Gonna have to disagree. Thanks to the mcc, the older halo games get continuous support, if we didn't have the mcc, all the old halo game multiplayer would be lost to time. Like what happened to halo 2 before mcc was a idea.
343 doesn’t play their own games because if they did…they would realize how sh💩ty their games are. MCC is still complete garbage and trash. It not only has the most ugliest 343i armor ever but things like the custom games browser and other quality are missing, not even properly implemented or completely 343 level incompetent. One good example is how stup!d the custom games browser is. Not only the gui looks awful but managing large sets of maps and trying to host them all is literally a pain in the azz. There’s like no type of sequence, priority and other options like that whatsoever when hosting lobbies. Another example is the fact the game still has no traditional bungie like file share. You literally gotta wait until the player appears online in order to download their maps which is completely stup!d asf. Even when MCC initially dropped. You had like 5 halo games on one disk with no “open to all” option at all which is ridiculous asf. 343i has no quality with halo whatsoever and they never did. MCC needs to be deleted right with the other garbage produced by 343i ASAP. The MCC game is so bad - if you press the menu buttons to fast (before it initially connects to any server side stuff)……you get hit with “your ping is to high to play in the servers” - the whole game will just die on you through the menu because of 343i’s aka Micorosoft’s garbage servers. Go back to P2P. This dedicated server stuff sucks and halo was always meant to played on a P2P system with real host checks anyway.
Exactly how I feel Halo Mcc is the greatest of all times it literally all I play all day everyday ! Because I just got a gaming pc and can finally play after leaving after halo reach . Me making a return and playing halo mcc with friends is god blessing my child hood memories 🙏🏽😂
I’m glad for MCC despite its terrible launch. I believe a strong launch would have brought healthy population to the game. Transferring OG to MCC smoothly. I also introduced my girlfriend, now wife, to mcc where we both played the campaigns, and eventually multiplayer. Where to do this day her favourite is H2A, second being H3 and CE. And she’s quite good for someone who never grew up on it. I have countless memories of the two or us both on our monitors gaming it up. So again what would life look like without MCC? I think Halo would honestly be history or a memory, rather then replayable nostalgia.
The originals were the best but they also died out to a next to nothing population. You can still play them if you really wanted to. I like that MCC has the ability to bring halo fans from multiple halo titles together. Halo 2 free online was a very small community after Halo 3 dropped and people upgraded to 360s
"The origins died out to a next to nothing population". What makes you say that? Halo 3 only dropped out of the most popular Xbox games because players moved on to Reach. And Reach only dropped off significantly when Halo 4 came out. Then it seems Halo 4 just damaged Halo, and the long player retention of Reach and previous Halos just never came back. It took less than 2 months for H4's player count to drop to Reach's level. It's likely had Halo 4 not been released, then Reach's player count would have stayed close to 1 mil, or atleast 500k for a couple more years. And if 343, instead of making Halo 4, made more content for Halo 3 then 3's player count would have swallowed up Reach's.
My only problems with MCC are It doesn't have the original menus It lacks map vetoing You can't choose to stay with a group of players You can't choose which type of players to play with. Halo 3 isn't 5v5 No multi-team No pre-game lobbies No post-game lobbies
Lmaooo I thought I recognized you. You were the same dude who complained that the game was released early. I'm glad to see the bad takes haven't stopped coming
Isn't it funny how it actually hurt your eyes though to Play It again lol. But I still love project Sunrise Moore and the people who are involved in the project are just amazing. They have been my friends way before the servers went out. Great, great people
I agree on some stuff and disagree on others. I wish mcc existed but I wish it existed in a far better state at launch and had far more features etc. At launch. I wish mcc was better essentially but I respect your opinion. Because if mcc was like it was supposed to be it'd be awesome. The menus of the classic games the mods the game running like it should and playing like og h3 and the same with the other games would be absolutely sick so many possibilities that could have been with mcc
343 doesn’t play their own games because if they did…they would realize how sh💩ty their games are. MCC is still complete garbage and trash. It not only has the most ugliest 343i armor ever but things like the custom games browser and other quality are missing, not even properly implemented or completely 343 level incompetent. One good example is how stup!d the custom games browser is. Not only the gui looks awful but managing large sets of maps and trying to host them all is literally a pain in the azz. There’s like no type of sequence, priority and other options like that whatsoever when hosting lobbies. Another example is the fact the game still has no traditional bungie like file share. You literally gotta wait until the player appears online in order to download their maps which is completely stup!d asf. Even when MCC initially dropped. You had like 5 halo games on one disk with no “open to all” option at all which is ridiculous asf. 343i has no quality with halo whatsoever and they never did. MCC needs to be deleted right with the other garbage produced by 343i ASAP. The MCC game is so bad - if you press the menu buttons to fast (before it initially connects to any server side stuff)……you get hit with “your ping is to high to play in the servers” - the whole game will just die on you through the menu because of 343i’s aka Micorosoft’s garbage servers. Go back to P2P. This dedicated server stuff sucks and halo was always meant to played on a P2P system with real host checks anyway.
Gonna have to respectfully disagree, MCC is a great package _and_ a great value. I understand it's not exactly the same as the original games, but every game in the collection runs better, looks better, and they're now on more platforms. PC, Xbox, even on the cloud for when I'm away from home and need a quick fix (although the quality for that greatly varies). Halo 3's also not the only game in the collection. I love having all of the Bungie games in one place with modern support, and seamlessly hopping between games makes every play session different. I also noticed the game's population on Steam is slowly but surely growing larger, which makes me happy to see.
I grew up playing all of the halos but I never had Xbox live until around 2012. I played reach online but never had access to play Halos CE-3 online. The MCC let me experience that on the only console I had (xb1). Even today I still play them on the MCC on my series x. Not sure I would have ever done that if the MCC didn’t exist. I probably would have just moved on from halo.
I'm glad it exists because we all remember the ending support for Halo 2. Everyone tried to stay on it as long as possible after they were taken down and that was a pretty sad point fkr Halo fans. MCC ensures these games are preserved. Now that it's on PC long after the official support dies off people can now host private servers and it'll last a lot longer thanks to that.
This seems very personal to you and not to the community as a whole. I think something you forgot to mention was the inconsistency of the br in og Halo 3. I get why you feel that way. Personally a big CE fan living in a rural area so lan sesh is not a good option
343 doesn’t play their own games because if they did…they would realize how sh💩ty their games are. MCC is still complete garbage and trash. It not only has the most ugliest 343i armor ever but things like the custom games browser and other quality are missing, not even properly implemented or completely 343 level incompetent. One good example is how stup!d the custom games browser is. Not only the gui looks awful but managing large sets of maps and trying to host them all is literally a pain in the azz. There’s like no type of sequence, priority and other options like that whatsoever when hosting lobbies. Another example is the fact the game still has no traditional bungie like file share. You literally gotta wait until the player appears online in order to download their maps which is completely stup!d asf. Even when MCC initially dropped. You had like 5 halo games on one disk with no “open to all” option at all which is ridiculous asf. 343i has no quality with halo whatsoever and they never did. MCC needs to be deleted right with the other garbage produced by 343i ASAP. The MCC game is so bad - if you press the menu buttons to fast (before it initially connects to any server side stuff)……you get hit with “your ping is to high to play in the servers” - the whole game will just die on you through the menu because of 343i’s aka Micorosoft’s garbage servers. Go back to P2P. This dedicated server stuff sucks and halo was always meant to played on a P2P system with real host checks anyway.
I feel the same, but with Halo CE. Playing Halo 1 on MCC is like drinking off-brand cola. Playing Halo 1 on the original Xbox is like drinking classic Coke.
7 หลายเดือนก่อน +1
I think the thing is, we need to stop with all this remaster, rerelease, reboot, rewhatever the fuck, and we need to focus on making new good experiences, and allowing the old experiences to be playable with backwards compatibility. Backwards compatibility makes remasters and such completely pointless, as you can just play the original game without the hassle of all the remaster shit. After having played halo 3 sunrise, I can't play MCC anymore due to all the issues with the MCC version (particularly the terrible hit detection) People are wishing for a cod collection to come out, but I am really hoping they just make the old games free on game pass and leave it at that. Don't fucking touch the old cods
343 doesn’t play their own games because if they did…they would realize how sh💩ty their games are. MCC is still complete garbage and trash. It not only has the most ugliest 343i armor ever but things like the custom games browser and other quality are missing, not even properly implemented or completely 343 level incompetent. One good example is how stup!d the custom games browser is. Not only the gui looks awful but managing large sets of maps and trying to host them all is literally a pain in the azz. There’s like no type of sequence, priority and other options like that whatsoever when hosting lobbies. Another example is the fact the game still has no traditional bungie like file share. You literally gotta wait until the player appears online in order to download their maps which is completely stup!d asf. Even when MCC initially dropped. You had like 5 halo games on one disk with no “open to all” option at all which is ridiculous asf. 343i has no quality with halo whatsoever and they never did. MCC needs to be deleted right with the other garbage produced by 343i ASAP. The MCC game is so bad - if you press the menu buttons to fast (before it initially connects to any server side stuff)……you get hit with “your ping is to high to play in the servers” - the whole game will just die on you through the menu because of 343i’s aka Micorosoft’s garbage servers. Go back to P2P. This dedicated server stuff sucks and halo was always meant to played on a P2P system with real host checks anyway.
I rather play on mexican yellow bar host on xb360 than having my sensitivity tied to a microsoft server and having an insane amount of desync, I never had heavy aim on xb360.
I will agree on alot but I will disagree with MCC not existing. MCC on PC was the main reason for me to return... Since I gave up on Xbox 360 in early 2009 due to the console just keep dying to RRoD with my luck. So I just moved to PS3 and never played beyond 3... So missed Reach and ODST. Finally gone around playing those many years later due to MCC coming to PC... I feel like a kid playing playing again in all modes and games... As well being to play at higher resolutions and frame rates too! But yeah OG 360 version did alot of things better. Im just glad I can play these games again without having to buy a Xbox and XBL.
The halo 3 ranked scene is mostly dead. I don’t think this is because of how MCC is laid out but it’s more so because the majority of the halo fan base existed to play casual modes. Finding ranked matches in OG halo 3 had polulation issues as early as 2009.
i wish the og servers never got shut down, but i am very glad we have a good and mostly stable mcc today. if we only had og, i wouldnt ever play halo again and that would be a sad world to live in
@@Green-Hoe idc, even if og servers were still up, ive not plugged my xbox in since like 2015. you guys can say all you want og is better but playing a game on such slow and old hardware that can barely run game at 30fps isn’t enjoyable, its more hassle to try and play it than its worth. so therefore, i wouldnt ever play halo again
The fact that they killed the old versions when MCC still isn't up to par with those old versions is the issue. Especially in Halo 3 most of all, which is where most MP people are playing. It's still very common to just shoot someone with multiple tank rounds and they just keep walking at you
@@Freelancer837 i dont disagree that they should have just kept the old servers up, but honestly how many people would be playing regularly even if they didnt get shut down? 100? and dont act like og h3 had perfect hit reg either, both versions have their flaws, mcc nowdays still isnt perfect, but id take that anyday over og h3 servers still being up and never playing
@@spidermanfan447 I would definitely say that og Halo 3 was way less buggy and messed up than the MCC version. But past that, I don't know how Halo 3 OG would be doing. Like, MCC isn't doing the BEST anyway, it's mostly dedicated people anyhow, so those kinds of people would be playing whichever way was the most convenient for the most part anyway, and without MCC, there'd be no split like there was for the past decade or so due to there being the originals AND MCC so everyone who'd be interested in playing Halo 3 and the others would simply just be playing the only way there is. I think it still largely comes down to PC players, since they're still the ones who didn't get anything after Halo 2, but Xbox players would still actively be able to play all the Halo games on the newest systems and be able to buy them no difference than they can with any new game release. So I think the two main contributors are simply just down to PC players having new access, and the fact that an old gen game isn't touted as much as a newer one so not as much marketing to try and get people to play them anymore is all.
I’m not defending 343 whatsoever. However MCC is not about preservation it’s about convenience. If I can have a halo game which includes all the original bungie made halos with all their maps and features, is playable on multiple platforms with crossplay and the only trade offs being the things listed in this video that have a possibility of being patched and fixed anyways, you’d have to be legitimately 🧠💀 to argue against not wanting such a game and nobody would ever agree with you rightfully so. Sorry but that’s just the consensus of MCC. I wish it could’ve perfectly preserved all the original halos but that’s an insane expectation to have. Expecting this of the MCC which has to carry 6 games running on separate modified engines, ported to multiple platforms is quite frankly rtarded. It was never gonna perfectly preserve every title within it. I wish every halo could be preserved with their multiplayer running exactly how it did at the time. But that’s just not realistic, companies like Microsoft aren’t gonna waste their money and resources on keeping decades old servers alive just for a couple dozen people who still own Og Xbox and Xbox 360. I’m not dusting off my old 360 to play halo 3 where I’m restricted to only playing with others ls that still own a 360 when I can play a more imperfected version of halo 3 on my pc with crossplay. You become pretty brainrotted these past couple of years. I used to really respect your opinion on halo and generally agreed with most of your takes. But after the hilariously bad video you made on halo infinites coop beta, where you doubled down and couldn’t accept any criticism when you were very clearly in the wrong. To now this video where you’re narcissistically arguing against the most convenient game because you can’t live out your old glory days of halo I’ve lost all respect.
I have to agree with this statement, this guy needs to come to terms that he kind of lost the war on bringing Halo back to how it used to be, if were talking about the 1:1 experience, you already lost that going from 30 FPS to 60 FPS, this brings a whole host of new issues, plus the increase in resolution on top of this and going uncapped with the framerate, when these games were originally only running at 30 FPS! Plus the only way to run the OG Halos on Console or PC now is you have to run these games through emulation now and that can be much worse than playing these on the original hardware (keep in mind the games were only made to run on one specific set of Hardware, nothing else. Also plus this video is extremely pointless because there is a mod group on discord that actually brought back the matchmaking servers that anyone can join if you even have a unmodded Xbox 360/One/Series X/S console for free! Plus most people don't care about these technicalities, only a small hardcore group of people do. People will always flock toward the newest experience no matter what, its the way we humans are. MCC is such a great package now to play these games, I do wish it still brought back some of the older features, but at the point were not sure if 343 is going to be working on much more since they just had that huge amount of layoffs. I'd say be happy with what you're getting here, were lucky and privileged to still play the older Halo games, Microsoft/343 did not have to do this but they did it anyways.
Thanks for calling out the modern aim controls. I wish people would start talking about it. That feature is so bad it ruined the pace of the game. BR duals now come down to who shoots first, strafing to 'dodge shots' doesn't work anymore. And the Sniper is now the biggest issue, you can be hitting shots on some sniper at any range just to get noscoped in such a way that would be mind blowing in OG H3 but is now just common practice today.. A good example of how it changed the game would be watching two skilled teams play each other on Pit. They're forced to play so defensively that the game will often end once the timer runs out because no one wants to peek just to get sniped.
I agree with most of what you stated, OG Halo 3 is and will always be the best version of Halo 3 without a doubt. But I prefer MCC be alive because it now has something that in some ways beat OG Halo 3, Community generated content in the form of mod support. Mod support and community created content is what gives a gaming community a huge lifespan and keeps player numbers stable IMO, some examples include: Halo Custom Edition (Halo PC but with a framework that can allow Halo fans to gives the campaign and multiplayer an experience similar to the original), Mount & Blade Warband (And its sequel), A huge number of RTS and Grand Strategy Games. There are some games that probably don't even need mod support (Like OG Halo 3) because their built in community features are good enough. But with the state Halo is in right now MCC is the way forward even with its flaws because it has the tools and the community to give us something that reminds us of what we loved growing up. This is obviously a side tangent from me since this video was about multiplayer but I think not mentioning mod support would be disregarding a decent portion of MCC's player base.
Very much agree, but Reach is also to blame for the population shifting, I remember when Reach came out, H3 population nose dived, which was very sad to see. I guess it never really recovered from that.
I wanted MCC to be that game right, because they said each game would play as they shipped. That never happened.. Even though the game runs pretty good now there are so many features from the OG H3 from Reach, that are just gone. This isnt just a 343i issue but modern gaming as a whole, we have less player freedom than we did in the previous decade of gaming and its sad.
