Magic's Most Disliked Decks, Cards, & Strategies

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  • เผยแพร่เมื่อ 21 ม.ค. 2025

ความคิดเห็น • 271

  • @dillonjj3
    @dillonjj3 ปีที่แล้ว +307

    As someone who is definitely more casual of a player this feels like:
    “Here’s the decks people hate: all of them”

    • @ninjawxyz1260
      @ninjawxyz1260 ปีที่แล้ว +41

      lol, I was thinking the same seeing this video, one thing you learn is that no matter what deck you play someone somewhere will dislike your deck, the big thing is to not take it personally

    • @kazen16
      @kazen16 ปีที่แล้ว +19

      nah bro, you play jund in modern table you get +1 respect

    • @dillonjj3
      @dillonjj3 ปีที่แล้ว +1

      I am a filthy casual just having a giggle

    • @riotron1026
      @riotron1026 ปีที่แล้ว +1

      Pretty much. Lol

    • @javierpatag3609
      @javierpatag3609 ปีที่แล้ว +5

      To be fair and honest, if you don’t hate your opponent’s deck, they’re not playing the game right.

  • @analyticalj8687
    @analyticalj8687 ปีที่แล้ว +91

    At the analysis part of the video, I realised why I love Pauper so much. The payoffs feel a lot less frustrating and there doesnt feel like theres anything I *can't* interact with.
    I recently played against a jund cascade player (i play rg ponza) and it was the most fun, interactive MU I've played in my life. I've had 1000% more fun in pauper than pioneer haha

    • @DrPepsidewWBO
      @DrPepsidewWBO ปีที่แล้ว +14

      Dude I was mainly a Modern player, I had an idea and pestered my friends about getting a Pauper deck. The main draw to Modern was brewing for me, Pauper is kinda the same way. The card pool is giant, super fun and interactive games.

    • @sjdhrjrjejdhdhsh
      @sjdhrjrjejdhdhsh ปีที่แล้ว +9

      Tbf pioneer has the worst answer to threat power level and it's not even close

  • @omegamatsu
    @omegamatsu ปีที่แล้ว +31

    I like how he represented Burn with a card most players are dropping from their decks currently.

  • @HeyApples
    @HeyApples ปีที่แล้ว +57

    "Cards like Teferi worsen a format forever." Couldn't have said it any better.
    And the analysis of the problems endemic in pioneer are spot on. That format is dreadful, but it's dreadful in a non-obvious way. Once you realize how fast and uninteractible the key cornerstones of the format truly are, the amount of sincerely viability archetypes goes down to a very small handful.

  • @johnreese5739
    @johnreese5739 ปีที่แล้ว +30

    3feri not being meant to shut off suspend and cascade is supported by the Alchemy version of the card reading "Your opponents can't cast spells during your turn" among other changes.

  • @SymmetricalDocking
    @SymmetricalDocking ปีที่แล้ว +202

    I agree that blood moon is bad. It should cost 2 mana, not 3!

    • @Shiyassbu
      @Shiyassbu ปีที่แล้ว +25

      Just make it a leyline, so you can slap it in turn 0

    • @654jimbob654
      @654jimbob654 ปีที่แล้ว +35

      After living through the abomination that was Khans of Tarkir/Battle for Zendikar standard, where every popular deck was a variation of four colour good stuff, I finally understood why Blood Moon is such a necessary card for policing formats.

    • @averyripley6729
      @averyripley6729 ปีที่แล้ว

      What if it was one mana and had a blood sun-like draw effect

    • @jakewalters3951
      @jakewalters3951 ปีที่แล้ว +10

      @@654jimbob654 I couldn't agree more. While it is unfortunate just how harsh Blood Moon can be there absolutely need to be dangers associated with running complex 3+ color mana bases.

    • @piercearora7681
      @piercearora7681 ปีที่แล้ว +9

      Blood Moon keeps the 3-5c greedy midrange nonsense in check, without forcing the meta into an arms race of oppressively fast aggro decks. As annoying as it is, it's a great thing for the format of Modern. I don't play Modern, so I love Blood Moon. I get why people hate it though, it's the same reason why I hate Thalia, Guardian of Thraben.

  • @mixdberries
    @mixdberries ปีที่แล้ว +24

    Very well articulated.
    I think R&Ds focus on “fun” and reducing feel bad moments led to many poor design decisions as well.

    • @nicks4802
      @nicks4802 ปีที่แล้ว +1

      Spoken like a true Yu-gi-oh player…

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว +24

      The best example of this I can think of is when they didn't put graveyard hate in Shadows Over Innistrad when they should've already learned that lesson many times over. Wizards seems to think players hate it when their threats/combos are answered, which is true for _some_ casual players, but what's a much bigger problem is when interaction is bad in competitive play.

  • @TheDrKupo
    @TheDrKupo ปีที่แล้ว +19

    Ah yes. Magic players and their least favorite thing; Every possible combination of magic cards that constitutes a deck. A true combo. Never change Magic players.

  • @fransiscofranco641
    @fransiscofranco641 ปีที่แล้ว +21

    Excited to hear more of those spicy takes at the end. I’m partial to the batshit insane game of chicken that is the Living End mirror, myself.

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว +10

      That's the sort of nightmare fuel I've never seen nor thought about it, thank you.

    • @9forMortalMen
      @9forMortalMen ปีที่แล้ว

      What the hell, that sounds extremely dumb lol.

  • @joebaumgart1146
    @joebaumgart1146 ปีที่แล้ว +2

    I own a lgs/lcs and I once had a series of tournaments I called "The Brewmaster's Cup" only home brewed decks were allowed. Not even tuned decks, they had to be entirely homebrewed. We not only gave out a prize to the dinner ($500 and a Stanley Cupesque trophy) but also to the most unorthodox win strategy, quickest win, most time survived with only 1 life, and best show of gamesmanship. We're down on money since Covid, but we keep getting people that want us to bring it back. People really liked playing against xomething new and exciting!

