Falling Frontier - Might Of Mars Trailer
ฝัง
- เผยแพร่เมื่อ 10 มี.ค. 2024
- Gulliver Base is the system wide MRN Headquarters on Phobos and primary low gravity shipyard in the sector.
- Music by Scott Buckley
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The distant radio chatter. The muffled sound effects. The wet, bubbly clicks of the UI. The cold, austere, minimalistc but beautiful world design/asset models. The mysterious background music. This whole trailer is like an ethereal ASMR video and I love it.
Couldn't have said better myself. Especially those UI clicks--scratches an itch deep in my brain. This is gonna suck up all my gaming time
@@patrigtx4098I already told my girlfriend that when this comes out I will most likely dissapear for a while :))
I’d slay for an hour long ASMR track to layer over something else for tabletop gaming.
Yeah, but that "tearing through space" effect looks fucking wicked!
The ui clicking has the opposite effect on me. It is revolting.
That small choice of having the FTL leave animation being red-shifted and arriving animation being blue-shifted is so satisfying
Holy shit, that looks amazing....it's like the space game I always wanted and nobody ever made.
Yes. I feel the same.
The others just feel like a "build a massive fleet and attack enemy base in a big armada" type typical RTS game.
But this seems to have vast strategies here.
I cant fucking wait to play this
If this studio made a star wars, star trek, Expanse show game, or Halo space game I would be it in a heartbeat
Same. This extended look put my hype level to max. I can't wait. Game already looks fun as hell to play.
@@user-iq6gp8qo8b it's not a studio is just one guy who made this
that orbital bombardment was awesome, i've always wanted a game where you can have battles in space and on planet simultaneously, planetery annihilation was pretty fun but this scratches that itch because the scaling is just *chefs kiss
If you like games like that check out Fragile Existance, it's not out yet but looks promising.
Star Wars: Empire at War.
Now you can glass your very own Kharak
Another game called Fragile Existence appeared to be doing the same thing although there is no transition from planets to space.
I'm looking forward to seeing how this game progresses.
Sins of a Solar Empire might be your kinda game
I really really hate you for getting us hyped for the game and making us wait till 2025. This looks sooo good. The slow pace reminds me of Nexus The Jupiter Incident. This was an awesome space game
Massive Nexus vibes! That was such a great game!
If you want a slow paced space RTS in the meantime, check out Nebulous Fleet Command (same publisher as this actually). Though that one lacks (for now, it's planned) the large scale strategy we see here
3/12 2024 is almost done... Hang on :)
@@achillesa5894 - Steep learning curve on that one.
@@achillesa5894 Lol. The one that markets itself as a "realistic simulator" and then the dev admits to nerfing how all sensors and detectors work to fit his arbitrary limits? The same one that pretends stealth exists in space and makes ships disappear a mere 3 kilometers from you as if light isn't a thing? No thanks. Its a submarine game masquerading as a space game. Space combat is more than fucking submarines in space. Also, 63 m/s speed limit and ships magically experience friction in a vacuum? You want a real space game, play Children of a Dead Earth. Not this Cold Waters but in space garbage.
The MCRN will never bow to Earthers!!!!
Mars will prevail!
eat it dusters
UBEREARTH WILL PREVAIL!!!!
For Mars!!!
Titan ;)
i'm my 30 years of beeing a gamer that adores spacegames, i never tought id see the day that i would play a game like this, this is just pure spacep*rn.
And made by a single dev too
PLAY "X4 FOUNDATION" from EGOSOFT. I play it now for ~3000h 😅🙈
makes me wonder what I'll see what im 40 XD
The scale of everything is so good! And that FTL jump animation is the coolest thing I've ever seen.
Don't you think the moon feels a little small. Enceladus has a 500km diameter and the ship is only 130m in length.
Edit: ship length
@@sabru72 considering ships get tinier when then try to land on moons we can just assume its a matter of camera angle and perspective .
Aye, the look is good but I watched with headphones on... oh boy! The is superb!
If i am correct. The FTL the ships use is a Black Hole and White Hole generator. The black hole is the entry point and the white hole is the exit point.
@@juangarza7530 that's correct . It use the same colors too since the blackholes we managed to see have an orange color surrounding them while the white holes look bright
Love the new direction of the game with The Expanse style ship designs and the Solar System in the game.
The detail of the FTL jump - the red shift for the out going and the blue shift for the incoming jump - brings a tear into my eye. The asteroid mining is absolutely the best I have ever seen in any game. The sceenery, the UI, the zoom functions, the ambience, the stellar physics - i.e. the probe launching -, the overall atmosphere; they are all mind boggling. I am drooling here profusely...
Reminds me of Babylon 5 that did the same thing for it's incoming and outgoing hyperspace jump points.
Darnit this game is so close to The Expanse universe, sound/music, magnificent, ship movement, everything, cant wait!!!
with FTL jump, it is long away from Expanse. Just the first feel of Martian shipyards. Check out Nebulous Fleet Command for more expanse-like combat.