Also Halo 3 MCC regularly crashes my entire console. I had to turn skins off recently and it’s helped a little bit. People talk about how bad OG H3s net code is but I have clips of me getting blank shots in MCC with the BR post hit reg update
I'm personally very grateful that MCC was as easy to get when it did. From what I've gathered, MCC started off pretty dead and took years to fix. All i had before was Halo 2 on OG Xbox as a kid, but we never had live, because my mom said that she couldn't let me play a game where i killed people, Aliens only. I picked up MCC just before Reach was announced for like 20 bucks in a walmart bin, and now the games more optimized, I can curate my Halo experience, and play through most of the Halo games. Ive had a very good experience personally, but I also understand I'm very much an outlier. I can see how more experienced fans could feel underwhelmed by MCC.
Thank God my parents weren't like that. I've never understood the whole "Violence against Humans" aspect. Like their logic is that sports where you tackle the shit out of a guy over a ball is good while shooting someone in a game is bad.
@@Deadsea_1993 - funny that, my dad wanted me to play football, but my mom was against that too because of concussions and stuff. So I went on to play soccer instead (which I still like more than football lol) Love my mama, but damn it was hard enough to convince her to let me play Halo because it was rated M. I was like eight tho in the late 2000s, so that's probably warranted. It's not like I'd let my youngest sister play GTA or something when she comes to visit.
It's not better it's just what your eyes are used to from being on your phone all the time. I never understand why people's argument about graphics. Graphics do not entail replay quality. OG h3 just still to this day runs better than MCC. I mean obviously it's opinion. You're allowed to have yours. But it really just comes down to what you're used to it now because back in the day now one person had any issue about fps. Plus I can kind of tell you're not somebody who likes to just enjoy and have fun. People who talk like this are usually try hards. I've been playing the game since 2010. I am telling you in my opinion, Xbox 360 h3 runs and feels better than MCC.
@@Vffhndsercchi 30 fps gives me a headache and the default fov feels like I’m trapped I play at 100 fov. Also the hit reg is ass in halo 3 og and it’s kinda better in mcc after the updates. I waited in line for h3 on release day lol
@@kungfuchief at least og h3 gives you the sensation of "locking on" to your opponent. I'm on original Xbox one so I don't get to enjoy the aim assist that PC gets.
As someone who played multi-player with friends back in Halo CE-Halo3 it really makes no sense to me how some 'OG Halo' fans can be so toxic as to suggest "Halo isn't what it was when I enjoyed it. So, no one else should be able to enjoy it either." Narcissistic
I am glad MCC exists because Microsoft would have shut down the OG Halo servers anyways. While I do wish MCC had Halo 3's visible skill ranks (literally the coolest ranking system of any game) MCC has a lot of new things like Halo CE online multiplayer plus all the DLC maps for every game including PC exclusives. Halo 3 adding in new weapons, weapon skins, and the Halo online maps is really cool too. Playing the game in 1080p+ at 60 fps is real neat as well.
I’m glad for mod support for the PC version at least. Wish playing with MP mods didn’t require gathering people manually, since Aerial and CE+ seem neat to play but you need people to properly play them.
Yes it was. I'll gladly take host issues versus cringe trust fund babies having better hardware and 300 frames. A lot of the people I used to stomp on 360 are the same people who paid for their "skill" on MCC. I've seen the before and after.
@@joerowland2625Your typical pro player is already a person of privilege. You know damn well every single halo pro instantly played MCC on a high spec PC when it became a thing. So of course they would vouch for MCC, they're already on the winning end of the spectrum, and they get pressured to be a shill for 343 cause more money.
@@AmbientShrub Thank you! I still play on a series s now and the imbalance in that alone is unacceptable on EVERY SINGLE GAME. I can't help but laugh when people are that there is no difference. Like kid... You're bad... Meet me on 360. If people can't recognize the imbalance of pc vs Xbox and it's 100 percent because they are to bad to be aware. Those same people refuse to even check recent players and do BASIC statistics. I'm not will to spend thousands on a video game. Even though these Ego's need to be checked. Mcc you can't find ranked matches with cross play turned off. It sucks and I'm not going to deal with forced subjugation. It's a waste of time.
Such an odd video. When MCC was abandoned and left broken and borderline unplayable from 2014-2017 I would totally get this take, but now it's kinda ridiculous. I do wish MCC would've been reformed to be all four games isolated with all, if not most of their original content instead of all six games now mashed together, but I would never say that I wish it didn't exist. It's in a pretty great place now and by this point OG Halo 3 would have still been completely dead by around 2017 even if MCC never came out. Only difference would be they'd probably still leave the servers up.
343 doesn’t play their own games because if they did…they would realize how sh💩ty their games are. MCC is still complete garbage and trash. It not only has the most ugliest 343i armor ever but things like the custom games browser and other quality are missing, not even properly implemented or completely 343 level incompetent. One good example is how stup!d the custom games browser is. Not only the gui looks awful but managing large sets of maps and trying to host them all is literally a pain in the azz. There’s like no type of sequence, priority and other options like that whatsoever when hosting lobbies. Another example is the fact the game still has no traditional bungie like file share. You literally gotta wait until the player appears online in order to download their maps which is completely stup!d asf. Even when MCC initially dropped. You had like 5 halo games on one disk with no “open to all” option at all which is ridiculous asf. 343i has no quality with halo whatsoever and they never did. MCC needs to be deleted right with the other garbage produced by 343i ASAP. The MCC game is so bad - if you press the menu buttons to fast (before it initially connects to any server side stuff)……you get hit with “your ping is to high to play in the servers” - the whole game will just die on you through the menu because of 343i’s aka Micorosoft’s garbage servers. Go back to P2P. This dedicated server stuff sucks and halo was always meant to played on a P2P system with real host checks anyway.
@@HenryMyth clearly you have no gaming standards and can’t identify what halo quality is because clearly you don’t know what a bungie quality halo game looks like from the menu all the way to the game/everything else. Only a late 2010/2012 starting halo player like yourself will say something like that
completely agree, i ben saying this for a long time, 343 would have to actually try if they didnt have the hole in 1of remaking the first 3 games they could never produce themselves.
343 doesn’t play their own games because if they did…they would realize how sh💩ty their games are. MCC is still complete garbage and trash. It not only has the most ugliest 343i armor ever but things like the custom games browser and other quality are missing, not even properly implemented or completely 343 level incompetent. One good example is how stup!d the custom games browser is. Not only the gui looks awful but managing large sets of maps and trying to host them all is literally a pain in the azz. There’s like no type of sequence, priority and other options like that whatsoever when hosting lobbies. Another example is the fact the game still has no traditional bungie like file share. You literally gotta wait until the player appears online in order to download their maps which is completely stup!d asf. Even when MCC initially dropped. You had like 5 halo games on one disk with no “open to all” option at all which is ridiculous asf. 343i has no quality with halo whatsoever and they never did. MCC needs to be deleted right with the other garbage produced by 343i ASAP. The MCC game is so bad - if you press the menu buttons to fast (before it initially connects to any server side stuff)……you get hit with “your ping is to high to play in the servers” - the whole game will just die on you through the menu because of 343i’s aka Micorosoft’s garbage servers. Go back to P2P. This dedicated server stuff sucks and halo was always meant to played on a P2P system with real host checks anyway.
It’s weird how loading up the game and loading into matchmaking matches is WAY faster in MCC than in infinite. It takes literally 10-15 minutes to load up infinite and get into your first game of the day. There is something fundamentally wrong with the way infinite was built
Pausing at 1 second to appreciate the sentiment. Know exactly where this video is going, and I agree. The mcc is NOTHING compared to the og mp experience, especially halo3, and since it's the best they've ever done, and it was objectively a squandered opportunity w 5 years where it wasn't playable, it's a shame this is the new bar when it's still not even close to good enough. The 0-50 system is dogshit, the playlists are dead, the +1 -1 +0 xp system was far superior, the ability to click on anyone's name in a pre or post game lobby and see their service record was incredible, and the veto system never made a return, and the military rank associated with 0-50 + xp didnt either. Its just not the same. Now I'll finish the vid.
Original Halo 3's population was minuscule even before MCC came out. Hell, even during the Reach days it was hard to go back to Halo 3 and find people. The skill based matchmaking made it very hard to find games outside of maybe slayer. The fact that it needed other players that were not only the same rank as you but also had the same map packs as you may have worked in its prime but it was practically unplayable after Reach when most people left. MCC may have played a role, but it did not kill the OG Halo 3 servers.
"it was practically unplayable after Reach" That just isn't true at all. I played a ton of Halo 3 during both the Halo Reach and Halo 4 era, I was still able to consistently find games in social and ranked playlists. It wasn't until MCC came out that it became much harder to find games on OG Halo 3 and it was around this time that I stopped being able to find games in ranked playlists altogether. MCC played a HUGE role in killing off Halo 3. What you are saying is so inaccurate. I played so much Halo 3 back in the day so I know how the population was affected after newer Halo games released, MCC was the game that resulted in it being much harder to find matches on og Halo 3 which makes sense because MCC gave people a new way to play Halo 3 at a higher resolution, higher FPS on newer hardware.
@@popq2 You say your big thing was ranked playlists, so I imagine you were a high rank in most playlists as were most people who stuck around for Halo 3. If you were like me and played more customs than ranked matchmaking, then you were a pretty low level in most playlists. My highest level was a 23 in SWAT. Like I said, the skill based matchmaking made it very hard for people by the likes of myself to find games. That is not "so inaccurate," it is simply coming from my first hand experience, as is yours.
@@BillyCobbOfficial It being hard to find games at a low rank after Halo Reach came out isn’t true either. My friends and I as well as various others would make new accounts and rank them up from level 1 to level 50. People did this all the time after Reach and even after Halo 4 came out. I am not guessing nor am I making shit up, what I am saying is fact.
If your telling me I'd have to live in a world with only halo 5 and infinite multiplayer with Halo 2, 3, and Reach being dead forever, id be depressed.
For me, the biggest issue with The MCC is how 343 handles the ranking system, playlists/game modes, and community. The launch of Halo 3 was a time in gaming that I'll never forget. I don't think we'll ever have such a amazing moment in Halo again. I just wish 343 treated The MCC, 5, and Infinite with more respect for what the Halo fans want. That's they only thing that will save Halo IMO. Instead, they seem to try to copy other games and reinvent the wheel.
Agreed. They ruined Reach multiplayer for me. They use the Title Update for all casual modes and the gameplay just isn't the same anymore, most of the good forge maps aren't available on team slayer it's mostly the boring remakes and dlc... Hemmorage isn't even on BTB. I miss the OG Reach just like you miss the OG Halo 3
If MCC didn't exist we wouldn't be playing CE, H2, H3, Reach, or ODST online conveniently. You would be sacrificing so much for one thing that is only a part of a whole (H3 ranked) and it wouldn't be worth it for most people on MCC. It's a hard argument to justify when you consider people other than those in your shoes.
I'd be willing to sacrifice those things if it meant I'd have more time to enjoy playing ranked on my favorite game of all time. In this video I do acknowledge that it makes sense my some people would prefer playing MCC over the legacy Halo games, I'm just expressing that "I" would have been happier if MCC never came out. Not saying that Halo would be in a better spot without MCC or anything like that, Just wanted to explain why it makes sense that someone like me wasn't happy with the release of MCC because some people act like it is crazy to feel that way but when I break it down like I did in this video it should make complete sense.
@@popq2 You wouldn't be playing any of the 360 Halo titles online without MCC because M$ was gonna shut down the servers regardless. Would you really be okay with being forced into Halo 5 or Infinite as your only choices for online play? No, I don't think so. I enjoy Halo 5, but MCC is by far the best Halo experience to date, and it's not because of the nostalgia of the other games, or I should say it's not JUST because of the nostalgia, but all of the kickass addons 343 themselves added to the game, GRD helmet, Flood Firefight, the Thorage update. Do you think maybe you feel this way because MCC kind of upstages the original games in both functionality and QOL features and that it was 343 that was responsible for that? Don't get me wrong MCC's launch was fucking awful in no uncertain terms. Blame M$ for that. MCC was originally suppose to JUST be H2A but then M$ told 343 to make it a collection last minute, and since the game was released a year before Halo 5 we get minimal fixes if any to MCC before H5's launch. MCC went untouched for years simply because its release was very poorly timed.
I'd have been happy if MCC never existed, and instead 343 just enhanced the res and fps of the old Halo campaigns. I DO like how custom games can pull maps and modes from all Halos though.
And MCC shouldn't exist because of it. So, as an xbox player, if I want to play Halo 2 with the original graphics and audio (no you aren't forced by 343 to play with the newer graphics), I shouldn't be able to. Right?
@@Nifty_Noob u completely missed my point. I can't buy a standalone version of Halo 2 on xbox. MCC is the only way I can relive my days of playing through the original trilogy. So, you're arguing that people who don't own a pc shouldn't be allowed to play Halo 2 anymore. Just because you dislike MCC multi-player, the completely optional remastered version, or whatever. Petty and narcissistic. And saying "should be a crime" implying that game devs should be imprisoned for making a game you dislike is a clear sign you've never experienced any real struggles in life.
@@toytacambery9427 well no i think you can only buy a stand alone of mcc halo 2 but that's got its issues, the best way to play halo 2 is on Xbox 360 cause it has more ram and can handle halo 2 more stable than a og Xbox. also don't put words in my mouth I'm more talking the campaign side of things mcc does not preserve the original trilogy at all. literally 60 tic rate without recoding AI all AI movements/ pathfinding and fire rate are literally doubled. making it where you can't experience the game the way bungie made it. it's cheap porting to make a quick buck. and re-scripting 30 tic rate objects makes the whole experience wrong. it's MUCH worse in halo ce even, perfect example too is just look at the elevator on reflections from reach. it literally stutters harder than a 30 year old Plymouth going down the road. also yeah a bit harsh lmao but i think that these game devs should be held to a hirer standard. don't take my internet comments so literally and get your panties in a bunch lmao. im sure you have some REAL struggles over there, way to keep this about the game bro :) i Just wish i could enjoy these games after work like i use to as a kid.
@@toytacambery9427 also what are you getting at you tryna say you shouldn't be able to play og halo 2 on your newer xbox? like sucks if it just can't, i guess blame Microsoft and 343 for that
4th instalment: i'd leave you to bode, broil or brew with that but i feel its important to note some major differences: I'd use a perk system. improved auto-aim variant munition capacity performance abilities (not abilities: Bullet evasion percentage during a flip) Character Stat values I say this because, the HUD Display incorperates TARGET LOCKING for Close Range COmbat to close the skill gap the target locking impairs your ability to dance Around your target but if you want them in front of you you can change your preference settings to be from a value of default Auto-Aim to a broader width at X-range and increasing your magnatism. this shouldn't i presume be able to increase your look sensitivity - but we'd release perk that does allow you to. Perks would consist of 80-300/400 attributes fully unlocked and catagorized at lvl 0. you'd i'd presume we'd all say unlock Perk slots as you rank to higher tiers and would be able to activate more than 1 "example" SILVER Perk once you reach a new Plateau providing you with a Higher and Lower RANK Tier Loadout. or .. 0-5,6-15,16-30,31-45,46-50,and 51 TIER Loadouts. each loadout-Tier also consisting of 4-8 Loadouts with extra purchaseable Loadout Slots. Loadouts DO NOT COnsist of Armour Abilities Nor WEAPONS and the Loadout would be Organized to show GAMEMODE omissions and special inclusions.
now although i was only indicating a TARGET LOCK feature for kids, or people that find a way to exploit it there is no reason why we can't create a Tier3 Toggle, that Really LOCKS YOU ON, to a 5th degree. which would require full Analog Expressions to Break out. this would be exceptionally functional on Vehicles NOT ON TURRET* Broken/omission and would break if the driver wasn't paying homage.
the game also has : HP ARMOUR SHIELD Energy limiting your skill exression with ENEGRY and augmenting your efficiencies/Character Stat values/Performance Abilities/speedScaling, shield regen with HP and Armour and Energy. collectively this, with increased overall Armour, Shield and HP Values makes the Survivability aspect of HALO immersive and group orientated and gives the melee its place Back, since we diverted the interest to guns, which now are "nerfed". However, we're thinking a 5% nerf. inviting melee but not entertaining the idea of broke as kicks, and huge skill gaps. also strongly leaning to vehicles and power weapons for ranked play. and happily taking a Kick down to 140% melee dmg with the knockbacks.
can you just believe all the shills, XD "Halo 5... was better." 0_0 ranked omitted MOLTAN and social had 3 maps! how can you play that? ("Firefight was a TILT!!!!": i'm getting all slap-happy on my end: FUCK NO!)
you can obviously sprint with a Turret, and Carry 2 of them simultaneously. AND load them in vehicles, carry on a vehicle as a passenger, and maybe even duelly sprint... Yep. duelly sprint too. and carry it like a weapon on ur back.
so if you make it so ur Cursor will rise near obstacles to shoot over barriers, even blocking ur head ffofrrm headshots yyou can likewise set a turret on a barrier, and hunker down behind it with crouch. OMitting Turret Duellies. ** Unit weight balance, prevents the seond from going up. being a *nade deficit* strategic impairment. with the Accuracy impairment of single handedness like single handing an AR with duel ARs giving SMGs a reduced recoil - to give AR a functional but more significant one, but also affecting SMG Right-Stick spin speed*
I agree I usually for me at least enjoy playing the original version of a game and I got halo 3 at a flea market for $3 and started playing it the second I got home I enjoyed that game and when I tried it on mcc it just didn’t feel the same. It doesn’t feel the same because of it not being on the 360 the menus are different and it was re monetize at this point. It is a really poor experience in my opinion. It is sad to.
