel right. This being an extension of that same software would help keep things simple. I'm also very happy with how little power my NLRv3 sips from the wall and I don't want a 220 transformer etc. etc. for a DIY solution. I'm an electrical engineer and I still don't want to bother with a DIY motion solution at this time. Maybe some day, but not yet.
Is this 6dof?
@@superblitz2274 No
@@superblitz2274 No
Wish there was someone as thorough and knowledgeable that would review flight aspects of it. Obviously this would be fantastic for yaw and there not being any pitch, the seat would be needed, but the best world would of course be to have this Next Traction Plus Platform, on a platform that was then on the D-Box Gen 5 (6" when it finally comes out) :)
I have both,V3 and traction plus,i use it in FS 2020,it is very immersive in landing in crosswind situations,or turbulences ,mostly i fly in VR with the Varjo Aero or HP G3
Nice! I'm jealous.
I went the Monstertech route for my rig and actually just got the main base unit as well as many modules. I think I may be in for a long wait for a system that will support the weight of my new beast. With me, the controllers and modules my guess is about 500lbs. Actually in the process of putting it all together as I type (on break). :)
How very next gen! I can't wait to hear more about this one and very glad Barry got to test it out for us!
Great review, you do an outstanding presentation. l paid close attention and was rewarded, so thank you! As a soon to be owner...
In October 2019, I could not find this Traction Plus system in the United States. I searched overseas and they were out. I finally contacted Next Level Racing (in Australia) directly and they were back ordered for 2.5 months!!! They can't keep up with demand. So I purchased one in October and here it is January 2020, near the mid-January target they promised to ship a new unit (fingers crossed), and I'm so hyped that I searched and found your video. Your a professional, top quality video! I was glued throughout.
As for complaints on price, oh please! Look at other motion platform options. They are still very costly. This one with Motion v3 included for around 10K, it is certainly a respectable and understandable price. I'm retired, so it wasn't an issue for me. It was a must have. Now, I hope I enjoy it as much as I think I will. Fingers crossed. However, this review certainly put any fears to rest on a quality built product.
I saw that they have been addressing the VR head motion issue with their Next Level Racing Platform Manager software. It looks like they got it addressed. VR is the way to go for racing sim now a days, in my humble opinion. I can't race without it anymore. It is what spurs me to buy every next generation VR head set. I'm really looking forward to getting quite an experience with Traction Plus and Motion v3 supporting my VR racing craze.
Thanks to your excellent video, it will go a lot easier and got kudos for well done and excellent quality review video. Keep up the great work!!!
Did you receive it, and can you give an update?
Bravo Barry, you sold me 10.000$ worth simrig. NLR must be grateful to you ;)
thankyou for using the metric system..hopefully, one day the US will catch up with the rest of the world
Nah, we're good; we had the metric system under British colonialism so it's like why would we go backwards? I mean we did make the first cars that were mass produced :P
nah, we just like trolling all of you 2nd teir countries with inches and shit.
you're just trolling yourself
@@ChubbyMcChuckle No you didn't. The British didn't have the metric system then. They still don't fully - still miles and gallons rather than km and litres
I consider the high price has been set because it's only suitable for a limited audience regardless of affordability, taking into account space and logistics of ownership which is a major factor. A very cool piece of kit though and excellent review of course.
Best sim channel
Brilliant! That is all i can distibrute with one adjective....💪👍😍😍😁
Brilliant Barry your a lucky guy having all these modern high tech big boys toys to play around with... great review on this product.
this looks amazing, I really want to try it some day. amazing review as always, Barry
I think if you could get the view adjusting according to your position on the traction unit, then you could further improve the immersion, because you actually could to move your head to look ahead in the corner.
I had the V3 Set Mover and sold it. For me, the movement didn´t feld natural. Imo Heave is the most important thing.
Hopefully you will have the chance to test TrackTime's 3Motion Simulator sometime. In my opinion the best simulator at the moment, also in price.
Nah
you must work for the company because that is way more expensive
@@ECab81 I just own one and I know both systems.
Always an Amazing job Berry! Thank you for fantastic content Sir.👍
Three thumbs up and no views????? What is up with you tube? Seem like their is just some lag, 371 views now. Great review. Thanks.
Great review! Wish I had the space and a spare $10-12k for this set-up.
Exactly, i got the space but its way too expensive lmao
I need it badly!! Start saving for... a house that can accommodate it!
Besides jokes I always thought that this is exactly the information missing from sim rigs. Glad to know someone engineered it. Maybe someone else will follow with something less commercial and more affordable for home use.
