I just have to totally agree that all this is the decision of shareholders and money-driven people. It's important to remember that the individual devs are still those devs. The people that gave us Prey and Bioshock are still out there
It’s wild that these 2 studios are on total opposites of the spectrum and yet both get shut down Arkane Austin makes Redfall: A total disaster, critics hate it, people clown on it and the studio gets shut down Tango Gameworks make Hi-Fi Rush: Critics love it, people saying it’s the best “Xbox exclusive,” it literally won a BAFTA award…. Studio gets shut down. So like you can make bad game or a great game. It doesn’t matter you’ll be shut down for whatever reason. I hate this shit man
Whether critics like a game is irrelevant to shareholders… they care about whether the game sells well and brings in revenue, and neither of these games did.
Behind the scenes, the ESG money dried up. So now Xbox doesn't have the funds to for payroll. Anyone not releasing a game in the next few months is on the chopping block, as MS can't afford to pay them. It doesn't matter that they spent $200 billion to acquire Zenimax, the pedigree of any studio, or that the game they are working on is a guaranteed hit in three years. MS either cuts them now, or the employees walk when the paychecks bounce. Which leaves the question of
Dont forget the time and money spent on DEI consulting firms lmao. 6 figure invoices to be told "make that character gay, and make that one south asain" 😂
If making a fan-praised GOTY contender with zero marketing like Hi-Fi Rush can't save a studio, WHAT CAN? Time and time again it feels like success isn't enough anymore. Selling a few millions of copies aren't enough, they want DOZENS of millions. When rumors drift around about games like *Spider-Man 2* aren't selling enough to make higher-ups happy, it feels like we're watching the gaming industry starting to eat itself chasing impossible infinity "money number go up" fantasies.
Gaming industry isn't eating itself, gaming corporation upper management is. As long as talented people have the balls to take less pay and go to smaller studios that don't have shareholders, and realize being under corporate control offers zero benefit, they'll be fine.
>grab studio known for good single player immersive sim games >force them to make dogshit looter shooter live service slop in a market saturated with live service slop >it flops (who could've seen this coming?) >fire everyone Arkane deserves better
They are classed as immersive sims. Like deus ex or something of that nature. They are known for environmental puzzle solving and great ai. Except the last two. @@shroudofmartin5052
Im sorry, but if you think Arkane Austin is innocent in this, you are full of it. The woke developers in Austin invited this low quality BS. A game like Helldivers 2 shows that even the oversaturated live service genre can actually craft a W when real world politics and DEI is left out and the player base is respected. Austin is quickly becoming San Francisco 2.0 and the woke mind virus runs rampant in that town. MS did the industry a favor in shutting it down
-Get renowned studio with massive experience in a particular single player genre to make a multiplayer live service looter shooter. -It fails catastrophically, studio loses both experienced old staff and enthusiastic new staff as well as tons of money. -Game is kept on life support for max a year before further development is quietly canceled. -Process repeats with another studio. We cant keep doing this man, its such a profound waste on every level.
@Kristyybug eh the game needed to be shut down yes. But purge the entire team? It seems like it was more of a leadership issue. It sucks that the devs have to take the fall for it, especially when there was 70% turnover and the new folks were following shitty orders. That's harsh.
@@dew_b_dewyea it’s really sad. Such good studio that got shut down I was waiting for evil within 3 but sadly we will never get any of these dope games back
@@RockerBoy20045 Eh, both are correct. "Could care less" is a sarcastic statement, and the tone/cadence with which it's said is almost universally and obviously sarcastic. Yes, "couldn't care less" is more grammatically accurate if you're being 100% honest, but "could care less" still works.
@@WhiteManOnCampusi never understood this, ever. its never grammatically read or said in a special manner that makes sense. to me, “couldn’t care less” has always been the right way (& for obvious reasons). others who way “could care less” come across as dumb and lacking imo
Arkane Austin made Pray. Really good imersive sim. It's cheep now. Worth give a shot. Shame bc game had open ending. Mean IP is stil owned by Arkane and Microsoft so they still could make a sequel but chance for that are really low.
They made Prey (2017), and it’s one of my favorite games of all time. It’s an incredible immersive sim and there’s no game quite like it. I believe they also developed Dishonored which is also widely accepted as a great franchise. Redfall was a game the developers truly did not want to make, was poorly managed, but ultimately stands as a testament that games as a service is the riskiest gamble publishers will take, and the developers will take all the consequences while the hire ups will who made all the shit decisions get to keep their jobs.
Them closing Tango Gameworks is gonna bite them. It's so weird how they tried so hard to get into Japan,, and now they closed their only Japanese studio....
We need The Evil Within to make sure Capcom don't slack their Resident Evil games. Having both games are just fantastic. HiFi Rush too, that's one game I'd say worth a sequel. I wasn't an anti Phil Spencer guy before... but now... F**king snake.
Well Bethesda still owns the rights of TEW or dishonored so they could hire a different studio to make a TEW or dishonored game i love both games, but especially TEW2 wasnt too well received and microsoft only goes by numbers
@@vidmasterK1depends on the game and if it’s deserving of a sequel from a narrative perspective, in my opinion. Resident Evil 4 is a slam dunk, the remaster even better (along with 2, we don’t talk about 3). Silent Hill 2 is obviously better than 1, all the others are sad cash grabs for the most part. High hopes for its remaster. People go nuts for all the Yakuza games. I personally will always hope for a Bloodborne sequel (and pc remaster). Depending on how the Elden Ring dlc goes, lots of people do and will crave a sequel for it. But then again you have a new call of duty every year 🙄
The biggest disgrace in the whole situation is shutting down of Tango. Roundhouse and Austin will have their staff moved to different studios. But nothing is known about Tango. Why them? Even 343 is being allowed to roam freely. It's unfair ffs
Tango has lost some higher ups over the last few years including the founder. Wouldn’t be surprised if that was causing issues on what to do for future games.
@@irocz11id never even heard about them or anything they've ever made until this. I feel like that's part of the problem. They may have been successful "for their size" but that doesn't mean financially worth it for MS.
@@AndrewRyan-zv7zb I mean a smaller studio loosing the founder for him to make another new studio is pretty much a death sentence because there is a high chance a lot of the experience is going to move with him.
@@irocz11 Yeah, but Mikami wasn't that much involved in making Hi-Fi Rush, but somebody else was steering the process. Even without him they seemingly had good people in right position. That's why I'm particularly pissed about Tango. It was a studio that was being ran well enough to give us Hi-Fi Rush last year whereas Arkane Austin was partially destroyed because of how the leadership handled Redfall development. Roundhouse despite being direct continuation of Human Heads had nothing in common with the studio that gave us OG Prey so them being absorbed into Zenimax Online is just a nothing burger.
Phil Spencer’s been pretty crappy but I really appreciate how he’s emphasized game pass, backwards compatability I really enjoy those features. He’s just not very ambitious when it comes to anything else.
You say that now but I guarantee you whoever replaces Phil Spencer would be so much worse. There's no end of wannabe Bobby Koticks looking to suck the industry dry and enshittify it.
A lot of hate for 343, but Halo Infinite is, by far, their best game. It’s a lot of fun. I’d give them another chance after that. Sure there’s the co-op fiasco and other features they messed up with. I can’t say much for the multiplayer. It’s decent (beats the hell out of COD), but not enough to keep me playing. Halo MCC is also fantastic. Bungie does nothing but ride out Destiny 2 these days. Maybe give Halo to MachineGames if it came down to it.
@@CyraXFactor So the game is fun but not enough to keep you playing? If that's the best 343 has to offer after nearly a decade of halo titles then you've already dug a hole for them.
@ThatGuy_92 found one, another certified uncle Phil's boot licker. PS fanboys actually want Phil to stay so he can do more damage to Xbox, which is good outcome for PS 😂
At the end of the day, he's still a suit trying to get as much money as possible. Everyone can sit there and say he gets the gaming community, but he doesn't. He'll sell every xbox customer down the river if it means a .25% increase in their stock portfolio, and he'll burn every studio to the ground if they don't make bank with a release.
but didnˋt they also loose quite a bit of their old staff prior to this? Like Arcane Austin had essentially none of their original staff left, meaning the closure is absolutely inconsequential. The mind was already dead, we now just finally burried the body.