  • @solbradguy7628
    @solbradguy7628 ปีที่แล้ว +6

    I've never heard anyone complain about dedicated ramp decks. I think they're inherently fair since you have to sacrifice tempo and board presence early on (sometimes relying on fragile mana dorks) in order to get to those big threats a little earlier. There are definitely some cases where some cards or iterations on ramp have been too much and green has been overstepping its bounds in the color pie for a while now, but I don't think I've ever seen someone say "Man I really hate mana ramp decks"

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว

      Do you not consider Tron a ramp deck?

    • @solbradguy7628
      @solbradguy7628 ปีที่แล้ว +9

      @@AmmiO2 No, I think Tron is distinctly different from a traditional ramp deck

    • @elijahbuck6499
      @elijahbuck6499 5 หลายเดือนก่อน

      @@AmmiO2 ramp is named after rampant growth, ramp is about spending cards for extra mana, which tron can do (like with expedition map) but the issue is with tron you can just draw them and suddenly you’re up 4 mana on turn 3 with no cards spent

  • @jongibson4766
    @jongibson4766 ปีที่แล้ว +9

    Ok so at first I just left a meming comment but this was actually a pretty well made video that I enjoyed. I agree mostly with your diagnosis of Pioneer, but also think most people are far more harsh on it than they should be. I like that Pioneer and Modern have different gamplay identites, and think a lot of people look at old modern with rosey goggles because it wasn't much better than what pioneer's cooking up now.

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว +3

      I played during Modern's "2 ships passing in the night" era, as well as Eldrazi Winter and Hogaak and, IMO, current Pioneer is worse (i.e. less fun). I normally grind the RCQ circuit and was seriously considering taking a hiatus this season (but I happened to win an RCQ before committing to that).

  • @9sven6
    @9sven6 ปีที่แล้ว +8

    I have never heard people call a deck unfair, just because they don't like the deck. I see it used as merely a type of deck, to describe the different play patterns that emerge when facing a fair deck vurses an unfair deck.

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว +5

      I've heard people who don't like them call Modern Elementals and Mill "Unfair".

    • @piercearora7681
      @piercearora7681 ปีที่แล้ว

      @@AmmiO2 I'd say that Elementals is to some extent, because of cards like Solitude and Omnath. Mill is just reskinned Burn, which is the most fair blue deck I've ever seen. Honestly most of the decks that aggravate me I would describe as "fair," dirt-cheap 1-for-1 interaction is the bane of my tempo mage existence.

    • @CSDragon
      @CSDragon ปีที่แล้ว

      @@AmmiO2 I'd argue that's people not understanding the meaning of the term since it's a community term that's also a real word.

  • @nin_tendo6458
    @nin_tendo6458 10 หลายเดือนก่อน +2

    Been watching your videos analyzing the game and I need to correct you on one thing. While of course some people just "don't like" their stuff being countered, I think you've mischaracterized the nature of that reaction. People often use the phrase you did of "there's no difference between removal and a counterspell." But the reality is this is almost never true. Sure the goyf example is mostly true, but like you mentioned there's tons of cards with ETB effects and things like that. Countering in that case is a massive difference. Not to mention that feeling when something gets countered comes less from some vague feel bad sort of emotion and more from the mentality of "I now have to consider counter magic in this game." It's a much bigger mental load to consider how to play around counters than it is to play around removal.
    It's not as if I only have to worry about my creatures, I have to worry about everything now. Every card and every sequence becomes a slower process mentally of determining which card to play and whether to play it. Let's say I play a goyf and you cast terminate on it. I can still protect it with a instant of some kind, but if it's countered 90% of decks have no answer to that.
    Even permanents without etb effects can still be triggered or activated before removal even gets put on the stack. The idea that counter magic is in any way similar to removal in all but the most corner cases is extremely reductive and I don't think it has any place in MTG discussion. I know me saying this won't change anything but I feel like it needs to be said. If we're going to have honest discussions about play patterns and card design we can't oversimplify things like this when it's such a big part of the game, especially at a competitive level. If counter magic were the same as removal blue would just have removal spells, or the other colors would have counters printed in every other set.

  • @oORoOFLOo
    @oORoOFLOo 11 หลายเดือนก่อน +2

    Blood moon is the greatest card ever printed. On peper it forced people to play basics and fences off greeds mana bases. Which I think is incredibly important.

  • @blightyfrogs
    @blightyfrogs ปีที่แล้ว +8

    I feel like unfair decks are the sort of competitive decks that get hosed by sideboard cards. Because they get hosed, they have to be very powerful otherwise. Personally I've heard storm, fast combo and dredge be described as such.

  • @dojopar6574
    @dojopar6574 ปีที่แล้ว +7

    Solidly saying I love pioneer right now. The main deck I have is Orzhov humans, and it performs really well, but I also have 12 pridemate and ignus combo to play whenever I feel humans gets stale.

  • @LucksackGames
    @LucksackGames ปีที่แล้ว +6

    Which is hilarious because I'm okay with having zero player agency because I enjoy attending most events stoned ;)

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว +4

      We call those Tron players.

    • @LucksackGames
      @LucksackGames ปีที่แล้ว +2

      @@AmmiO2 You know it baby. Reanimator in legacy. LFG.

  • @Cybertech134
    @Cybertech134 11 หลายเดือนก่อน +1

    For those who still don't get it: fun may be subjective, but unfun usually isn't.

  • @airtempest8945
    @airtempest8945 ปีที่แล้ว +4

    The long awaited Ammi Burn rant. I can't wait until it comes out.

    • @Praefetus7
      @Praefetus7 ปีที่แล้ว

      Same. I'm a long time Burn player and I believe even the comment section in his Modern video noted his disdain for the deck. 😂

  • @MakeVarahHappen
    @MakeVarahHappen ปีที่แล้ว +3

    In a game with as many choices as magic players are always incentived to reduce the agency of their opponent. No matter how bad or boring the cards are they will try this.

