Super Mario Bros. 0-BIT vs 1-BIT vs 2-BIT vs 4-BIT vs 8-BIT vs 16-BIT vs 64-BIT vs HD

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  • เผยแพร่เมื่อ 10 พ.ค. 2024
  • This video features Super Mario Bros. Ultimate BIT Battle between official and fan-made ROM hacks to compare the different graphical enhancements. Which is your favorite Mario port? Type in the comments.
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    Welcome to Retromantra channel, if you are a fan of retro game consoles, and you like to watch video game comparisons, evolutions of video games, clone games, rom hacks, fan-games, homebrew games, this is the place to watch it.
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    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    00:00 0-BIT
    01:38 1-BIT
    02:40 2-BIT
    03:35 4-BIT
    04:40 8-BIT
    05:33 16-BIT
    06:34 64-BIT
    08:07 HD
  • เกม

ความคิดเห็น • 488

  • @Retromantra
    @Retromantra  5 หลายเดือนก่อน +109

    Hey all! just to clarify...This video is supposed to be a JOKE, a MEME. So, just enjoy and don't stress your brain cells! Since, I am a 90's kid, we were subject to BIT WARS between two major video game companies, they screwed with our little minds. So, this video is a MEME on that era. Cheers!

    • @jeremyandrews3292
      @jeremyandrews3292 3 หลายเดือนก่อน +5

      Ah, I see. :) It is cute and does explain things. You're using "bits" as a proxy for graphical fidelity. The thing is, talking about 0-bits in particular is going to get a lot of very nerdy CompSci people wondering what you're thinking of, like if it's going to be Mario on a quantum or analog computer, because a lot of people geek out over this stuff more seriously. Like, if you talked about 8-bit vs 16-bit in the context of video games, I would have understood it as roughly corresponding to the bit wars (I was around in the 1990s too), but when you try to extend the analogy past that, it sort of breaks down. A 4-bit computer would be 70s calculator technology on a segmented display, corresponding roughly to something like the Nintendo Game & Watch. That was actually how Gunpei Yokoi got Nintendo into making video games in the first place... he saw a businessman playing with a pocket calculator one day and had an idea.

    • @Retromantra
      @Retromantra  3 หลายเดือนก่อน +5

      @jeremyandrews3292 well....my objective was not to trigger anyone but I guess that's how the world is today, they are so easily triggered. This just a simple 90's kids interpretation of BITS as he had no Google or Wiki.

    • @federicoramirez7508
      @federicoramirez7508 3 หลายเดือนก่อน +2

      So. You can say: SMB: hyper-low graphics to hyper-high graphics

    • @Retromantra
      @Retromantra  3 หลายเดือนก่อน +3

      @federicoramirez7508 YOU NAILED IT!!👍

    • @mikeburkhart8336
      @mikeburkhart8336 3 หลายเดือนก่อน +2

      As a kid from the 80s I remember the whole Atari vs. Intellivision battle,believe me it wasn't pretty either.

  • @Patralgan
    @Patralgan 5 หลายเดือนก่อน +67

    I don't think 0-bit is a thing or it's just literally just a dark screen. Also I think 1-bit da be just extremely rudimentary b&w graphics, much like pong

    • @TheKodeToad
      @TheKodeToad 3 หลายเดือนก่อน +4

      0-bit could also mean one colour per sprite

    • @mobreck2420
      @mobreck2420 2 หลายเดือนก่อน +7

      If you want the technical answer:
      0 bit = impossible
      1 bit = 2 colors per sprite/tile = Atari 2600
      2 bit = 4 colors = NES
      3 bit = 8 colors = Sega Master System
      4 bit = 16 colors = most "16bit" consoles
      5 bit = 32 colors = a few obscure arcade games
      6 bit, 7 bit = 64 and 128 colors = never used.
      8 bit = 256 colors = original DOOM

    • @themetalgamer9864
      @themetalgamer9864 2 หลายเดือนก่อน

      @@mobreck2420 64 bit: 18 quintillion colors!

    • @Midnightthecatvr
      @Midnightthecatvr หลายเดือนก่อน

      0 bit is like atari graphics beacause the atari did not have a bit proccesser so aka 0 bit | 1 bit does not exist maybe like later on atari 7800 graphics for an idea | 2 bit probably like more detailed version of 1 bit only by colors or maybe game and watch graphics | 4 bit is probably like gameboy graphics since gameboys graphics were 8 bit but they weren't as good as nes'es graphics and did not have color | 8 bit is nes | 16 bit is like super mario world/snes/genesis/megadrive | 64 bit is the infamous n64 which is the only console that used 64 bit graphics/processing besides the dreaded atari jaguar If I'm remembering correct | they forgot 32 bit which is like ps1 graphics or game boy advanced and sega Saturn ugh yes the 32X and sega cd count | and HD is like ds or wii or gamecube even though they technically did not have HD support atleast I don't think the wii has HD support so It could be wii u or switch and 2ds / 3ds | edit | anything before I mentioned 8 bit doesn't actually exist as old proccessors/graphics since 8 bit graphics is called 8 bit graphics beacause it's proccesor is a 8 bit proccesor and same for the rest well besides the ones that don't exist

  • @johncolston4758
    @johncolston4758 5 หลายเดือนก่อน +80

    There is a bit of a mix up: the “4-bit” is clearly 8-bit. In fact, it appears to have been made on the Pico-8 or TIC-80 fantasy consoles. Most likely the former because of the 128 x 128 pixel grid limit.

