I Made a Split-Flap Scoreboard (for my IRL Platformer Game)
ฝัง
- เผยแพร่เมื่อ 16 พ.ค. 2024
- Go to SAN.com/JBV for balanced, unbiased news from Straight Arrow News
I got my custom printed circuit boards from PCBWay: pcbway.com/g/kzb37f
You can download the STL files for the Rack Driven 7 Segment Display Here:
engineezy.com/collections/stl...
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My 3D Printers:
Prusa: www.prusa3d.com/#a_aid=Engineezy
Bambu Lab: shareasale.com/r.cfm?b=228215...
This is the Laser Cutter I use for all my projects:
www.xtool.com/?ref=rNX8YcbzlX...
This is the filament I use for all my projects:
geni.us/sdT9QBj
Grab some of the merch featured in this video:
engineezy.com/collections/merch
I have a bunch of cool mechanical 3d print files available on my website:
engineezy.com
I also have a Patreon if you want to see some exclusive behind the scenes content: / engineezy
The electric screwdriver I used to assemble and disassemble this thing many times is a game changer: geni.us/f6oJ
This is the DIY Split Flap by Dave Madison:
www.partsnotincluded.com/buil...
These are the channels I referenced in this video:
/ @flower-3d
/ @karakurist
This is the PCB Design Tutorial:
• How To Design A PCB on...
After going through a plethora of different no-video display options, I finally settled on building a Split flap display. This whole project is a side quest from my real life platformer game. Going from mechanical counters, to rack driven 7 segment displays, with some stops in crazy mechanical adventurs along the way. This video tested my mechanical design skills, my electronics skills, and my arduino programming skills. I even learned some new things as well!
0:16 - Why?
2:25 - E Paper Display
2:50 - The Mechanical Counter
3:40 - Side Quest: Sliding 7 Segment Display
4:08 - Side Quest: Rack Driven 7 Segment Display
5:35 - Side Quest on Side Quest: PCB Design
6:34 - Some impractical (but cool) displays
7:32 - A Single Split Flap
8:47 - A Better Single Split Flap
9:50 - Building the Full Display
11:05 - The Full Display in Action
11:40 - Setting the High Score - วิทยาศาสตร์และเทคโนโลยี
We are completely blown away!! It’s A huge pleasure for us to be a part 🎉🎉🎉!
Thank you so much!
China!!!!!
@@KTPDAILY?????
@@Bananapower1313 🍌🍌🍌🍌🍌🍌🍌🍌🍌🍌🍞
@@KTPDAILY banana banana banana banana banana banana banana banana banana banana bread
I looked up “Straight Arrow News” and it is owned by Billionaire businessman and founder of TD Ameritrade. Omaha World-Herald describes Joe Ricketts as a leading funder of national conservative causes. The Center for Responsive Politics has listed him as a Republican megadonor. AllSides who lists SAN as “Center and balanced” was founded by John Gable, and lists Gable as Right leaning. Before his tech career, Gable worked for the RNC, Bush, McConnell and other republicans as a professional campaigner and exec director. AP and Reuters are “just the facts” news already.
AP, Reuters, AFP, and all the other wire services are also owned by corporate interests. Which facts they report and how they’re spun are what matters.
every single major news company is owned by powerful rich people including AP and Reuters. that being said this app is clearly a bad ripoff of ground news which everyone who’s interested in this should get instead.
right! AP and Reuters literally just state what is happening with explicitly only facts. They leave it up to you on what to think of the situation.
Every time i see an ad for a 'centrist balanced free speech' news network, it's ALWAYS owned/ founded by some extreme right-winger.
I swear all they do is take """left leaning news""" and add a right-wing spin on it and pass it off as "centrist".
Finally, a longer video. The wait was worth it.
Thanks for being patient with me!
Was an aviation electrician with the Marines now I'm finishing my computer science degree to do stuff exactly like this one day. Its awesome to see people just as passionate about all things mechanical and electrical. Keep it up fam, thanks for sharing!
Appreciate it! Good luck with the degree 🫡
As a mechanical engineering myself I love the mechanical game. If you use a conveyor (or even a slat conveyor) you could have a longer pattern. You could even have a slat conveyor or rotating wheel which is magnetic that different obstacles attach to. You could stack the obstacles in a chute and then a cam releases them onto the wheel. Just a thought 😄
The multiple magnetic objects is a future project! For this one I have a different approach
@@Engineezy the real challenge would to make it completely mechanical ! Back to the day of programming with cams and levers 😂.
