Does Anyone Understand How These UNO MAS Levels Work???

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  • เผยแพร่เมื่อ 13 มิ.ย. 2024
  • We are back with even more incredible UNO MAS levels including a brand new Glitch level from the legendary Psycrow as well as hilarious levels from Chichiri and several other great creators!
    For those that don't know what an UNO MAS level is, essentially it's a short level made to showcase something neat, unique, silly or glitchy in Mario Maker 2. Typically, once figured out, these levels will take under 30 seconds to beat...but those 30 seconds are usually filled with eye opening moments. Let's dive into these levels!
    Levels featured in order:
    RLN-FNY-TVF
    T3X-5G9-XYF
    TP5-TNC-RLG
    R62-PK8-KRG
    518-7KW-RHF
    6DY-1V8-DLG
    MQP-4J1-KDG
    BDL-KJL-MPG
    F99-T7J-2VG
    ML2-0P3-H9G
    ___________________________________________________________
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    Complete 'TROLLED' video series: • TROLLED!!! Series
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  • เกม

ความคิดเห็น • 680

  • @richardsinibaldi3503
    @richardsinibaldi3503 4 ปีที่แล้ว +390

    You can cross wiggler tornado off of my "Things to see in 2020" bucket list

    • @levischuurmans9400
      @levischuurmans9400 4 ปีที่แล้ว +2

      You and me both bud.
      Didn't even know it was on there in all fairness, but lo and behold, it sure was. 😅👍

    • @robinbrown6530
      @robinbrown6530 4 ปีที่แล้ว +5

      @Henry Cason He can't because seeing it broke his brain. For all the broken down brains out there, the least we can do manage their bucket lists. :P

    • @Ash-gv7uj
      @Ash-gv7uj 4 ปีที่แล้ว

      Think they’re due for September.

    • @tingcraft3920
      @tingcraft3920 4 ปีที่แล้ว +1

      Just wait till you get to see it in person in a couple months from now

    • @gumbitoicic9977
      @gumbitoicic9977 4 ปีที่แล้ว

      It has been a while since I've seen someone's bucket list that is stranger than mine

  • @GalaxyJammed
    @GalaxyJammed 4 ปีที่แล้ว +323

    Uno mas means one more. So basically if he keeps saying Uno Mas we will keep seeing uno mas levels with no end. **Stonks**

    • @josephgreen9613
      @josephgreen9613 4 ปีที่แล้ว +5

      Einstein

    • @heav3786
      @heav3786 4 ปีที่แล้ว +10

      Am i dumb or isnt that why he says uno mas lmao

    • @iEatSquid_SMM2
      @iEatSquid_SMM2 4 ปีที่แล้ว +3

      *B I G B R O I N*

    • @heav3786
      @heav3786 4 ปีที่แล้ว +2

      @@iEatSquid_SMM2 w8 wtf where do i know you from

    • @Antwonio9
      @Antwonio9 4 ปีที่แล้ว +5

      @@heav3786 Carl used it first because he always kept playing these levels when he was about the end his stream. Then he would say 'Uno mas' to just squeeze in one more.
      I also feel like DGR uses it a bit wrong, by saying 'Uno mas' for playing the same level once more

  • @eetuthereindeer6671
    @eetuthereindeer6671 4 ปีที่แล้ว +81

    1:40 Dave: "We can't get inside this koopa car"
    Narrator: little does he know, that is in fact not a koopa car

    • @alisiaale565
      @alisiaale565 4 ปีที่แล้ว +3

      It's a Koopa Cart (or a Clown Cart), not a Koopa Car from 3D World.

    • @skitten4671
      @skitten4671 3 ปีที่แล้ว +3

      It’s not that either, it’s a fire koopa clown car

    • @evanderyorrel3549
      @evanderyorrel3549 2 ปีที่แล้ว

      Its a clown car. (Sorry if theres a joke I dont see 😅)

  • @ChristopherMoom
    @ChristopherMoom 4 ปีที่แล้ว +14

    14:38 Troll level creators are about to use this discovery to destroy DGR in some terrible anti-softlock

    • @HappyHappy-qr5nd
      @HappyHappy-qr5nd 4 ปีที่แล้ว +1

      i see you everywhere

    • @_Darko
      @_Darko 4 ปีที่แล้ว +2

      Happy Happy joe is all knowing

    • @rajwant6798
      @rajwant6798 4 ปีที่แล้ว

      @@_Darko Joe what?????

