Patagonia Concept - Rope Dynamics Setup

แชร์
ฝัง
  • เผยแพร่เมื่อ 3 ธ.ค. 2024

ความคิดเห็น • 31

  • @stemfourvisual
    @stemfourvisual ปีที่แล้ว +9

    This is great as usual! One suggestion - another less expensive way to calm the jitter is to use the Friction force to dampen all the dyamics. Really helps in art directing the motion as well.

  • @Monad.x
    @Monad.x 2 ปีที่แล้ว +7

    really great! Could you share the techniques with the rock inside as well? If it can be used to tangle any object. Cheers

  • @ВиталийСлобода-з3к
    @ВиталийСлобода-з3к 10 วันที่ผ่านมา

    Thanks!

  • @cjmixer99
    @cjmixer99 ปีที่แล้ว +5

    Fantastic tutorial! Thanks for this great info :) I'd love to learn more about your texturing techniques on the red rope. For some reason some of the UVs are getting stretched and distorted. Thanks again! Great work, as always! Cheers.

    • @baraejasny
      @baraejasny ปีที่แล้ว

      Great question buddy 👍🏼
      Im trying to recreate the same thing on 3Ds max, and I’m struggling with uvs as well 😅

    • @zahid_bhat
      @zahid_bhat ปีที่แล้ว +1

      @@baraejasny scale down the tiles on V, Greyscalegorrila has a video on texturing the ropes.

  • @Lakttos
    @Lakttos 2 ปีที่แล้ว +1

    I'm impressed. This is the best tutorial. Thanks for sharing. 🤟

  • @migueltoledo7805
    @migueltoledo7805 2 ปีที่แล้ว +9

    Really nice tutorial! But what I really want to see is your lighting setup, it is incredible how good your lighting look like

    • @lukasthorup
      @lukasthorup  2 ปีที่แล้ว +8

      I'm making a tutorial on lighting soon 🙌

    • @migueltoledo7805
      @migueltoledo7805 2 ปีที่แล้ว

      @@lukasthorup Great! Nice to hear that man, thank you

    • @tylermahoney8604
      @tylermahoney8604 2 ปีที่แล้ว

      @@lukasthorup please do 🙏🏼🙏🏼

    • @MotionDesigner009
      @MotionDesigner009 2 ปีที่แล้ว +2

      @@lukasthorup bro can you texturing and lighting, both please

    • @fiveshorts
      @fiveshorts ปีที่แล้ว

      Superb tutorial. Thanks.
      Another vote for lighting tut.

  • @liamori2097
    @liamori2097 ปีที่แล้ว

    Such a great tutorial! Simple yet thorough🤩 Thank you for sharing!

  • @OmniVisionElite
    @OmniVisionElite ปีที่แล้ว

    Thank you for this. Was hard to find a Cinema 4D 2023 tutorial on spline dynamics since they changed to rope tag.

  • @mohammadyasin3023
    @mohammadyasin3023 2 ปีที่แล้ว +2

    Love this tutroial

  • @daggalando
    @daggalando 2 ปีที่แล้ว +3

    great and helpful tutorial , but i wan't to ask how to make and object as a collider , like the rock in the intro and thank you

    • @Anne-jw3lw
      @Anne-jw3lw ปีที่แล้ว +2

      I just tried it with a simple cube. Just use the Collider simulation tag and increase the friction so the ropes don't slip off directly.

  • @marioalbertomondragon9239
    @marioalbertomondragon9239 11 วันที่ผ่านมา

    I'm trying to make a pulley animation. Could this process be used for that? I'm super new in C4d. Thanks!

  • @davidlincolnbrooks
    @davidlincolnbrooks ปีที่แล้ว

    Wait--- what happened at Time 5:28 ? It feels like there was some edit in which some instruction gets missed.

  • @breezstudio9630
    @breezstudio9630 ปีที่แล้ว

    Really looking for shooselace animation and found a way to do it😊 thanks 👍

  • @maleeshamevan
    @maleeshamevan ปีที่แล้ว

    really helpful.thankyou somuch

  • @madlowles
    @madlowles ปีที่แล้ว

    Thanks for the tutoial. I'm finding it hard mapping the texture properly once it's setup.

    • @lukasthorup
      @lukasthorup  ปีที่แล้ว

      Maybe use a sweep for each of the splines if you don't have many. It makes better UVs

  • @xDiKsDe
    @xDiKsDe ปีที่แล้ว

    hey thank you for this grat tutorial!
    Is the intro made with the same technique??

  • @Jh76102
    @Jh76102 ปีที่แล้ว

    Can this be done on older versions

  • @charisbci7445
    @charisbci7445 ปีที่แล้ว

    nice✌✌

  • @andrearusky
    @andrearusky 2 ปีที่แล้ว

    mh the way you create the geometry is really strange, you only have 4 spline, it would be easier just to use the 4 Sweeps, or since you have redshift, you can add redshift object tag and render the splines directly in RS. BTW the way you create the 1st spline is also a bit noobish and not precise. You can use the a simple Helix with start and end radius set to 0.

    • @lukasthorup
      @lukasthorup  2 ปีที่แล้ว +2

      The Redshift tag doesn't work with animation, so you first have to bake it as an alembic and that makes the workflow much slower.

    • @_o__o_
      @_o__o_ 2 ปีที่แล้ว +1

      y u beeing such an a-hole?