    • @anderstermansen130
      @anderstermansen130 2 หลายเดือนก่อน

      okay nerd, nobody aske for your opinion.

    • @simon1235661
      @simon1235661 22 วันที่ผ่านมา +1

      pico-8 specifically

    • @johncolston4758
      @johncolston4758 16 วันที่ผ่านมา

      @@simon1235661 exactly

  • @deusprogrammer_thekingofspace
    @deusprogrammer_thekingofspace 4 หลายเดือนก่อน +28

    I know it’s a joke, but bits has nothing to do with graphical fidelity. Also, you aren’t going to get lower or fall on bit boundaries that aren’t multiples of 8 bits (I.e 1 byte) as that is the unit a computer uses.
    Older computers and consoles used 8 bit processors like the Z80 and the 6502. This number specified the instruction size that the processor used. This would also affect how it addresses memory and how many colors it could use (of course this is an even bigger can of worms since we would have to talk about indexed color modes and such too).

    • @WinVisten
      @WinVisten 3 หลายเดือนก่อน +1

      You could have things that weren't multiples of 8, there are things that use 15-bit color for example. I saw something about a homemade 1 bit computer once too.

    • @mirabilis
      @mirabilis 29 วันที่ผ่านมา +1

      There are 4-bit CPUs.

    • @AgentSmith911
      @AgentSmith911 27 วันที่ผ่านมา

      Interesting. I guess we'll be on 64 bit computer chips now for many decades to come as 128 bits doesn't make any sense. And when it comes to colors, most colors, at least when it comes to videos, are 8, 10 or 12 bit colors. 14 bit colors are sometimes used in professional video and image editing software. Along with 444 chroma subsampling, HDR, Rec.2100, high resolutions like 8K, 240hz or 360 hz monitor frequency, OLED monitors and maybe even microLED, we'll still be able to increase our visual experience when playing video games and watching movies.

  • @DenisSailor130
    @DenisSailor130 7 หลายเดือนก่อน +29

    My Favourite 3 Versions of this Game:
    1. 16-Bit (SNES)
    2. 64-Bit (Super Mario Bros. 64)
    3. HD (High-quality)

    • @matthewcasiglio2539
      @matthewcasiglio2539 7 หลายเดือนก่อน +5

      My favorite 3 versions of this game
      1 1 bit you play as a cube
      2 8 bit nes
      3 2 bit mario bros with atari 2600 like graphics

  • @AbnormalAbnorman
    @AbnormalAbnorman 7 หลายเดือนก่อน +69

    Wouldn't 0-Bit Mario just be a black screen? Also, wouldn't the Wii version would be 32-Bit, not HD, since the Wii's central processing unit is a 32-bit IBM PowerPC-based processor, despite the console's other processors giving it more power in general?

    • @Retromantra
      @Retromantra  7 หลายเดือนก่อน +21

      yes correct but the Wii's computational power was roughly 1.5 to 2 times as powerful as the GameCube. Anyways...this video is for entertainment not for "BITS"

    • @AbnormalAbnorman
      @AbnormalAbnorman 7 หลายเดือนก่อน +8

      @@Retromantra I understand.

    • @Retromantra
      @Retromantra  7 หลายเดือนก่อน +7

      Thanks😊✌️

    • @nspcrazy1122
      @nspcrazy1122 5 หลายเดือนก่อน +4

      Since 2 ^ 0 = 1, that leaves one pixel to work with in 0-bit. It would be the most barebones graphics lf lt existed. Fortunately, bits always go by *2, so there would never be a 0-bit. And CPU bits are different than GPU bits. CPU bits only traditionally go up to 64.

    • @KopperNeoman
      @KopperNeoman 5 หลายเดือนก่อน

      HD systems can be 32 bit too. The Wii only isn't HD because it maxes its output at 480p.
      The PS2 and Xbox are HD.

  • @hdufort
    @hdufort 4 หลายเดือนก่อน +16

    0 bit means a blank sceeen.
    1 bit means black and white (or any combination of 2 colours). For example you could draw Mario's shape using mode 256x192 x2 colors (8 pixels per bit) on a MC6847 VDG. The available color modes are buff & black, or light green & very dark green.

  • @DenisSailor130
    @DenisSailor130 7 หลายเดือนก่อน +22

    1:41 Super Block Bros.?

  • @sulaboytv124
    @sulaboytv124 7 หลายเดือนก่อน +410

    Why does 4 bit looks better than 8 bit 💀

    • @YetanotherMinecraftFurry587
      @YetanotherMinecraftFurry587 7 หลายเดือนก่อน +43

      Exactly! I thought I was the only

    • @EmanuelPenteado
      @EmanuelPenteado 5 หลายเดือนก่อน +21

      ​@@YetanotherMinecraftFurry587 is like smb i cannot castle 4 bit of 8 bit castle!

