This Level 1 Pokemon Breaks the Damage Equation

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  • เผยแพร่เมื่อ 28 ก.ย. 2024
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    This level 1 Pokemon can survive super effective moves from legendaries. Groudon? Ho-oh? Arceus? No one stands a chance against Snover.
    .
    This was fun, but it doesn't really make me a Wolfey VGC, there isn't going to be an I Entered the 2023 Pokémon World Championships or a How I Trolled a Pokemon Tournament. I really enjoyed the Indigo Disk DLC, Pokemon Scarlet and Pokemon Violet, looking forward to what's next!

ความคิดเห็น • 316

  • @norran42
    @norran42 8 หลายเดือนก่อน +479

    Just create a scenario where the max damage is 6,553,600 so that every damage roll is exactly 65536 damage away and they all come out to zero

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +108

      Perfection

    • @nathanlamberth7631
      @nathanlamberth7631 8 หลายเดือนก่อน +16

      It took me a while to see a problem with this

    • @josenobi3022
      @josenobi3022 8 หลายเดือนก่อน

      @@nathanlamberth7631There is no problem with this, the maximum amount of damage you can currently do in S/V (before overflow) is around 2.7 billion
      Edit : actually you would need 13,107,200 damage for crits to also work

    • @theoverseer393
      @theoverseer393 8 หลายเดือนก่อน +4

      Crit every time >:)

    • @Nitosa
      @Nitosa 8 หลายเดือนก่อน +19

      ​@@Hey_Vas crits in the equation would make it easier wouldn't it? Like there are multiple moves, abilities and item's that almost guarantees crits which to my knowledge makes the damage roll a lesser problem.
      Also wouldn't boosting moves be a alternative to choices specs?

  • @danielcrud9345
    @danielcrud9345 8 หลายเดือนก่อน +895

    The main question is, how did you know that I was trying to calculate the number of pikmen to steal the statue of liberty

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +124

      It's a question as old as time

    • @tayclark42
      @tayclark42 8 หลายเดือนก่อน +11

      I'm dead 💀

    • @ProGamer-ev3cp
      @ProGamer-ev3cp 8 หลายเดือนก่อน +23

      Oatchi with max carry strength (100) and 533234 purple pikmin, how I got that number is I converted the Statue of Liberty weight in pounds to grams the took the weight of a medium shirt button in grams then divide the first number by the second then multiplied by two (because the button needs two carry strength) and finally divided by 10 then subtract 100 (Oatchi’s strength), I got 533233.421301 but I rounded up so I can make a nice round number and you only need purple pikmin and you can use the other two types to protect your getaway, for that I recommend Ice(for freezing the tanks and infantry) and Glow(for planes and helicopters, as well as their undying trait). Hope this helps!

    • @jackwilliams8399
      @jackwilliams8399 8 หลายเดือนก่อน +21

      The Statue of Liberty weighs 450,000 pounds, in grams that’s 204,116,567. We know from the Doomsday Apparatus and Golden Vaulting Table that one Pikmin can lift one gram, so you could use 20,411,657 Purple Pikmin. But I would recommend 204,116,567 White Pikmin, since they could carry it faster. Now the question is how many people would you need to feed the Onion to grow this many Pikmin.

    • @YosiahW
      @YosiahW 8 หลายเดือนก่อน +2

      ​@@jackwilliams8399Thank you funny math man.

  • @Hoysoy4141
    @Hoysoy4141 8 หลายเดือนก่อน +128

    1kg dumbell takes 100 purples, or 1000 regular pikmins meaning that one pikmin can carry 10 grams of weight
    The statue of liberty is 225tons, or 225000kgs, or 225000000g
    Dividing, this means tha it would take 22500000 regular pikmins, or 2250000 purple pikmins

    • @mr.sniffly5297
      @mr.sniffly5297 8 หลายเดือนก่อน +22

      No, each non-purple pikmin can carry 1 gram. It will take 225000000 pikmin w/o purples, or 22500000 purples

    • @Hoysoy4141
      @Hoysoy4141 8 หลายเดือนก่อน +4

      @@mr.sniffly5297 close enough

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +15

      Shigeru Miyamoto Entered the Chat.

    • @WilliametcCook
      @WilliametcCook 8 หลายเดือนก่อน +18

      The Statue of Liberty is 225 _American_ tons. 1 American ton is 2,000 pounds, or about 907kg.
      The Statue weighs 204,100kg. Multiply by 1000 pikmin/kg to get 204,100,000 pikmin.

    • @die_potato1235
      @die_potato1235 8 หลายเดือนก่อน +1

      @@WilliametcCook’MERICA *bald eagle sounds*

  • @ConchobarJ
    @ConchobarJ 8 หลายเดือนก่อน +5

    This came up when Captain Kidd played the “Too Many Types” mod. The game allows up to three types and some of them are even 4x weak to others (like Baby is 4x weak to Right). So during an elite four battle he did a super effective move that was so powerful it barely did any damage and this one Pokémon he was trying to beat turned out to be a wall.

