[TF2] The Hitman's Heatmaker Is A Weapon That Exists

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  • เผยแพร่เมื่อ 14 เม.ย. 2023
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ความคิดเห็น • 707

  • @db_gaming277
    @db_gaming277 ปีที่แล้ว +3892

    The thing that we learned is that no matter how bad a weapon is MVM will always make it overpowered

    • @senabecool7232
      @senabecool7232 ปีที่แล้ว +304

      Mantreads: Has like 0 upgrades

    • @logion567
      @logion567 ปีที่แล้ว +297

      "Laughs in pomson"

    • @omelete790
      @omelete790 ปีที่แล้ว +178

      Sun on a stick moment

    • @23rdhi
      @23rdhi ปีที่แล้ว +185

      I mean, the pain train ain't bad but i don't see a payload yet.

    • @SirProtagonist
      @SirProtagonist ปีที่แล้ว +98

      ​@logion567 Funnily enough, the pomson uber drain can be stupidly good. I'd still prefer widowmaker or ranger on big maps, but if you want to you can basically nullify giant medics as engie.

  • @Daniel-uq8ix
    @Daniel-uq8ix ปีที่แล้ว +2838

    5:24 Solemn Vow makes sense to craft, you need 9 samples of urine (Representing the 9 classes of the game) to see the health of your enemies, which, in fact, is what the Solemn Vow do

    • @John-jl4dl
      @John-jl4dl ปีที่แล้ว +600

      it's also a reference to how hippo-crates was a watersports guy

    • @SilkCutJaguarXJR-
      @SilkCutJaguarXJR- ปีที่แล้ว +354

      what the fuck you're right

    • @plastiktuten3866
      @plastiktuten3866 ปีที่แล้ว +148

      lmao that’s clever af

    • @joanaguayoplanell4912
      @joanaguayoplanell4912 ปีที่แล้ว

      No, it represents you taking a gigantic piss on the Hippocratic Oath.

    • @Yan_Alkovic
      @Yan_Alkovic ปีที่แล้ว +20

      Noice

  • @javonyounger5107
    @javonyounger5107 ปีที่แล้ว +1029

    Missing the taunting scout but hitting someone just running by is a classic.

    • @bread6811
      @bread6811 ปีที่แล้ว +78

      No, classic is a shitass rifle

    • @Idk-wg9gl
      @Idk-wg9gl ปีที่แล้ว

      @@bread6811 and you're a shitass food item

    • @thatrandomcrit5823
      @thatrandomcrit5823 ปีที่แล้ว +9

      @@bread6811 Classic is good.

    • @bread6811
      @bread6811 ปีที่แล้ว +26

      @@thatrandomcrit5823 wtf do you mean?? Classic is the best rifle in-game

    • @John-jl4dl
      @John-jl4dl ปีที่แล้ว +15

      @@bread6811 Yeah, but what's the best rifle out-game?

  • @byn2644
    @byn2644 ปีที่แล้ว +226

    5:23 Actually Solem vow crafting recipe makes a lot of sense because Hippocrates (the guys who's head was used to model solem vow) really liked urine therapy so using jarate to craft it is a very cool historical reference

    • @vin8754
      @vin8754 11 หลายเดือนก่อน +37

      Another comment also said this: you need 9 jars of jarate, i.e 9 jars of urine from each class, which is why the medics able to read their respective health

    • @sud1881
      @sud1881 10 หลายเดือนก่อน +2

      @@vin8754why not both?

    • @Jarate_gaming
      @Jarate_gaming 10 หลายเดือนก่อน +8

      ​@@vin8754Please don't turn me into a solem vow

    • @wismuel
      @wismuel 2 วันที่ผ่านมา +1

      This is the second time I read a comment saying that the crafting recipe is a reference to Hippocrates and both times I read it as "Hippo crates" thinking it was some old TF2 unboxing TH-camr.

  • @chuckmann7127
    @chuckmann7127 ปีที่แล้ว +1141

    One niche thing the Heatmaker does well is long range sentry busting. Since the focus charge can be activated on demand and the damage penalty only applies to players, you can deal 150 damage shots to buildings slightly faster.

    • @rockowlgamer631
      @rockowlgamer631 ปีที่แล้ว +87

      Hmm perfect another thing to piss of engineer mains mwahahaha

    • @homesinc
      @homesinc ปีที่แล้ว +37

      Sydney sleeper is far better at this whilst being a significantly easier weapon to abuse than the stock rifle. The heatmaker is garbage…

    • @bobertastic6541
      @bobertastic6541 ปีที่แล้ว +45

      ​@@homesinc maybe so but you cant headshot with it.

    • @kisoogavares9530
      @kisoogavares9530 ปีที่แล้ว +16

      @@bobertastic6541 well you can its just mini crits witch i believe make it deal 205 at full charge so still kills everything but not heavy

    • @Guhhhhhhhhhhhhhhhhhhhhhhhhhhhh
      @Guhhhhhhhhhhhhhhhhhhhhhhhhhhhh ปีที่แล้ว +15

      @@kisoogavares9530 well 450 kills overheated soldiers, pyros, demos, medics, gunslinger engies, BB soldiers, and eyelander demos with more than 2 kills, while 205 does not

  • @KyleLyre13
    @KyleLyre13 ปีที่แล้ว +1054

    I love this bizzare ratio that exists that seems to demand that if it's garbage in one gamemode, its broken in the other.