I agree with some and disagree on others. But overall. I'm glad that MCC exists. This game has gotten me through some really hard times in the last decade... and the last year, with present issues concerning close relatives and medical concerns that can't be cured, in any way other then death. While I will agree that MCC is a buggy and glitchy mess. It does mostly work and there are things in here that have really helped me. Others, however have not..
@@joerowland2625 No... I highly contest that. It's a completely balanced platform where everyone has the same controller and same console. No excuses. Everyone is the exact same. It's like now, if I play on my series s, I get wrecked, if I'm on PC I wreck everyone. But if I have crossplay disabled and Play on a series S then I dominate. Halo should not pay to win. Try it for yourself. I mean legitimately try it. Strip your ego bias. That's why it's raw talent. Your can not pay for a better performance. If you disagree, they put in optional crossplay for a very valid reason.
@@joerowland2625 I am a professional since 2010, bud. Who are you? I've beaten all of your idols, pal. I'm telling you, you aren't trying to figure out what I'm saying. Plus it's kinda of funny how you just say something based on literally nothing but what your your opinion is. Run along now little noob. Tah-tah.
@@VffhndsercchiI'm a professional since 2006 There's a reason why Pro players didn't do online halo 3 tournaments on OG Oh yeah because there something called Host advantage and especially on OG H3 where the netcode was terrible it basically was a gigantic advantage. Hence why they didn't do online tournaments MCC has dedicated servers so Host doesn't have an advantage at all Halo 3 MCC has better hit detection and bullets have high Velocity so the bullets actually count online unlike in H3. As the the best H3 player Elamite Warrior said it doesn't matter if there low skill if your bullets straight up do not count then there is absolutely no skill. And anyway halo 3 MCC still takes almost justs as much skill as OG H3 when it comes to aiming I'm an OG H2 Player I got Level 48 in Team Hardcore Every halo pro from Ogre 2, Trippey, Pistola, Roy say Halo 2 takes more skill then Halo 3. So i'm way better then you Kiddo
@@joerowland2625 Lmfao oh I see. You're just a bot troll. Get out of here you know-nothing bot. You're the type of person who thinks peach fuzz rendering matters, lmfao. Go cry about Harry Potter, Mr. Miserable. Touch grass and fix your life, BYE
@@joerowland2625 MCC literally requires you to spend money to keep up with the meta, PC gets more aim assist and higher frames, that is a bullshit community to compete in. Og h3 was an even playing field as long as the host wasn't atrocious. I've witnessed bad kids from og suddenly buy their skill for MCC.
@@AmbientShrub Your completely wrong Host made OG H3 way worse then MCC H3 And before you say no then explain to me why MLG didn't any online tournaments Ohh because host and OG H3 hot reg were terrible While HCS has done halo 3 MCC online tournaments Look at Pro players like Enable who did a tier list on the halo games. He said OG H3 online was a joke and the same was for most pros back then So while higher frames do give you an advantage it's a lot less then host Halo 3 MCC Hit reg is way better then the original. Halo MCC has servers so Host doesn't have an advantage. So who cares what you've witnessed it's actually the pros who know the game and they say online H3 MCC online is way superior to OG H3
@@joerowland2625I know the game as much as the pros, and they like MCC cause they're already on the advantaged side of the spectrum. Something pretty much every halo pro has is privilege. They always had the money to travel to tournaments just like they have the money to get a nice PC. They wanted to be above average players, they didn't like OG H3 because randoms would out br them/ out snipe them/beat them. As long as the games were green bar, host was not some impossible obstacle. If you think you can't win because you don't have host, that's a signifier that you aren't that good at the game. I used to beat people all the time who had host over me. So your "pro players vouch for MCC" anecdotes are useless. I'm afraid YOU are the one who doesn't know what he's talking about.
dawg halo MCC gave us 6 quality halo titles on PC, maybe it's cause I heavily value campaigns over multiplayer but even then I just cannot go back to 30fps halo
never gonna happen. our best bet to get that is to take the halo mod tools version of the game called tagtest and reverse engineer it to be its own standalone version of the game with networking.
@The Real OAF there are already reverse engineering projects out there that have are using the debug maps from dev builds recovered off old devkits. There is no need to get some hacker to risk the charges for stealing source code.
Well I disagree and I'm glad 343 made Halo MCC. Fact when I was a teenager I always imagined having all the Halo games on one disc being able to play any Halo games I want with just a click of a button, when I was teenager I called Microsoft aka Xbox support and i ask them if they could make all the Halo games on one disc lol and they told me that that's impossible. I was so excited when I saw my dream come true when they first announced it in 2014. So I disagree I'm glad MCC exists!
@@kx7500 The thing is if they had the games as is, they probably would have only been playable through emulation and would have played worse. The games were made only for the Xbox 360 and wasn't future proofed, so they had to be rebuilt and recoded to make it work on todays hardware.
The original Halo 3 experience is far superior to MCC. That said, I'm happy the MCC exists. Personally, I wish the collection seperated the games in the collections to retain feature parity, but alas, 343i went down the more complicated route.
The servers still would have been shut down, no one played on tube tv's anymore, I went back to it before it was sunset and it was rough on a high def tv.
Now the main cheating I see on halo reach mcc is people using active camouflage but somehow their radar jammer is off so they are completely invisible and not just picking up the active camouflage orb.
I got some news for you then. They brought back the servers. You can straight up join them. Not kidding. (For those confused he says they shut down the Halo 3 servers, but some people brought it back) I have been playing Halo 3 multiplayer on my Xbox 360 for weeks now. It works on emulator too.
still wish they came up with a Brawling system: they literally could have launched a Tekken style BOXING GAME for the Halo Franchise that would have been better than any original idea they pitched against it. and then patched all the Mechanics into the FPS Halo Games; primarily I suggest, a 4 Tier Level TOGGLE SYSTEM the Toggle System refers to changing the button interface by using a Button to Toggle the other Functions. 2nd Tier would entail a 3 button combo 3rd Tier being 3-5 buttons. 4th Tier being 4-6 buttons. ( TIERS distinguish the affect Gradation. based on compexity. 2nd tier would have minimal COUNTER benefits. where as third tier mandates them. 4th tier requires bursaries*.) Parry by default would be a necessary change to the FPS experience because a Spartan would never suicide for a last hit, the reach of the opponent is easier to deflect. Thats the Masterful Choice. Of Course if you Channel a Melee, which would be a .4second Channel being a Tier 1 Combo you'd by pass the Parry such a move would also provide +20% dmg and a knockback. if someone parried a Channeled/Power-Melee with a Tier 2 Combo they'd be set up for a swifter melee return by shifting the repercussion ascociated with the PM to the Sender. you can go down a broad list of maneuvers and of course, incorporating your Leftstick, to Toggle the Interface of a basic Melee and generally all Tiered Moves. Of course Successive-Blows would require both right and left hand animations For every Leftstick-Interface. Add Grapples. and the Struggle to get out, or Counter them. Body Slams. Kicks. the actual Code, Animation and Premises are all very comprehensive and fluid. The differences between the FPS and a Strictly BRAWL Game, which would typically peak at a Multiplayer 4v4v4 gameplay are actually very minimal. when stipulating about the negative affects to the FPS experience. I'd love to give a full docket here, if you are interested. ~ Play For RANKED
Agree with you on the skill part of MCC as well. Sniping and 4-shotting are way too easy and effortless now this game feels like a baby version of Halo
@@popq2 I’ve been playing since I was 5 at threes launch. The games never been hard. Halo 3 had iffy hit detection sure but that didnt make the game difficult 😂 seriously you jsuy admitted to being awful that’s all
@@jyrxz4945 clearly you don’t remember how much harder the game was on 360 if you were 5 years old ffs man 😂 if the game’s never been hard you should have all 50s but that doesn’t seem to be the case
@@joerowland2625 yeah, still I don’t know if halo 3 mcc is better. I understand that in og h3 you could have your reticle slightly off and still get partial registration making it less skillful. But I get so many blank br shots on mcc idk if I can say it’s better. Maybe my connection is trash 🤷🏼♂️
Moving on : #5 ; so when we have a warthog with a manual transmission you have at least 2 x 3 gears. you could have a transmission variable for 2x2 and can have a 2x4 i gues. but this raises the factor of the Scorpion giving it a 1x3 gear transmission. and should really consist of giving it a 2x7 transmission. which again brings us back around to the new 343 vehicle the RAZORBACK which can be used to tow broken scorpions off the field of battle. so it should have a 2x8 transmission. The Hornet though automatic, would just have threshholds for Flight/Propulsion etc. and can't effectively lift a razorback, but technically... can. with all amphibian compatiblity across the board the Scorpion ripping around with a scorpion tail for a turret, able to shoot down a cliffside it's adjacent too and able to climb a 70degree slope andd ride it sideways with mini-auto turrets for claws and a grapple winch. the warthog also having a grapple winch. of course these Lob. a grappleshot can't be like INFINITE, and wouldn't work on rocks, or wood, or steel, or jackels, nor Forerunner alloy etc.. and you swing. you don't ascend. you onlya scend vertically, after literally descending to the Z-axis. So you'd make it so you can grab the winch that misses and hook it onto something, or retract and retry. Now looking at the scorpion riding 30mph along a 70degree slope you'd need to shift up and down to sustain a high speed, or your torque and traction ratios would conflict with the terrain. or you can leave it automatic and enjoy the bumpy ride, and try to aim like that. of course, I exclusively design HALO to be a game with limited vehicle munitions but I also add FUEL and energy. energy typically isn't a legitimate issue but a player on a rampage will start to feel the affects where as fuel is only meant to matter in a 8 player firefight or an MMO environment. but incorperating it, demonstrates the limited faculty of the vehicle, so that META is formed for a community pre-establish before the MMO Launch. Being able to ride a mongoose with one hand and one foot, is quintessential. so we are able to go back to Kicks. and your ability to Toggle Melee to Kick which driving past or flying past an opponent. to in Lore attribute penetration dmg instead of blunt trauma dmg affiliated with a bumper. Precussion dmg Penetration dmg Blunt Trauma dmg Melee dmg Fall dmg being HP related affects that impact you regardless of shield status. typically these will be in a regeneration threshhold and are often diverted to Armour hitPoints. they'll be re-worked to somethign the studio can justify. these examples just divide the causality. We want to be able to launch a mongoose at a foe like a Missile, even if to dispatch we must flip the front wheels up, causing the mongoose to flip at the enemy. This causes a barrier from enemy fire, while creating a knockback weapon. Understanding the value of a transmission in this case, greatly increases the dynamics and experience on the field. also it distinguishes the map design which provides adept situations to take cover, Prone, and leap. while of course doing so with every intent to create a smooth environment for Drivers. who go so fast, they launch over most these obstacles just above the terrain, with catching wheels bringing us back to single-wheel-traction balancing. and your LeftStick-Right-stick driver centering. of course whipping out a gun when driving. - SPOILER - maybe you should take a breather The HUD is very important to me, so why not a DASHboard the dashboard would illustrate many things your HUD omits speed for example. traction control. suggested speed. energy levels. these things can be put on your HUD and should be but we'll stick to a third person view this view can be toggled with your Movement Speed TOGGLE to First Person View otherwise the cam remains behind the Drivers head. note the movement speed toggle, isn't an essential button. and we can actually disable it and provide such users with a mediocre attribute. The camera is tot he right of the drivers head, so you can't see a turret operator's colour in most positions. you can shoot while driving. with your right cursor working just as it should. an update would be necessary to sit int he driver seat free-wheeling and shoot. while sustaining a sturdy footing. the bulk load of that gameplay exceeds the HALO "4" format I am following for a Should-Have-Been-Yesterday Overhaul. likewise the Passenger can choose first person or third person, and defaults on third person, with the camera behind the right side of their head. they can also elect to get behind the windshield, or be seating outside the cab. Spartans juice the warthog, providing it and it you, ENERGY traits. this is for the MMO mostly and should be an UPDATE PATCH not a preliminary aspect. The Turret gunner would also see things from a far closer to his head viewpoint. again going back to HUD, all the HUD can give you Vehicle traits when in First Person. so you see you're ammo supply in a prettier fashion . more detailed heatmaps however may be distinguishable in third person. HENCE the primry aspect. You'd armour Lock, to tank a Vehicle Ramming you. It would be a Crouch Tier Combo, including the Body Check if you aren't centered when struck. so the vehicles would need recuperations for those, which would entail special CODE Processes that recognize the Spartan as an anomoly not terrain, so the physics int hat situation are unique, and require unique vehicle tilt and accel affects. We'd also make it so you can Drag Vehicle Commonents from garages so a map that has a warthog, might only have a broken one. or the broken one might be a ralley hog. and that ralley hog engine can just be put into an ordinary warthog. as well as munitions. which addresses in itself Warthog machinegun POWER: your suits AI is able to time the bullet speed, and thus deflect bullets, unlike when players pull the trigger. This gives you increased warthog resistance when only targetted by a warthog. some 5-10%. but the point being, a broken warthog isn't trashed. and certainly doesn't disapear. noting that there is a limit to the warthog corpses laying about. i'm thiinking 6 plus map-defaults. map defaults would be limiited to a single respawn for any number. since they are broken at spawn. this is a balance to stipulate about more. however, you rip the engine out, and put the new one in. other components include front and rear end chassies, as well as the tranny. this gives a call-back to the razorback. and speaks volumes about Campaign, MMO, Custums as well as what ranked should look like, int he middle of your weaken on a Bloodgultch remake.
They make it seem like its so hard to put an ammo crate in a warthog.. well. make it so to get on a turret you at least have to look in the general direction of the boot, not the muffler. and the door? well... lets say, not the spot between the turret and front door, when its NOT MOVING. and both front and rear wheel can be within the target range of the Storage Compartments, when not moving. also when you are hanging off the side. shuffle your positioning, and empty the Storage Space. XD
im so ready to get right up in your grill. i skipped work today for this. just imagine when A.) you take the Hang ability, which you use to not instantly clammer, so you can shoot one handed hanging and apply it to a Hornet. and use the same code for your moving XY-axis to supermanning a Mongoose one hand shooting. then B.) taking Prone, so you can jump into prone forwards or backwards while shooting, onto shelves, right into range of a Hang. and then we C.) XD im jk XD
but as for Grappling a warthog, like the nades and scorpion ordinances and snipers, displaying their reticles and your Opportunities, the game helps you clock the distance by auto calculating speed on your HUD
just the general drop kicking a warthog windshield for one. your warthog can be highjacked from the front bumper. and since you can ride in highjack. the warthog can carry 9 guys. 2 hanging off the back, 2 on the hood. making the craziest ranked compatible warthog centric grudge match. might just be the easiest way. besides Spartan Charging/Checking then jumping, so ur moving into the windshield when it hits you with the bumper.
Tbh I respectfully disagree, the only way people can enjoy more updates for their favorite halo online games is MCC and it's like remastering all older halo games and everyone still wins, builders still have the forge, comps have comps, normal people have social games. It seems like your problem was just the bad, rocky, start and that the games online were generally mixing and parts of having a collection that mixed games, some features were removed, it's like when the bioshock games were remastered and multiplayer was removed
Being able to play 6 different Halo games in one package at the highest resolution, framerate, and optimization far outweigh having a slightly larger population for the original version of H3. I highly disagree with this take.
How can someone "disagree" that "I" would have preferred MCC not exist? Like that just doesn't make any sense at all. I am telling you how "I" feel and your saying you disagree with how "I" feel... like what? lol
@@popq2 Easy. Lol. You feel a certain way about Halo MCC existing, I feel a different way. Your statement = You wish Halo MCC didn't exist so OG Halo 3 would have a higher population. My take on your statement = I'm glad Halo MCC exists because having 6 Halo games in 1 package is better than having a slightly larger population on OG Halo 3, thus = I disagree with your statement. Simple. Now if I said you were "wrong" then you could say it doesn't make sense, but I didn't say that. I said I disagree. Because there is no right or wrong on your statement. I hope this explains it.