  • @36424567254
    @36424567254 ปีที่แล้ว +1

    This is precisely why I only play limited: it's generally kind of like playing jund mirrors (as you put it) forever. It's mostly about creature combat and "fair" value-oriented play patterns.
    But in my opinion having played a lot of magic, the one thing that really should not be allowed is *non-deterministic* combos that take 20+ minutes to _resolve_ with no meaningful interaction in between, but where the opponent is forced to make you play it out because it could still fail.
    In general, I believe that at any time in the game you should either (in order of how enjoyable it is):
    a) have some meaningful agency left in the game
    b) be dead _reasonably soon_ after that point, if a) is no longer true.
    c) if not b), at least know for certain that you should concede and save meaningless non-interactive time
    You should NOT be forced to wait 15 minutes to know whether the opponent's second dawn combo succeeds (you had to make him play it out all the way, no way to know whether he would succeed for sure), or to find out whether UW Teferi (running no actual wincon, justTeferi's -3) will deck you "eventually" (maybe in half an hour) unless the control player draws 15 lands in a row (in which case maybe you can comeback to win by random topdecks while he runs out of counters).
    I actually played a lot of Teferi back in DOM standard, but always had an actual, resilient finisher as all traditional control decks used to do (specifically, chromium or the sea serpent thing) because waiting for the opponent to eventually deck is stupid, not to mention wholly dependent on how much time the match/tournament allows for.

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว

      This is also the reason why I tend to dislike aggro decks in Constructed but like them in Limited, because in Limited they don't have perfect curve outs that beat you on turn 3 and rather have to be more "clever" and overcome obstacles.

  • @xneet00
    @xneet00 ปีที่แล้ว +3

    So magic players hate all aspects of the game if they're losing, but enjoy winning against an opponent that doesn't know how to build a deck, doesn't buy singles/rares, doesn't understand or manipulate the stack. Sounds about right.
    All styles of play are broken/boring if its not my deck.

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว

      You nailed it.

  • @ring-tailedlemurs8744
    @ring-tailedlemurs8744 ปีที่แล้ว +22

    i think pioneer needs a couple more years of evolution before it’s ready for Lighting Bolt, but Path to Exile seems like it could be a great addition to the format.

    • @lordhallibel3604
      @lordhallibel3604 ปีที่แล้ว +1

      Screw pioneer

    • @clashcitycretin10
      @clashcitycretin10 ปีที่แล้ว +17

      ​@lordhallibel3604 we get it, you're salty because legacy is officially dead.

    • @jacobpearce4055
      @jacobpearce4055 ปีที่แล้ว +1

      I came to the comments to say this, I was loving the video until it turned to "print path and bolt in pioneer" please for the love of god don't suggest this these cards are much to strong for pioneer mana leak could probably be printed in pioneer but would make a lot of counters unplayable I could see a card similar to path being printed but maybe two mana with upside or stay one mana with downside.

    • @clashcitycretin10
      @clashcitycretin10 ปีที่แล้ว

      @jacobpearce4055 idk man, counter spells are only good if you're paying less than what they paid. Currently, your 1-2 mana options become bad, really really fast and if you're paying 3 mana for a counter you're either breaking even or paying more than them.
      Mana leak wouldn't be that great. It would just be a counter that has a longer shelf life.
      As for path, assassin's trophy is legal in the format and no one plays it because giving someone a land is considered to be that much of a setback.

  • @mynt4033
    @mynt4033 ปีที่แล้ว +7

    Pioneer now is the golden age of modern 6 years ago. Its one weakness is that the "Jund" of the format, rakdos midrange, is over-represented (even though ironically it doenst have a high winrate, people just like it).
    Lightning bolt is a terrible idea to print into the format, just because it warps the format around it. Spike even said this. Pioneer should keep it out to preserve its identity. You're just making bad modern 2 at that point, which shouldn't be the idea. Path would be fine though. The example you cited was greasefang, being not interactive. On the contrary, greasefang is extremely interactive. It's a creature based reanimator deck, what more fair interaction potential could you ask for. And the threat doesn't even stick around. Reanimator decks are suppose to be not tolerable and hard to fight once they get their payoff, that's the point. It's all about the sideboard and game skill to counter.
    Lotus field is also another example of a healthy format. It's specifically built to pray on creature heavy noninteractve decks, and loses to interactive decks with clocks (spirits etc). You're suppose to have paper scissor rock like that. You can't expect every match to be midrange mirror, that would be even worse than stagnant.
    Blood moon is the most necessary hate stax ever created. It's necessary to keep greedy manabases in check, otherwise you have nothing to stop that. It's entirely a skill-based issue whether the greedy player choses to play around it. And considering there's fetches for basics in modern, no one has an issue with this. I feel like you're projecting a you-problem than anyone else.
    Also a meta is healthy when burn can be viable. that's the most fair and classic archetype there is. No one can hate it. It keeps lots of decks in check, and is straightforward and distinct as an archetype since magic's beginning and is well respected. People who hate burn shouldn't play magic honestly.

  • @soarel325
    @soarel325 ปีที่แล้ว +14

    This video inadvertently nails everything I hate about MH2, especially the Evoke elementals. Magic Aids also nailed it a while ago in his video on that topic specifically

    • @Head0.25s
      @Head0.25s ปีที่แล้ว

      I personally love MH2, it gave answers modern needed the most at the time while also breeding new and unique archetypes, no banlist was ever needed for a while, the only cards that were banned ever since were pretty much the two companions Lurus and Yorion.

    • @soarel325
      @soarel325 ปีที่แล้ว

      @@Head0.25s The format is still overwhelmingly dominated by cards from a single set, and entire archetypes have been rendered unplayable.

  • @bierchen71
    @bierchen71 ปีที่แล้ว +2

    Thanks for churning out great content so consistently! 10k subs soon, probably gonna be a lot more in the future

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว +1

      10K Q&A can't wait : )

  • @Control4Daze
    @Control4Daze ปีที่แล้ว +3

    Excellent video Ammi. As always, I greatly appreciate your insight!

  • @blubrry2200
    @blubrry2200 ปีที่แล้ว +2

    if i sit down at pioneer nights and watch a green player get 100000000 mana on turn 4 one more time because I cant interact with them I'm gonna lose it

  • @apony6263
    @apony6263 ปีที่แล้ว +2

    Listen I totally understand the blood moon hate. but i can't help but feel sad about it because goddamn if it doesn't have one of the most amazing arts in the game. so pretty.

