Pass' description is actually incorrect in game - it makes perfect dodges easier, not perfect guards. Which makes sense as there's Expert Guard from Swordmaster to make perfect guard easier
I think overall I might still miss the Lyn/Navarre moveset a bit. Their strong attack when they just slice and dice a very large area in front quickly was fun to use.It's awakening mode critical hit which also has a slice 'n dice dealing high damage(pretty sure more damage then most characters do with a crit) to commanders in a pretty large radius was insane too. I'm not 100% sure of it between but I think their attacks had a bit more range to them by default. Still the trickster Strong Attack I is something they didn't have and it's pretty much this classes ace in the hole. Some trickster-oriented units adding a skill to instant kill grunts with it is really handy on maddening. Rest of the kit also being pretty good in a warrior context. Although the mortant savant is steep competition since I like how that class focuses on keeping your position more but seems to have a bit more range. Trickster can be a bit all over the place if you don't know what you're doing, especially if you haven't broken enemies super armor yet.
Once per playthrough you can give a character an item called a Merc Whistle. They give you an item back that allows you to put their personal skill onto anyone
The trickster class is very fun, though I think it sits 4th of 5 in my sword class rank. I like mortal savant a LOT, maybe more than any class in the game because of access to all the elements. But the trickster is I think the fastest attacking class in the game, and I think has the highest Move of any infantry class. Its an easy class to get into for those reasons.
In what areas exactly? The more chaotic combat or general the dominant role of Combat Arts? Or enemies not always being easy to flinch with regular attacks?
On the other hand, despite having a decently large cast of characters, it did very little to differentiate them beyond a very small list of classes. (No, stat differences do not count.)
@@EpsilonRosePersonal I was so absolutely distraught that Celica's moveset was just a Marth clone in FEW. This game isnt perfect but at least Catherine as Mortal Savant plays decently different than Felix as Mortal Savant, etc
Pass' description is actually incorrect in game - it makes perfect dodges easier, not perfect guards. Which makes sense as there's Expert Guard from Swordmaster to make perfect guard easier
vein in head pops
Yeah, I've heard about that. I'm genuinely surprised that hasn't been fixed in a patch by now.
@@themissncfan There have been no patched for this game and it’s oddly questionable. Every other Warriors game gets attention post-release 😢
This is one of my favourite classes, especially on characters like Marianne and Manuela thanks to their personal skills. 😄😄
I think overall I might still miss the Lyn/Navarre moveset a bit. Their strong attack when they just slice and dice a very large area in front quickly was fun to use.It's awakening mode critical hit which also has a slice 'n dice dealing high damage(pretty sure more damage then most characters do with a crit) to commanders in a pretty large radius was insane too. I'm not 100% sure of it between but I think their attacks had a bit more range to them by default.
Still the trickster Strong Attack I is something they didn't have and it's pretty much this classes ace in the hole. Some trickster-oriented units adding a skill to instant kill grunts with it is really handy on maddening. Rest of the kit also being pretty good in a warrior context. Although the mortant savant is steep competition since I like how that class focuses on keeping your position more but seems to have a bit more range. Trickster can be a bit all over the place if you don't know what you're doing, especially if you haven't broken enemies super armor yet.
Petra's ability makes this class so fun that Yuri felt like a downgrade so i switched him elsewhere
Have you tried out Monica as a Trickster? considering making her one, as her father was one.
1:33 - 2:17
Wait then why is it showing Shez with Gordian Stroke, if they don't have the ability, since that ability is specific to Silvain?
Once per playthrough you can give a character an item called a Merc Whistle. They give you an item back that allows you to put their personal skill onto anyone
The trickster class is very fun, though I think it sits 4th of 5 in my sword class rank. I like mortal savant a LOT, maybe more than any class in the game because of access to all the elements. But the trickster is I think the fastest attacking class in the game, and I think has the highest Move of any infantry class. Its an easy class to get into for those reasons.
Thanks ! For the combat I still prefer the original Fire Emblem Warriors. It was more dynamic and impactful.
In what areas exactly? The more chaotic combat or general the dominant role of Combat Arts? Or enemies not always being easy to flinch with regular attacks?
@@wouterW24 Just the dynamism of the battles. They were more vibrant in my opinion.
On the other hand, despite having a decently large cast of characters, it did very little to differentiate them beyond a very small list of classes. (No, stat differences do not count.)
@@EpsilonRosePersonal I was so absolutely distraught that Celica's moveset was just a Marth clone in FEW. This game isnt perfect but at least Catherine as Mortal Savant plays decently different than Felix as Mortal Savant, etc
@@EpsilonRosePersonalAnd this game does? There's 44 playables with 39 of them sharing movesets, it's disgraceful.