I mostly shoot my r27et with the ir Mode from your Radar. Does this make the missile better in therms of tracking and flare resistance? The su27 is soo nice spamming r27et on poor fellas😂
@@CreEpeRneSs125 actually increases the range to be able to fire at 20-30kms at headon and ET known for being almost unflarable past 15 km because it cant detect them so launching them at max dist "20-30km" make them free kills
ive used the aim9m and r73 regularly, and not only do they not have the same range, but the r73 is sooo flare hungry, but it certainly pulls harder than the 9m. make of it what you wish, but in a dogfight, r73s are pretty much 2 flares.
@aceofthunder9868 that's called pre flaring and it's ment to decoy thr missile before it can lock your plane also pre flaring also is just a good thing to do with any missile because it makes locking your aircraft incredibly difficult and usually always results in a flared missile if then emery launches it so in saying this due to the r73's irccm wich is reduce the seeker heads cone of vision by pre flaring for a split second the missile sees all of thoes flares before it's gatewith can reduce the cone of vision thus it gets flared
the only things i disagree with here are magic 2 and r27t. magic 2 should be above r73 or 1 under it and r27t should be S thanks to having the same irccm as r27et
Fair enough. Might want to mention that in the future that x missile is a copy. Doesn't matter much for the people that do know but inherently tier lists will help new players more.
Liked, subbed, and commented because this kid needs to get a shot at this your audio is quite echo-y I don’t know what your setup looks like but you can try to hang up blankets or shirts etc to minimize it (I used to have this problem when in teamspeak so I know what it’s like, it works best if they don’t hang them perfectly flat but rather a bit wavy so they disperse the sound like you see with sound deadening panels) That’s just to try and help out tho, good video!
the R27T and ET are the same missile but the ET has the R27ER motor, they do have IRCCM and it is the same as the R73, but when the IRCCM is active, its FOV ist a litle bit larger, thats why it get flared more, this, and the fact that, with both these missiles you try longer range shots, and any FOV based IRCCm is useless past 2.5KM. ps: The shafrir 2 is worse than all missiles you put with it, and arguabli worse than the Red top, the Firestreak is worse than the 9B, the FLZ WlF is literally a 9P that is better than the 9J because it can be radar slaved, the 9H has better flare resistence (still worse than anything that is all aspect) the Magic 1/PL7 is equal to the PL5B, all the drawbacks you said the magic1 has the pl5 has and its worse on that, like deadtime post lauch for example, the magic start pulling sooner than the pl5, and their flare resistance is the same, the PL5 ignores more flares because it is slightly faster than the magic and it pull less, but on the BRs that these missiles are, players are way more vigilant, so pull end up being more important than range, the only thing the PL5B has over the magic is the fact that most of its range is done while gliding, and after the motor burns out the missile is invisible.
the craziest thing i’ve found is that even though the R-3S should have the same stats as the aim 9B, its somehow worse?? It might be a scan rate or track rate difference in the files, or a difference in player skill between nations, but i always do better with an aim 9B than an R-3S
The aam 3 has a much better range than aim9m and it is noticeable in game. U can shoot this missile rear aspect at Mach 1 at 3/3.5 km and it hits whereas the aim9m would only hit a 2.5 km shot at that speed. I see you haven’t used that missile yet so I don’t blame u for not knowing that since the stat card don’t show that. The pull of the misisle in game is not 40g as well it’s closer to 32 g or maybe 35 at best… The range is its biggest perk over the standard aim 9m everything else is almost the same.
also what I've noticed is that it doesn't tend to lose track nearly as often. I played both japanese F-15s when I had and didn't have the AAM-3 for roughly the same amount of time and during that I've killed my teammates 3-4 times with the 9M and not a single time with the AAM-3. that might be a coincidence though
The aam-3s irccm recovers faster than the 9m in game, which is what it tracks significantly better and doesn’t lose lock as easily on a target while being much harder to flare (pair that with the insane speed advantage over the 9m and you have imo the best IR missile in game), I’ve gotten tens of kills on the deck over 6-10km, and tons of quad feeds just diving on people like the old j7e used to do. It can easily hit a target out to 15km if you’re at high speed (Mach 1 minimum) at roughly 10km in altitude even if they’re cold aspect. I often shoot them after they try to notch my fox3s as they’re side spect and nearly impossible to evade at altitude
It's kinda wierd to do a tier list when these missiles are improvements over others and mean't for certain BRs. Like the Aim9B is nice at it's BR and is defeatable of course.