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      I think someone mentioned that, I will definitely have to check it out!

  • @DamaCollectsCards
    @DamaCollectsCards 8 หลายเดือนก่อน +4

    Underrated channel, definitely gonna be commanding my level 1 mon’s to steal the Declaration of Independence with this

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      I support this endeavor

  • @purpleconvict4152
    @purpleconvict4152 8 หลายเดือนก่อน +3

    I love how snover justs leers after tanking that. Amazing video bro! Suprised you were a small channel. You have IT!

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      Lmao dude is so ominous with that twinkle in his eye

  • @PapuPinguino
    @PapuPinguino 8 หลายเดือนก่อน +10

    damn you need a TON more subs, great video

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      Be the change you want to see in the world

  • @taiharris989
    @taiharris989 8 หลายเดือนก่อน +1

    Geez this is my first time seeing you and I was not expecting this high quality content not have 1000 subs

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      I wanna be the very best

  • @netweed09
    @netweed09 8 หลายเดือนก่อน

    4:14 Yess! I cannot believe you picked out this Epic theme! That's over 9000 thousand damage! 😅😁

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      😁

  • @micahschwartz5627
    @micahschwartz5627 8 หลายเดือนก่อน +1

    Incoming 100k subscribers your editing, style, and humor is so good! Excited for more :)

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      damn bro went out of his way to make my night

  • @byeguyssry
    @byeguyssry 8 หลายเดือนก่อน +4

    I'm surprised the damage calculator actually accounted for this

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      Im not sure if its a good or a bad thing lol

  • @chaseong9560
    @chaseong9560 8 หลายเดือนก่อน +1

    Parasyte might have been a better testing dummy, since it has the dry skin ability that basically gives it a 5x weakness.

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      I don't think Parasect is in Scarlet and Violet

  • @MartyrPandaGaming
    @MartyrPandaGaming 8 หลายเดือนก่อน +2

    Way off topic, but is that one of the Gundam Infinity vinyl's that come with a piece of Zaku? If so, that's awesome. I haven't seen a lot of other people who have those. The listings for them on ebay/amazon are ridiculous too. Charging from $15 and up for each Gundam, with one listing that had all 5 up for $120. I managed to get all 5 of mine from a local dollar store for under $20. Total.
    Edit: Not meaning that as some kind of brag, sorry. Just meant that the Seller's listings on those sites are ridiculous.

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      No I don't think so (not a massive Gundam guy but), I picked this one at the Gunpla store in Odaiba last year. Just a regular high grade kit I think?

    • @MartyrPandaGaming
      @MartyrPandaGaming 8 หลายเดือนก่อน

      @@Hey_Vas Ah, that's still pretty awesome. Loved seeing the Snover live the Reshiram as well. Will definitely be trying it.

  • @r00kie36
    @r00kie36 8 หลายเดือนก่อน +17

    Does Red Card trigger even when hit without damage? If so, you could for example hit a lv1 larvesta with a rock move, get red-carded, trigger weakness policy, get flamigo in, use uturn with larvesta to deal like 1 damage to the migo and get a second migo in. could get a double weakness policy boost on your mons in one turn without using any items on those mons

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +11

      Shit this is big brain, I might need to test this

    • @KeshavRamanuja
      @KeshavRamanuja 8 หลายเดือนก่อน +1

      in vgc there is species clause

    • @IActivatePotOfGreed
      @IActivatePotOfGreed 8 หลายเดือนก่อน

      It’s an interesting idea but it has 1 major flaw. For what you are describing to occur, the Larvesta would need to be holding two items (a red card and a weakness policy) making it impossible. There is a way to make this scenario work though. Instead of using weakness policy Larvesta, you use a Mon that is both 4x weak to fire and knows a switching move. The best candidate I have found is Sewaddle. You have a Pokémon holding an eject pack hit Sewaddle with overheat. The stat drop from overheat would trigger the eject pack, switching the attacker out while also activating the Sewaddle’s weakness policy. You use the eject pack trigger to bring in your flamigo and give it boosted atk and spark. Then, Sewaddle uses baton pass to bring in another Mon with +2 +2.

  • @NoorKhanNY
    @NoorKhanNY 8 หลายเดือนก่อน +1

    Is the music at 3:30 from Dragon Ball Z: Attack of the Saiyans on the DS??

