Space Freighters, Cargos & Crews

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  • เผยแพร่เมื่อ 25 พ.ค. 2024
  • One day we may settle thousands of planets and trade between them, but what would a space freighter be like, who would crew them, and what would they carry?
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    Credits:
    Space Freighters: Cargos & Crews
    Episode 448a; May 26, 2024
    Written, Produced & Narrated by: Isaac Arthur
    Graphics:
    Jeremy Jozwik
    Melänovis
    Udo Schroeter
    YD Visual
    Music Courtesy of Epidemic Sound epidemicsound.com/creator
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ความคิดเห็น • 283

  • @user-st8fe7iv3t
    @user-st8fe7iv3t หลายเดือนก่อน +161

    You do realise that space freighters means only one thing:
    Space pirates

    • @seditt5146
      @seditt5146 หลายเดือนก่อน +16

      Lol, As usual... he already has a Video on that as well :D

    • @TS-jm7jm
      @TS-jm7jm หลายเดือนก่อน +10

      piracy is a dodgy prospect when everyone with a mind for it and a willingness to point a telescope at you, can see you even from the other side of the solar system, and constantly track you, absolutely *everyone* would know who you are and what you have done.

    • @archmage_of_the_aether
      @archmage_of_the_aether หลายเดือนก่อน +1

      ​@@TS-jm7jm unless technology

    • @SirHeinzbond
      @SirHeinzbond หลายเดือนก่อน +1

      har-har

    • @iainballas
      @iainballas หลายเดือนก่อน +4

      @@archmage_of_the_aether it'll always be a race between detection and stealth... and that's a tech battle that favors the side with infrastructure, research budgets and a massive population, not the rag-tag fleet of renegades.

  • @VisiblyPinkUnicorn
    @VisiblyPinkUnicorn หลายเดือนก่อน +57

    "Traffic control, we reached the correct altitude and we're constantly accelerating. I'm turning on the autopilot" *turns to the co-pilot* "wake me when it's 2267"

  • @JohnSagin-SimViDeLucis579
    @JohnSagin-SimViDeLucis579 หลายเดือนก่อน +22

    Man i love the "boring" logistics of space travel and accommodation. Dont know why, something about engineering safety and habitation in the least habitable place ever.

  • @rairaur2234
    @rairaur2234 หลายเดือนก่อน +52

    "The original episode this was a companion to was pretty dystopian: thus assuming a lot of humans work full-time jobs or worse"
    😂😂 The subtle irony was not lost

  • @annoyed707
    @annoyed707 หลายเดือนก่อน +90

    The last time I was this early I was actually on my space freighter instead of running along the space dock yelling "Wait for me!"

    • @rharris22222
      @rharris22222 หลายเดือนก่อน +5

      As a shuttle pulls up and says "Sir, we can get get you on board, no problem! Just 100 credits!"

    • @Jevaughn
      @Jevaughn หลายเดือนก่อน +1

      Lmao

  • @brianramey273
    @brianramey273 หลายเดือนก่อน +46

    Im picturing a space freighter crewman taking long haul food routes, just so that they have a year long gap between ports to play farming Simulator 2124.

    • @Tsurf
      @Tsurf หลายเดือนก่อน +4

      You could actually get Pro-Civ players XD

    • @KarolOfGutovo
      @KarolOfGutovo หลายเดือนก่อน +2

      Nah, a space freight operator would play SCS's "AstroTruck Simulator" on breaks.

    • @nativeafroeurasian
      @nativeafroeurasian 14 วันที่ผ่านมา

      ​@@KarolOfGutovothere's already star trucker
      But they'd play ship sim extremes space edition

  • @livethefuture2492
    @livethefuture2492 หลายเดือนก่อน +4

    I would love to see an entire series just dedicated to space transportation and logistical infrastructure.
    It would be really fascinating to explore the inner workings of how such interplanetary or interstellar civilizations we see in scifi movies and games might actually work.
    Particularly i would love to see you explore the Expanse universe as an example of what a kardashev 2 level civilization might actually look like.

  • @zrebbesh
    @zrebbesh หลายเดือนก่อน +32

    Things can be done a lot more efficiently remembering that this isn't ocean shipping. The conditions are different. Cargo mass can also be reaction mass, loading and unloading can be done en route, and energy and reaction mass spent accelerating can be re-spent decelerating and recovered at the destination. This is true for any cargo that can be packaged to withstand some acceleration.
    The captain buys a million tons of widgets and some energy, the seller fires them at the ship from a mass driver using that energy, and the ship accelerates while loading cargo, taking delivery of both cargo and energy via its mass drive. They cruise until they are in range of the destination, sell the energy and cargo, start unloading, and deliver both via the same mass drive to the destination while unloading the ship.
    The ship starts and arrives empty (or nearly so) and ready to buy another cargo.

    • @aserta
      @aserta หลายเดือนก่อน +2

      That would require some pretty advanced acquisition of mass machinery on board that wouldn't put trillions worth of goods in peril from the dangers of a mishap. Don't get me wrong, the idea works,... but investors would not like the concept of someone shooting "mass" at their stuff.
      Rather than that, i think the cargo ship would travel all the time, these cargo volumes would be given to the ship en passant and along with it, additional "power" to move to the next station. Small "trucker style" businesses would not last in that kind of a world. This would be entirely driven by giants. There would be small cargo ships, but only for those desperate enough to pay exorbitant sums for Joe Spacebucks to burn his cones to get it under the speed the larger, behemoth cargo ships would go.
      Pretty similar to what we have now... space or no space, things tend to equalize to a finite shape after a while. As shipping goes, even in space, beyond small wonder given to them (the shipping corpos) the ability to freight truly humongous masses, ultimately, it's about the cost and having risky methods like the one described would not drive the cost down, especially when that one accident happens and a planet or shipping "lane" (with a pinch of salt) gets peppered with 90 billion salt crystals from the planet Ubuntu, making freight impossible until the mess is cleaned.