    • @kasserole738
      @kasserole738 ปีที่แล้ว +90

      case in point the tomislav vs the brass beast

    • @tysonvienneau1830
      @tysonvienneau1830 ปีที่แล้ว +84

      If there is a rule there is an exception
      looks at pomson

    • @davidhong1934
      @davidhong1934 ปีที่แล้ว +60

      ​@@tysonvienneau1830
      There's also the stock fire axe, which is never the best option for a given scenario

    • @diegodankquixote-wry3242
      @diegodankquixote-wry3242 ปีที่แล้ว +15

      ​@@tysonvienneau1830 wrong, thier could hypothetically be a game mode like Versus Saxton Hale where a liver king verison of the spy uses his cloak Meter as a Meter ability, the only thing keeping the Liver Spy at bay is the pomson.

    • @diegodankquixote-wry3242
      @diegodankquixote-wry3242 ปีที่แล้ว +4

      Thermal thruster is op in Arena.

  • @scout4996
    @scout4996 ปีที่แล้ว +475

    What we learned is that weapons that move the slide from single target to crowd control tend to do poorly or be less effective in the base game, where you won't fight the entire team at once, but in mvm where it's nothing but crowds they excel

    • @bobertastic6541
      @bobertastic6541 ปีที่แล้ว +25

      doe this mean I should use the bison in mvm?

    • @philiphunt-bull5817
      @philiphunt-bull5817 ปีที่แล้ว +47

      ​@@bobertastic6541 yes.

    • @scout4996
      @scout4996 ปีที่แล้ว +31

      @@bobertastic6541 if it wasn't for the banners then yeah, it would be the best secondary probably

    • @redstonewarrior0152
      @redstonewarrior0152 ปีที่แล้ว +2

      ​@@scout4996
      I tried this with the MvM refund glitch.
      It did not go well.

  • @muhammetaydogmus4404
    @muhammetaydogmus4404 10 หลายเดือนก่อน +10

    8:22 props to the spy who actually tried to pretend to be a sniper. only if he haven't gotten the same disguise as you

  • @shiny1556
    @shiny1556 ปีที่แล้ว +389

    Honestly the hitman has always struck me as a weapon that promotes bad habits (being hard scoped a lot) but a lot of good players use it so I guess it’s just a me thing

    • @baconiumo
      @baconiumo ปีที่แล้ว +79

      They use it because they land their headshots with ease. If you aren't as sweaty (which is fine on both ends) and miss more, its more or less a 'meh'. And they don't stay scoped enough for something like the bazaar bargain to be useful as often.

    • @wtzhangwtzhang9439
      @wtzhangwtzhang9439 ปีที่แล้ว +23

      honestly the heatmaker is more or less a stock reskin in casual if you're the type who only goes for quickscope headshots since there's no downside of doing that but compared to the bazaar bargain it's still not that great, but that's really the issue with the bazaar bargain as it's blatantly op.

    • @joanaguayoplanell4912
      @joanaguayoplanell4912 ปีที่แล้ว +43

      The reason is simple. The focus mether has a secret massive upside. During focus, you can jump while scoped, wich makes you a lot harder to hit in a sniper duel.
      Also, a focused Headmaker has higher DPS than a full power Bazaar Bargain, at any level of charge.
      And of course, heads go boom.

    • @slipsy4139
      @slipsy4139 ปีที่แล้ว +3

      you can jump using any rifle, while focused or not. even when focused, you'll always be unscoped if you jump. thought it was weird i didnt know that after all the time ive spent with the weapon and thats why.

    • @khaledal-mulfi1191
      @khaledal-mulfi1191 ปีที่แล้ว +3

      I use it to force myself to hit headshots

  • @DramaticDetective
    @DramaticDetective ปีที่แล้ว +207

    Protip for MVM snipers! If you're playing with a friend or are great at persuasion, have your engineer place the teleporter on the rock on the right side of Rottenburg's main field. (Yes, you can do this) Doing this will make people teleported onto the rock invisible, just like in BigRock. Provided a dispenser is near the rock, and you're a good shot, you can basically solo Hamlet Hostility and Bavarian Botbash, with your engie covering for the tank.

    • @LazyBuddyBan
      @LazyBuddyBan ปีที่แล้ว +27

      Rock strat explained: climb behind of rocks where enemy doesnt see you.
      Because of how bots work on a generated mesh and that the rocks usually lack it, you are always invisible to them until they see the spot where you climbed a rock.