This is really on a next level nice setup
@50:00 that linearity adjustment would be position 0 = the center of the xy plot, and reducing linearity effectively "compresses" the extremes of travel / response from the game's translation to the edges of the platform
Wow! Blown away Barry! This certainly is some Next Level kit. Absolutely stunning piece of equipment and to be honest probably one of the most useful things I think you've reviewed on your channel!
Really really impressed by what NLR have done here. I love the design and bullet proof build quality. This is right down my alley. I love it.
Yes it's expensive as in it's priced out of range of the majority of SIM racers. However, I can't help but think that the amount of added immersiveness you get for just $6k makes the price seem pretty paltry in comparison to motion solutions from other vendors.
Next Level Racing... I salute you.
That’s an incredible piece of equipment and loved you’re review as always. However I have a question... I can see when the car turns right, the platform moves left and the other way around. But aren’t these movements giving opposite forces? For example, if you turn right, you’re body is supposed to feel forces toward the left side. But since the platform is moving left, I think you’ll be forced towards the right which is the opposite way... Please correct me if I’m wrong!
This platform is not simulating cornering acceleration forces, but instead providing the feeling of the car twisting and sliding in reference to the direction of travel. It you wanted to feel G forces, you would want a setup that tilts you so that gravity pulls you in the direction of the acceleration. In this case, the V3 seat mover does that.
If car turns left you don’t feel the force to the right: your body tends to go ahead because of your inertia, but the force that sticks you to the car has to be to your left, as the corner. The platform moving to the right (in a left corner) simulates your inertia, not the force that the car makes to you.
I am thinking the same thing. I've tried posting a question about it at xsimulator.net but haven't got a response yet. I had a look at some 6 dof sims to see what they do but it's inconsistent and in some cases they're not moving sideways at all. There's this one th-cam.com/video/CqwAL-LI5IM/w-d-xo.html where it's moving in a similar direction to this. There's this one th-cam.com/video/PA826T_qS-g/w-d-xo.html that shows it moving in the opposite direction quite strongly. I haven't ever tried a motion sim before but am planning to build one similar to this th-cam.com/video/fT61BFrRL-M/w-d-xo.html but the idea behind that one is the sway and roll work together to simulate cornering g-force. If that's not the best use of sway, then I might have to change my plans of what I build.
This looks soooo sick!
Great review!
so glad that I ran across this video with both of the Next Level Racing Motion Platform and Traction Platform. I noticed that you also did an extensive review of the D-Box platforms. How would you compare the immersive feeling between the two platforms?
Excellent review as always Barry, I’d love to try something like this.
Cool stuff but not for a normal consumer, obviously. This is commercial grade stuff for the big boys, 6 grand is a fair price for the relatively low volume but personally I was thinking more in terms of 3 grand so that it becomes at least a little accessible for the richer enthusiast among the sim racing community.
If you consider a device of 6 grand already you probably spend 2 grand on a DD with wheel, 1.5 grand on a H-pattern shifter, etc etc. Point is... is it really worth it or are you better of racing in real life at that point? At these price points I really do start to wonder about that.
LogiForce86 I can tell you never raced in real life lol. 3 grand is like 1 race depending on the class and travel distance
Lol, no.
@@02semiata Indeed I haven't. I didn't get further than sim racing on live national television.
I hear what you and SomeName are saying though.
Besides, I doubt a bloke like me of 33 years old or an even older gentlemen like Barry would be able to get sponsoring. I mean would you rather sponsor an upcoming young star or some old dude. So indeed it all has to come out of your own pocket.
Personally I was thinking about cheap racing though. Like some banger races that you might be able to do with parts of the wrecking yard. So in essence simple full contact racing with minimal costs.
@@LogiForce86 Okay let me know how that works out for you LOL. I am sure the gas and entry fee for the banger race is free ha. The car is not the expensive part of racing. Its the cost of everything else. Such as hotel, food,gas,tires,entry fee. I could spend 10k and build out a nice rig that will last for years and years. Or 5k for a season of cheap racing. A season is what 5-10 events ? So for 10k you can sim race for a very long time or do around 20 real races.
@@02semiata Okay, I give... I give! Haha.
Yeah, we have enough banger races in the region but indeed. It is all the little bits I casually ignored that are expensive. Especially gas here in the Netherlands, since we are one of if not THE most expensive country in the world for that.
Add to that a tyre changer and balancer that would come in handy, some place to even store the car because it isn't registered for and thus not allowed to be parked on the public road.
