The fact that Annihilape's rage fist is coded to retain it's boost after switching out, yet Regigigas' Slow Start resets every time upon switching out fucking hurts my soul
They literally coded Slow Start into Legends: Arceus, a game that _has no abilities._ At this point, they'll do anything but make Regigiggle usable. Like, hold them at gunpoint and tell them to either make a banger open world Pokemon MMO with all regions included or make Regigigas competitively viable on its own and you'll get the game within a year.
@@christiancinnabars1402Nah, I think that’s because slow start is an inherent part of the mon, without it loses one of the biggest parts of its identity and flavour
If Rage Fist reset every time the user left the battlefield(switching out or fainting), it would be totally fine. The fact you get rewarded for pivoting around w this Mon THIS much is insane.
Primeape waited 8 gens to get his turn, immediately became Too Angry and got shunted to another dimension. Poor bastard. Still one of my favorite Fighting Types.
Rage Fist really should have gotten its accuracy decreased along with the power increase. It's more balanced *and* would make the monke's blind rage more literal.
It's a neat idea, but I'm _never_ a fan of "balancing" broken things by just introducing RNG on whether or not it's an instant win button. Plus No Guard exists and a number of other things, so for the love of Arceus just nerf the base power+ modifier and make it reset on switch. Introduce risk and counterplay, not RNG.
@@blazechaos212 It's risk, but it's uncompetitive risk if we're talking about something either highly inaccurate or like the proposed change of something getting less accurate over time. Having games decided by a heavy stroke of luck is both not fun and not fair, regardless of who the luck pans out for.
@blazechaos212 That one isn't crazy inaccurate, it's only 80 accuracy. You'll hit it far more often than not, it's just a decent chance you miss. I'm talking more like hypnosis, dark void, and the one hit K.O. moves. All super inaccurate, a coin flip or worse essentially, and can win you the game instantly if you win the flip. Accuracy as a concept in a game like this is uncompetitive, but they generally make sure to balance it out and as a result it's tolerable most of the time. They should play around with it as little as possible though just because nobody likes losing to bad luck.
The funny thing is that Primeape also has access to Rage Fist, but even with the move, the mon is still pretty bad. Its stats are still mediocre and even with access to Eviolite, its bulk is still not sufficient enough to take hits and take advantage of Rage Fist's boosts. Mon is currently in PU and is likely going to Untiered status once the DLC2 drops catches up to the PU tier.
@@MrSonic5 Yes, the Beckett play. They're referencing the title of EWGF's slideshow: "Annihilape: A Tragic Comedy" since the play is considered a tragic comedy as well
1/1000+ matchups, and you’re going with that? The only normal/ghost in the franchise? Like every form of the game this is unique. Are Scizor or Blaziken bad bc Tentacruel walls them? Annihilape also gets a few physical dark moves (lash out, night slash, beat up, throat chop), so no it can still take Zoroarks down after one bulk-up, like everything in the game
I know for a fact Primape has dark moves, so does Annihilape. Also, Zoroark is frailer than its "brethren" Lucario, while having nowhere near the number of resistances the latter has.
This wouldnt be a problem if gamefreak was willing to make a good physical ghost type move that wasn't absolutely broken (spectral thief, last respects, rage fist)
To make things even sadder, Annihilape isn't good in Ubers. Its bulk is unimpressive without recovery, so is its speed and base power, and it's offensively outclassed by many better Ghosts. It's to the point that even in Ubers UU it's underwhelming due to being so bad against the psychics like Deoxys or Mewtwo, being outperformed by Dragapult, an overall better but less disruptive pokémon. If I could balance it I would make that Rage fist can only be boosted once, being a slightly conditional 100 BP Ghost move, which is great but not Overpowered.
