How to Make Water in Substance Painter

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  • เผยแพร่เมื่อ 11 ธ.ค. 2024

ความคิดเห็น • 34

  • @tashijain9221
    @tashijain9221 28 วันที่ผ่านมา +2

    Wow❤

  • @theblackhell100
    @theblackhell100 2 ปีที่แล้ว +1

    Thanks for the tutorial! Very useful!

  • @jirossan
    @jirossan ปีที่แล้ว +1

    oh i love this so much! thank you :)

  • @saunterfilms
    @saunterfilms 3 ปีที่แล้ว +3

    Amazing! Thank you!

  • @camilolondono231
    @camilolondono231 3 ปีที่แล้ว +1

    Thanks a lot

  • @Meteotrance
    @Meteotrance 2 ปีที่แล้ว

    There is simple way for animating, the texture need to be seamless and you move it with a shader graph from unity, but some oldschool technic can work better without the need of a hdri, the problem it's to fake the caustic with sprite texture and a bake equirectangular render of the skybox, moving geometry is possible in real time too but some method use a lot of gpu and cpu computing, it's always a manner of prioritizing the trick...

  • @danlee7923
    @danlee7923 3 ปีที่แล้ว +6

    Great tutorial! I was wondering if some of this can be applied to a stylised water texture and if so what's the difference in doing things?

    • @ninashaw-gameart
      @ninashaw-gameart  3 ปีที่แล้ว

      Thank you! I have a tut for stylized water, hope this helps: th-cam.com/video/U6yW2CCBT-E/w-d-xo.html

    • @danlee7923
      @danlee7923 3 ปีที่แล้ว +2

      @@ninashaw-gameart Nice! I'll check it out, and I also subscribed too. I had never learned Substance, and texturing is my weakest skill. I'm in a bad position where my lecturer is an animator, he's like a God at it, and worked in Japan and all, but he isn't what you call an Artist, Artist. He only does basic the basic stuff like flat colours and gradients, I had to learn Zbrush and everything art related on my own, and they're easy to pick up but texturing is the hardest I can't grasp. It is sad that I can't learn the proper texturing process from a 22k a year school and I can't afford to go elsewhere. I'm so glad these exist and keep doing what you're doing.
      I also posted my animations to my channel for a laugh.
      Take care.

    • @ninashaw-gameart
      @ninashaw-gameart  3 ปีที่แล้ว

      Glad I can help you somehow ;)

  • @10subash
    @10subash 3 ปีที่แล้ว +1

    Is they a tutorial regarding showreel rendering. Which We show wireframe and textures and etc layers to show details of the model?

    • @ninashaw-gameart
      @ninashaw-gameart  3 ปีที่แล้ว +1

      If you want a tutorial about rendering in SP, you can check my substance painter playlist, but i have also some Marmoset toolbag tuts about rendering

    • @10subash
      @10subash 3 ปีที่แล้ว

      @@ninashaw-gameart i mean i dont know how we render for showreel which we show the model wireframe,solid object,uvw unwraping and final texturing in brake down.

  • @sevenseven31
    @sevenseven31 3 ปีที่แล้ว +2

    I think of animation, you need to import HDR also because the color is infected by HDR in your scene and displacement equal 0

  • @ConqBladeEnthusiast
    @ConqBladeEnthusiast 3 หลายเดือนก่อน

    I tried it following step by step yet in my substance painter nothing really follows what happens here. And i just cant get why

  • @greendale5720
    @greendale5720 2 ปีที่แล้ว +1

    Great tutorial, is there a way to animate the water texture in substance painter or Maya

    • @ninashaw-gameart
      @ninashaw-gameart  2 ปีที่แล้ว

      Great question :) For animation, you need to create a water mesh, just a texture I believe you can't...

    • @greendale5720
      @greendale5720 2 ปีที่แล้ว +1

      @@ninashaw-gameart thank you for your answer.

  • @anficyon
    @anficyon 3 ปีที่แล้ว +1

    thanks

  • @shannasportelli
    @shannasportelli 3 ปีที่แล้ว +2

    😍😍😍✨

    • @ninashaw-gameart
      @ninashaw-gameart  3 ปีที่แล้ว +1

      Long time no see! ;)

    • @shannasportelli
      @shannasportelli 3 ปีที่แล้ว +1

      @@ninashaw-gameart lmao yes! I'm still alive 🤣

    • @ninashaw-gameart
      @ninashaw-gameart  3 ปีที่แล้ว

      @@shannasportelli I can see that! :D Anyways, welcome back!

  • @illie6051
    @illie6051 3 ปีที่แล้ว

    I keep looking but I can't find the option to start painting with a plane. How do you do that?

    • @ninashaw-gameart
      @ninashaw-gameart  3 ปีที่แล้ว

      To grab the plane go to file,open sample and choose the tilling sample

    • @illie6051
      @illie6051 3 ปีที่แล้ว +1

      @@ninashaw-gameart Thank you!

    • @ninashaw-gameart
      @ninashaw-gameart  3 ปีที่แล้ว

      No problem!

  • @fenixcharodey
    @fenixcharodey 2 ปีที่แล้ว

    Hello Dan. What do you think is the best way to make water spray material (foam wave)? I have tried a lot so far, including in your lesson, so far it leaves much to be desired :-(

  • @tonnyespeset
    @tonnyespeset 2 ปีที่แล้ว

    What about refraction, Frensel effect, depth based coloring...? This is nothing like realistic water

    • @ninashaw-gameart
      @ninashaw-gameart  2 ปีที่แล้ว

      You can add those effects, but not necessarly, bro! And i never said it's a realistic water, just water

  • @nightfury3733
    @nightfury3733 3 ปีที่แล้ว

    can i dowload this :) ?