@@popq2 because many people can disagree that mcc doesn't have to exist for your reasons, and the people feel a different way of the game existing. You are doing the same thing, you are in disagree for how the other guy feels.
@@MrTheta-lc8zy Seems like you are misunderstanding. If I say MCC is a bad game and you say MCC is a good game then yeah we disagree. Now If I say MCC is my least favorite game and you say MCC is your favorite game then we are not disagreeing, we are just simply stating facts (assuming we're telling the truth).
mcc should have followed the rare replay collection method and been a launcher and not a standalone product, it would have ensured new players had all the games while old players still had the games, like rare replay launches the original versions of all the games that were on the 360, everything rare did that wasnt is on the disc, the method 343 used was destructive and harmed the halo playerbase, resulting in years of the game being unplayable and you not being able to play the original games at all, hell they didnt even attempt to save the old bungie halo forums or website, which resulted in lots of lost halo content. that said give halo to id or rare lol, at least then it might be saved
While MCC isn't perfect, it does give Halo fans the opportunity to relive the glory days of Halo and creates new memories with people. Me and my gaming buddies have so many laughs and memories thanks to MCC. 343 Industries on the other hand is a joke of a company and should be disbanded.
While I think MCC is an absolute mess in terms of functionality, I think it's been a very good thing for Halo. I've been able to play through all these games with multiple people who never played any of them. I've introduced Halo to lots of people through MCC. It's not a perfect collection by any means, but I know people who became fans because of MCC.
Dude i hate the fucking MCC, i recently bought the game on my pc to play halo with my girlfriend, she never played halo before and i was really exited about the idea of playing halo with her, i grew up playing halo, i have a lot of memories that are bound to this game and sharing all lf this with her meant a lot to me, i really hoped she would enjoy playing it with me...just imagine the disappointment on my face when i found out spliscreen is not a thing on mcc...i didn't even think about googling that before buying the game, since it was so obviois to me that split screen would have been aviable since i could do that more than 20 years ago on the first xbox and it's literally the same fucking game...
No split-screen, and the online co-op is complete garbage. My buddy and I tried both Reach and 2 on a solid wired connection, yet it wouldn't work worth shit. Constantly crashing, lagging, and disconnects.
There's no coop on PC? There is on console for all the titles except Halo 5 (which never existed to begin with). Not sure how it is on PC but on Xbox you have to have your guest sign into a guest account to get the add player option.
343 doesn’t play their own games because if they did…they would realize how sh💩ty their games are. MCC is still complete garbage and trash. It not only has the most ugliest 343i armor ever but things like the custom games browser and other quality are missing, not even properly implemented or completely 343 level incompetent. One good example is how stup!d the custom games browser is. Not only the gui looks awful but managing large sets of maps and trying to host them all is literally a pain in the azz. There’s like no type of sequence, priority and other options like that whatsoever when hosting lobbies. Another example is the fact the game still has no traditional bungie like file share. You literally gotta wait until the player appears online in order to download their maps which is completely stup!d asf. Even when MCC initially dropped. You had like 5 halo games on one disk with no “open to all” option at all which is ridiculous asf. 343i has no quality with halo whatsoever and they never did. MCC needs to be deleted right with the other garbage produced by 343i ASAP. The MCC game is so bad - if you press the menu buttons to fast (before it initially connects to any server side stuff)……you get hit with “your ping is to high to play in the servers” - the whole game will just die on you through the menu because of 343i’s aka Micorosoft’s garbage servers. Go back to P2P. This dedicated server stuff sucks and halo was always meant to played on a P2P system with real host checks anyway.
The stuff you said about MCC H3 getting easier happened with the recent 007 goldeneye port for xbox/switch. They made a modern control scheme and the game became a walk in the park.
well i'm just shocked... No one asked for a Full Seminar on Halo Combat Evolved: if you came in and Held down Reload or Action and meleed, causing you to anchor your Feet give you a Forward Kick, that did 170% melee dmg with a stiff knockback which recompensed you with forward movement, if you kicked nothing -like a lung-, or even Just when it finished unlocking by default a Tier 2 Toggle in which you can roundhouse kick to either side shifting the knockback to those sides respectively if you use your right analog stick within the first moments of the Kick Action. while kicking in a crouch, you likewise can do a Tier 2 roundhouse-Trip @ 120% melee dmg with a TRIP affect for starters. the animations can be broken down into key-frames, anchored to your position vectors or you can run a program that pivots the Body Parts by X-values. its more efficient to use key-frames when you have a small variety of functions. but with the variety we'd be going for a program would be more efficient. and is less lines of code. especially since we can increase framerate without increasing ROM demand. for the same RAM (ram will float the same images int he same succession, but without any ROM Files, so the RAM processes the same, but no ROM.) So you Jump Kick. Tier 1 combo. But since you aren't Leaping nor Lunging you can DOUBLE TOGGLE with Reload and Action to incorporate your Analog stick for a Tier 3 Flip Kick. the Flip Kick would have CartWheel Flip and a Twisted Flip. these have special Bullet Evasion attributes, for survivability. And can be used to jump backwards off a Melee to land on a shelf, if you don't LEFT-STICK FORWARD to land where you took off from. generally Round House style kicks give you a 5% melee dmg reduction from a FULL KICK but in the Air, Roundhouse has a FULL 170% Melee DMG Strike, with a reduced Knockback. the knockback instead affects the Cursor, by tilting the Victim tot he MAX Tilt Value typically a Roundhouse always Tilts the Opponent as part of the Knockback sequence. Of Course, then we would want to kick into Kick-Boxing: Where you reactivate the Kick Toggle Key and continue to hold it, to sustain a one legged stance, using your Left Stick Instead to SPIN, Giving your B Melee players a modest advantage as you will want to primarily use a Flanking Strike with the Right-Analog Stick, instead of the default Jutting Kick which you'd aim up and down with either analog stick. But when you Look Down with Left, you can step and pull your leg back up allowing you to dip into a Low Kick , - by aiming UP with your right stick, (which would be a second way to crouch,) - and be placed in a crouch position if you Toggle your Second Toggle Key, Action, or maybe just RELOAD again you could use your Right Stick THEN to confirm a Re-Stand-in-pose to continue Kick Boxing. now what we are stipulating about is a FPS HALO, just as it is, with this added. and that surmises about 34% of what KICK mechanics would entail and incorporate into the game.
nothing!: well, By Default, you Parry when your melee follows an opponents Melee in rapid succession. yet when you are Kicked, in order to Parry at least with a FULL PARRY Value you must KICK in return. - This does NOT indicate a Kick animation: the Kick of your opponent provides a POSITIVE in the Process Coding that says a KICK is currently active in your Vector Environment+Cursor Trajectory. otherwise a Parry Could reduce both Knockback and Dmg by 40%.. making it still a worse physical blow than a basic Melee with additional knockback. Because you can't affectively PARRY nor even block a Roundhouse with a Roundhouse DMG would be reduced by 80% and the knockback would be annulled. Yes, to RoundHouse 360 degrees, you would need to spin with Both cursors, alternating Up and Down, to emulate the Waist Torsion. Otherwise, the spin will crap out Half way the Tier 3 aspect the Roundhouse is that you Get Bullet Evasion. it doesn't Tier to 3, for having a 5 button sequence. Before was just calling a Slash like Kick Manuever a Roundhouse. You could easily incorperate an inferior Roundhouse, that allows you to spin 360 degrees on the RIGHT-STICK but a roundhouse is taking the left foot in the back of the head... so At Best its a Spin Kick to ULT-RIGHT-Stick Again requiring a JUMP to Tier 3 giving you Bonus Dmg some +30%melee dmg, reduced Knockback, with a Twist/Tilt Affect to the Victim. Your Cursor would default back on your launch position, but can be changed in air with your Cursor, to Shift your Landing within 45degree radius. Which would increase to include another 30degrees with depletions, for a Left Stick shift which can turn to a Tier 4 Combo by crouching and forcing the LeftStick and Right Stick to a Crouch landed Reversal. and as awesome as all that is for a niinja game. No double. this isn't really my intellectual property. we have liimited Faculty it looks GREAT in HALO. and Makes HALO EQUAL to a Niinja Assassin Game for Kick Boxing Mechanics. and we're getting close to 50% of what HALO should have had in the FPS back in Halo 5
so: you Sprint and Jump and Kick. and You LAWN DART and just Drop Kick the guy. for a walluping 230% melee dmg. with a projectile like jump that can be used to jump through windows. and get higher altitude than a crouch jump. with a small aim window on Take Off, that you can only micromanage by Jamming Buttons once in Air. - You can shoot in air doin so, so those buttons must entail, JUMP, MELEE and ACTION. a Typical Jump Kick. Instead of the cartwheel,flipkick a Tier 1 you can repeatedly kick in air, within a timeframe. once the first kick default kick would activate you can't combo anymore. This means you get 2x weaker kicks at 70% melee dmg with a significant Stun repercussion. and can only be blocked with Melee Parry, regardless of adding a Tier 2 Kick Parry, but only blocks 30% of the dmg and half the stun. The Kicker, however suffers a Cursor repercussion. You can send a Third Kick, by Holding the second Toggle Button or Reactivating the Kick Toggle Button during or before the second Kick animation. For no additional affects to the kick. although you are moving the opponent backwards, this is only an illusion of entrapment, and the player not being snared can strife or sidestep - just by moving LEFT-Stike, with no special animation. so we add a Sideways Kick Option to aim the Jump Kicks just like the Flanking/Slash Kick. Allowing you to aim and then kick, or Kick and aim within the brief allotted time however you lose the third kick if this is the second kick. that's getting closer to 50%. for a HALO FPS that we should have gotten, could have and would have expected and would have gaven' a warm welcome.
now of course, by default a Melee should be Rebalanced.** its too OP, and when i say 170% i'm a little over reaching. because I want GUNS to reflect halo because no one wants to first fight a 10ton mojnir with a professional pilot. who is a karate master*: he is an expert in man to man combat. he's ODST i do the overreaching to inspire the audience to think to themselves, I can see it MY way, for developer enthusiasm. commendations**/is a compromise(can be*..-) AND REMEMBER you choose the whole time, pre-game and or in settings your Kick Leg and your Gun Hand. for individualized animation sets.
so when Moving forwards jump kick, is a Headshot basically, leaping, in a very riggid manner, thats hard to parry. but you can Kick-Parry it and then combo to a foot grab with a Trigger, and Crouch to Shouler him, if he moved forward or give you a Left/Righ-Right/Left Right STick, Bottoms Up animation but if he did move forward, and you step under him, you shoulder him Tier 3 Combo. So you add checking when sprinting you hold both Combo Buttons to give a full Body Check typically requiring a Tier 4 to Parry, not anything "equal" but you can Knee the guy, for a knockback conversion to dmg. with a cursor reprecussion to the sender. he can however block this, with a Tier 2 Kick(check) Parry with both Toggles. taking a basic melee dmg, and suffering the cursor reprecusion of the sender. He or you can then Grapple. to apprehend melees, and the gun, to struggle for a dominant position/akin to Shouldering a Body Check Knee. Being the Apex of Physical melee Dmg would Nearly execute. So, if they positioned themselves they'd execute you instantly BUT a Melee causes a Melee Stance and in that stance you must wait the standard Melee Wait to Melee, grappling keeps you in it you must fill a Quota of Melees to execute with a Melee-Stance melee thus meaning, this gives your team and the opponents Map-Control or Time, or a waiting period for you're help. assassinations still consist of a Melee haymaker to the Back. we'd like to add aim. as the back of the legs doesn't count**. to that very minimal and liimited extent*. However, we may mandate a Channelled Melee Haymaker, which is affectively a Kick a Kick would suffice. But not a Spin/*slash and you can melee stance for a reduced Assassination Quota. 2 if they don't move. 3 if they move. 4 if they hit back.
at that point, you should just add a Jump Two-Foot Kick/Check Kick - by using both Toggles in air. for an assassination compatible 2of3-Quota-THEY MOVED impact. and of course add a sprint, slide Kick. as easy as just that. with a Hip Kick Tier+ if you use both Analog Sticks to position yourself to give the opponent lift and Cursor reprecussion and a full KICK DMG since a slide kick TRIPS and does a typical reduced dmg(trip kick).
Gonna have to disagree. Thanks to the mcc, the older halo games get continuous support, if we didn't have the mcc, all the old halo game multiplayer would be lost to time. Like what happened to halo 2 before mcc was a idea.
343 doesn’t play their own games because if they did…they would realize how sh💩ty their games are.
MCC is still complete garbage and trash. It not only has the most ugliest 343i armor ever but things like the custom games browser and other quality are missing, not even properly implemented or completely 343 level incompetent.
One good example is how stup!d the custom games browser is. Not only the gui looks awful but managing large sets of maps and trying to host them all is literally a pain in the azz. There’s like no type of sequence, priority and other options like that whatsoever when hosting lobbies.
Another example is the fact the game still has no traditional bungie like file share. You literally gotta wait until the player appears online in order to download their maps which is completely stup!d asf.
Even when MCC initially dropped. You had like 5 halo games on one disk with no “open to all” option at all which is ridiculous asf.
343i has no quality with halo whatsoever and they never did. MCC needs to be deleted right with the other garbage produced by 343i ASAP.
The MCC game is so bad - if you press the menu buttons to fast (before it initially connects to any server side stuff)……you get hit with “your ping is to high to play in the servers” - the whole game will just die on you through the menu because of 343i’s aka Micorosoft’s garbage servers.
Go back to P2P. This dedicated server stuff sucks and halo was always meant to played on a P2P system with real host checks anyway.
Exactly how I feel Halo Mcc is the greatest of all times it literally all I play all day everyday ! Because I just got a gaming pc and can finally play after leaving after halo reach . Me making a return and playing halo mcc with friends is god blessing my child hood memories 🙏🏽😂
He thinks he’s gonna be able to play halo 3 online on 360 forever the dude is completely delusional.
Dude it's 2023 and 2007 is in the past go outside touch freaking grass. Og Halo 3 multi player on the Xbox 360 is gone get over it.
mcc is dying out now
I’m glad for MCC despite its terrible launch. I believe a strong launch would have brought healthy population to the game. Transferring OG to MCC smoothly. I also introduced my girlfriend, now wife, to mcc where we both played the campaigns, and eventually multiplayer. Where to do this day her favourite is H2A, second being H3 and CE. And she’s quite good for someone who never grew up on it. I have countless memories of the two or us both on our monitors gaming it up. So again what would life look like without MCC? I think Halo would honestly be history or a memory, rather then replayable nostalgia.
Going to do the same with my wife in the future can’t wait !
still doesn't work
Amen. Also, may I compliment you and your lady, she has excellent taste in Halo. If I do say so myself. :)
The originals were the best but they also died out to a next to nothing population. You can still play them if you really wanted to. I like that MCC has the ability to bring halo fans from multiple halo titles together. Halo 2 free online was a very small community after Halo 3 dropped and people upgraded to 360s
"The origins died out to a next to nothing population". What makes you say that? Halo 3 only dropped out of the most popular Xbox games because players moved on to Reach. And Reach only dropped off significantly when Halo 4 came out. Then it seems Halo 4 just damaged Halo, and the long player retention of Reach and previous Halos just never came back. It took less than 2 months for H4's player count to drop to Reach's level.
It's likely had Halo 4 not been released, then Reach's player count would have stayed close to 1 mil, or atleast 500k for a couple more years. And if 343, instead of making Halo 4, made more content for Halo 3 then 3's player count would have swallowed up Reach's.
@@hrthrhs Well for one I no longer own a 360 or an Xbox One. I play all of them on PC
@@UntouchablePlayers I see what you're saying. I missed your point. Carry on.
@@UntouchablePlayers same playing mcc on pc is so amazing !
My only problems with MCC are
It doesn't have the original menus
It lacks map vetoing
You can't choose to stay with a group of players
You can't choose which type of players to play with.
Halo 3 isn't 5v5
No multi-team
No pre-game lobbies
No post-game lobbies
No credits
Lmaooo I thought I recognized you. You were the same dude who complained that the game was released early. I'm glad to see the bad takes haven't stopped coming
Ive heard many strange takes from you pop but this by far is the strangest, but to each their own
Noooo I disagree. I've been playing H3 360 again the past few weeks and the 60fps alone on MCC is good enough reason for it to exist.
See this is what I'm saying! I've been trying to tell him about project sunrise for so long, but he never responds to it.