    • @bizsupercharger8185
      @bizsupercharger8185 4 ปีที่แล้ว +1

      It's a Chinese finger trap. The More you resist, the tighter it grips you

    • @_Darko
      @_Darko 4 ปีที่แล้ว

      amio the player joe mama

  • @pincg9384
    @pincg9384 4 ปีที่แล้ว +22

    Dave is like a Disney movie, meant to be family friendly but just too many adult jokes

    • @SpongeJ
      @SpongeJ 4 ปีที่แล้ว +1

      Is he shrekmovies in human form?

    • @TS_Mind_Swept
      @TS_Mind_Swept 2 ปีที่แล้ว +1

      Didney aint got nothin on him

  • @fuzzylumpkins9506
    @fuzzylumpkins9506 4 ปีที่แล้ว +30

    FYI you can bounce on any of the koopas shortly after they take damage, even though the spike shells normally hurt you, you have a few frames you can bounce on them. Claw catches him during those frames

    • @alisiaale565
      @alisiaale565 4 ปีที่แล้ว

      Koopalings*

    • @turretcore7746
      @turretcore7746 3 ปีที่แล้ว

      I thought is was since he was fireing a ball when he was trying yo cast a ball and thanks to that his physics change to the balls physics

  • @nathanlillford7865
    @nathanlillford7865 4 ปีที่แล้ว +241

    Ok so who ACTUALLY goes around doing these wacky things without intending for something to happen

    • @MGRoadkill
      @MGRoadkill 4 ปีที่แล้ว +8

      I was when I found some bookbag hitbox-based nano and made an uno-más level with it :)

    • @deets9058
      @deets9058 4 ปีที่แล้ว +4

      I mean SMM has no boundaries to creativity

    • @owenmeier
      @owenmeier 4 ปีที่แล้ว +6

      thehumble potato unless you want fuzzies. We can’t have fuzzies.

    • @rudywagner5485
      @rudywagner5485 4 ปีที่แล้ว +1

      Hello. Please help me complete my challenge. But you don’t have to.

    • @eddiemate
      @eddiemate 4 ปีที่แล้ว +4

      1000 subs with only one video challenge.
      Oh wow, a 1000 subs without effort channel. How original.

  • @lawncljppd
    @lawncljppd 4 ปีที่แล้ว +20

    Dave: "Is his whole body bouncy because of his balls?"
    Me: Hating myself for silently laughing

  • @JPTLN
    @JPTLN 4 ปีที่แล้ว +90

    “You can’t even see Mario in the Koopa Car!”
    Luigi: *sad Luigi noises*

    • @MrZerodaim
      @MrZerodaim 4 ปีที่แล้ว +5

      I mean he's not wrong. Hard to see Mario when you're playing Luigi.

    • @mikeysheep5380
      @mikeysheep5380 4 ปีที่แล้ว +1

      Clown car

    • @CyanicCore
      @CyanicCore 4 ปีที่แล้ว +1

      He means Luigi Mario?

    • @brutusthebear9050
      @brutusthebear9050 4 ปีที่แล้ว +1

      Green. Mario.

  • @I_I_I_I_I713
    @I_I_I_I_I713 4 ปีที่แล้ว +9

    "did anybody see that"
    *yes, i saw the ad*

  • @timothyockrin6905
    @timothyockrin6905 4 ปีที่แล้ว +49

    Nintendo: No you can’t just break our game! Level Creators: Haha Uno Mas go brrr

    • @slimeboi7584
      @slimeboi7584 4 ปีที่แล้ว +1

      Hahaha 🤣🤣🤣🤣

  • @sady3327
    @sady3327 4 ปีที่แล้ว +11

    13:23 hey that's my level!
    Hum, Bonjour le America !

    • @josuearon
      @josuearon 3 ปีที่แล้ว +2

      Hey, salut, j'suis français aussi 😂

    • @badchannel377
      @badchannel377 3 ปีที่แล้ว

      i do not

  • @iEatSquid_SMM2
    @iEatSquid_SMM2 4 ปีที่แล้ว +80

    "How does this work?!"
    *To answer that we'll have to talk about P A R A L L E L U N I V E R S E S*

    • @waixler83
      @waixler83 4 ปีที่แล้ว +2

      I understood that reference.

    • @biblebot3947
      @biblebot3947 4 ปีที่แล้ว +2

      I’m four parallel universes ahead of you

    • @stevenjocker4549
      @stevenjocker4549 4 ปีที่แล้ว +1

      Is it in super mario 64 explain?