Every time I get to see something new about this game makes me want it more and more. The progress and quality improving over the years and following the progress is just awesome. I cant wait for the game to be released so that i can try out and enjoy every single bit of this game.
Keep up the great work!
"Wishlist now", like, this has been on my wishlist since 1848.
2019.
the radio com is soo well made, even OST is soo smooth too and it synchronize soo well with the environment. it fill like you play space SIM, but in space with the BIGGER SCALE
During that combat preview at the end, those two ships looked like they were about to hit each other then they just stopped. Seemed a bit odd.
What do you want to happen then?
Collision dynamics aren't yet programmed nor animated completely to implement such dynamism, we could only speculate for its addition in progress. Its the game is however ready to be released and I'm looking forward to it.
I believe the term for this situation is "now kith"
Always a fucking dude ready to nitpick to desperately paint something, anything, negatively.
@@cetri777Have the smaller one explode and do damage based on tonnnage or something to the bigger ship possibly destroying it too
I need this on my Steam library as soon as possible. But also take your time. But also I need this.
I still can't believe only 1 person works on this huge project. Looks incredible. cant wait for release.
Wait, for real? I thought it is just a small studio but really, only one dev? Incredible!
Can't wait Indeed it's been sitting in my wishlist since the very first trailer
YOURE ALIVE! Thank God. Good thing you’ve delayed so that the hype after Homeworld 3 release can die out, you can then have access to a huge audience of players that are now loooking for experiences similar to Homeworld 3.
I love the voice acting and radio work here. The aesthetic and personality of the game seems very cohesive. It has almost an armored core, 2001 space odyssey, essence. It seems extremely sure of what it is.
Warp travel strikes the perfect balance between psychedelic and mechanical.
Please refrain from blaspheming. God's name should not be used in vain.
This is ridiculously cool and atmospheric. I really hope there is a mode where you can simply explore and mine and build, with optional fighting. Just existing in this game would be the best thing!
It's been mentioned that the 'enemy' can detect those warps. I was originally thinking it was just a vague, they give off a certain kinda energy, thing.
But now, since it's also been mentioned that it's Line-of-Sight based i think it's more a tuned visual sensor.
The event is so visually stunning, and takes awhile on both the entry and exit. Plus it itself is a line of sight kinda thing, so a visual sensor specifically made to find those events could probably find them easy enough if they were pointed in the right direction.
Can't wait...❤
This looks so awesome already!!
WHOS GONNA FEAST ON EARTH'S SKY AND DRINK THEIR RIVERS DRY?
MMC!
Scott Buckley's soundtrack is truly awe inspiring.
It has that original Homeworld feel to it but distinctly Homeworld. Top notch I agree.
The prior trailers were already pretty great, but everything in the advancements in this one showcase staggering improvements. I'm so glad you're taking the time to perfect this because it looks like it's paying off so nicely.
I need to stop watching these videos so I can stop drooling. What you had at the start was already amazing, but this is a whole other level. The UI, the new ship designs, all of it. I don't have words man, no words!
We need an ASMR that's just the world map and all the game soundtrack at this point.
As others have said from the little details like the radio chatter, to the atmosphere, to the sounds... this is all looking truly amazing! This is the sort of game ive been dreaming about for years and I simply cannot wait to play this! Will be booking at least a week off work for this! cant wait!
I would be happy to pay for early access and get updates as this game develops as its truly a masterpiece!
This looks so fucking awesome!!! Love that realistic cargo transfer!
Take your time! Release it only when it's ready! Looks great so far.
Sci-fi has never been the same after watching The Expanse. This is most certainly scratching an itch, which has been lingering for quite a while.
This music gives me so much Haegemonia: Legions of Iron and BSG chills. Omg, this game is a wet Sci-fi dream come true. 8:51 jesus man, stop. The Devs are killing us with that epic sound effects and those visuals. This game looks and sounds insane. 12:45 goodbye planet :-
Dev*
Haegemonia was such an underrated game.
@@manowarx Thats not the case anymore. He has had a team for some time now since going solo dev was not viable.
@@michaelg.8062 kinda-sorta. It's three people max if you include Scott Buckley as the music composer, with Varzov as the 3d artist, then the rest of it is all Todd with some people to bounce UI design ideas and such off of in the Alpha Tester group.
love the composer Scott Buckley music for falling frontier !
I've been waiting for so long for this RTS. I check for news weekly
Brothers and sisters of MARS. For years, the Empire of Terra had forever strangled us, hindering our excision from the mass potential frontier. but no more, for this I swear to you all, we will counter the system. FOR MARS.
You dare defy the cradle of humanity!!!!
Loved the clouds on Mars. A nice, subtle touch to showcase the terraforming project.
love to see a live sign and a real good looking one as well.