@@AlphaHorst Which I learned later. I knew Shinji Mikami left but I didn't know how much of the rest of the staff left till much later. Thanks to Luke for updating me on that fact.
Never. It blows my mind people still pre-order or buy seasons passes. I got burned once on cyberpunk and that was enough. At least wait until the reviews come out.
Agreed. I always wait until it's all released and on offer. Managed to get AC Valhalla Ultimate Edition for £20 recently which is crazy to say it retails at like £120
Amend your statement. People are never gonna learn to not buy *season passes.* What the hell is a season pass, and why would anyone be so monumentally foolish as to buy one? It's ridiculous.
@@EJD339 I guess that it's different on consoles, but there's no significant drawback to pre-ordering a game on Steam. If anything it makes more of a statement to cancel a pre-order on launch day, because the publisher then has concrete numbers that they fucked up and pushed away paying customers.
The corporate obsession with live service games has been a plague on the industry. So many companies destroyed their own talented studios by demanding they chase the dream of infinite cash in these games with no thought whatsoever of if it would ever produce a quality product. All just to thrill shareholders and give executives bigger bonuses while the people with talent all go down with the ship when these soulless games inevitably fail.
@@vidmasterK1 ... and its not as if Helldivers 2 is the diamond in the rough of live service games; nor is it as if it has been involved in any live service related scandals recently.... Oh wait; both of those are true.
Yeah, for years they had big claims and plans for the Japense market. They wanted a Japanese studio, they got one and now they are shutting it down. The Japanese will not forget this. This is going to haunt Xbox for years to come.
I’m old enough to remember Rare acquisition in 2002. To let the kids know, back in the day Rare was like the FromSoftware of platforming. Now it’s just a the Sea of Thieves company.
They were so much more than that. Perfect Dark, Goldeneye, Killer instinct Gold, Blast Corps, etc. They were one of the most elite companies in the industry, period.
Rare and Nintendo were magical during the SNES and N64. Hell, aside from Nintendo, Rare was the only consistent developer for the N64. It was a sad day when MS bought them out. Nintendo should have and they didn't.
Ah, yes, now Microsoft has every excuse to dissolve Arkane Studios, a FANTASTIC studio that's made a good bundle of serious gems. (Fuck man, I still play Arx Fatalis every now and then) Arkane was working on 25% staff, because of the 101 employees, 76 of them left when they were informed they'd be making a live-service shooter. Nobody wanted to make Red Fall. It's a shame that Arkane will be closed, but to be fair, Arkane as we knew them has long been gone for a couple of years now, and are working for other studios. Edit: Kept saying "Arkane will be shut down" but really I meant the Austin division and kept repeating the mistake.
Well, by that point they'd already made Dishonored 2 and Death of the Outsider, which were middling and bad respectively. The studio was already on a downward spiral and Redfall was just the nail in the coffin, pun intended.
Like he said in the video, 70% (more by now) of the people that made Prey are gone. The magic is gone, same as Bioware, same as Blizzard, same as Bethesda, same as a lot of places, sadly
@@WhiteManOnCampus I wholeheartedly love that entire series mate, no complaints. Dishonored 2 was collectively celebrated (yes it had performance issues) as a fantastic sequel, full-stop. Like, every outlet called it fantastic, and "best cyberpunk game of X." I was there mate. So you don't like the direction Dishonored took. That's a shame. Prey was also a fucking complete storytelling masterpiece, and came out years later. Mooncrash was great DLC. My thoughts differ.
My heart almost dropped when I saw Tango Gameworks on the chopping block. My brain can't comprehend why they'd kill that studio. It dosen't make sense!!
Mikami the founder of the studio left wouldn’t be shocked if a lot of long term staff that like working for him went with him to his new studio which left Tango in a tough spot to move forward.
I will keep saying it. Hi-Fi Rush is the best game that came out of Xbox in over a decade. Tango Gameworks do not deserve this BS. I blame Xbox fans for putting all their focus on defending Redfall and Starfield while mostly ignoring Hi-Fi Rush. Such BS.
I think it was either Forza Horizon 5 or Gears 5. But both of those are kinda niche titles so the broader gaming community just doesn't pay attention to them (aside from the random youtubers calling gears of war a dead franchise because they didnt like the story). Imo Microsoft should've put all their attention towards Gears instead of investing in Halo, The Coalition is a far better dev team than 343i
@@justinlacek1481 those games are good, but Hi-Fi Rush was great and the best in a decade +. They don't have a lot of even just good games, and they shut down Tango, the one that made their best IN 10+ YEARS. New IP too. What a joke.
@@jackalazzerking3219 The first few months there were a ton of Xbox fanboys defending it and attcking people who shat on it. Just a few weeks ago there was a discussion on Twitter defending it with the same types of delusional fanboys doing the same. Xbox fanboys have been so desperate to get a W that they defend any game Xbox releases for months after launch no matter how bad or mediocre. And then Hi-Fi Rush released, it was amazing, and it went mostly ignored. This did happen.
Same thing happened to Tango. People look at them and say oh how can Microsoft axe them. But they don't know that like Arkane Austin a lot of Senior Devs at Tango, even Disciple of Shinji, the founder of the Studio, left the Studio during Ghostwire because they wanted to make Horror games, not some Ubisoft like Game. After Ghostwire Tango released a Mobile Gacha game which many don't know about. It flopped of course and then came Hi Fi Rush. It is very likely that Tango lacked a proper Vision and devs to even make Evil Within 3. There was no vision. And with ABK buyout there are many studios who would be willing to try making Evil Within 3 and Hi Fi Rush 2 there, so they just dissolved the Tango and will give its IPs to others.
I'm devastated by the closure of Tango. Hi Fi Rush is one of my all-time favorite games and to see their studio get shut down for absolutely no fault of their own is gutting.
People are like "man, the games industry is volatile!" When you're not unionized, leap into the arms of the first billion dollar sugar daddy corpo that comes along, refuse to make the games that people want and intentionally make games absolutely nobody wants, act like reputation isn't a thing, intentionally burn out specialized talent, and your development process basically involves starting from scratch every time, no wonder! Maybe don't fall into the shareholder trap and run things like a cancer blob that can only moan "money!" and watch your fortunes turn around!
Anthem was developed by Bioware and published by EA. (So no, Pete Hines did not say that. It was either Casey Hudson (when he worked there) or Andrew Wilson, who said it)
Wow. It feels like the end of a gaming era. Everything is going bad. I barely buy new games now. I just play my old library. It feels weird these times.
No, he's perfectly right. People used to say same the same thing back when Dark Souls came out, in fact there was a huge wave of people saying "Dark Souls ruined gaming for me". There have always been bad, unoriginal games. Mainstream gaming has always been mostly not good. As you get older and have more and more games under your belt, you begin to understand how repetitive certain trends are and become more critical. This issue can be compounded by only looking at the mainstream segment of gaming and not trying new things. Right now, the indie scene is better than it has ever been, there's plenty of non-mainstream titles which are AMAZING, plenty of larger studios who are focused on quality, most niches are being catered to in some way. Gaming is better than it has every been, you just need to look at other games than just Call of Duty.
Gaming Corporations are utterly, dismantling this industry. It is completely, mind boggling. It's like all of the upper-wigs are done with this industry and are slowly, poisoning it to death with their idiocy so that they can like, liquidate all assets and move onto other brands ...like locusts. It's so sad and frustrating.
The industry employees are to blame heavily too. People have been begging them to unionize for a decade and instead they decided to keep their head down and sob through work so they could keep their "dream job".
@@megamandrn001 If they did try to unionize, they would all just be fired and replaced the next day. Most of these rank and file drones are imminently replaceable and they know it. That's a big part of why these huge games are so utterly soulless, they're directed by empty-skulled marketing suits and produced by hundreds of interchangeable factory drones. Games are art and there is no art to be had there.