    • @user-kp6uv8gv2t
      @user-kp6uv8gv2t 5 หลายเดือนก่อน +51

      4 bit is better because of the color pallette and the chibi-like style. Super Mario Bros. for the NES had some horrible colors because of limitations, while the sprites weren't the best.

    • @obiohaemenanjo12
      @obiohaemenanjo12 5 หลายเดือนก่อน +9

      4bit is smb 0.2*

    • @need890
      @need890 5 หลายเดือนก่อน +5

      Yeah!

  • @therealisticgamer5834
    @therealisticgamer5834 7 หลายเดือนก่อน +18

    0:40 this was before circles were invented 😅

    • @Retromantra
      @Retromantra  7 หลายเดือนก่อน +5

      It's before Dinosaurs 🦕 existed 😂

    • @joeorsini6110
      @joeorsini6110 3 หลายเดือนก่อน

      Dinosaurs have been extinct for over 65 MILLION YEARS!!

  • @Mal.Vid.13
    @Mal.Vid.13 7 หลายเดือนก่อน +15

    Fun fact: 0 bit Mario was actually a placeholder for Mario in the first SMB game.

    • @andremckenna2007
      @andremckenna2007 6 หลายเดือนก่อน +5

      This is actually 2-bit

  • @PabTSM-OfficialChannel
    @PabTSM-OfficialChannel 5 หลายเดือนก่อน +6

    when will people understand… the BITS determine THE RAM, IT HAS NOTHING TO DO WITH THE GRAPHICS, if you just lowered down a bit value of a game the game will be broken

    • @Left4Cake
      @Left4Cake 5 หลายเดือนก่อน +2

      This Video is proof that people think of these bits are some kind of art style rather then actually computer terms.

  • @francescodeleonardis7621
    @francescodeleonardis7621 6 หลายเดือนก่อน +20

    I would totally play (and enjoy) the 1-bit version. The 2-bit one is awesome. When the base mechanics are strong, who cares of graphics?

    • @Belchmaster41
      @Belchmaster41 5 หลายเดือนก่อน +1

      compatibility is important, so the developer has to move the product to "Early Access" while coding is still being worked on and bugs are fixed

    • @mimifurwalker
      @mimifurwalker 5 หลายเดือนก่อน

      if the graphics are legendary the game is even more legendary than before

  • @eduneves3992
    @eduneves3992 5 หลายเดือนก่อน +11

    The 4-bit version is amazing! I love that version. The grafics is so cute.

  • @AlbertTheGamer-gk7sn
    @AlbertTheGamer-gk7sn 7 หลายเดือนก่อน +42

    Each "block" is 256 square pixels, or 16x16 pixels. If Super Mario Bros was 4 bits, then each block will be 4x4. If it was 2 bits, then blocks will be 2x2. If 1 bit, the blocks will be individual unit squares, without anything inside them. Also, blocks are grouped into "chunks" that have 16 blocks. So, each chunk contains 16x256 blocks, or 4096 blocks. Each block has 256 pixels, so each chunk has 1048576 pixels, or 1 megapixel. Each pixel has a chance to be 16777216 colors, as there are 256 slots for red, 256 for green, and 256 for blue. So that means there are...
    16777216^1048576 "individual" chunks! That means up to 256 "chunks" can be registered into a world, and there are 256 worlds. That means up to 65536 chunks can be registered. That means the simple, 8-bit NES can register up to
    (16777216^1048576)^65536, or 16777216^68719476736 combinations!!!!!!!!!!!!! That produces a number that is more than 10 to the power of 80 billion!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Moral of the story: Never underestimate Nintendo consoles (or anything!)
    And don't get me started on 16 bits, then 32, and even 64!!!!!!!!!!! Those bits will give me a number greater than a googolplex!!!!!!!!!!!!!!
    You know why it is called NinTENdo? That's because if you want to dig deep you need to know your powers of TEN!
    Even if the NES was 2-bit, (that will produce a pixelated Super Mario Bros.), there are still 5.8e924 combinations the NES can render.
    In n-bits, each chunk contains 2^(3n/2) blocks, each block has 2^n pixels, so each chunk has 2^(5n/2) pixels. Each pixel has 2^(3n) colors to register, so each chunk has [2^(3n)]^[2^(5n/2)] individual possibilities. There are 2^n chunks in a world, and 2^n worlds can be registered, so the system can register up to 2^2n chunks, or 2^{[2^3n]^[2^(5n/2)]^(2n)}. If the total number is x, then log base 2 x=[2^(5n/2)]*3n*[2^(2n)]. If that number divided by 3n is u, then log base 2 u=5n/2+2n, or 9n/2. That means u times 3n is equal to 3n[2^(9n/2)] Then, the total number is 2^{3n[2^(9n/2)]}.
    So that means in 64 bits, it will be 2^96 blocks in a chunk, 2^64 pixels in a block, 2^160 pixels in a chunk, 2^192 individual colors per pixel, (2^192)^(2^160), 2^128 chunks can be registered, so the amounts of a 64-bit system can register is
    [(2^192)^(2^160)]^(2^128), or 2^[192(2^288)].
    This is why algebra is the best solution for any math problem, as it makes the work easier.