  • @MetalHev
    @MetalHev ปีที่แล้ว +1

    I feel like counterspell control and stax decks shouldn't be in this list, since the other decks are mostly unintentionally miserable to play against, while these control decks are designed to be as miserable, soul-crushing to play against as possible, by sociopaths who cackle with mad glee when sucking the fun out of people.
    Also, whatever you do, NEVER rope in Arena against these decks. Seeing someone rage-quit is better than sex for these people.

  • @wyattcalcote5867
    @wyattcalcote5867 10 หลายเดือนก่อน +1

    19:25 I’m from the future but pioneer is in a really medium spot right now but I don’t like how good answers have gotten. Get lost is too good, I think mana leak would be great and there is a 1 mana deal 4 to a creature (who’s name I forgot) I think that those are more healthy since they don’t just answer everything

  • @danily11
    @danily11 ปีที่แล้ว +1

    "It doesn't matter if your format has 20 viable decks if they're all combo decks"
    Ouch... as a yugioh player that stings

  • @clon1122
    @clon1122 ปีที่แล้ว +1

    This is a unique pessimistic view on mtg gameplay. Very interesting

  • @mosesmckinney1373
    @mosesmckinney1373 ปีที่แล้ว +1

    I love Jund so freaking much. TBH I almost find it adorable how freaking fair it is. Instead of being normal and liking a roughly middle amount of fair and unfairness, I absolutely love the most broken unfair decks ever like Storm and reanimator but I also love super fair decks like Jund and goblins or whatever.

  • @senyormort
    @senyormort ปีที่แล้ว

    Great video :) I used to play pioneer at the cycle of four decks. It was really tiring playing against the same decks as if it was a bad standard. Those bans came too late

  • @StellarisVT
    @StellarisVT ปีที่แล้ว +5

    Honestly I can't say I agree with what you said about pioneer not being in a good state, outside of RakMid and NykRamp the format feels SUPER good to play overall, I've been playing both esper greasefang and jund food and having a really good time, not many decks feel uninteractive. And monoW humans has been one of my favorite decks to fight in any 60c format so far. Maybe I'm just biased, but in my amateur opinion pioneer feels quite good right now :)

    • @pearlspring6328
      @pearlspring6328 ปีที่แล้ว +5

      greasefang player point and laugh

    • @nvvv_
      @nvvv_ ปีที่แล้ว +2

      It depends on what you play. I play izzet delver and the format is next to unplayable for me right now. Izzet has an impossible time fighting through any control deck. You just can't pump out enough damage to get there and answering big creatures is near impossible. I pretty consistently lose with my opponent at 3 life and I just don't have an out.... Holy shit wizards please give us back expressive.
      If I go Phoenix I get blown out by graveyard hate and low to the ground aggro. There's no winning for izzet players. Counterspells also just... Suck in pioneer. UW control exists because veto and absorb are both fantastic. It's rough out there for izzet players.
      I also play elves and some decks I just beat, others I just lose to unless they brick their opening hands.
      Unironically modern is more fun because sure my opponent can go off turn 3 but I have counterspell lol. It's a surprisingly interactive format if you don't build your deck like a goober because everyone is ready for plan b when you deal with their strategy. Ragavan is a horrible little pest but I don't want him banned as bad as I used to. He's just there like 3feri and the stupid elementals.

  • @BrandinooWOW
    @BrandinooWOW 11 หลายเดือนก่อน

    I started playong MTG around 6-8 weeks ago. My friend introduced me to Modern by Turn 1 Thoughtsieze and turn 2 Blood moon when I was playing a 4 colour deck, 2 games in a row. Fun cards.

  • @taylor3621
    @taylor3621 10 หลายเดือนก่อน +1

    > Spends the entire video going on about how a lot of the "bad" decks can be subjective opinion, and makes great note of the actual problems.
    > Ruins it all by directly *stating* his opinions as fact in the end

  • @guywithaguitar8521
    @guywithaguitar8521 ปีที่แล้ว +1

    This is why i love formats like EDH, Forgetful Fish, Judges Tower, and Cube. There is a feeling of Fairness in TCG's that i cant find elsewhere. for EDH i build decks that play well together, and then let my friends borrow them whenever we play games together. Forgetful Fish and Judges Tower both share the same deck and play by the same rules, so its intrinsically fair. and Cube is based around the idea that anyone can draft similar cards, so getting busted cards in Vintage Cube like Lotus or Moxes doesn't feel cheap, just only a bit more lucky then normal, and there are alot of ways to build a cube, so each one can be different than the last. playing Competitive magic can be fun, but its hard for 90% of the magic community to keep up with all the new cards coming out, and for most players its just a hobby they cannot justify dropping 2000+USD on so they can play competitively.

  • @jojosouma809
    @jojosouma809 ปีที่แล้ว +3

    I don't completely agree with "Pioneer sucks right now" but I'll definitley concede the lack of "good answers" in the format. I think the fundamental problem with getting those good answers into Pioneer is that they have to go through Standard first, that's not to imply that Standard can't have good answers, but the cards in Standard are mostly designed within the context of the Standard environment they're in, you can't just drop Lightning Bolt or Path to Exile into it out of nowhere just because Pioneer needs them, there's an entire ecosystem that needs to be balanced and designed around their existence. This isn't a hopeless situation, eventually we could land on a Standard environment where cards like Bolt and Path could be included, but it's probably going to take a while before it happens.