100 BP might be a bit low, since on its own Annihilape isn't that impressive of a mon. With just 115 base Attack and 90 base Speed, it would get beat out offensively by even physical Ghosts like Brambleghast who get access to Poltergeist. Or to use a non-Ghost example, even mons like Terrakion with 129 Attack, 108 Speed, and immediate 100+ bp STAB struggle to get past even RU. And while it still has its bulk to rely on over those two, the only reason why its current bulk is so nasty in the first place is _because_ of its insane offensive potential. If it has just Poltergeist but a bit weaker, then that bulk means nothing if it loses a lot of its 1v1s and can't force as much switches. 150 might be a good cap for how it works now, since it is still a notable number for an attack, but not over 300 bp notable. If they really wanted to tinker with it, then it would probably be better to have it start as a 75 bp move that increases in 25 bp intervals to 125 bp. The 125 - 150 bp range is around the sweet spot, I feel, for it being very strong, but not OHKOing everything and the kitchen sink strong. I say this because 125 is low enough for max phys def Clodsire to avoid a 2HKO and 150 is low enough to not 2HKO max HP Dondozo, the two premier Unaware walls of OU. Anything past 150 is where it starts getting crazy, and the current 350 cap is over double that.
Annihilape upsets me so much. Decent stats, a movepool that gives it what it needs, eye catching type combination, evolution of an old pokemon? Yes please! And then Rage Fist came along and fucked everything up. Annihilape could have been a top tier UU mon, or a solid OU mon, but this one move broke it. I'm so dissapointed
I love Annihilape, perfect evolution for Primeape. He is so funny that I will excuse how stupid it is. I like how Rage Fist keeps going after you switch, which goes against all precedent when it comes to boosts in pokemon. He is so mad that his anger tears the fabric of reality. And that’s very funny.
Man Annihilape would've been so fun to use in OU as some bulky sweeper that is too angry to die. Too bad Game Freak had to make Rage Fist so broken because as EWGF has said, GameFreak has no goddamn chill. If Rage Fist was nerfed to increase in base power by 10, 20, or even 30 per hit, Annihilape could've definitely found a solid place in OU. But as it stands right now, Annihilape is relegated to Ubers UU for the rest of time.
It’s not even great in Ubers, and in January it had a low enough usage rate to drop to the unofficial metagame of Ubers UU. It’s one of the worst Uber ranked Pokémon legal in the tier.
The funniest thing too is, if they were to ban Rage Fist itself instead, Ape likely wouldn’t even be OU-level since it’d only have Shadow Claw as a reliable Ghost STAB. Why the hell does my man not get Poltergiest???
If I had a nickel for every Pokemon in gen 9 that got banned for a 300+ BP physical ghost move, I'd have two nickels... Which isn't a lot but it's strange it happened twice
i still don't understand why smogon has recently taken to just banning a pokemon because its signature move is broken instead of. like. banning the move itself??? which they have done before??? in *this gen*, even! there was a similar deal with Cyclizar being banned because of how busted Shed Tail was. Then they just banned Shed Tail because Orthworm took its place. And now, re-legalized, Cyclizar's rightfully fallen to RU since from the get-go it was otherwise mid as hell besides that one busted move. Banning the Pokemon instead of the move just deprives it of potentially utilizing its other attributes (in Ape's case, its incredible offensive typing combined with its bulk) in OU or lower tiers, all because of a factor that would be broken on just about any Pokemon regardless, even without Ape's other incredible traits.
they didn't want to mess up primeape in the lower tiers for no reason. Besides from the perspective of OU it doesn't matter if rage first or ape is banned, ether one does the job so they just picked to axe ape to keep things simple. Smogon only really bans moves when several pokemon are abusing them, to minimize the ban count like shed tail.