    • @Retromantra
      @Retromantra  6 หลายเดือนก่อน +10

      I got a headache reading all this🤯 I made video for fun LOL. Chillaaxx dude!

    • @justpablo1837
      @justpablo1837 5 หลายเดือนก่อน +2

      What the mamamia

    • @olhoTron
      @olhoTron 5 หลายเดือนก่อน

      Bruh

    • @Super_toaster64
      @Super_toaster64 5 หลายเดือนก่อน

      Nerd???!!?!?!??!?

    • @TheDarkDragon.
      @TheDarkDragon. 5 หลายเดือนก่อน

      Aint reading all dat😂😂😂

  • @juansicrack738
    @juansicrack738 7 หลายเดือนก่อน +18

    Me encanta la version de 4 bits esta muy agradable

  • @cjscreations_2012
    @cjscreations_2012 7 หลายเดือนก่อน +8

    why do people keep slapping bits on everything not knowing what it means

  • @OfficialX20
    @OfficialX20 5 หลายเดือนก่อน +5

    SMB1 0 bit Mod 0:40
    SMB1 1 bit Mod 1:38
    SMB1 2 bit Mod 2:40
    Pico-8 4 bit 3:35
    SMB1 8 bit Nes 4:40
    SMAS 16 bit Snes 5:34
    SM64 64 bit Mod 6:34
    NSMAS Hd Fangame 8:07

  • @JillianLatorreTS
    @JillianLatorreTS 5 หลายเดือนก่อน +4

    First picture would be 4-bit, as long as those pixels are 4x4, Second picture would be 8-bit, because of the detail for each block, just different sprites, third picture would be something the Atari 2600 would be able to produce, which is 8-bit, fourth picture will need at least a Z80 microprocessor (8-bit), like on the GBC, due to the pixel density, fifth picture is Super Mario Bros. for the NES, which is 8-bit, sixth picture is correct, 16-bit, like the Sega Genesis or SNES, seventh picture is a rom hack of Super Mario 64 for the N64, which is a 64-bit CPU, but this can be played on a 32-bit CPU, as long as the code is rewritten or emulated on software like Project 64, eighth picture is New Super Mario Bros. U, which has a version for the Wii U (64-bit) and the Nintendo Switch (64-bit).

  • @tianwang
    @tianwang 9 วันที่ผ่านมา

    The core gameplay of Mario bros is so strong and it’s fun regardless how much details you give to it.

  • @apoch003
    @apoch003 2 หลายเดือนก่อน +1

    0, 1, and 4 bit would be incapable of the music or the floating scoring when grabbing coins. But this was a fun watch!

  • @davincent98
    @davincent98 5 หลายเดือนก่อน +3

    All that's missing is ½-bit, ¼-bit, and THE WRIIIIIIIIIIIIIST GAAAAAAAAAAME

  • @Candjstudios2024
    @Candjstudios2024 3 หลายเดือนก่อน +1

    Just so you know, bits has nothing to do with pixels. It actually means color variety. Pixels means pixels.

  • @Mommy_Makima20
    @Mommy_Makima20 6 หลายเดือนก่อน +2

    I love how 2 Bits just looks like Nintendo asked a kid to draw Mario

  • @IDontReplyMan
    @IDontReplyMan 14 วันที่ผ่านมา

    1:48 I never thought there'd be a game where you control sliced ​​cheese

  • @sambird7
    @sambird7 5 หลายเดือนก่อน +5

    THATS NOT HOW BITS WORK

  • @adriss200xd
    @adriss200xd 5 หลายเดือนก่อน +1

    Esto me recuerda que originalmente mario iba a ser un rectángulo amarillo sin mas, pero mario bros fue tan popular que lo cogieron y desde ahi nace una leyenda

  • @rogerstephenroth8073
    @rogerstephenroth8073 2 หลายเดือนก่อน +1

    This is really cool to see all the bits evolution lol of Super Mario Bros

  • @benjaminestay1345
    @benjaminestay1345 5 หลายเดือนก่อน +1

    Pls don't confuse de Bit concept, beacause the bits are data information by electric pulses.
    We can classify depending of the type of the component, for example the sound, video, data, etc. So that classification can sort or classify the technological objects. For example a console, denpending of the conponents you can categorize it, some of them has a 8 bit precessor but can handle a 16 bit video card and colour depth, and has a 8 bit sound card.
    The bits is an important and a wide topic.

  • @johncolston4758
    @johncolston4758 5 หลายเดือนก่อน +1

    I also like how the “1-bit” is just the “used power-up” blocks filling in for the player and creatures.

    • @joeorsini6110
      @joeorsini6110 3 หลายเดือนก่อน +1

      Not to mention that the word BLOCK is replacing Mario's name.