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว +4

      I don't agree with the sentiment of "they can't put eternal power level ANSWERS into Standard" when eternal power level THREATS are in Standard all the time.
      Even right now, here's just a small sample of threats that were recently printed into Standard: Elesh Norn, Mother of Machines | The Wandering Emperor | Ledger Shredder | Liliana of the Veil | Sheoldred, the Apocalypse | Fable of the Mirror-Breaker (banned) | Nissa, Resurgent Animist | Atraxa, Grand Unifier

    • @jojosouma809
      @jojosouma809 ปีที่แล้ว +2

      @@AmmiO2 You're misrepresenting my argument quite a bit here, I didn't say it's impossible to put good answers into Standard, I said you can't do it without the right context. I am neither a card game designer nor a dedicated Standard player but I think it's pretty safe to say that if you wanted to convince the team behind balancing and designing for Standard that cards like Bolt and Path should be reprinted into Standard sooner rather than later, you'd have to say more than: "you're printing strong new threats, therefore you should reprint these specific answers".
      Ultimately what I'm trying to say here is that there is a logistical problem in trying to solve a Pioneer-specific situation through the constraints of having to design cards for Standard first, again, it's not an impossibility, they have the tools to do it if they REALLY wanted to, but in practice, I don't see it happening very soon.

    • @najawin8348
      @najawin8348 ปีที่แล้ว +1

      I mean, even this isn't true. Pioneer has _reasonable_ answers, it's just that WotC removed the payoff for the color pair that has the best answers, so it doesn't quite work. Inverter _was a control deck._ That's why it was so powerful - you played a control game until you comboed off! But if you take away the combo it doesn't quite have enough gas to end out a game and you have to move to other color pairings that don't have quite the same power level.
      (Almost like the original sin of Pioneer was listening to people complaining about combo when the combo meta was widely beloved by pro players as being highly skill intensive.)

  • @DeWillpower
    @DeWillpower ปีที่แล้ว +1

    my first experience with fair vs unfair is when i went in my first modern tournament with a proxied slivers deck and my first opponent was splinter twin: looking from the outside it was basically two matches where we waited for my opponent to reach turn 4

  • @jongibson4766
    @jongibson4766 ปีที่แล้ว +1

    Me, a Pioneer Green Devotion and Modern Tron player: YES, SING ME THE SONG OF MY PEOPLE

  • @rlidwka
    @rlidwka ปีที่แล้ว +3

    I disagree about Jund mirrors. Especially at 14:33, topdecking a bloodbraid is exactly like playing slot machine instead of magic. If both players are out of resources, only skill that's being tested is a topdecking skill.
    Teferi on the other hand promotes good gameplay. You need to know when to tap out for it for example, or when to keep counters (even discarding to hand size at times). And it is played in decks that never run out of resources, so you have plenty of choices to make. Sure it's not fun for you when opponent's Teferi resolves, but it was your mistake letting it resolve in the first place.

  • @THEpuy
    @THEpuy ปีที่แล้ว

    I think something key to this discussion that must be understood is that the ubiquity problem is the ultimate evil at the end of the day. Every other unfair/alternately interacting deck not only divides a fair deck’s attention, it makes various fair decks have merit over others. This greatly varies the format. Without the unfair decks, modern would be nothing but grindy, 5 color money piles. Same goes for any format. All would be tier 0 1/2-deck formats. If you want an example of this, check out the goat format Yugioh meta

  • @squadcar25
    @squadcar25 ปีที่แล้ว +1

    Good video all around! I love you mentioned Yawg as a fair/unfair deck. The terms are definitely subjective and Yawgmoth is a good example of how it could be considered both. I’m curious as to the dislike of Blood Moon. I think it’s overrated in Modern right now but I think the design of the card is sweet

  • @BrainlessEd
    @BrainlessEd ปีที่แล้ว +1

    I'm sure I'm wrong given Pioneer has thousands of people refining decks, but I feel like decks should be playing more charms and commands. I have a grixis deck that plays izzet charm, kolaghan's command, and prismari command and they are all great to see in a game. You beat threats that 2-for-1 you by playing answers that 2-for-1 your opponent.

  • @xneet00
    @xneet00 ปีที่แล้ว +1

    Different formats in magic are introduced to quiet players that don't like losing a certain way.

  • @xboxgamer474246
    @xboxgamer474246 ปีที่แล้ว

    I appreciate that you represented my argument well in the video (though I’m positive I wasn’t the only person who made it).

  • @jerryturgin6583
    @jerryturgin6583 ปีที่แล้ว +1

    A lot of this also comes to when people started playing. My first fnm someone cast Armageddon, that was just my introduction to magic, and i have been on modern storm for a decade and a half so getting thoughtseize'd or someone casting duress is something I just accept as normal and part of the game, or casting blood moon turn 1 or 2, or whatever. What i absolutely HATE is decks that get to break a lot of the old established rules, omnath decks get to just make 4 extra mana every turn and draw 30 cards while playing the best cards in the format, but my deck has to pay the deckbuilding cost for it by playing low impact cantrips and taking massive card disadvantage with ritual, or decks like scam that get to rip two cards out if my hand turn 1 and interact in such a universal way more quickly and efficiently than someone sideboarding specifically to beat me or any other deck. Even coming from legacy, scam feels like something you just shouldn't be able to do because there isnt enough downside or counterplay, especially on the draw.

  • @kevinb.2595
    @kevinb.2595 ปีที่แล้ว +1

    My favorite deck to play is RDW or U/R Tempo because they are often less expensive to put together and can send people with hundreds of dollars invested in their mana base alone packing. That just feels good

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว +2

      It's quite (un)fortunate that Burn is one of the best entry points into Modern due to cost.

  • @Umbris5452
    @Umbris5452 ปีที่แล้ว +1

    i disagree compleatly about the new pioneer take. greasefang and other problem decks like lotus field have decent answers already. I think that the deck diversity and nature of the format make up for the issues it has

  • @tentativeorchgaming9305
    @tentativeorchgaming9305 ปีที่แล้ว

    Never knew Tron was such a controversial deck. I run both mono green and eldrazi tron and they can snowball out if someone doesn't/can't answer the threats, but if that ball doesn't get rolling then the decks flop around and get shut out. I moved over to legacy recently after getting fed up with seeing ragavan and wren/six everywhere.