    • @justabear24
      @justabear24 10 หลายเดือนก่อน +3

      As an engi main, Ive been kicked doing that for my teammates since they wanna play the game fair and square and do not use strats.
      Fun

  • @Randy-nb6fw
    @Randy-nb6fw ปีที่แล้ว +84

    you didnt talk about the fact that you can unscope after shooting way faster in focus than normal. it gives a good advantage in sniper vs sniper combat and also fighting enemys from multiple directions while trying to keep cover etc

    • @kjr1690
      @kjr1690 ปีที่แล้ว +1

      👏🦕

    • @BertTF2
      @BertTF2 ปีที่แล้ว +14

      Yeah this is IMO the bigger upside of the focus, keeps you out of scope and more mobile and aware, which is ironic when you consider the intended use is to stay perma-scoped. Also turns what he said about it making you vulnerable to other snipers on its head and lets you counter second scopers a lot easier

    • @tlamminh3133
      @tlamminh3133 ปีที่แล้ว +12

      Yeah got heatmaker used correctly can lead to really nutty chain kills where you constantly quickscope people and refill the draining focus bar

    • @Randy-nb6fw
      @Randy-nb6fw ปีที่แล้ว +2

      @@tlamminh3133 yess this is the best feeling

    • @saisyuumaho
      @saisyuumaho ปีที่แล้ว +2

      Yeah, this is pretty much the draw of it for me. You get to spend less time scoped/scoping meaning more awareness and mobility in hectic situations. Also not being forcibly unscoped helps your damage output substantially vs. engineer buildings.

  • @svet2341
    @svet2341 ปีที่แล้ว +35

    Fun Fact: When your using focus the scope functions the same way it does on the classic in that scoping and firing are now two independent mechanics that don't effect each other, this is why you can stay scoped in after firing. However because of this you can also scope out immediately after firing a scoped shot, bypassing the small period of time that you would be stuck in scope if you had not been using focus. This makes it ideal for fighting second scoping snipers and staying out of tunnel vision.

  • @toakongu1
    @toakongu1 ปีที่แล้ว +73

    that scout medic double tap at 7:53 was bonkers

  • @smokeyredmeadow
    @smokeyredmeadow ปีที่แล้ว +40

    Personally I love the hitmans heatmaker because it’s perfect for my subclass, the sneaky sniper. The silencer is basically a soft buff to hide you better, and pair that with the shooters stakeout (or as I like to call it the discount boxtrot) you can get behind the enemy and snipe them in the most unexpected ways. It’s awesome to see the chat when I do this on pl defense lol

  • @praisethebeatles
    @praisethebeatles ปีที่แล้ว +13

    coolest thing about the heatmaker is that at launch the focus also gave your SMG tracers. it got patched out within a few weeks iirc but god was it terrifying while it lasted

  • @milokiss8276
    @milokiss8276 ปีที่แล้ว +32

    Can confirm, I have indeed seen this weapon in my inventory occasionally.

  • @Brown95P
    @Brown95P ปีที่แล้ว +92

    @4:07
    MAJOR correction: what the Focus meter actually does is that your *_NEXT_* shots will *_START AT_* 25% charge, rather than gain 25% more charge -- 25% more charge is what you see on the Sydney Sleeper, NOT on the Heatmaker while under Focus.
    This distinct difference is actually why the Heatmaker is so good in MvM; bypassing the usual pause in charge rate in-between every shot means you get more than just 150 damage out of every uncharged headshot, and this grows exponentially more as you upgrade the rifle's charge rate, damage and reload speed.

    • @Heratic_
      @Heratic_ ปีที่แล้ว +1

      The Wiki says that it "charges 25% faster, continues charging while reloading (effectively having each shot start at 25% charge)"

    • @Brown95P
      @Brown95P ปีที่แล้ว +9

      @@Heratic_
      From sigsegv himself: th-cam.com/video/faQvRLAv2Hk/w-d-xo.html
      Full charge under Focus takes 3 seconds, while a full charge with the Sydney Sleeper takes 2,7 seconds even with the charge delay upon scoping; the "25% faster charge rate" on the Heatmaker's tooltip isn't actually 25% faster charge rate, and the Wiki saying otherwise doesn't mean it's right.
      If you actually played with the Sydney Sleeper for any reasonable amount of time, you'd be able to notice this much as well.

    • @Breakaway-ic5gj
      @Breakaway-ic5gj ปีที่แล้ว +13

      ​@@Heratic_ Wiki is innacurate sometimes, such as with Scorch shot or pomson

  • @borutoburrito6547
    @borutoburrito6547 ปีที่แล้ว +24

    You are absolutely right that I only use the Heatmaker for aesthetic reasons. When I play sniper, I prefer the quieter sounds of the Heatmaker to the sounds of stock. I do occasionally use the charge but most of the time it doesn't really do much. The most value I get from it is being able to kill heavies a little faster.

  • @Ivoravoid
    @Ivoravoid ปีที่แล้ว +99

    The best use of the Hitman's Heatmaker is to counter second-scopers who wait to hear your gun go off before they shoot
    The silenced Hitman's Heatmaker keeps them waiting forever...