    • @faereman
      @faereman 4 ปีที่แล้ว +2

      Mario lost a whole 12 hours of his life that day

    • @ToyBonBoy
      @ToyBonBoy 4 ปีที่แล้ว +1

      @@stevenjocker4549 nope. Its terminal montoge

  • @RoarTheRapper
    @RoarTheRapper 4 ปีที่แล้ว +3

    That crazy wiggler action is ART in game breaking form! 😱

  • @rajwant6798
    @rajwant6798 4 ปีที่แล้ว +129

    RANDOM JOKE TIME: DAY ONE
    guy: after this day, me and my friends will buy some glasses.
    Guy2: Then what?
    Guy 1 : We'll SEE
    Edit 1: that's a lot of likes.

    • @SleepyzzzYT
      @SleepyzzzYT 4 ปีที่แล้ว +2

      Twig haggis I agree

    • @daffycat6786
      @daffycat6786 4 ปีที่แล้ว +2

      🤣🤣🤣

    • @gigantycznejabko9362
      @gigantycznejabko9362 4 ปีที่แล้ว +2

      amio the player well, that was pretty random. Fair.

    • @cactus6463
      @cactus6463 4 ปีที่แล้ว +4

      Noooo a dad joke

    • @rajwant6798
      @rajwant6798 4 ปีที่แล้ว +2

      @@cactus6463 someone does like his dad jokes. LOOKIN AT YOU DAVE.

  • @tonygamer4310
    @tonygamer4310 4 ปีที่แล้ว +3

    My best attempt at an explanation for each glitch:
    1. Intangible boom boom: Going frame by frame, boom boom is hit by a spike ball the exact same frame the claw picks him up, meaning that because Nintendo can program, the collision breaks. After this happens, the claw releases him and the collision stays broken.
    2. Flying Boots: This one is a little more complex. First, Mario hits a note block releasing a Koopa, then gets sprung into a mushroom. As he is travelling towards the mushroom, the Koopa hits the block below, releasing a winged goomba shoe, and mario also hits the koopa, putting it into it's shell. Next, the boot bounces back up to the shell, and just before it lands, the shell hits the noteblock again. As the shoe comes back to land, it slides slightly to the left, just enough to avoid the block above. Then, as it stops, it gets hit by the noteblock moving upwards, and bounces on it at the same time (It may also jump at this point but I am not sure), giving it tons of upwards velocity.
    3. Koopa Clown Carn't: Clown Cars have a strange way of handling whether or not mario is allowed in, and the one way to the left is skewed from the block grid making it think that there is collision above it, and preventing mario from entering.
    4. Climbing a Wall: Again, skewed one ways are at play. These create a gap the exact size of mario's hitbox, making it so that he can jump up, but can't go down because there is a block below.
    5. Wiggly Wigglers: The Wiggler at the bottom moves on a single block, and the one above walks on the muncher, and the one above that walks on it's muncher, etc. As they move, they slowly sync up meaning as the bottom one turns around, the rest do, meaning the speed stacks up causing the top wiggler to move very violently.
    6. Teleportation: I honestly haven't got a clue, probably working as intended.
    7. Super Speed Launcher: There are two launchers, the left most one likely goes superspeed and dies simulatenously as the switch changes, causing the twister on top to gain a ton of momentum. As soon as the twister clears the block, it flies to the right and hits the other launcher, falls, then starts flying to the right as soon as it clears that launcher. Now, it picks up the clowncar, and the launcher comes along for the ride.
    8. Lemmy the Ball: Similarly to the first one, he is hit by a spike ball on the same frame the claw picks him up. This causes his current state to break, maintaining the collision from the attack phase, but getting the sprite and AI of the shell phase. Once he is hit, the game updates his collision and re-initializes the shell phase, bringing him back to normal.
    The rest of the levels:
    Longitude and Lakitude: Lakitu when throwing 1ups is only allowed to throw 3, then he flies away. Combining this with the SMB2 mushroom leads to unintended consequences of this choice by the developers.
    10 in 1: #1: This is just because Nintendo can't program collisions properly. #2: This is because Nintendo can't program slope collisions properly. #3: I don't think this one needs explaining. #4: This is because Nintendo can't program collision properly. #5 This is because Nintendo can't program collision properly. #6: Similar to 1 and 4 of the glitch level, But this time it uses a winged hidden block hit such that Mario is too big to fit, but the collision of cat Mario climbing a wall is thinner, so it can fit. #7 This is because Nintendo can't program collision properly (also the boxes create an area slightly too small for the Goombas to fit like 1 and 4 of the glitch level). #8 This is because Nintendo can't program collision properly. #9 Finally one which is not because of collisions. This one is just showing off that a pokey can be just a head if the rest of it is destroyed. #10 This is because Nintendo can't program collision properly. There appears to be some kind of pattern in these.
    Big Clown Cars: This one has to do with the black hole glitch, which has had many different forms of execution, generally dealing with breaking the entity caps in the editor and the undo dog. Essentially, with the black hole, you can make a clown car big with Bowser or giant Bowser, then undo it, and thee car will stay big, but remove Bowser. Levels using this glitch tend to be taken down pretty easily, as they contain level data which should be impossible, and even uploading them has been an issue since SMM2, as there are checks when saving a level for "corrupted" data.
    Invincible Mario: This is because Nintendo can't program collision properly. More specifically, my guess is that the collision check with sprites takes priority over sprites on tracks, meaning that Mario collides with the launcher, and the game ignores the sprites on tracks because Mario should be stuck, although there is definitely more to it than that.
    Weird Pows: This is because Nintendo can't program collision properly.
    Red Herring: Because Nintendo handles the same sprite differently when interacted with differently, the Bob-omb gets a slightly different explosion radius when hit by mario than when thrown by mario, thus hitting the coin and the block below it, allowing the coin to be collected.
    Mechakoopa Bullying: Horizontal springs bounce hit sprites horizontally, and slightly upwards, meaning the Mechakoopa can be hit with springs because the springs bounce it into him, but when there are no springs, he can't because the hit box is too low.
    Claw Suc: This one is a sort of Non Suspicious setup type level. While you are waiting to be released, the claws are stacking up on the track below, and then, no matter how fast you try to escape, one of them is always refreshed and ready to grab you. When you jump, the claw gets pulled up with you, meaning that if you hold down to escape again, you escape before it is able to reach you and grab you again.
    Just Walk Over the Spikes: i-frames (invincibility frames), and long jumps, no glitches or unintended mechanics.