It's funny how we went from all the new evolutions for old generation Pokemon in SWSH being kinda bad or underwhelming (to my knowledge, unless one is insane and I don't know) to all the new ones in Scarlet and Violet ranging from strong to outright broken. What a glow up
on my main VGC team i run final gambit annihialpe to take out farig (farig will usually survive on like 5% but i can just make it rain to finish it off)
I didn't know that's how Rage Fist worked. I just assumed that Bulk+Drain punch on a Ghost/Fighting mon was what made it go to Ubers...I completely forgot that Rage Fist also exists and is broken lol
What if along with the 50 base power, Rage Fist would lose 10% accuracy with every hit you take? This wouldnt nerf the move's power, but it does stop you from just stacking boosts endlessly, while at the same time rewarding opponents willing to keep on hitting, and it also fits thematically. Because even if 300+ base power is insane, if risking a 50% or higher chance to miss was a risk many people would be willing to take, we'd be seeing a lot more OHKO moves being used as is.
people do acutally run ohko moves in singles! Stall teams really love using ohko moves since their pokemon have the bulk to survive long enough to just keep trying to land the move. Consider that stall teams in the previous generations relied heavily on scald, a move with a 30% burn rate; replace that burn with a dead pokemon and you can picture just how powerful that is. Smogon has banned ohko moves since its inspection to stop that strategy. Since in addition to being completely RNG based (like if 2 ohko stall teams fight each other theres just no skill deciding who wins, that game is completely RNG) theres a legitimate argument to be made that ohko moves are overpowered. They definitely were in old generations when smogon started although maybe not anymore with gen 9 crazy power creep. All of that said idk if annilape would run a 50% accurate rage fist. It probably would if it also learned recover but since it doesent, using close combat instead would be a more consistent strategy.
I recommend you to turn the volume of your videos up. Comparing it to the standard volume on youtube, yours are far under average. I've not clicked on so many of your videos in the past simply because it's hard to hear you even with max volume bar so I finally wanted to write a comment to let you know
So rage fist should be nerfed? That's just my thought though. Maybe there are other ways to balance it. I think annihilate should be strong still but people don't like it when things are broken.
So basically if you put Kratos, Asura, Hulk in a blender, add more ultra steroids and then had it form into a pokemon you get this thing. That’s Uber metal af!
good balance idea for rage fist: change the bp increase from 50 to 25. it'd make it so much harder for ape to stack to insane levels while still keeping the fundamental design of the move.
And game freak still insists on slow start resetting when switching with Regigegis while letting an abomination like rage fist keep its power increases no matter what.
Everyone is crying about power creep this gen but to be Fair many old pokemon got buffed indirectly or directly like getting regional variants and new evolutions like they made paradox pokemon like misdreavus, delibird op and ursaring,girafarig, primeape and many hisuian pokemon got improved, they buffed gallade empoleon,shiftry with new abilities many might not be meta but they made them usable which is what matters.
Either Rage Fist gets nerfed or Annihilape receives the gift of sharing it's signature move with someone else, otherwise this Pokémon will keep being shackled onto Ubers 💀
Some people brought up the idea, but the problem is that the move is only broken on Annihilape. Primeape also has access to the move, but the mon is still godawful in spite of having it + Eviolite.
Annihilape: *Gets A Gimmick That Doesn't Reset Upon Switch Out* Regigigas: "IT SHOULD'VE BEEN ME, NOT HIM!" Same with Gen 8 Zacian Crowned having Higher Attack and Speed than Gigas, One of the best Typings in the game compared to Pure Normal, and not only an actual Benefitial Nature but a great one at that... "In conclusion, GameFreak has a Hate Boner for Regigigas."
I want to see rage fist to get nerfed so I can use it in OU but not get it sent into UU, but then again if it does get nerfed, I'd make it so fainting loses one of two stages of rage.
what I really wanna see is a funny edit of someone shifting annihilape from OU after a nerf down.... and then putting it back up to OU. Like how matter how many nerfs it gets, it's still very good.
The fact you named this "a tragic comedy" while the word tragicomedy was invented for these kinds of situations irks me. Thankfully Boingus is here to console me.
Its insane that you can say with such certainty that annhilape was pushed out by power creep *in its own generation* Seriously what the fuck is going on with pokemon designs right now
@@jobon7708 just because an unofficial pokemon community clearly hates most of the pokemon released this gen that doesn't mean you should listen to them. I use whatever i want when i play singles thats legal under the current regulation.