  • @randybutternubs4647
    @randybutternubs4647 หลายเดือนก่อน

    0 or 1 bit likely wouldn't even have a sound chip capable of multiple notes. I imagine it would basically sound like a smoke alarm playing the same beep to the beat of the music. Nathan Fielder approved.

  • @kittylovefordyce8807
    @kittylovefordyce8807 7 หลายเดือนก่อน +5

    The 2-BIT Koopa sprite looks like the original 3:10

  • @bubblewiz120
    @bubblewiz120 7 หลายเดือนก่อน +4

    What happened to 32 bits? Could you make a video called "Similarities Between Sonic 3 and Knuckles and The Super Mario All-Stars Games"?

    • @Horse_bastard
      @Horse_bastard 7 หลายเดือนก่อน +1

      There was no 32 bit Nintendo console

    • @smeck2067
      @smeck2067 7 หลายเดือนก่อน +2

      ​@@Horse_bastardhome console yeah but the gba is 32-bit

    • @Retromantra
      @Retromantra  7 หลายเดือนก่อน +1

      @bubblewiz120 Similarities?? Can you plz point out a few to get the ball rolling, I am stumped.

    • @Horse_bastard
      @Horse_bastard 7 หลายเดือนก่อน +2

      @@game_bps666 Someone needs to teach bro what hate is + Gameboy advance is a handheld not a console💀

    • @neox5642
      @neox5642 2 หลายเดือนก่อน

      @@Horse_bastard handhelds are consoles.

  • @Kamptia
    @Kamptia 6 หลายเดือนก่อน +4

    The Pico-8 version is really good!

  • @ekzac
    @ekzac 5 หลายเดือนก่อน +2

    What is the criteria for the bit count? It seems to be a freestyle interpretation, like when people call "8-bits style" when it is the default 24-bits.

  • @Snow.-1000
    @Snow.-1000 3 หลายเดือนก่อน +1

    Super Mario Bros. Is 8-bit, But The All-Stars Version Is 16-bit.

  • @klaskycsupofan2013
    @klaskycsupofan2013 หลายเดือนก่อน +1

    0 Bits: Nintendo BubbaSystem
    1 Bits: Nintendo BubbaSystem Advance
    2 Bits: Atari 2600
    4 Bits: Atari BubbaSystem
    8 Bits: Nintendo Entertainment System
    16 Bits: Game Boy Advance
    64 Bits: N64
    HD: Wii U

  • @user-hv8cd5oi1z
    @user-hv8cd5oi1z 5 หลายเดือนก่อน +2

    何が起きているか分からない映像を観て、
    何が起きているのか分かることに任天堂の偉大さを感じた。

  • @AltoonaYourPiano
    @AltoonaYourPiano 5 หลายเดือนก่อน

    You missed a golden opportunity for a dad joke. I would've called the 2-bit Mario "Shave And A Haircut".

  • @cgould1986
    @cgould1986 14 วันที่ผ่านมา

    The first time you have a chance to play Mario kart
    🤯

  • @JDGrawe0221
    @JDGrawe0221 หลายเดือนก่อน

    4 bit looks like something you would see in the background of the actual show

  • @MarkPiccolo
    @MarkPiccolo 7 หลายเดือนก่อน +2

    Tetris meet super mario bros in the 1bit version ❤❤❤ looks playable too if you love tetris 😊

  • @powerpup97
    @powerpup97 6 หลายเดือนก่อน +5

    Would be nice to know exactly what each systems were for the bits that are less than 8.

    • @theofficeroliviersamson4498
      @theofficeroliviersamson4498 5 หลายเดือนก่อน +3

      well there is'nt any system for 0 bits because that would be impossible

    • @nspcrazy1122
      @nspcrazy1122 5 หลายเดือนก่อน +1

      Nintendo didn't make any consoles before the 8-bit era. The 1-bit graphics are based on the Magnavox Brown Box, 2-bit on the Atari 2600 & 4-bit most likely the Mattel Intellivision.

    • @cooltaylor1015
      @cooltaylor1015 5 หลายเดือนก่อน

      ​@@nspcrazy1122I don't know about the Brown Box, but all of those others are 8-bits

    • @nspcrazy1122
      @nspcrazy1122 5 หลายเดือนก่อน +1

      @@cooltaylor1015 CPU & GPU bits are frequently confused for some reason. The CPU's are 8-bits.

  • @GabeZambrano
    @GabeZambrano 5 หลายเดือนก่อน +2

    Ngl 64-bit looks fire 🔥

    • @brunofenara88
      @brunofenara88 5 หลายเดือนก่อน

      16 bit is better

    • @GabeZambrano
      @GabeZambrano 5 หลายเดือนก่อน

      Ok@@brunofenara88

  • @whatif2520
    @whatif2520 6 หลายเดือนก่อน +2

    0-bit? Can we expect Super Mario Bros to be released 20 more yrs ahead in 1965?