  • @wytzevanderveer6351
    @wytzevanderveer6351 ปีที่แล้ว +1

    I'm hoping you talk about how actually good 3 mana land destruction/disruption is sorely lacking in pioneer at the moment. We don't need a full transplant of ponza a la blood moon, but the ability to set back big mana decks is important in my opinion at least partially why both non-interactive combo decks (mono green ect.) as well as 5 color turbo value midrange are so strong. LD would take those both down a peg, while also slightly buffing midrange strategies (both in that ponza is technically midrange, and ponza is, or least in my experience used to be easily preyed upon by other midrange if they destroy/disrupt the ponza early game)

  • @Andruo98
    @Andruo98 ปีที่แล้ว

    Excelent episode, thanks for your dedication making each video

  • @alexanderb8729
    @alexanderb8729 ปีที่แล้ว +2

    Imo, Pauper is a relatively good format. Initiative kinda mucked things up for a bit, but with a bulk of it gone, the format is amazing.
    I love playing dumb decks like Pestilence and Turbo Fog, stuff that probably couldn't exist elsewhere due to the sheer slowness of the decks.

  • @MechaTheSpider
    @MechaTheSpider ปีที่แล้ว +1

    glad to see mill wasn't in the list for hated. I love my mill

  • @whalepower
    @whalepower ปีที่แล้ว +2

    You want mana leak in a format where you have make disappear.... Thats a weird Take

  • @ZaffRada
    @ZaffRada ปีที่แล้ว

    I will say on the spirit point, i think it being prefaced as a deck that takes a while to win is a bit off. Spirits can usually aggro pretty well with a bunch of random 1/1 evaders. So aslong. As your tempo game is going well you can win on turn 6-8
    I’m probably biased tho

  • @warhammerclipsandbits910
    @warhammerclipsandbits910 ปีที่แล้ว +1

    Banger video, keep up the good work

  • @yesnooo9029
    @yesnooo9029 11 หลายเดือนก่อน

    16 counterspell decks are the only problem. Nobody wants to sit there while their opponent just says land go, and their board stays empty for 15 minutes of countering your spell and drawing cards when you pass turn. If my opponent puts threats on the board and says deal with it or lose, I can't be mad about that.

  • @jakewalters3951
    @jakewalters3951 ปีที่แล้ว +1

    Great video even if I disagree with a lot of your personal opinions, to the point of being almost inverse. Burn and Storm are my absolute favorite archetypes and I absolutely despise Jund and other similar Midrange decks. I understand why so many "spikes" love those but I personally do not.
    With the exception of removal all the traits you listed for "fair" decks represent what I find to be the most boring parts of magic and the general indifference to synergy in pursuit of raw card power displayed by many Midrange decks is utterly non-compelling to me.

  • @shyumby
    @shyumby ปีที่แล้ว

    Give us some sort of 2 mana counters and instant removals!
    No need for counterspell but mana leak or memory lapse lv cards are fine, maybe a version of the delve one that would start at pay 1, anything that stop make me feel that my best counter is in my opt slot(censor)

  • @xyriliawhitestrake7263
    @xyriliawhitestrake7263 ปีที่แล้ว

    I've thought for a solid while that they could print lightning bolt in standard and it would be fine. Maybe just print it as is but it can't hit players though, cause like you said, burn is awful.

  • @FreshPrinceOfBelA17
    @FreshPrinceOfBelA17 ปีที่แล้ว +2

    Best take in the video "Burn is awful" lol

  • @zuterwer1835
    @zuterwer1835 ปีที่แล้ว

    A very concise and opiniated piece, that a lot can be learned from. I am looking at this mostly from the perspective of a commander player, and what I can do to improve my own deckbuilding, and how to point at my frustrations better. Looking forward to your take on burn, especially because I have been thinking about a redgreen burn deck for commander playgroup.
    Cheers, and keep going! This is some of the best content for magic out there!

  • @andrewkelly1337
    @andrewkelly1337 10 หลายเดือนก่อน +1

    If burn isn't a viable deck in a format that format is broken and sucks, yeah i said it.

    • @AmmiO2
      @AmmiO2  10 หลายเดือนก่อน +1

      Despite my distaste for Burn, that's true.

  • @losthalo428
    @losthalo428 9 หลายเดือนก่อน

    My only problem with azorius is its the most luck dependent archetype, it needs perfect reactive spells to survive early, and being on the receiving end is annoying af

  • @ncuco
    @ncuco ปีที่แล้ว

    Great video. If appreciate knowing what is a good removal spell went why. Reason: why paying 2 to remove a 3cmc perm is bad and "no one likes removal tribal"

  • @imandashti981
    @imandashti981 ปีที่แล้ว +1

    Can’t stand Karn tGC. Just such a mindless card that can get out of jail free in any situation. It’s minus should be an instant kill on the Walker

  • @tinfoilslacks3750
    @tinfoilslacks3750 ปีที่แล้ว

    The most relevant point of information I feel was ironically in the very beginning of the video during the counter spell portion. Both long combo (not 2 card combos or simple infinites) and control sre frustrating because the amount time in between them de facto winning the game and them actually mechanically winning the game is so long. The game is for all intents and purposes over but the deck still has to spin its wheels. Either the non control player watches them spin their wheels which is a boring non game for them or they scoop and the control player doesn't get to realize their own gameplay. I dont know how you fix this problem though since grinding out the game is the entire point of control. Fragile control where the enemy player has a chance to break out of the control player's control would be healthy when we talk about time between de facto and actually winning but would never see play because its by definition bad at being a control deck.

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว

      Back in Return to Ravnica Standard, UW Control had Sphinx's Revelation to draw cards and Aetherling to win. Aetherling required a lot of mana investment and didn't draw cards itself. The problem is cards like 5feri and Jace TMS that are both draw engines AND win cons.
      For certain drawn out combos, an example is Emergent Ultimatum may as well just say "you win the game".

  • @Johngle
    @Johngle ปีที่แล้ว

    I agree with just about everything in this vid and it sums up pretty well why I’ve quit magic (at least for now). I came to arena from other digital tcgs because I liked the idea of a non rotating format, which unfortunately meant my only choice really was explorer. Quickly learned that I hate losing turn 3 to greasefang (or just turn 1 to thoughtseize), or playing against mono green’s infinite value + karn, or azorius control decks in general, or spirits etc. Found myself getting saltier each game and just not having much fun. The format is kind of a dumpster fire and since I don’t have an lgs paper isn’t an option for me.