Eh... the more I start to think about the costs of the event and the cost of keeping the car somewhere. Plus the tools for maintenance. The more other stuff pops to mind and... yup, a 10k rig is easily more manageable if your wife is forgiving enough. Xd
Great video so much info this guy is awesome
Thanks for another great review.
Great review. I guess it would work better in VR as the screens are not moving with the setup.
I have to admit that this is a seriously glorious product which has been developed by NLR. 👌 However at the price point asked of us within the SIM Racing community to acquire this long awaited component, NLR may not have completely thought through their target audience's existing investments. 🤔
NLR appears to not have considered those of us who have the financial means to make this acquisition likely already have vested considerably in other component and rig configurations. (80/20 etc.) 🤔 From my perspective as a 80/20 (SIMLAB P1) rig owner who also has a "NLRv3 Motion Platform" integrated/modded within and weighing over 400lbs + after installation of an OSW DD wheel, botton boxes, etc. 🤔 Unfortunately, I can't reasonably make the "Traction+" purchase, as much as I really want too 🥺, when the weight rating is less than 600lbs. 😨
SIM Racers much like myself would likely fork over the requested $5999.00 USD without hesitation if the weight rating was closer to 800lbs ..!!! 👌😎👍 At the moment I'm very disappointed where the -600lbs rating is concerned. However, I'm hopeful someone at 👍"Next Level Racing"👍is actually reading these comments and considers the rest of us within the paying SIM Racing community seeking to make use of their "Traction+" component. 🤔 Maybe consider another higher rated version...??? 🤔👍👌 Thanks.
The American James May
Absolutely amazing review. Made it 1000 times easier to help me set it up
Is 100lbs that much? I guess it’s heavy when laid out flat.
I do want this, but it’s so expensive :/
Hey Barry, I enjoyed your coverage of the traction plus setup. Please take a look at my Ultra Clear Bezels on TH-cam which Next level racing could benefit from.
It should only work with VR otherwise it is weird when the image is not sliding but the seat is sliding
That was my initial experience when I test drove it. In VR it is amazing... on huge monitors, you slide closer and further from the screens. It was a little disorientating on large monitors. That said, with their head tracking compensation, there is no reason why they can't compensate for this movement and shift the screen image with you as it slides...
How is Barry not a voice actor for advertisements / movies??
Really liking these motion setups. However, would they not benefit more if the monitors were fixed to the cockpit? So the monitors move as well, creating more immersion?
Too much weight probably
That would be less realistic. Eg when your car rolls, the ground doesn’t come with it. When you have oversteer, your car (and your view) rotate relative to the world. Maybe the exception would be sway bc here the platform is using sway to simulate the feeling of g which in real life is not actually a movement. But it certainly would be a challenge to get all real life movements to still be relative to the view.
@@sportbikejesus6297 yeh I kind of agree with actually. The only thing that would spoil the immersion abit I think. Would be seeing the cockpit on screen? As its fixed. It would be more immersive if the image on the screen moved with you would it not?
Would you be able to use this with a DK2 or DBox system? Great review! :)
Thanks Barry. How does that compare to your DBOX or SimXperience Stage IV with RTL? More immersion? Obviously, the heave is not comparable, but what about everything else?
I miss the heave that the D-Box provides. Not so much the roll because the sway element is so good with the TP Platform. Stage 4 RTL always felt a bit latent and under powered to me. And of course no sway element available. I always thought the use of an SCN6 actuator instead of the included SCN5 in the RTL element would have made it a better experience. But that's just me.
Thank you for the in depth review!.
How do you like it compared to your DBox?
It's made me wonder whether you could build a business model renting out sim rigs to people who would better afford a monthly "pay as you play" type service, rather than a large up front premium or taking out a loan...I think the main worry for people is "what if I spend $4k then get bored of it in 6 months".
Girlfriend wouldn't be best pleased lol
If they priced this at $3k, the seat mover at $3k or bundle both for $5k they would sell like hot cakes. There are just too many DIY options available now at a fraction of the cost that make this thing DOA.
Do you have any links for good DIY traction loss systems? I will be looking into this in the coming year or so.
@@pyrates2000 Same, waiting for links now :D
Same here. I know 8020.net has a sim but you need to add motion.
Totally agree, they've price themselves out here for me, I own the seat mover but wasn't expecting this price tag for the traction unit
I dont know. If you want something quality I think the price point is great. There's nothing in this category thats commercial grade and you don't need to do a ton of research just to get something that works. Think how much actual racing costs. Then think how many cars are raced. Thats a ton of money being spent and if you can gain an advantage with this its definitely worth the money to people who blow fortune just to play racecar driver or team owner. I'm pretty impressed myself.
im jealous of your collection
Shouldn't the steering wheel follow the movement of the seat? If not, doesn't it feel like the seat isn't fastnened correctly?