@@APsychicMonkey So keep doing it. And keep doing it and keep doing it until there's no one left to fire. It's not like they can make the games themselves.
I seen a tweet from an Austin Dev saying something along the lines of. Microsoft seen the state of Redfall way before and still pushed for it to be released, instead of canceling or working on a new title. Microsoft and Xbox are literally their own worst enemies
If gamers weren't idiots, this wouldn't happen. Don't pre-order, don't buy live service games, don't purchase season passes, no battle passes, no microtransactions, and if you buy a buggy/incomplete game, return it asap. If your chosen platform doesn't allow refunds, that's a you problem for agreeing to that garbage. Demand complete products for your money. Stop falling for publisher/developer shenanigans and promises about future crap. Wait for reviews of complete product. Also, stop forgiving developers for shoddiness. Every studio falls off. Shit's getting worse, not better, and it's the fault of everyone who keeps sucking down the copium that it keeps happening. No Man's Sky is the exception, not the rule, and it still took years for that game to possess 80% of what was initially promised.
Too bad for your anti live service campaign, bud. Helldivers 2 is the biggest game of all time right now, even after the Sony account fiasco, and it's been live service
@@vidmasterK1I would delete Helldivers 2 in a split second if it ended live service games and the industry would thrive because of it. It's another shooty bang, you'll live.
@@vidmasterK1 both apex and r6 are huge live service games. Doesnt mean their microtransactions arent overpriced. Just because its normalised doesnt mean its not insanity. Like there are parts of the world where a child is immediately engaged after they are born. That is insanity but normalised in their area. Again just bcs its normalised doesnt mean its not insanity
That fallout TV series was good, so corporate people are focusing on making new fallout game. Axing everything by just looking at numbers of only last oneyear, no long term perspective. Heartbreaking for players & developers.
No, it really wasn't. Just because it was better than things like Rings of Power, Halo and the Last of Us TV show doesn't make it good. We shouldn't grade on a curve: if I had Taco Bell diarrhea yesterday and a solid log today, today's poop might be better but it's still unfit to serve as someone's dinner.
@WhiteManOnCampus objectively, you're pretty wrong. Was it new Vegas levels of writing? No. But it was leagues above 4, therefore, pretty good. The cast knocked it out of the park. Cinematography was on par to damn good.
I keep hearing conflicting things about the Fallout show. Some people saying it's good, some people saying it's bad. Is it a matter of Fallout fans, starved for content being thrown a bone?
It's sickening to think that an exec can just casually walk into a studio's office one morning and say "hey uhh, we're shutting down this studio, scrap whatever you're doing right now"
No, they don't It's still a product that they payed for, and as much as I hate blind buying specially when a game has red flags everywhere but it still is a thing people payed for and if we allow it to happen to bad games, it will happen to other games
@@TheForever206 yes, but that doesnt change the fact that it sets a precedent for future games and nobody wants studios to be able to get away with MORE shit
The people who bought the bite back edition should get a refund, if not those 5 people need to get on a class action lawsuit. Hi Fi rush was an amazing game, losing that studio is a massive mistake.
When a big studio buys out a smaller one... is there no option in the contracting to ensure that legally the projects they choose to work on afterwards can still be of their choosing without this cart blanche puppeteer control we've been seeing with all these throw away game service projects? Is there no protection or sovereignty they can be assured creatively when being rolled into the big corporate Katamari ball?
The answer is actually yes. A great example is Bungie. PlayStation acquired them in 2022 but allowed the executive leadership to stay in place so long as they hit certain revenue targets and KPI’s. The problem is, they have missed those targets by massive margins in the last few quarters and in those contracts it says that if they continually miss those targets PlayStation can take full control and they will lose their autonomy. So, it can happen, but it doesn’t necessarily mean it will always go well for the studio
@@LukeStephensTV I guess it's always more sordid and nuanced than you'd initially think. Let's keep hoping there's some hard lessons learned about heaping joyless game-service schlock onto Dev's that are capable of better. Keep up the good content Luke👍
Hi-Fi RUSH was one of my favorite single-player games of all time. And it genuinely _shatters_ my heart to think we’ll never see anything new from Chai and the gang ever again…
I just can’t believe that redfall was forced on Arkane and when it was forced on them a good amount of developers left the studio, then after it wasn’t a good game with any direction they just shut down the studio, they made some of my favourite games (Dishonoured, Prey, bioshock) just insane and so sad to me.
Most of Arkane's games never really reached the financial success that the hype around them would suggest. Dishonored for example. I know tons of people who played the first one, and enjoyed it. None of those same people (work acquaintances and friends) ever touched the sequels. Ditto with Rage, Death loop, ghostwire, Prey.
Publishers have been ruining game companies by pressuring them into fitting a mold for decades. It happens with every new fad. MMORPGs, CoD clones, looter shooters, and big open worlds with quest markers have all had their turn in the spotlight. Because they don't see games as games, they see them as categories to be sorted and exploited. They can't let developers just make a good game.
Reminds me of Anthem. Had a whole timeline of upcoming content drops that I believe had been included in the pro-order and deluxe edition bonuses. Studio insisted that they were going to fix the game and weren't going to abandon it. Entire content timeline gets delayed. Like a year goes by without any substantial improvement, and then all development is just stopped with nothing that was promised for the future ever materializing. I suspect the same will happen with Suicide Squad.
Redfall has so many odd design choices and weird decisions baked into it that I'm not sure it was ever recoverable no matter how much work was put into it.
Ah yes, I'm so glad that future sales of Hi Fi Rush are gonna get funneled back into Bethesda and fund Fallout 89 instead of potentially going back to the devs at Tango to work on their next game project. Real happy about that. Thanks, Microsoft.
If your own development team is not enthusiastic about making the game and would rather quit, that's probably a good indication that players will not be enthusiastic about playing it either.
The industry deserves better than this, another developer who was actually making unique and well developed games just got shuttered like that. The more studios Microsoft and other conglomerates acquire the more often we are gonna see this .
If a game launches in an insulting state like that, that bridge is burned with me. I wish more people would think like this, maybe we'd get games that launch in playable working states. I think that buying games after they 'come back' only enables this kind of 'release now, fix later' system we keep seeing over and over again. It actually saddens me that 76 is still around. But, as usual, the consumers' ignorance is the real problem, not the companies that do with stuff.
I hope not. It thanks to Xbox we’re getting the best of PlayStation, why we got the PS5 pushing the limits, the best games as it was pushing Sony to better. If it just them and Xbox go, we PlayStation users will lose out as they know it’s only them then!
Why because the closed a studio that released a trash game. And it wasn't even Xbox that was responsible for Redfall. And after Redfall you blamed xbox for not managing their studios and now that they are your complaining lol
@@nsbm159 it was literally Microsoft and the higher ups that pushed the live service aspect onto Redfall that the developers were against from the jump. They were literally forced to make a game they didn’t want to. So wtf are you even talking about?
Imagine taking the crew as your free game back when and having that taken away. I also think the lead is getting buried here. Not a lot of people are surprised Arkane Austin was on the chopping block.. Tangoworks got shuttered.. the studio that made what you can argue is the best exclusive xbox had last year, Hi-fi Rush
It’s infuriating how these people have no sense of responsibility for the millions they waste putting into a horrible project. AAA games cost in the millions to make and you’d think they would handle those millions spent with more care similar to rockstars quality over quantity mindset.
I think a lot of people are putting this down to Redfalls failure, but while it is at least part of the reason, there is a lot more to it to be honest. Arkane has not actually put out a good or successful game since 2017 with Dishonored death of the outsider (not a full game) and Prey. The two Wolfenstein games they did either sucked or were niche (the VR game). Deathloop was better recieved, but hardly set the world alight with sales. I suffered greatly by being a PS timed exclusive and was released a few months after Returnal, which used a similar Edge of tomorrow mechanic. And most of those were the Lyon studio anyway. I think the only reason Lyon is still standing is that is internationally based. It was unfair that they were forced to do Redfall, but at the end of the day it took them 6 years between that and Prey.