    • @boobah5643
      @boobah5643 หลายเดือนก่อน

      At that point, your 'freighter' can be reduced to the cargo that you're already flinging around.

  • @thestabbybrit4798
    @thestabbybrit4798 หลายเดือนก่อน +18

    The dystopian megaships are a storyteller's wet dream - I love the idea of entire civilisations of stowaways living in the 'bilges' of the vessel, surviving in part because the cost in stolen supplies is technically less than the potential cost of digging them all out and figuring out what to do with them afterwards.

  • @supsup335
    @supsup335 หลายเดือนก่อน +4

    Ok, so, a series about space freighters? Sign me up.
    Is there a sign-up bonus? My buddy said every new deckhand gets a bonus upfront.

  • @ArcticNemo
    @ArcticNemo หลายเดือนก่อน +20

    On the subject of crew side-hustle during the long transport phase: If I recall correctly, the novelization of 'Alien' had tech for the sleeping crew to record their dreams for sale.
    Edit: It appears I did not remember it exactly, but still fun to think about.

    • @missZoey5387
      @missZoey5387 หลายเดือนก่อน +7

      it talked about professional dreamers and how the crew would have fared in that job

    • @isaacarthurSFIA
      @isaacarthurSFIA  หลายเดือนก่อน +5

      I did not know that :)

  • @Tundra.
    @Tundra. หลายเดือนก่อน +8

    This episode feels like it was made just for me! I end up trying to do all the shipping and logistics jobs in various games when they're available. I spent a whole summer in EVE Online fueling wars in Null Sec working for Red Frog Freight years ago, and I jump onto Truck Simulator or Elite Dangerous just to move stuff around for fun. There's just something very relaxing about taking long-haul drives and the extra bonus of getting paid for it. Thank you, IA!

  • @alexandroutsos5990
    @alexandroutsos5990 หลายเดือนก่อน +11

    I love these videos. They were a key factor in having hope for the future. Its one of the shows I watch like a religious zealot

  • @TiagoTiagoT
    @TiagoTiagoT หลายเดือนก่อน +14

    Regarding the scaling limitations due to loading/unloading, what if ships had whole shuttle-modules filled with a huge number of containers, that could be undocked and dropped/landed at the port, and replaced by already pre-filled modules that have been waiting on the port? Sorta like a mix of the concepts of big-rig trailers or train wagons, standard shipping containers, and those modular self-propelled platforms with a bunch of wheels that are used for hauling oversized/overweight cargo, in the form of a huge cargo pod with just enough fuel and maneuvering capability to handle loading and unloading themselves into ports, and maybe being moved around to organize things on the ground (or space station docking area) or the ship itself. That way as long as the airspace and landing/docking regions in the ports were cleared enough, you could pretty much unload the whole cargo and get a full new load for another destination almost like extra-large scale F1 pitstop....

    • @highlorddarkstar
      @highlorddarkstar หลายเดือนก่อน +1

      Just remember the scale, if it’s 3 miles long and 1000 yards wide with 200 levels, then allowing 10 yards width (for easy math) you’re talking 20,000 3-mile-long trains. And you could store them AS trains, it would still take weeks to fully unload. Admittedly, you are talking about the equivalent to the yearly US grain export to Asia delivered at once. Your planet needs hyper efficient cargo rail, but the throughput is possible. And this is storing rather inefficiently, as comfortably spread out railyards. You could certainly go denser.

    • @TiagoTiagoT
      @TiagoTiagoT หลายเดือนก่อน +1

      @@highlorddarkstar The idea is basically you're leaving a whole ship behind (or even more than one), because it's just a module of your mega ship. Sorta like that joke about how no internet connection can beat the bandwidth of a truck loaded with HDDs hurling down the highway. And if you wanna optimize the unloading after delivery, you could go fractal and have container drones and just open walls and ceilings of the cargo pod and let the little containers swarm out on their own; or hell, go full fractal and make the cargo-pod built of container-drones lego-style, that lock together and share fuel and resources and coordinate while maneuvering in assembled bulk and then unlock and go swarm mode when it's time to organize things on the delivery site.

  • @mrjava66
    @mrjava66 หลายเดือนก่อน +15

    So, food that does not contain enzymes to break it down is naturally durable. All others is not. But, interstellar space is super cold. Interplanetary space with a heat shield,e.g. the jwst, is super cold too. So ANY food that can be cooled to -130F/-90C should be fine for multi century storage.

    • @seditt5146
      @seditt5146 หลายเดือนก่อน

      Possibly although I suspect such foods would have a consistency which makes baby food appear bulky. Probably something along the lines of taking say, fruits, removing the destructive enzymes through mechanical means or genetic engineering and liquifying it into a nutritional paste to be frozen for centuries. Avoiding cosmic rays, radiation and other damaging factors the Amino acids, carbs, starches etc could potentially be maintained for a while at super low temperatures. I think the real hurdle is going to be turning it back into something appetizing. Then again, we are already working on it on that front in the cultured meat industry but that is super far behind what is needed at the moment. Perhaps the best solution would be to just take everything out of a fruit or meat, freeze the scaffolding separate from the nutritional stuff and put them back together as needed. See Thought Emporiums Meat Berries videos for ideas on how that can be done.

    • @archmage_of_the_aether
      @archmage_of_the_aether หลายเดือนก่อน +1

      Not necessarily. Just because we could eat 20ky old mammoth meat, it does not mean we could survive off 20ky old mammoth meat.

  • @ZaWyvern
    @ZaWyvern หลายเดือนก่อน +7

    Nice timing. I recently rediscovered the game "endless sky" and have been living the cargo haulers dream. Rivals Privateer 2 for favorite game in that genre.
    In fact I'm gonna get in a few rounds while I listen to this.