  • @Matt0x00
    @Matt0x00 4 ปีที่แล้ว

    Thanks for the Blippi reference.. now i got that bucket truck song stuck in my head all day.

  • @RavenWitchShade
    @RavenWitchShade 4 ปีที่แล้ว

    That wall of Wigglers was amazing.
    Getting yeeted to death by them was something else entirely XD

  • @emmisaryofgilameir1946
    @emmisaryofgilameir1946 4 ปีที่แล้ว +2

    5:40 his face says “hol up what now

  • @TakeWalker
    @TakeWalker 4 ปีที่แล้ว +44

    "They're not real animals, they're mechanical." Strangest Marilyn Manson reference ever.

  • @owensfinalproject
    @owensfinalproject 4 ปีที่แล้ว +1

    Love the content Dave it makes the quarantine more bearable, keep up the great work

  • @victorlenoble6643
    @victorlenoble6643 4 ปีที่แล้ว +3

    6:54 when you open the fridge and someone has eaten your sandwich

  • @germinalmira4976
    @germinalmira4976 4 ปีที่แล้ว +45

    So no one is gonna talk about dgr saying "perhaps his whole body is bouncy because of his balls"
    Sorry...

    • @murgegaming4483
      @murgegaming4483 4 ปีที่แล้ว

      BRUH🤣

    • @germinalmira4976
      @germinalmira4976 4 ปีที่แล้ว +1

      @@murgegaming4483 I said sorry

    • @murgegaming4483
      @murgegaming4483 4 ปีที่แล้ว

      Germinal Mira LoL 😂

    • @germinalmira4976
      @germinalmira4976 4 ปีที่แล้ว +1

      @@murgegaming4483 well a lot of people don't say sorry i consider miself a good person making this gest(joke)

    • @murgegaming4483
      @murgegaming4483 4 ปีที่แล้ว

      Germinal Mira yes good joke 👍 funny 😄

  • @RedRad1990
    @RedRad1990 3 ปีที่แล้ว

    "Wiggler tornado" (2:33) is like quantum physics in a nutshell:
    - So, uh, where is the electron?
    - Well, it's on the orbital 1s
    - But, like, where on that orbital
    *- YES*

  • @jamolcubed
    @jamolcubed 4 ปีที่แล้ว +1

    Wow, That First Level Was Janky! Great Video!

  • @unjourdef2
    @unjourdef2 4 ปีที่แล้ว +7

    Quick Answer: yes, the level creators do

  • @mickgorro
    @mickgorro 4 ปีที่แล้ว +3

    10:25: "It's a beautiful city that janky city".

  • @mar8925
    @mar8925 4 ปีที่แล้ว +1

    An airplane was perfectly timed at 5:41 Awesome...