Aim-9B and Firestreak are A/B tier IMHO. Firestreak can be Radar slaved and is really powerful on the Javelin, and Aim-9B just has a high skill floor but is very workable at lower BRs. My favourite missile is probably the Aim-9P tho, since it gets radar slaving and works SOOO well at 9.7-10.0 on the T-2 and F-1. Most of these missiles are very dependant on the platform and I am a little biased so it's not the fairest ranking, but I like to think of myself as an enlightened midtier enjoyer so idgaf.
@@aceofthunder9868it has worse flare resistance because of gatewith irccm. If you launch the 27t at like 2km and the 9L at 2km the 27t wont be flared and the 9L will easily
50G on Magic 2? yeah right, try 35G. Not only that, magic 2 from front at side is the easiest to defeat. Its good at 12.0 - 13.0. AT top tier the absolute worst, very narrow usage because it only works from behind, since thats the only angle where its irccm works. Very mid
The magic 2 pulls 50gs, its on the stat card and has been demonstrated in game in other TH-cam videos. I do agree that the magic 2 is quite weak from the side, like the other gate width missiles. However its very fast accelerating and if you do get a shot off from within 1.5km your target is very much dead
@aceofthunder9868 if that thing actually pulls 50Gs then i am a british pilot, because it manages to miss things at angles that even R60 manages to hit sometimes, it sure is fast for a whopping 1 second but as a top tier missile its a disgrace
some missiles are hard to rate bc the aim9l on 10,3 is deadly but in 13,0 it's sucks R-60M in 10,3 is usable but at 12,7 it's ABSOLUTE DOGSHIT USELESS PIECE OF SHIT
the fact that he magic 1 is C tier is heresy easily B or even A tier especially on the first 10.0 mirages.
Well yeh I compared them against all the other missiles. Magic1 just has a lot of drag
@@aceofthunder9868 this is why ranking all missiles is dumb
Yea its the second best rear aspect missile just beaten by the pl5b because range and the fuze
@@aceofthunder9868 I would like to see another tier list where you rank missiles based on BR.
@ perhaps
Nerd ahh guy
R27t has irccm but the reason why it gets flared is because gatewith has no effect past 6km
Thx for clarification
@aceofthunder9868 yea tracking suspension is better for long range
I mostly shoot my r27et with the ir Mode from your Radar. Does this make the missile better in therms of tracking and flare resistance? The su27 is soo nice spamming r27et on poor fellas😂
@@aquafire_yt6247 no, it only helps with getting lock. After you launch nothing is different.
@@CreEpeRneSs125 actually increases the range to be able to fire at 20-30kms at headon and ET known for being almost unflarable past 15 km because it cant detect them so launching them at max dist "20-30km" make them free kills
smokey AIM-9L/I-1 is better because you put enemies in doubt of your missile type, AIM-9M is easy to distinguish with air rb motor markers
As I said
the pl7s perform so good for me its insane
on the J7D i use them because the range of the PL5B is useles on a BR that people are expecting IR missiles only to be shot.
ive used the aim9m and r73 regularly, and not only do they not have the same range, but the r73 is sooo flare hungry, but it certainly pulls harder than the 9m. make of it what you wish, but in a dogfight, r73s are pretty much 2 flares.
Yeah, this guy over estimate R73 Sence a long time ago, though reclent R73 fix made it decent now
I can relate with the r73 being flare hungry, especially when people flare early it gets decoyed fast
@aceofthunder9868 that's called pre flaring and it's ment to decoy thr missile before it can lock your plane also pre flaring also is just a good thing to do with any missile because it makes locking your aircraft incredibly difficult and usually always results in a flared missile if then emery launches it so in saying this due to the r73's irccm wich is reduce the seeker heads cone of vision by pre flaring for a split second the missile sees all of thoes flares before it's gatewith can reduce the cone of vision thus it gets flared
Quality content, get my boy his subs.
all missiles have seekers.. thats how they work. And the 9B has a caged seeker, the 9E and onwards have uncaged seekers.
the only things i disagree with here are magic 2 and r27t. magic 2 should be above r73 or 1 under it and r27t should be S thanks to having the same irccm as r27et
but the range on the r27t is shit like 3km max whilst the 27et you can lob off at 6km+ rear aspect
@Fat_Pigeonn you know r27t is an ir version of r27r
r27t is much slower, making the ET much more effective. Speaking from experience btw
@cookielover6896 i know. Speaking from experience
@@savageontkl which is why they 27t shouldnt be in S tier
One missile that you forgot is the PL-8. Its just a licensed python 3.