    • @jessepage6575
      @jessepage6575 หลายเดือนก่อน +3

      What a great game! Best hidden gem on steam!

    • @Archangelm127
      @Archangelm127 หลายเดือนก่อน +3

      Same. I have a fleet of about 100 ships and I'm a multi-billionaire. I'm thinking of writing a fanfic about my character's obnoxious lifestyle onboard my Behemoth. 🤣

  • @hibbs1712
    @hibbs1712 หลายเดือนก่อน +25

    We gotta start talking more about what’s to come for our in-house plant growers!! Whether it be agrifoods, herbs, or pretty houseplants (“space”plants?? ^.^), as a horticulturist, I’m excited for the prospect!!

    • @seanhewitt603
      @seanhewitt603 หลายเดือนก่อน +3

      The best oxygen producer known to man😎

    • @friendlyone2706
      @friendlyone2706 หลายเดือนก่อน +2

      Check out Square Roots, run by Elon's brother.

    • @Hession0Drasha
      @Hession0Drasha หลายเดือนก่อน +5

      I wanna see what redwoods do, when they grow in zero gravity

    • @maxpayne2574
      @maxpayne2574 หลายเดือนก่อน

      The future of food production are mega 'family' farms who control multiple states. The move to self driving equipment is well under way.

    • @michealnelsonauthor
      @michealnelsonauthor หลายเดือนก่อน

      Aquaculture is the way to go!

  • @BarbarosaAlexander
    @BarbarosaAlexander หลายเดือนก่อน +3

    Another fun episode to listen to and ruminate over for my Sunday Art Day.

  • @manslaughterinc.9135
    @manslaughterinc.9135 หลายเดือนก่อน +2

    Would really like to see more on this trade and economy angle. Maybe also how politics and regulation impact. Also, I understand the need to focus on food for this episode, but a review of more commodity types and how that might alter how trade is conducted, maybe from a higher level perspective. Food, for example, would be more broadly classified as perishable. Consider categories like hazardous materials, controlled and regulated goods like weapons, heavy goods like building materials (A ship factory probably needs external resources, pros and cons of in situ processing of raw goods) Where do small time freight runners fit in? Long haul lux goods only? You could follow up with an entire episode on smuggling.
    Honestly, this is a category that just keeps on giving.

  • @8darktraveler8
    @8darktraveler8 หลายเดือนก่อน +18

    I'd be happy to be a space trucker or asteroid miner as long as my family could prosper in my absence.

    • @Mate397
      @Mate397 หลายเดือนก่อน +5

      Just be sure to read the fine print of your employment before your ship's AI decides to take a detour because of a signal...

    • @8darktraveler8
      @8darktraveler8 หลายเดือนก่อน +2

      @@Mate397 heh, I'm in danger.

    • @1FatLittleMonkey
      @1FatLittleMonkey หลายเดือนก่อน +4

      _"as long as my family could prosper in my absence."_
      Absence? On that multi-km ship with a million crew, your family would live with you. That's a small city. You'd have been born on the ship, go to school and university on the ship, only leave to escape the old home town, then retire back there when you're older and ready to settle down and have a family of your own.
      [Edit: Honestly, this would be a fascinating SF TV series, IMO. Like SILO but without the dystopia.]

    • @8darktraveler8
      @8darktraveler8 หลายเดือนก่อน

      @@1FatLittleMonkey My example was more to do with early space infrastructure, where I and a very small crew are mining asteroids by remote, and any malfunctioning equipment is tagged and gently pushed away from the mining area, to be retrieved later as part of some sort of space reclamation contracts or something.
      I grew up in remote parts of Australia, in mining and agricultural regions. Where my father worked away from home on week or two week long shifts, I also worked in coal mining for 12.5 hours a day with half an hour travel time there and back.
      Now an O'Neil cylinder community on the fringe, mining my own claims would be a literal dream come true. Close enough to still be part of civilisation, far enough away that I don't have to deal with illogical humans.

  • @timothy8428
    @timothy8428 หลายเดือนก่อน +6

    One idea I thought of is the Free Ship concept. A ship run by an AI with its own bank account that operates autonomously. It could hire its own crew members and contract for jobs. It might exist as a free agent, budgeting for its operating expenses. The idea arose from a thought I had that if I paid my car an amount per kilometre, all fuel, maintenance and replacement costs would be paid from the car's account. I never did it though.

    • @ASpaceOstrich
      @ASpaceOstrich หลายเดือนก่อน +2

      You might like the novel Accelerando which features not quite the same thing, but self aware corporations at some point. it doesn't focus on them, or, well, its complicated. But they're a critical part of the narrative while never being the direct focus of the story. Also its just really good hard sci-fi.

  • @JeremyKolassa
    @JeremyKolassa หลายเดือนก่อน +8

    This really does need to be a full series. At the very least, an episode on the effects of different drive systems would be fantastic.

    • @archmage_of_the_aether
      @archmage_of_the_aether หลายเดือนก่อน

      You mean, motion sickness, radiation sickness, spacewarp sickness, teleportation glitches?

  • @rharris22222
    @rharris22222 หลายเดือนก่อน +7

    Not even close to first, but still early-bird greetings!
    I had given some thought about cargo transport a while back. I was thinking interplanetary not interstellar.
    A pitch and catch system, with untended ballistic flight in between the two ends of the flight might work, but only in places that are both empty enough to not be too hazardous, AND well enough patrolled to prevent easy casual theft.

  • @SupaKoopaTroopa64
    @SupaKoopaTroopa64 หลายเดือนก่อน +2

    About the loading/unloading issue: I've seen some concepts where the freighter is basically just scaffolding that holds one or more freight trains. This design could unload super fast. The main bottleneck would be getting the ship or the trains in and out of the atmosphere, but that's an issue for all cargo ships.