Just came to say you rule!
Use HP reverb .vr
Everyone talks immersion , but they always use triples. If you want immersion go with a headset. I love it.
It’s an amazing way to race.
How does it work with VR? I can't go back to TV racing. Does it integrate with it good? I have the V3 already, works good with VR.
I tried this at the Expo last year, but just had a rough ride by trying the Stage 4 ('Actoracer') before, that i kind of forgot how it was. It was setup very soft and vague and doesn't look any different in this review. 9k with the v3 and still no hieve and tactile feedback seems a bit too much to ask for.
Awesome review as usual :) . But what about combined feeling V3 and traction plus?
I have both,they work very good together,in the future i will build two Motion Plus Modul on it,to have heave
Thanks for the review Barry. Do you think it is possible to bolt the TrakRacer TR8 to aluminum profiles in order to mount to this? Looks like the V3 might be more of a one or the other choice vs in combination? Almost looked like it added flex to the seat mounting?
Yes, seat movers have to have a way to move and that's where the flex is. I ran this without the V3 and a buck seat mounted to the GT Track frame. Better experience when you take out the flex for sure. Working on a way to get something else mounted to the TP. Stayed tuned...
Do you think this building would cope with a flight simulator as it is compatible with NLR flight simulator pro (stand plus seat) in place of a racing sim? Are the levels of movement of both motion platforms sufficient for a 6 dof flight simulator?
great voice
thank you for this video me j uses P5P pro simu prs 200 with simtolls very wel
What is the best chassis under $1000 and under $500
I have problem to setup moza r12 and fsr formula wheel in aseto corsa competizione, i moza pit everything is fine but in game just see crp pedals..any solution
Thanks for another great, detailed review. I'm curious why haven't you reviewd any of 4Plays sim rigs. They're one of the few American companies manufacturing serious sim rigs, they have a 100 percent customer satisfaction rating on EBay and easily undercut the European competitors on price and rapid delivery. I think they deserve one of your detailed reviews.
If it had surge it would be great
Good review as usual, how do you compare the feel and overall impression agains dbox 4250? Of money not subject what would be your choice? I’m playing I Racing AC GT3. Thanks!
You must look to the Beast from German Company Force to Motion,they have V3, Traction Plus and like a dBox combined together,for myself i like drifting,so i prefer the Traction Plus
2 Year warranty? 6k? That’s not good to me. 3-5 years for a 6k product.
What do u think compare to 3dof cockpit ? Im using the GT motion right now, and would like to upgrade to 3 dof cockpit, to have all the cockpit moving. But, your review made me think about this twice.
Sweet!!! Too bad I don't have more room in the closet.. .😅
Barry, how did you take the covers off? They seem pretty stuck to me.
Great review!
I'm planing to build next level simulator piece by piece, not the whole system at once. What is your opinion to start with? Cockpit+V3 and later motion, or Cockpit+motion and later V3 motion seat?
I know this is an old comment, but I have the V3, and while it's really cool, the most important feedback you need as a sim racer is wheel slip and oversteer. The V3 adds a lot of immersion, especially with VR, but if you're looking to improve your driving performance I think the traction plus would be a better place to start. Unfortunately with the traction plus at twice the cost the V3 might be the more affordable starter kit.
Parker Ault thank for the answer. My final decision was to bought the whole system at once. So now i have traction, V3 and transcuders system on it. I’ve tried everything and I think its better to start with a V3 than traction. If I turn off V3 and drive only on a traction it feels wierd, only V3 without traction seems to feel just OK :)
@@arrakis101010 Wow, I'm jealous! I'll probably buy the traction plus eventually but it will probably be a while before I can save up the money. I have a high end belt-driven wheel and the V3 and I still struggle to feel over steer before it's too late. I will probably get a direct drive wheel first and see if that helps.
Just wondering, I don't see the platform rig moving or shaking... did it?
The monitors don't move with the chasis...😅😅😅
Hey barry, what steering wheel is that? Love it with the audi logo!
Hello, I watched allot.of your videos..buy far this is the best build..is it also available for the new ps5 or ps4??
Thanks..
Keith
The effort here is very cool. Probably over-engineered if i'm honest. I feel the price is too high tho; as you definitely want to match it to a motion rig as well. Which reminds me of the Prosimu rig, which uses a motion motor put sideways to achieve the same functionality. Seems they have a better idea in qual/price point. Also, that weight limit is... limiting. Never been really impressed with NLS unfortunately. Thanks Barry for the review!
