This week on Fully Ramblomatic, Yahtzee reviews Like a Dragon: Infinite Wealth. Support us on Patreon: / secondwindgroup Second Wind Merch Store: sharkrobot.com/collections/se...
His story is over. Cameos are fine but it's time to leave the man alone already. Constantly bringing him back only makes it look like the writers are unwilling to commit to advancing a story or supporting a new set of protagonists. The man is canonically in his sixties or something now, he has an adult daughter and a grandkid.
I like the new style ... except for one thing: It's distracting how every character is now wearing glasses. I thought I would get over it, but it keeps surprising me every week. It might be because the positioning makes me feel like every person except Yahtzee is slightly cross-eyed. Not a big deal - but I do wonder why that stylistic choice was made.
@@khamjaninja. Virtually guaranteed that one of the trademarked design details of the ZP art style, along with the imps, was the simple black-on-white eyes
Hell, it's not only him. They even brought back the DEAD. At this rate, we will get every dead character from Yakuza 3 onwards, one dead character per game. And each one will either be a twin, doppelganger or the same person but owning a bar now.
@@RetroRadianceLightActually, the series being a JRPG came from an April Fools joke that RGG Studio made & then they decided “Fuck it, let’s make it a full blown game.”
Thanks alot now i can never unsee Eric Andree as the main protagonist. I see that Yahtzees work on getting the proper dialect for staring in a Ken Loach film is comming along nicely.
When I saw Ichiban the first time in 7, I had to check if he really looked like the 'let me in meme' guy or if I was seeing things. Yes, that's what I looked up. Don't shame me.
@@forestaysaIL Reminds me of in 7, if you're playing the game in English and you run into the sidequest where you run into an English speaker, Ichiban will say "Oh shit, he's speaking English" then he'll slowly turn to the camera, but only if you're playing the game in english.
His whole character arc in this game is essentially looking forward to the sweet release of death, until everyone shows him how great the previous games were
4:23 I couldn’t tell if the ‘ride a dolphin back to the main plot’ was one of yahtzee’s weird metaphors or something that actually happens in the game.
The combat is changed quite a fair bit actually. You get to move around and aim your attacks, something that you had to just hope the game would do that in the previous entry.
@@Owlsnerf The man's always been very opinionated. Perhaps to the point of nitpicking sometimes. But it suits his review style. If I had to agree with all his takes I'd have stopped watching a long time ago but luckily that's not a requirement.
And there's the handy dandy press-CTRL/LT-to-skip-battle button that takes care of his whinge about low level encounters (if, you know, just simply running around them is too challenging for you, that is).
Personally, it was the part about ants starting fights that got me. Maybe it was just the exact right joke at the exact right time, but that was the first time I've ever had to pause one of these to laugh.
Admittedly, they did add a "skip this fight" button... that you press during the still momentum-killing intro to the random encounter, then you still get to wait for all the characters to throw out a token basic attack animation that kills all the enemies. It would have been a lot nicer if they had let you instead just run them over with your brand-new segway. Especially considering that the segway has an autopilot that you might want to turn on and not pay attention to, rather than having to still swerve every random encounter to avoid having to auto-defeat them and then get back ON your segway and start the autopilot back up again.
I don't get it, we had the perfect "how to deal with wildly underleveled enemies" thing down perfect 30 years ago in Earthbound. Why is it still so hard for games to deal with?
In addition to all the other problems with the auto-win button, it also just plain doesn't pop up when it should. These 3 enemies that are 10 levels lower than me will not get a chance to do anything, but the game still classifies them as a regular threat and doesn't give me the auto-win button. It's in dire need of fixing for 9. Also, auto-pilot for the segway still needs supervision anyway. I still have to swerve around cars, otherwise Kasuga or Kiryu will ride right into them and get exploded. Once that happened to me, I never used autopilot again.
Think if they did something like Persona 5 Royal where you can burst through low level enemies that would be ideal. It shows a cool splash screen but doesn't take away too much time. Though in that game you got it through a social link.
As a long time Yakuza player, I gotta be honest, I was FAR from disappointed. The new map, the new mini games characters, and even side quests. I’m not really sure I agree with what Yahtzee said about side quests because everyone I’ve done has had some new crazy mini game or something that sets it apart. I’ve been really loving this game, and I’ve played through every single yakuza game multiple times
@@MoskalMedia Its quite a long franchise but I recommend you start with yakuza 0 as its a prequel, then the yakuza kiwami games as those are remakes of the first few, then just follow the series up till 6, then play the like a dragon games. its a long ass series but its so worth it :)
The main problem with this game is the brutal corporate greed. Not only is the base game expensive (70 USD), but the day 1 DLC locks basic features like New Game+ behind an additional 40 USD upgrade.