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Driftveil City - Pokemon Black/White

  • @Typo907
    @Typo907 8 หลายเดือนก่อน +1

    Great editing man, keep up the work! 👍

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Glad you like it, I want to keep things high quality for yall

  • @lordlucario8828
    @lordlucario8828 8 หลายเดือนก่อน +2

    5:01 useful........and then you hear the cry of god

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      weouuuweou - snover probably

  • @GradientGrayy
    @GradientGrayy 8 หลายเดือนก่อน +1

    very entertaining and informative video! loved it :)

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Thanks dood :)

  • @AtagoSKK
    @AtagoSKK 8 หลายเดือนก่อน +1

    Fred dying at 4:04

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Fred must live on forever

  • @Officialencode
    @Officialencode 8 หลายเดือนก่อน +2

    someone needs to try this at a tourney

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Would be cool to see

  • @0vos
    @0vos 8 หลายเดือนก่อน +1

    If we only had paras in gen 9, i think dry skin + bug + grass typing would make the game inplode

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Poor paras, he doesn't deserve the abuse :(

  • @DaEzChez
    @DaEzChez 8 หลายเดือนก่อน +1

    MEOWSARADA AND BARBOACH CAN USE THAT STRAT!

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      True! This would probably work!

    • @DaEzChez
      @DaEzChez 8 หลายเดือนก่อน

      @@Hey_Vas consistently too, if you use flower trick. that and using endure lol

  • @incandescence5547
    @incandescence5547 8 หลายเดือนก่อน +1

    This was a great video, and I really enjoyed it! I actually almost didn't click on it because the extremely clickbait thumbnail made me think it'd be like those fake staged Showdown salt videos, but for some reason I still clicked it, and I'm very glad that I didn't get what I expected

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Lmao yea I was a little on the fence with the design, appreciate you clicking

  • @Kittencop20
    @Kittencop20 8 หลายเดือนก่อน +2

    Cool vid!

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Cool viewer!

  • @what9120
    @what9120 8 หลายเดือนก่อน +1

    Amazing video, please make more

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Roger that

  • @sg5sd
    @sg5sd 8 หลายเดือนก่อน +1

    Integer overflow?😂

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      GameFreak sweating

  • @finlaymcgaming9888
    @finlaymcgaming9888 8 หลายเดือนก่อน +1

    5:18 Ah i can play with my self (PKM players dont have freinds)

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      We have each other online 🥲

  • @shiny9690
    @shiny9690 8 หลายเดือนก่อน +1

    Question, did you ever consider using Helping Hand from an allied pokemon to amplify Reshiram's damage over the threshold so you wouldn't have to roll for the highest damage amount, or would the damage amp have changed the math?

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Helping hand would have changed the math, but we could have used that instead of choice specs I think

  • @ribozyme2899
    @ribozyme2899 8 หลายเดือนก่อน +1

    ... so namedropping WolfeyVGC in the thumbnail was just clickbait?

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      I'll allow him to namedrop me in his next thumbnail to make up for it

  • @Yousef77077
    @Yousef77077 8 หลายเดือนก่อน +1

    😅can you, uhh, tone down the sound effects and a loud editing? It’s a little distracting and makes it hard to focus or understand anything you swy

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      I had too much coffee

  • @cybergreen6226
    @cybergreen6226 8 หลายเดือนก่อน +199

    The lore implications of a Snover taking no damage from that attack because of random numbers is... head scratching to say the least.

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +49

      Ash is going to return to the anime, send out snover, survive every attack and leave without saying anything

    • @zletroscreations1234
      @zletroscreations1234 8 หลายเดือนก่อน

      Fred has plot armor.

    • @JakeMarley-k6g
      @JakeMarley-k6g 8 หลายเดือนก่อน +1

      ​@@Hey_Vashis Pikachu secretly doing this and being the luckiest pokemon ever, except if you are a snivy

  • @Chaals
    @Chaals 8 หลายเดือนก่อน +45

    "... but if you pulled it off you'd be a God gamer"
    And that, ladies and gentlemen, is why we even attempt shenanigans of this magnitude.

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +6

      Exacttllllyyyyy

  • @notmitrius7093
    @notmitrius7093 8 หลายเดือนก่อน +5

    You’d be surprised how often this phenomenon occurs in video games. The Computer Science term for it is “integer overflow” and the 16 bit limit is usually chosen because it is exactly 2 bytes of data.

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Huh, cool

  • @ComicaPaloozaStudios
    @ComicaPaloozaStudios 8 หลายเดือนก่อน +74

    Say, if you want some fun, that last strategy reminded me of something: Coalossal.
    So, it's Doubles, and you Flip Turn into WP Coalossal. WP activates for +2 Atk/Spa, Steam Engine for +4 Speed. In comes Flamigo, both Strong and Fast at once. You don't need to swap Coalossal either, it's ready to roll. (Note: if you want, you could also Tera Water Coalossal for STAB Scalds, and if you aren't running WP, you still get Steam Engine for the speed boost)

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +11

      This sounds like a sick idea! love it

    • @sambicious4664
      @sambicious4664 8 หลายเดือนก่อน +8

      Additionally coalossal gets Iron Defense so you can end up with 12 boosts in one turn, allowing you to flip turn into your favorite psych up + stored power/power trip user for massive damage

    • @Rot8erConeX
      @Rot8erConeX 8 หลายเดือนก่อน

      @@sambicious4664 remember, the strat only works because of Flamigo's Costar ability. Unless Flamigo has Stored Power/Power Trip, it's not gonna work the way you think.

