LukeFZ's AMD FSR3 Frame Gen Mod Cyberpunk 2077 PATH TRACING RX 6650XT

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  • เผยแพร่เมื่อ 24 ธ.ค. 2023
  • Having some fun with path tracing and FSR3 frame generation in Cyberpunk 2077 2.1 on entry-level non-Nvidia GPU (RX 6650 XT) thanks to the FSR3 Mod by LukeFZ (v. 0.7.2).
    Some fps loss because of Radeon ReLive recording, probably.
    Game settings: MOSTLY "Ultra - High", 1920x1200
    You can get the mod here:
    / lukefz
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ความคิดเห็น • 8

  • @laszlodajka5946
    @laszlodajka5946 4 หลายเดือนก่อน

    Thanks for the share. Gonna give this a shot on xtx just cause im curious if fsr 3 could help to push limits on path tracing

    • @scz_g
      @scz_g  3 หลายเดือนก่อน

      You definitely can. Check Luke's discord for specific manuals for Cyberpunk to make FG experience better. You can also check my channel. Also, I think I'm going to make a cohesive video guide how to get the best from frame gen mods in 2077, including PT and RT

    • @KingVulpes
      @KingVulpes 3 หลายเดือนก่อน

      Saw a video of a 7900xt playing at 1440p (fsr quality) and getting 60+ fps with pathtracing and frame generation, 7000 series is good at pathtracing so your xtx should be a great experience

  • @KingVulpes
    @KingVulpes 3 หลายเดือนก่อน

    What if you set FSR to performance?

    • @scz_g
      @scz_g  3 หลายเดือนก่อน +1

      30-50 fps with other settings on Ultra/High apart from Volumetric Clouds/Fog (Medium)

  • @nothing-fh8vi
    @nothing-fh8vi 3 หลายเดือนก่อน

    how's the latency?

    • @scz_g
      @scz_g  3 หลายเดือนก่อน

      Depends a lot on your GPU/Hardware. In this case, it's bad since RX6650 XT isn't a card designed to be used with heavy RT/PT. With a better GPU it's ok

    • @nothing-fh8vi
      @nothing-fh8vi 3 หลายเดือนก่อน +1

      @@scz_g hm, yeah i've guessed it would be like that
      but, fortunately as a cyberpunk photomode enjoyer, latency is no problem for me, the only thing that's important is running it smoothly enough while my pc screams for help