All AAA games now are costing $70 USD. That’s not yakuza being greedy (at least more than the competition). And the new game plus dlc is $20 USD (still scummy as hell but if you’re going to criticize them, use the right numbers)
I WAS SO CURIOUS ABOUT THIS! Like it’s surreal enough playing a Like A Dragon game set in the US, but it’s gotta be wacky seeing your home island Yakuzafied.
I honestly thought the game improved in so many minuet ways over 7. Being able to move around in combat to line up abilities is solid. I never feel so underpowered that I need to get perfect alignment of my abilities. They just need to be good enough (I honestly hammer away at abilities to keep things moving as a brisk pace as the game seems to try to encourage w/ extra damage on downed enemies.) Healing w/ group-wide items has always been a bit more reliable compared to some of the healing abilities too. I could be wrong, and Its nice having both options regardless. (On top of the auto recovery in the pause menu which is a bit broken alongside this game's economy the moment you sink any amount of time into side content.) As a veteran of the series this has been one of my favorite stories so far. The basic details of the plots have indeed always been samey when it comes to the basics, but I feel like most interest in the Yakuza games come more from investment into the characters, and central themes each game/protagonist explores (Majima's story in 0, Shinada's perfect one and done story in 5, etc) The games have a lot of meat behind all the tone shifting wacky hijinx, and scowling shirtless men. Kiryu's self loathing being a key detail I always point to. He blames himself for any trouble he has faced in life, seeing his legacy as the Dragon of Dojima as toxic to those around him, and tricks himself into believing his loved ones would ever be better off w/o him around. He has such a strong moral compass that he never compromises on, but w/ that comes a stubborn refusal to change his mind once he has made it up. It takes a lot for him to accept help, and not put the entire world on his shoulders. He is such a great well balanced character w/ a lot of postives to look up to, but also some major character flaws and self doubt. There is a reason he has remained the fan favorite. He has so much to both look up to, and relate with. I haven't finished this game, but between the start of this game, and Gaiden It finally feels like RGG are confident in letting Kiryu retire as a protagonist. Its far better compared to the uncertain conclusion in 6 where RGG left the door open just in case the series couldn't continue w/o their poster child. As a long time fan I hope they finally let Kiryu rest. Just like Kiryu himself has needed to accept for a long time now.
I started playing Yakuza during the quarantine era of COVID as a way to travel without, well, leaving home. Now I take an "annual trip to Japan" every summer, spacing out the games so they stay fresh. So far I've gotten thru 0-3.
I love going on lunch break to find a new Yahtzee video! Been watching since 09, have no intention of stopping! I'll be a patron soon, too. Recovering from the holidays still lol.
YAHTZEE DOES NOT SPEAK FOR THE LIKE A DRAGON FANBASE AT LARGE. WE ARE VERY MUCH NOT DISAPPOINTED BY LIKE A DRAGON. It could use some good difficulty options though.
BTW, Kiryu is very fun in this game as a turn based character, cuz he can hot swap between his three combat styles whenever it’s his turn. Brawler gives him Heat Actions that do bonus damage whenever he attacks near contextual objects, Rush gives him two basic attacks and a wider range to walk, and Beast makes his basic attacks Grapple moves that guard break automatically. Also he gets bonus damage whenever he’s close to his opponents, so you literally do the JoJo “I have to get close to him” meme to yourself by accident.
My favorite is late-game where you can also pick up heavy objects like Motorcycles with Beast style for crazy damage. Dragon of Dojima is by far the most fun class to play in this game.
A complete game, with brilliant storytelling and over-the-top action, becoming an instant critical and sales success? By God, ya love to see it! ...So of course Sega of America celebrates by giving 61 folks the axe. :(
When I think the Japanese versions of all these companies would've done the same by now were it not for the anti-layoff laws in place there, this is why.
@@AcenMasterX And I guess they figured a) the plot is moving away from Yakuza as a thing because they're fading into obscurity in real Japan, too, b) new protagonist and playstyle means you can kinda rebrand the series as a new starting point. Hilariously, they kinda did the opposite with the Judgment side-games. The first was "Judge Eyes" in Japan, and Judgment internationally, but the sequel was "Lost Judgment" in both. (though "Judge Eyes" as a title makes more sense considering the plot of the original)
Ok so, you can move your character now (limited range that changes with your stats) which makes the positioning and combo attacks so much better, and you get an Auto-Defeat button whenever you’re overlevelled. Small XP penalty, but can still collect your Creepy Pokémen. Just a mild fact check, the combat has definitely improved (And it was already kinda tight.).
Just a nild fact check, you don't get an auto-defeat button when you're overleveled. I could be 10 levels higher than a group of enemies and still had to press the auto-combat button because the auto-defeat button wasn't offered. And even when you do get the auto-defeat button, it still takes way too much time. Teleport to combat, press the button, watch my character do a three hit combo before the enemies will fall over, sit through the results screen, finally go back to the world. This is way too slow, it saves almost no time compared to a regular battle without the button. The entire auto-defeat mechanic is in dire need of improvement, frankly it sucks as is.