  • @johntp185
    @johntp185 3 ปีที่แล้ว +1

    The reason the clown car glitch can still be shown off is because if you play on a previous version and upload a level then it will have the mechanics of the previous version

  • @tapatorta
    @tapatorta 4 ปีที่แล้ว +17

    For anybody thats interested: uno más means "one more" not "one more time"

    • @Castorxd635
      @Castorxd635 4 ปีที่แล้ว +2

      It could also be translated to “another one”. I wonder why they even used an expression in Spanish lol, but I guess it’s pretty characteristic for this kind of levels at this point.

  • @stevengu1253
    @stevengu1253 4 ปีที่แล้ว +2

    Claw suc looks like the perfect anti-softlock for Carl's next evil level.

  • @Sky-xk6wx
    @Sky-xk6wx 4 ปีที่แล้ว +1

    14:48 DGR gave so many troll creators soft lock ideas

  • @_smugmaster_4553
    @_smugmaster_4553 4 ปีที่แล้ว +4

    Fun Fact of the day: In the NSMBU game style, the Koopa Clown Car is actually called the Junior Clown Car.

  • @yesssnow
    @yesssnow 4 ปีที่แล้ว

    I love these super Mario maker videos these really cheer me up

  • @elis8729
    @elis8729 4 ปีที่แล้ว

    lol Boomboom is doing the dgr superball dance!🤣🤣🤣 good stuff sir

  • @centurosproductions8827
    @centurosproductions8827 4 ปีที่แล้ว

    Exponential wiggling is always such a treat to watch.

  • @zeddarks6378
    @zeddarks6378 4 ปีที่แล้ว +1

    12:06 It’s CDR... The Flame Man himself...

  • @alexisabreu2507
    @alexisabreu2507 4 ปีที่แล้ว +1

    Whats Up Uncle DGR. You are the reason i bought Mario Maker 2. Having loads of fun. Thanks man. Lol

    • @alisiaale565
      @alisiaale565 4 ปีที่แล้ว +1

      I'm so gealous! 😠 I'm not angry on you. I don't say anything as a bad thing, but I don't have a Nintendo Switch and I wish one since years!!! And it looks a lot of fun!

  • @Eli_eh
    @Eli_eh 4 ปีที่แล้ว +3

    Dave:calls clown car koopa car
    me:you're the very thing you're looking at

    • @phosphorus4
      @phosphorus4 4 ปีที่แล้ว +1

      Uuuuuuh it's called a koopa clown car………

    • @alisiaale565
      @alisiaale565 4 ปีที่แล้ว

      As if it was wrong! 😒

  • @TYFGaming
    @TYFGaming 3 ปีที่แล้ว

    These super mario maker vids are so good!!!

  • @suspicionfrfr
    @suspicionfrfr 4 ปีที่แล้ว

    9:59
    Dave: You cant see Mario XD
    *proceeds to play as Luigi*

  • @TrebleClefDan
    @TrebleClefDan 4 ปีที่แล้ว +1

    Now for our series on whats that most complicated way to trigger a p-switch 0:36

  • @nubtastical9159
    @nubtastical9159 4 ปีที่แล้ว

    Love the content, keep it up! Can’t wait to watch this one ^.^

    • @SleepyzzzYT
      @SleepyzzzYT 4 ปีที่แล้ว

      Twig haggis, same

  • @jordanscarano2352
    @jordanscarano2352 4 ปีที่แล้ว +1

    the first level give me deja vu to another uno mas episode

    • @alisiaale565
      @alisiaale565 4 ปีที่แล้ว

      Same! And not only that level, but the entire game and the entire history of levels makes me feel Deja Vu!

  • @arcfoundationarchives6445
    @arcfoundationarchives6445 3 ปีที่แล้ว

    We need more of these levels/vids!

  • @EXA1024_
    @EXA1024_ 3 ปีที่แล้ว

    0:45 the classic DGR laugh

  • @geometrikselfelsefesi
    @geometrikselfelsefesi 4 ปีที่แล้ว +1

    When dgr makes video all sadness are gone away!
    Be careful to play levels dgr

  • @saxenblake6100
    @saxenblake6100 3 ปีที่แล้ว

    14:16 the springs are bouncing the Mechakoopa up.

  • @CheeseEnthusiast617
    @CheeseEnthusiast617 4 ปีที่แล้ว

    DGR: Uno Mas!
    RedFalcon: I played as a Clown Car in Super Mario Maker 2!