  • @niranu78
    @niranu78 ปีที่แล้ว +34

    My favourite rifle. Started using this early on to practice headshots. 125 hours of sniper later and never gave it up. Awesome weapon. Awesome design.

    • @lyrefyre4771
      @lyrefyre4771 ปีที่แล้ว +4

      when the hitmaker is focused you can unscope immediately after shooting which makes it kinda like a regular classic without holding down fire and its kinda nice for dodging... if only i do remember this mechanic in the battlefield

  • @bootlegdagut
    @bootlegdagut ปีที่แล้ว +56

    The only reason I dont use the heatmaker more is because of its firing sound, but Ill probably start using it more now. Nice video fish, keep it up

  • @boatymcface155
    @boatymcface155 ปีที่แล้ว +32

    I find the focus works really well at stopping pushes, as it refills your charge bar while reloading. That's just my upsides to it at least.

  • @renaissanceweeb
    @renaissanceweeb ปีที่แล้ว +11

    I swear by the heatmaker. It's a very team-oriented sniper rifle, it works best when you're supporting a push or a defense because of the fact that it obviously is for clearing groups. The noise will drown out your silenced gunshot. If you only land a bodyshot, that still takes off a huge slice of health from someone who is presumably fighting one of your allies. And if you are landing headshots, particularly with focus on, you can thin out a crowd to a manageable size all by yourself.

    • @alex_zetsu
      @alex_zetsu 4 หลายเดือนก่อน

      I remember one time I got 7 kills in one life and the last 3 were in focus on a big group pushing the cart. I grabbed the perfect sightline, downed a heavy, demoman, and medic all within 6 seconds. I immediately got toasted by a flanking Pyro, but it was worth it.

  • @hubanimations
    @hubanimations ปีที่แล้ว +7

    I remembered and old bug that happened where if you activated focus and switched to SMG, your SMG rounds would turn into tracers. Meaning you could spam a bunch of these particle effects around.

  • @Robinson_Entertainment
    @Robinson_Entertainment ปีที่แล้ว +63

    I fully agree, the Hitman's Heatmaker is definitely a weapon that exists

  • @thememester1190
    @thememester1190 10 หลายเดือนก่อน +6

    I remember back around like 2016, I only used the Hitman's Heatmaker as Sniper for a few months just because I thought it looked cool. In all that time, I never figured out what it actually does.

  • @skyslasher2297
    @skyslasher2297 ปีที่แล้ว +12

    I remember Wambu talked about this weapon Its greatest value is that its downside actively encourages good sniping habits with the headshot reward while disensentivising body shots

  • @RioManegos
    @RioManegos ปีที่แล้ว +9

    It's not really how the rifle probably wants you to use it, but the fact you can use the charge whenever means that you can headshot one enemy, and then pop it for a tiny duration just to make sure you have a full charge for his mate you saw peeking around the corner.

  • @bupmcbup8080
    @bupmcbup8080 ปีที่แล้ว +2

    15:35 that Pyro air blasting the crit heavies was cheek-clenchingly painful

    • @REDNDEAD
      @REDNDEAD ปีที่แล้ว +1

      Happens all the time during his schizo MvM streams.

    • @picks6500
      @picks6500 ปีที่แล้ว +1

      "What's the world without a bit of chaos?"

  • @zesnowpea6347
    @zesnowpea6347 ปีที่แล้ว +7

    The way I see it, this is the epitome of “training wheels” great for learning how to blast their heads, but it may end up doing more harm than good if you’re good at headshots

  • @RdTrler
    @RdTrler ปีที่แล้ว +5

    You can unscope immediately after a shot with a Focused Hitman though, meaning you can jump immediately afterward. It makes you harder to second-scope, and you could surf damage more easily.

  • @WerewolfAlbert
    @WerewolfAlbert ปีที่แล้ว +1

    "what's the world without a little bit of chaos?"
    - some beggar's bazooka soldier main
    15:35

  • @Dramilos
    @Dramilos ปีที่แล้ว +4

    I'm gonna be honest with ya, i swear this weapon did not exist until like 1 year ago. I had never heard of it nor seen anyone use it, then i saw someone commenting about it in a discord server and i was so confused because i had been playing tf2 for over 2 years and had never even heard of the "hitman's heatmaker"

  • @atlazmoth926
    @atlazmoth926 ปีที่แล้ว +3

    The neat lil trick I found while playing with Focus is that you can unscope immediately after firing.
    Usually, you'll be forced to stay in scoped mode for a bit after taking a shot when you are vulnerable but with Focus active, you can press M2 to quickly get out of scoped mode and possibly juke enemy snipers or incoming rockets.
    I think HiGPS did a vid about it. Ofc its hard to prove its viability for general combat but its a cool gimmick that seems to get glossed over.

  • @Guhhhhhhhhhhhhhhhhhhhhhhhhhhhh
    @Guhhhhhhhhhhhhhhhhhhhhhhhhhhhh ปีที่แล้ว +109

    Weapon reskins in TF2 have always been a strange case to me.