@@mjc0961 It depends on if you have a 'miniboss' in the encounter (one of them had a crown over them before fighting). Also in story dungeons you can't skip encounters this way even if the dots above the enemies are blue (so you're overleveled)
PSA on the low level enemies constantly picking fights, there is usually some sort of item that can be equipped that prevents open world enemies from attacking you. This was the case in like a dragon so I presume it will appear here as well. It was a reward for a late dungeon or something I believe
I adore the game, but even I was at a certain point going "please, no more side content, I beg of you, please just let me play the main game." Of course then it was four o'clock in the morning, I'd just spent the past hour building up Dondoko Island and needed to actively stop myself from going to level up my Sujimon.
@@Lucifronz It's honestly not *that* grindy if all you care about is getting through the main story. Where things get a bit ridiculous is the side content, which is *massive*. And if you care about 100% completion, get ready to sacrifice several weeks to grinding out those last few achievements. That being said, that's an edge case and 100% unnecessary to simply finish the game.
The girl party member speaking Japanese despite being American actually makes sense though considering the girl who plays her actually IS Japanese American.
Personally, I realized long ago that the main plotline was typically one of the least important things about a Yakuza/LAD game. As far as I'm concerned, each new one is basically a virtual vacation where I occasionally have to stop wandering around and instead watch angry men growl at each other for an hour, before I can get back to the wandering and mini-games.
I walked up a toilet and pressed the X button unsure of what would happen, and Itchiban picks up a poo. If I had a nickel for everytime a video game let me do that, I'd have ten cents, which isn't a lot but it's weird it happened twice (with Nuke Nukem Forever being the other).
My favorite is how Duke starts bitching like he's mad you made him pick up a turd. I may have carried that turd with me as far as I could, throwing it at people
I actually loved this game, one of the best and a great passing of the torch. And yes, I have played all the other main games. I started 0 in October 2022 and have not stopped since. I went all the way to 7, finishing just in time for Gaiden in November, and then beat that in time for Infinite Wealth. It has never gotten boring for me, and yes, I do everything there is; all the substories, all the little side things with more story, minigames, character links, and so forth. It's just so addictive.
I'm a bit curious as to how Yahtzee managed to not unlock the alt jobs until like the 4th dungeon. You unlock the job change system shortly after the 2nd, and shortly after *that* you unlock the Persona knockoff random dungeon system which on just the tutorial run of it will give you more than enough moolah to unlock all the Jobs. And then if you decide to actually take a swing at it, even just the first full run will dump you with enough money to pretty much fully kit out your party with some of the most expensive gear in Hawaii.
Rare Yahtzee miss, these games are much more than what they might seem and what he describes storywise, and the gameplay is vastly improved in this sequel And these games always have incredible characters, Ichiban is such a delight and Kiryu has so much on his shoulders by now
OK as an elder myself, I very much enjoyed the slightly different accent and speaking pace you used at the end and now I look forward to hearing "Fully Walkermatic" when you're 75.
So, to conclude, Like A Dragon: Inexplicable Walrus is a Yakuza game. The pacing is slow, the violence is intense, the side games are well and truly batshit and Kiryu hits people with furniture.
Also one other thing I'd like to add, what makes Yakuza 4 special was that this was probably the first Japanese game besides Symphony of the Night that Yahtzee liked well enough to start considering Japanese games. It's what I link to him as the first step towards falling in love with the Persona franchise.
3:00 Except that makes sense for Hawaii since many Japanese immigrants who came to the U.S have immigrated to Hawaii & it’s also a popular travel destination for the Japanese. Because of this, many people living in Hawaii have learned Japanese, enough that is passable.
“Let’s keep waylaying the critical path, let’s add non traditional gameplay, let’s add more belts and dresses and silks, and Halloween costumes as normal clothing.” Ask any former Final Fantasy fan if those are bad signs of series decline.
Bold of Yahtzee to criticise this game for not differentiating itself after he recently reinvented his own 15 year old review show by… changing the background colour.
Understand where Yahtzee is coming from but as someone who’s played all the games. And been a long time fan. This is the best one in years. Worth the time if you’re an RPG fan at least. I was more disappointed with the Man Who Erased His Name. But that’s understandable considering that was a low budget side game.
Something I LOATHE about Yakuza is when they introduce a side game, but force you to play it for a bit too long. Everyone talked about how great 5 was, but I hated it for that reason.
The Yakuza franchise is constantly chasing after Kiryu like an actual gang going after an escaped former member.
Well, to be fair, he is Sega's mascot.
*Sonic gives me hairy eyeball*
...The one they actually care about, I mean.
His story is over. Cameos are fine but it's time to leave the man alone already. Constantly bringing him back only makes it look like the writers are unwilling to commit to advancing a story or supporting a new set of protagonists. The man is canonically in his sixties or something now, he has an adult daughter and a grandkid.