Hey Barry if you were to recommend a wheel to use with the simucube 2 would you chose the McLaren gt3 wheel (with SRM shifters) or the f1s from simulaje thanks. Also how about a review on the dd stand from NLR
I'm trying to install the same exact setup in this video and I'm at the part before putting the GT track over the traction plus. No I've got a meter and I've measured between the two triangles on both bars but I really couldn't get them to be EXACTLY 1160mm. However I tried my best to be as accurate as possible, and after putting the GT track over the traction plus, I got all the holes aligned perfectly and the screws fit in easily. . Forever when I measured the distance between the two bars after installing the GT track, it was around 1170mm. Is that normal?
Guys!, What is the best 8020 rig in your opinion?, I'd like an formula seating but would use a regular seating position if formulas not possible.
Is this something that works best along with the v3 platform or does this sort of replace that where there really wouldn’t be a need for the seat mover any more?
Pretty sweet, but just a dream.
Hi Barry, thanks for the in depth review. This new system is a very interesting approach to motion simulation that seems to offer the next level of imersion. Would you say its the best motion system you have ever used or owned? Is it better than the Gen II Dbox actuator system?
I'm thinking that this system with a 4DOF D-Box cockpit on top would be the best system I have used date. I will be testing this theory in the near future.
@@simracinggarage3026 That sounds very cool, I never considered the two combined into one mega system! But if you had to pick one for your home, would you choose this or the 4DOF Dbox? Which one offers a better feeling and imersion in your opinion?
D-Box.
@@simracinggarage3026 Thanks, is it because its more powerful and more responsive to whats happening in the sim? Those DBOX actuators look like they are lightning fast and really strong too.
There are kits with more powerful and faster actuators. I prefer D-Box because it is the most complete, turn key, user friendly solution of it's type currently available. They have been developing their motion systems for around 18 years now. Unfortunately it is also the most expensive.
From someone who recently purchased the be 3 motion platform it is just so disappointing to see the price tag on this thing I was hoping that it would be an add on and something that would have been a 3rd of the price
Did I miss something, or was there no demonstration of connecting 80/20 profile to the Traction Plus?
I would probably sell my soul for one of these.
Still need to pay more probably
Thanks for the review! Is it also working with a 80/20 setup? You just mentioned it but the footage was missing during the video. Would be interesting to see that working. :)
I am in the process of prototyping a mounting system for an 80/20 cockpit with D-Box. Weight is crucial here as the advertised limit is 518lbs. Will be a least three or four weeks before I have something up and running for testing.
@@simracinggarage3026 Wow. With a D-Box on top? Is it stable enough because of the lateral movement? Thought about that as well and will look forward to this construction.
Yeah, only one way to find out. I have a way to lock the actuator foot cups to 80/20 profile to keep them from moving.
@@simracinggarage3026 thats a pretty good idea! :) Looking forward and all the best while building this!
What was the outcome here. Did you manage to do it?
I am confused as to why you don't mount your monitors, very odd not having them moving with the rig, especially with this set up. Great video otherwise, another interesting device, thanks for your efforts
Alastair Isherwood why would you want them on the rig ? It’s better to have them off that way they don’t move or shake from the vibrations of the DD wheel or motion rig. Not sure you want to bolt screens up to a rig that is moving up and down from the d box lol
Because when I drive my car my seat dosen't move around inside the car independent of the vehicle or the dash. Let me know how many of the motion rigs at simexpo didn't have their monitors mounted lol!!!
th-cam.com/video/CqwAL-LI5IM/w-d-xo.html
@@VMVarga-yf6eg As we have discussed, the world also doesn't move up and down either. :) Nice to see you at the SRG.
To add. A true motion simulator would have monitors independent of the cockpit. With the monitors only displaying the environment. Your cockpit would be the car, including guages. With a 4 way D Box suspension. This would be the correct way to do a racing simulatior.
The problem is displaying the dash. If you run a bumper cam, with a monitor mounted motion rig. The motion felt, compared to motion displayed would be very disorientating. The variable that makes it harder to make work correctly is the transposition of the dash and environment on the 2d plane. Having the world move on a moving platform adds motion on top of motion.
Answer, VR. You don't want external monitors on a moving platform. VR with correct compensation from platform management software is the answer, so that everything moves naturally, as you expect. You want immersion, VR is the answer.
Is this thing better than the motion platform v3?
Motion Systems Poland ;)
i wood like to see this ran with a car on dirt like iracing ump mod or late model
Does this include the V3 platform or do you have to purchase separate?