  • @BobzeMovie
    @BobzeMovie หลายเดือนก่อน +1

    This is one of my favourite things on the internet. SFIA is something I'd buy a ohysical boxset of

  • @josephreagan9545
    @josephreagan9545 หลายเดือนก่อน +2

    Maybe freighter ship will just be Space Costcos. You have at least 2 ships. The first ship will stay in orbit once it reaches its destination.
    Shoppers will use their space cars or space drones to go to the ship directly to pick up the goods as needed.
    The ship will stay in orbit until shoppers have picked it clean and then a 2nd ship will take the place of the first once it is empty. No need to unload the freighter ship if the ship is also the store itself.
    Customers can get lower prices by buying from the supplier directly and the suppliers saves time and money by having the shoppers "unload" the ship rather than having a crew do it.

  • @Grevnor
    @Grevnor หลายเดือนก่อน +4

    Why not combine the idea of a space freighter, an Aldrin Cycler and an O'Neill Cylinder agri-habitat for interstellar trade ships? The result would essentially be an ambulatory agricultural station that produces and stores their agricultural yield during the long trip to the nearest star, then sell their surplus at their destination and move on to the next, replenishing their stock in-transit. In this case a no-FTL universe is actually a positive thing!
    As for loading and unloading cargo, there is a definite advantage to unloading shipping containers as opposed to unloading separate crates and pallets. Just scale that up one step, and you have an entire module full of shipping containers ready to be delivered to an orbital station, for example, and then just have the locals deal with it while you load new modules into place. Sure, it will still take a lot of time to unload everything, even with automation, but at least the bottleneck is widened to not strand the freighter until everything is sorted out, and can get on with the next leg of its journey in a more efficient manner.

  • @imperialofficer6185
    @imperialofficer6185 หลายเดือนก่อน +2

    I just wanna say I love the spaceship on 13:00 , especially the art on the front(?) panel at 13:27 :DDDDD

  • @Honkious5824
    @Honkious5824 หลายเดือนก่อน +3

    I'm curious what a port for such freighters would look like. Where would those thousand cargo train rails lead to? Would the freighters even have their own loading/unloading systems? Or would the ports themselves have dedicated megastructures for reaching into the cargo bays?

  • @CJ-2811
    @CJ-2811 หลายเดือนก่อน +2

    This episode reminds me of Ep.7 of Cowboy Bebop - Heavy Metal Queen, in which explored the space trucker scene
    I more appreciate the human side of things among the inter-planetary logistic machine, the space truck heads are highly customized to each drivers interest and personality, possibly referencing the "Decotora" culture.
    I recommend anyone to view that episode if you are someone like me who is into the combination of logistics and individuals navigating through the system. The episode itself is somewhat self-contained, so I would still encourage a viewing even if you did not watch all the episodes prior.

  • @shadow4002
    @shadow4002 หลายเดือนก่อน +4

    Thank you as always to everyone involved

  • @vince38curious2
    @vince38curious2 หลายเดือนก่อน +2

    Thanks Issac 👍🏻
    I'm 54yrs old and Being a crew member ( Forklift or Truck Driver ) With 40yrs Experience on a Space Freighter Cis-Lunar or System Type Sounds Like an Interesting Change 😂😂😂 Especialy if you could Bring the Family along as My Wife is a Qualified Nurse and Could Also Be a Valuable Part of Any Crewed Ship..👍🏻✌😎

  • @joemaxwell4954
    @joemaxwell4954 หลายเดือนก่อน +3

    That's awesome! I have a small garden in comparison. Thank you also for making these videos God gives us many abilities and I loves hearing you talk about space the way you do. Anyways God bless you and your family. Keep it up!

  • @greggweber9967
    @greggweber9967 หลายเดือนก่อน +3

    The time hole if a food ship is destroyed can mean millions die until another shipment arrives.

    • @Archangelm127
      @Archangelm127 หลายเดือนก่อน

      Obviously you don't rely on just-in-time delivery. At this density, having a century or several worth of reserves should be quite feasible.

  • @justlisten82
    @justlisten82 หลายเดือนก่อน +3

    First time I've been this early to thank you for your wonderfully amazing videos! Thanks for all that you do.

  • @Comicsluvr
    @Comicsluvr หลายเดือนก่อน +1

    Yet another wonderful episode. This is the kind of topic that really gets me thinking about things that might happen within my lifetime. It also does a great job of both building up our dreams of huge ships in space and then bringing us back to the reality of how to actually use them.

  • @greggweber9967
    @greggweber9967 หลายเดือนก่อน +6

    15:16 Pirates walk the plank out the airlock?

  • @kongthai..
    @kongthai.. หลายเดือนก่อน +4

    Space Tow for supplies will be done by CNSA. Likely to be Autonomous spacecraft.
    😂❤

  • @BitcoinMeister
    @BitcoinMeister หลายเดือนก่อน +1

    "3 new flavors" graphic was great! :)

  • @josephreagan9545
    @josephreagan9545 หลายเดือนก่อน +3

    I hope someone opens a space freighter dealership and names it "Freighter Joes"

  • @tylersizelove7521
    @tylersizelove7521 หลายเดือนก่อน +2

    Oh yeah...space truckers. The legacy continues in Orbital convoys!

  • @youtube7076
    @youtube7076 หลายเดือนก่อน

    9:05 after all these long years, i really like the personal touch you decided to include for us. and i promise if i ever see you or your ppl in public NOT to approach you like some sort of celebrity.

  • @nellyjohnson7316
    @nellyjohnson7316 หลายเดือนก่อน +3

    10 mile long cargo ships would have to be constructed in space and manned by Borg type humans. Also Asteroids can be hallowed out to supplement cargo carrying.

  • @palladin9479
    @palladin9479 หลายเดือนก่อน

    The loading / unloading issue is solved the exact same way we do current super cargo ships and trains, modular containers but on a much larger scale. The "ship" would be a mile or more in length with most of that a spine. Massive containers would then be attached to that spine during pickup, and then detached during drop off. The ships crew would not be loading / unloading, that would be the job of the dock crews at each destination. The only job of the ship would be to pickup these massive external containers at one location, move them to another where they are then detached.