  • @wundrmixrs2273
    @wundrmixrs2273 4 ปีที่แล้ว

    2:05, That feeling when Uno Mas hits you hard 😂😂

  • @matthewkanarek9336
    @matthewkanarek9336 4 ปีที่แล้ว +1

    "Is his whole body bouncy? Is it because of his balls?"
    -DGR 2020

  • @harrisonbaylor1432
    @harrisonbaylor1432 4 ปีที่แล้ว +13

    The wigglers look like they are at a rock concert.

  • @ohnor___
    @ohnor___ 4 ปีที่แล้ว +1

    10:20 Thanks for showcasing my level!

  • @viewera
    @viewera 4 ปีที่แล้ว +1

    For some1 that wonders how some of these uno mas lvls work here is a full explanation of all lvls (except the first one).
    Explanation for the 2nd lvl:
    The lakitu throws 1-ups, which he can't do infinitely. After throwing 3 1-ups the laktitu flies away like shown in the video.
    3rd lvl:
    Pirana creeper +thwomp: just poor programming.
    The bullet bill launcher: the on/off pushes the launcher into the other launchers, but the other launchers dont want that so they push the red launcher away, in this case upwards.
    Mushroom platform: the brick blocks lower mario's hitbox a tiny bit, so mario can hit the mushroom platform.
    Koopacar: poor programming. This setup shows the janky hitboxes of the koopacar.
    2nd pirana creeper: the pow came from a conveyor, so its off-grid, which causes the pirana creeper to stop halfway and being diagonal.
    Weird kaizo block: kaizo blocks off-grid have interesting properties and here is shown 1 of them.
    Big goombas: the boxes, put there by the conveyor are off-grid, so the goombas dont have enough space to spawn and this results in them shooting up into the sky.
    Big koopas: the mushroom platform isn't a full block, so the koopa has enough space to spawn.
    Pokey: the bomb doesn't blow up the head of the pokey.
    Launcher: the on-off blocks somehow force the launcher to move so fast, this is again poor programming.
    4th lvl: this is an old glitch.
    5th lvl (not 100% sure): this setup forces luigi to go in front of the launcher, but the munchers on tracks are behind the launcher and dont hit luigi, but the coin does hit luigi because nintendo used different hitboxes picking up a coin.
    6th lvl: poor collision programming.
    7th lvl: by jumping the bom goes a pixel to the left and then the bom is able to hit the red coin.
    8th lvl:
    First: the hitbox of a small mecha koopa is 1x1 block and the hitbox of a big mecha koopa is 2x2 blocks and when you jump on a mecha koopa it's hitboxes don't change.
    The sideways springs push the mecha koopa up a little bit, but the 1way prevent the mecha koopa from going much higher, but the small increase of hight by the springs is enough for mario to hit the mecha koopa.
    9th lvl: 2 claws keep grabbing luigi.
    10th lvl: dave's explanation is enough.

  • @alisiaale565
    @alisiaale565 4 ปีที่แล้ว +1

    9:58 *Dave:* You can't even see Mario in the Koopa car!
    *Luigi:* Am I a joke-a to you?

  • @FadhilKwan
    @FadhilKwan 4 ปีที่แล้ว +1

    16:58 I'm looking forward to that Trolled College Days! :D

  • @DuoFaceGaming
    @DuoFaceGaming 4 ปีที่แล้ว +1

    2:04 the one way walls are literally off of the usual grid?! HOW?!

  • @zackaryevans138
    @zackaryevans138 3 ปีที่แล้ว

    “The day Mario died to an UNO MAS level”
    Bowser: What the HEY?!

  • @julieblair9602
    @julieblair9602 3 ปีที่แล้ว

    2:51 Mario get YEETED across the level

  • @AJ-ql6dz
    @AJ-ql6dz 4 ปีที่แล้ว +3

    9:58 you cant see mario in the car because its LuGi

    • @alisiaale565
      @alisiaale565 4 ปีที่แล้ว

      Who is this Lugi? I know someone called Luigi, but who is Lugi?

  • @zhfusion5064
    @zhfusion5064 4 ปีที่แล้ว

    Uno mas levels are unpredictable and crazy which makes them so fun!

  • @alisiaale565
    @alisiaale565 4 ปีที่แล้ว

    Why is this game challenging me so much Deja Vu??? Just why??? I've seen these levels in multiple TH-cam videos and they still don't stop!!!