    • @MegaGameBEASTT
      @MegaGameBEASTT 3 หลายเดือนก่อน +1

      what? only 0-bits in 1965? the first video game was made in 1958, which was black and white. It was 1-BIT.

    • @whatif2520
      @whatif2520 3 หลายเดือนก่อน

      @@MegaGameBEASTT I mean the simple visual effect of “0-bit” shown here, not the actual “0-bit” level.

  • @mercurykingfirst
    @mercurykingfirst 2 หลายเดือนก่อน +1

    0 bit: Pong;
    1 bit: Odyssey;
    2 bit: Atari;
    4 bit: Colecovision;
    8 bit: Master System;
    16 bit: SNES;
    64 bit: N64;
    HD: PSP.

  • @CBoioutthere
    @CBoioutthere 5 หลายเดือนก่อน +1

    I remember playing the 4 Bit version all the time in elementary school

  • @TheLegendaryTortelini
    @TheLegendaryTortelini หลายเดือนก่อน

    0-bit having more colors than real 1-bit is funny lol

  • @zombiedearth
    @zombiedearth 2 หลายเดือนก่อน

    16 bit will always be peak retro perfection. The 90s , sega vs Nintendo...good era 💯

  • @hubcont2255
    @hubcont2255 28 วันที่ผ่านมา

    1:51 "BLOCK" 💀

  • @steverempel8584
    @steverempel8584 2 หลายเดือนก่อน

    I know this video is a joke, but there real two main different meanings towards bits, when it comes to computers and consoles.
    First is the CPU power, how many "bit" the system is is how many 1s and 0s the CPU can read at one time.
    The 8 bit systems were the Original Nintendo, Commodre 64, and even the Atari 2600 was 8 bit. Intel made a 8 bit cpu, the 8008.
    4 bit cpus can't do much more than be simple calculators, and include the Intel 4004 chip.
    16 bit was the Sega Genesis, Super Nintendo, and the original PC, running dos, and the Intel 8086 chip.
    32 bit was developed later, and includes the Playstation and Sega Saturn, and PCs started running that with the 80386 chip. Eventually, Windows would come out for PCs, and windows 95 was a 32 bit os. The 32 bit processor was the standard for a long time. (Side note, the later 80586 chip was dubbed "Pentium" being the 5th version of the chip, and modern Intel CPU branding was born.)
    64 bit systems are quite more modern, starting with Windows XP, and only getting popular with windows 7. Game consoles adopted 64 bit faster, with the N64 being ahead of its time, an having very unique architecture. The PS2 is 64 bit, but PS1 and Game cube are 32 bit, so the cpu bittage doesn't always correlate to how advanced the graphics card is.
    Again, the number of bits in the CPU is relates to how much data the CPU can process in one of it's cycles, and can often be different to how many bits the system can address. Although 32 bit CPU usually also have 32 Bit memory addresses, which is 4 GB of memory. And 64 bit CPUs have 64 Bit addresses, which is effectively infinite memory for our current technology.
    16 Bit CPUs often had different sizes of memory Addresses, as 16 bit memory was only 64KB of data, usually not enough.
    8 Bit memory is only 256 Bytes of memory, which isn't really enough to display a picture on a screen, so they'd almost always need a larger address size.
    The second type of bittage, is how many bits of color the images have.
    In this case, 1 bit color is monochrome, only allowing black and white.
    2 bit color has 4 color, like the original game boy, black, white, light and dark greys.
    4 bit color has 16 different colors. Usually following the same color scheme with Minecrafts colored blocks. If you make anything using those 16 colored block in minecraft, you are using 4 bit color.
    8 bit allows 256 colors. This is usually paired with a color palette, so you can choose which 256 colors you want to use for that picture.
    16 bit color was lifelike, but didn't last long, it had 65536 colors, a lot for full color, but not enough.
    24 bit color is the current standard, with around 16 million colors. The standard here is 8 bits of Red, 8 bits Green, 8 bits blue. The standard net colors, like 0xFFFFFF being white, or 0xFF0000 being red are all 24 bit numbers. (Each Hex character = 4 bits)
    32 bit color is usually done when you want to add transparency information to the image, adding an 8 bit alpha data to the RGB.

  • @smeck2067
    @smeck2067 7 หลายเดือนก่อน +3

    where's the wrist game?

    • @Retromantra
      @Retromantra  7 หลายเดือนก่อน

      😂 low battery 😂😂

  • @jonathanlee7355
    @jonathanlee7355 5 หลายเดือนก่อน +2

    Seems to me the fancier it gets, the more difficult it is to play

  • @JamesSmith123456789
    @JamesSmith123456789 3 หลายเดือนก่อน +1

    Atari 2600 version of Super Mario Brothers @00:41

  • @SadLivingPerson
    @SadLivingPerson 3 หลายเดือนก่อน

    The text used in 1 bit actually is pretty sick

  • @leandrocaplan
    @leandrocaplan 2 หลายเดือนก่อน

    This has no sense. If we talk about graphics, 0-bit it would show just a black screen, and 1- bit just black or white pixels. If we talk about CPU, 0 bits just doesn't would make sense (it doesn't exists something like that) , and same graphics can be displayed regardless of the word size of the processor, being of 4 bits or 64 bits (but obviusly with different performance)

  • @ScratchStuff
    @ScratchStuff 6 หลายเดือนก่อน +3

    I see 2 bit lower quality than 1 bit, but still a great video!