I recently worked on a ~100 year old hydro power station and it amazing how they controlled everything, so many functions which are now done with plc ‘s systems are all done with levers and valves and mechanical electrical switches, awesome stuff. One of the mechanical electrical switch is controlled by the flexing of a horse shoe shaped lever arm with two input shafts applying apposing torque to it from two different systems, it’s basically a, this is > then that then do this switch. I don’t think people could design systems like that anymore a lot of that expertise is gone.
I like this line of thinking. I'm also reminded of the rock climbing treadmill.
That's kinda what I was thinking, have a belt with obstacles that are on hinges and normally lay flat with an electromagnet or some other actuator underneath that stands them up for you to try to avoid them. Every obstacle that goes past without you knocking it back over (think hurdles) gets you points.
@@karlnowakowski7866aw man such isn't taught in advanced mechanical engineering?
Such an incredible reality game it is similar to the T rex game😀 we all play when the internet doesn't work at times. the idea of mechatronic scores was what made the game 100% display-free!
Absolutely! Thats one of the inspirations when I was asking myself if this would be any fun!
Love seeing your 'side quests'
This is crazy cool/interesting.
The 'failed' paths like e-paper, 7 segment versions, etc.
The flap display versions.
And the idea of a IRL side scroller game.
Just perfection upon perfection!
As a lover of graphics/display technology, there is a special place in my heart for stuff like this. I think this is my favorite project of yours since the 3D-printed clock. Keep up the great work!
Appreciate it! Going to be doing lots more like this!
So good. Awesome idea, great use of prototyping to build features.
Thank you!!
Brilliant idea and video! I hope you enjoy building these contraptions as much as we all love watching them!
I absolutely do! Thanks so much for the support
Very nice video with all those mechanisms! Really like the concept of the game and that sneak peak looks already very cool!!
Thank you! Definitely fun to play but there’s a long way to go!
Very cool. Appreciate the side quests detours. Looking forward to the next iteration
Thank you!!
This is amazing! Looking forward to seeing more projects from you!
More to come! Thank you!!
This was an awesome video, the 15 minutes went flying! Great work!
I was starting to type my comment to mention that you could have the obstacles go up and down to add variety to the runs and then you show the next ideas you had lmao
Glad you enjoyed it! Thanks 😊
@@Engineezy No problem, thank you for replying! :D
Love this project! Can't wait to see the next version of the game wheel.
Thank you!! Very excited to bring it to life
This is so cool, great video as always
Thank you! Glad you enjoyed :)
So sick! Looking forward to the next level.
Thank you!! Me too
This is really cool! Can't wait to see where you take it in the next vid.
You and me both! Haha! Appreciate it
wow, def. not disappointed!! looking forward to the next one!!
Appreciate it!!
@@Engineezy it's a really delightful idea, and your execution of it is super fun
Brilliant concept and implementation, as usual.
Thanks Michael! Always appreciated
Brilliant game! Love the sounds and the scoreboard off course
Thank you!!
I'm here from your rebranding community post. Id never wtched you before but keep moving forward at your own pace in your own way. What engineering is all about!
Appreciate you watching! Absolutely what it’s about
If my company would like to use your solution how much will it cost? Working in a small sign making company and i'm gladly to promote your name.
I love how he liked it but didn't answer you😂
@@bennettsprague4804usually you wouldn’t communicate business over youtube comments… usually they immediately take it over dms on another social media platform
@bennettsprague4804 They basically said "Will you make this for me for free advertising".
@@kevinli6544 Literally asked for a cost
@@kevinli6544no they said: hey you had a really cool idea, do you mind if we make it as well?
I like the new name, the videos are still awesome and I think you dont need the outro. another awesome vid! I'm trying to pick up a used 3d printer because of the stuff you do buddy. keep up the great content!
Thank you!
So coool!
You could add a sort of level system to the game.
For example you could limit the power of the solenoid for the first levels (and so the heigth of jumps).
So at a certain point when obstacles are getting taller or longer the player will not ne able to pass them. Unless he catches a special item along the way. Like a coin or a star that's floating in the air.
Could be awesome! Continue the great job man 👌
That’s exactly what I have in mind 👊👊👊
I came here from TikTok and was really impressed and thought it was so cool seeing how you though up of switching the motor and normally coming from TikTok to a TH-cam channel usually isn’t good but I think ima start watching your channel every day
Awesome! Thank you!