    • @AtE1600
      @AtE1600 8 หลายเดือนก่อน +6

      @@Rot8erConeXdo me a favor n look up what psych up does

    • @OA_Frost
      @OA_Frost 8 หลายเดือนก่อน

      @@Rot8erConeX that’s why you need psych up, as the guy said. It IS Flamigo’s ability, but in your move slot.

  • @IndigoEuphonium
    @IndigoEuphonium 8 หลายเดือนก่อน +18

    Nice and informative. My only suggestion would be the change the thumbnail as I thought it would be a Showdown Salt video instead of a math/mechanics one. Something like "How to take 0 damage with Snover"

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +2

      Appreciate the constructive feedback!! 👊🏻

  • @SpicySea
    @SpicySea 8 หลายเดือนก่อน +27

    Videos like this always interest me. It's odd just how complex Pokemon battles are beneath the surface.
    Those poor Snover :`(

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Same, always cool learning about the little details

  • @cinos018
    @cinos018 8 หลายเดือนก่อน +135

    Edits - phenomenal
    Theory - phenomenal
    Execution - not snover
    Great work! Please keep going!

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +14

      Execution not snover - LOL, thanks dude

  • @QweaklyForgotten
    @QweaklyForgotten 8 หลายเดือนก่อน +28

    Fred really looked death straight in the eyes and said "no thank you"

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +7

      Fred can't be stopped

    • @K3wlG33k
      @K3wlG33k 8 หลายเดือนก่อน +2

      And he didn't attack afterwards...he just gave it a leer. Fred is just built different.

  • @realhutoew
    @realhutoew 8 หลายเดือนก่อน +21

    I'll be concerned.
    Could have Chi-Yu's Beads of Ruin ability activate for even more damages too!
    There's also another x4 weak to fire like Snom.

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +9

      Thats an interesting idea, could be fun to see how many times we can wrap around the damage cap lol

    • @byakudora
      @byakudora 8 หลายเดือนก่อน

      When he was talking about powerful fire types my mind immediately went to chi-yu

    • @alejandro_rodriguez_99
      @alejandro_rodriguez_99 8 หลายเดือนก่อน +3

      ​@@Hey_VasAlso with snow unlike Snover you can add him grass type for a x8 weakness, then give the pokemon Fluffy and enjoy

    • @seDrakonkill
      @seDrakonkill 8 หลายเดือนก่อน

      @@alejandro_rodriguez_99
      What do you mean add the grass type?
      Terastalyzing doesnt add another weakness, it makes your resistances equivalent to the type you terad into.

    • @alejandro_rodriguez_99
      @alejandro_rodriguez_99 8 หลายเดือนก่อน +2

      @@seDrakonkill forest's curse

  • @nikorihd7168
    @nikorihd7168 8 หลายเดือนก่อน +81

    Top tier editing! Really enjoyed it

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +4

      Haha thanks ✌🏻

  • @italktocomputers1901
    @italktocomputers1901 8 หลายเดือนก่อน +6

    Interesting. You’ve stumbled upon integer overflow, should not be possible in a modern pokémon game, but it always starts with devs saying “that will never happen”. youtube views were once a victim of integer overflow when views passed a billion turning negative. some other less fortunate events resulted in rocket explosions.

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Pretty funny they just kind of swept it under the rug since Gen 5

  • @wilsonardodamarci3706
    @wilsonardodamarci3706 8 หลายเดือนก่อน +15

    The Unaware bit made me sub immediately. I need more of this

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +4

      Omg I'm glad, I was worried no one would find that funny lmao

  • @arcangel4242
    @arcangel4242 8 หลายเดือนก่อน +25

    I remember accidently doing this in a online raid vs a -4 defense Tera steel blissey with a belly drum Ursaluna at +6 guts boosted headlong rush. 😂

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +9

      Lmao leave it to Ursaluna to show how broken it is with damage rollover

  • @soul1543
    @soul1543 8 หลายเดือนก่อน +3

    Terastalyzing ur computer was the best thing ever

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      I couldn't do it on my own

  • @adragoongoon5666
    @adragoongoon5666 8 หลายเดือนก่อน +3

    Comes out of nowhere, creates banger video, gets thousands of views day one of upload and refuses to elaborate

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      I'm a man of the people

  • @billie-ve_in_yourself6464
    @billie-ve_in_yourself6464 8 หลายเดือนก่อน +25

    I’m wondering if there’s a way to set up a double battle like this where you attack your level 1 teammate and watch your opponent freak

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      I think it's possible but with a different setup?

  • @WeedleTwineedle
    @WeedleTwineedle 8 หลายเดือนก่อน +112

    Great content, you explained the damage overflow mechanic perfectly for people to easily understand, amazing editing and quality content for a channel under 1k subs, just subbed myself keep up the good work.