  • @pietarikuikka795
    @pietarikuikka795 4 ปีที่แล้ว +2

    So are we not gonna talk about the timing in 9:33

  • @cereal8354
    @cereal8354 4 ปีที่แล้ว

    Uno mas is kind of a cool name for these types of levels because you always want to play one more, and uno mas in english means one more

  • @vehicle1291
    @vehicle1291 4 ปีที่แล้ว

    Longitude and lakitude explained
    Pipes, bullet blasters, and lakitus can all throw many different items
    (Pipes, bullets blasters, and lakitus will be referred to as PB&L to save time typing this)
    if you put an enemy (that isn’t bowser, bowser jr, boom boom, or a koopaling) inside PB&L
    they will only throw so many before they stop, ( this is so the game doesn’t lag out if you try to fill an entire level with enemies and/or bypass the enemy limit ) they will start again if you defeat the enemies that come out of PB&L, this is also true for power ups placed inside PB&L. One power up that DOESNT follow this rule, however, is the 1UP (obviously) pipes and bullet blasters will stop shooting 1UPs after they shoot three, and just do nothing forever after that,
    the lakitu is different. If you place a 1UP inside a lakitu the lakitu will float away after throwing 3 1UPs. The lakitu only diss appears after it is off-screen. BUT you are playing as SMB2 Mario and therefore can ride the lakitu without killing it
    so when the lakitu flies away after throwing 3 1UPs but can never disappear as it is never off-screen, because the screen is following Mario who is riding the lakitu. The player is placed inside a vertical sub-area so you can do this longer.

  • @sandalwood4271
    @sandalwood4271 4 ปีที่แล้ว

    The big koopa cars were patched out, but this level was made before the patch, so it still works.
    I know firsthand because the superspeed cannon glitch got patched.

  • @zenmindstate110
    @zenmindstate110 4 ปีที่แล้ว +1

    Psycrows back baby!

  • @Acupofwater_WAW
    @Acupofwater_WAW 4 ปีที่แล้ว

    I like it when he is in a good mood.

  • @stevenjocker4549
    @stevenjocker4549 4 ปีที่แล้ว +1

    13:09 *perfect sync*

  • @canyadigit6274
    @canyadigit6274 4 ปีที่แล้ว

    YES! Another uno mas!

  • @tobias1811
    @tobias1811 4 ปีที่แล้ว +17

    I'm still searching for the whole “We built choke city“ song. Could you please upload it?

    • @JoeTrainBoy
      @JoeTrainBoy 4 ปีที่แล้ว +2

      I found it (maybe) and now I LOVE it:
      th-cam.com/video/0wVkFbcp1NY/w-d-xo.html

    • @tobias1811
      @tobias1811 4 ปีที่แล้ว

      @@JoeTrainBoy I found that one too but the sound quality isn't the best...

    • @JoeTrainBoy
      @JoeTrainBoy 4 ปีที่แล้ว +2

      @@tobias1811 Yeah, sorry that's the only version I found.

    • @tobias1811
      @tobias1811 4 ปีที่แล้ว +1

      @@JoeTrainBoy But thanks for trying to help 👍

    • @DOOFydoo
      @DOOFydoo 4 ปีที่แล้ว +2

      Here's a better quality on sound cloud! m.soundcloud.com/user-590901758/dgr-choke-city-on-mario-full-version
      Also we built this city is such an amazing song so this parody is a huge thumbs up for me

  • @LilaCreates
    @LilaCreates 4 ปีที่แล้ว +1

    Nothing is like coming home after a long day at work and dgr just posted a hot, fresh new youtube video. Heelllooo couch and Uno mas :D

  • @zierlyn
    @zierlyn 4 ปีที่แล้ว

    For the Red Herring level with the bomb and red coin, it has to do with object ownership for objects that are thrown upward. Objects thrown upward belong to Mario (can collect red coins) until they touch the ground, so when it lands on the semi-solid it no longer belongs to Mario. When you jump up and kick it sideways, it remains Mario's and can collect the coin.

  • @sergeanthuman
    @sergeanthuman 4 ปีที่แล้ว +1

    Batter up 2:51
    Homerun!

  • @personator907
    @personator907 4 ปีที่แล้ว

    As a dad of young kids I appreciate the Bucket Truck song making an appearance in this video.