    • @thatrandomcrit5823
      @thatrandomcrit5823 ปีที่แล้ว +4

      I still don´t know where this joke comes from

    • @harrysteel864
      @harrysteel864 ปีที่แล้ว +20

      ​@@thatrandomcrit5823 it's a video by Great Blue, its called "What if weapon reskins were different?"

    • @thatrandomcrit5823
      @thatrandomcrit5823 ปีที่แล้ว +4

      @@harrysteel864 Thank you!

    • @reportedbooch697
      @reportedbooch697 ปีที่แล้ว +18

      @@harrysteel864 I’m still confused on WHY it’s a joke tho

    • @dipstick2268
      @dipstick2268 ปีที่แล้ว +7

      @@reportedbooch697 Chucklenuts Podcast

  • @OdysseyK
    @OdysseyK ปีที่แล้ว +1

    Hitmans Heatmaker is the best 1v1 sniper rifle in the entire game, when you have the charge meter, you can unaim instantly after shooting, negating in-scope stall which causes you to die after shooting in sniper fights.

  • @r0zemary
    @r0zemary 10 หลายเดือนก่อน +3

    The silencer is funny for flanking super far behind enemies

  • @vamborr
    @vamborr ปีที่แล้ว +1

    Great video! I was really glad that you brought up MVM

  • @catwithnoname7041
    @catwithnoname7041 9 หลายเดือนก่อน +1

    The thing about this weapon is that when you kill someone via headshot, the enemy's head will actually roll. As description says

  • @blehmeh9889
    @blehmeh9889 ปีที่แล้ว +2

    The Hitman's Heatmaker's focus is significant because it removes a bottleneck in shooting. This is most notable in MVM but also can be seen in casual. When you fire any other sniper rifle, you have to unscope and work the bolt, which almost always takes the same amount of time. This is lousy in MVM because the unscoping and rescoping process is the only part that doesn't get upgraded when you upgrade charge and reload speed, so you'll always have the 0.2 bottleneck to firing charged shots, and it can feel very sluggish when you've upgraded every other aspect of the rifle but you still wait for that bottleneck each time. With the Hitman's Heatmaker, firing in focus mode skips that step altogether. This is the biggest deal in MVM because it means your rifle upgrades finally aren't bottlenecked. That said, it can be significant in casual too because it means you can fire the rifle again and again, and each shot is viable for a headshot.
    I honestly think you find this weapon underwhelming because you're playing too carefully with it. You're going for good shots that you'll probably hit, like some kind of careful sniper. I think the purpose of Focus is actually to encourage you to spam the hell out of it and try to shoot at enemies more frequently. Next time you use this thing (although you probably won't touch it after using it for a month), try focusing and spamming shots you might not hit if an enemy is trying to juke the one shot.
    Then again, Sniper is my least played class, so I am probably wrong.

  • @mackerel8040
    @mackerel8040 ปีที่แล้ว +1

    Something I learned a while ago is that, despite the stats making it seem like it’s for going on amurder sprees, focus can be activated even with just a ninth of it loaded whenever you need charge.
    For example, the little over a second of fast charging you get from one assist is enough to almost let you pop a soldier, demo or pyro and long enough to fast-track your way to killing heavies in one shot on-demand. Assuming you land that kill, also, you get that charge back.

  • @Uragan00829
    @Uragan00829 ปีที่แล้ว

    I didn't expect to hear Deus Ex sountrack in your videos, you have a good taste!

  • @lusca999
    @lusca999 ปีที่แล้ว +2

    at the end of the day, sniper is all about gerting head

  • @HappyBeezerStudios
    @HappyBeezerStudios 8 หลายเดือนก่อน +1

    The intro basically shows the issue with so many modern games.
    All the weapons are essentially the same and the differences are minute at best. And in modern games that means they're all fully automatic rifles that play the same. How "good" a weapon is pretty much only depends on how much damange they do.

  • @Ozbubblez
    @Ozbubblez ปีที่แล้ว +1

    I use the Heatmaker all the time and i start watching this video and i immediately start questioning if i missed an update to the weapon, thats how little the focus meter comes into my mind.
    Awesome work fish

  • @darkAwesome100
    @darkAwesome100 9 หลายเดือนก่อน +1

    A couple thoughts on this video.
    1- I think that the hitman's heatmaker's ideal use in standard play is to use it's focus meter for short bursts, more often. It would be ideal for taking on a small cluster of 2-4 enemies, where it could take them out before enough of them started firing at you. Smaller groups, more frequently.
    2- I think that it's fine for a weapon to be overpowered in MvM. I'd rather valve focus on balancing a weapon's base stats for standard play than try to balance it for both. Explosive headshots is also the only way for sniper to be viable against that many enemies at once, and even then you still have to have good aim.

  • @v1ultrakill730
    @v1ultrakill730 ปีที่แล้ว +2

    Well, it definitely is one of the weapons of all times.