The thing with season passes is typically they will offer it with some form of its content already released. This means since you have already received part of the purchase, you are not eligible for a full refund. It is a money trap essentially and that's what publishers want. That aside, Microsoft have done this behaviour before, consume dev/pub, restructure, have them make a title or two, rinse, repeat. It's their MO to get someone else to make hit games so Microsoft can own it. Bungie, Rare, Lionhead, etc., now it is Activision's and Zenimax's turns.
Redfall will still receiving one final patch, allowing players to explore the town in offline solo-mode... Redfall is a dish best served solo, playing to the strengths of this talented developer (long before they were pressured to create something outside of their natural wheelhouse.) Redfall may not have delivered what Microsoft had hoped for, but I enjoyed every minute of exploring that sleepy fishing village under siege by vampires...
I'm so glad I didnt rush to buy Redfall after I saw horrible reviews just because most games get it together after launch. 13:28 Luke- It's certainly lacking support Game- Hands clip through ledge over a year after launch
@@acev3521no. The graphics were always great, it was just last gen they were terrible and still are on that. Just most people didn’t have PS5 at the time, I did and I can say from day 1 it always looked amazing!
Cyberpunk was a great game BURIED under glitches and non functioning software. You can only "save" a good game that was broken. Not a bad game that works fine.
I went to uni to do 3d game production 10 years ago and decided to move to advertising as I realised something wasn't up. I now make six figures doing 4-5 hours a day doing 3d for advertising. There isn't many people who use unreal and zbrush in advertising right now.
I know this video is about Redfall, but Tango Gameworks... Hi-Fi Rush was very successful, and probably was more successful than Xbox anticipated- and they still shut down the game studio. WTF?!?!?!
I don’t understand why anyone would pre-order content from a Microsoft owned studio. They haven’t made a single game worth buying DLC for in over 10 years.
Microsoft is the hero we need. They are trying to save Elder Scrolls and Fallout from Bethesda's mismanagement and complacency. Clean house, cut the dead weight, and redeploy whatever talent remains into projects that we actually want. Mighty Doom? Huh? Redfall? Yeah, RIP, I guess. Now give me Fallout 5.
You should cover how EA just announced the new battlefield is live service Im so sick of this shit. These live service games are not a promise, just a way they can deliver the bare minimum after release.
Sub to my second channel or I'll make you play Redfall: th-cam.com/channels/5Pi8DHUItNgbGVhjh4kVgQ.html
I just have to totally agree that all this is the decision of shareholders and money-driven people. It's important to remember that the individual devs are still those devs. The people that gave us Prey and Bioshock are still out there
@@baddreams3850Yeah just not in Arkane Austin 😅
Arklame 🎉
title=me:good. trash gfdsadaga i dont give ashit
Why is that cat like that?
It’s wild that these 2 studios are on total opposites of the spectrum and yet both get shut down
Arkane Austin makes Redfall: A total disaster, critics hate it, people clown on it and the studio gets shut down
Tango Gameworks make Hi-Fi Rush: Critics love it, people saying it’s the best “Xbox exclusive,” it literally won a BAFTA award…. Studio gets shut down.
So like you can make bad game or a great game. It doesn’t matter you’ll be shut down for whatever reason.
I hate this shit man
And Arkane only made Redfall because they were forced to by Bethesda
Whether critics like a game is irrelevant to shareholders… they care about whether the game sells well and brings in revenue, and neither of these games did.
@@happyspaceinvader508Almost like launching games on Game Pass is a boneheaded decision or something
Behind the scenes, the ESG money dried up. So now Xbox doesn't have the funds to for payroll.
Anyone not releasing a game in the next few months is on the chopping block, as MS can't afford to pay them. It doesn't matter that they spent $200 billion to acquire Zenimax, the pedigree of any studio, or that the game they are working on is a guaranteed hit in three years. MS either cuts them now, or the employees walk when the paychecks bounce.
Which leaves the question of
And 343 are still around..
There will be people 10 years from now who join Gamepass and find out... "Wow this game sucked."
Lo😂
exactly what I was thinking!
Hurtful fact my dude. Game or devs dont deserve this at this point in gaming tbh.
Gamepass is the only part of Xbox that will exist in 10 years.
@Scantronacon what does "at this point in gaming" mean? The industry as a whole is a disaster at this point in gaming.
So many companies wasting so much money paying so many developers to waste so much work time to make live service games nobody wants.
As long as they stick to the agenda BlackRock will give them hundreds of billions of dollars to make games. They don’t need us.
Dont forget the time and money spent on DEI consulting firms lmao.
6 figure invoices to be told "make that character gay, and make that one south asain" 😂
@Thorn_416 you know Crime Boss city Rocket City never did any of that and fared much worse than any wOkE game
@@Thorn_416what’s a DEI?
@@vidmasterK1and I prefer it to payday 3
If making a fan-praised GOTY contender with zero marketing like Hi-Fi Rush can't save a studio, WHAT CAN? Time and time again it feels like success isn't enough anymore. Selling a few millions of copies aren't enough, they want DOZENS of millions. When rumors drift around about games like *Spider-Man 2* aren't selling enough to make higher-ups happy, it feels like we're watching the gaming industry starting to eat itself chasing impossible infinity "money number go up" fantasies.
Gaming industry isn't eating itself, gaming corporation upper management is. As long as talented people have the balls to take less pay and go to smaller studios that don't have shareholders, and realize being under corporate control offers zero benefit, they'll be fine.
If Microsoft was able to purchase Nintendo they would tank that company too.
Yea just look at forbroken and quantum error
the switch would run on embedded Windows 12 and crash every month
Microsoft is trying to delete gaming
After last time, when they were laughed out of the room, i doubt they'll ever try it again.
ikr they would F up mario etc..
>grab studio known for good single player immersive sim games
>force them to make dogshit looter shooter live service slop in a market saturated with live service slop
>it flops (who could've seen this coming?)
>fire everyone
Arkane deserves better
Arkane wasnt forced by Microsoft. The game was made under Bethesda/Zenimax, MS just didnt interfer, which is what the developers wanted.
remember deathloop? it was much better than redfall-
what, it was created under sony?😮
@1Medivh9DSparil9JagarTharn4 I can't speak for Prey, since I haven't played it, but the Dishonored games are classed as stealth sims.
They are classed as immersive sims. Like deus ex or something of that nature. They are known for environmental puzzle solving and great ai. Except the last two. @@shroudofmartin5052
Im sorry, but if you think Arkane Austin is innocent in this, you are full of it.
The woke developers in Austin invited this low quality BS.
A game like Helldivers 2 shows that even the oversaturated live service genre can actually craft a W when real world politics and DEI is left out and the player base is respected. Austin is quickly becoming San Francisco 2.0 and the woke mind virus runs rampant in that town. MS did the industry a favor in shutting it down
-Get renowned studio with massive experience in a particular single player genre to make a multiplayer live service looter shooter.
-It fails catastrophically, studio loses both experienced old staff and enthusiastic new staff as well as tons of money.
-Game is kept on life support for max a year before further development is quietly canceled.
-Process repeats with another studio.
We cant keep doing this man, its such a profound waste on every level.
Oh but we can keep doing it, because BlackRock pays with it's trillions for them to go Woke
You're thinking of the other Arkane studio. They're still open and making Blade. Arkane Austin didn't have massive experience in anything.
@@JoeGreen-t8q What are you talking about???? Arkane Austin (the one that was closed) made Prey (2017), which was very good.
@@slavahead9488 They also made the Dishonored series and Deathloop so he's just talking out of his ass lmao
@KoryLunaa not sure about Dishonored, but Arkan Lyon made Deathloop and they are still open
Microsoft: Happy 1 year anniversary! YOU'RE FIRED
Oh they needed to be fired that game was bleeding money lolol
@Kristyybug eh the game needed to be shut down yes. But purge the entire team? It seems like it was more of a leadership issue. It sucks that the devs have to take the fall for it, especially when there was 70% turnover and the new folks were following shitty orders. That's harsh.
