Creating Cinematic Environments | Adrien Lambert | Houdini HIVE Worldwide

แชร์
ฝัง
  • เผยแพร่เมื่อ 20 ต.ค. 2024

ความคิดเห็น • 12

  • @CrossMindStudio
    @CrossMindStudio 3 ปีที่แล้ว +9

    Such massive workflow and yet its procedural. Thank You for sharing these. Loving the insights from veterans. Spectacular.

    • @beastera9737
      @beastera9737 3 ปีที่แล้ว +1

      you are the blender guy!

  • @Alexs_Music_Comps
    @Alexs_Music_Comps 4 ปีที่แล้ว +4

    Its so fantastic i can watch this over and over again and will find more stuff to think about and learn. awesome Adrien Lambert

  • @revg9742
    @revg9742 ปีที่แล้ว

    Adrien is Houdini environment Guru.. thanks!

  • @Querenciatv
    @Querenciatv 4 ปีที่แล้ว

    Amazing Work 👍

  • @ahsan118
    @ahsan118 4 ปีที่แล้ว +10

    No wonder they called it Houdini.... But you need a Houdini to handle it! Hahhhh

    • @AdrienLambertvfx
      @AdrienLambertvfx 4 ปีที่แล้ว +1

      Haha thanks ! Houdini remains a tool, a fantastic one, but a good sense of observation is always welcome. I always try to balance artistic with technical things in what I teach.

  • @syntaxed2
    @syntaxed2 4 ปีที่แล้ว

    At one point i saw MANTRA...isnt it EOL?

    • @AdrienLambertvfx
      @AdrienLambertvfx 4 ปีที่แล้ว +1

      Indeed used mantra at one point. I think sidefx aims to replace it by Karma but still a lot of studios and artists are using it. And in general my presentation and tutorials are mostly about methodology and some more artistic insights rather than hardcore technical knowledge, a lot of guys do it better than me ! hehe Wether you are using, mantra, redshift or renderman principles I show barely change. ;)

    • @sharath2273
      @sharath2273 3 ปีที่แล้ว

      Karma isn't "production ready" yet, Mantra will still have support until at least 19/19.5.