Project Reality VS. Squad - Reload Animations Comparison

แชร์
ฝัง
  • เผยแพร่เมื่อ 14 ธ.ค. 2024
  • เกม

ความคิดเห็น • 44

  • @lemoncandy2707
    @lemoncandy2707 ปีที่แล้ว +41

    I think I like Project Reality just a bit more because not only does it depict the reload procedures correctly, they also have a little style to them. SQUAD is very “by the manual” reload animations, which aren’t bad by any means.

    • @Xenoscoutknight
      @Xenoscoutknight 11 หลายเดือนก่อน +2

      Me personally, I like both equally

  • @Lineartyuu
    @Lineartyuu ปีที่แล้ว +46

    Project Reality feels more satisfying

  • @ThisIsGlitch
    @ThisIsGlitch 10 หลายเดือนก่อน +8

    Good camera work + powerful sounds and decent animations really make pr stand out

  • @seanbenedict8422
    @seanbenedict8422 ปีที่แล้ว +11

    If Squad had Project Reality reloads, it would be actually the best with a few touch-ups.
    Edit #1: That Iraqi reload on the AKM on 1:26 tho

  • @ДмитрийЛысенко-щ7с
    @ДмитрийЛысенко-щ7с 4 หลายเดือนก่อน +2

    6:13 In Squad, there is a difference in the reloading speed of machine guns. If you hold it in your hands, then reloading is slow, if you put a machine gun on the bipod, then reloading will be faster

  • @arnauddemoor6053
    @arnauddemoor6053 ปีที่แล้ว +11

    Squad serms less dynamic than PR even after the animations improvements

  • @ExiLeZH
    @ExiLeZH ปีที่แล้ว +10

    For it's time PR is the winner. Sure Squad looks a little better, but still behind modern standards. It would be epic if Squad gets an animation overhaul with a new emergency reload system! Oh and new reload sounds, they're quite terrible tbh.

  • @nunk6892
    @nunk6892 ปีที่แล้ว +23

    PR reloads are amazing for its dated engine but Squad's are simply better in every metric. However PR cheats with camera shake to make reloads seem more visceral than they really are. I personally hate camera shake in my reloads when playing but they're great for TH-cam reels.

    • @FED0RA
      @FED0RA ปีที่แล้ว +5

      using camera shake isnt cheating wdym??

    • @theblobconsumes4859
      @theblobconsumes4859 ปีที่แล้ว +2

      "Camera shake" as cheating is one of the dumbest things I've heard

    • @Xenoscoutknight
      @Xenoscoutknight 11 หลายเดือนก่อน +1

      The animations would look the same if there was no camera shake, and how is camera shake cheating?

    • @theblobconsumes4859
      @theblobconsumes4859 11 หลายเดือนก่อน

      ​@@Xenoscoutknight They don't have a brain.

    • @nunk6892
      @nunk6892 11 หลายเดือนก่อน

      ​@@Xenoscoutknight Animations exist without nauseating amounts of shake. When shadow knives were added in Counter Strike they had camera shake for a few years until they were removed. Large amounts of camera shake ends up being annoying in gameplay.
      It's similar to head bobbing in the late 2000s, or chromatic aberration in the 2010s. Cool novelty at first but gets annoying quickly. I hope modern games move past this trend in a year or two.

  • @Montgomer5678
    @Montgomer5678 5 หลายเดือนก่อน +1

    Heaven for ears

  • @bahshas
    @bahshas 7 หลายเดือนก่อน +1

    what were squad devs thinking while doing the pistol anims? pr had it right when you put the pistol right up to your face

  • @trashcompactorYT
    @trashcompactorYT 4 หลายเดือนก่อน

    game made with love vs game made for money

  • @les6333
    @les6333 ปีที่แล้ว +2

    Yes, i think PR is the best

  • @bahshas
    @bahshas 7 หลายเดือนก่อน +1

    pr anims have a lot more momentum. squads look like theyre in slow motion

  • @fpsftw
    @fpsftw ปีที่แล้ว +2

    PR, hands down

  • @nursestoyland
    @nursestoyland 7 หลายเดือนก่อน

    *sees the Canadian version of the M16/M4
    a surprise to be sure, but a welcome one

  • @Xerxes1688
    @Xerxes1688 ปีที่แล้ว +5

    To me PR has that jerkiness but more weight at the same time. Squad is more smooth, realistic (as in being held by a bipedal being and not a floating pair of arms) but it feels like the character is handling an airsoft weapon.

    • @Xenoscoutknight
      @Xenoscoutknight 11 หลายเดือนก่อน +1

      Neither of them feel like they're being held by a floating pair of arms

  • @Hieu8096
    @Hieu8096 2 หลายเดือนก่อน

    Rising storm Vietnam 2 reload?

  • @FED0RA
    @FED0RA ปีที่แล้ว

    squad all reloads?

  • @gamenut112
    @gamenut112 ปีที่แล้ว +1

    it's funny that they didn't model the rear end of the barrels for the LMGs, it's just a solid block.

  • @Freedomlander_101
    @Freedomlander_101 ปีที่แล้ว +2

    Project reality wins for me

  • @tandoraemonpororo3806
    @tandoraemonpororo3806 6 หลายเดือนก่อน

    Both is good

  • @tomas1726
    @tomas1726 ปีที่แล้ว +2

    Same animators?

    • @sneydervolkov8897
      @sneydervolkov8897 ปีที่แล้ว +2

      Maybe, heard same team worked on PR work on Squad

    • @arnauddemoor6053
      @arnauddemoor6053 ปีที่แล้ว +4

      Partially, some PR developers separeted from the PR developing team and created Squad

  • @americanapesociety-cg8pq
    @americanapesociety-cg8pq 11 หลายเดือนก่อน

    ain’t no way project reality has better reloads

  • @theblobconsumes4859
    @theblobconsumes4859 ปีที่แล้ว

    I prefer Project Reality's reloads because they simply feel better. Has a bit more weight. Squad's reloads, while good, lack weight, and sometimes feel cartoonish in a bad way. The mag just appearing, standing still, and then going in the gun, feels cartoonish in Squad, a bit like how reloads were sometimes cartoonish in Battlefield 3 and 4. Project Reality does this sometimes also but not as much as Squad. More realistic motions there when it does happen sometimes.

  • @FirdausTheAlmighty
    @FirdausTheAlmighty 6 หลายเดือนก่อน

    weird ASMR but ok

  • @ДмитрийЛысенко-щ7с
    @ДмитрийЛысенко-щ7с 4 หลายเดือนก่อน

    i dont see big difference

  • @steveman0420
    @steveman0420 ปีที่แล้ว +3

    I'll go with pr with this one , because Squad recent content arent that interesting , the game also became capitalist

  • @hogyalbani3288
    @hogyalbani3288 ปีที่แล้ว

    PR is better