@@dew_b_dew i dont store trash in my room. its a fuking business you can fire anyone you want
@darugdawg2453 yeah, sure, you have the option. Doesn't make it the right move. Culling the departments that were doing good is the real problem
@@dew_b_dewyea it’s really sad. Such good studio that got shut down I was waiting for evil within 3 but sadly we will never get any of these dope games back
Someone revealed on Twitter that some developer started working on Redfall dlc today 5 hrs before studios shut down lol
LMAO
😂😂
Im sure he got a lot done lol
He was probably so relieved
Probably was seen working on it and the suits got reminded of how much of a money pit it is and pulled out.
I could care less about Redfall, I hate it for Tango. Hi-Fi Rush deserved far more than this
@@RockerBoy20045 thanks 😂
@@RockerBoy20045 Eh, both are correct. "Could care less" is a sarcastic statement, and the tone/cadence with which it's said is almost universally and obviously sarcastic. Yes, "couldn't care less" is more grammatically accurate if you're being 100% honest, but "could care less" still works.
@@WhiteManOnCampusi never understood this, ever. its never grammatically read or said in a special manner that makes sense. to me, “couldn’t care less” has always been the right way (& for obvious reasons). others who way “could care less” come across as dumb and lacking imo
Arkane Austin made Pray. Really good imersive sim. It's cheep now. Worth give a shot. Shame bc game had open ending.
Mean IP is stil owned by Arkane and Microsoft so they still could make a sequel but chance for that are really low.
They made Prey (2017), and it’s one of my favorite games of all time. It’s an incredible immersive sim and there’s no game quite like it. I believe they also developed Dishonored which is also widely accepted as a great franchise. Redfall was a game the developers truly did not want to make, was poorly managed, but ultimately stands as a testament that games as a service is the riskiest gamble publishers will take, and the developers will take all the consequences while the hire ups will who made all the shit decisions get to keep their jobs.
Them closing Tango Gameworks is gonna bite them. It's so weird how they tried so hard to get into Japan,, and now they closed their only Japanese studio....
... the week after Golden Week.
Welp, there goes hopes for future The Evil Within games.
I never wanted to see this combination of words. Had high hopes for TEW 3. Absolute shame :/
We need The Evil Within to make sure Capcom don't slack their Resident Evil games. Having both games are just fantastic.
HiFi Rush too, that's one game I'd say worth a sequel.
I wasn't an anti Phil Spencer guy before... but now...
F**king snake.
Well Bethesda still owns the rights of TEW or dishonored so they could hire a different studio to make a TEW or dishonored game
i love both games, but especially TEW2 wasnt too well received and microsoft only goes by numbers
Good. I thought everyone was sick of sequels and craved new original titles, not sequels or continuations of games
@@vidmasterK1depends on the game and if it’s deserving of a sequel from a narrative perspective, in my opinion. Resident Evil 4 is a slam dunk, the remaster even better (along with 2, we don’t talk about 3). Silent Hill 2 is obviously better than 1, all the others are sad cash grabs for the most part. High hopes for its remaster. People go nuts for all the Yakuza games. I personally will always hope for a Bloodborne sequel (and pc remaster). Depending on how the Elden Ring dlc goes, lots of people do and will crave a sequel for it.
But then again you have a new call of duty every year 🙄
The biggest disgrace in the whole situation is shutting down of Tango. Roundhouse and Austin will have their staff moved to different studios. But nothing is known about Tango. Why them? Even 343 is being allowed to roam freely. It's unfair ffs
Tango has lost some higher ups over the last few years including the founder. Wouldn’t be surprised if that was causing issues on what to do for future games.
The worst timeline where 343 is allowed to live instead of tango
@@irocz11id never even heard about them or anything they've ever made until this. I feel like that's part of the problem. They may have been successful "for their size" but that doesn't mean financially worth it for MS.
@@AndrewRyan-zv7zb I mean a smaller studio loosing the founder for him to make another new studio is pretty much a death sentence because there is a high chance a lot of the experience is going to move with him.
@@irocz11 Yeah, but Mikami wasn't that much involved in making Hi-Fi Rush, but somebody else was steering the process. Even without him they seemingly had good people in right position. That's why I'm particularly pissed about Tango. It was a studio that was being ran well enough to give us Hi-Fi Rush last year whereas Arkane Austin was partially destroyed because of how the leadership handled Redfall development. Roundhouse despite being direct continuation of Human Heads had nothing in common with the studio that gave us OG Prey so them being absorbed into Zenimax Online is just a nothing burger.
Redfall has 44 players
Suicide Squad: Kill the Justice League has 66 players
That's just Steam. Most Redfall players are on Game Pass.
I added 10 to account for game pass
I checked the sskj had almost 4 k players on Xbox and who knows how many on the ps5
Next on the list is *Suicide Squad Kill the Justice League*
then skull and bones
More like kill the franchise
then overwatch 2
God I hope so
Then starfield
Microsoft will do everything but shut down 343 and fire Phil Spencer.
Phil Spencer’s been pretty crappy but I really appreciate how he’s emphasized game pass, backwards compatability I really enjoy those features. He’s just not very ambitious when it comes to anything else.
It’s wild that 343 gets so many chances after constant fuck ups yet these studios are the ones to get axed despite having some actual good games made
You say that now but I guarantee you whoever replaces Phil Spencer would be so much worse. There's no end of wannabe Bobby Koticks looking to suck the industry dry and enshittify it.
A lot of hate for 343, but Halo Infinite is, by far, their best game. It’s a lot of fun. I’d give them another chance after that. Sure there’s the co-op fiasco and other features they messed up with. I can’t say much for the multiplayer. It’s decent (beats the hell out of COD), but not enough to keep me playing. Halo MCC is also fantastic. Bungie does nothing but ride out Destiny 2 these days. Maybe give Halo to MachineGames if it came down to it.
@@CyraXFactor So the game is fun but not enough to keep you playing? If that's the best 343 has to offer after nearly a decade of halo titles then you've already dug a hole for them.
Never trust anything that's coming out of Phil Spencer's mouth. The infamous two faced guy of gaming industry.
Him, molyneux, and Howard just love to say whatever. It's insane.
@ThatGuy_92 found one, another certified uncle Phil's boot licker. PS fanboys actually want Phil to stay so he can do more damage to Xbox, which is good outcome for PS 😂
Or Peter Hines.
At the end of the day, he's still a suit trying to get as much money as possible. Everyone can sit there and say he gets the gaming community, but he doesn't. He'll sell every xbox customer down the river if it means a .25% increase in their stock portfolio, and he'll burn every studio to the ground if they don't make bank with a release.
I think the more unfortunate news is that Tango is shut down. They're incredibly talented, creative and passionate.
Yup I loved the evil within series
but didnˋt they also loose quite a bit of their old staff prior to this?
Like Arcane Austin had essentially none of their original staff left, meaning the closure is absolutely inconsequential. The mind was already dead, we now just finally burried the body.
@@AlphaHorst Which I learned later. I knew Shinji Mikami left but I didn't know how much of the rest of the staff left till much later. Thanks to Luke for updating me on that fact.
People are never gonna learn to not buy season passes until everything is released... hopefully by then there would be a sale.
Never. It blows my mind people still pre-order or buy seasons passes. I got burned once on cyberpunk and that was enough. At least wait until the reviews come out.
Agreed. I always wait until it's all released and on offer. Managed to get AC Valhalla Ultimate Edition for £20 recently which is crazy to say it retails at like £120
Amend your statement. People are never gonna learn to not buy *season passes.* What the hell is a season pass, and why would anyone be so monumentally foolish as to buy one? It's ridiculous.
@@EJD339 I guess that it's different on consoles, but there's no significant drawback to pre-ordering a game on Steam. If anything it makes more of a statement to cancel a pre-order on launch day, because the publisher then has concrete numbers that they fucked up and pushed away paying customers.