    • @yellowishnesses1138
      @yellowishnesses1138 8 หลายเดือนก่อน

      Did you know about this already?

    • @jeralua
      @jeralua 8 หลายเดือนก่อน +2

      Omg Weedle is here!! This is actually so sweet

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +14

      Means a lot, especially from someone with quality content themselves 👊🏻

    • @jnknknk
      @jnknknk 8 หลายเดือนก่อน +2

      Ariana! What are you doing here haha

  • @zaaya7719
    @zaaya7719 8 หลายเดือนก่อน +2

    39k views in 1 day holy F
    The people were STARVED for this kind of showdown content again lol.....
    Good job hitting that algorithm

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Apparently lol, some pretty niche stuff

  • @papasalvo
    @papasalvo 8 หลายเดือนก่อน +5

    Just imagine this happened at the world's finals or some shit it'd be hilarious and absolutely insane as everyone's looking around confused as hell as to why dudes mon is still alive

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +3

      It would be pretty wild if someone managed to use it to their advantage at an official event lmao

  • @jasonlav9753
    @jasonlav9753 8 หลายเดือนก่อน +3

    It is possible to do the opposite maxing out defence
    Eternimax eternatus can have its defence or special defence become 0 and only take 1 damage from attacks

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      I remember reading about this, so goofy

  • @Peashooter521
    @Peashooter521 8 หลายเดือนก่อน +4

    fun fact, eternamax eternatus is banned in balanced hackmons because it can attain a defence or special defence stat of 0 making it take no damage.

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      I've heard of this, so wild lmao

    • @dragonslayerz2220
      @dragonslayerz2220 8 หลายเดือนก่อน

      This happens for a different reason, and it technically takes 1 damage.

    • @Peashooter521
      @Peashooter521 8 หลายเดือนก่อน

      @@dragonslayerz2220 they both happen because of overflow

  • @hateful_harold973
    @hateful_harold973 8 หลายเดือนก่อน +2

    This is useless information we all secretly needed. Earned my sub

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Im glad I could be the one to provide it

  • @theoverseer393
    @theoverseer393 8 หลายเดือนก่อน +2

    “Gamefreak i think you’re dealing too much damage”
    Tar shot: nonsense
    (Makes it 16x weak to fire)

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Junichi Masuda had to quit working at Pokemon for this

  • @erikdavisNC
    @erikdavisNC 8 หลายเดือนก่อน +1

    Many, many years ago, young me was playing a pokemon game and tried telling people the enemy took 0 damage from my super-effective attack, and nobody believed me. Vindication!

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Tell em!

  • @TheKd8lvt
    @TheKd8lvt 8 หลายเดือนก่อน +4

    So, a quick addendum from a programmer about 0:55:
    "It's theorized that it was to prevent the number from ticking over into other data"
    Not... exactly. That's not how computers work. Let me explain :D
    If any of the following explanation needs more info, let me know and I'll go deeper on it. This is meant as a surface-level overview for people with little-to-no knowledge of computer engineering, so I'm trying to keep it as simple as I can while still providing accurate information.
    Q: Why would it not go into other data?
    A: Simply put, because computers know how much data to allocate to a number -- or, rather, programmers tell the computer how much data to allocate. If it's about to go over that amount of space, it'll do the number-circle thing.
    Q: Why is the number-line a number-circle?
    A: To answer that, first we're going to have to talk about -parallel universes- how computers count.
    So, when you, as a (presumably) human-being, count, you have 10 symbols to work with. Those being 0 through 9. Well, a computer just has 2. It gets 0, and 1. No more, no less. The way humans count is called Decimal (Dec- means 10) where computers count in Binary (Bi- means 2)
    When a computer wants to count using 8 bits, it looks something like this:
    00000000 = 0
    00000001 = 1
    00000010 = 2
    00000011 = 3
    00000100 = 4
    00000101 = 5
    (and so on)
    Have you noticed a pattern? It's important! Whenever a computer adds a 1 and a 1, it runs out of symbols to work with, just as if we were trying to add to 9, so it needs another place! It sets the place it was working on to 0, and carries the 1 to the next place just like a human would.
    So, what would happen if you were trying to add
    00000001 = 1
    and
    11111111 = 255
    Well, starting from the right, you'd see "oh, I'm adding 1 and 1" so you'd set that bit to 0, carry the 1, and move to the next bit. Well, that's a 1 as well, but this time we're adding 0... oh, but we have a carry so we're adding 1. Well, set the bit to 0 and carry the 1. See where this is going?
    But... what happens when you get to the 8th bit? Well, it'd try to carry, and it _would_ succeed - at the silicon level, "carrying" just means sending electricity through the CARRY wire. Of course, at that point we have no more adding to do, so the CARRY wire gets ignored. (Poor guy D:)
    At the end of all that, we end up with 00000000 = 0. This takes less time than it would take for you to remember that 256 comes after 255. Computers are *REALLY* good at math.
    So no, we don't know exactly why GF chose 16-bits, other than the fact they may have had plans for a Pokemon with more than 255 health (which I think Snorlax might be able to achieve in Gen 1? Chansey might too...) but, we _do_ know why the number-line is a number-circle, and it's not because of data corruption.
    Again, if anyone wants a more in-depth explanation of anything here let me know, and I'd be happy to do some more info-dumping :D

