Hi, thanks for the tutorial! I would like to know at what settings you baked your tank. After all, I am trying to bake my model, which has 85k poly, in 4k, with a render sample of 256 and a bevel sample of 12, but baking time takes too long. I have rtx a4000 and ryzen 7 3700. Baking in marmoset happens without problems
How do you get the rounded edges in the blender render? I love this method, but it's hard to visualize it without the smooth edges.
Use not standart blender shader but cycles render in viewport of Blender and tune Bevel node parameters *radius and you will see.
Hi, thanks for the tutorial! I would like to know at what settings you baked your tank.
After all, I am trying to bake my model, which has 85k poly, in 4k, with a render sample of 256 and a bevel sample of 12, but baking time takes too long.
I have rtx a4000 and ryzen 7 3700.
Baking in marmoset happens without problems
ok, the problem was the number of meshes, I had 70 and it stretched the rendering time
good👍
Your work is very cool, please show the whole process, even if you pay.