@@EJD339Likewise. I got burned by Fallout 76. Never again.
The corporate obsession with live service games has been a plague on the industry. So many companies destroyed their own talented studios by demanding they chase the dream of infinite cash in these games with no thought whatsoever of if it would ever produce a quality product. All just to thrill shareholders and give executives bigger bonuses while the people with talent all go down with the ship when these soulless games inevitably fail.
You're clearly in the minority here because everybody is playing Helldivers 2 and still heaps praises and hype upon it and it's live service
@@vidmasterK1they praise the gameplay, not the live service
@@vidmasterK1 ... and its not as if Helldivers 2 is the diamond in the rough of live service games; nor is it as if it has been involved in any live service related scandals recently....
Oh wait; both of those are true.
Bad on Microsoft for shutting down Tango Studios that was a bad call.
Yeah, for years they had big claims and plans for the Japense market. They wanted a Japanese studio, they got one and now they are shutting it down. The Japanese will not forget this. This is going to haunt Xbox for years to come.
But I'm sure it made some Excel cell flash green 😑
I’m old enough to remember Rare acquisition in 2002.
To let the kids know, back in the day Rare was like the FromSoftware of platforming.
Now it’s just a the Sea of Thieves company.
They were so much more than that. Perfect Dark, Goldeneye, Killer instinct Gold, Blast Corps, etc. They were one of the most elite companies in the industry, period.
I liked Kameo.
Rare and Nintendo were magical during the SNES and N64. Hell, aside from Nintendo, Rare was the only consistent developer for the N64. It was a sad day when MS bought them out. Nintendo should have and they didn't.
Ah, yes, now Microsoft has every excuse to dissolve Arkane Studios, a FANTASTIC studio that's made a good bundle of serious gems. (Fuck man, I still play Arx Fatalis every now and then)
Arkane was working on 25% staff, because of the 101 employees, 76 of them left when they were informed they'd be making a live-service shooter. Nobody wanted to make Red Fall.
It's a shame that Arkane will be closed, but to be fair, Arkane as we knew them has long been gone for a couple of years now, and are working for other studios.
Edit: Kept saying "Arkane will be shut down" but really I meant the Austin division and kept repeating the mistake.
Well, by that point they'd already made Dishonored 2 and Death of the Outsider, which were middling and bad respectively. The studio was already on a downward spiral and Redfall was just the nail in the coffin, pun intended.
Like he said in the video, 70% (more by now) of the people that made Prey are gone. The magic is gone, same as Bioware, same as Blizzard, same as Bethesda, same as a lot of places, sadly
@@WhiteManOnCampus I wholeheartedly love that entire series mate, no complaints. Dishonored 2 was collectively celebrated (yes it had performance issues) as a fantastic sequel, full-stop. Like, every outlet called it fantastic, and "best cyberpunk game of X." I was there mate.
So you don't like the direction Dishonored took. That's a shame. Prey was also a fucking complete storytelling masterpiece, and came out years later. Mooncrash was great DLC. My thoughts differ.
@@dylanherron3963Arcane was always overrated to me. Dishonored was good but that's kinda it.
@@cosmancho2959 Cool, didn't ask mate.
"I really like thing"
"I think thing is mid"
okay then.
My heart almost dropped when I saw Tango Gameworks on the chopping block. My brain can't comprehend why they'd kill that studio. It dosen't make sense!!
They wouldn’t go woke for that black rock investment.
Mikami the founder of the studio left wouldn’t be shocked if a lot of long term staff that like working for him went with him to his new studio which left Tango in a tough spot to move forward.
@@grumpynomad3551Please tell me you are trolling.
@@alexandervillar7742he’s not his other comments are the same lol
@@grumpynomad3551...what? Have you played hifi rush? The anticapitalist themes in that game are not exactly subtle
It's even more wild when you remember that Microsoft put Hi Fi Rush on Playstation literal weeks ago
They should give us our money back then
@@RockerBoy20045from what I know only for the value of the upgrade, they don’t give you a full refund
@@kyvian251Lol they scammed everyone again
Pete Hines has always been full of it, his retirement was a net gain for the industry.
I will keep saying it. Hi-Fi Rush is the best game that came out of Xbox in over a decade. Tango Gameworks do not deserve this BS. I blame Xbox fans for putting all their focus on defending Redfall and Starfield while mostly ignoring Hi-Fi Rush. Such BS.
Tango is such a loss. What a great studio. I even liked Ghostwire Tokyo.
I think it was either Forza Horizon 5 or Gears 5. But both of those are kinda niche titles so the broader gaming community just doesn't pay attention to them (aside from the random youtubers calling gears of war a dead franchise because they didnt like the story). Imo Microsoft should've put all their attention towards Gears instead of investing in Halo, The Coalition is a far better dev team than 343i
Who tf was defending redfall?
@@justinlacek1481 those games are good, but Hi-Fi Rush was great and the best in a decade +. They don't have a lot of even just good games, and they shut down Tango, the one that made their best IN 10+ YEARS. New IP too. What a joke.
@@jackalazzerking3219 The first few months there were a ton of Xbox fanboys defending it and attcking people who shat on it. Just a few weeks ago there was a discussion on Twitter defending it with the same types of delusional fanboys doing the same. Xbox fanboys have been so desperate to get a W that they defend any game Xbox releases for months after launch no matter how bad or mediocre. And then Hi-Fi Rush released, it was amazing, and it went mostly ignored. This did happen.
Same thing happened to Tango. People look at them and say oh how can Microsoft axe them. But they don't know that like Arkane Austin a lot of Senior Devs at Tango, even Disciple of Shinji, the founder of the Studio, left the Studio during Ghostwire because they wanted to make Horror games, not some Ubisoft like Game.
After Ghostwire Tango released a Mobile Gacha game which many don't know about. It flopped of course and then came Hi Fi Rush. It is very likely that Tango lacked a proper Vision and devs to even make Evil Within 3. There was no vision. And with ABK buyout there are many studios who would be willing to try making Evil Within 3 and Hi Fi Rush 2 there, so they just dissolved the Tango and will give its IPs to others.
I'm devastated by the closure of Tango. Hi Fi Rush is one of my all-time favorite games and to see their studio get shut down for absolutely no fault of their own is gutting.
People are like "man, the games industry is volatile!"
When you're not unionized, leap into the arms of the first billion dollar sugar daddy corpo that comes along, refuse to make the games that people want and intentionally make games absolutely nobody wants, act like reputation isn't a thing, intentionally burn out specialized talent, and your development process basically involves starting from scratch every time, no wonder!
Maybe don't fall into the shareholder trap and run things like a cancer blob that can only moan "money!" and watch your fortunes turn around!
"Cancer Blob" is such a nice way of phrasing it :D
Wasn't Pete Hines also the one who said everything was all fine and dandy with Anthem...! Is this an Anthem 2.0?
Anthem was developed by Bioware and published by EA. (So no, Pete Hines did not say that. It was either Casey Hudson (when he worked there) or Andrew Wilson, who said it)
It'd be hard for Pete Hines to say that given he's not worked at Bioware or EA in any capacity in his career...
Your thinking of someone else mate.
Wow. It feels like the end of a gaming era. Everything is going bad. I barely buy new games now. I just play my old library. It feels weird these times.
Easy, kiddo. They've been saying gaming is done for or dead for many years. Long time.
@@vidmasterK1 you are so unrespectful kiddo
No, he's perfectly right. People used to say same the same thing back when Dark Souls came out, in fact there was a huge wave of people saying "Dark Souls ruined gaming for me".
There have always been bad, unoriginal games. Mainstream gaming has always been mostly not good. As you get older and have more and more games under your belt, you begin to understand how repetitive certain trends are and become more critical. This issue can be compounded by only looking at the mainstream segment of gaming and not trying new things.
Right now, the indie scene is better than it has ever been, there's plenty of non-mainstream titles which are AMAZING, plenty of larger studios who are focused on quality, most niches are being catered to in some way. Gaming is better than it has every been, you just need to look at other games than just Call of Duty.
