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Buster is a genius getting the new hlb to sound that loud
Agreed!
BMTH's last two albums are that loud, nothing too crazy
@@ruslanglazkov7919yeah but HLB aren't completely dogshit, mixing a band and getting them to sound good and loud is TOUGH.
i feel like we have to consider budget and accessibility though. more industry professionals for a more commercial band like BMTH vs. independent guitarist who's skill was grown & crafted in his own passion project... different level of respect for buster. alas, I say this as a massive fan of both bands@@ruslanglazkov7919
I've never really done these kind of hype style mixes. It's almost like mixing bass heavy electronic music just more intense. That guitar fx chain is crazy. Bass sounds incredibly huge.
Awesome job dude.
Thanks man! The challenge I'd say is balancing on the edge of it becoming too saturated for you to be able to hear what's going on. You want as much saturation / punch as you can get away with while still keeping some definition.
im a metal,hip hop, and edm producer. this music is far more closer to EDM than people realize. in fact many of the biggest edm artists make both edm and heavy music
@@teamskdm1 isn't the mosty popular phonk artist right now the guitarist of anaal nathrak? That sound very close, yes
you really highlight the way that the elements don't have to sounds great by themselves but they really sit so well together. I wish I could learn that skill because I spend so much time perfecting for example my bass tone only to hear it in the mix and it just sounds. well shit.
I would spend more time dialing in the tone in the context of the full mix 😊
Haha actually totally insane, well done! Very much looking forward to the drum tutorial!
That reverb on the snare is fucking insane
This is amazing! For writing music I only use vsti, and hydra is my go to for guitar, it’s awesome to see other people get such great sounds using the same instruments.
Thanks a lot man! Yeah, it's so nice for demos or even to layer in for effect in finished mixes 🤘
Your content is so well detailed and incredibly informative. Appreciate your work and look forward to more of it!
great video that im probably going to follow for mixing a friends track but here's a few tips for using shreddage 3 to its maximum potential:
- make sure the dt mode is set to 1 and 4, there is specialized phase offset to prevent phasing when set to 1 and 4.
- disable ant repetition, it can introduce phasing at times and can mono out when playing certain types of palm mutes (better for fast picking than muting)
- make sure that palm mutes have disabled velocity to volume set for a louder palm mute
- manually set the specified sample for palm mutes to a specified palm mute strength (depending on the palm mute you have selected, it maybe stronger or weaker sounding. playing with this can dramatically improve the quality of the palm mute)
- reduce some of that release noise or tune up when the release noise plays within the advance menu. there should be 2 sets of min max knobs, make sure to play around with that for more realistic noise release
- disable the shred window as it will add an offset to each note which can reduce pick attack
- give a tad bit of an offset to the mutes due to shreddage 3 hydra being picked very high up the body for some reason, it can make your mutes tighter (like we're talking just 3-5ms at most)
- directly pitch down via kontakts internal engine, will save on having to load another vst as kontakt is a pretty bad memory hog
- either enable polyphonic fret mode OR directly map your midi channels to kontakt to chose the specified midi channel. helps with selecting frets more accurately
- if you don't want to use as much ram loading samples in, i'd suggest disabling neck mode, it frees up an insane amount of memory
shreddage is a beyond complex and difficult engine to understand and master with imo some pretty poor documentation or explanation as to how the engine itself works. but if you dig deeper into the engines functionality, you'll find it to be honestly one of the most flexible and powerful engines you can use. though it takes A LOT of work to set this thing up right...
Wow, thanks a ton for all that insight man! I've noticed the phasing on the 12 dt guitars, that's why I changed to 13 but maybe 14 is even better! It's very strange though why there even is a phase problem there at all but it sure is very audible 😅
I will be sure to try everything you've suggested man!
@@MOMetalProductionsoh yea for sure. It’s a bug that they keep saying is a bug but I’m still convinced it is 😂 what’s really going on behind the scenes is that Shreddage is basically messing with the phase and borrowing round robins to fake polyphony
@@snesmocha Hey man, thanks a lot for all that information.
I got a few noob questions (using Shreddage 3.5 version on Free Kontakt player btw, downloaded it recently):
1). What do you mean by 'directly pitch down via kontakts internal engine'?
I can see a tune nob on the upper right part of the interface, but I don't get how that's supposed to act as the pitch shifter he is using in the video in the sense that it doesn't have a wet/dry knob. Does that mean I have to have 2 different instances of Shreddage and tune one of them down (kinda goes against your tips on saving some CPU usage).