This is great. I’ve been wanting to create a similar video game but haven’t. So great work for doing stuff! 🎉
Appreciate it! Let me know if you have any suggestions on what it might need
@@Engineezynah, you’re killing it. Just let me sponsor a video or something sometime. I sent you an email a few weeks ago ;)
Send me another one to bump it up my inbox!
Such a great idea. I too love physical games like this. Very cool stuff keep it up!
Thanks! Will do!
@@Engineezy zeek's peak is one of my favorite games! I want to mix that with the classic indie game "icy towers" into a physical platform
Icy towers would be a really fun one, classic game
So cool. Looking forward to the next video!!!
Thank you!!
We will all wait for the STL!! I wanted one ever since Vestaboard's kick starter
Brilliant. Looking forward to get the STLs from your website 😊
Awesome, thank you!
Can you tell when you sell the Stil? 😇
Hey Jay, Your oldest and biggest fan here. Know you so well. Can tell you know even before you say it, nope, not done, can make it better and faster 😂😂. Still awesome as ever. Thanks for SAN. Put on my phone and IPad. I use Ground News and this is going to be a great addition for what I use them for. Always a pleasure, keep being brilliant 😎
Old man here as well, I may have you beat. Think Corvette split window coupe. Jay is one of, if not my favorite TH-camrs. Love his presentation and thought processes. I wholeheartedly agree with his news commentary and will definitely be downloading that news app.
Thanks John! And Tony! Hopefully this steers you in the right direction
Great design, I really enjoyed this video and I'm looking forward to your next one with the second version of your game! :)
It just makes me a bit sad to think about these beautiful displays. Until the 2000s, every medium sized or big German railway station had some of them on each platform and in main buildings, but today, everywhere is only boring stuff like backlit LC-displays. :(
So boring right?!
That looks so fun. Can't wait to see the next part
Thank you 🙏🙏🙏
Very cool. I definitely want to see gameplay improvements next. Dynamic obstacles is a great start. But then how about parallax scrolling background. Trinkets you can collect for bonus points. Power-ups like double jump. Excited to see where you take this.
Those are all in the plans :)
I personally loved the side quests, if you're not making full videos on them, should for sure at least make shorts, they're really nice, the spinning figures was quite relaxing and mesmerizing, I wonder what you could do with other shapes and many, really many of them, code some cool patterns of movement, could be incredible.
Can't wait to see the full game :D
Might have to mess with that one day! For now there is a lot of work to do on the game 😬😬
@@Engineezy Yeeah, I'm sure it'll be great once you're done :D
Just stumbled on your channel (yay algorithms). Awesome project and great flow in the video.
Welcome aboard!
@@Engineezy any chance you're going to make your board available as a project on PCB way for an easy clock project?
Hope the STL will be available to purchase at some point! Having a blast with the segmented display and this looks like it will have to be my next project!
I’m not planning to post this atm, but check out the one by Dave Madison!
You inspire me so much as a soon to be engineer student, keep up the good work!
Love to hear it! Good luck
Dude this is so freaking cool. I want to build a split flap so bad. Huge undertaking. The game looks so addicting!!!
Thank you! Indeed it was!
This is awesome. As someone who coincidentally spends WAY too much time thinking about what the definition of a Video Game is and what constitutes one, I think this is specifically a Computer Game, and not a Video Game. It's an Electronic Game unlike something like chess or darts, and it runs on a computer unlike a Pinball Table (afaik, I don't get how those things work), but there's no video element to it like a typical Video Game.
Side note, we call them Video Games but a more specific name would be Computer Video Games. A literal "Video Game" that's not also a Computer Game would somehow not run on a computer yet still have video; this is the opposite, a game that does run on a computer, but has no video.
This is honestly such a helpful distinction! Haha going to riff on this in the next video
Maaaaaan this is my favourite thing you've ever made. Yes, the split flap display is incredibly satisfying (and it's really cool to see a legitimate use for multicolour 3D printing), but that analog platformer game looks SUPER fun. You might've already thought of this, but I could see this being a huge hit in a bar or arcade. The start of the Engineezy analog video game empire?
Thanks Morley! Super excited about it, who knows- could be
This is so awesome! A quick suggestion to make beating high score more fun: once the high score is beaten, the high score section could increase in sync with the score, like it did in many actual video games. Also, the moment when the high score is beaten could be marked by all high score flaps making a full revolution (or several).
Great ideas!