Honestly mcc should exist but not existing the way it did in the beginning
Isn't it funny how it actually hurt your eyes though to Play It again lol. But I still love project Sunrise Moore and the people who are involved in the project are just amazing. They have been my friends way before the servers went out. Great, great people
Yeah I like some of this guys takes, but this ain't it. I havent dealt with a game in 30 fps since Xbox one and shit felt dated even then
@@Vffhndsercchi yeah sunrise is great because I can still earn exp
I wish your channel didn’t exist but here we are
Based
I agree on some stuff and disagree on others. I wish mcc existed but I wish it existed in a far better state at launch and had far more features etc. At launch. I wish mcc was better essentially but I respect your opinion. Because if mcc was like it was supposed to be it'd be awesome. The menus of the classic games the mods the game running like it should and playing like og h3 and the same with the other games would be absolutely sick so many possibilities that could have been with mcc
343 doesn’t play their own games because if they did…they would realize how sh💩ty their games are.
MCC is still complete garbage and trash. It not only has the most ugliest 343i armor ever but things like the custom games browser and other quality are missing, not even properly implemented or completely 343 level incompetent.
One good example is how stup!d the custom games browser is. Not only the gui looks awful but managing large sets of maps and trying to host them all is literally a pain in the azz. There’s like no type of sequence, priority and other options like that whatsoever when hosting lobbies.
Another example is the fact the game still has no traditional bungie like file share. You literally gotta wait until the player appears online in order to download their maps which is completely stup!d asf.
Even when MCC initially dropped. You had like 5 halo games on one disk with no “open to all” option at all which is ridiculous asf.
343i has no quality with halo whatsoever and they never did. MCC needs to be deleted right with the other garbage produced by 343i ASAP.
The MCC game is so bad - if you press the menu buttons to fast (before it initially connects to any server side stuff)……you get hit with “your ping is to high to play in the servers” - the whole game will just die on you through the menu because of 343i’s aka Micorosoft’s garbage servers.
Go back to P2P. This dedicated server stuff sucks and halo was always meant to played on a P2P system with real host checks anyway.
Gonna have to respectfully disagree, MCC is a great package _and_ a great value. I understand it's not exactly the same as the original games, but every game in the collection runs better, looks better, and they're now on more platforms. PC, Xbox, even on the cloud for when I'm away from home and need a quick fix (although the quality for that greatly varies). Halo 3's also not the only game in the collection. I love having all of the Bungie games in one place with modern support, and seamlessly hopping between games makes every play session different. I also noticed the game's population on Steam is slowly but surely growing larger, which makes me happy to see.
I grew up playing all of the halos but I never had Xbox live until around 2012. I played reach online but never had access to play Halos CE-3 online. The MCC let me experience that on the only console I had (xb1).
Even today I still play them on the MCC on my series x. Not sure I would have ever done that if the MCC didn’t exist. I probably would have just moved on from halo.
eventually we all move on from Halo anyway, the franchise has been hot garbage since 2010-2012.
@@VeNoMz_ Truly, Halo had died since 343 got their hands on the franchise from Bungie and started ruining it with their later titles.
I'm glad it exists because we all remember the ending support for Halo 2. Everyone tried to stay on it as long as possible after they were taken down and that was a pretty sad point fkr Halo fans. MCC ensures these games are preserved. Now that it's on PC long after the official support dies off people can now host private servers and it'll last a lot longer thanks to that.
Watching someone pop into the pregame lobby with a crazy high rank was always a lot of fun like "oh good lord I hope he's on my team"
This seems very personal to you and not to the community as a whole. I think something you forgot to mention was the inconsistency of the br in og Halo 3. I get why you feel that way. Personally a big CE fan living in a rural area so lan sesh is not a good option
343 doesn’t play their own games because if they did…they would realize how sh💩ty their games are.
MCC is still complete garbage and trash. It not only has the most ugliest 343i armor ever but things like the custom games browser and other quality are missing, not even properly implemented or completely 343 level incompetent.
One good example is how stup!d the custom games browser is. Not only the gui looks awful but managing large sets of maps and trying to host them all is literally a pain in the azz. There’s like no type of sequence, priority and other options like that whatsoever when hosting lobbies.
Another example is the fact the game still has no traditional bungie like file share. You literally gotta wait until the player appears online in order to download their maps which is completely stup!d asf.
Even when MCC initially dropped. You had like 5 halo games on one disk with no “open to all” option at all which is ridiculous asf.
343i has no quality with halo whatsoever and they never did. MCC needs to be deleted right with the other garbage produced by 343i ASAP.
The MCC game is so bad - if you press the menu buttons to fast (before it initially connects to any server side stuff)……you get hit with “your ping is to high to play in the servers” - the whole game will just die on you through the menu because of 343i’s aka Micorosoft’s garbage servers.
Go back to P2P. This dedicated server stuff sucks and halo was always meant to played on a P2P system with real host checks anyway.
I feel the same, but with Halo CE. Playing Halo 1 on MCC is like drinking off-brand cola. Playing Halo 1 on the original Xbox is like drinking classic Coke.
I think the thing is, we need to stop with all this remaster, rerelease, reboot, rewhatever the fuck, and we need to focus on making new good experiences, and allowing the old experiences to be playable with backwards compatibility. Backwards compatibility makes remasters and such completely pointless, as you can just play the original game without the hassle of all the remaster shit. After having played halo 3 sunrise, I can't play MCC anymore due to all the issues with the MCC version (particularly the terrible hit detection)
People are wishing for a cod collection to come out, but I am really hoping they just make the old games free on game pass and leave it at that. Don't fucking touch the old cods
OG halo 3 on pc would be my dream. Id still take 60fps and higher resolution, but I just want all the playlists back
There is a community made discord for the old xbox 360 where you can play online on halo 3
@@ultimateownsz dont you need a modded xbox?
@@Arrrash no they found a way to play the old gen halo 3 for matchmaking and customs. Don't know how they made it work
@@ultimateownsz ohhh interesting
343 doesn’t play their own games because if they did…they would realize how sh💩ty their games are.
MCC is still complete garbage and trash. It not only has the most ugliest 343i armor ever but things like the custom games browser and other quality are missing, not even properly implemented or completely 343 level incompetent.
One good example is how stup!d the custom games browser is. Not only the gui looks awful but managing large sets of maps and trying to host them all is literally a pain in the azz. There’s like no type of sequence, priority and other options like that whatsoever when hosting lobbies.
Another example is the fact the game still has no traditional bungie like file share. You literally gotta wait until the player appears online in order to download their maps which is completely stup!d asf.
Even when MCC initially dropped. You had like 5 halo games on one disk with no “open to all” option at all which is ridiculous asf.
343i has no quality with halo whatsoever and they never did. MCC needs to be deleted right with the other garbage produced by 343i ASAP.
The MCC game is so bad - if you press the menu buttons to fast (before it initially connects to any server side stuff)……you get hit with “your ping is to high to play in the servers” - the whole game will just die on you through the menu because of 343i’s aka Micorosoft’s garbage servers.
Go back to P2P. This dedicated server stuff sucks and halo was always meant to played on a P2P system with real host checks anyway.
OG Halo 3's spaghetti netcode is a good enough reason for MCC to exist.
You don't know what netcode is.
This was a lie by 343i that the net code was that bad. Infinite proves that it was just an excuse for being greedy, incompetent morons
@@Bytrl I know what it is, a bunch of ramble text on a fish net
I rather play on mexican yellow bar host on xb360 than having my sensitivity tied to a microsoft server and having an insane amount of desync, I never had heavy aim on xb360.
@@TheRealOAFs We have documented proof that OG Halo 3's netcode was terrible.
I will agree on alot but I will disagree with MCC not existing. MCC on PC was the main reason for me to return... Since I gave up on Xbox 360 in early 2009 due to the console just keep dying to RRoD with my luck. So I just moved to PS3 and never played beyond 3... So missed Reach and ODST. Finally gone around playing those many years later due to MCC coming to PC... I feel like a kid playing playing again in all modes and games... As well being to play at higher resolutions and frame rates too! But yeah OG 360 version did alot of things better. Im just glad I can play these games again without having to buy a Xbox and XBL.
The only thing that got me and my brother off Halo 3 360 was the ddossers and getting hit off every night by them
The halo 3 ranked scene is mostly dead. I don’t think this is because of how MCC is laid out but it’s more so because the majority of the halo fan base existed to play casual modes. Finding ranked matches in OG halo 3 had polulation issues as early as 2009.
i wish the og servers never got shut down, but i am very glad we have a good and mostly stable mcc today. if we only had og, i wouldnt ever play halo again and that would be a sad world to live in
halo 3 sunrise is a thing
@@Green-Hoe idc, even if og servers were still up, ive not plugged my xbox in since like 2015. you guys can say all you want og is better but playing a game on such slow and old hardware that can barely run game at 30fps isn’t enjoyable, its more hassle to try and play it than its worth. so therefore, i wouldnt ever play halo again
The fact that they killed the old versions when MCC still isn't up to par with those old versions is the issue. Especially in Halo 3 most of all, which is where most MP people are playing. It's still very common to just shoot someone with multiple tank rounds and they just keep walking at you
@@Freelancer837 i dont disagree that they should have just kept the old servers up, but honestly how many people would be playing regularly even if they didnt get shut down? 100? and dont act like og h3 had perfect hit reg either, both versions have their flaws, mcc nowdays still isnt perfect, but id take that anyday over og h3 servers still being up and never playing
@@spidermanfan447 I would definitely say that og Halo 3 was way less buggy and messed up than the MCC version. But past that, I don't know how Halo 3 OG would be doing. Like, MCC isn't doing the BEST anyway, it's mostly dedicated people anyhow, so those kinds of people would be playing whichever way was the most convenient for the most part anyway, and without MCC, there'd be no split like there was for the past decade or so due to there being the originals AND MCC so everyone who'd be interested in playing Halo 3 and the others would simply just be playing the only way there is. I think it still largely comes down to PC players, since they're still the ones who didn't get anything after Halo 2, but Xbox players would still actively be able to play all the Halo games on the newest systems and be able to buy them no difference than they can with any new game release.
So I think the two main contributors are simply just down to PC players having new access, and the fact that an old gen game isn't touted as much as a newer one so not as much marketing to try and get people to play them anymore is all.
I’m not defending 343 whatsoever. However MCC is not about preservation it’s about convenience.
If I can have a halo game which includes all the original bungie made halos with all their maps and features, is playable on multiple platforms with crossplay and the only trade offs being the things listed in this video that have a possibility of being patched and fixed anyways, you’d have to be legitimately 🧠💀 to argue against not wanting such a game and nobody would ever agree with you rightfully so. Sorry but that’s just the consensus of MCC. I wish it could’ve perfectly preserved all the original halos but that’s an insane expectation to have.
Expecting this of the MCC which has to carry 6 games running on separate modified engines, ported to multiple platforms is quite frankly rtarded. It was never gonna perfectly preserve every title within it. I wish every halo could be preserved with their multiplayer running exactly how it did at the time. But that’s just not realistic, companies like Microsoft aren’t gonna waste their money and resources on keeping decades old servers alive just for a couple dozen people who still own Og Xbox and Xbox 360. I’m not dusting off my old 360 to play halo 3 where I’m restricted to only playing with others ls that still own a 360 when I can play a more imperfected version of halo 3 on my pc with crossplay.
You become pretty brainrotted these past couple of years. I used to really respect your opinion on halo and generally agreed with most of your takes. But after the hilariously bad video you made on halo infinites coop beta, where you doubled down and couldn’t accept any criticism when you were very clearly in the wrong. To now this video where you’re narcissistically arguing against the most convenient game because you can’t live out your old glory days of halo I’ve lost all respect.
I have to agree with this statement, this guy needs to come to terms that he kind of lost the war on bringing Halo back to how it used to be, if were talking about the 1:1 experience, you already lost that going from 30 FPS to 60 FPS, this brings a whole host of new issues, plus the increase in resolution on top of this and going uncapped with the framerate, when these games were originally only running at 30 FPS! Plus the only way to run the OG Halos on Console or PC now is you have to run these games through emulation now and that can be much worse than playing these on the original hardware (keep in mind the games were only made to run on one specific set of Hardware, nothing else. Also plus this video is extremely pointless because there is a mod group on discord that actually brought back the matchmaking servers that anyone can join if you even have a unmodded Xbox 360/One/Series X/S console for free! Plus most people don't care about these technicalities, only a small hardcore group of people do. People will always flock toward the newest experience no matter what, its the way we humans are. MCC is such a great package now to play these games, I do wish it still brought back some of the older features, but at the point were not sure if 343 is going to be working on much more since they just had that huge amount of layoffs. I'd say be happy with what you're getting here, were lucky and privileged to still play the older Halo games, Microsoft/343 did not have to do this but they did it anyways.
I truly love this video bro. 100 percent agree.
Thanks for calling out the modern aim controls. I wish people would start talking about it.
That feature is so bad it ruined the pace of the game. BR duals now come down to who shoots first, strafing to 'dodge shots' doesn't work anymore.
And the Sniper is now the biggest issue, you can be hitting shots on some sniper at any range just to get noscoped in such a way that would be mind blowing in OG H3 but is now just common practice today..
A good example of how it changed the game would be watching two skilled teams play each other on Pit.
They're forced to play so defensively that the game will often end once the timer runs out because no one wants to peek just to get sniped.
I agree with most of what you stated, OG Halo 3 is and will always be the best version of Halo 3 without a doubt. But I prefer MCC be alive because it now has something that in some ways beat OG Halo 3, Community generated content in the form of mod support.
Mod support and community created content is what gives a gaming community a huge lifespan and keeps player numbers stable IMO, some examples include: Halo Custom Edition (Halo PC but with a framework that can allow Halo fans to gives the campaign and multiplayer an experience similar to the original), Mount & Blade Warband (And its sequel), A huge number of RTS and Grand Strategy Games.
There are some games that probably don't even need mod support (Like OG Halo 3) because their built in community features are good enough.
But with the state Halo is in right now MCC is the way forward even with its flaws because it has the tools and the community to give us something that reminds us of what we loved growing up. This is obviously a side tangent from me since this video was about multiplayer but I think not mentioning mod support would be disregarding a decent portion of MCC's player base.
Very much agree, but Reach is also to blame for the population shifting, I remember when Reach came out, H3 population nose dived, which was very sad to see. I guess it never really recovered from that.
I wanted MCC to be that game right, because they said each game would play as they shipped. That never happened.. Even though the game runs pretty good now there are so many features from the OG H3 from Reach, that are just gone. This isnt just a 343i issue but modern gaming as a whole, we have less player freedom than we did in the previous decade of gaming and its sad.
MCC has its perks and is probably very convenient for new fans, but overall you’re 100% correct
Also Halo 3 MCC regularly crashes my entire console. I had to turn skins off recently and it’s helped a little bit.
People talk about how bad OG H3s net code is but I have clips of me getting blank shots in MCC with the BR post hit reg update
I'm personally very grateful that MCC was as easy to get when it did. From what I've gathered, MCC started off pretty dead and took years to fix. All i had before was Halo 2 on OG Xbox as a kid, but we never had live, because my mom said that she couldn't let me play a game where i killed people, Aliens only. I picked up MCC just before Reach was announced for like 20 bucks in a walmart bin, and now the games more optimized, I can curate my Halo experience, and play through most of the Halo games. Ive had a very good experience personally, but I also understand I'm very much an outlier. I can see how more experienced fans could feel underwhelmed by MCC.
Thank God my parents weren't like that. I've never understood the whole "Violence against Humans" aspect. Like their logic is that sports where you tackle the shit out of a guy over a ball is good while shooting someone in a game is bad.
@@Deadsea_1993 - funny that, my dad wanted me to play football, but my mom was against that too because of concussions and stuff. So I went on to play soccer instead (which I still like more than football lol)
Love my mama, but damn it was hard enough to convince her to let me play Halo because it was rated M. I was like eight tho in the late 2000s, so that's probably warranted. It's not like I'd let my youngest sister play GTA or something when she comes to visit.
As a halo 2 person I’m happy I can enjoy it again. Also ewwwww 30 fps 120 is better
It's not better it's just what your eyes are used to from being on your phone all the time. I never understand why people's argument about graphics. Graphics do not entail replay quality. OG h3 just still to this day runs better than MCC. I mean obviously it's opinion. You're allowed to have yours. But it really just comes down to what you're used to it now because back in the day now one person had any issue about fps. Plus I can kind of tell you're not somebody who likes to just enjoy and have fun. People who talk like this are usually try hards. I've been playing the game since 2010. I am telling you in my opinion, Xbox 360 h3 runs and feels better than MCC.
