Houdini Basics - Copy stamp and for each 2

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  • เผยแพร่เมื่อ 20 ต.ค. 2024
  • A slightly better and detailed example of copy stamping.
    Dowload file from link given below
    www.rohandalvi...

ความคิดเห็น • 23

  • @chaozhugraphics8241
    @chaozhugraphics8241 2 ปีที่แล้ว

    Thank you very much! Finally i get a clear picture of how and when to use the For Each nodes. Thanks! Thanks!

  • @Пересвет-у6д
    @Пересвет-у6д ปีที่แล้ว

    Great tutorial, covers many aspects of the Houdini work. Thank you, Rohan!

  • @OscarChabrand
    @OscarChabrand 3 ปีที่แล้ว +2

    So many useful nodes I must try out! Great tutorial. I cant’ seem to wrap my head around simple VEX but I’ve managed to understand VOP nodes enough that I can translate your VEX snippets into my own VOP nodes which has helped me a lot in being able to reproduce stuff like this myself

  • @geetee5505
    @geetee5505 4 ปีที่แล้ว +1

    Love your tutorials, for someone just learning Houdini this is so clear and helpful, many thanks

  • @atefezare5623
    @atefezare5623 2 ปีที่แล้ว

    excellent as always!

  • @fictionlist4997
    @fictionlist4997 ปีที่แล้ว

    Thanks

  • @massimobaita7178
    @massimobaita7178 4 ปีที่แล้ว

    Thank You very much, Rohan!

  • @KZLR
    @KZLR 4 ปีที่แล้ว

    I'm slightly confused about Pack and Instance. If you are using the same object but just randomizing the size, should I pack and instance?

  • @lookatthewind
    @lookatthewind 4 ปีที่แล้ว

    Thanks for this amazing tutorial. What about using Compile Blocks? They use multicore. Will it affect performance?

  • @mrpig4286
    @mrpig4286 4 ปีที่แล้ว

    hi Rohan, i want ask a question about RenderMan for Houdini, i want to know "every parameter" of it , but the documentation doesn't look complete for every parameter ,where can i get them? than you

  • @avinashlobo
    @avinashlobo 4 ปีที่แล้ว

    You don't need to manually assign a variant attribute to each source geometry. You can merge them all together as they are, put a Connectivity SOP (set to Primitive) after the merge, and set the attribute name to 'variant' on the Connectivity SOP.
    Also, when converting the noise float attribute to variant integer, you can use rint() to round it off, so you can specify the correct range for the number of copies you have.

    • @rohandalvi
      @rohandalvi  4 ปีที่แล้ว

      Thanks , I'll remember that for future use. :)

    • @avinashlobo
      @avinashlobo 4 ปีที่แล้ว

      @@rohandalvi Cheers. Big fan of your content, btw.

    • @chrispetersen3613
      @chrispetersen3613 4 ปีที่แล้ว

      I was thinking this while watching, glad to hear it’s tried and tested. This example is probably easier to understand for beginners though.

  • @paoloricaldone6273
    @paoloricaldone6273 3 ปีที่แล้ว

    very useful tks Rohan
    Is there a way to looping multiple animations? I mean how reference different file path with progressive prefix number . The goal is copy to 5 points 5 animations and each animation file path is progressive ( anim_01.$F3, anim_02.$F3, anim_03.$F3......)
    Is it possible?

    • @rohandalvi
      @rohandalvi  3 ปีที่แล้ว +1

      The simplest way is to write a code in the file node itself
      C:/file`point(”../foreach”,0,"attribute",0)`
      That will allow you to bring in a different file for every point number or based on whatever attribute you've generated.
      For animation offset you'll need to use a time shift and add a code in there
      $F - point function

    • @paoloricaldone6273
      @paoloricaldone6273 3 ปีที่แล้ว

      @@rohandalvi I will try, Thank you Rohan

    • @paoloricaldone6273
      @paoloricaldone6273 3 ปีที่แล้ว

      @@rohandalvi It works, tks, but what if the number of destination points are more than the animations to copy? ....maybe I have did something wrong ...

    • @rohandalvi
      @rohandalvi  3 ปีที่แล้ว

      @@paoloricaldone6273 that will be tricky, you'll need to do a modulus. I'm not entirely sure what the code will be for that.

    • @paoloricaldone6273
      @paoloricaldone6273 3 ปีที่แล้ว

      @@rohandalvi Thanks for the reply Rohan. If I can find the way I will share it with you.

  • @julietzz323
    @julietzz323 4 ปีที่แล้ว

    But it seems to be no usefulness if I want the individual flower to be controlled seperated after copied to different points. Can that be implemented?

  • @carlosrivadulla8903
    @carlosrivadulla8903 4 ปีที่แล้ว

    may you show how the new sop copy to curves works for the next?