@@jobon7708 i can beat those broken pokemon. If the goal of the game is to knock out your opponents pokemon... how are they broken if im knocking those pokemon out and winning battles? Ill believe something is broken when it beats me every time no matter what counterstrategy i try.
The fact that Annihilape's rage fist is coded to retain it's boost after switching out, yet Regigigas' Slow Start resets every time upon switching out fucking hurts my soul
They literally coded Slow Start into Legends: Arceus, a game that _has no abilities._ At this point, they'll do anything but make Regigiggle usable. Like, hold them at gunpoint and tell them to either make a banger open world Pokemon MMO with all regions included or make Regigigas competitively viable on its own and you'll get the game within a year.
@@christiancinnabars1402 sad, but true...
Lol they'll give Slaking Supreme Overlord before they don't fuck over Regigigas.
@@christiancinnabars1402 One day they'll make Slow start unaffected by neutralyzing gas and also cannot be swapped.
@@christiancinnabars1402Nah, I think that’s because slow start is an inherent part of the mon, without it loses one of the biggest parts of its identity and flavour
Fun fact every Ghost/Fighting type that exists is banned to Ubers
Fun fact: there is not a single steel-normal type pokemon not in ubers
Funfact: there are no fire types in NOU
fun fact: there is no pokemon that has "arceus" in its name thats not in ubers
Fun fact:there is no gen2 nor gen1 normal type in ou
Fun fact: There are pokemon in Ubers
Fucking love Annihilape as a concept. So angry that he fucking died. Same.
Not just so angry that he died. So angry that he died AND came back to life.
That's like double the anger at least.
TRUE AND REAL. KRATOS LOOKIN ASS.
If Rage Fist reset every time the user left the battlefield(switching out or fainting), it would be totally fine. The fact you get rewarded for pivoting around w this Mon THIS much is insane.
0:28 ah yes my favorite single word : reallyfuckingbroken
you get it
My brain didn’t even comprehend that, thank you so much for pointing it out
Rage fist and Last respects really should have been capped at 150 BP 😭
You mean 450
Cap it to 150 and halve the amount it's boosted each hit from 50bp to 25bp. Easy.
It's amazing how these moves would still be a little broken at 150, yet game freak decided the number needs to double anyway
terrakion taking annihilape's job in vgc
meanwhile terrakion dropping to pu for like 3 seconds earlier in the generation
That was a fun couple of hours. Terrakion mirrors literally deciding games on the spot like he’s gen 1 Tauros or something
Replaced by notable PU pokemon Terrakion.
Annihilape is like palafin in vgc. They get overlooked but are still reallyfuckinbroken. Just takes a hero to bring them out of the dark
Only issue is that with powercreep, 160 base attack isn't THAT uberpowerful. (see example: huge power azumaril)
Being so angry that you fucking die and become a wrathful spirit is peak design. It is my favorite design from this generation
Rage Fist makes me rage >:(
oml Ploopus is so adorable :0
I think Annihilape would learn to chill if he met Ploopus; I mean, really, who could possibly stay angry with Ploopus around?
Ploopus my beloved
imo rage fist should gain 25 bp rather than 50 per hit and also cap at like,, 150 or smth
Primeape waited 8 gens to get his turn, immediately became Too Angry and got shunted to another dimension. Poor bastard. Still one of my favorite Fighting Types.
Rage Fist really should have gotten its accuracy decreased along with the power increase. It's more balanced *and* would make the monke's blind rage more literal.
It's a neat idea, but I'm _never_ a fan of "balancing" broken things by just introducing RNG on whether or not it's an instant win button.
Plus No Guard exists and a number of other things, so for the love of Arceus just nerf the base power+ modifier and make it reset on switch. Introduce risk and counterplay, not RNG.
@@sylvrwolflolRNG is risk though
@@blazechaos212 It's risk, but it's uncompetitive risk if we're talking about something either highly inaccurate or like the proposed change of something getting less accurate over time.
