Spaced Out: Mod - Crash Bandicoot 2: Cortex Strikes Back
ฝัง
- เผยแพร่เมื่อ 8 ก.ย. 2024
- I simply don't know from where to start. Everything about this Mod is so tricky. You have no idea from where you might get shrunk, you don't feel safe braking crates anymore. The most interesting part is the Multicolor Gem Path. Once you are there, the normal gameplay is no more. As "Tiny Crash", the pressure increases, the precision in your moves rises, and the only things you can count on now are your skills and experience.
The credit for this video goes to the user Samuel Rericha, who created this Mod and made it possible for the Crash Bandicoot fans worldwide to play it!
Samuel Rericha's channel: / @aversatrix
i thought this was Crash Bandicoot, not "A Bug's Life"
The Great Walujski top comment lmao
INTERESTING FACT: This level partially mirrors The Great Hall from the first Crash Bandicoot game since it has a Multicolor Gem Path, while The Great Hall has a Clear Gems path. If Crash Bandicoot 1 uses Crash Bandicoot 2's level numbering system, The Great Hall would also be level 25 as Spaced Out.
the same can you say about bug lite in cbw3.
+Crash Fan95 Hi! All very nice, MOD gorgeous, incredible complexity. But, in my opinion, there is any abnormality. Using in game "Tiny Crash", fighting off with rotation from the electric pulse, crawling under the electric barriers, and yet something else. I can not to evaluate it. It's a little not Crash Bandicoot 2, but something else. Another game. XD)))
Good point! I never thought of that. You should use it as an Interesting Fact if someday you decide to make a video of Bug Lite. :)
+Василий Ларин Thanks! Sadly, I can't think of a game that has these features. I might have met something familiar, but not something specific.
I just disovered something. the final gem in cbw3 can be obtained only by collecting all the gold relics. you dont have to collect all the other gems and crystals to get it. dont know if you already knew that..
This makes Stormy Ascent look like a joke.
Perhaps, but in terms of being legendary, nothing beats Stormy Ascent.
Stormy Ascent is an amazing level. Insanely challenging, yet almost 100% fair (and the "almost" is only because of that one out-of-view TNT in the bonus round, which of course is only applicable in N Sane Trilogy).
IKR
Finally got to see how a silver gem platform would look like.
Well, you can see it in the level The Great Hall from the first Crash Bandicoot game, but there the platform takes the shape of the Gem itself, and not customized like the ones from the second and third games.
This is probably the most interesting mod I've seen. Good job completing it!
I totally agree! Creativity is written all over it, from the beginning, to the very end. Thanks for the comment!^^
is the hub music part of the mod too? sounds scary good!
Yes, it was part of the Mod.
I didn't know u could stop those shrinking lasers by spinning, I always got erased by them it made the lvl hard >.>
And I didn't know u could play as microscopic crash by going on the gem lath after getting hit lol...
You learn something new everyday, am I right?
Rashed1255 i didn't know that either. maybe the time relic will now be easier (hopefully)
JEEZ this is awesome and truly hardcore!!
Indeed it was. The best Mod I haver ever played.
How tf was this made, I need to know! This is amazing! Kaizo Crash Bandicoot! X)
It was made by a program called CrashEdit.
3:46 u could jump on a nitro o.o
Because... mod.
+Saabastian A Yes, because it's solidified.
There seriously needs to be a level editor/level maker for crash bandicoot!
I agree. Such feature would allow the players to create their own levels, which would be awesome.
@@CrashFan95 why this cant happen💔💔
Level creeped me out as a kid this one and the bee one. So many things trying to kill you all in weird ways you havent seen yet in the game. 0
Well, it was only natural, I guess. The further you climb up, the more difficult it gets. Precisely the reason as to why I absolutely love those two types of levels.
This is crazy cool! i raged enough at being shrunken while almost done with this level xD now imagine how i would be during this one mod haha
The key to be able to successfully control Crash while he is shrunk is a well knowledge of his movement mechanics. In this game, he doesn't have a propulsion after he jumps forward and the Up/Right button is no longer pressed, so it is very important to navigate your jump precisely. You should also pay attention to his round shadow, which in this case here is a life-saver. Once you get used to it, everything will be fine.
i see..Thanks for the tip :D im a huge crash fan but sadly not so good at all of them. aha
It doesn't really matter whether you are good or bad at a game. What matters is to have fun and enjoy it to the very last. And for us as Crash fans, the Crash Bandicoot Series must not make an exception.
Yep you are right :)
Extremely good level that we all deserve! Awesome job))))
Couldn't agree more. Definitely one of the best Mods there is.
1:00 that lab assistant
Sneaky little bastard, isn't he?
This is fucking insane! congrats for you skill!
Thanks, dude!
Love the way the box gem at the end reminds me of TWOC
How exactly? I do not recall a specific Gem being placed like this in TWOC.