    • @Retromantra
      @Retromantra  6 หลายเดือนก่อน +1

      Ok thanks!

    • @EmanuelPenteado
      @EmanuelPenteado 5 หลายเดือนก่อน +1

      HD is like goomba hd!

  • @GraniteStateVictoria
    @GraniteStateVictoria 3 หลายเดือนก่อน +1

    I think 16-bit actually looks and sounds the nicest out of all of them.

    • @greyson0720
      @greyson0720 2 หลายเดือนก่อน

      64
      32
      16
      8
      4
      2
      1

  • @cujoedaman
    @cujoedaman 5 หลายเดือนก่อน

    Kids of the 0-bit era remember their parents talking about how when they played video games that they didn't even have screens to see it, they had to use their imagination.

    • @Retromantra
      @Retromantra  5 หลายเดือนก่อน

      😂 that's one of the best comments I have read in a looonnng time😂

  • @pabloandremation
    @pabloandremation หลายเดือนก่อน +1

    0-bit is just all hit boxes

  • @harrymania32X
    @harrymania32X 5 หลายเดือนก่อน +2

    The 16-bit version is the best of all of them

    • @Belchmaster41
      @Belchmaster41 5 หลายเดือนก่อน +1

      have you noticed that in some versions, he doesn't pick up the remaining coins?

    • @harrymania32X
      @harrymania32X 5 หลายเดือนก่อน +1

      @@Belchmaster41 It doesn't matter for me. It has the better graphics and the music is GOD

  • @jessepowell2299
    @jessepowell2299 6 หลายเดือนก่อน +1

    I love the HD version of this

  • @johnmatthewtomco323
    @johnmatthewtomco323 26 วันที่ผ่านมา

    I Like the 16-Bit Version(SNES/Known As All-Stars) And The 8-bit (NES)

  • @MarioGame362
    @MarioGame362 7 หลายเดือนก่อน

    Wow cool video

  • @azudevcr
    @azudevcr 2 หลายเดือนก่อน

    Actually it could be a really nice programming challenge to replicate any of those specially 0-8 bits in any game engine…!!

  • @Antonioelcrackinsanoxd777waza
    @Antonioelcrackinsanoxd777waza 4 หลายเดือนก่อน +1

    16 bits: Remake de super mario all stars
    64 bits: mod para mario 64
    HD: mod para New Super Mario Bros Wii

  • @GoofyDominoes
    @GoofyDominoes หลายเดือนก่อน

    0:00 - 0:05 Mario in 1984

  • @MarioFan171
    @MarioFan171 7 หลายเดือนก่อน +1

    0 Bits is just vectors

  • @MattHalpain
    @MattHalpain 2 หลายเดือนก่อน

    This is an awesome nostalgic video for me as I grew up in the 80s and 90s.

  • @AntiBollywood
    @AntiBollywood 3 หลายเดือนก่อน

    I was first focussing on the melody and not the graphic and wondered, why 4-Bit and 8-Bit sound the same

  • @user-kv6wd5ht3f
    @user-kv6wd5ht3f 5 หลายเดือนก่อน

    面白いネタですね。
    0ビットはスクロールは出来ないはずです。
    1ビット 滑らかにスクロールできるはずがない。カタカタのスクロールの筈です。
    2:29 1ビットなのに、綺麗なお城を描いてる😂おかしいでしょ(笑)

  • @albertusaswin2012
    @albertusaswin2012 3 หลายเดือนก่อน

    This is the first time I see a Tetris block kills its fellows in another game.

    • @Retromantra
      @Retromantra  3 หลายเดือนก่อน +1

      Lol 😂 good one!

  • @win_ini
    @win_ini 5 หลายเดือนก่อน +1

    I love how 0 bit is 1 bit per pixel whereas 1 bit would need to be 2 bits per pixel...

  • @ElianxavierRamirez-ql8ue
    @ElianxavierRamirez-ql8ue 7 หลายเดือนก่อน

    1.super mario bros (0.bit)2.super mario bros (1. Bit)3.super mario bros (2.bit) 4. Super mario bros (4.bit) 5.super mario bros (8. Bit)6.super mario bros (16.bit) 7.super mario bros (64 bit)8.super mario bros (hd/high -quality)

  • @mikeburkhart8336
    @mikeburkhart8336 3 หลายเดือนก่อน

    2-Bit Mario looks a lot like Pitfall Harry from the Atari 2600 Pitfall!

  • @theclaybeartravels3596
    @theclaybeartravels3596 3 หลายเดือนก่อน

    HD is still 64-bit since we never progressed pass the 64 bit processor. Difference is there is just way more memory and power to smooth those polygons now.