Gaming Corporations are utterly, dismantling this industry. It is completely, mind boggling. It's like all of the upper-wigs are done with this industry and are slowly, poisoning it to death with their idiocy so that they can like, liquidate all assets and move onto other brands ...like locusts. It's so sad and frustrating.
Gamepass and people that use it is the problem, when hellblade doesn't do Good they will get rid of them and make them work on call of doody.
The industry employees are to blame heavily too. People have been begging them to unionize for a decade and instead they decided to keep their head down and sob through work so they could keep their "dream job".
@@megamandrn001 If they did try to unionize, they would all just be fired and replaced the next day. Most of these rank and file drones are imminently replaceable and they know it. That's a big part of why these huge games are so utterly soulless, they're directed by empty-skulled marketing suits and produced by hundreds of interchangeable factory drones. Games are art and there is no art to be had there.
@@APsychicMonkey So keep doing it. And keep doing it and keep doing it until there's no one left to fire. It's not like they can make the games themselves.
@@megamandrn001 Holy crap, this really isn't something a union would magically fix. This US centric view of unions is absolutely ridiculous.
The loss of the possibility of The Evil Within 3 and Hi-Fi Rush 2 withers my soul 💀💀
I still remember all the theory videos speculating that Redfall was the name of The Elder Scrolls VI…
I seen a tweet from an Austin Dev saying something along the lines of. Microsoft seen the state of Redfall way before and still pushed for it to be released, instead of canceling or working on a new title. Microsoft and Xbox are literally their own worst enemies
Tango Gameworks being closed is so disappointing to hear.😔
0:58 "This is getting out of hand. Now there are two of them!"
We should not have made this bargain
@2:32 Can we please appreciate the fact that there's a "Booty" family somewhere out there?
If gamers weren't idiots, this wouldn't happen. Don't pre-order, don't buy live service games, don't purchase season passes, no battle passes, no microtransactions, and if you buy a buggy/incomplete game, return it asap. If your chosen platform doesn't allow refunds, that's a you problem for agreeing to that garbage.
Demand complete products for your money. Stop falling for publisher/developer shenanigans and promises about future crap. Wait for reviews of complete product. Also, stop forgiving developers for shoddiness. Every studio falls off. Shit's getting worse, not better, and it's the fault of everyone who keeps sucking down the copium that it keeps happening. No Man's Sky is the exception, not the rule, and it still took years for that game to possess 80% of what was initially promised.
FACTS
nah just let the consoomers be consoomers. let the industry fall
Too bad for your anti live service campaign, bud. Helldivers 2 is the biggest game of all time right now, even after the Sony account fiasco, and it's been live service
@@vidmasterK1I would delete Helldivers 2 in a split second if it ended live service games and the industry would thrive because of it. It's another shooty bang, you'll live.
@@vidmasterK1 both apex and r6 are huge live service games. Doesnt mean their microtransactions arent overpriced.
Just because its normalised doesnt mean its not insanity. Like there are parts of the world where a child is immediately engaged after they are born. That is insanity but normalised in their area.
Again just bcs its normalised doesnt mean its not insanity
That fallout TV series was good, so corporate people are focusing on making new fallout game. Axing everything by just looking at numbers of only last oneyear, no long term perspective. Heartbreaking for players & developers.
No, it really wasn't. Just because it was better than things like Rings of Power, Halo and the Last of Us TV show doesn't make it good. We shouldn't grade on a curve: if I had Taco Bell diarrhea yesterday and a solid log today, today's poop might be better but it's still unfit to serve as someone's dinner.
@WhiteManOnCampus objectively, you're pretty wrong. Was it new Vegas levels of writing? No. But it was leagues above 4, therefore, pretty good. The cast knocked it out of the park. Cinematography was on par to damn good.
@@putinmahcochin1636seriously. To act like the show is objectively bad is massive cope.
The TV show is hot garbage lol
I keep hearing conflicting things about the Fallout show. Some people saying it's good, some people saying it's bad. Is it a matter of Fallout fans, starved for content being thrown a bone?
It's sickening to think that an exec can just casually walk into a studio's office one morning and say "hey uhh, we're shutting down this studio, scrap whatever you're doing right now"
As if they bothered to walk there. They'd just call them to tell them they're fired.
Honestly Tango Gameworks getting caught up in the cuts in the saddest thing.
If you paid 100 bucks for Redfall then you deserve whatever is coming to you.
No, they don't
It's still a product that they payed for, and as much as I hate blind buying specially when a game has red flags everywhere but it still is a thing people payed for and if we allow it to happen to bad games, it will happen to other games
@@unclechair2208"A fool and his money are soon parted"
@@unclechair2208agreed
@@TheForever206 yes, but that doesnt change the fact that it sets a precedent for future games and nobody wants studios to be able to get away with MORE shit
@TheForever206 he's really trying to act like the game didn't look like complete dogshit from the reveal 😂
Soooooo... No Prey 2, The Evil Within 3, or Ghostwire 2?
Most of the main talent left Arkane Austin after the first Prey. After their last releases I’m glad there won’t be a sequel from them.
Probably for the best.
I don't want Neuroshock 2 thanks!
The people who bought the bite back edition should get a refund, if not those 5 people need to get on a class action lawsuit. Hi Fi rush was an amazing game, losing that studio is a massive mistake.
When a big studio buys out a smaller one... is there no option in the contracting to ensure that legally the projects they choose to work on afterwards can still be of their choosing without this cart blanche puppeteer control we've been seeing with all these throw away game service projects? Is there no protection or sovereignty they can be assured creatively when being rolled into the big corporate Katamari ball?
The answer is actually yes. A great example is Bungie. PlayStation acquired them in 2022 but allowed the executive leadership to stay in place so long as they hit certain revenue targets and KPI’s. The problem is, they have missed those targets by massive margins in the last few quarters and in those contracts it says that if they continually miss those targets PlayStation can take full control and they will lose their autonomy. So, it can happen, but it doesn’t necessarily mean it will always go well for the studio
@@LukeStephensTV I guess it's always more sordid and nuanced than you'd initially think. Let's keep hoping there's some hard lessons learned about heaping joyless game-service schlock onto Dev's that are capable of better.
Keep up the good content Luke👍
Hi-Fi RUSH was one of my favorite single-player games of all time. And it genuinely _shatters_ my heart to think we’ll never see anything new from Chai and the gang ever again…
Yeah it's a travesty. Hi Fi Rush has some of the best gaming moments in recent memory and no one should ever forgive Microsoft for killing it
I just can’t believe that redfall was forced on Arkane and when it was forced on them a good amount of developers left the studio, then after it wasn’t a good game with any direction they just shut down the studio, they made some of my favourite games (Dishonoured, Prey, bioshock) just insane and so sad to me.
There's no one to blame for arkanes closure but Ms, Bethesda should have remained a 3rd party publisher
Bathesda before the MS buyout was no saint
Most of Arkane's games never really reached the financial success that the hype around them would suggest.
Dishonored for example. I know tons of people who played the first one, and enjoyed it. None of those same people (work acquaintances and friends) ever touched the sequels. Ditto with Rage, Death loop, ghostwire, Prey.
"I've Redfallen and I can't get up!"
AGH HAHAHAHAHAHAHAHAHA!
Damn, The Evil Within series could've been the unique RE type of first party games for xbox.
Why did Microsoft buy all these studios just to shudder them? Owning the IP's is only profitable if the games sell.
Your videos are 33% better with cats in them.
Publishers have been ruining game companies by pressuring them into fitting a mold for decades. It happens with every new fad. MMORPGs, CoD clones, looter shooters, and big open worlds with quest markers have all had their turn in the spotlight. Because they don't see games as games, they see them as categories to be sorted and exploited. They can't let developers just make a good game.
It was still alive?
lol fair
Reminds me of Anthem. Had a whole timeline of upcoming content drops that I believe had been included in the pro-order and deluxe edition bonuses. Studio insisted that they were going to fix the game and weren't going to abandon it. Entire content timeline gets delayed. Like a year goes by without any substantial improvement, and then all development is just stopped with nothing that was promised for the future ever materializing.