More like "Chasing the Dragon.." if you catch the meaning.
@@BladedEdge 50s rather, and not to spoil anything but the man has lung cancer in this game.
@@DanielFerreira-ez8qd not really spoiled since game marketing made note that he has cancer even one of the trailers told us he has cancer
Ichiban "Eric Andre" Kasuga.
I never realized they both have the same hairstyle.
Kochi "Hannibal Buress" Adachi.
No relation to Ayumu "Osaka" Kasuga, I guess.
@@kobalt_ren01 step godfather.
I legit didn't realize that was Andres face.
RIP to the old Kazuma Kiryu sprite, easily the funniest one from the ZP days with his stern look and Neanderthal brow. Gone but never forgotten 💔
It's truly the end of an era.
F
I like the new style ... except for one thing: It's distracting how every character is now wearing glasses. I thought I would get over it, but it keeps surprising me every week.
It might be because the positioning makes me feel like every person except Yahtzee is slightly cross-eyed.
Not a big deal - but I do wonder why that stylistic choice was made.
@@khamjaninja.
Virtually guaranteed that one of the trademarked design details of the ZP art style, along with the imps, was the simple black-on-white eyes
@@dalewilley8024Can you trademark "black dots on white circle = eyes"? That feels way too common.
I used to think Kiryu can't escape the Yakuza life. Turns out he can't escape the Yakuza games
Hell, it's not only him. They even brought back the DEAD. At this rate, we will get every dead character from Yakuza 3 onwards, one dead character per game. And each one will either be a twin, doppelganger or the same person but owning a bar now.
Fun fact: the entire original Yakuza team quit over this. Newest games aren't made by them.
@@guysome7469it makes sense then why they went jrpg for 7 and beyond. Are they still on Judgement cause that’s still using the beat em up system?
@@RetroRadianceLightActually, the series being a JRPG came from an April Fools joke that RGG Studio made & then they decided “Fuck it, let’s make it a full blown game.”
@@guysome7469 Well that's just a fucking lie. Literally the second-in-command for the very original game Yokoyama took over once Nagoshi left.
Thanks alot now i can never unsee Eric Andree as the main protagonist. I see that Yahtzees work on getting the proper dialect for staring in a Ken Loach film is comming along nicely.
Same. Think the next one will be set in New York and Atlanta with Hannibal as your sidekick to drive the point home, lol?
@@aidangordon2713 Eric Andre fits the Yakuza universe like a glove. I'm pretty sure that's the universe he came from.
Ichiban already did the “Let me in” bit in Yakuza 7, so he’s already pretty close to becoming Eric Andre.
When I saw Ichiban the first time in 7, I had to check if he really looked like the 'let me in meme' guy or if I was seeing things.
Yes, that's what I looked up.
Don't shame me.
I knew Ichiban reminded me of someone. It's been bugging me this whole time.
Fun fact, a lot of Japanese people choose to holiday in Hawaii exactly because of how many residents and workers can speak at least passable Japanese.
It's in the same ocean after all.
except in this game everyone speaks fluent japanese and barely functional english even when they're a native. "ofisha herp! am bein lobed!"
@@Garland846The English dub seemly tried to recontextualize that as Specy Taxi Driver Wizard deliberately playing the innocent immigrant worker
@@forestaysaIL Reminds me of in 7, if you're playing the game in English and you run into the sidequest where you run into an English speaker, Ichiban will say "Oh shit, he's speaking English" then he'll slowly turn to the camera, but only if you're playing the game in english.
It is curiously meta to his character arc that Kiryu can't escape the series.
His whole character arc in this game is essentially looking forward to the sweet release of death, until everyone shows him how great the previous games were
That last joke really shows how Yahtzee, even in his more calm late era rhythm still talks like a Colt at max rate of fire. Love it!
@@All4Tanuki So true bestie
4:23 I couldn’t tell if the ‘ride a dolphin back to the main plot’ was one of yahtzee’s weird metaphors or something that actually happens in the game.
It also acts as a money exchange for you.
Knowing the Like A Dragon/Yakuza franchise? It could be both
Yes, and I think that is the main draw of the game.
Amazingly, It's real, and NOT Ichiban's Hallucinogenic ass making things up.
No, that’s actually in the game.
There’s a dolphin that can take you to Dondoko Island, which is basically Yakuza’s Animal Crossing.
"The Pokémon anime gets a lot funnier if you imagine all the Pokémon replaced with creepy men."
Depends where you get your anime.
Also depends on which episode. One may argue that some of the mons already qualify
Officer Jenny, here! Here!!
"Gotta catch 'em all, Sujimon~~"
Every time Kiryu gets out of the franchise, they pull him back in to club some more skulls. He's like Japanese Rocky Balboa.
just when I thought I was out, they pull me back in!
i feel like we should just replace all chuck norris memes with kiryu at this point. thats how it feels to me.