  • @Lutrian
    @Lutrian หลายเดือนก่อน

    Something you didn't mention.... A lot of ships may have much of its cargo mounted to the hull, in some kind of standardized shipping containers. The ship might have some internal cargo holds and bays, but those would be for the crew's own supplies, and for cargo that the crew needs to interact with to maintain, such as live animals and planets, and stuff that needs strict monitoring. Most of the stuff could be put in large containers the size of garages, homes, or even office blocks, and latched along the spine of the ship. Most cargo needs no crew interaction at all, so it might not require any means of access from the ship's interior. External containers make loading and unloading very easy, and quick, as these containers could be loaded and unloaded of their contents before and after the freighter leaves. It could bear some resemblance to how it's done today, as the space equivalent of longshoremen, at the orbital loading dock, handles all the loading and unloading of the cargo containers from the ship. That could result in small crews, and possibly not a lot of desk space, as much of the ship's structure is simply points to attach containers.

  • @Liethen
    @Liethen หลายเดือนก่อน +1

    So long as this leads to the storyline of Billy Bob Space Trucker I'll be happy

  • @Rouleau84
    @Rouleau84 หลายเดือนก่อน

    Amazing topic Isaac :D

  • @cannonfodder4376
    @cannonfodder4376 หลายเดือนก่อน

    Some good fiction to be had with more realistic depictions of space freighters and cargo drivers.
    An informative episode, as always, Isaac.

  • @ShadowKatt
    @ShadowKatt หลายเดือนก่อน

    MY MAN! Freighters are life. In my Starfinder tabletop games my characters are always freighter captains. This is my (fictional) life!

  • @ltsgobrando
    @ltsgobrando หลายเดือนก่อน +1

    Love you Isaac! Best channel on TH-cam! ❤
    Also I really want your thoughts on space manufacturing

  • @Skorpychan
    @Skorpychan หลายเดือนก่อน

    I imagine it'd work a lot like modern shipping, where all the loading and unloading is done by specialists at the ports, who don't need to moonlight because the balance of ships to ports is enough to keep them employed full-time.
    For planetary-system journeys, you'd have the crew on board watching gauges and keeping up with maintenance and sending money home to families, but for longer ones (years in duration) I'd imagine they'd have their family on board and teaching the trade to their kids.

  • @nortonwedge
    @nortonwedge หลายเดือนก่อน

    I love that one of my favorite TH-camrs, posts so consistently. Great episode as always!! 😁

  • @Dreamfox-df6bg
    @Dreamfox-df6bg หลายเดือนก่อน

    Depending on the size of the ship, a freighter's crew could be one or several families, sometimes loosing a member to another ship or someone settling down somewhere and sometimes gaining a member form another ship or someone new to space.
    In other cases people could become freighter crews because they can't qualify for the military or exploration fleet.

  • @kdkerr2
    @kdkerr2 หลายเดือนก่อน

    Isaac, I always call my spacecraft crew spacers not sailors because spacecraft usually don't have sails unless you're talking about a light sail. Also in the video I don't recall you mentioning much about the use of shipping containers.

  • @zico739
    @zico739 หลายเดือนก่อน

    Good stuff as usual.

  • @peterfromaustria724
    @peterfromaustria724 หลายเดือนก่อน

    Working at a customs clearance agency at an airport I would be interested on your take on “space customs” as one of the tasks of customs (in our world) is also to ensure no pests or bugs get into the local ecosystems (which can easily happen when ship food around)
    Also in a context of “forbidden items” like drugs, weapons or technology this could be interesting

  • @animistchannel
    @animistchannel หลายเดือนก่อน

    First: Solar Foods in Finland has already made it possible to have relatively compact modular on-site food production. You can look up their vids here on YT. It's the pre-prototype of the food replicator, and it already exists. In the future of big space vessels and colonies, you won't be shipping tons of food around. You'll have your solein food products, then you'll have whatever airponic, hydroponic, or natural meats your facility can produce or support on site. A newer facility/vessel may ship in a variety of seeds or eggs or embryos to start with, then grow their own from there.
    Other manual tasks from cleaning floors to tending gardens will be handled by swarms of minibots using colony-task behavior models like ants do. On a big O'Neill Cylinder, you can be more involved in your personal acreage of ecology/garden if you want, or you can just let the ship assign bots to raise crops according to current general uses. If people want more onions or chicken or whatever, the bots will use common and unspecified grounds & facilities to produce them. Given the vast living areas of such habitats, even a crew of thousands will each have the equivalent of a small manor farm to work with, even after common areas like the bigger forests, ponds, and streams.
    Manufactured goods will barely be worth moving, because each habitat and their 3-D printers and internal industrial shops will be able to make just about anything needed. Post scarcity also basically means post-patent office. Plans and schematics will become creative commons. There's just no way to prevent people in space from freely sharing whatever they think is cool or useful.
    So what does that leave that's worth shipping? Raw materials, elements and minerals, gasses and liquids. Will anyone make a profit on that? Will anyone even need to or care? Considering the level of local autonomy these technologies lead to, if a given ship thinks that a given project is worth their time to support, they can bring resources to it. If they have nothing better to do at the time, they can take a loop to the outer moons or comets for more stuff to develop more ecologies, or they can grab a load of fuel off the gas/ice giants, or they can snag a hold full of nitrogen for the mars atmosphere project, or do some mining to build new habitat hulls, or whatever the heck they want next.
    So these space cans will be floating around out there. 99% of the time they will be just living out their pleasant lives casually coasting from A to B to C, then at the given stopover points, there will be a flurry of excitement to gather or deliver or trade some materials, then they start chugging off again on the way to the next thing that seems like a good idea at the time. Big mobile self-supporting habitats will make for a modular civilization where lives may expand overall, but local concerns will be all the interest. They will be their own canton, their own transport, and their own farm & industry. Being part of the general supply chain that transforms dead resources into live ecologies & habitats will just be something they contribute to the general civilization on the side. It will cost nothing to be part of it, and it gives you something to do and see along the way.