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว

      Have you considered MTGO for other formats?

    • @Johngle
      @Johngle ปีที่แล้ว

      @@AmmiO2 I pretty much never pay money unless I really really like a game, I was under the impression that mtgo was a very expensive way to play and has a poor f2p model. Is this accurate?

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว

      @@Johngle MTGO is pay 2 play but a lot of people use rental programs, which are 3rd party subscription services where you pay monthly and can borrow any cards they have. Prices vary depending on the total $ value you can borrow and other things.

    • @Johngle
      @Johngle ปีที่แล้ว +1

      @@AmmiO2 Thanks I appreciate the response, but unfortunately I think I’m gonna wait until I move somewhere with an lgs to get back into the game. Casual, in-person play sounds much more appealing and I don’t mind spending money if it’s on real cards I’ll actually own

  • @Ironiclast1312
    @Ironiclast1312 ปีที่แล้ว

    I was hopeful 8 rack was gonna get a mention in the "early hand destruction" section but then I realized you have to win games in order to be hated LMAO

  • @Lunamowon
    @Lunamowon ปีที่แล้ว +1

    My first deck in modern was dnt. I love dnt still. People don't get mad at me tho since they understand dnt takes skill to win with

  • @hanschristopherson8056
    @hanschristopherson8056 ปีที่แล้ว

    Graveyard decks are kinda always problematic because the opponent has such a bad matchup pre sideboard

  • @edgarmarques97
    @edgarmarques97 ปีที่แล้ว

    Tarmogoyf isn't even the best example of why players don't like counterspells
    The problem with counterspells is that they are the only form of play denial that completely negates the value of casting a spell. Permanents with ETBs or LTBs don't get to do their thing like they would against a typical kill spell.
    It also doesn't help that only one colour gets them and gets even worse when the counterspell for some reason draws cards or costs nothing

  • @keltonschleyer6367
    @keltonschleyer6367 10 หลายเดือนก่อน

    This argument transcends MTG and applies to games as a human pastime. Well done, well done.

  • @retektereptest
    @retektereptest ปีที่แล้ว

    I gave it some thought and I can't say I disagree with you on pioneer, even though I enjoy the decks I'm running.

  • @Nysonin609
    @Nysonin609 ปีที่แล้ว

    I would say Yawgmoth is a fair deck with unfair elements, a feature many decks need to survive in modern. Interaction is too good for secks to be fully unfair, but the quality of cards has been increased so much it's difficult to play a completely fair strategy.
    I play hammer and consider it similarly. Its kinda clunky creature deck that usually ends up playing a somewhat fair saga/sentinel game that transitions to something unfair as you start equipping hammers. But sometimes it's an unfair deck when I go t1 aid thopter turn 2 hammer hammer gg. Murktide is very similar. Fair (though very powerful) interaction and threats that prop up a very unfair threat (2 mana 8/8 flier). I agree with your point tho that fairness is a spectrum. Pioneer has way more room for fully fair decks to succeed but in modern imo your deck needs some unfair elements to help it compete. I think that's why elementals fell off so much post-yorion. Yes it lost the ability to play all the cards it wanted but it also lost it's unfair companion and is now forced to try to play a clunky fair value game.

  • @KeirStarmerFan123
    @KeirStarmerFan123 ปีที่แล้ว +2

    bro i just bought a pioneer deck and it turns out it sucks?

    • @JohnSmith-hs9ez
      @JohnSmith-hs9ez ปีที่แล้ว +3

      He's exaggerating by a lot in my opinion

  • @Nysonin609
    @Nysonin609 ปีที่แล้ว

    I agree pioneer's answer quality to threat quality ratio is horrible and it really needs to be fixed, however saying the format sucks feels a bit dramatic and a bit bandwagonny. There are plenty of decks with solid matchup spreads and pioneer really rewards good sideboarding. There are some miserable brutal matchups but I believe theyre more a symptom of a metagame people perceive as solved, with the most recent RC results showing that the percieved power of certain decks is not necessarily accurate.
    One thing I think could help pioneer (besides printing better answers) is more open decklist tournaments. Pioneer sufferes a lot from the Thoughtseize-Push problem where a lot of decks' opening hands are awesome in certain matchups (fatal push vs ramp) and horrible in others (push vs lotus field). Open decklists help reward skilled players who mulligan well and help punish more linear "unfair" decks that often have less gameplay agency. I would also argue that it doesn't even come at the cost of squashing creativity as we saw plenty of upsets and brews preform well in open decklist environments (UW Lotus Control and UR Drakes being the standouts).

  • @loganduncan4315
    @loganduncan4315 ปีที่แล้ว +2

    I feel like blood moon is the problem and the answer. It does won thing, stop multicolor greedy manabase/"land decks" from playing the game or it does almost nothing. like dredge, blood moon decks come and go in legacy. The card is obnoxious but in red it is by far the simplest answer to the most unfair of decks in its format. when bring of "fair" and "unfair" I think of blood moon. It is a "fair" card the stops you form mostly doing "unfair" things which makes it not only not very fair because it can only win you the game or is a dead card. I love blood moon as someone who wants to get into legacy and want to play chalice stax red or black decks but I understand why it is unloved. However if we are talking legacy I would say it is no worse then the force's. ironically the forces hold the format together.

  • @dreadwoe7661
    @dreadwoe7661 ปีที่แล้ว +1

    Im 12 seconds in and like to make a guess which decks are hated. Is it all of them?

  • @CarrubsLP
    @CarrubsLP ปีที่แล้ว

    19:36 ...and why Chalice of The Void is one of the best

  • @MakeVarahHappen
    @MakeVarahHappen ปีที่แล้ว +1

    This video seems to be display incredibly anecdotal evidence like its representative of anything.