I suspect the same will happen with Suicide Squad.
If you, in this day & age, pre-order a game you deserve everything you get or don't. Because you are the problem.
The cat: are you just goin to flail your hands around or actually pet me"
Redfall has so many odd design choices and weird decisions baked into it that I'm not sure it was ever recoverable no matter how much work was put into it.
Ah yes, I'm so glad that future sales of Hi Fi Rush are gonna get funneled back into Bethesda and fund Fallout 89 instead of potentially going back to the devs at Tango to work on their next game project. Real happy about that. Thanks, Microsoft.
Don't buy pre-order's people
If your own development team is not enthusiastic about making the game and would rather quit, that's probably a good indication that players will not be enthusiastic about playing it either.
RIP Tango Studios 😓
The industry deserves better than this, another developer who was actually making unique and well developed games just got shuttered like that. The more studios Microsoft and other conglomerates acquire the more often we are gonna see this .
This will be the fate of suicide squad...
It's just there in the air..Just waiting till the life support is plugged out
If a game launches in an insulting state like that, that bridge is burned with me. I wish more people would think like this, maybe we'd get games that launch in playable working states.
I think that buying games after they 'come back' only enables this kind of 'release now, fix later' system we keep seeing over and over again. It actually saddens me that 76 is still around.
But, as usual, the consumers' ignorance is the real problem, not the companies that do with stuff.
Tango deserved better.
A decade where all studios are banned from making looter shooters is all I ask.
It took this for people to finally realize Xbox is on a downward spiral
So wrong
I hope not. It thanks to Xbox we’re getting the best of PlayStation, why we got the PS5 pushing the limits, the best games as it was pushing Sony to better. If it just them and Xbox go, we PlayStation users will lose out as they know it’s only them then!
So right
Why because the closed a studio that released a trash game. And it wasn't even Xbox that was responsible for Redfall. And after Redfall you blamed xbox for not managing their studios and now that they are your complaining lol
@@nsbm159 it was literally Microsoft and the higher ups that pushed the live service aspect onto Redfall that the developers were against from the jump. They were literally forced to make a game they didn’t want to. So wtf are you even talking about?
I didn't even know Redfall still existed
So.
What you're saying is....
We're not getting Hi-Fi Rush 2.
Or The Evil Within 3
Breaks my heart. Literally one of my Favorite Games of all time. You really got to love Tango. Well, rip.
Imagine taking the crew as your free game back when and having that taken away. I also think the lead is getting buried here. Not a lot of people are surprised Arkane Austin was on the chopping block.. Tangoworks got shuttered.. the studio that made what you can argue is the best exclusive xbox had last year, Hi-fi Rush
It’s infuriating how these people have no sense of responsibility for the millions they waste putting into a horrible project.
AAA games cost in the millions to make and you’d think they would handle those millions spent with more care similar to rockstars quality over quantity mindset.
goodbye my hopes for Prey 2 (again)
I think a lot of people are putting this down to Redfalls failure, but while it is at least part of the reason, there is a lot more to it to be honest.
Arkane has not actually put out a good or successful game since 2017 with Dishonored death of the outsider (not a full game) and Prey.
The two Wolfenstein games they did either sucked or were niche (the VR game). Deathloop was better recieved, but hardly set the world alight with sales. I suffered greatly by being a PS timed exclusive and was released a few months after Returnal, which used a similar Edge of tomorrow mechanic. And most of those were the Lyon studio anyway. I think the only reason Lyon is still standing is that is internationally based.
It was unfair that they were forced to do Redfall, but at the end of the day it took them 6 years between that and Prey.
Oh. Didn’t know we were still expecting something lmao
The thing with season passes is typically they will offer it with some form of its content already released. This means since you have already received part of the purchase, you are not eligible for a full refund. It is a money trap essentially and that's what publishers want.
That aside, Microsoft have done this behaviour before, consume dev/pub, restructure, have them make a title or two, rinse, repeat. It's their MO to get someone else to make hit games so Microsoft can own it. Bungie, Rare, Lionhead, etc., now it is Activision's and Zenimax's turns.
Next! Microsoft close Bethesda studios!
AGH HAHAHAHAHAHAHAHA I WANT THAT TO HAPPEN!
Redfall will still receiving one final patch, allowing players to explore the town in offline solo-mode...
Redfall is a dish best served solo, playing to the strengths of this talented developer (long before they were pressured to create something outside of their natural wheelhouse.)
Redfall may not have delivered what Microsoft had hoped for, but I enjoyed every minute of exploring that sleepy fishing village under siege by vampires...
"Will receive one final patch"? Yeah, I don't believe so bub.
What’s Microsoft’s studio kill count at now?
I'm so glad I didnt rush to buy Redfall after I saw horrible reviews just because most games get it together after launch.
13:28
Luke- It's certainly lacking support
Game- Hands clip through ledge over a year after launch
Microsoft had the developers just they did not use them well, if they were tools arkane was a hammer but they were used to paint
microsoft feels bad about sony so they drop this shocking news to take weight off sony.....really it almost makes me in tears thinking about it
not any game can be overhauled like cp2077.. it takes passion, not gamepass (jfc kill me)
It takes the game being good in the first place. Cyberpunk was always good lore and story wise it was just the graphics and gameplay that was ass.
@@acev3521no. The graphics were always great, it was just last gen they were terrible and still are on that. Just most people didn’t have PS5 at the time, I did and I can say from day 1 it always looked amazing!
Like what!?
Cyberpunk was a great game BURIED under glitches and non functioning software. You can only "save" a good game that was broken. Not a bad game that works fine.
@@acev3521 The woke LGBTQIA+ devs were what went wrong with CP2077.
Live service games are like those villains that never die and just keep coming back.
I played redfall for around 5 or 6 minutes.
Really really bad 🤦♂️
I went to uni to do 3d game production 10 years ago and decided to move to advertising as I realised something wasn't up. I now make six figures doing 4-5 hours a day doing 3d for advertising. There isn't many people who use unreal and zbrush in advertising right now.
Do you have any advice to get into that line of work? I'm getting out of the games industry right now.
I really hope we get Prey 2 someday
I wished we got the original Prey 2 that Bethesda cheated us out of.
@@AndrewRyan-zv7zb Yeah I wish too but I don't think they will be able to now.
I think it’s safe to assume we will see more live service looter shooters but with “quirky” mechanics because that’s “fun and exciting and new”
Rest in peace Red Fall. No update can save you now, uh oh 😟
How many live service games have to fail before publishers realise it’s not what people want. Waste of money and developer time
Xbox just burned any goodwill they had left
What? How?
They had goodwill?
They never had goodwill lol
Xbox's remaining customers have Stockholm Syndrome at this point.
I know this video is about Redfall, but Tango Gameworks... Hi-Fi Rush was very successful, and probably was more successful than Xbox anticipated- and they still shut down the game studio. WTF?!?!?!
First time I'm hearing of this game
Ain't no way bro 😅🤣
@@Theoverlord77 for real man
I don’t understand why anyone would pre-order content from a Microsoft owned studio.
They haven’t made a single game worth buying DLC for in over 10 years.
Microsoft is the hero we need. They are trying to save Elder Scrolls and Fallout from Bethesda's mismanagement and complacency. Clean house, cut the dead weight, and redeploy whatever talent remains into projects that we actually want.
Mighty Doom? Huh? Redfall? Yeah, RIP, I guess. Now give me Fallout 5.
you can give whatever resources to bethesda to want, they're just gonna remake oblivion incorrectly again
@@henlostinky273 You're right of course, but something is better than nothing. How long has it been since Skyrim? Imagine sleeping on IP that big
@@henlostinky273 I agree! and they are just going to stop prey 2 ORIGINAL again.
You should cover how EA just announced the new battlefield is live service Im so sick of this shit. These live service games are not a promise, just a way they can deliver the bare minimum after release.