I need to do the reverse. I have a 50 gallon drum and I am putting a pipe into it, off-center, and I want to cut the hole precisely... So, once I extrude the pipe cut out of the drum, how do I print a flat representation of the hole, that, when printed, will look a bit like a teardrop shape?
I sized the texture exact, height and width and it is not projected. When I place the texture on the different faces on the cilinder, the texture is not placed in a good order, the texture is not nicely wrapped around. What is going wrong? In the end, Fredo6 ThruPaint did the job correct.
Can't get the texture to project onto the can. If I hit ALT when using paint bucket, it just turns the flat label image, white when I click on it to sample. If I use the eye dropper icon from the material palette to sample the texture, it only samples the part of the texture i.e. the red or the white.Yes I did explode the texture and check 'Projected' on the face...
Thanks. you saved my life bro. hope God will always bless you
Thanks so much...currently I wanna make the pictures of component electronic...your's tutorial indeed helping me
thank you for teaching. Your technique is very clear. Bravo
The first example worked perfectly for a very detailed mountain. Just project the image and bam, the mountain is textured
nice technique, thankyou
Yes of course it helps! Once in a while we encounter this kind of exercise. Thank you very much!
Thank youuuuu SO MUCHHHHH!!!!
Nice one. saved the day!
LIFE SAVER!! Thank you!!
Can you do this on the iPad version?
This is very helpful. Thank you!
THANK YOU AND GOD BLESS
I need to do the reverse. I have a 50 gallon drum and I am putting a pipe into it, off-center, and I want to cut the hole precisely... So, once I extrude the pipe cut out of the drum, how do I print a flat representation of the hole, that, when printed, will look a bit like a teardrop shape?
Thank you!
saved my life
Great work boss
where did you get the cococola cover picture
I sized the texture exact, height and width and it is not projected. When I place the texture on the different faces on the cilinder, the texture is not placed in a good order, the texture is not nicely wrapped around. What is going wrong? In the end, Fredo6 ThruPaint did the job correct.
How about texturing a plate which is a semi sphere?
how about a sphere?
@Guy Pobre cool story, bot
thank you so much!!! XD
Can't get the texture to project onto the can. If I hit ALT when using paint bucket, it just turns the flat label image, white when I click on it to sample. If I use the eye dropper icon from the material palette to sample the texture, it only samples the part of the texture i.e. the red or the white.Yes I did explode the texture and check 'Projected' on the face...
Hey Steve, I had the same problem - in my case I work on Mac OS and when I press the cmd-button it works!
Awesome. Thanks!
thx
Mac book ,How to get eye droper?
very helpful
How about the cone?
Magic!
On my Sketchup it is not.showing the texture option why is tht ?
Make sure to single click select it. This way only the face will be selected and you'll get that option
Uh. But Uh So Uh What But Uhmmm or Theeeee Aaaa Uhm Uh Uh. But still Watched it and learned, So UH Thanksssss
Fucking. Lifesaver.
Thank you so much