@@Kris-wo4pj I am old enough to remember Chuck Norris memes and also young enough to think they haven't been popular since the coup in Lybia.
@@Szczaqu That's basically Yakuza's entire raison d' etre. "THEY PULL ME BACK IN!" That's a great scene honestly.
The combat is changed quite a fair bit actually. You get to move around and aim your attacks, something that you had to just hope the game would do that in the previous entry.
Yeah I personally thought the combat of infinite wealth was heavily improved so it's kind of jarring seeing yahtzee complain like nothing has changed.
Being able to move yourself around to exploit positional effects would actually be a huge improvement over Like a Dragon.
@@Owlsnerf The man's always been very opinionated. Perhaps to the point of nitpicking sometimes. But it suits his review style. If I had to agree with all his takes I'd have stopped watching a long time ago but luckily that's not a requirement.
And there's the handy dandy press-CTRL/LT-to-skip-battle button that takes care of his whinge about low level encounters (if, you know, just simply running around them is too challenging for you, that is).
There's also the fact he's acting like he never unlocked the Smackdown option, which *fixes* one of the issues he said.
The Glory Hole toilet at the dementia hospital joke made me forcibly stop the video because I was dying laughing. Thank you, Yahtzee.
And he used the joke not once, but fucking twice. It was even funnier the second time.
Personally, it was the part about ants starting fights that got me. Maybe it was just the exact right joke at the exact right time, but that was the first time I've ever had to pause one of these to laugh.
Oh Lord, I also had to stop the video 😂😂
This was the hardest I've laughed at a Yahtzee joke 😂
Admittedly, they did add a "skip this fight" button... that you press during the still momentum-killing intro to the random encounter, then you still get to wait for all the characters to throw out a token basic attack animation that kills all the enemies.
It would have been a lot nicer if they had let you instead just run them over with your brand-new segway. Especially considering that the segway has an autopilot that you might want to turn on and not pay attention to, rather than having to still swerve every random encounter to avoid having to auto-defeat them and then get back ON your segway and start the autopilot back up again.
I don't get it, we had the perfect "how to deal with wildly underleveled enemies" thing down perfect 30 years ago in Earthbound. Why is it still so hard for games to deal with?
In addition to all the other problems with the auto-win button, it also just plain doesn't pop up when it should. These 3 enemies that are 10 levels lower than me will not get a chance to do anything, but the game still classifies them as a regular threat and doesn't give me the auto-win button. It's in dire need of fixing for 9.
Also, auto-pilot for the segway still needs supervision anyway. I still have to swerve around cars, otherwise Kasuga or Kiryu will ride right into them and get exploded. Once that happened to me, I never used autopilot again.
Think if they did something like Persona 5 Royal where you can burst through low level enemies that would be ideal. It shows a cool splash screen but doesn't take away too much time. Though in that game you got it through a social link.
@@mjc0961 Wait, really? Every time I bumped into a car I just stopped.
I can’t believe they made a Yakuza game after an infinite money glitch
But then again, paywalling the 'New Game Plus' *might be* an IRL infinite money glitch.
As a long time Yakuza player, I gotta be honest, I was FAR from disappointed. The new map, the new mini games characters, and even side quests. I’m not really sure I agree with what Yahtzee said about side quests because everyone I’ve done has had some new crazy mini game or something that sets it apart. I’ve been really loving this game, and I’ve played through every single yakuza game multiple times
I'm with you. So far my favorite of the series with 0 :)
What's the best Yakuza game to start with as somebody who never played one before? This one, the first Like a Dragon, or an earlier game?
Difference between long time player and hardcore fan. You are more on the "will defend anything they make" type of group.
@@MoskalMedia Its quite a long franchise but I recommend you start with yakuza 0 as its a prequel, then the yakuza kiwami games as those are remakes of the first few, then just follow the series up till 6, then play the like a dragon games. its a long ass series but its so worth it :)
@@tmdiz4579 yeah cuz it fucks
Petition for a new series called NOT RAMBLOMATIC IN THE LEAST in which Yahtzee reviews games in his Doddering Old Man voice.
Seconded and signed
Single action ramblomatic
In maaaah day we put coins int big arcaaade machines to play vidya games. The coins 'ad Our Madge on em, it was t'style at time.
Always having these pop up during my work break is amazing
Fucking hell, the dementia glory hole joke was too good!
The main problem with this game is the brutal corporate greed. Not only is the base game expensive (70 USD), but the day 1 DLC locks basic features like New Game+ behind an additional 40 USD upgrade.
All AAA games now are costing $70 USD. That’s not yakuza being greedy (at least more than the competition). And the new game plus dlc is $20 USD (still scummy as hell but if you’re going to criticize them, use the right numbers)
@@RetroRadianceLight I converted the price for the ultimate edition from local currency. It's what it would cost me.
I grew up on Oahu and I’m still pretty excited to see the yakuza series goofy ass take on my home island.