Yeah I tried to avoid repeats
Fair enough. Might want to mention that in the future that x missile is a copy. Doesn't matter much for the people that do know but inherently tier lists will help new players more.
Good point I will
Liked, subbed, and commented because this kid needs to get a shot at this
your audio is quite echo-y I don’t know what your setup looks like but you can try to hang up blankets or shirts etc to minimize it (I used to have this problem when in teamspeak so I know what it’s like, it works best if they don’t hang them perfectly flat but rather a bit wavy so they disperse the sound like you see with sound deadening panels)
That’s just to try and help out tho, good video!
Thanks for the support, I dont have a mic so its difficult to record proper audio
@ yeah don’t worry too much about it, hope to see more videos from you!
9M and 27ET are extremely deadly in sim
Yeah I definitley see why
the R27T and ET are the same missile but the ET has the R27ER motor, they do have IRCCM and it is the same as the R73, but when the IRCCM is active, its FOV ist a litle bit larger, thats why it get flared more, this, and the fact that, with both these missiles you try longer range shots, and any FOV based IRCCm is useless past 2.5KM.
ps: The shafrir 2 is worse than all missiles you put with it, and arguabli worse than the Red top, the Firestreak is worse than the 9B, the FLZ WlF is literally a 9P that is better than the 9J because it can be radar slaved, the 9H has better flare resistence (still worse than anything that is all aspect) the Magic 1/PL7 is equal to the PL5B, all the drawbacks you said the magic1 has the pl5 has and its worse on that, like deadtime post lauch for example, the magic start pulling sooner than the pl5, and their flare resistance is the same, the PL5 ignores more flares because it is slightly faster than the magic and it pull less, but on the BRs that these missiles are, players are way more vigilant, so pull end up being more important than range, the only thing the PL5B has over the magic is the fact that most of its range is done while gliding, and after the motor burns out the missile is invisible.
the craziest thing i’ve found is that even though the R-3S should have the same stats as the aim 9B, its somehow worse?? It might be a scan rate or track rate difference in the files, or a difference in player skill
between nations, but i always do better with an aim 9B than an R-3S
seeker fov is smaller on r3s
Idk, I did not see a difference
The r3s weighs a little more and has a slightly worse motor. The seeker is worse in every way track rate included.
The R-3S and PL-2 should be slightly heavier than the AIM-9B
@@turkeypeck1 there is the proof
The aam 3 has a much better range than aim9m and it is noticeable in game. U can shoot this missile rear aspect at Mach 1 at 3/3.5 km and it hits whereas the aim9m would only hit a 2.5 km shot at that speed.
I see you haven’t used that missile yet so I don’t blame u for not knowing that since the stat card don’t show that. The pull of the misisle in game is not 40g as well it’s closer to 32 g or maybe 35 at best…
The range is its biggest perk over the standard aim 9m everything else is almost the same.
Thanks for the clarification
also what I've noticed is that it doesn't tend to lose track nearly as often. I played both japanese F-15s when I had and didn't have the AAM-3 for roughly the same amount of time and during that I've killed my teammates 3-4 times with the 9M and not a single time with the AAM-3. that might be a coincidence though
The aam-3s irccm recovers faster than the 9m in game, which is what it tracks significantly better and doesn’t lose lock as easily on a target while being much harder to flare (pair that with the insane speed advantage over the 9m and you have imo the best IR missile in game), I’ve gotten tens of kills on the deck over 6-10km, and tons of quad feeds just diving on people like the old j7e used to do. It can easily hit a target out to 15km if you’re at high speed (Mach 1 minimum) at roughly 10km in altitude even if they’re cold aspect. I often shoot them after they try to notch my fox3s as they’re side spect and nearly impossible to evade at altitude
Don't understand the weird ness towards the the PL-5EII. It has longer range and flies faster and glides better than the R-73.
@@mastermidir It’s the one missile that I am not very familiar with
It's kinda wierd to do a tier list when these missiles are improvements over others and mean't for certain BRs. Like the Aim9B is nice at it's BR and is defeatable of course.