  • @RealNick04
    @RealNick04 7 หลายเดือนก่อน +1

    About what you said about the Machina, I dont think its worse than stock. I prefer to constantly move around the map or just stay in one position to scare the enemy team into not crossing the sightline. Besides, you can either quickscope or use the stock smg to cope with a lack of noscoping. At least its good for taking down sentries and revved up Natascha heavies with a bullet resistantance from a vacc medic.

  • @user-vl2lp5by6i
    @user-vl2lp5by6i 5 หลายเดือนก่อน

    3:18 fish's aim is so destructive that even his teammate got headshot by him.

  • @chamitoempire1672
    @chamitoempire1672 ปีที่แล้ว +2

    3:18 Heavy jumpscare !!

  • @HANKSANDY69420
    @HANKSANDY69420 5 หลายเดือนก่อน +1

    12:05 | *You mean **_mag,_** right blud?*
    M A G A Z I N E

  • @ClaraCleary2005
    @ClaraCleary2005 11 หลายเดือนก่อน +2

    I was just thinking about how all of these upsides would make it broken in mvm, then you said it.

  • @medicindisquise4271
    @medicindisquise4271 ปีที่แล้ว +4

    For such a long time I didn't know you can activate focus at any time. I thought you had to wait for the bar to fill up... you know... like every other timed buff in the game. It sure would be nice if Valve made that clearer because it transforms the Heatmaker from C-tier to a solid B+.

  • @Ph34rth3hhum4n4t0r
    @Ph34rth3hhum4n4t0r ปีที่แล้ว +1

    Never forget Smissmas 2020 where every server was plagued by the Festive Hitman bot using the heatmaker.

  • @bobbob7250
    @bobbob7250 4 หลายเดือนก่อน

    I've kind considered the remain scoped while reloading a bad mechanic, as you can change your settings to remaining scoped while reloading and it will apply for all snipers.

  • @jalontf2
    @jalontf2 ปีที่แล้ว

    The opening "made possible by viewers like you" brought me back to channel 2 in the 90s

  • @NotebookVA
    @NotebookVA ปีที่แล้ว +1

    Oh my god the heatmaker is my favorite rifle and I never knew you could activate focus without a full bar

  • @farronblaze2952
    @farronblaze2952 ปีที่แล้ว +1

    A clever way to animate the slower reload speed for the Bizzare Bargin would be to have Sniper physically struggling to open the chamber. It is a rusty musket after all

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 ปีที่แล้ว

      thats the problem i have with the concept, not even stock has a magazine, what clip is sniper gonna reload?

    • @farronblaze2952
      @farronblaze2952 ปีที่แล้ว

      @@dkskcjfjswwwwwws413 Yeah, but I'm refering to the clip idea Fish brought up. Plus, it could work with base reload too. Increase the time by 20%, and show sniper struggling a bit to eject the round.

  • @losoldsdeinternet6273
    @losoldsdeinternet6273 ปีที่แล้ว +1

    Ehhhh you forgot that this gun has so many secret stats on it. The focus metter gives you better movility and fast scope and unscope, there´s a few seconds delay when you shoot to unscope and with the metter it can be reduced to cero, making you a force to be recognized on sniper duels, not to mention that you can focus, shoot and then jump, a mechanic that has been removed due to being too powerfull for the sniper on posterior updates.
    If you are perma-scope with the hitman´s you are not using it right, there are a few instances were you can do that but it doesn´t mean that you should do that everytime, the weapon it´s not only about headshoting, but also movility and speed (speaking about scoping).

  • @william3371
    @william3371 2 หลายเดือนก่อน +1

    2:25
    @fishstickonastick-gaming
    Can we acknowledge how bad of a day that demoman was probably having
    Dude literally died to a near-full-charge headshot in the middle of a shield charge. That's how demoknight typically goes for me

  • @absolutezerochill2700
    @absolutezerochill2700 ปีที่แล้ว +1

    7:55
    "Unless you're pretty much a god."
    *Proceeds to make the sound of a whining puppy

  • @FourByteBurger
    @FourByteBurger ปีที่แล้ว

    Another awesome video as always,Fish

  • @doctaterror
    @doctaterror ปีที่แล้ว

    I actually didn't know you could activate focus before it was full, thanks lol

  • @GeorgeCowsert
    @GeorgeCowsert ปีที่แล้ว +1

    I think the Heatmaker would feel more special if it had a bit more extreme stats.
    So.
    Ditch the "no need to unscope" thing, up the damage penalty, and make the Meter refill slower if it's active (1 kill on an inactive meter means 25% charge, whilst 1 kill on an active meter is 10%)
    And in exchange for all those downsides, make the Heatmaker charge passively whilst unscoped.
    This means that when your meter is active, you have to Focus harder.
    It's a similar premise as the Bazaar Bargain, rewarding you for doing well with a snowballing power, except it's forcing the Sniper to be faster paced and riskier.
    When Focus is active, your most efficient option is quick scoping. It means less time sitting on a full charge and burning Focus, when you could be killing.
    A faster paced playstyle then means you have to take risks, putting yourself in more vulnerable positions that the enemy can counter.