I even tried it while completely ignoring the CPU aspect and the -12 guitar's higher notes in the chords sound completely off, so I'm really confused about what to do in this case. The only fix I found was to take those note out and only leave the base notes. Is there a fix to this or something I'm missing out?
2). I can't figure out what neck mode is in V3.5. I can't see it anywhere. Do you by any chance know what it corresponds to on V3.5?
3). Same thing for release noise, I can see in the advanced tab a section called release behavior, but I can't find the 2 sets of min max knobs that you mentioned within it.
4). When you say "manually set the specified sample for palm mutes to a specified palm mute strength", what do you mean by 'specified sample' ?
@@Girei93my god my comment got deleted. So sorry. Would it be possible to talk somewhere else cause this would be easier to describe if I have images to describe it. So sorry for getting back so late
imo your mix sounds better than the original. more cleaned up in the mids and more glued overall. I really like that
I am impressed! Sounds really good, I almost prefer your mix. I t seems to fit my ears better. Although I love Busters mixing!
Amazing results, man. And that snare is spot on!
Holy I think your mix sounds better 😳😳😳 So good!
I actually think the "fake" version sounds better. It sounds clearer but yet not harsher.
For a regular metal mix... it's better than A LOT of metal mixes.
I have to say though... for HLB, it loses out because so much of what makes them and their sister Vildhjarta stand out is how many unique guitar noises they work in. The performances themselves are pretty abnormal. The guitar is often treated less as a melodic or harmonic instrument, and that comes with certain touches in the playing... lots of varied and sonically complex percussive embellishments from the guitars. Everything is bending around, all sorts of tactile things going on. Lots of swing feel, too. The guitars like to hang late or come in early, dig in and drop back. Arguably it is a composition style that forgets about melody and harmony as driving forces for sonic narrative, instead using the dynamics in the rhythms, with the idosyncracies in the guitar playing functioning like key notes in some sort of rhythmic mode. Everything about how it is written and how it's meant to sound, is baked into the playing on like... a microsecond level lol. How you play this stuff is crucial. Same as Nirvana. There's a constant reel of subtle but intentionally placed slop to it all. This music is all about groove. The tempo is fluctuating, and notes are played highly inconsistently from one another. There are riffs where each individual note is played in a different way.
A lot of actual players try to copy it, and none of them ever quite get there. The 'liberal' guitar performances are what give what is otherwise a pretty dynamically tight, closely-timed sound that rawnewss that makes it come alive, even though the mix is actually fairly dark. A lot of the sound is in the details of how every thing is played as opposed to the mix itself, and none of them are there in the 'fake' mix. It has a clearer sound, but it completely loses the feel and heaviness.
Still cool to see how close he got. This band staked their sound not using their instruments the normal way, and because of that it's harder to fully reproduce than a more traditional-sounding band using more common approaches. I think it's something a little tougher to replicate digitally, as nothing about it is "on grid." Every second is trying to deviate from the last. You almost need some sort of more specialized automation... lotta hours into getting something that produces sounds that closely mimic those heard in these performances. Or you spend a very long time shaping it second by second, like a ship in a bottle.
@@differentbutsimilar7893 ☝🤓 this is how your comment reads, but i agree with a lot of what you said lol
@@jebasu032 Well, if I cared about that, I'd try to hide it more. Big fan of the band, so I can ramble a bit. Been a guitarist for 20 years, so I over-analyze. Mix the two, you get paragraphs. If people think I'm a dork for that, I tend to just think "They don't know or care what I see, so I don't care to know what they think about it."
@@differentbutsimilar7893 completely understandable, being passionate about something is a good thing! Don't let me stop you
Thanks for the kind words man. I agree with everything you said, a well played guitar always sounds better than the MIDI counterpart.
hello Matthias that sounds phenomenal, please make a drum mix video that sounds fantastic too
Thank you! Drum mixing video is coming 😊
@@MOMetalProductions very cool 👍
your drum mix is based on cubase stock plugins
Not really, I don't think I am using a single stock Cubase plugin on the drums actually 😅
A really good walkthrough! Thoroughly enjoyed it great job! 🤘
All it’s missing is the bends and muting noise, very nice!
Yo this is pure gold. Incredible work.
This is a goldmine, thanks a lot!
wow, great work on this, sounds amazing, some epic tips, cant wait for the drum tutorial
Amazing! Subbed cause this the content I've been looking for.
Outstanding job using Hydra!
This is a really interesting experiment. I’m impressed with the outcome. Especially the drum mix.
Really awesome stuff! Incredibly helpful
Feel stupid for thinking vst guitar and Amp would be enough. Got a long way to go...