My word....that ethereal soundtrack, and those UI clicks....ASMR dream! I could listen to these all day. Cannot wait for this to be released!
cheers todd for everything youre doing. and vazrov... stunning work on these new ships... hopefully this means a revision in all ships for all factions
I hope more iconography and visual identity is given to the nations, atm it feels like an array of factions without much interest about them. Don't get me wrong, i've watched this video like 4 times the vibe is GORGEOUS everything about it is immense and hype building! The radio chatter and sound palate is beautiful, even just sitting there feels tense
I just would love to see some focus on the planetary nation-states themselves, I understand this is an RTS, and politics wont come into it, but seeing things like actual flags, 'USS Enterprise' type titular nametages on the hulls with flags and iconography of the navies and nations would just be so mesmerising, feeling like i'm genuinely in charge of a planetary defence force trying to fight for a fleshed out and expansive colony with thousands if not millions of citizens.
If I'm fighting for Titan, I wanna feel like im really part of Titan, and i can fly its flag with pride, as I order my helmsman to jump to Europa to help our friends.
08:50 chef kiss. Love that animation and the sfx
Love the visuals for this game. The UI looks really clean. This is one of my most anticipated games.
Absoluetly gorgeous trailer. And quiet surprising ; I was not expecting something of that nature for the game.
Cheers Stutter Fox !
The orange and blue jump points just like b5 i love it!
It's amazing what good sound design will do for your experience.
Absolutely sublime ! I cannot wait for the release ! Waiting eagerly for the steam notification annoucing that the game is out !!
wow , the attention to detail is what shines in this kind of games and you guys are nailing it!
This game is looking so good! Keep up the fantastic work. Definitely getting this.
Great video! I cant wait to play this. Falling Frontier and Manor Lords are my most anticipated games. Im definitely going to be taking time off from work when this comes out.
The chatter, the sound, the setting, oh it's like a buffet for the senses!
Oh, man. If you guys nail this it's going to be great. Gonna admit, the pitch black of space behind the ship looks a little unnerving at times.
Slow and steady wins the race!! Keep up the good work can’t wait to play!! Don’t let haters get you down!
This looks better n better with every trailer ! cant wait to play it!
looks great and the Sound Design is insane, cant wait for it! ❤
Man I am super excited cause it looks great! Props for having a gog version!
My #1 most anticipated game.
Wishlisted back in 2020 didnt hear till a day ago glad its still in development
I need this game. I've been waiting for a proper Nexus: Jupiter Incident style game for decades now
This was just fantastic, you've been busy! Cheers!
08:32 - 09:07 hyperdrive sequences, wormhole opening and exit were beautiful like Babylon 5 series.👍🏻
I will pay the price you want man! Keep up that super good work! ❤
I love it ❤ I can feel the expanse vibes 🎉 can t wait to go deep into the game!
Keep it coming my body is ready
I can’t wait for this launch. Instantly on my wish list.
Anyone else following the background radio chatter storyline between trailers? First you have the Richmond and the Caligula onroute to Erebus (Mining Barge), then they're diverted to fight the mars ship where tthe Richmond is destroyed (SatCom) and now at the start of this one the Caligula is being pursued. I know it's a small thing in the grand scheme of things but I really love the attention to detail.
Looking good 👍 Hope there are some longer range engagements. Maybe some multi screen target to shooter representation. The close quarter fights look nice and sound affects feel immersive.. The visual ethos is gorgeous we appreciate the time your spending on this. Looking forward to playing!!!💪
This all looks amazing. Can't wait to play it!
looks and sounds amazing!
Wow! This is beautiful!
Still looking great, take your time we are willing to wait for greatness.
THIS LOOKS FREAKING EPIC!!!! Hoping it's not late 2025 until we get to play but keep up the great work!
Reminds me of an RTS version of "Nebulous: fleet command". Which I absolutely LOVE. I'm obsessed with this and can't wait for the release!!
I reeeeeally hope you include AI radio chatter when youre in the vicinity of a unit. That really ups the immersion thousandfold!
The design of the ships and the graphics in general is superb. Hype cranked up by a lot!
This unnerving ambient music is something I need in my life.
The hype is real! Make it good and I will buy the game 3 times just to support you!
This looks amazing!
the audio experience is amazing i cant wait to see the finished project
I see you guys are massively improving.
I am very much looking forward to this one. The design is breathtaking and the gameplay looks very promising.
This is the game I have waited my entire life for.
So happy to see this game alive and well. Looking forward!
I like how lethal that combat was. Just a couple of shots exchanged and its all over.
this was exquisite! cant wait
Wow this looks so good!
Graphics look nice. Ship customization looks nice. Game sounds nice. Verdict: very nice! Also wishlisted.
Dang this game just keeps looking better and better, very excited for this launch it feels like the space genre is getting some much needed love in the near future from various studios.
Very impressive, can't wait for this game!
I could watch this over and over again just to soothe myself from the radio chatter.
Moved to #1 spot on the wishlist. Cannot come soon enough.
Man i really look forward to this 😁
This looks incredible
Super hyped for this!
Looks good, excited to try it.
This is exactly the kind of trailer I needed today
This game looks spectacular and epic. Love the setting solar system war.
Oh my god the audio is just *Chef's Kiss*
A masterpiece in the making!
Grandios, ich kann es kaum noch erwarten!
This is amazing. I'm so hyped to play this.
lookin mighty sweet, my man! 👍👍
The way HW3 is shaping up I think this may be what I really need. And I love the FTL transition!