@@CrashFan95 in the middle instead of at the end of the level before the exit
holy shit this is insane! how did you land on the nitro at 3:40? am i missing something?
CrashEdit, the program by which these Mods are made, apparently has an option to "solidify" the nitro crates, thus not exploding upon contact with Crash. This is a great feature in my opinion, as it allows the makers of Mods to create, for example, a stairway out of nitro crates just like it was done here.
@@CrashFan95 Yeah, like in Bee-Having.
Wow great job this level is very hard very good 👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍😃
Thanks! Piston it Away and Spaced Out are my favourite levels in this game, so they don't represent big trouble to me.
Apparently your way of using triple mask is more effective than mine :D I am going to move boxcounter to some better spot, I didn´t know it is so difficult to collect it
Since the Mod was done on the NTSC-U version of the game, it is quite difficult to jump over the nitro crates at 1:33, as Crash's jump is weaker. So, instead of waiting for the invincibility to run out, I decided to take an advantage of this opportunity and make things easier. Even though the placement of the Box Gem is pretty good in my opinion, I support you decision of changing it because getting through all the obstacles the Mod offers and at the very end to die in a such a ridiculous way would be just dumb.
So you could just make this Kaizo Bandicoot 2 with the right tools XD
Great level and performance! I wish I saw this at AGDQ for example...
AGDQ?
Awesome Games Done Quick. It's a speed running community that raises money for cancer.
very nice video. and also most interesting and difficult (i like it) mode i ever seen. gj dude, i watch almost all your video, always perfect skill)
default cb2 is too easy) did u know, mb Samuel Rericha wanna create full mode with 25 lvl's? i wanna try recomplete game with this superhard levels)
I would really like to, but math is cruel - it takes 2 months or so to mod one level. 23 levels left x 2 months = almost 4 years. You know, I have other stuff to, but despite joy from modding Crash I am not going to spent 5 hours daily to mod one level in 2 weeks
+Seew9 Thanks for watching and for the comment. It is highly appreciated.
A user who goes by the name ManDude has modified almost all of the levels in Crash Bandicoot 2, but some of them are either incomplete or non-polished. Rumour has it that this full Mod of the game was to be released this year, but from the looks of it, it might stay for 2017.
it is insane!! :O
It sure is.
Wow I wasn't expecting the camera change there. Huh, nice work.
Where exactly?
CrashFan95 Well, the only place where the camera is different.
Oh, you mean the part from 1:02 to 1:07. Yes, now that you have mentioned it, it never occurred to me. I have never seen the camera to unintentionally change its range beyond its highest point during normal gameplay. Why do you think it happened here?
CrashFan95 I changed it. There is one place with changed camera in bonus as well
CrashFan95 Erm, he just moved the camera points manually.
how many tries did it take this nice job man, this makes me feel like a real noob hahaha
Many attempts, to be honest. Thanks for the comment!
Hector, even I cant pass it without dying, doesnt matter I created it :/
The Glitch is perfect of the Ant bandicoot but in normal mode you tried in Piston or Spaced?
Every single time when I compete the game 100%.
So you can actually make new levels?
No, actually, you can't make new levels since the they are already created. By using this program you can only change the components of the levels (crates, enemies, obstacles).
CrashFan95 I see, thanks for the answer. Is there a way to get a rom with all levels modified to make the game harder as the original?
Currently, the players who create Mods pick a level randomly and altered it. As far as I know, there's only one guy right now who has modified all of the levels in Crash Bandicoot 2 and that's ManDude, but half of them are still unfinished. A full iso. file containing all those levels will be released but only he knows when.
Would it be possible to combine levels made by various users into one game?
Smol bandicoot enters the game
Crash "too tiny for his own good" Bandicoot, ladies and gentlemen.
I did this when i was a kid, now with the n'sane trilogy version i can't do shit like this, i still don't realize how i managed then. This isn't easy as it looks.
Perhaps it's because the physics and the movements of Crash are a bit different. It's easy for you in the original game because you have gotten used with the controls there. Don't worry, I'm sure once you master the general gameplay of the N. Sane Trilogy, you will complete this level without losing a life again.
Damn,man... this would be cool as a dlc
Sure, but you can always download a PS1 Emulator and play it anyway.
Ok so the shrinking death takes some time in the original Crash 2 but when you step on a bonus or Gem platform that takes you to another screen cancels the death. Am I right?
You are right.
What? the gem platform is missing of the normal game mmm perfect
This level made me give up on this game...😠
I guess you mean this modified version, not the original level.
My Snow Go is weak, I am modding it again. It shouldnt be as bad as it was
For the first time I disagree with you. Your Snow Go Mod was very good. "Greatness in all its beauty" as I describe it. Personally, I think that it was equally difficult enough for the more advanced players and fun at the same matter.
