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Never had a problem with the regular enemies. I hated the okumura boss fight. Pure fucking dumpster fire.
I get what they were going for, with how he relies on others to succeed, but what infuriating execution it was..
This boss is the only challenging one in the entire game and people hates him... Smh.
Battles in P5 is stupidly easy even without OP DLC.
@@Sirgofman Oh no! Atlus made an actually fun game that so many more people can enjoy, instead of a grueling challenge filled with artificial difficulty that only the minority of people will actually like???
Persona 5 Royal was very well balanced for a newcomer, while something like Persona 4 Golden was complete shit.
I'll take bosses with exploitable weaknesses every time over bosses that are huge damage sponges that also stop telegraphing their strongest move on low HP so the player can't react to it and just dies.
Okumura is hated because it's a humongous skill check coming straight out of nowhere, and forces near perfection out of the player or they just die. Learning and adapting this fight is unreasonably difficult, and even if you know what to do, the game can easily screw you over anyway.
This isn't good game design. It's just unfun.
@@ZoofyZoof ">very well balanced" when "Merciless" difficulty easier than hard :D
Ok, core gameplay rly fun and I fall in love with P5 Royal, but objectively the battles in this game are yawn-inducing. Fusing personas more fun than battles :)
@@Sirgofman I'm not talking about merciless, I played and enjoyed the game on Normal, the intended difficulty (most of the time, sometimes games will make "hard" the intended one to play; in doom eternal's case it's balanced around the hardest difficulty iirc).
Like I stated, the game was very well balanced for newcomers (for the most part). They focused on bosses that had identifiable and exploitable weaknesses that were a core design of them as a boss fight, while in previous Persona games and assumingly SMT, difficulty was very artificial.
They just gave enemies like only one weakness, a truckload of HP, and attacks that hit really hard. Atlus is better than that and they proved it with P5R.
Mario is more your speed
:(
Same I rage quit on okumaras dirty palace too it sucks
Honestly I rage quitted few times when All of my teammates were in despair. And there is nothing you can do. Despair is op.
In my first playthrough, that was me with the damn Girimekhalas in this palace. They kept getting lucky and hitting EVERYONE with rage and my team killed themselves slowly.
Someone forgot about the MegaTen roots
I’d have to know what it was in the first place to forget it
@@gamesandtings A franchise of ridiculously difficult games for people who want to suffer instead of have fun. Persona came from it, and even as recent as Persona 4 is stupidly difficult.
Persona 5 and by extension, Royal, significantly toned down the difficulty that is typical in these games so it can appeal to casuals
@@ZoofyZoof I'm glad it did because I spent over a 100 hours finishing P5 and loved it! P3R is a bit too easy though
@@gamesandtings Thanks for letting me know P3R isn't too difficult.
@@ZoofyZoof You no longer get exhausted in Tartarus so can grind easily
Ahahah same. Yesterday I was destroyed by these dudes in the same way xD
Happens to the best of us
Youre just under lvled
I was being way, way too reckless in that fight as well.
Imagine hoping to hit something when you got ambushed, like, just pay attention?
you ok babez?
Accuracy isn't in any way related to enemy or ally advantage, wym?
Lmao skill issue
Skill issue lol
INIT