  • @bigboxofstuff
    @bigboxofstuff หลายเดือนก่อน +1

    Other then special items like Ming Vases or relics like that the only things I can really think would be shipped via non-FTL would be raw materials as by the time they got there they would be able to terraform at least a base for farming which they should have brought with the initial ships if not sent ahead, maybe medical items or diplomats but again by the time they got there any war would be over for good or bad.

  • @DJRCMACH
    @DJRCMACH หลายเดือนก่อน +1

    Loving the approach still

  • @magusesper616
    @magusesper616 หลายเดือนก่อน

    Awww the family how cute good on you growing stuff. Thanks for the videos Duders.

  • @comentedonakeyboard
    @comentedonakeyboard หลายเดือนก่อน

    An interesting point, brought up by Douglas Adams, is that food import/export (even in form of body mass) would change the mass of the involved planets.

  • @TheCatzilla1
    @TheCatzilla1 หลายเดือนก่อน +1

    please make this a series on sci fi shipping

  • @izzyhaze7347
    @izzyhaze7347 หลายเดือนก่อน

    For the issue of the unloading of a cargo ship, I think for that much cargo the ship may need to be a ship that uses multiple smaller efficient cargo ships they stack up inside of it and interlink but for unloading and loading you would deploy one hundred ten kiloton cargo ships to be unloaded individually.

  • @MidwitObservations
    @MidwitObservations หลายเดือนก่อน

    Aaaaawwwhhhhh!
    Love you Isaac! Love you SFIA!

  • @mrjava66
    @mrjava66 หลายเดือนก่อน +2

    7:27 ok, I have a problem with this we can move water and dirt therefore we can move food idea. We could terraform mars simply by causing Sedna to collide with mars. Sedan’s orbit is so elliptical, a fairly small delta v at aphelion, and it is done. It is a one way trip. It is one movement. It is no packaging. Also, no unpacking or direct distribution effort. The collision would be enough to destroy almost any food. But water , o2, and n2 gas would be unbothered.

    • @razorednight
      @razorednight หลายเดือนก่อน +1

      Sedna is a massive object - over 1000 km diameter, some estimates are up to 1800 km. That would cause one heck of a bang.

    • @mrjava66
      @mrjava66 หลายเดือนก่อน

      @@razorednight it’s also enough water to be a whole ocean for mars. 100 years for the steam to cool, and it becomes a freshly washed and livable planet for over a million years. Forever if you drop a 10k icy body on it every decade or so.

    • @bmyers7078
      @bmyers7078 หลายเดือนก่อน +2

      Mars has lower gravity than the Earth.
      Had anyone done some maths on how long it would take for the debris to fallout from the atmosphere ?
      Mars has no rain cycle to help clean up the sky, like earth.
      [my late uncle had a friend in the 1980’s who was debating nuking Mars, for a terraforming project. He gave it up as it wasn’t economically viable at the time]

    • @mrjava66
      @mrjava66 หลายเดือนก่อน

      @@bmyers7078 there would be a rain-cycle, once you have a ‘mars-ocean’, I.e. enough water to cover 50% of the surface, of water. The main delay after impact would be from heat dissipation. I’ve seen studies that show a rocky asteroid of similar size hitting earth would take a few thousand years to rain out. Mars has about one tenth the mass of earth. So, one tenth the gravitational energy. and as a SWAG, about one tenth the time to disapate the energy.

    • @Archangelm127
      @Archangelm127 หลายเดือนก่อน

      @@mrjava66 Doesn't lower gravity mean longer time to pull everything down? I'm genuinely asking; I don't do math and physics well.

  • @1deadsnapper
    @1deadsnapper วันที่ผ่านมา +1

    CONGRATS 👏. Apparently, your "procedure" (literally) SOUNDS SUCCESSFUL to Me.! You must be DELIGHTED, Isaac..!!! (NOT that I avoided your channel previously due to the pre-existing condition.!
    Again, 👍 Steve

  • @michealnelsonauthor
    @michealnelsonauthor หลายเดือนก่อน

    Your Max size freighter makes more sense if it’s a high speed carrier between systems. Smaller freighters dock at high speeds, as others detach. They decelerate into the system, dropping freight pods near each major destination. Outbound cargo containers are picked up and the whole menagerie drops thru the inner system, back up to the outer, and the medium freighter is picked up by the next mega carrier.
    Works better in an FTL or Stargate type universe, but who knows what we gave by then…

  • @napoleano2748
    @napoleano2748 หลายเดือนก่อน

    Hello Isaac Arthur, just wanted to say how much I love your show. I watch an episode just about every night on my TV before going to sleep. I was just thinking how cool it would be if you could go more into detail on a Dyson Sphere. My understanding from you was the easiest way would be to hollow out an asteroid but what if we didn't go that route? How would it be possible to get that much material together? Or how about going deeper into a finished Dyson sphere, would we have weather? Would we have a salt water ocean or lakes and rivers? How would we change between day and night? How would we protect ourselves from stellar radiation. What insects or which animals would we take and which plants? Are Dyson sphere going to have more ground than earth for example? I'm sure you could do 100 episodes just on this lol. I have a thousand questions I could ask but i'm really wondering if it is feasible to even plan something like that and if it would be accepted. You have a great show! Please keep our minds wondering ;)

  • @mikebozik
    @mikebozik 27 วันที่ผ่านมา

    This is brilliant stuff! Thanks for all the. Did you know you are a futurist? This was a degree offered at North Carolina State University in Raleigh in the 90s. Don't know if they still have it, but it was the real deal. The job was to study the possibilities of the future and frame them in a way that people or industry can use to design a better future. Thinking ahead.

