Technical News in Minecraft 1.20.5 Pre-release 2
ฝัง
- เผยแพร่เมื่อ 2 พ.ค. 2024
- Minecraft 1.20.5 Pre-release 2 brought us data pack version 40 and plenty of technical fixes! Check out this quick guide to the technical news! #minecraftemployee
slicedlime works as a Tech Lead for Minecraft at Mojang, but the TH-cam and Twitch channels are personal projects run entirely in his spare time. This is an unofficial update video that aims to be the most comprehensive guide possible. Official announcement: www.minecraft.net/en-us/artic...
Gameplay news in 1.20.5-pre2: • News in Minecraft 1.20...
Introduction: 0:00
Loot Tables: 0:10
Attributes: 0:29
Recipes: 1:07
Item Components: 1:23
Commands: 1:36
Servers: 1:48
Resource Packs: 1:58
Thank You: 2:26
Thanks to Bl4ckscor3, Fabian, Octojen and Vegguid for the assistance!
Some camera sequences rendered using the ReplayMod: replaymod.com
Music: "High Roller" by zircon (zirconstudios.bandcamp.com)
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#minecraft #snapshot - เกม
A shift click with the brush on a painting should allow you to choose what painting you want if you don’t get the one you want the first time.
Like this comment so lime sees it and reports it to the team!
additionally, you could wax a painting for it to consistently drop its set painting
@@Borapaws This one I like the most
@@Borapawsplease don't wax paintings
Painting isn't a block so all of your suggestions might not be added
At 2:06, slicedlime seems to be either reading a story to that iron golem, or trying to enchant it :D
I love that Mojang is fixing translucency bugs because they allow packs to look much cooler
2:14 Cheers for these fixes! As someone who's creating a resource pack with translucent UI elements, this is a step towards making my original visions possible. Hopefully more can follow...
Thank goodness. Having over 128 stonecutter recipes for the same item is the only reason I play Minecraft
Thank you, slicedlime.
congrats on 100k dude!
Amazing job! The technical aspects of the game are getting better with every change
Seems all good, but I don’t see the point in disconnecting the client if they receive an invalid packet? That just sounds annoying
Probably helps Mojang debug all the changes they've just done, and stops some of the out of bounds shenanigans that are likely to bust between versions that various custom servers do. It also means that if the client ends up in a weird state because of it, it can be resynced when it reconnects
@@HonestAuntyElleThe thing is that on some servers, clients already get lots of invalid packets. These servers will be impossible to play with this change
servers should just do it properly instead of sending garbage, this is a good change for overall health
Oh the enchanting table tho omgg
we need components for the inputs in craftings!
mood indeed.
I get the impression that it's being put off til they have time to rework all of the currently special-case crafting recipies to use the component systems.
probably won't happen for awhile because figuring out how to display that to the player is a nightmare and a half
@@apollo4950 ooh yeah I hadn't considered that.
It'd be *fun* subjecting someone to an adventure map where the only way out is to craft a pickaxe, and the room is full of chests of "cobblestone", only 3 of which have the right tag.
Actually I suppose that's technically possible already.
Aw, was hoping the thumbnail was indicating that the passenger tag bug with spawn eggs was finally patched
Thank you!
Thank you !!!
I love slicedlime's videos!
YES YES OH MY GOD I REPORTED THE DAMN BOOK COMMAND DISCONNECT BUG FINALLY
Slicedlime you are the coolest lime ever.
dope
The zombie horse knows it should not be there 0:41
cool
100k.
You're videos are the best :}
Sup bro❤❤❤
37 seconds ago is crazy!!!