@@Vffhndsercchi 30 fps gives me a headache and the default fov feels like I’m trapped I play at 100 fov. Also the hit reg is ass in halo 3 og and it’s kinda better in mcc after the updates. I waited in line for h3 on release day lol
@@kungfuchief at least og h3 gives you the sensation of "locking on" to your opponent. I'm on original Xbox one so I don't get to enjoy the aim assist that PC gets.
@@AmbientShrub you get it as long as you use controller
As someone who played multi-player with friends back in Halo CE-Halo3 it really makes no sense to me how some 'OG Halo' fans can be so toxic as to suggest "Halo isn't what it was when I enjoyed it. So, no one else should be able to enjoy it either."
Narcissistic
Yeah. MCC is cool but it's not close enough to the OG experience. Really bums me out
And the spawns are terrible
I am glad MCC exists because Microsoft would have shut down the OG Halo servers anyways. While I do wish MCC had Halo 3's visible skill ranks (literally the coolest ranking system of any game) MCC has a lot of new things like Halo CE online multiplayer plus all the DLC maps for every game including PC exclusives. Halo 3 adding in new weapons, weapon skins, and the Halo online maps is really cool too. Playing the game in 1080p+ at 60 fps is real neat as well.
I’m glad for mod support for the PC version at least. Wish playing with MP mods didn’t require gathering people manually, since Aerial and CE+ seem neat to play but you need people to properly play them.
Ranked in og h3 was perfect.
Yes it was. I'll gladly take host issues versus cringe trust fund babies having better hardware and 300 frames. A lot of the people I used to stomp on 360 are the same people who paid for their "skill" on MCC. I've seen the before and after.
@@joerowland2625Your typical pro player is already a person of privilege. You know damn well every single halo pro instantly played MCC on a high spec PC when it became a thing. So of course they would vouch for MCC, they're already on the winning end of the spectrum, and they get pressured to be a shill for 343 cause more money.
@@AmbientShrub Thank you! I still play on a series s now and the imbalance in that alone is unacceptable on EVERY SINGLE GAME. I can't help but laugh when people are that there is no difference. Like kid... You're bad... Meet me on 360. If people can't recognize the imbalance of pc vs Xbox and it's 100 percent because they are to bad to be aware. Those same people refuse to even check recent players and do BASIC statistics. I'm not will to spend thousands on a video game. Even though these Ego's need to be checked. Mcc you can't find ranked matches with cross play turned off. It sucks and I'm not going to deal with forced subjugation. It's a waste of time.
@@AmbientShrub I was a 50 in everything but griffball and throwback skirmish in OG. I understand your feeling brother.
@@joerowland2625 Who? Tell me who? Because you literally are making that up.
Such an odd video. When MCC was abandoned and left broken and borderline unplayable from 2014-2017 I would totally get this take, but now it's kinda ridiculous. I do wish MCC would've been reformed to be all four games isolated with all, if not most of their original content instead of all six games now mashed together, but I would never say that I wish it didn't exist. It's in a pretty great place now and by this point OG Halo 3 would have still been completely dead by around 2017 even if MCC never came out. Only difference would be they'd probably still leave the servers up.
343 doesn’t play their own games because if they did…they would realize how sh💩ty their games are.
MCC is still complete garbage and trash. It not only has the most ugliest 343i armor ever but things like the custom games browser and other quality are missing, not even properly implemented or completely 343 level incompetent.
One good example is how stup!d the custom games browser is. Not only the gui looks awful but managing large sets of maps and trying to host them all is literally a pain in the azz. There’s like no type of sequence, priority and other options like that whatsoever when hosting lobbies.
Another example is the fact the game still has no traditional bungie like file share. You literally gotta wait until the player appears online in order to download their maps which is completely stup!d asf.
Even when MCC initially dropped. You had like 5 halo games on one disk with no “open to all” option at all which is ridiculous asf.
343i has no quality with halo whatsoever and they never did. MCC needs to be deleted right with the other garbage produced by 343i ASAP.
The MCC game is so bad - if you press the menu buttons to fast (before it initially connects to any server side stuff)……you get hit with “your ping is to high to play in the servers” - the whole game will just die on you through the menu because of 343i’s aka Micorosoft’s garbage servers.
Go back to P2P. This dedicated server stuff sucks and halo was always meant to played on a P2P system with real host checks anyway.
@@NO-FILTER-EXPERT I hate 343 with a burning passion, but this has to be bait.
@@HenryMyth clearly you have no gaming standards and can’t identify what halo quality is because clearly you don’t know what a bungie quality halo game looks like from the menu all the way to the game/everything else.
Only a late 2010/2012 starting halo player like yourself will say something like that
completely agree, i ben saying this for a long time, 343 would have to actually try if they didnt have the hole in 1of remaking the first 3 games they could never produce themselves.
343 doesn’t play their own games because if they did…they would realize how sh💩ty their games are.
MCC is still complete garbage and trash. It not only has the most ugliest 343i armor ever but things like the custom games browser and other quality are missing, not even properly implemented or completely 343 level incompetent.
One good example is how stup!d the custom games browser is. Not only the gui looks awful but managing large sets of maps and trying to host them all is literally a pain in the azz. There’s like no type of sequence, priority and other options like that whatsoever when hosting lobbies.
Another example is the fact the game still has no traditional bungie like file share. You literally gotta wait until the player appears online in order to download their maps which is completely stup!d asf.
Even when MCC initially dropped. You had like 5 halo games on one disk with no “open to all” option at all which is ridiculous asf.
343i has no quality with halo whatsoever and they never did. MCC needs to be deleted right with the other garbage produced by 343i ASAP.
The MCC game is so bad - if you press the menu buttons to fast (before it initially connects to any server side stuff)……you get hit with “your ping is to high to play in the servers” - the whole game will just die on you through the menu because of 343i’s aka Micorosoft’s garbage servers.
Go back to P2P. This dedicated server stuff sucks and halo was always meant to played on a P2P system with real host checks anyway.
It’s weird how loading up the game and loading into matchmaking matches is WAY faster in MCC than in infinite. It takes literally 10-15 minutes to load up infinite and get into your first game of the day. There is something fundamentally wrong with the way infinite was built
How does it take you 10 min for infinite it only takes me 1-3 min from launching infinite to get into a match
Community custom matches are a mess.
@@hydb801 map loading.players loding. Long preview screen
@Coffee lover are you playing on pc? It takes maybe 5 mins at most on my xbox series x
@Coffee lover I don't doubt that MCC is faster though.
You forgot to mention party restrictions those were amazing….. 😆
Pausing at 1 second to appreciate the sentiment. Know exactly where this video is going, and I agree. The mcc is NOTHING compared to the og mp experience, especially halo3, and since it's the best they've ever done, and it was objectively a squandered opportunity w 5 years where it wasn't playable, it's a shame this is the new bar when it's still not even close to good enough. The 0-50 system is dogshit, the playlists are dead, the +1 -1 +0 xp system was far superior, the ability to click on anyone's name in a pre or post game lobby and see their service record was incredible, and the veto system never made a return, and the military rank associated with 0-50 + xp didnt either. Its just not the same. Now I'll finish the vid.
A game from 2007 shouldn't be better than a game from 2023, especially since that game is also a port / "remake" lol
Please make a video on all the differences between OG and MCC
Original Halo 3's population was minuscule even before MCC came out. Hell, even during the Reach days it was hard to go back to Halo 3 and find people. The skill based matchmaking made it very hard to find games outside of maybe slayer. The fact that it needed other players that were not only the same rank as you but also had the same map packs as you may have worked in its prime but it was practically unplayable after Reach when most people left. MCC may have played a role, but it did not kill the OG Halo 3 servers.
"it was practically unplayable after Reach" That just isn't true at all. I played a ton of Halo 3 during both the Halo Reach and Halo 4 era, I was still able to consistently find games in social and ranked playlists. It wasn't until MCC came out that it became much harder to find games on OG Halo 3 and it was around this time that I stopped being able to find games in ranked playlists altogether. MCC played a HUGE role in killing off Halo 3. What you are saying is so inaccurate. I played so much Halo 3 back in the day so I know how the population was affected after newer Halo games released, MCC was the game that resulted in it being much harder to find matches on og Halo 3 which makes sense because MCC gave people a new way to play Halo 3 at a higher resolution, higher FPS on newer hardware.
@@popq2 You say your big thing was ranked playlists, so I imagine you were a high rank in most playlists as were most people who stuck around for Halo 3. If you were like me and played more customs than ranked matchmaking, then you were a pretty low level in most playlists. My highest level was a 23 in SWAT. Like I said, the skill based matchmaking made it very hard for people by the likes of myself to find games. That is not "so inaccurate," it is simply coming from my first hand experience, as is yours.
@@BillyCobbOfficial It being hard to find games at a low rank after Halo Reach came out isn’t true either. My friends and I as well as various others would make new accounts and rank them up from level 1 to level 50. People did this all the time after Reach and even after Halo 4 came out. I am not guessing nor am I making shit up, what I am saying is fact.
If your telling me I'd have to live in a world with only halo 5 and infinite multiplayer with Halo 2, 3, and Reach being dead forever, id be depressed.
This is covenant propaganda
For me, the biggest issue with The MCC is how 343 handles the ranking system, playlists/game modes, and community.
The launch of Halo 3 was a time in gaming that I'll never forget. I don't think we'll ever have such a amazing moment in Halo again.
I just wish 343 treated The MCC, 5, and Infinite with more respect for what the Halo fans want. That's they only thing that will save Halo IMO. Instead, they seem to try to copy other games and reinvent the wheel.
Agreed. They ruined Reach multiplayer for me. They use the Title Update for all casual modes and the gameplay just isn't the same anymore, most of the good forge maps aren't available on team slayer it's mostly the boring remakes and dlc... Hemmorage isn't even on BTB. I miss the OG Reach just like you miss the OG Halo 3
I only got MCC at launch back in 2014 to play Halo 2 online again
I really only play the campaigns so I don't have a problem.
even they're screwed with.
@@kx7500 A little bit. The only original game I have is Reach.
If this guy ain't complaining about Halo infinite, he goes after the other ones.
🙄 If you have a issue just create your Halo experience like game.
If MCC didn't exist we wouldn't be playing CE, H2, H3, Reach, or ODST online conveniently. You would be sacrificing so much for one thing that is only a part of a whole (H3 ranked) and it wouldn't be worth it for most people on MCC. It's a hard argument to justify when you consider people other than those in your shoes.
I'd be willing to sacrifice those things if it meant I'd have more time to enjoy playing ranked on my favorite game of all time. In this video I do acknowledge that it makes sense my some people would prefer playing MCC over the legacy Halo games, I'm just expressing that "I" would have been happier if MCC never came out. Not saying that Halo would be in a better spot without MCC or anything like that, Just wanted to explain why it makes sense that someone like me wasn't happy with the release of MCC because some people act like it is crazy to feel that way but when I break it down like I did in this video it should make complete sense.
@@popq2 I totally understand, no worries. Just throwing in my two cents.
@@popq2 You wouldn't be playing any of the 360 Halo titles online without MCC because M$ was gonna shut down the servers regardless. Would you really be okay with being forced into Halo 5 or Infinite as your only choices for online play? No, I don't think so.
I enjoy Halo 5, but MCC is by far the best Halo experience to date, and it's not because of the nostalgia of the other games, or I should say it's not JUST because of the nostalgia, but all of the kickass addons 343 themselves added to the game, GRD helmet, Flood Firefight, the Thorage update.
Do you think maybe you feel this way because MCC kind of upstages the original games in both functionality and QOL features and that it was 343 that was responsible for that?
Don't get me wrong MCC's launch was fucking awful in no uncertain terms. Blame M$ for that. MCC was originally suppose to JUST be H2A but then M$ told 343 to make it a collection last minute, and since the game was released a year before Halo 5 we get minimal fixes if any to MCC before H5's launch. MCC went untouched for years simply because its release was very poorly timed.
@@megaman37456 👌👍
The 1-50 mcc system is from halo 2. Personally my favorite rank system.
TH-camr: Mhmm with what clickbait title I can come up today ?
For your sake I really hope you aren’t implying that this title is clickbait because if you are…. YIKES 😬
I’ll agree MCC’s a little lacking in the ranked aspect, but wishing it didn’t exist just because of that is a little silly.
It’s not when I enjoy og Halo 3 ranked matchmaking so much more than everything else gaming has to offer
@@popq2 Everything else gaming has to offer? You gotta play more games, man.
@@popq2 catagorically wrong, but go off
@@rowangallagher4579 What I said is fact, but go off
@@popq2 It is
I'd have been happy if MCC never existed, and instead 343 just enhanced the res and fps of the old Halo campaigns. I DO like how custom games can pull maps and modes from all Halos though.
Preach it brother, love this content i could talk for hours about how fucked the campaigns or games are honestly
And MCC shouldn't exist because of it. So, as an xbox player, if I want to play Halo 2 with the original graphics and audio (no you aren't forced by 343 to play with the newer graphics), I shouldn't be able to. Right?
@@toytacambery9427 MCC is NOT a preservation of the games i love. or the games that changed the gaming landscape. it should be a crime.
@@Nifty_Noob u completely missed my point. I can't buy a standalone version of Halo 2 on xbox. MCC is the only way I can relive my days of playing through the original trilogy. So, you're arguing that people who don't own a pc shouldn't be allowed to play Halo 2 anymore. Just because you dislike MCC multi-player, the completely optional remastered version, or whatever.
Petty and narcissistic. And saying "should be a crime" implying that game devs should be imprisoned for making a game you dislike is a clear sign you've never experienced any real struggles in life.
@@toytacambery9427 well no i think you can only buy a stand alone of mcc halo 2 but that's got its issues, the best way to play halo 2 is on Xbox 360 cause it has more ram and can handle halo 2 more stable than a og Xbox. also don't put words in my mouth I'm more talking the campaign side of things mcc does not preserve the original trilogy at all. literally 60 tic rate without recoding AI all AI movements/ pathfinding and fire rate are literally doubled. making it where you can't experience the game the way bungie made it. it's cheap porting to make a quick buck. and re-scripting 30 tic rate objects makes the whole experience wrong. it's MUCH worse in halo ce even, perfect example too is just look at the elevator on reflections from reach. it literally stutters harder than a 30 year old Plymouth going down the road. also yeah a bit harsh lmao but i think that these game devs should be held to a hirer standard. don't take my internet comments so literally and get your panties in a bunch lmao. im sure you have some REAL struggles over there, way to keep this about the game bro :) i Just wish i could enjoy these games after work like i use to as a kid.
@@toytacambery9427 also what are you getting at you tryna say you shouldn't be able to play og halo 2 on your newer xbox? like sucks if it just can't, i guess blame Microsoft and 343 for that
The ranking system right now doesn't work on MCC. They should have kept partial team matching like social, that way you can at least find games.
4th instalment:
i'd leave you to bode, broil or brew with that
but i feel its important to note some major differences:
I'd use a perk system.
improved auto-aim
variant munition capacity
performance abilities (not abilities: Bullet evasion percentage during a flip)
Character Stat values
I say this because, the HUD Display
incorperates TARGET LOCKING for Close Range COmbat
to close the skill gap
the target locking impairs your ability to dance Around your target
but if you want them in front of you
you can change your preference settings to be from a value of
default Auto-Aim
to a broader width at X-range
and increasing your magnatism.
this shouldn't i presume be able to increase your look sensitivity - but we'd release perk that does allow you to.
Perks would consist of 80-300/400 attributes fully unlocked and catagorized at lvl 0.
you'd i'd presume we'd all say
unlock Perk slots as you rank to higher tiers
and would be able to activate more than 1 "example" SILVER Perk once you reach a new Plateau
providing you with a Higher and Lower RANK Tier Loadout. or .. 0-5,6-15,16-30,31-45,46-50,and 51 TIER Loadouts.
each loadout-Tier also consisting of 4-8 Loadouts with extra purchaseable Loadout Slots.
Loadouts DO NOT COnsist of Armour Abilities
Nor WEAPONS
and the Loadout would be Organized to show GAMEMODE omissions and special inclusions.
now although i was only indicating a TARGET LOCK feature for kids, or people that find a way to exploit it
there is no reason why we can't create a Tier3 Toggle, that Really LOCKS YOU ON, to a 5th degree. which would require full Analog Expressions to Break out.
this would be exceptionally functional on Vehicles
NOT ON TURRET* Broken/omission
and would break if the driver wasn't paying homage.
the game also has :
HP
ARMOUR
SHIELD
Energy
limiting your skill exression with ENEGRY
and augmenting your efficiencies/Character Stat values/Performance Abilities/speedScaling, shield regen
with HP and Armour and Energy.
collectively this, with increased overall Armour, Shield and HP Values
makes the Survivability aspect of HALO immersive and group orientated
and gives the melee its place Back, since we diverted the interest to guns, which now are "nerfed".