  • @ninjaneb9109
    @ninjaneb9109 4 ปีที่แล้ว

    Those wigglers do be groovin' tho

  • @casualjordan9844
    @casualjordan9844 4 ปีที่แล้ว +1

    the top of the wiggler wall was just- ZA WARUDO

  • @len87191
    @len87191 4 ปีที่แล้ว +2

    10:24 the description of the level says it is a beautiful city that janky city

  • @MGRoadkill
    @MGRoadkill 4 ปีที่แล้ว +1

    Hey dave, here is the code to a very strange looking hitbox-based uno-más level: 913-WQS-WQF

  • @userone1468
    @userone1468 4 ปีที่แล้ว

    About the hitbox level with the springs... it is because, when u hit the springs the object gets thrown into the air...that tiny pixel makes the difference i guess

  • @andrewmcquerry4061
    @andrewmcquerry4061 4 ปีที่แล้ว

    I think that these levels started out as a means to show off small little tricks or interesting things about the game. Carl would then get into a "one more" / "Uno Mas" where he would say he needed to go but would just play one more level. Each level being interesting only added to the, "Ok, just one more".
    I'm not sure which came first though... The level names "Uno Mas", or Carl's ability to get lost playing just one more level.

  • @KainaX122
    @KainaX122 4 ปีที่แล้ว

    2:25 - Wigglers go _ZWOOSH_ 😂

  • @borm0003
    @borm0003 3 ปีที่แล้ว

    Mario: *teleports*
    Luigi:where is mario? Mariooo?
    *sad luigi noises*

  • @joelpetersmedia
    @joelpetersmedia 4 ปีที่แล้ว

    I love the fact that the Uno Mas episodes are all basically called the same thing, with different words. I wonder how things will be in half a year.

  • @YashBeanz
    @YashBeanz 4 ปีที่แล้ว +1

    The lakitus fly away after they throw an item 4 times. They still have hitboxes so you can just ride those babies for miles

  • @mickgorro
    @mickgorro 4 ปีที่แล้ว +2

    13:18: Nice why-to-music sync.

  • @artmeatj6620
    @artmeatj6620 3 ปีที่แล้ว

    13:37 Mecha koopa likes being stepped on

  • @Fullmetal_Brotherhood
    @Fullmetal_Brotherhood 4 ปีที่แล้ว

    If Dave played Subnautica, I'd watch the heck out of that. That game is amazing!

  • @memulonallred5715
    @memulonallred5715 4 ปีที่แล้ว +1

    Lol, I watched this and thought that you rereleased this video. Then I realized I had watched the stream XD

  • @Stoneman256
    @Stoneman256 4 ปีที่แล้ว +1

    I had a Uno mas level but the glitch was patched in 3.00 😭 The glitch was that you could trigger a thwop and crouch under a doughnut block and you could clip thru the semisolid underneath.

    • @alisiaale565
      @alisiaale565 4 ปีที่แล้ว

      Your level looks so fun! I wish Nintendo stops deleting glitch levels! Pity! I didn't play your level!

  • @TS_Mind_Swept
    @TS_Mind_Swept 2 ปีที่แล้ว

    I'm exhusted too, I haven't slept much all weekend 😞 (and that's with barely leaving the hau5)

  • @risdorc
    @risdorc 3 ปีที่แล้ว +1

    Its actually funny that Uno mas means one more, idk why do they have that name, i just know they do

  • @josuearon
    @josuearon 3 ปีที่แล้ว +1

    8:30 For the minia

  • @Erniboy
    @Erniboy 4 ปีที่แล้ว

    DGR: UNO MAS
    Kaizo Community: ChristMAS

  • @Mxlt-e-taxk
    @Mxlt-e-taxk 4 ปีที่แล้ว

    DAMN! FIRST UNO MAS MUST HAVE CALLEN UNO MASS!!!!
    R.I.P KOOPA CLOWN CAR BODY TOO, HE IZ ALSO DED AND A GHOST!!!!

  • @choppiemcdonald
    @choppiemcdonald 4 ปีที่แล้ว +1

    When I watch an uno mas level, I always say uno mas and watch it one more time

    • @SleepyzzzYT
      @SleepyzzzYT 4 ปีที่แล้ว

      Twig haggis, same

  • @samwich2018
    @samwich2018 4 ปีที่แล้ว +3

    0:13. That’s my world record lol.

  • @laceeshorloh7753
    @laceeshorloh7753 4 ปีที่แล้ว

    Dave I have a confession. Here's the scoop and Im gonna tell yeh. I havent actually watched 80 percent of your videos I've turned on but you have quickly become my favorite at home background noise and your excitement for this game is unmatched. Thanks for all the excellent things, and also, is there a specific way you want levels submitted to you?

  • @BlueYoshi85
    @BlueYoshi85 4 ปีที่แล้ว

    OK but every time Dave puts his arms behind his head and shows off those biceps though. Those are some nice arms.

  • @crafto6881
    @crafto6881 4 ปีที่แล้ว +1

    Lemmy and his lemons and his limes