  • @danw.1250
    @danw.1250 ปีที่แล้ว

    I play almost exclusively modern and I've seen my fair share of decks that I hate, hate, hate! Eldrazi, Hogaak, Lantern, KCI--but few decks rub me in a more annoying way than Scam. My hatred for that deck is untethered and knows no bounds.

  • @lorenzotanzi9851
    @lorenzotanzi9851 ปีที่แล้ว +1

    The only reason why I play blue control. If I have €20 and have to fight versus threeferi, tron, titan, and all sorts of broken combos, I either play red or blue. And I play red as well, but less frequently. The only way to have interactions sometimes is to be a bigger @sshole than your opponent.

  • @ZackeroniAndCheese
    @ZackeroniAndCheese ปีที่แล้ว

    I have played MTG since Morningtide and I have never experienced a "perfect format". The closest thing was probably pre-innistrad Legacy.
    The best format in a card game is Edison in yugioh. I highly recommend trying it out

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว

      From what I recall personally, there have been some very good moments in formats over the years, e.g. Return to Ravnica Standard.

  • @marmal612
    @marmal612 ปีที่แล้ว

    I wonder what your opinion on limited formats will be

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว

      I really like drafting but the EV on it has gradually worsened over the years and is now pretty bad due to collector boosters. Essentially, they've caused prices to bifurcate so that there are a few chases rares worth far too much, and everything else is so cheap that there's hardly any chance of opening something worthwhile.
      You can test this yourself: Go to scryfall, pick any standard set, filter by only normal booster inclusions (so no extended arts or special treatments found exclusively in collector boosters) and sort by price. You'll see there's a few high price items, mostly mythics, and then a steep dropoff.
      Sealed is fine for events like prerelease but I dislike it for competitive tournaments because good/bad pools add variance.

  • @luisdayvid
    @luisdayvid ปีที่แล้ว

    Brilliantly put and amazing content.

  • @solidraven6986
    @solidraven6986 ปีที่แล้ว

    I kn9w no one in my play group is gonna say it but I know they hate "sword of feast and famine- aggravated assault" combo lmao

  • @52flyingbicycles
    @52flyingbicycles ปีที่แล้ว

    I think in a good card game, you should use at least half your deck in an average game. So in a 60 card game, about 30 cards are used. Used as in, the actual unique content of the card affects the outcome of the game, rather than simply being discarded or exiled. In a longer game, pure luck becomes less of a factor.
    But MTG is much too fast for that. People would probably hate these changes, but here we go. If we greatly increase each player’s life total, limited all activated/triggered abilities to “once per turn”, and removed all alternate win conditions, the game would slow down a TON requiring each player to slowly whittle down their opponent to zero and use much more of their deck to do it.
    OR if we like the fast tempo, then we have to accept all the strategies that try as best they can to avoid the other player from stopping them.

  • @Head0.25s
    @Head0.25s ปีที่แล้ว

    What's an example of a healthy format? (format in a certain time)

    • @lukeryall3309
      @lukeryall3309 ปีที่แล้ว

      I would say modern right now is fairly healthy, yes it is powerful , but each archetype is viable and has a myriad of decks to choose from

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว +1

      IMO, of the 3 main competitive formats, Legacy is the most healthy atm. Modern is mixed because while it does have good answers, it also has a lot of degeneracy and incredibly unfun play patterns. Pioneer is firmly in the trash bin.

    • @lukeryall3309
      @lukeryall3309 ปีที่แล้ว

      @@AmmiO2 ah i forgot about legacy my bad your right, super fun to proxy a deck with

  • @javierpatag3609
    @javierpatag3609 ปีที่แล้ว +4

    To be fair and honest, if you don’t hate your opponent’s deck, they’re not playing the game right.

  • @djredvillain3139
    @djredvillain3139 ปีที่แล้ว

    If you was to ban 10 cards what would they be and why

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว

      Am I picking multiple formats or just 1? Also, is this just for me, or do I have to take into account other player's preferences and the financial impact of bans?
      EDH - The fastest mana - Sol Ring | Mana Crypt | Mana Vault.
      All Formats - Errata companion mechanic to not exist and then unban all companions OR ban Kaheera and Jegantha.
      Pioneer - Parhelion | Curious Obsession
      Modern - Dwarven Mine | Violent Outburst | Expressive Iteration | Wrenn and Six | Murktide | Grief | Subtlety | Ragavan | Blood Moon | Eidolon of the Great Revel | Force of Negation
      Legacy - Daze

    • @nighm24
      @nighm24 ปีที่แล้ว

      Grief and Subtlety but not Fury or Endurance??
      Agreed that I would not be sad to see W6 or Ragavan go.

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว +1

      @@nighm24 Grief and Subtlety lead to the most unfun play patterns such as protecting combo decks like Living End and Reanimator and recurring from graveyard. It's the same reason Force of Negation should go, because in concept it seems like Force would enable UW Control to stop combo, but in reality it just protects Cascade decks and the like.

  • @isambo400
    @isambo400 ปีที่แล้ว

    I used to drive 30 minutes each way to play modern FNMs. I quit going after they printed T3fari. It was no longer worth my time or gas money to sit and watch my opponent play the game

  • @raizarslaxterhaha
    @raizarslaxterhaha ปีที่แล้ว

    My bad times with Magic:
    Necropotence run for 4 years in a row
    Wintern Combo in Urza Saga
    Rebels
    Affinity days
    First dredge
    Caw Blade for SO LONG
    Energy
    Yeah pretty much

    • @AmmiO2
      @AmmiO2  ปีที่แล้ว

      For me it was:
      Energy
      Vehicles
      Delirium
      Eldrazi Winter
      Oko
      Hogaak

  • @sithdragon3333
    @sithdragon3333 ปีที่แล้ว

    As an esper control player, jund is the best form of magic and by far the cleanest game

  • @thesvengallideck
    @thesvengallideck ปีที่แล้ว

    I dont know if Ammi just doesnt play pauper or if pauper is in a good place. The lack of complaints is welcome

  • @Praefetus7
    @Praefetus7 ปีที่แล้ว

    "And why Burn is awful."
    Now I know what to play next time, Ammi. 😘