However, we're thinking a 5% nerf.
inviting melee but not entertaining the idea of broke as kicks, and huge skill gaps.
also strongly leaning to vehicles and power weapons for ranked play.
and happily taking a Kick down to 140% melee dmg with the knockbacks.
can you just believe all the shills, XD "Halo 5... was better." 0_0 ranked omitted MOLTAN and social had 3 maps! how can you play that? ("Firefight was a TILT!!!!": i'm getting all slap-happy on my end: FUCK NO!)
you can obviously sprint with a Turret, and Carry 2 of them simultaneously. AND load them in vehicles, carry on a vehicle as a passenger,
and maybe even duelly sprint... Yep. duelly sprint too.
and carry it like a weapon on ur back.
so if you make it so ur Cursor will rise near obstacles to shoot over barriers,
even blocking ur head ffofrrm headshots
yyou can likewise set a turret on a barrier, and hunker down behind it with crouch.
OMitting Turret Duellies. ** Unit weight balance, prevents the seond from going up. being a *nade deficit* strategic impairment. with the Accuracy impairment of single handedness
like single handing an AR with duel ARs
giving SMGs a reduced recoil - to give AR a functional but more significant one, but also affecting SMG Right-Stick spin speed*
I agree I usually for me at least enjoy playing the original version of a game and I got halo 3 at a flea market for $3 and started playing it the second I got home I enjoyed that game and when I tried it on mcc it just didn’t feel the same. It doesn’t feel the same because of it not being on the 360 the menus are different and it was re monetize at this point. It is a really poor experience in my opinion. It is sad to.
It's so nice to see indecent people not getting their way every once and a while.
I agree with some and disagree on others. But overall. I'm glad that MCC exists. This game has gotten me through some really hard times in the last decade... and the last year, with present issues concerning close relatives and medical concerns that can't be cured, in any way other then death.
While I will agree that MCC is a buggy and glitchy mess. It does mostly work and there are things in here that have really helped me. Others, however have not..
I just wanted a totally classic port of Halo 3.
OG Halo 3 proven raw talent
No it didn't
Pros players agree that H3 MCC has more skill then OG H3
@@joerowland2625 No... I highly contest that. It's a completely balanced platform where everyone has the same controller and same console. No excuses. Everyone is the exact same. It's like now, if I play on my series s, I get wrecked, if I'm on PC I wreck everyone. But if I have crossplay disabled and Play on a series S then I dominate. Halo should not pay to win. Try it for yourself. I mean legitimately try it. Strip your ego bias. That's why it's raw talent. Your can not pay for a better performance. If you disagree, they put in optional crossplay for a very valid reason.
@@joerowland2625 I am a professional since 2010, bud. Who are you? I've beaten all of your idols, pal. I'm telling you, you aren't trying to figure out what I'm saying. Plus it's kinda of funny how you just say something based on literally nothing but what your your opinion is. Run along now little noob. Tah-tah.
@@VffhndsercchiI'm a professional since 2006
There's a reason why Pro players didn't do online halo 3 tournaments on OG
Oh yeah because there something called Host advantage and especially on OG H3 where the netcode was terrible it basically was a gigantic advantage. Hence why they didn't do online tournaments
MCC has dedicated servers so Host doesn't have an advantage at all
Halo 3 MCC has better hit detection and bullets have high Velocity so the bullets actually count online unlike in H3. As the the best H3 player Elamite Warrior said it doesn't matter if there low skill if your bullets straight up do not count then there is absolutely no skill.
And anyway halo 3 MCC still takes almost justs as much skill as OG H3 when it comes to aiming
I'm an OG H2 Player I got Level 48 in Team Hardcore
Every halo pro from Ogre 2, Trippey, Pistola, Roy say Halo 2 takes more skill then Halo 3. So i'm way better then you Kiddo
@@Vffhndsercchi Your just going to ignore by comment because I'm right
Everyone give this a like please. This is the real truth.
No because it's trash
@@joerowland2625 Lmfao oh I see. You're just a bot troll. Get out of here you know-nothing bot. You're the type of person who thinks peach fuzz rendering matters, lmfao. Go cry about Harry Potter, Mr. Miserable. Touch grass and fix your life, BYE
@@joerowland2625 MCC literally requires you to spend money to keep up with the meta, PC gets more aim assist and higher frames, that is a bullshit community to compete in. Og h3 was an even playing field as long as the host wasn't atrocious. I've witnessed bad kids from og suddenly buy their skill for MCC.
@@AmbientShrub Your completely wrong
Host made OG H3 way worse then MCC H3
And before you say no then explain to me why MLG didn't any online tournaments
Ohh because host and OG H3 hot reg were terrible
While HCS has done halo 3 MCC online tournaments
Look at Pro players like Enable who did a tier list on the halo games. He said OG H3 online was a joke and the same was for most pros back then
So while higher frames do give you an advantage it's a lot less then host
Halo 3 MCC Hit reg is way better then the original. Halo MCC has servers so Host doesn't have an advantage.
So who cares what you've witnessed it's actually the pros who know the game and they say online H3 MCC online is way superior to OG H3
@@joerowland2625I know the game as much as the pros, and they like MCC cause they're already on the advantaged side of the spectrum. Something pretty much every halo pro has is privilege. They always had the money to travel to tournaments just like they have the money to get a nice PC. They wanted to be above average players, they didn't like OG H3 because randoms would out br them/ out snipe them/beat them. As long as the games were green bar, host was not some impossible obstacle. If you think you can't win because you don't have host, that's a signifier that you aren't that good at the game. I used to beat people all the time who had host over me. So your "pro players vouch for MCC" anecdotes are useless. I'm afraid YOU are the one who doesn't know what he's talking about.
I wish it existed differently
dawg halo MCC gave us 6 quality halo titles on PC, maybe it's cause I heavily value campaigns over multiplayer but even then I just cannot go back to 30fps halo
Hopefully we'll get Halo 3 Anniversary in the next 4-5 years to commemorate the 20th anniversary and play it like the original.
That would be a sweet update/dlc to MCC
Halo 3 Remake PC with Day 1 Mod Support. Developed by Certain Affinity. That's it.
never gonna happen. our best bet to get that is to take the halo mod tools version of the game called tagtest and reverse engineer it to be its own standalone version of the game with networking.
@@zachogdahl210 yeah it's gonna come down to hackers to get the source code and give it to people who care
@The Real OAF there are already reverse engineering projects out there that have are using the debug maps from dev builds recovered off old devkits. There is no need to get some hacker to risk the charges for stealing source code.
Well I disagree and I'm glad 343 made Halo MCC. Fact when I was a teenager I always imagined having all the Halo games on one disc being able to play any Halo games I want with just a click of a button, when I was teenager I called Microsoft aka Xbox support and i ask them if they could make all the Halo games on one disc lol and they told me that that's impossible. I was so excited when I saw my dream come true when they first announced it in 2014. So I disagree I'm glad MCC exists!
yes but in the form that it took it's a net negative.
The idea of MCC is an absolute masterpiece, however the product version we got was dog shite at launch
@@kx7500 The thing is if they had the games as is, they probably would have only been playable through emulation and would have played worse. The games were made only for the Xbox 360 and wasn't future proofed, so they had to be rebuilt and recoded to make it work on todays hardware.
@@Finger112 cool so then release them on PC. Have them come in a bundle that doesn’t fuck with and or remove things from the original with a worse UI.
I didn’t watch the whole video because I’m lazy
The original Halo 3 experience is far superior to MCC. That said, I'm happy the MCC exists. Personally, I wish the collection seperated the games in the collections to retain feature parity, but alas, 343i went down the more complicated route.
22:48 there's alot more aim assist in mcc than in og halo 3 esp for the pc version you forgot to add.
Strong disagree. Without it, the newer generations do not get to experience the superior games from the earlz 2000s.
The servers still would have been shut down, no one played on tube tv's anymore, I went back to it before it was sunset and it was rough on a high def tv.
I play OG h3 ranked to this day.
Now the main cheating I see on halo reach mcc is people using active camouflage but somehow their radar jammer is off so they are completely invisible and not just picking up the active camouflage orb.
I got some news for you then. They brought back the servers. You can straight up join them. Not kidding. (For those confused he says they shut down the Halo 3 servers, but some people brought it back) I have been playing Halo 3 multiplayer on my Xbox 360 for weeks now. It works on emulator too.
still wish they came up with a Brawling system:
they literally could have launched a Tekken style BOXING GAME for the Halo Franchise that would have been better than any original idea they pitched against it.
and then patched all the Mechanics into the FPS Halo Games;
primarily I suggest, a 4 Tier Level TOGGLE SYSTEM
the Toggle System refers to changing the button interface by using a Button to Toggle the other Functions.
2nd Tier would entail a 3 button combo
3rd Tier being 3-5 buttons.
4th Tier being 4-6 buttons. ( TIERS distinguish the affect Gradation. based on compexity. 2nd tier would have minimal COUNTER benefits. where as third tier mandates them. 4th tier requires bursaries*.)
Parry by default would be a necessary change to the FPS experience because
a Spartan would never suicide for a last hit, the reach of the opponent is easier to deflect. Thats the Masterful Choice.
Of Course if you Channel a Melee, which would be a .4second Channel being a Tier 1 Combo
you'd by pass the Parry
such a move would also provide +20% dmg and a knockback.
if someone parried a Channeled/Power-Melee with a Tier 2 Combo
they'd be set up for a swifter melee return by shifting the repercussion ascociated with the PM to the Sender.
you can go down a broad list of maneuvers
and of course, incorporating your Leftstick, to Toggle the Interface of a basic Melee and generally all Tiered Moves.
Of course Successive-Blows would require both right and left hand animations For every Leftstick-Interface.
Add Grapples. and the Struggle to get out, or Counter them.
Body Slams.
Kicks.
the actual Code, Animation and Premises are all very comprehensive and fluid.
The differences between the FPS and a Strictly BRAWL Game, which would typically peak at a Multiplayer 4v4v4 gameplay
are actually very minimal. when stipulating about the negative affects to the FPS experience.
I'd love to give a full docket here, if you are interested.
~ Play For RANKED
Agree with you on the skill part of MCC as well. Sniping and 4-shotting are way too easy and effortless now this game feels like a baby version of Halo
Exactly! I can't stand it
Halo has always been easy. The skill gap is just higher now because modern gamers aren’t as shit as you lot were
@@jyrxz4945 Tell me you have no idea what you’re talking about without telling me
@@popq2 I’ve been playing since I was 5 at threes launch. The games never been hard. Halo 3 had iffy hit detection sure but that didnt make the game difficult 😂 seriously you jsuy admitted to being awful that’s all
@@jyrxz4945 clearly you don’t remember how much harder the game was on 360 if you were 5 years old ffs man 😂 if the game’s never been hard you should have all 50s but that doesn’t seem to be the case
I wish Popq2 didn't exist
Halo MCC should exist
Halo 3 MCC is way better then halo 3 OG
MCC halo 3 is so much worse
@@timratliff5646 That's incorrect
Halo 3 MCC is way better than OG H3
You just said a dump comment showing that I'm right
@@joerowland2625 when a game crashes your entire console it’s worse 100%
@@timratliff5646 You just have to turn off the skins
@@joerowland2625 yeah, still I don’t know if halo 3 mcc is better. I understand that in og h3 you could have your reticle slightly off and still get partial registration making it less skillful. But I get so many blank br shots on mcc idk if I can say it’s better. Maybe my connection is trash 🤷🏼♂️
Nah son im done playing anything at 30 fps
Nah actually tripping balls. The only good thing 343 got right
Legacy Halo would've been sunset regardless of MCC's existence. 343 would've just given a different excuse.
Moving on : #5 ;
so when we have a warthog with a manual transmission
you have at least 2 x 3 gears.
you could have a transmission variable for 2x2
and can have a 2x4 i gues.
but this raises the factor of the Scorpion
giving it a 1x3 gear transmission.
and should really consist of giving it a 2x7 transmission.
which again brings us back around to the new 343 vehicle
the RAZORBACK
which can be used to tow broken scorpions off the field of battle.
so it should have a 2x8 transmission.
The Hornet though automatic, would just have threshholds for Flight/Propulsion etc.
and can't effectively lift a razorback, but technically... can.
with all amphibian compatiblity across the board
the Scorpion ripping around with a scorpion tail for a turret, able to shoot down a cliffside it's adjacent too
and able to climb a 70degree slope andd ride it sideways
with mini-auto turrets for claws
and a grapple winch.
the warthog also having a grapple winch.
of course these Lob.
a grappleshot can't be like INFINITE, and wouldn't work on rocks, or wood, or steel, or jackels, nor Forerunner alloy etc.. and you
swing. you don't ascend. you onlya scend vertically, after literally descending to the Z-axis.
So you'd make it so you can grab the winch that misses and hook it onto something, or retract and retry.
Now looking at the scorpion riding 30mph along a 70degree slope
you'd need to shift up and down to sustain a high speed, or your torque and traction ratios would conflict with the terrain. or you can leave it automatic and enjoy the bumpy ride, and try to aim like that.
of course, I exclusively design HALO to be a game with limited vehicle munitions
but I also add FUEL
and energy.
energy typically isn't a legitimate issue
but a player on a rampage will start to feel the affects
where as fuel is only meant to matter in a 8 player firefight
or an MMO environment. but incorperating it, demonstrates the limited faculty of the vehicle, so that META is formed for a community pre-establish before the MMO Launch.
Being able to ride a mongoose with one hand and one foot, is quintessential.
so we are able to go back to Kicks.
and your ability to Toggle Melee to Kick which driving past or flying past an opponent. to in Lore attribute penetration dmg
instead of blunt trauma dmg affiliated with a bumper.
Precussion dmg
Penetration dmg
Blunt Trauma dmg
Melee dmg
Fall dmg
being HP related affects that impact you regardless of shield status. typically these will be in a regeneration threshhold
and are often diverted to Armour hitPoints.
they'll be re-worked to somethign the studio can justify. these examples just divide the causality.
We want to be able to launch a mongoose at a foe like a Missile, even if to dispatch we must flip the front wheels up, causing the mongoose to flip at the enemy. This causes a barrier from enemy fire, while creating a knockback weapon.
Understanding the value of a transmission in this case, greatly increases the dynamics and experience on the field. also it distinguishes the map design
which provides adept situations to take cover, Prone, and leap. while of course doing so with every intent to create a smooth environment for Drivers.
who go so fast, they launch over most these obstacles just above the terrain, with catching wheels
bringing us back to single-wheel-traction balancing.
and your LeftStick-Right-stick driver centering.
of course whipping out a gun when driving.
- SPOILER - maybe you should take a breather
The HUD is very important to me, so why not a DASHboard
the dashboard would illustrate many things your HUD omits
speed for example. traction control. suggested speed. energy levels.
these things can be put on your HUD and should be
but we'll stick to a third person view
this view can be toggled with your Movement Speed TOGGLE to First Person View
otherwise the cam remains behind the Drivers head.
note the movement speed toggle, isn't an essential button. and we can actually disable it and provide such users with a mediocre attribute.
The camera is tot he right of the drivers head, so you can't see a turret operator's colour in most positions.
you can shoot while driving.
with your right cursor working just as it should.
an update would be necessary to sit int he driver seat free-wheeling and shoot. while sustaining a sturdy footing. the bulk load of that gameplay exceeds the HALO "4" format I am following for a Should-Have-Been-Yesterday Overhaul.
likewise the Passenger can choose first person or third person, and defaults on third person, with the camera behind the right side of their head.
they can also elect to get behind the windshield, or be seating outside the cab.
Spartans juice the warthog, providing it and it you, ENERGY traits. this is for the MMO mostly and should be an UPDATE PATCH not a preliminary aspect.
The Turret gunner would also see things from a far closer to his head viewpoint.
again going back to HUD, all the HUD can give you Vehicle traits when in First Person.
so you see you're ammo supply in a prettier fashion . more detailed heatmaps however may be distinguishable in third person. HENCE the primry aspect.
You'd armour Lock, to tank a Vehicle Ramming you. It would be a Crouch Tier Combo, including the Body Check if you aren't centered when struck.
so the vehicles would need recuperations for those, which would entail special CODE Processes that recognize the Spartan as an anomoly not terrain, so the physics int hat situation are unique, and require unique vehicle tilt and accel affects.