@@ForwardKinematics true I ranked them compared to each other, not their effective need at its own br
New sub
bro really said aam-3 has the same range as the 9M ☠️🙏
Yeah mb i forgot about that
Aim-9B and Firestreak are A/B tier IMHO. Firestreak can be Radar slaved and is really powerful on the Javelin, and Aim-9B just has a high skill floor but is very workable at lower BRs. My favourite missile is probably the Aim-9P tho, since it gets radar slaving and works SOOO well at 9.7-10.0 on the T-2 and F-1. Most of these missiles are very dependant on the platform and I am a little biased so it's not the fairest ranking, but I like to think of myself as an enlightened midtier enjoyer so idgaf.
firestreak is iffy though, you need to get close, and on the planes where you get the red top as well as the firestreak, you would take the red top
Okay bro
@@agiliteka Firestreak pulls harder and is found at lower BR. Then again I don't think the Redtop is bad either.
think u missed the standard aim 9p
Yeah it’s just an aim9j tho
@@aceofthunder9868 Almost, no radar slaving.
Do one for fox1 and fox3s
Will do eventually
1:35 Massive...?
We bringing ts (this) MASSIVE meme into 2025, we will NOT let it fade away!!
Aim-9L being higher than the R-27T while being worse in almost every way
I feel like aim9l is more versatile and for some reason the r27t has worse flare resistance even though it has irccm
@@aceofthunder9868it has worse flare resistance because of gatewith irccm. If you launch the 27t at like 2km and the 9L at 2km the 27t wont be flared and the 9L will easily
Bro whats the r3r doing here it’s a fox 1 or SARH 9:36
Dudes a ☝️🤓 type o' guy, and reads reddit comments and watches defyn so he knows everything about this game, so you're obviously wrong. R3R is an ATGM
I mean I watch defyn but I never really go on forums or Reddit, most of my knowledge is from personal experience in game
you sound like 2013 technoblade lol (in a niceish way)
R13m1 is just a better aim9j, not sure why it’s under it
It’s really not, it also has the old aim9j seeker pov. the smaller one
@ you rather have more gimbal than more speed range and flare resistance?
@@Skinny6539 Trust me the r13m1 isn't as good as it once was, I played it recently on the mig21bis and it wasn't that great
I cast BS to Magic 1 is C tier
Should've been b or a ik
Forgot aim9-p
Yeah I tried to avoid repeats
@@aceofthunder9868 the aim-9p isnt a repeat though
it is a aim-9j with radar slaving which makes pretty big difference
You mean pretty solid in 2025
Yup lol
I've seen you said you tried to bot do repeats but had them in anyway.
But then leave out half the missiles because they are copies...
Mb man
holy bro knows his shiii 🙇🏽♂️🦾🦾🤺
You've got the 🤓 voice
No way shafrir 2 better than r60
I put it lower?
Dude cmon you csn check the flz stats its literally the same it moght feel diffrent because hunter is slow but the missiles is the same
Yeah I know but I had people output them somehow
@aceofthunder9868 this is a skill issue tbh mbye because too long shots or simething but its literally the same
Im the 100th sub🙂
Thx for the support man, I appreciate it
50G on Magic 2? yeah right, try 35G. Not only that, magic 2 from front at side is the easiest to defeat. Its good at 12.0 - 13.0. AT top tier the absolute worst, very narrow usage because it only works from behind, since thats the only angle where its irccm works. Very mid
The magic 2 pulls 50gs, its on the stat card and has been demonstrated in game in other TH-cam videos. I do agree that the magic 2 is quite weak from the side, like the other gate width missiles. However its very fast accelerating and if you do get a shot off from within 1.5km your target is very much dead
@aceofthunder9868 if that thing actually pulls 50Gs then i am a british pilot, because it manages to miss things at angles that even R60 manages to hit sometimes, it sure is fast for a whopping 1 second but as a top tier missile its a disgrace
@ well it’s not as bad as you say it is. And can hit very tough angles, idk if you just got unlucky or what
Pl8?
It’s a python 3
My guy, please, play more the game. This tierlist makes no sense XD
Can u specify where
@@aceofthunder9868 R-73 has less than 2/3 the range of the AIM-9M, and it's IRCCM depends on range. It's only beter than the AIM-9M at
some missiles are hard to rate bc the aim9l on 10,3 is deadly but in 13,0 it's sucks
R-60M in 10,3 is usable but at 12,7 it's ABSOLUTE DOGSHIT USELESS PIECE OF SHIT
Missed quite a few
I tried to avoid repeat, copy and paste missiles. Did I miss any unique ones?