Having games decided by a heavy stroke of luck is both not fun and not fair, regardless of who the luck pans out for.
@@peco595 looks at Hydro Pump lol 😆
@blazechaos212 That one isn't crazy inaccurate, it's only 80 accuracy. You'll hit it far more often than not, it's just a decent chance you miss.
I'm talking more like hypnosis, dark void, and the one hit K.O. moves. All super inaccurate, a coin flip or worse essentially, and can win you the game instantly if you win the flip.
Accuracy as a concept in a game like this is uncompetitive, but they generally make sure to balance it out and as a result it's tolerable most of the time. They should play around with it as little as possible though just because nobody likes losing to bad luck.
The funny thing is that Primeape also has access to Rage Fist, but even with the move, the mon is still pretty bad. Its stats are still mediocre and even with access to Eviolite, its bulk is still not sufficient enough to take hits and take advantage of Rage Fist's boosts. Mon is currently in PU and is likely going to Untiered status once the DLC2 drops catches up to the PU tier.
And that's why Rage Fist won't get banned.
Anihillape is literally Waiting for Godot
underrated comment
The open source game engine?
I NEED an explanation to this comment. Like the Beckett play? In what way???
???
@@MrSonic5 Yes, the Beckett play. They're referencing the title of EWGF's slideshow: "Annihilape: A Tragic Comedy" since the play is considered a tragic comedy as well
Thank you for showing us Ploopus. If Tangrowth comes back in another game I'll name him Ploopus
What an interesting mon. In singles, it (used to) function the same as in VGC but with different partners.
more like POWERFUL point about Annihilape
Everyone Wave hi to Ploopus!
👋Hi Ploopus!
the graphics you used for this one were truly next level, good shit lmao
Gets completely walled by zoroark-H.. can’t be that good
1/1000+ matchups, and you’re going with that? The only normal/ghost in the franchise? Like every form of the game this is unique. Are Scizor or Blaziken bad bc Tentacruel walls them?
Annihilape also gets a few physical dark moves (lash out, night slash, beat up, throat chop), so no it can still take Zoroarks down after one bulk-up, like everything in the game
@@sagent9984🤓
I know for a fact Primape has dark moves, so does Annihilape. Also, Zoroark is frailer than its "brethren" Lucario, while having nowhere near the number of resistances the latter has.
@@sagent9984 if you thought for half a second that this was a genuine statement you probably aren’t old enough to be using this website lmfao
It's very strange that Zoroark actually walls something
Ploopus is an AWESOME guy
He was also released in Pokemon Go and became a great pick for every category lol
This wouldnt be a problem if gamefreak was willing to make a good physical ghost type move that wasn't absolutely broken (spectral thief, last respects, rage fist)
Glad to see you still making content! Was worried BKC had run you off the platform. Love these powerpoints.
Oh not at all lol don’t worry I’m still going to be making content!
To make things even sadder, Annihilape isn't good in Ubers. Its bulk is unimpressive without recovery, so is its speed and base power, and it's offensively outclassed by many better Ghosts. It's to the point that even in Ubers UU it's underwhelming due to being so bad against the psychics like Deoxys or Mewtwo, being outperformed by Dragapult, an overall better but less disruptive pokémon.
If I could balance it I would make that Rage fist can only be boosted once, being a slightly conditional 100 BP Ghost move, which is great but not Overpowered.
100 BP might be a bit low, since on its own Annihilape isn't that impressive of a mon. With just 115 base Attack and 90 base Speed, it would get beat out offensively by even physical Ghosts like Brambleghast who get access to Poltergeist. Or to use a non-Ghost example, even mons like Terrakion with 129 Attack, 108 Speed, and immediate 100+ bp STAB struggle to get past even RU. And while it still has its bulk to rely on over those two, the only reason why its current bulk is so nasty in the first place is _because_ of its insane offensive potential. If it has just Poltergeist but a bit weaker, then that bulk means nothing if it loses a lot of its 1v1s and can't force as much switches.