I WAS SO CURIOUS ABOUT THIS! Like it’s surreal enough playing a Like A Dragon game set in the US, but it’s gotta be wacky seeing your home island Yakuzafied.
I love that even though Yahtzee has no arms, it's still clear to me that he's crossing them at 5:14.
This has so many layers to the jokes. My god, bravo. The visual gags are absolutely top notch. And that "dementia ward" bit, Rock solid.
I honestly thought the game improved in so many minuet ways over 7. Being able to move around in combat to line up abilities is solid. I never feel so underpowered that I need to get perfect alignment of my abilities. They just need to be good enough (I honestly hammer away at abilities to keep things moving as a brisk pace as the game seems to try to encourage w/ extra damage on downed enemies.) Healing w/ group-wide items has always been a bit more reliable compared to some of the healing abilities too. I could be wrong, and Its nice having both options regardless. (On top of the auto recovery in the pause menu which is a bit broken alongside this game's economy the moment you sink any amount of time into side content.)
As a veteran of the series this has been one of my favorite stories so far. The basic details of the plots have indeed always been samey when it comes to the basics, but I feel like most interest in the Yakuza games come more from investment into the characters, and central themes each game/protagonist explores (Majima's story in 0, Shinada's perfect one and done story in 5, etc) The games have a lot of meat behind all the tone shifting wacky hijinx, and scowling shirtless men.
Kiryu's self loathing being a key detail I always point to. He blames himself for any trouble he has faced in life, seeing his legacy as the Dragon of Dojima as toxic to those around him, and tricks himself into believing his loved ones would ever be better off w/o him around. He has such a strong moral compass that he never compromises on, but w/ that comes a stubborn refusal to change his mind once he has made it up. It takes a lot for him to accept help, and not put the entire world on his shoulders. He is such a great well balanced character w/ a lot of postives to look up to, but also some major character flaws and self doubt. There is a reason he has remained the fan favorite. He has so much to both look up to, and relate with.
I haven't finished this game, but between the start of this game, and Gaiden It finally feels like RGG are confident in letting Kiryu retire as a protagonist. Its far better compared to the uncertain conclusion in 6 where RGG left the door open just in case the series couldn't continue w/o their poster child. As a long time fan I hope they finally let Kiryu rest. Just like Kiryu himself has needed to accept for a long time now.
I started playing Yakuza during the quarantine era of COVID as a way to travel without, well, leaving home. Now I take an "annual trip to Japan" every summer, spacing out the games so they stay fresh. So far I've gotten thru 0-3.
Just wanted to personally thank you for not just saying "during COVID" as if the pandemic ended in 2022 like most people would
I love going on lunch break to find a new Yahtzee video! Been watching since 09, have no intention of stopping! I'll be a patron soon, too. Recovering from the holidays still lol.
Thank you once again for not interrupting the end music with an ad.
YAHTZEE DOES NOT SPEAK FOR THE LIKE A DRAGON FANBASE AT LARGE. WE ARE VERY MUCH NOT DISAPPOINTED BY LIKE A DRAGON.
It could use some good difficulty options though.
BTW, Kiryu is very fun in this game as a turn based character, cuz he can hot swap between his three combat styles whenever it’s his turn. Brawler gives him Heat Actions that do bonus damage whenever he attacks near contextual objects, Rush gives him two basic attacks and a wider range to walk, and Beast makes his basic attacks Grapple moves that guard break automatically. Also he gets bonus damage whenever he’s close to his opponents, so you literally do the JoJo “I have to get close to him” meme to yourself by accident.
My favorite is late-game where you can also pick up heavy objects like Motorcycles with Beast style for crazy damage. Dragon of Dojima is by far the most fun class to play in this game.
*Everyone* can get a proximity bonus, not just Kiryu
A complete game, with brilliant storytelling and over-the-top action, becoming an instant critical and sales success? By God, ya love to see it!
...So of course Sega of America celebrates by giving 61 folks the axe. :(
To be fair, it is called "Infinite Wealth". They didn't hide what they were about.
When I think the Japanese versions of all these companies would've done the same by now were it not for the anti-layoff laws in place there, this is why.
I wouldn't say complete when new game+ is behind a paywall, otherwise it's good
Welcome to game development
You can escape the _yakuza_ life, but you can’t escape the _like a dragon_ franchise is the moral of kiryu’s story
Really stoked about the new format and the quality is as good as ever ❤
I'd argue the combat has improved a lot now that you can move and line up your attacks
Yeah this review is misleading by saying you can't do that
To be fair it's always been called "Like a Dragon" in japanese. Yakuza is the localization name.
Ah, so it's that "why did we translate it like that, let's just use the original name from now on" maneuver, like Dragon Quest or Eggman.
@@AcenMasterX Or the cute thing they did with Resident Evil where the subtitle for each region was the main title for the other.
