3D Jewelry Dragon Scales Ring Modeling and Rendering BLENDER tutorial
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- เผยแพร่เมื่อ 22 ส.ค. 2023
- In this tutorial, I model and render a complete DRAGON SCALES 3D RING in BLENDER 3.6
#blender #jewelry #3Dring
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The Jewelry Jedi is a name I received after decades in the field
Brilliant!
Sympa comme tout cette mod 👍👍. Merci Damien
Awesome tutorial! How do you deal with resizing complex ring shapes to different sizes?
Thanks. When you are the designer, modeler and jeweler, resizing is planned right from the start. Let's call it "optimized modeling strategies"
Amazing work and disegned. But why you dont use volume scatter for fog in your render composition?
1. Because in each and every tutorial I use volume scatter fog th-cam.com/video/rG1NITW9S0Y/w-d-xo.html
2. Because life is about learning more than what anyone knows
3. Because life is about what is behind the boring grey fog
4. Because I know other ways to do it
5. Because I feel like it
6. Because anyone uses and makes very commonly boring tutorials about volume scatter fog
7. Because volume scatter fog is very notoriously slow slow slow slow without absolutley no artistic gain in this present scenario
8. Because where is Gamora
9. Because who is Gamora
10. Because why is Gamora
Hello, is there any way to contact you? After learning about jewelries from you me and my team worked on a massive project and it turned out to be a great success! I would love to share it with you!.
what's the name of the program you used in the video ?
Blender 3.6
Tienes instrucción en español gracias
El día que tenga novia que pueda y quiera hacer las traducciones si. Mientras la realidad hago un tutorial en un idioma y luego otro en otro idioma pero no repito temas ni diseños lo cual seria la muerte del alma.
Bueno si su pregunta es si tengo tutoriales en español mi canal tiene cientos de tutoriales en español, por ejemplo acá Diseño de joyas 3D con Blender: th-cam.com/play/PL6Yg5NG3ndsEMjqV41ftThAQKPw8j7Hgl.html
@@RohrbachJewelryDesign muchas gracias por la información
I cant make bevel :S
Don't worry, the Bevel modifier is mostly used so that the Subdivision Surface modifier doesn't smooth the meshes too much. Other yes, there are many ways for the Bevel to fail, mostly apply scale and distance between vertices