  • @astolfo3403
    @astolfo3403 ปีที่แล้ว +1

    The main thing with focus for me is you can get out of your scope instantly after shooting so it drastically increases your evasiveness vs other snipers.

  • @kerzid
    @kerzid ปีที่แล้ว

    This is a really good video very thorough

  • @Ze_N00B
    @Ze_N00B ปีที่แล้ว

    In practise, I usually use focus as some kind of machine gun.
    Pepper the enemy with body and occasional headshots to break their concentration as your team continues to attack them.

  • @albertojesusalvaradogarza1009
    @albertojesusalvaradogarza1009 ปีที่แล้ว +2

    i use this rifle and im not disapointed, i like the "focus" effect, it really helps me

  • @ironiso411
    @ironiso411 ปีที่แล้ว

    I was really curious how far you can hear the Heatmaker's suppressor vs other rifles (like how many hammer units) but you didn't talk about it

  • @viperforty8450
    @viperforty8450 ปีที่แล้ว

    i mean, the other way to use heatmaker i saw is to just use it after every headshot to quickly increase charge rate. you can see it as:
    after each kill, gain 20% faster charge rate while scoped in for one scope-in.
    yeah that may be not something very good but it basically eliviates lower bodyshot damage penalty if you have been not so long in the scope, while increasing headshot damage. looking from that perspective, heatmaker may be not half bad after all

  • @DakkaScrappa
    @DakkaScrappa ปีที่แล้ว

    good tip on mvm hitmakers
    if there is an engie that knows what its doing stand next to the dispensers as it gives you infinite ammo to boot but if you dont have an engie or an engie that more prioritizes on the dps class have ammo canteens

  • @paddy1337
    @paddy1337 11 หลายเดือนก่อน

    ok but there is one thing that not a lot of people talk about this weapon having, which is scope cancelling. this used to be doable with all snipers back in the day, but it was patched out a long time ago. if you use focus, you can shoot and jump within like 5 frames of the shot to cancel your reload animation all together. its so incredibly powerful for svs battles and no one seems to know about it

  • @iHateHandlesGetRidOfThis
    @iHateHandlesGetRidOfThis 11 หลายเดือนก่อน

    The other day I actually used the whole weapon set the hitman's heatmaker is a part of, and strangely enough activating focus and crikey at the same time and going for bodyshots with the sniper that has a bodyshot damage penalty was strangely effective, as long as crikey was active

  • @lolza-qh2xw
    @lolza-qh2xw 4 หลายเดือนก่อน

    This title sure is one of the all time ways to describe a weapon

  • @xPanda_1337
    @xPanda_1337 ปีที่แล้ว

    Huge respect for using the original Deus Ex ost, a very nostalgic and powerful soundtrack for me.

  • @ZestyBirb
    @ZestyBirb ปีที่แล้ว

    An interesting mechanic I've seen posed for sniper is the idea of minimum charge. I think the idea was for a cleaner's carbine rework but I think its worth mentioning here as it could easier be applied to a sniper rifle.
    If I recall correctly the idea was to have it so instead of granting mini-crits after fully charging your crikey meter, crikey would drain over time but the higher you had it the higher your rifle's charge would start at
    I definitely like the idea more applied to a sniper rifle, maybe one that can't build charge normally and requires you to either land headshots or get kills to build your charge. Would make it so you could drop a medic with 150, then a solider with your now higher damage, before moving onto the heavy, dropping them all with a single quick shot

  • @alex_zetsu
    @alex_zetsu ปีที่แล้ว

    Finally, I've been waiting for this as your perspective as a Sniper. You cover the Jarate and Scottish Resistance, so I know there is more than BWA and since i figured you played Sniper a lot, you'd know about this and now this video is _finally_ here.

  • @RealNick04
    @RealNick04 7 หลายเดือนก่อน

    im glad im not the only one who forgets about the heatmaker’s focus meter

  • @MarkoHR
    @MarkoHR 10 หลายเดือนก่อน +1

    4:51 crocket gaming

  • @somerandomyoutuber3509
    @somerandomyoutuber3509 7 หลายเดือนก่อน

    I think you’re the only TH-camr who has covered nearly every different tf2 weapon

  • @catzzara
    @catzzara 5 หลายเดือนก่อน

    most weapons being sidegrades is one of tf2s biggest strengths. the fact that most stock weapons, at least stat wise, aren't just disposed of immediately after unlocking something is awesome. means that no matter how new u are ur still on a level playing field with the only differing factor being time and skill.
    that said i only use the heatmaker bc i like the aesthetic of it and i love to use full class sets like the milk man or the urban professional

  • @ryanford1267
    @ryanford1267 ปีที่แล้ว

    Thanks for the vid. Good distraction noise as my Ma is in the hospital right now.

  • @TheWeirdlyenough
    @TheWeirdlyenough ปีที่แล้ว

    One thing that I did not know is charging while reloading part. I say that while my heat maker has over 1000 kills and stacked countless robot bodies

  • @Fatsaver
    @Fatsaver ปีที่แล้ว +1

    Fun fact: the faster charge rate is BECAUSE of the unscope thingy. Otherwise it doesn't have a faster charge lol.