Definitely my favorite thing you've made, and that's saying something. This is such a great idea.
Glad you like it! Thanks 👊👊
That was so freaking cool! LEGEND 👏🏾👏🏾👏🏾
🙏🙏🙏🙏
This is looking so fun
🙌🙌🙌
Absolutely brilliant project yet again
Thank you!!
Awesome work as always. Might have to be my next project.
Thank you! Been tons of fun
This is such a fantastic video!👏👏
Glad you think so!
Sick work my friend. The side quests were TOTALLY worth it.
Thank you! Glad you can appreciate the deviations 😀
Awesome work. I love it.
Thank you! Cheers!
Love every second of it !
Next a pinball machine ?
Maybe one day!
So cool 👍🏻 awesome project!
Glad you like it!
For future project, you could make the obstacle course harder and harder by adding hills or cavities. The transformation of the obstacle course could be proportionnal to the number of steps!
Excellent work I love your channel!
Very cool idea! So many possibilities
The reason the small stepper motors were so slow is because they have a built in gearbox. They are really meant for slow operation because of this and apparently they are used for controlling things like AC vents.
Something that may be of interest to you is very tiny stepper motors, they can get ridiculously small but could be useful for something due to their size. I have never seen them actually used but they are easy to get and very cheap so something must use them. Potential uses I can think of are in cameras, where you need it to be very small but still need something to rotate precisely, possibly for zoom or focus.
Reverse the rotation of the game at the pivot, add a servo to move left and right, and change view point to look at the top of the wheel. It's now a vertical 3 lane scroll game like dozens of cellphone games
Subscribed! Best engineering video ever
Thats a serious compliment! Thank you!
Nice video! I am in the queue for the split flaps modules 3print files
I will keep it in mind!
That is prettysweet. Can't wait to see the next version of your mecanical game.
Thanks! Excited for it!
Super excited to see the next video
🙏🙏🙏
Lovely ASMR at around 11:26. Wonderful project!
Agreed! Thank you!
Amazing. I remember playing these at the classic arcade in Disneyland and Knott's back in the day
Awesome!
7:14 hahaha 🤣😂 that's ludicrous, yet awesome.
I never would have thought to make the segments a model of some sort like that, but now my head is swimming with ideas of other weird things to use, lol
So many fun possibilities!
So cool! Can't wait for the finished product, it looks phenomenal! Assuming dino game is your inspo lol
Dino game proves that even the most basic of games can be super fun! So yes 😀
I’d honestly spend hours playing this, It is amazing!
Thanks! Me too haha
IT WAS YOU!! Ever since I've seen clips of your videos I've been obsessed with learning how mechanical clocks work, i really want a flip dot clock and now I want this too 😭😭😭
Glad you like them!
Exited to see where this is going!
Thanks Max!
Damn! The 2nd version of the Split Flap Display is so fast. Are you planning to release the files for it in the future ?
I might have to!
those side quests are crazy 😂 great vid!
Thanks Steven! Love me a good side quest 😂
Bro this is so awesome!
Thank you!!
Super cool! Just stumbled on your channel and subbed
Awesome! Thank you!
You can reset the counter with just one motor if include a "geneva tab" that engages only in reverse at number cero. Maximum movements to cero are as many turns as digits.
Didn't some have a button that you could push and they would all snap back to zero? I have a height gage at work with an inches counter that works that way. I'm pretty sure you could have a single drive motor and a reset solenoid.
Definitely worth looking into!
This is so amazing!❤
Thank you!!
The way this turned out finally is so awesome! The astronaut version was hilarious 😂
😂😂 thank you!!
You've basically made one of those infinite runner games! If possible, you could maybe add controls to move the player left and right to avoid tall obstacles that can't be jumped over and randomize the popup obstacles.
That could be fun!
This is actually so cool!
🙏🙏🙏
This is absolutely incredible!!! I WILL BE MAKING THIS WITH MY SON.
🙏🙏
can't wait for the next obstacles
this is amazing, now I just need to find an excuse to build myself one of those split flap displays so I can listen to that sound all day
Sick rebrand brother, I like the name
Appreciate it! 🕺
Amazing, love it! Any chance we'll see either of the split-flap designs available for purchase/members? Would love a nice split flap!
Might have to do it! But check the link in the description for an amazingly well documented version
@@Engineezy Yeah there's also a version by scottbez1 , but both use the slower 28BYJ-48 steppers and aren't as good for 3d printing, but I might need to retry now that I have a Bambu printer
Bambu changes the game doesn’t it
I would love to get one of those clocks!
