Amazing! , it looked better without the human and dog scale , also Twinmotion should put a open library free and paid like Unreal Engine with Furniture packs , trees and all that .
Hi, here is a tutorial on how to create PBR materials in Twinmotion: facebook.com/notes/twinmotion/create-a-pbr-material-in-twinmotion/2473971466210774/
Amazing result Just sad, that the reflections are not that great. The Reflection, Materials and the filters and render settings are still a plus for Lumion.
Hi Adelio, we talked about how to work with external assets in Twinmotion in our recent webinar. The replay is available here: th-cam.com/video/eNyS8ADnAKE/w-d-xo.html hope this would be helpful.
how should i import objects? you have trees, cars and anything in your user library, but when i'm going to import anything as a .fbx file, they come without materials, like as a pure white model. and when i import as a obj. file, i can see its name in the layer panel but there is nothing added in my library or scene. can anyone help?
Import them as fbx files then add the materials with all your maps to it after you done select the object in the layer panel and save it in the user library by right click on it in the layer panel.
@@raminrajayipanah2624 I guess some of them are not fully supported, btw it seems like you will get extra work if you import fbx but believe me the scale and the topology will not be missed up and base on my experience fbx is somehow lighter on your gpu so stick with it instead of trying other formats. For me obj miss up the scale and skp miss up the topology as it will be auto triangulated and my worst experiences was with collada as for whatever reason everything snaps to the center of the first object.
Keep it Free forever, or sell it for reachable price (not Subscription please). Thanks alot Twinmotion! I love it very much!!
True, independent artists cant afford this.
hopefully it will be free for a long time coming. Unreal engine is not going anywhere, so i dont see why this will either
Amazing! , it looked better without the human and dog scale , also Twinmotion should put a open library free and paid like Unreal Engine with Furniture packs , trees and all that .
Thanks for keeping it free. You guys rock! #twinmotion
I Iove this software and thank you for keeping it free..
I am new to Twinmotion so this is brilliant.
Great Work!
Where can I get this HD trees?
I want to know too ;c
I feel like he’s made them
They are from Evermotion.
I like it😍
Thanks Man for shearing this tuto.... Nice work... Please where can i download the TWINMOTION Archviz Vol 01 in your library? it looks very nice bro..
I like the HD CAR option offered by twin motion
how can we get the hd cars
Please which software did u use to design the house before importing it to twinmotion
Where can we get the HD trees that were used in the video?
I hace the same question...did you find it?
wow! that was super amazing.
your music is amazing
Vous êtes meilleur en tout cas
how you load more objects like plants in the user library
Thanks alot. That was so amazing
I want your library, lol!
hola, de donde se consigue esos tipos de arboles, me podrías ayudar por favor
Can i ask how hed turn lights during daylight?
Where can I get this model?
Wait, you can load pbr materials into twin? I have so many questions, how did he remove the stump from the tree object?
Hi, here is a tutorial on how to create PBR materials in Twinmotion: facebook.com/notes/twinmotion/create-a-pbr-material-in-twinmotion/2473971466210774/
How to use HDRI in TM???
Can someone tell me where i can get those humans? That he used from his user libary ... because the twinmotion humans are low af!
amazing................
can someone explain why he switched between normal and clay mode?
Very Good!
Your GPU .?
we need more lamp models
We are waiting the real time ray tracing
mahmood mohanad and don’t forget your Nvidia RTX.
Robert Cardenas I already bought 2080ti from rog
after import 3ds max file roof not showing seen open other all perfect plz help me any one
Is it supportive Autocad and sketchup files?
Adnan Nawaz it’s support sketchup file, but idk about autocad
Thanks@@Jonathanpa061198 do u have any download link of it?
I love this software sir can you come one model video in small motion
Lifesaver
Amazing result
Just sad, that the reflections are not that great. The Reflection, Materials and the filters and render settings are still a plus for Lumion.
And how much is Lumion. Thank you epic games ☺️☺️☺️
thank you its cool i need more videos
Can that be imported into UE4?
Where to get tree models or any other models for twinmotion?
mohamed i'd like to lknow you add other material included furniture in teinmotion 2019
Hi Adelio, we talked about how to work with external assets in Twinmotion in our recent webinar. The replay is available here: th-cam.com/video/eNyS8ADnAKE/w-d-xo.html hope this would be helpful.
Its actually a 1950s styled home
How to load hdri into Twinmontion
Hi Huy did you get an answer to this?
@@graemerobinson1856 not yet
The only way is to use dome and apply texture on it.
Great...!!!
how to make dead leaves particel in twinmotion, like in lumion?
V-ray looks much better!
But how to download hd cars and hd trees plese comment
Plese say something
I want to learn this software sir
how the starting intagram clip is made?
playlist of the music please
Plz vedio 3d moulding bmw m8 import
Very good.i like ❤
skp scene link?
amazing
Good bro!!!
how should i import objects? you have trees, cars and anything in your user library, but when i'm going to import anything as a .fbx file, they come without materials, like as a pure white model. and when i import as a obj. file, i can see its name in the layer panel but there is nothing added in my library or scene. can anyone help?
Import them as fbx files then add the materials with all your maps to it after you done select the object in the layer panel and save it in the user library by right click on it in the layer panel.
@@Mahm00dM0hanad Thanks for your response. But why some .obj files works? They come with full materials. But sometimes they don't work tho?
@@raminrajayipanah2624 I guess some of them are not fully supported, btw it seems like you will get extra work if you import fbx but believe me the scale and the topology will not be missed up and base on my experience fbx is somehow lighter on your gpu so stick with it instead of trying other formats.
For me obj miss up the scale and skp miss up the topology as it will be auto triangulated and my worst experiences was with collada as for whatever reason everything snaps to the center of the first object.
@@Mahm00dM0hanad man, that was a really useful information, thanks for sharing your experience, i think i would go with fbx 🙏🙏🙏
Ramin Rajayipanah Just one more thing.
Archicad 21 and above have the ability to export the project as twinmotion native file format which is perfect
anybody know how he got that Beamer in there lol
great
please files
Super
dope
I love free stuffs. Less make Twinmotion better than Lumion plsss lol ty
car is tooo much!!! its about architecture to present, not the car!!!
not good "professor" at all...
not like
How to put a custom sky into twinmotion in 09:16?