    • @asdfqwerty14587
      @asdfqwerty14587 8 หลายเดือนก่อน

      Just a minor point (it doesn't really contradict anything you said) - if anyone is wondering why they would've designed integers to work this way, as opposed to for instance just saying that 65535+1 = 65535 (ie. anything above the max value just gets set to the max value) - something like that potentially could be done, but it would also remove some functionality that can often be useful for computers (and probably have some impact on performance too).
      For instance, if you have something like 50000 + 50000 - 40000 - the way it's actually calculated, you'll end up with 60000 (as you'd normally expect). Even though it would overflow during 50000+50000, it would then have another overflow in the opposite direction when you subtract 40000 which cancels out with the first overflow, whereas if you just set it to the max value after 50000+50000 then it would've ended up at 25535 at the end of the entire calculation. You usually try to avoid overflows altogether, but there are some cases where you can still use the output of an overflow meaningfully.

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Homie out here providing the EDUCATION 💙

  • @indigofenix00
    @indigofenix00 8 หลายเดือนก่อน +1

    How does this even happen?
    if (damage > maxDamage) { damage = maxDamage }
    There, I fixed it.

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      GameFreak hire this man

  • @frostic9266
    @frostic9266 8 หลายเดือนก่อน +1

    After watching this video i checked your subscribers and i was shocked that they were only a thousand. Great quality vid man

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Appreciate you!

  • @immahamsteryogamer
    @immahamsteryogamer 8 หลายเดือนก่อน +2

    I saw this in Captian Kid's video of Pokemon with too many types. He used a move that was 8x super effective and it didn't deal much damage.

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      I'll have to check it out!

  • @shieldon530
    @shieldon530 8 หลายเดือนก่อน +1

    Awesome video! Remember I was one of the first 1k subscribers when u make it big on youtube broski!

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      You were here before it happened, I'll remember the name Shieldon530 👊🏻

  • @doritofan1002
    @doritofan1002 8 หลายเดือนก่อน +1

    Haha much better the game just crash because the game tried to load a moving windmill in the background

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      Just simply too much high quality animation for the game to handle

  • @GoldenBeholden
    @GoldenBeholden 8 หลายเดือนก่อน +1

    That's not how integer overflows work; Nintendo would not have had to implement this mechanic to prevent unsafe memory access. What you described is indeed what happens when using arrays in memory unsafe languages, but an integer has a predefined length and address, so going over its maximum value will just naturally lead to this behaviour. This is defined behaviour in C for unsigned integers, though rollover for signed integers is technically not defined in the spec as far as I can recall.
    I am puzzled why the integer used for damage calculations is only 16 bits though. That seems unreasonable in a modern game.

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Your guess is as good as mine friend

    • @GoldenBeholden
      @GoldenBeholden 8 หลายเดือนก่อน

      Okay, so I skimmed the decompilations in an attempt to clear some things up. In the Pokemon Emerald decompilation, there's a variable called "maxPossibleDmgValue" in "battle_script_commands.c" set to 10 000, with a comment that reads "ensures that huge damage values don't change sign".
      (Like I mentioned, this is a bit different from what you explain at 1:00.)
      Bulbapedia confirms this, but it also states the following (i.e. the thesis of your video):
      "In Generation V onward, the amount of damage that can be dealt in a single attack is capped at 65535. In addition, an overflow can occur during the calculation of very high damage amounts, causing the actual damage dealt to be much lower than expected."
      What's weird to me is that the damage is capped, but an overflow is still possible; this is even weirder when you consider how rare 16 bit integers are nowadays. Luckily, Bulbapedia links to a post on Smogon:
      This post postulates that the rollover does not happen in the final result, but actually only in an intermediate calculation. Before finalising the calculation, it is possible to rollover a 32 bit integer, which is thereafter used in subsequent calculations. This makes a lot of sense. The cap does indeed work as intended, but your final value never even gets close to 65535 because you roll over to 0 beforehand.
      That being said, your calculations work out very neatly based on the assumption that the rollover happens in a 16 bit integer, and I am not doubting your results, so I am still not quite sure what is causing this behaviour.