  • @user-rw2sj1bt9o
    @user-rw2sj1bt9o 7 หลายเดือนก่อน +3

    0 bit got me laughing 😂😂😂

  • @woodbrassandglass
    @woodbrassandglass 2 หลายเดือนก่อน

    I would love to play the 1bit version!

  • @NgocTrinhKhacCuong4532
    @NgocTrinhKhacCuong4532 หลายเดือนก่อน +1

    Game Số 1 Tại Hàn Quốc OK Được Chưa 👍🕹️🎮🇰🇷

  • @GalenlevyPhoto
    @GalenlevyPhoto 3 หลายเดือนก่อน

    0 or 1 bit would be games for Minecraft characters would play. 😂

  • @Sonictheoofhog4
    @Sonictheoofhog4 7 วันที่ผ่านมา

    SO RETRO!1!1!1!1!1!
    I USED TO PLAY THIS IN THE 90S ON MY SEGA ENTERTAINMENT SYSTEM!1!!

  • @ninjanerdstudent6937
    @ninjanerdstudent6937 3 หลายเดือนก่อน +1

    I want to play this under the 0-bit setting!

  • @mezykin
    @mezykin หลายเดือนก่อน

    1-bit: what if Mario was Tetris

  • @bobbackward6461
    @bobbackward6461 3 หลายเดือนก่อน

    Alt title: That Time Mario Got Stuck Inside A FedEx Box Right Before The Quest

  • @zijie-he
    @zijie-he 3 หลายเดือนก่อน

    8-bit means the processor processes 8 bits in one cycle (the real concept is more complicated, but this is a simplified version). So there isn't a 0-bit at all.

  • @cooltaylor1015
    @cooltaylor1015 5 หลายเดือนก่อน

    This is not how bits work!
    0 bit would be a physical toy.
    1, 2, and probably 4 bit computers wouldn't be able to display graphics.
    Even your "0 bit" looks like something you'd see on an 8 bit Atari 2600. The "1 bit" looks like it would be difficult or impossible to replicate on the 8 bit Atari 2600.

  • @hubcont2255
    @hubcont2255 28 วันที่ผ่านมา +1

    2:38 The castle is not 1 bit

  • @deebznutz100
    @deebznutz100 3 หลายเดือนก่อน

    You skipped 32-bit that could have been New Super Mario Bros on DS.

  • @SRMC957
    @SRMC957 2 หลายเดือนก่อน

    The 4-bit one looks like a game boy color game

  • @nagisamatsuda1555
    @nagisamatsuda1555 5 หลายเดือนก่อน +1

    2Bitだと昔のカセットビジョンを彷彿させる。

  • @duomaxwell6523
    @duomaxwell6523 5 หลายเดือนก่อน +1

    You didn't include Half-bit, Quarter-bit, OR THEEEEE WRIIIIIST GAAAAAAAAAAAAAME??!!

    • @sudicalwig
      @sudicalwig 5 หลายเดือนก่อน

      Ok, so I wasn't alone!

  • @TioTIZODioxdelaTiza
    @TioTIZODioxdelaTiza 2 หลายเดือนก่อน

    Hola soy programador y cero bit no existe. Cero es nada, y se usan varios colores. Cero bits sería todo negro. Un bit son dos colores, tres bits 8 colores, cuatro bits 16 colores, 5 son 32, 6 son 64, 7 son 128 colores y 8 son 256... Aparte de esto. Buen video.

  • @8bitsGamingLol
    @8bitsGamingLol 25 วันที่ผ่านมา

    Super Mario 64 actually hads 32-bits

  • @antonioguglielmetti2661
    @antonioguglielmetti2661 3 หลายเดือนก่อน

    I would've loved a 32 bit mario like in ps1 graphics

  • @AlexNateGELIC
    @AlexNateGELIC 6 หลายเดือนก่อน +1

    2-bit reminds me of early on South Park

  • @user-or9go4zk4d
    @user-or9go4zk4d 2 หลายเดือนก่อน

    Because it gets more realistic about bits

  • @kennyalbano1922
    @kennyalbano1922 3 หลายเดือนก่อน

    I’ve played bootlegged versions similar to the 0 bit and 1 bit and 2 bit versions.

  • @jeremyandrews3292
    @jeremyandrews3292 3 หลายเดือนก่อน

    I think a 0-bit computer would actually be a computer with no bits... so either an analog computer that doesn't rely on bits, or a quantum computer that uses qubits instead of traditional bits.

  • @tsigaighebredingle2439
    @tsigaighebredingle2439 6 หลายเดือนก่อน +1

    HD means it could be 3D without 64 bits

  • @SuperNickid
    @SuperNickid 6 หลายเดือนก่อน

    @Retromantra: I already know it was a joke the moment it was a 0bit video game, but without jokeing arround I accidently play in the pass is one bit video game claim, that because that happen when my cartridge was too dusty and still playing for some reason. And returning to joking I get the joke 2bit mario is just lego mario.

    • @Retromantra
      @Retromantra  6 หลายเดือนก่อน

      Thank you for watching! It's great you understand and enjoyed the video 👍✌️