  • @dakh_5704
    @dakh_5704 หลายเดือนก่อน

    I love listening to these videos while playing stellaris

  • @UrdnotChuckles
    @UrdnotChuckles หลายเดือนก่อน

    I could easily see crews on such ships spending the majority of their time raising families, writing books or papers, studying any given subject, attending classes, working in the ships hydroponic bay, and all manner of other secondary tasks or sub-careers. And yeah, there could easily be the space for everyone to live quite comfortably. Having said ships effectively be gigantic pressurized container ships would make a lot of sense too for the most part, as I don't see some flavour of containerization going away anytime soon. It just makes too much logistical sense for everything but certain bulk goods. And heck, even then a container-equivalent might make sense if they were built right for XYZ bulk good like liquids or grains, etc.

  • @GhostOfSnuffles
    @GhostOfSnuffles หลายเดือนก่อน

    I'd imagine for those really massive ships the ship itself would be modular, so for example instead of having million of individual barrels to unload you'd have a cargo section of the ship packed with millions of barrels of product that you would swap out for an empty ship module section once you got into port. Then the station/planet could unload it at their leisure.

  • @markguyton2868
    @markguyton2868 หลายเดือนก่อน

    Oh cool you mad a vid on freighters, galactic logistics has always an interesting think for me since the factors between point a and b are insurmountably complex.
    Then again, being the crew-mate of what is essentially a rocket propelled warehouse may also be mind numbingly boring as well if few incidents occur besides the occasional damaged cargo and space rodent.

  • @starclone4
    @starclone4 หลายเดือนก่อน

    Gotta love those long trips to, and from our destinations.... Man hyper sleep is rough !!!!😊

  • @SteveSiegelin
    @SteveSiegelin หลายเดือนก่อน

    I went back to a lot of my favorite old games and I've been doing a lot of space hauling lately😂 I came across this video and said you know what I haven't watched Isaac's videos in a while and I'm delivering 200 tons to a star system not too far from Sol right now😅 unfortunately all the games have FTL which of course we don't have yet!

  • @francoiseeduard303
    @francoiseeduard303 หลายเดือนก่อน +6

    "A ship at sea is its own world. To be the captain of a ship is to be the unquestionable ruler of that world and requires all of the leadership skills of a prince or minister."
    Mine would be of the… YT-1300 Corellian freighter variety. It has quarters and a “living room”. Use FTL communication for news and streaming services.

    • @linz8291
      @linz8291 หลายเดือนก่อน +1

      Wow...maybe it's wonderful to consider starfleets and galactic vessels from local planet to interstellar stations.

    • @francoiseeduard303
      @francoiseeduard303 หลายเดือนก่อน +2

      @linz8291 The quote made me really want a 🛥️ship🛥️ so, yeah!
      By “light freighter” I meant a “hero ship”. Typically a small craft with multiple crew and a surprisingly heavy armament. They tend to have some space inside for socializing and what not. Making use of hidden compartments (good for smuggling).

    • @digitalnomad9985
      @digitalnomad9985 หลายเดือนก่อน

      I may be with you. I'm not the "I want to go to space so I can deal with people more" type.

    • @francoiseeduard303
      @francoiseeduard303 หลายเดือนก่อน

      @digitalnomad9985 Right!? If I had a well stocked ship or submarine in at roughly 48°52.6′S 123°23.6′W  /  48.8767°S 123.3933°W  / -48.8767; -123.3933 I would be fine… but, space is an even safer distance from people! And ruling my own world (ship) makes it even better!

    • @linz8291
      @linz8291 หลายเดือนก่อน

      Well...why not to design your ships and thinks about more details of variant types?

  • @MarcoServetto
    @MarcoServetto หลายเดือนก่อน

    'the upper limit about loading/unloading'
    What about modular ships? that can split in many parts to increase the surface volume, thus opening more ports for loading/unloading?

  • @voidstarq
    @voidstarq หลายเดือนก่อน

    6:20 "...not soylent green..." Dude, I'm still trying to process the image of your cubic kilometers of olive oil.

  • @DAYBROK3
    @DAYBROK3 หลายเดือนก่อน +1

    space freighters will probably crewed by automated systems watched after from a base, not necessarily from earth

  • @sarcasmo57
    @sarcasmo57 หลายเดือนก่อน

    I wish I could live to see all this.

  • @nerdyPanda7288
    @nerdyPanda7288 หลายเดือนก่อน

    Yes series

  • @brookestephen
    @brookestephen หลายเดือนก่อน +1

    But what energy, materials & cubic space does one need to feed one person with a healthy variety? I'm pretty sure that's gotta include aguaponics! Would grains like wheat & oats be a rational choice if they require the most space, energy & materials? Designer bacteria could make some foods, like milk cheese & eggs.

  • @WrongParadox
    @WrongParadox หลายเดือนก่อน +3

    made me think of Red Dwarf ... before most of the crew gets rendered non-functional
    okay Red Dwarf was small in comparison
    6 miles (10 km) long, 5 miles (8 km) tall, and 4 miles (6 km) wide with over 2000 levels 120 cubic miles (480 cubic km)

  • @SirHeinzbond
    @SirHeinzbond หลายเดือนก่อน

    what i can see is freighters act also as grow or farming ships (maybe some specials with higher price value like cinnamon, vanilla, or something like...) when you found a colony you look for the bulk of food, but never hear about the herbs or seasonings...at least as long it is in our own solar system... for interstellar, i guess the colony ships alone had to be self sustaining, so where the colonies out there from the start...

  • @nicholaibrchner2374
    @nicholaibrchner2374 หลายเดือนก่อน

    I hate the fact, I will never be part of the space traveling future, but thank you for setting my imagination running wild!

  • @slabrankle9588
    @slabrankle9588 หลายเดือนก่อน +1

    No discussion of space freighters is complete without mentioning the most infamous and dreadful of them all: The Nostromo!