CrashFan95 Even after knowing your sight, I still dont like it. But dont be fed up, you'll agree the second version is better when I release it
Well, it is 70% done. Just the Red Gem route remains
天才ですね
私はあなたに同意します.
That warp room music tho
Quite fitting for the chaos that followed.
hello, i modded the first level of crash 2 "turtle woods" , i clicked on"save" and "patch nsd" and then i created a bin file on crashTest , then i opened it on epsxe, it show me the frozen black screen, and i opened it on psxfin and it didn't work too ! , so why ?
Like I said, I don't create Mods and I don't know exactly how it's done. You should consult with somebody who is expert on this subject. For example, Aversatrix. He will answer every question you have.
impressive work done here!
If this was a true level, i'd kill myself... as if the game isn't hard already!!
That's exactly the purpose of the these Mods overall, to give the more experienced players a new sort of a challenge.^^
Why is the power crystal in the exit room?
Because that's where the creator of this Mod placed it. Quite unusual, but creative nevertheless.
Off screen boxes can get fucked. Unless there are obvious clues that I'm missing, they're a dog act
Amazing job tho
Crates that are off-screen can be a pain in the ass, but if you know where exactly they are located, it's easy to take them out.
if you can mod the game can't u make the graphics better too by adding polygons?
I don't know. I think CrashEdit allows you only to add the basic elements (crates, enemies, obstacles), and not fully-rendered textures.
TNB LKD you COULD, if you had profound experience in both modding and modeling, but most people dont of course. You'd practically be remastering the game.
hey are you hyped for new crash coming to ps4
You bet!
What !
A Clear Gem Path ?!?
Everything becomes possible when you modify a level with the right tools.
D'accord, mais comment tu fais ?
CRASH BANDICOOT 2 GAME PLAY PS1 PART 2 FINAL MUSIQUE V2"5 2021)😀😀
How do you mod Ps1 games????
By using a program called CrashEdit.
What are the clear gem path things?
They are the Coloured Gem platforms (blue, yellow, red, green, purple), but just made out of the Clear Gems.
Are they any specific clear gems, or would you have to just have at least one?
No, you will be needing specific Clear Gems from particular levels. Which of them exactly will be are at the creator of the Mod's choosing.
Hey bro! How do yo get this levels???
Their creators provide me with a download link for it.
What happened with the music at the end?
It can be heard in the beginning as well. It's probably a slight malfunction in the game's music files while the Mod was in development.
Actually it is music from random Crash 1 level. It sounds differently from Crash 1. If you listen to it little longer, you can hear simple melody. I was trying to change music and I forgot to put it away from Warp Room, which is level too, so it can be modded
No, it's not a level from Crash 1. I recognized the song after listening for another 10 seconds, and regardless of the music style that it's perfomed, it is definitely Cortex's theme song from the final boss fight in the first game. The same soundtrack is used for the two of his Bonus Rounds.
Definitely distorted too
More like
Deviled out
Hehe, good suggestion.
yeah...no
Wrong video?
Hardcore mode mode ??
Definitely!
how can do mods?
With the help of the program CrashEdit.
04:38
I DON'T SEE NOTHING
That's the beauty of it, don't you agree?
Woow o.o
One of the best Mods I have ever had the honour and the pleasure of playing.
Iaughed so hard
At what exactly?
CrashFan95 when you turned small and kept on playing lol
Oh, that. Yeah, that was pretty entertaining, wasn't it? Yet it was quite difficult.
Uhhh... what? Okay, some of these modded levels are pretty neat... but this is blatant fake difficulty. 0/10 IMO.
I really like people who display sarcasm.
I wasn't being sarcastic. Things like messing with visiblity / controls (like the section where you're forced to go small), things that are contrary to the player's expectation (might have been another level, but that green ! box that only destroyed some of the nitros; or normal crates that also have the effect of ! crates; or those "breaking a box gets a shrink laser fired at you" things), gems or boxes that are entirely impossible to see and you just have to know they're there... that's fake difficulty. Yes, it's cool to know from a technical point of view that these things are *possible*, but they should NEVER be used in a level IMO.
Real difficulty is where it's challenging, but completely fair - not sure if you've played it since I recall you mentioning you haven't got the remakes yet, but Stormy Ascent is a GREAT example of real difficulty - extremely challenging, but completely fair. There was a mod of another level I saw on your channel (Diggin' It, IIRC) that was another really good example of this.
I really don't know what to say, dude. As you know, I'm not the one who is making these Mods so I have no right to complain. I'm just enjoying them to the fullest, regardless how difficult they are.
Yeah, I know! :) I'm just giving my comments on them, too. There are several cases in the official levels I'd apply a similar complaint to, for example, the relics (in N Sane Trilogy) on Piston It Away and Hog Ride.
هذا كذب
ماذا تعني