@@AcenMasterX And I guess they figured a) the plot is moving away from Yakuza as a thing because they're fading into obscurity in real Japan, too, b) new protagonist and playstyle means you can kinda rebrand the series as a new starting point.
Hilariously, they kinda did the opposite with the Judgment side-games. The first was "Judge Eyes" in Japan, and Judgment internationally, but the sequel was "Lost Judgment" in both. (though "Judge Eyes" as a title makes more sense considering the plot of the original)
I like that Yahtzee depicts Kiryu as just a guy with a brick for a head.
Got a great laugh out if Eric Andre being used to portray the main character.
I do so adore the times when Yahtzee does his little characters. The elderly relative put me in mind of Mike Badger!!
Ok so, you can move your character now (limited range that changes with your stats) which makes the positioning and combo attacks so much better, and you get an Auto-Defeat button whenever you’re overlevelled. Small XP penalty, but can still collect your Creepy Pokémen. Just a mild fact check, the combat has definitely improved (And it was already kinda tight.).
Just a nild fact check, you don't get an auto-defeat button when you're overleveled. I could be 10 levels higher than a group of enemies and still had to press the auto-combat button because the auto-defeat button wasn't offered.
And even when you do get the auto-defeat button, it still takes way too much time. Teleport to combat, press the button, watch my character do a three hit combo before the enemies will fall over, sit through the results screen, finally go back to the world. This is way too slow, it saves almost no time compared to a regular battle without the button. The entire auto-defeat mechanic is in dire need of improvement, frankly it sucks as is.
@@mjc0961 It depends on if you have a 'miniboss' in the encounter (one of them had a crown over them before fighting). Also in story dungeons you can't skip encounters this way even if the dots above the enemies are blue (so you're overleveled)
II hope Yahtzee just keeps using Eric Andre for Ichiban now going forward.
it NEVER gets old.
i have never had more questions after finishing one of these videos
thank you for desaturating the red background a little bit! this is much easier on the eyes ^^
PSA on the low level enemies constantly picking fights, there is usually some sort of item that can be equipped that prevents open world enemies from attacking you. This was the case in like a dragon so I presume it will appear here as well. It was a reward for a late dungeon or something I believe
The ending gag is something I need more of
I adore the game, but even I was at a certain point going "please, no more side content, I beg of you, please just let me play the main game."
Of course then it was four o'clock in the morning, I'd just spent the past hour building up Dondoko Island and needed to actively stop myself from going to level up my Sujimon.
@@Lucifronz It's honestly not *that* grindy if all you care about is getting through the main story. Where things get a bit ridiculous is the side content, which is *massive*. And if you care about 100% completion, get ready to sacrifice several weeks to grinding out those last few achievements.
That being said, that's an edge case and 100% unnecessary to simply finish the game.
5:20 The voice reminds me of the contractor that was bumping of Fluidics from Differently Morphous :D
Amazing video as always.
Nice cameo from Mike Badger at the end there!
The girl party member speaking Japanese despite being American actually makes sense though considering the girl who plays her actually IS Japanese American.
You mean Kson?
@@animeluchia5405 yes
Japanese Americans speak primarily English, though. Like every other American demographic.
@@jlev1028 yes but Kson is half Japanese and currently living in Japan so it stands to reason that she would speak both
That was a really touching elderly impression. It made me feel safe and comfortable.
Personally, I realized long ago that the main plotline was typically one of the least important things about a Yakuza/LAD game. As far as I'm concerned, each new one is basically a virtual vacation where I occasionally have to stop wandering around and instead watch angry men growl at each other for an hour, before I can get back to the wandering and mini-games.
I walked up a toilet and pressed the X button unsure of what would happen, and Itchiban picks up a poo. If I had a nickel for everytime a video game let me do that, I'd have ten cents, which isn't a lot but it's weird it happened twice (with Nuke Nukem Forever being the other).
Not played the South Park RPGs then?
Have you played deadpool or no more heroes
My favorite is how Duke starts bitching like he's mad you made him pick up a turd. I may have carried that turd with me as far as I could, throwing it at people
Dragon Age, add another nickle
@@MissSallyB1 I don't remember that in dragon age. But I do remember all three dark souls games and Xenogears
Yahtzee bringing the dementia hospital joke back around at the end was glorious!
I confess, I truly blurted out a laugh at the final gag with the game on a zimmer frame. Very funny. Too good.
I actually loved this game, one of the best and a great passing of the torch. And yes, I have played all the other main games. I started 0 in October 2022 and have not stopped since. I went all the way to 7, finishing just in time for Gaiden in November, and then beat that in time for Infinite Wealth. It has never gotten boring for me, and yes, I do everything there is; all the substories, all the little side things with more story, minigames, character links, and so forth. It's just so addictive.
Hmm, no mention of the Smackdown option? (the ability to just instantly end a fight against much lower level enemies?)
It be detrimental to the thing he’s trying to make which is… can I make fun of this?
That ending was pure gold.
