Hey. That issues with the texture can be easily fixed. You have to export your meshes that got leaked UV in .3ds format, import it back, transfer the weights back and export it. UV usually get leaked with you delete/add vertices, so exporting mods in .3ds format should help you just fine! Same method for fixing leaked UV can be applied to TR9 and RE5 too. Cheers!
Hey. That issues with the texture can be easily fixed.
You have to export your meshes that got leaked UV in .3ds format, import it back, transfer the weights back and export it.
UV usually get leaked with you delete/add vertices, so exporting mods in .3ds format should help you just fine!
Same method for fixing leaked UV can be applied to TR9 and RE5 too.
Cheers!
@@FountainofYouth I see, I'll try that next time. Thanks for letting me know!