Fantastic walkthrough on this brilliant effort! 👏🦖🤘
Great video man! I like how you chose your sounds wisely and conducted this type of delivery in mixing, let alone vst instruments. As soon as you finished the whole mix, it's difficult to tell that they are vst instruments. Keep up the great work, I subscribed! Looking forward to more content from you. :)
Just discovered this channel, great job dude!
Awesome sound and super useful insights. Great Job, Bud!
damn dudeee, cant wait to see the drum mix tutorial
Sounds huuuuge and amazing. Incredible work.
Man this is great. Subscribed!
Can't wait for your drums video
buster is a goddamn artist, literally the Michelangelo of music production. his tricks are just so against-the-grain of normal mixing/mastering techniques and it’s genius
Holy shit, amazing! Subscribed!
This video is top tier, thanks alot
Thank you very much !!!
You got a new follower in me!
Cheers from Costa Rica!
all the bends are missing, that's so much of the bounce in this riff. Also, the pitch shifting is absolute in the main guitars, there might be some additional layers that are always an octave below and way quieter instead of just moving the mix
Just wondering is there some sort of compressor or added gain while you were playing just the omega amp and hydra? I’ve used those exact settings but mine sounds a lot quieter and not as distorted any help would be much appreciated!
I'm pretty sure that I'm boosting the volume some out of the EQ before the amp. If you boost volume before the amp you have a lot more subtle control over how much the tone is saturated than if using only the gain know IMO. Try to add a volume boost before the amp and see what you get. Also the Dr Drive pedal and Gojira pedal before the amp are very important to the tone.
Dude, yours almost sounds better. But I can’t wait for your drum tutorial cause they sound massive
In what way would you say mine sounds better? IMO I'm missing some pick attack and vibrato on mine, that's hard to recreate with MIDI, so in my opinion Busters mix still has the clear edge 😄
But thank you for the amazing compliment!
you have not hearing so
@@MOMetalProductions to me it sounds almost fuller and maybe even a little cleaner than Buster’s. And this is coming from someone who idolizes Buster as a producer
yours sound wider and feels like all the instruments are in their respective places. But I'm just listening through my laptop speakers. @@MOMetalProductions
Really impressive job, well done sir
broooooooww nicee soundd
i think the off beat scrap ist what makes the riff so good
Okay, need to see how tf u got these drums sound that big 😮😅
this sounds crazy af. After 2 beers I won't be able to tell a difference XD
😅😅
That's actually incredible
bro, you are a genius, i can believe this tone came from plugins wtf
I subscribed, this is shocking good.
In original there are double tracked bass guitar that plays higher octave in 100% stereo together with rhytm guitars. Also there are guitar bends on higher notes
That particular HLB song reminds me of playing elden ring, running around the lands between.
Try finger but hole
Very interested to see what you did with the drums to achieve that tone, they sound huge straight off the bat
This is KILLER and is my favorite sound/dtyle of mixing as of lately. Any chance you have a Patreon or something where you offer an in depth full breakdown of the entire mix?
Not as of yet, but the drum mix is broken down in my drum mixing masterclass 🙂
Thanks for the inspiration.
subscribing immediately
deservedly
outstanding job mate ^^]
Sounds absolutely massive! What program are you using if I may ask?
Which part of the mix are you referring to? 😊
Awesome content!!!
I wish your channel was around when I made my hybrid DnB/metal EP. My guitar parts would’ve been a lot cleaner
Amazing. Can you do Signs of the Swarm next? Something off their latest record, the mix is crazy.
That bass eq is fcking epic. #norules
Damn dude, well done!
Thank you! 😊
Amazing Stuff! Any plans on doing a tutorial on the clean tones of HLB? Loving the tones. Is it kind of DI tone only, with no amp or cab?
For the cleans I'd say it's just a low gain clean amp with tons of shimmery reverb
Holly shit! Its insane man! How is it easy to make the RIGHT sound... Holy shit. Im crying man. I wish i could do that same without mother&ucking mindblowing issues.
Thank you! What kind of issues are you having?
@@MOMetalProductions first of all - IR match between pair of distorted guitars and bass. Second - low end solution of the mix.
Damn dude, DAAAAAMN 😅 this is so sick
thank you for this
Instant sub
I cannot use shreddage stuff well at all, odin 2 is my saving grace
man I like your mix much more. Way sweeter and rounder. But tell me what CPU do you have. So many cpu monsters Like soothe, neural and so on!
This is insane...!!!!