  • @s.e.n3264
    @s.e.n3264 8 หลายเดือนก่อน +3

    You're joking, but you're spitting facts bro

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      I try

  • @wezen89
    @wezen89 8 หลายเดือนก่อน +2

    W for providing the rental teams

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Its way more fun when you see it happen for yourself

  • @Mr.Brothybear
    @Mr.Brothybear 8 หลายเดือนก่อน +2

    Black and White 3?
    thats a new one

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Just released not long ago

  • @antovarguez
    @antovarguez 8 หลายเดือนก่อน +1

    DRIFTVEIL CITY as background music! Let’s goooooooooooo

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      Driftveil city slaps

  • @TheShadow1347
    @TheShadow1347 8 หลายเดือนก่อน +4

    Fred the Super Snover

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      Super Snover lmaooo

  • @_Caden
    @_Caden 8 หลายเดือนก่อน +1

    1:00 this part should've had the 1s ticking out of the infographic

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Ou that's clever I like that

  • @iamlorddems3859
    @iamlorddems3859 8 หลายเดือนก่อน +1

    could you imagine that was a real battle and you were the guy with the dragon

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Snover too strong

  • @sagacious03
    @sagacious03 8 หลายเดือนก่อน +1

    Neat analysis video! Thanks for uploading!

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      You are very welcome!

  • @shinatoIV
    @shinatoIV 8 หลายเดือนก่อน +1

    Min/Max damage calc has and always will be so stupid

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Yea I'm not the biggest fan of the damage roll

  • @hugw4567
    @hugw4567 8 หลายเดือนก่อน +2

    Now use mirror coat

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Trueeeeee

  • @GreyManForever
    @GreyManForever 8 หลายเดือนก่อน +5

    Great video!

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +2

      Glad you enjoyed!

    • @GreyManForever
      @GreyManForever 8 หลายเดือนก่อน +2

      @@Hey_Vas Yeah, I thought this was a really good video! Do you have any plans to make more Pokémon content?

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +2

      @@GreyManForever Definitely! I really love taking about anime and my favorite games, and Pokemon is one of my all time faves

    • @GreyManForever
      @GreyManForever 8 หลายเดือนก่อน +1

      @@Hey_Vas Awesome! I can't wait :D

  • @dittodemo1234
    @dittodemo1234 8 หลายเดือนก่อน +1

    Doesn't shuckle do a lot more than that? Its in the millions I believe

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Yes shuckle can do theoretically millions of damage, however those millions continually wrap around the number circle, staying between 0 and 65535!

    • @dittodemo1234
      @dittodemo1234 8 หลายเดือนก่อน

      @@Hey_Vas huh, neat

  • @OliveXC
    @OliveXC 8 หลายเดือนก่อน

    Excellent channel and video. I can’t wait to see what you do going forward. Is this your first TH-cam channel or did you learn how to edit through other channels first?

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Appreciate that ✌🏻 I used to stream almost 10 years ago now, so some experience came from there, but first time on TH-cam

  • @YaiYun
    @YaiYun 8 หลายเดือนก่อน +1

    how do you not have more subs :0 awesome video

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      We will get there together!

  • @Derevocsidi
    @Derevocsidi 8 หลายเดือนก่อน +2

    Damn , I didn't know that this channel would make Pokemon vids lol

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      I love talking about Pokemon tbh

  • @JazzKing-Smith
    @JazzKing-Smith 8 หลายเดือนก่อน +2

    Very high quality video for a newish channel, I can see ya going places!

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Means a lot :)

  • @deix4273
    @deix4273 8 หลายเดือนก่อน +4

    Good video, really informative

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      Thanks dude!

  • @skyminoffline
    @skyminoffline 8 หลายเดือนก่อน +1

    great video! u have a lot of potential, coming from an old youtuber lol, good luck on ur next vids!

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Appreciate that!!

  • @lamb_of_dog8878
    @lamb_of_dog8878 8 หลายเดือนก่อน +1

    In the original red version, I had a team of 5 so I brought a lvl 5 Spearow to fly me around. During pokemon league, I needed to use it as a sacrifice in order to revive one of my pokemon. This lvl 5 Spearow took a hydro pump from Lances Gyarados and survived! I'm still not sure how that happened...

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Wild!!

  • @Endy_Oh
    @Endy_Oh 8 หลายเดือนก่อน +1

    Ah yes black and white 3 was a treat

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Had some solid lore

  • @NotSoDimDreams
    @NotSoDimDreams 8 หลายเดือนก่อน +1

    Folks... it's SnOver

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      It's all snOver

  • @ethanchan5601
    @ethanchan5601 8 หลายเดือนก่อน +2

    legendary channel in the making!

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      You're making me blush..

  • @joeywang4638
    @joeywang4638 8 หลายเดือนก่อน +1

    Invincible Eternamax moment

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Lmao truu

  • @wretchedgamer4903
    @wretchedgamer4903 8 หลายเดือนก่อน +1

    I thought paras with dry skin would be easier

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      Might be, but I don't think paras is in Scarlet and Violet is he?