150 might be a good cap for how it works now, since it is still a notable number for an attack, but not over 300 bp notable. If they really wanted to tinker with it, then it would probably be better to have it start as a 75 bp move that increases in 25 bp intervals to 125 bp. The 125 - 150 bp range is around the sweet spot, I feel, for it being very strong, but not OHKOing everything and the kitchen sink strong. I say this because 125 is low enough for max phys def Clodsire to avoid a 2HKO and 150 is low enough to not 2HKO max HP Dondozo, the two premier Unaware walls of OU. Anything past 150 is where it starts getting crazy, and the current 350 cap is over double that.
Annihilape upsets me so much. Decent stats, a movepool that gives it what it needs, eye catching type combination, evolution of an old pokemon? Yes please!
And then Rage Fist came along and fucked everything up. Annihilape could have been a top tier UU mon, or a solid OU mon, but this one move broke it. I'm so dissapointed
0:48 got my laughter, video description got my sub 🇵🇸
I love annihilape is one of my favorite new gen 9 Pokémon the dex entry, usage, design❤
Petition to give Dracovish plush a nickname. Also great vid as always!
his name is boingus :)
I love Annihilape, perfect evolution for Primeape. He is so funny that I will excuse how stupid it is. I like how Rage Fist keeps going after you switch, which goes against all precedent when it comes to boosts in pokemon. He is so mad that his anger tears the fabric of reality. And that’s very funny.
I caught a shiny Primape during my Scarlet playthrough. I named him Spookong.
It actually kinda fits that rage fist keeps its BP even after Annihilape faints, considering its lore.
Thematically, speaking, anyway.
Man Annihilape would've been so fun to use in OU as some bulky sweeper that is too angry to die.
Too bad Game Freak had to make Rage Fist so broken because as EWGF has said, GameFreak has no goddamn chill.
If Rage Fist was nerfed to increase in base power by 10, 20, or even 30 per hit, Annihilape could've definitely found a solid place in OU.
But as it stands right now, Annihilape is relegated to Ubers UU for the rest of time.
sleep ban makin vital spirit the most situational ability ever
It’s not even great in Ubers, and in January it had a low enough usage rate to drop to the unofficial metagame of Ubers UU. It’s one of the worst Uber ranked Pokémon legal in the tier.
The funniest thing too is, if they were to ban Rage Fist itself instead, Ape likely wouldn’t even be OU-level since it’d only have Shadow Claw as a reliable Ghost STAB. Why the hell does my man not get Poltergiest???
It has shadow fist, or at least mine does. Or is that not powerful enough
@@slimeburger7644 shadow punch doesn't deal enough dmg
@@inferstrike3544 looked on pokemon db and it can learn phantom force by tm, that's good right?
The absolute state of physical ghost stab
@@amiablereaper I mean there is phantom force
If I had a nickel for every Pokemon in gen 9 that got banned for a 300+ BP physical ghost move, I'd have two nickels... Which isn't a lot but it's strange it happened twice
1:09 H-Zoroark stays winning
Thank you for stopping the clicks really important
i still don't understand why smogon has recently taken to just banning a pokemon because its signature move is broken
instead of. like. banning the move itself??? which they have done before??? in *this gen*, even!
there was a similar deal with Cyclizar being banned because of how busted Shed Tail was. Then they just banned Shed Tail because Orthworm took its place. And now, re-legalized, Cyclizar's rightfully fallen to RU since from the get-go it was otherwise mid as hell besides that one busted move.
Banning the Pokemon instead of the move just deprives it of potentially utilizing its other attributes (in Ape's case, its incredible offensive typing combined with its bulk) in OU or lower tiers, all because of a factor that would be broken on just about any Pokemon regardless, even without Ape's other incredible traits.
they didn't want to mess up primeape in the lower tiers for no reason. Besides from the perspective of OU it doesn't matter if rage first or ape is banned, ether one does the job so they just picked to axe ape to keep things simple. Smogon only really bans moves when several pokemon are abusing them, to minimize the ban count like shed tail.