The thing the midi guitar cant do is the tail end of the guitarist putting their palm on the bridge at the end of a chug to get that string noise. Your di guitar just goes silent. Also busters real guitar sounds less fizzy
Busters a god
I think your mix sounds wider and bit heavier. Almost sounds like could have been recorded on a 9 string
he just like me fr
It Work ! Thank you
Awesome sounds and video. Will Cubase pro 10.5 plugins work?
Thank you! I think a lot of the plugins can be replaced with stock ones for sure!
@@MOMetalProductions Could I write to you in the instagram chat? Just a few questions, please.
What a sick tone congratulations ! I wonder what was used on the IR's section of the Granophyre Amp. Did you use a custom IR ?
Thanks man! I am using the Downtuned IR pack from Bogren Digital, I believe the one named "Klusterfock"
@@MOMetalProductions Thanks for the reply man ! Keep up with your great content 💯
nice job, got really close to the original!
You are too smart..
missed some minor bends there
GOTTA HEAR HOW U DID THEM DRUMS
What mics are you using on the cab section?
This sounds amazing, Midi Instrumens are getting nuts.
Also, It would be really cool to show how you make this Cubase videos, recording what you're doing in real time. Do you think there's a way to stream the proccess like for clients and have feedback in real time?.
Cheers!
if you're looking for real time streaming for clients i'd check out landr sessions! free streaming options are available theyre just capped at 15 minutes but you can refresh the room and reset the 15 mins easily!
For this kind of video I am using reastream (free plugin) for the DAW audio, and OBS for screen and mic recording.
When working with clients remotely LANDR sessions only works well on Mac (or maybe only Logic) in my experience. So I have been using Audiomovers Listento and Zoom for screen sharing / mic.
@@MOMetalProductions Thank you so muuuuch!, that info is enough for me. Keep the good job.
Hey man I just saw your video and i bought hydra!! :D I am making music also. Do you have any tip on how to reduce the string noise on Hydra VST ?
There is a dial for the string noise in the plugin I believe. So just turn that down 😄
You can also do a high cut at around 7-8khz before the amp to remove some noise from the DI
Daaamn
damn your version is way meatier than the original
you got some SERIOUS clipping going on.
I have the Flatline clipper from Submission Audio on the master bus so yes, SERIOUS clipping indeed 😄
Crazy dude
I prefer your mix:]
Wow you are literally the most forward thinking engineer in modern metal. You just busted buster.
This is really cool, as someone who seems to be struggling with early arthritis (not medically diagnosed so I dunno yet) this is super helpful to see/hear
How do you get that super plucky sound to disappear when you crank up the pick attack on Hydra?
I'm not sure how I did it here anymore, but putting a high cut before the amp and filtering out clicky stuff is a good technique!
Intense how good this actually is... but with the guitar would there have been a way for you to implement the short scrapes that sound pretty cool with the gate? Funny how buster does things you simply cant replicate with midi guitar
Thanks man! I'm not sure. But it always sounds better with a real guitarist that is playing well on a good sounding guitar. For the super low stuff MIDI sounds good bit for certain articulations like scrapes and higher notes it's still lacking IMO
How do you perform bends/prebends with hydra? Keyswitch or pitch bend in the daw
Pitch bending in the DAW. It's bending the pitch of the DI so it's before the amp which is very important. If you're using the built in amp of Hydra it won't sound good I imagine.
@@MOMetalProductions how easy is it to automate in cubase? Bends in logic are a nightmare
@@user-fw9gp8wg7f in Cubase I'd say it's very easy
Dude honestly insane, sounds awesome
this is wild im just getting hip to this program. people won't have to learn to play guitar anymore to make music haha
Сan u tell how u can do that pitch shift plugin dry wet thing doing it depends on notes? My just stands still and i need to change it by myself... Sorry for my English
Hey man! I am just automating the dry/wet knob on the Gojira pedal for that effect 😊
@@MOMetalProductions I tried this but didnt figure it out how to connect automating to the hydra, it's only says something about midi learning and nothing else
when mixing shreddage 3, my cubase cuts like it's overloaded. Don't know which setting? 🙃
Is it a CPU issue? There is a low CPU version of Hydra that you could try. It's called 'Lite' I believe 🙂
@@MOMetalProductions I think the problem will be with the small capacity of the ram. My comp runs with 6gb of ram. I think you need to deal with a computer with 16-32 GB of RAM.
@@viktorviktor2543 might be. I have an overkill 64 gb RAM 😅
@@MOMetalProductions 😮🤔
Hi dude , What drum samples you use ?
Seems you found my drum tutorial 😊
What is Pro Q3 used for in the band track?
Nothing, it's just for checking the spectrum if needed when referencing 🙂
@@MOMetalProductions thanks for the Intel! ;) nice job by the way.
Ти гений
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