I didn't know I needed Yahtzee's Yorkshireman impression in my life.
I'm a bit curious as to how Yahtzee managed to not unlock the alt jobs until like the 4th dungeon. You unlock the job change system shortly after the 2nd, and shortly after *that* you unlock the Persona knockoff random dungeon system which on just the tutorial run of it will give you more than enough moolah to unlock all the Jobs. And then if you decide to actually take a swing at it, even just the first full run will dump you with enough money to pretty much fully kit out your party with some of the most expensive gear in Hawaii.
Always love me some Fully Ramblomatic
The Anya hug pillow got a chuckle out of me.
Rare Yahtzee miss, these games are much more than what they might seem and what he describes storywise, and the gameplay is vastly improved in this sequel
And these games always have incredible characters, Ichiban is such a delight and Kiryu has so much on his shoulders by now
Wonder if Yahtzee played like a dragon: the man who erased his name?
OK as an elder myself, I very much enjoyed the slightly different accent and speaking pace you used at the end and now I look forward to hearing "Fully Walkermatic" when you're 75.
Kiryu just having a brick for a head is 100% on brand for Kiryu to be honest.
I will never unsee Eric Andre now, whenever I play these games I will always call him that now.
So, to conclude, Like A Dragon: Inexplicable Walrus is a Yakuza game. The pacing is slow, the violence is intense, the side games are well and truly batshit and Kiryu hits people with furniture.
the eric andre edit made really go haha at 3 am. Thanks the art guy.
I sure hope people don't internalize Yahtzees opinion as their own and never question it for years!
Correction, Yakuza wasn’t just named Like a Dragon recently, it was always called Like a Dragon in Japan
I let out an audible chuckle when i saw Ichiban represented by Eric Andre 😂 very spot on Yahtz
I'm so happy the patron list is already this long
like ZP i like intro and the outro theme and usually I don't skip it. Also, the juicy part in between is great.
From my understanding a lot of people in Hawaii speak Japanese as it's a vacation spot for the Japanese too
Also one other thing I'd like to add, what makes Yakuza 4 special was that this was probably the first Japanese game besides Symphony of the Night that Yahtzee liked well enough to start considering Japanese games.
It's what I link to him as the first step towards falling in love with the Persona franchise.
I'm surprised Yahtzee didn't mention the game charging you money for a new game + mode.
I know right?! Its fucking ridiculous.
@@TheSaltyGendo which is why I am genuinely surprised Yahtzee didn't mention it.
3:00 Except that makes sense for Hawaii since many Japanese immigrants who came to the U.S have immigrated to Hawaii & it’s also a popular travel destination for the Japanese.
Because of this, many people living in Hawaii have learned Japanese, enough that is passable.
I kinda love the "doddering old granddad" skit at the end.
That voice at the end was my grandma's exact accent.
Can we take a minute to appreciate the intro/outro music of this show?
Lets not get distrac- how longs this video been here
The "doddering elderly relative" voice sounds a lot like the Granny voices from Bluey and I love it.
I love Toffee’s reaction at 5:10
“Let’s keep waylaying the critical path, let’s add non traditional gameplay, let’s add more belts and dresses and silks, and Halloween costumes as normal clothing.”
Ask any former Final Fantasy fan if those are bad signs of series decline.
I find the horrible FF7 "remake"/sequel/whatever to be far more offensive than the other new games. But those are still pretty awful too.
*Cough* it's all over if Nomura gets involved in a Yakuza plot
Eh, except that's all been standard for Yakuza practically since the beginning.
FF9 was fun tho
@@rustyjones7908Very fun
The "dementia hospital" joke legitimately almost made me spit take my coffee
You got me with Eric andre 😂 très bon sir, très bon
4:11 Yahtzee just high energy for chilled out wood gathering cracked me up
Bold of Yahtzee to criticise this game for not differentiating itself after he recently reinvented his own 15 year old review show by… changing the background colour.
Understand where Yahtzee is coming from but as someone who’s played all the games. And been a long time fan. This is the best one in years. Worth the time if you’re an RPG fan at least. I was more disappointed with the Man Who Erased His Name. But that’s understandable considering that was a low budget side game.
“The ants trying to start tshi.”
I can relate.
Highly recommend Gaiden, which is refreshingly fast paced and has some awesome side content and combat options.
ten years in the joint
Yahtzee’s Yorkshire accent is something I didn’t know I needed.
The Lancashire accent!! My god.
Yackkuzza is the sound one makes when vomiting after a sharp kick in the gyozas
Something I LOATHE about Yakuza is when they introduce a side game, but force you to play it for a bit too long. Everyone talked about how great 5 was, but I hated it for that reason.
This one was funny as hell Yahtzee, just putting it out there 🤣
"Infinite wealth" refers to the retail price of the game.
The glasses.
20 of my 50 hours so far has been on Dondoku island...only have went back to mainland to get tourists and blueprints.
Funny. Subscribed !