We'd also make it so you can Drag Vehicle Commonents from garages
so a map that has a warthog, might only have a broken one. or the broken one might be a ralley hog.
and that ralley hog engine can just be put into an ordinary warthog.
as well as munitions.
which addresses in itself Warthog machinegun POWER: your suits AI is able to time the bullet speed, and thus deflect bullets, unlike when players pull the trigger. This gives you increased warthog resistance when only targetted by a warthog. some 5-10%.
but the point being, a broken warthog isn't trashed.
and certainly doesn't disapear.
noting that there is a limit to the warthog corpses laying about. i'm thiinking 6 plus map-defaults.
map defaults would be limiited to a single respawn for any number. since they are broken at spawn.
this is a balance to stipulate about more.
however, you rip the engine out, and put the new one in.
other components include front and rear end chassies,
as well as the tranny.
this gives a call-back to the razorback.
and speaks volumes about Campaign, MMO, Custums as well as what ranked should look like, int he middle of your weaken
on a Bloodgultch remake.
They make it seem like its so hard to put an ammo crate in a warthog.. well. make it so to get on a turret you at least have to look in the general direction of the boot, not the muffler. and the door? well... lets say, not the spot between the turret and front door, when its NOT MOVING. and both front and rear wheel can be within the target range of the Storage Compartments, when not moving.
also when you are hanging off the side. shuffle your positioning, and empty the Storage Space. XD
im so ready to get right up in your grill. i skipped work today for this.
just imagine when A.) you take the Hang ability, which you use to not instantly clammer, so you can shoot one handed hanging
and apply it to a Hornet. and use the same code for your moving XY-axis to supermanning a Mongoose one hand shooting.
then B.) taking Prone, so you can jump into prone forwards or backwards while shooting,
onto shelves, right into range of a Hang.
and then we C.)
XD im jk XD
Grapple a vehicle. and run a warthog into a wall. like throwing a drunk out of a bar MEDAL**
but as for Grappling a warthog,
like the nades and scorpion ordinances and snipers,
displaying their reticles and your Opportunities,
the game helps you clock the distance by auto calculating speed on your HUD
just the general drop kicking a warthog windshield for one.
your warthog can be highjacked from the front bumper. and since you can ride in highjack. the warthog can carry 9 guys. 2 hanging off the back, 2 on the hood.
making the craziest ranked compatible warthog centric grudge match.
might just be the easiest way. besides Spartan Charging/Checking then jumping, so ur moving into the windshield when it hits you with the bumper.
Tbh I respectfully disagree, the only way people can enjoy more updates for their favorite halo online games is MCC and it's like remastering all older halo games and everyone still wins, builders still have the forge, comps have comps, normal people have social games. It seems like your problem was just the bad, rocky, start and that the games online were generally mixing and parts of having a collection that mixed games, some features were removed, it's like when the bioshock games were remastered and multiplayer was removed
Being able to play 6 different Halo games in one package at the highest resolution, framerate, and optimization far outweigh having a slightly larger population for the original version of H3. I highly disagree with this take.
How can someone "disagree" that "I" would have preferred MCC not exist? Like that just doesn't make any sense at all. I am telling you how "I" feel and your saying you disagree with how "I" feel... like what? lol
@@popq2 Easy. Lol. You feel a certain way about Halo MCC existing, I feel a different way. Your statement = You wish Halo MCC didn't exist so OG Halo 3 would have a higher population. My take on your statement = I'm glad Halo MCC exists because having 6 Halo games in 1 package is better than having a slightly larger population on OG Halo 3, thus = I disagree with your statement. Simple.
Now if I said you were "wrong" then you could say it doesn't make sense, but I didn't say that. I said I disagree. Because there is no right or wrong on your statement. I hope this explains it.
@@popq2 If someone’s feelings about a subject are not congruent with your feelings on it, then you two disagree.
@@popq2 because many people can disagree that mcc doesn't have to exist for your reasons, and the people feel a different way of the game existing. You are doing the same thing, you are in disagree for how the other guy feels.
@@MrTheta-lc8zy Seems like you are misunderstanding. If I say MCC is a bad game and you say MCC is a good game then yeah we disagree. Now If I say MCC is my least favorite game and you say MCC is your favorite game then we are not disagreeing, we are just simply stating facts (assuming we're telling the truth).
Halo 3 is somehow performing worse for me on my new console than it does on my 360 LOL
You should have been able to pop in your 360 copys and play online on the xs. I wish flood did happen in ODST
No pre and post game lobbies/chat in halo is a fucking travesty...
mcc should have followed the rare replay collection method and been a launcher and not a standalone product, it would have ensured new players had all the games while old players still had the games, like rare replay launches the original versions of all the games that were on the 360, everything rare did that wasnt is on the disc, the method 343 used was destructive and harmed the halo playerbase, resulting in years of the game being unplayable and you not being able to play the original games at all, hell they didnt even attempt to save the old bungie halo forums or website, which resulted in lots of lost halo content. that said give halo to id or rare lol, at least then it might be saved
While MCC isn't perfect, it does give Halo fans the opportunity to relive the glory days of Halo and creates new memories with people. Me and my gaming buddies have so many laughs and memories thanks to MCC.
343 Industries on the other hand is a joke of a company and should be disbanded.
While I think MCC is an absolute mess in terms of functionality, I think it's been a very good thing for Halo. I've been able to play through all these games with multiple people who never played any of them. I've introduced Halo to lots of people through MCC. It's not a perfect collection by any means, but I know people who became fans because of MCC.
This is a reason why MCC should exist
Also Popq2 only ever talks about halo 3
Dude i hate the fucking MCC, i recently bought the game on my pc to play halo with my girlfriend, she never played halo before and i was really exited about the idea of playing halo with her, i grew up playing halo, i have a lot of memories that are bound to this game and sharing all lf this with her meant a lot to me, i really hoped she would enjoy playing it with me...just imagine the disappointment on my face when i found out spliscreen is not a thing on mcc...i didn't even think about googling that before buying the game, since it was so obviois to me that split screen would have been aviable since i could do that more than 20 years ago on the first xbox and it's literally the same fucking game...
No split-screen, and the online co-op is complete garbage. My buddy and I tried both Reach and 2 on a solid wired connection, yet it wouldn't work worth shit. Constantly crashing, lagging, and disconnects.
There's no coop on PC? There is on console for all the titles except Halo 5 (which never existed to begin with). Not sure how it is on PC but on Xbox you have to have your guest sign into a guest account to get the add player option.
@@EvanMerkes1 ye i thought that i was dumb and i looked that up on google, no splitscreen...crazy...
343 doesn’t play their own games because if they did…they would realize how sh💩ty their games are.
MCC is still complete garbage and trash. It not only has the most ugliest 343i armor ever but things like the custom games browser and other quality are missing, not even properly implemented or completely 343 level incompetent.
One good example is how stup!d the custom games browser is. Not only the gui looks awful but managing large sets of maps and trying to host them all is literally a pain in the azz. There’s like no type of sequence, priority and other options like that whatsoever when hosting lobbies.
Another example is the fact the game still has no traditional bungie like file share. You literally gotta wait until the player appears online in order to download their maps which is completely stup!d asf.
Even when MCC initially dropped. You had like 5 halo games on one disk with no “open to all” option at all which is ridiculous asf.
343i has no quality with halo whatsoever and they never did. MCC needs to be deleted right with the other garbage produced by 343i ASAP.
The MCC game is so bad - if you press the menu buttons to fast (before it initially connects to any server side stuff)……you get hit with “your ping is to high to play in the servers” - the whole game will just die on you through the menu because of 343i’s aka Micorosoft’s garbage servers.
Go back to P2P. This dedicated server stuff sucks and halo was always meant to played on a P2P system with real host checks anyway.
mcc killed dewido, which was so much better than mcc h3
I wish you didn’t exist but here we are
The stuff you said about MCC H3 getting easier happened with the recent 007 goldeneye port for xbox/switch. They made a modern control scheme and the game became a walk in the park.
I wish 343 didn't exist.
Wait you are Bring Halo back? I'm Betraying Gods! I remember you well!
well i'm just shocked... No one asked for a Full Seminar on Halo Combat Evolved:
if you came in
and Held down Reload or Action
and meleed, causing you to anchor your Feet
give you a Forward Kick,
that did 170% melee dmg with a stiff knockback
which recompensed you with forward movement, if you kicked nothing -like a lung-, or even Just when it finished
unlocking by default a Tier 2 Toggle
in which you can roundhouse kick to either side
shifting the knockback to those sides respectively
if you use your right analog stick within the first moments of the Kick Action.
while kicking in a crouch,
you likewise can do a Tier 2 roundhouse-Trip @ 120% melee dmg with a TRIP affect
for starters.
the animations can be broken down into key-frames, anchored to your position vectors
or you can run a program that pivots the Body Parts by X-values.
its more efficient to use key-frames when you have a small variety of functions. but with the variety we'd be going for
a program would be more efficient. and is less lines of code.
especially since we can increase framerate without increasing ROM demand. for the same RAM (ram will float the same images int he same succession, but without any ROM Files, so the RAM processes the same, but no ROM.)
So you Jump Kick. Tier 1 combo.
But since you aren't Leaping nor Lunging
you can DOUBLE TOGGLE with Reload and Action
to incorporate your Analog stick for a Tier 3
Flip Kick. the Flip Kick
would have CartWheel Flip
and a Twisted Flip.
these have special Bullet Evasion attributes, for survivability. And can be used to jump backwards off a Melee to land on a shelf, if you don't LEFT-STICK FORWARD to land where you took off from.
generally Round House style kicks give you a 5% melee dmg reduction from a FULL KICK
but in the Air, Roundhouse has a FULL 170% Melee DMG Strike,
with a reduced Knockback.
the knockback instead affects the Cursor, by tilting the Victim tot he MAX Tilt Value
typically a Roundhouse always Tilts the Opponent as part of the Knockback sequence.
Of Course,
then we would want to kick into Kick-Boxing:
Where you reactivate the Kick Toggle Key and continue to hold it, to sustain a one legged stance,
using your Left Stick Instead to SPIN,
Giving your B Melee players a modest advantage
as you will want to primarily use a Flanking Strike with the Right-Analog Stick, instead of the default Jutting Kick
which you'd aim up and down with either analog stick.
But when you Look Down with Left, you can step and pull your leg back up
allowing you to dip into a Low Kick , - by aiming UP with your right stick, (which would be a second way to crouch,) -
and be placed in a crouch position
if you Toggle your Second Toggle Key, Action, or maybe just RELOAD again
you could use your Right Stick THEN to confirm a Re-Stand-in-pose to continue Kick Boxing.
now what we are stipulating about is a FPS HALO, just as it is, with this added.
and that surmises about 34% of what KICK mechanics would entail and incorporate into the game.
nothing!:
well,
By Default, you Parry when your melee follows an opponents Melee in rapid succession.
yet when you are Kicked, in order to Parry
at least with a FULL PARRY Value you must KICK in return.
- This does NOT indicate a Kick animation: the Kick of your opponent provides a POSITIVE in the Process Coding
that says a KICK is currently active in your Vector Environment+Cursor Trajectory.
otherwise a Parry Could reduce both Knockback and Dmg by 40%.. making it still a worse physical blow than a basic Melee with additional knockback.
Because you can't affectively PARRY nor even block a Roundhouse with a Roundhouse
DMG would be reduced by 80% and the knockback would be annulled.
Yes, to RoundHouse 360 degrees,
you would need to spin with Both cursors,
alternating Up and Down, to emulate the Waist Torsion. Otherwise, the spin will crap out Half way
the Tier 3 aspect the Roundhouse is that you Get Bullet Evasion. it doesn't Tier to 3, for having a 5 button sequence.
Before was just calling a Slash like Kick Manuever a Roundhouse.
You could easily incorperate an inferior Roundhouse, that allows you to spin 360 degrees on the RIGHT-STICK
but a roundhouse is taking the left foot in the back of the head... so
At Best its a Spin Kick to ULT-RIGHT-Stick Again requiring a JUMP to Tier 3
giving you Bonus Dmg some +30%melee dmg, reduced Knockback, with a Twist/Tilt Affect to the Victim.
Your Cursor would default back on your launch position, but can be changed in air with your Cursor, to Shift your Landing within 45degree radius. Which would increase to include another 30degrees with depletions, for a Left Stick shift
which can turn to a Tier 4 Combo
by crouching and forcing the LeftStick and Right Stick to a Crouch landed Reversal.
and as awesome as all that is for a niinja game. No double.
this isn't really my intellectual property. we have liimited Faculty
it looks GREAT in HALO. and Makes HALO EQUAL to a Niinja Assassin Game for Kick Boxing Mechanics. and we're getting close to 50% of what HALO should have had in the FPS back in Halo 5
so: you Sprint and Jump and Kick. and You LAWN DART
and just Drop Kick the guy. for a walluping 230% melee dmg. with a projectile like jump
that can be used to jump through windows.
and get higher altitude than a crouch jump.
with a small aim window on Take Off, that
you can only micromanage by Jamming Buttons once in Air.
- You can shoot in air doin so, so those buttons must entail, JUMP, MELEE and ACTION.
a Typical Jump Kick. Instead of the cartwheel,flipkick
a Tier 1
you can repeatedly kick in air, within a timeframe.
once the first kick default kick would activate you can't combo anymore.
This means you get 2x weaker kicks at 70% melee dmg with a significant Stun repercussion.
and can only be blocked with Melee Parry, regardless of adding a Tier 2 Kick Parry, but only blocks 30% of the dmg and half the stun.
The Kicker, however suffers a Cursor repercussion.
You can send a Third Kick, by Holding the second Toggle Button or Reactivating the Kick Toggle Button
during or before the second Kick animation. For no additional affects to the kick.
although you are moving the opponent backwards, this is only an illusion of entrapment, and the player not being snared can strife or sidestep - just by moving LEFT-Stike, with no special animation.
so we add a Sideways Kick Option to aim the Jump Kicks just like the Flanking/Slash Kick.
Allowing you to aim and then kick, or Kick and aim within the brief allotted time
however you lose the third kick if this is the second kick.
that's getting closer to 50%. for a HALO FPS that we should have gotten, could have and would have expected and would have gaven' a warm welcome.
now of course, by default a Melee should be Rebalanced.**
its too OP, and when i say 170% i'm a little over reaching.
because I want GUNS to reflect halo
because no one wants to first fight a 10ton mojnir with a professional pilot.
who is a karate master*: he is an expert in man to man combat. he's ODST
i do the overreaching to inspire the audience to think to themselves,
I can see it MY way, for developer enthusiasm. commendations**/is a compromise(can be*..-)
AND REMEMBER you choose the whole time, pre-game
and or in settings
your Kick Leg
and your Gun Hand.
for individualized animation sets.
so when Moving forwards jump kick, is a Headshot basically, leaping, in a very riggid manner, thats hard to parry.
but you can Kick-Parry it
and then combo to a foot grab with a Trigger, and
Crouch to Shouler him, if he moved forward
or give you a Left/Righ-Right/Left Right STick,
Bottoms Up animation
but if he did move forward, and you step under him,
you shoulder him
Tier 3 Combo.
So you add checking
when sprinting you hold both Combo Buttons
to give a full Body Check
typically requiring a Tier 4 to Parry, not anything "equal"
but you can Knee the guy, for a knockback conversion to dmg. with a cursor reprecussion to the sender.
he can however block this, with a Tier 2 Kick(check) Parry with both Toggles. taking a basic melee dmg, and suffering the cursor reprecusion of the sender.
He or you can then Grapple. to apprehend melees, and the gun, to struggle for a dominant position/akin to Shouldering
a Body Check Knee. Being the Apex of Physical melee Dmg would Nearly execute. So, if they positioned themselves they'd execute you instantly
BUT
a Melee causes a Melee Stance
and in that stance you must wait the standard Melee Wait to Melee,
grappling keeps you in it
you must fill a Quota of Melees to execute with a Melee-Stance melee
thus meaning,
this gives your team and the opponents Map-Control or Time, or a waiting period for you're help.
assassinations still consist of a Melee haymaker to the Back.
we'd like to add aim. as the back of the legs doesn't count**. to that very minimal and liimited extent*.
However, we may mandate a Channelled Melee Haymaker,
which is affectively a Kick
a Kick would suffice. But not a Spin/*slash
and you can melee stance for a reduced Assassination Quota. 2 if they don't move. 3 if they move. 4 if they hit back.
at that point, you should just add a Jump Two-Foot Kick/Check Kick - by using both Toggles in air.
for an assassination compatible 2of3-Quota-THEY MOVED impact.
and of course add a sprint, slide Kick. as easy as just that. with a Hip Kick Tier+ if you use both Analog Sticks to position yourself to give the opponent lift and Cursor reprecussion and a full KICK DMG since a slide kick
TRIPS and does a typical reduced dmg(trip kick).
This is pretty much a you problem