  • @alphamoonman
    @alphamoonman ปีที่แล้ว

    The actual benefit of HH above all else is that you can shoot and still secondscope while using the ability meter. Basically you use it in sniper duels best; if you miss vs another sniper, you can actually unscope literally right after you shoot if you're ability is active. The thing is... some snipers will wait for you to fire the first shot, so this tricks them into going for the shot and likely missing due to the trick, and so you get to punish them for it.

  • @SuperCrazyfin
    @SuperCrazyfin 11 หลายเดือนก่อน

    1:28 Nobody starts being able to play any class perfectly.

  • @The_Jho
    @The_Jho 11 หลายเดือนก่อน +1

    I honestly would really like a sniper designed to take uncharged unscoped shots, I have this bizarre playstyle since I can’t click on heads, I’ll just body shot then use the smg, having a better sniper or smg for that would be nice

  • @CollegeBallYouknow
    @CollegeBallYouknow ปีที่แล้ว

    I initially used the weapon as a practice tool to land more headshots, eventually I got so used to it that I can’t see myself using any other rifle outside of special circumstances.

  • @NanaKyoto
    @NanaKyoto 11 หลายเดือนก่อน +1

    I think one way to make the Hitman's Heatmaker a bit more interesting is to play further into the idea that the weapon is for hitmen, silent assassins, so, what if the weapon gained the "Silent Killer" attribute, where the enemy team cannot see kills by this weapon in the killfeed.
    It would still have the focus meter, but maybe as a way to make the silent killer attribute not too powerful, the Heatmaker would have a reduced maximum charge headshot damage, maybe something like 300-350 or some other number.
    I'm still terrible at suggesting weapon rebalances, so, I could still be spewing complete nonsense with this stuff.

  • @MidoriGrey
    @MidoriGrey ปีที่แล้ว

    It makes a really good training tool for punishing body shots.

  • @fbiagentmiyakohoshino8223
    @fbiagentmiyakohoshino8223 ปีที่แล้ว +1

    13:25 dont forget the brass beast (i get 150k damage with it often in two cities)

  • @rougenarwhal8378
    @rougenarwhal8378 ปีที่แล้ว

    it's hard to keep up the focus charge for larger periods of time, what if we played more into the idea of a disposable meter ability and make it easier to charge ( 1 kill+assist or 4 assists) but drains much faster so it is a tool to deal with bursts of action rather than holding down a lane.

  • @MeMyselfAndK
    @MeMyselfAndK 5 หลายเดือนก่อน

    I personally love the Heatmaker since you can hardscope and go tunnel vision. I just personally enjoy that the Sniper class has a true "focus" mode while he gets warmed up, it's more of a symbolic thing than a meta thing for me.

  • @Audio_noodle
    @Audio_noodle ปีที่แล้ว +1

    I've been mostly using bazaar, since I like to mostly quickscope, i could give this a try but the lessened awareness makes it seem not as great

  • @davitdavid7165
    @davitdavid7165 ปีที่แล้ว

    I did think about the sniper having a mag he has to reload. I thought it would be a coll way to balanced the awper hand- clip, but more ammo in the long run.
    And the bazaar bargain can also be balanced by having a worse scope owning to the bad sights it has on the model

  • @ownedpilot4324
    @ownedpilot4324 ปีที่แล้ว

    One of sniper weapon I have seen in workshop that I think will change how sniper plays is a nitro express rifle. It is basically a double barrel shotgun that fires a large slug travelling at a very high speed. So it cannot scope in but deals 50% more damage and knock back for each shot. Each shot will have a very noticable recoil. But due to the fact that this gun can potentially two tap light and medics to the body, the damage value may need to be changed.

  • @jollytemplar3670
    @jollytemplar3670 ปีที่แล้ว

    The heatmaker is the best rifle for fighting other snipers IMO, especially if you’re fighting multiple at once. It essentially gives you a faster firing rate when focus is active, since you can get a headshot immediately after reloading after waiting a bit after scoping in

  • @_rocketplays_
    @_rocketplays_ ปีที่แล้ว

    I used the Heatmaker as a way to challenge myself to consistently nail headshots. I now main it ever since and is the first sniper primary I have in strange quality. Also gonna be putting a team shine spec ks on it soon.
    That thing is a menace in payload defense. Don't hold on to your focus meter and don't be afraid to waste your focus from relocating. It's so easy to regain it that a single random assist is enough for you to snowball it if you can hit your headshots

  • @youtubeuniversity3638
    @youtubeuniversity3638 ปีที่แล้ว

    I wonder if a sniper rifle with a different scope zoom, or even a scope you can modify while using it, might have value to it.

  • @madelinerei9072
    @madelinerei9072 ปีที่แล้ว +1

    I really love the focus reload system and honestly I think it should just be permanently active, it would give this weapon a bit more personality as a DMR style rifle and would have the obvious downside of terrible, terrible tunnel vision and maybe a max charge penalty to force you to go for consecutive shots rather then charge shots