It's funny how we went from all the new evolutions for old generation Pokemon in SWSH being kinda bad or underwhelming (to my knowledge, unless one is insane and I don't know) to all the new ones in Scarlet and Violet ranging from strong to outright broken. What a glow up
on my main VGC team i run final gambit annihialpe to take out farig (farig will usually survive on like 5% but i can just make it rain to finish it off)
“LEBRON JAMES REPORTEDLY LET OPPOSING ANNIHILAPE'S RAGE FIST HIT 300 BP” is still one of the comp memes that always make me fucking cackle
This guy is also one of the best pokemon in Go pvp in all 3 tiers
i love ploopus so much
I didn't know that's how Rage Fist worked. I just assumed that Bulk+Drain punch on a Ghost/Fighting mon was what made it go to Ubers...I completely forgot that Rage Fist also exists and is broken lol
What if along with the 50 base power, Rage Fist would lose 10% accuracy with every hit you take?
This wouldnt nerf the move's power, but it does stop you from just stacking boosts endlessly, while at the same time rewarding opponents willing to keep on hitting, and it also fits thematically.
Because even if 300+ base power is insane, if risking a 50% or higher chance to miss was a risk many people would be willing to take, we'd be seeing a lot more OHKO moves being used as is.
people do acutally run ohko moves in singles! Stall teams really love using ohko moves since their pokemon have the bulk to survive long enough to just keep trying to land the move. Consider that stall teams in the previous generations relied heavily on scald, a move with a 30% burn rate; replace that burn with a dead pokemon and you can picture just how powerful that is. Smogon has banned ohko moves since its inspection to stop that strategy. Since in addition to being completely RNG based (like if 2 ohko stall teams fight each other theres just no skill deciding who wins, that game is completely RNG) theres a legitimate argument to be made that ohko moves are overpowered. They definitely were in old generations when smogon started although maybe not anymore with gen 9 crazy power creep.
All of that said idk if annilape would run a 50% accurate rage fist. It probably would if it also learned recover but since it doesent, using close combat instead would be a more consistent strategy.
Yeah MausApe cores were broken, but have you ever heard of the most broken Boingus-Ploopus core? Yeah I thought so
I can’t wait for the ploopus v Boingus death match
I would die for ploopus
something is definitely special about ploopus
I recommend you to turn the volume of your videos up. Comparing it to the standard volume on youtube, yours are far under average.
I've not clicked on so many of your videos in the past simply because it's hard to hear you even with max volume bar so I finally wanted to write a comment to let you know
Will do
Praise be to ploopus!
Lotta HP for a ghost type
So rage fist should be nerfed?
That's just my thought though. Maybe there are other ways to balance it. I think annihilate should be strong still but people don't like it when things are broken.
So basically if you put Kratos, Asura, Hulk in a blender, add more ultra steroids and then had it form into a pokemon you get this thing.
That’s Uber metal af!
Nah, they’re just powercreep Gen 10 even more so that Rage Fist becomes a comparatively balanced move
Remember the time when ape was good because it had final gambit i really liked that set
PLOOPUS SUPREMACY
good balance idea for rage fist: change the bp increase from 50 to 25. it'd make it so much harder for ape to stack to insane levels while still keeping the fundamental design of the move.
When I saw Annihalape it convinced me to buy Scarlet.
Surprised that you did not mention that Maushold also has friend guard
Ash could have had one if that guy did not steal it 😡😡😭😭
tragic that Primeape finally evolved to get good only to get banned. At least we got Ploopus because he got covered in this video.
And game freak still insists on slow start resetting when switching with Regigegis while letting an abomination like rage fist keep its power increases no matter what.
Everyone is crying about power creep this gen but to be Fair many old pokemon got buffed indirectly or directly like getting regional variants and new evolutions like they made paradox pokemon like misdreavus, delibird op and ursaring,girafarig, primeape and many hisuian pokemon got improved, they buffed gallade empoleon,shiftry with new abilities many might not be meta but they made them usable which is what matters.