    • @wretchedgamer4903
      @wretchedgamer4903 8 หลายเดือนก่อน

      @@Hey_Vas ahh you're right my bad

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      @@wretchedgamer4903 all good! thanks for watching ✌🏻

  • @rockowlgamer631
    @rockowlgamer631 8 หลายเดือนก่อน +2

    I never understood why the heck they added a damage variable into the damage equations, so much for that Base 100 damage move on Earthquake, now it's more like 85 to 115........I think.....plus random crits to make it worse.

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Yea im kinda torn on it, especially since crits are already a thing

    • @cartergamegeek
      @cartergamegeek 8 หลายเดือนก่อน

      Pokemon was an old school RPG so it was done to spice up the rolls. Like adding in dice. Keep in mind the OG games came from a few tabletop loving nerds that also liked a few RPG ideas. It's like you are playing with dice to add or remove damage. While annoying this is why so the logic is sound.

    • @OldDistantHermit
      @OldDistantHermit 8 หลายเดือนก่อน

      You're close, consider it 85 to 100. The game's damage calculation spits out the highest roll possible, and then at the end, it randomly deducts a percent value from 0% to 15%. This is why there are 16 possible rolls. The lowest roll possible is 85% of the highest.

    • @ACraven
      @ACraven 8 หลายเดือนก่อน

      Without the RNG, it becomes a solved game far more quickly. You can calculate exact breakpoints for pokemon, in the same way you can predict pokemon's speed. Everything becomes far more formulaic and potentially boring.

  • @Oscar92839
    @Oscar92839 8 หลายเดือนก่อน +1

    1:55 lol black and white 3

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Lol

  • @ReirMuchoProductions
    @ReirMuchoProductions 8 หลายเดือนก่อน +1

    good video man keep it up

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Will do!

  • @revotor8142
    @revotor8142 8 หลายเดือนก่อน +1

    Your editing is great!

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Aye thanks!

  • @flyingburger7751
    @flyingburger7751 8 หลายเดือนก่อน +2

    Everyone move over and make way for Snover

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      He do be kinda wide

  • @marcofavuzza
    @marcofavuzza 8 หลายเดือนก่อน +1

    Clickbate is crazy

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      We got em boys

  • @Joker22593
    @Joker22593 8 หลายเดือนก่อน +1

    Your bits explaination was not quite right. The memory protection isn't a function of game freak's programming. It's how all computer programming languages work. The fact that gamefreak isn't checking for rollovers just shows they're even more incompentent than they already appear.
    It's no secrect that Game Freak are the worst programmers in the industry. Gold and Silver wouldn't fit on their carts until a certain future president of Nintendo wrote compression code for them. All the cool 3D console games weren't done by gamefreak, and when they got to doing 3D for themselves, well... it's always been slow. Monster Hunter 4 Ultimate is a bit crunchy, but it runs smooth on 3DS. Pokemon X and Y drop frames when 6 pre-animated posing loops occur at the same in a triple, rotation, or horde battle.

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      Don't even get me started on lag lake

    • @ThalissonAlmeida
      @ThalissonAlmeida 8 หลายเดือนก่อน

      And the fact that in SwSh we had a similar problem with Eternatus defense been rolled to 0 when too much higher make it worst.
      And I watched once a TH-camr reacting Gamefreak profile in a Japanese equivalent page for Glassdoor, and the complaining about the lack of technical skills are insane.

  • @underthebridge45_
    @underthebridge45_ 8 หลายเดือนก่อน +1

    Pikmin mentioned yay!!!!!!!

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      We love Pikmin!!!!!

  • @ImposterTurtle
    @ImposterTurtle 4 หลายเดือนก่อน +1

    Bros braining

  • @takoyakiiii
    @takoyakiiii 8 หลายเดือนก่อน +1

    3:28 Dancing Zekrom

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      Lol

  • @LightPython24
    @LightPython24 8 หลายเดือนก่อน +1

    You are my new favorite youtuber

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      Y'all gonna make me cry

    • @LightPython24
      @LightPython24 8 หลายเดือนก่อน

      @@Hey_Vas Keep making good content 😡

  • @Amit180s
    @Amit180s 8 หลายเดือนก่อน +1

    Man this video was really great. Your humor and editing are incredible, and the video itself is really interesting as well.
    Keep it up dude!

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน +1

      Made my day 👊🏻

  • @NaudVanDalen
    @NaudVanDalen 8 หลายเดือนก่อน +1

    It's crazy how a game from 2022 still uses 16 bit numbers.

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      I could be wrong but I think they actually calculate the damage as a 32bit value, but to protect the overflow they truncate it at certain points down to 16bit. Not an expert tho

  • @J_0-y101
    @J_0-y101 7 หลายเดือนก่อน

    Cool but, what happened to sturdy?

  • @Aaronferrer22
    @Aaronferrer22 8 หลายเดือนก่อน +2

    Fred

    • @Hey_Vas
      @Hey_Vas  8 หลายเดือนก่อน

      OP