Glad I came across the short! The flap board mechanism is so cool 😆
Reminds me when I saw a big board made of this at Singapore Changi Airport. 😊
Sadly it was replaced and moved to a museum. 🥹
Thanks for watching!
Now that I see what the TPU belt was for, I'm extra amazed that it works properly! Correct me if I'm wrong, but wouldn't any amount of slippage cause errors in the display?
Also, thank you for always giving me solutions to problems I'm facing in my own projects. MotionGen and KiCAD are two programs I wish I'd known about sooner!
The drum recalibrates every rotation which mostly makes up for the slippage, might switch to timing belts if it becomes too much of a problem but the drum is pretty light so I think it will be okay
You should set the score to revolutions of the wheel that way the high score is skill based and less reliant on being a button masher.
Also don't forget to make the loss detection better, there are so many times you should have lost but it didn't register.
Otherwise, really cool. I'd buy a finished version. (If I had money)
So many things are going to be better for the next version 🙌
Now that’s a project you can count on!
Definitely a number of projects you can count on 😎
@@Engineezy Yeah, they quickly add up 😁
You should hide obstacles within the wheel, and make them pop up with a servo or something so that the track can either be completely random, or you can develop patterns for levels. That way, the single drum can have a ton of possibilities! Ramps, walls, and blocks that pop out are all possible by just lifting surfaces.
You can actually make this a pretty fun and challenging game! The perfect bar/party game.
P.S. you totally need to finish the “main character” robot… add a cute little body and maybe some tiny arms that lift up to cheer or wave around in defeat… etc. so many possibilities with this concept… so cool!
Those are all in the works already :) greats ideas
@@Engineezy Great minds I guess… haha
Awesome! I’m looking forward to this one, I really like all of your projects but this one is definitely instantly in my top 3! Great work!
Thank you! Top 1 for me 😎
looks amazing! just wondering, would it allow for more variety if you used some kind of conveyer belt with obstacles rather than a wheel?
I thought about this a lot- the conveyor belt system would be pretty involved, so its something I’m going to consider for a future version of this!
I’m not an expert on electronics but I have an idea for the scoring to sync it to the actual progress of the game instead of how many clicks. Im thinking an encoder could work so every rotation or partial rotation will advance the score instead of every click which would in theory incentivize skill over button mashing. But this project is cool as is and I love what you are doing with this.
Thats a great idea! I was thinking something along those lines. Appreciate it! Excited to bring it to life
Love the game! Looking forward to the next generation. Score should be tied to rotation of the drum though. A magnet embedded in the drum and a Reed switch in the arm that supports the "runner" should do it.
Definitely going to be improving that moving forward! Thanks
You can detect collisions by measuring the speed of the wheel. Or the torque the motor exercisces to move it.
Another way is to make the obstacles from metal and measure the conductivity between the roller and the obstacles.
You can count scores by counting the jumps using a sensor triggered by the lever. That way the player would not be able to "pump scores" by repeatedly pressing the button.
Great ideas 👊👊👊
I would pay big bucks for 3d print files and plans for split flap displays
Check out the version by Dave Madison!
The first thing that you did with the score Wheels as you remind me of those analog mileage gauge
Subscribed, this is sick
Appreciate it 👊👊
I am going to try and build a case with a backplane that the modules being self contrained and just slide in and snap into the back plane. Have a feedback PIN on each spot so the controller will know if a module lives there. Then I just need to design the front end software to auto show up those inserted charecters in the slots. So I can put in blank plates and for the applications, only show spots where needed and put in blank plates if where items are not needed. Got some good ideas! Are you going to post the STL for your split flap modules???
Awesome video!, needs more escapements though :D
Haha we will definitely be revisiting that in the future!
Your stuff is much fun dude. Really cool! Seems like you're in Toronto?
Appreciate it! Indeed :)
@Engineezy late response, but glad to hear. All the praise is well deserved. Also very cool to hear you're local!
omg I love the side quests!!!
Meeee too 🕺🕺
This is awesome! I've been looking into building a flap-based displays for a while, and your design is pretty neat! I'm just wondering why you're wasting so many Arduinos by having one on each module, instead of just talking to the stepper drivers from a central MCU?
This makes it so much easier to control, probably worth improving on that but honestly not sure if I have the programming skills to get it right
We got geometry dash in real life before GTA 6.
🙌🙌