They just need to nuke how much rage fist goes up by, cause I think a pokemon that has anti pivot is something singles needs
Either Rage Fist gets nerfed or Annihilape receives the gift of sharing it's signature move with someone else, otherwise this Pokémon will keep being shackled onto Ubers 💀
Anihilape my beloved
did smogon not consider just banning rage fist?
Some people brought up the idea, but the problem is that the move is only broken on Annihilape.
Primeape also has access to the move, but the mon is still godawful in spite of having it + Eviolite.
Hey, could you consider making a PowerPoint about the recent "downfall" of Iron Hands in VGC?
And Rage Fist would have been so easy to balance too.
Why on earth is it not that it only goes up 20bp after every hit???
Ploopus looks adorable!
Now imagine Victory Dance Annihilape
It's fun to use MausApe in the indigo disk though.
Annihilape: *Gets A Gimmick That Doesn't Reset Upon Switch Out*
Regigigas: "IT SHOULD'VE BEEN ME, NOT HIM!"
Same with Gen 8 Zacian Crowned having Higher Attack and Speed than Gigas, One of the best Typings in the game compared to Pure Normal, and not only an actual Benefitial Nature but a great one at that... "In conclusion, GameFreak has a Hate Boner for Regigigas."
Based on its stats(0:21), it looks like it could be destroyed by a typical fast flyer if it does not have any defense investment.
I want to see rage fist to get nerfed so I can use it in OU but not get it sent into UU, but then again if it does get nerfed, I'd make it so fainting loses one of two stages of rage.
what I really wanna see is a funny edit of someone shifting annihilape from OU after a nerf down.... and then putting it back up to OU. Like how matter how many nerfs it gets, it's still very good.
Make it gain 20 bp after every hit takes and it caps at 150 base power maybe that’s more balanced and maybe not keep the boost after switching out
Do Ploopus and Boingus get along?
yes
We love Ploopus!
Rage fist getting nerfed to a 0 BP move next gen I can see it
The fact you named this "a tragic comedy" while the word tragicomedy was invented for these kinds of situations irks me.
Thankfully Boingus is here to console me.
on god i didnt know it was its own word LOL i only found out after recording
What if Rage, but good, but also broken, but also no drawbacks?
Urshifu really invalidates like 90% of all mons
annihilape probs beats both cause it hits Single strike for supereffective damage and Surging Strikes powers up rage fist on each hit
Said this about a lot of gen 9 but what the actual fuck were they thinking when they made this guy?
can you say hello to Ploopus for me
yes
Annihilape rewards you for getting hit. You mean to tell me that Last Respects has to have your own teammates faint just to reach similar power? Smh
Annihilape is good actually because I love being strong
Rage fist will be nerfed to reset if you switch next gen
ploopus my beloved
annihilape in vgc is such a cool mon. except for the fact that GF gave it final gambit and fake out immunity. fuck that.
Increase by 20. Cap at 150
Annihilape would still be good, rage fist would still be strong. But it’d fix the guy from how overfuckingtuned he is
The best part of this video is ploopus
Omg I love Ploopus!
Its insane that you can say with such certainty that annhilape was pushed out by power creep *in its own generation*
Seriously what the fuck is going on with pokemon designs right now
A lot of broken Pokemon 😭
@@jobon7708 just because an unofficial pokemon community clearly hates most of the pokemon released this gen that doesn't mean you should listen to them. I use whatever i want when i play singles thats legal under the current regulation.
@@afvpegknight that doesn’t change what I said there are a lot of broken Pokémon right now no matter if you unofficially or officially
@@jobon7708 i can beat those broken pokemon. If the goal of the game is to knock out your opponents pokemon... how are they broken if im knocking those pokemon out and winning battles? Ill believe something is broken when it beats me every time no matter what counterstrategy i try.
@@afvpegknight broken does not mean unbeatable