    • @Archangelm127
      @Archangelm127 หลายเดือนก่อน

      IIRC that wasn't a freighter per se; that was a mining ship. Certainly had a lot of cargo capacity, but a fundamentally different business model.

    • @slabrankle9588
      @slabrankle9588 หลายเดือนก่อน +1

      @@Archangelm127 Close enough in my book. It was hauling 20,000,000 of ore.

  • @kzrlgo
    @kzrlgo หลายเดือนก่อน +10

    This feels like someone a thousand years ago speculating that 250m long cargo ships would not be practical as loading and unloading would take too long and it would take a crew of 1000 to operate... yet here we are because other advances were made in parallel.

  • @TroyRubert
    @TroyRubert หลายเดือนก่อน +1

    I’ve been waiting since reusable rockets for this one.

  • @artfact2
    @artfact2 20 วันที่ผ่านมา

    For anyone interested in detailed, slice of life interstellar trading with all its bureaucracy, negotiations and ship maintenance I highly recommend Elizabeth Moon's Vatta's War novel series.:)

  • @MrSHADOWANGEL999
    @MrSHADOWANGEL999 หลายเดือนก่อน

    Glorious

  • @christopherfjwood5494
    @christopherfjwood5494 หลายเดือนก่อน +1

    The volumes required for geo engineering an entire ocean are mind blowing. You will have to move comets the size of our moon.

  • @819ANT
    @819ANT หลายเดือนก่อน

    good timing... just spent far to much money on the new Drake Ironclad on star citizen! i think you would enjoy it.

  • @philipmetts8831
    @philipmetts8831 หลายเดือนก่อน

    One thing I find peculiar is that you do not allow ftl but support antigravity. How do you propose we generate antigravity? As well as you have ships that generate their own gravity on each deck. How do you propose we do that?
    What I'm getting at is that generating simulated gravity without mass is just as impossible as faster than light. So we either include both or we decide we'll never have either.
    In such a case all ships would have the tell tale centrifugal habitats.
    Myself, I do not disavow either but keep my options open to theorizing both.

  • @SteveSiegelin
    @SteveSiegelin หลายเดือนก่อน

    Also, I hate the idea of a space Tower or an orbital space hook. I feel like a space Tower with collapse the minute we get a super strong solar flare that causes the atmosphere to fluff out and I feel a space hook with scoop out too much of the atmosphere over time due to the fact that you've always got something dipping into the air and then dipping back out of the air so it's always removing a small amount. Think of it like a water pump, water pumps don't move a lot of water but if they stay on for a prolonged period of time they can drain a rather large puddle of water. When you add the drag of the mass that it's picking up it's going to remove more air by carrying it up higher into the atmosphere and allowing the sun to rip it apart molecularly. I could be thinking too much into it but I think this is two problems that no one ever covers with those devices.

  • @tsubakistein1088
    @tsubakistein1088 หลายเดือนก่อน

    Six months ago, I read an article by a certain author who stated that if superluminal travel does not exist, then civilizations are dying out due to the inability to transport cargo not only between planets, but also between stars...

  • @ArawnOfAnnwn
    @ArawnOfAnnwn หลายเดือนก่อน +2

    This one's for the Elite Dangerous space haulers gang! :D

  • @JAGzilla-ur3lh
    @JAGzilla-ur3lh หลายเดือนก่อน

    Your bulk freighters are all well and good, but there's also going to be economic viability for small light freighters, too. Especially if their pilots don't dump their cargo at the first sign of an Imperial warship.

  • @ASpaceOstrich
    @ASpaceOstrich หลายเดือนก่อน

    One thing I could see needing to be shipped is processing power. I read Accelerando recently and it illustrated a downside to matrioshka brains in that the intelligences within them might very well be stuck there because its impractical, even for a civilisation able to build such a megastructure, to move away from the star. The processing power needed to host such vast intelligences is huge and the bandwidth required to transport them from one processor to another is so large that you can't beam them either. This might end up extending to cargo ships that are more like disassemblers heading out to other systems to dissassemble the planets within them to turn them into computronium. And maybe even to the point of shipping planets or even stars back to the home system. Because the light lag and travel time means such intelligences don't want to lose real time communication with the rest of the civilisation even if they're physically able to be transported.
    As ridiculous as it sounds, picturing a little tugboat pulling a star or even a solar system behind it to bring it back to its owners, it might end up being what happens because the matrioshka entities don't *want* to leave. Especially if they have reason to believe that their ability to transform those stellar bodies into computronium is likely to improve in some way in the travel time that would make transforming it "on site" less valuable. Or if they decide they want physical planets again but don't want to or can't turn their computronium back into planets. A matrioshka civilisation might just need more mass to work with and have to send "unmanned" ships out to get it. By which I mean, ships not operated by them. One particularly dystopian scenario would feature this being all thats left of humanity. With our artificial creations or descendants enslaving the still mobile humans or posthumans and tasking them with bringing back more dumb matter to be converted.

  • @joeradford1055
    @joeradford1055 หลายเดือนก่อน

    I was not ready for the epic dubstep intro music

  • @Demongordon
    @Demongordon หลายเดือนก่อน

    Very nice video, I found it strange that it kind skipped the interstellar cargo FTL making just mention that perishable goods wouldn't be possible.
    As well the problem of simple "throwing" the cargo like a comet toward the target and have somewhere near to catch it, for Raw material. That might be a viable way to have interstallar raw shipping method, maybe the danger is comeone getting to it before it arrive at the destination.
    While inside the system might not be a problem, but specially in interstellar situation, when the time and scale of the goods increase from modern few weeks/months to years, then things get more tricky because you may endup too dependent on this big supply drops and forced to run multiple freighter without full capacity to be sure not 1 of them would stop the economy by forcing you to wait months to the fastest emergency deliver.