Is Shrine of Amana worse in Scholar?

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  • เผยแพร่เมื่อ 14 ธ.ค. 2024

ความคิดเห็น • 121

  • @Domo3000
    @Domo3000  8 หลายเดือนก่อน +71

    This again shows the selective memory of Scholar haters.
    They notice that there's more enemies right next to the Crumbled Ruins bonfire and accuse the whole area of just being spammed full with enemies, instead of realizing that the Priestesses from the large open space at the end of this part have simply gotten moved to the beginning of this part where they are easier to handle and you don't lose as much progress if you die.
    They notice the parts where it's harder, but don't notice the parts that are easier, and even falsely accuse those of being harder as well.
    Scholar Shrine of Amana isn't gankier overall. It's just harder than Vanilla close to the bonfire, but much easier towards the end.

  • @vanilla.icescream
    @vanilla.icescream 8 หลายเดือนก่อน +70

    I really love how crossbows in ds2 is "automatic reload" instead of manual like it did in ds3

    • @schnozgaming989
      @schnozgaming989 8 หลายเดือนก่อน +17

      I literally don't understand why this crap mechanic exists, it's so annoying

    • @vanilla.icescream
      @vanilla.icescream 8 หลายเดือนก่อน +3

      @@schnozgaming989 yes, having to manually reload after each shot is indeed annoying

    • @Domo3000
      @Domo3000  8 หลายเดือนก่อน +34

      DS2 really has the best crossbows. In DS1 you couldn't even aim with them

    • @rmiki96
      @rmiki96 8 หลายเดือนก่อน +6

      ​@@Domo3000 The Avelyn was an amazing off-hand tool in DS1 though, I always had it in my melee pvp builds to punish people who ran away to heal and it was sooooooo good.

    • @Domo3000
      @Domo3000  8 หลายเดือนก่อน +5

      @@rmiki96 if only it wasn't such a pain to get

  • @ags8507
    @ags8507 8 หลายเดือนก่อน +30

    need to use the milfanito singing mechanic to make this area easier, when they are singing, those things under the water wont move, so thats the time to dash thru

  • @MetalOnion_
    @MetalOnion_ 8 หลายเดือนก่อน +58

    I can't stand hearing that dude anymore god give you strength.

  • @alexberube5269
    @alexberube5269 7 หลายเดือนก่อน +16

    God why does nobody ever use a damn bow

  • @GraaD-87
    @GraaD-87 8 หลายเดือนก่อน +49

    I've always seen a lot of hate towards the Shrine of Amana. In vanilla, in vanilla after the big nerf, in SOTFS - no matter, people just hate being shot with magic missiles while dealing with other mobs. And most of Amana haters are melee purists who (for whaterver silly reason) just couldn't be bothered to carry a ranged weapon. But I personally have always enjoyed each and every instance of this location, hard or not. The ambiance alone is well worth the hussle. And I just love the idea of carrying the torch (easily put out by water on a roll) to keep little ones passive and to clearly see the edge of the chasm. Navigating it was actually fun.

    • @Bossu
      @Bossu 8 หลายเดือนก่อน +7

      Yeah Elden Ring kind of exposed this with Raya Lucaria.
      People don't hate Shrine of Amana because of magic spam, people just hate magic spam.

    • @dagothkronk348
      @dagothkronk348 8 หลายเดือนก่อน +3

      ​@Bossu wait, people hate raya lucaria? god forbid dark souls gamers are made to be conscious of ranged attackers while theyre unga bunga-ing in melee, i guess

    • @Bossu
      @Bossu 8 หลายเดือนก่อน +1

      @@dagothkronk348 It's mainly the lack of Marika stakes for Rennala.

    • @memberofchat2825
      @memberofchat2825 4 หลายเดือนก่อน +2

      @@dagothkronk348 i love how they always talk about how this games are super hard but as soon as the games actually do something slightly difficult they start crying about muh artificial difficulty

    • @YEY0806
      @YEY0806 3 หลายเดือนก่อน

      ​@@memberofchat2825 because its cool to die 30 times to an epic 3 phrase boss rather than to die one time to a magic bolt, it really upsets their ego

  • @MattTheMan2708
    @MattTheMan2708 8 หลายเดือนก่อน +22

    I love these videos, man! I've never played the vanilla game, so seeing exactly how Scholar changed things up in different areas is really interesting.

    • @Domo3000
      @Domo3000  8 หลายเดือนก่อน +12

      Glad you enjoy them. Yeah there's really a lack of actual side by side comparisons and not just people claiming that one is much worse without even showing both versions

    • @MattTheMan2708
      @MattTheMan2708 8 หลายเดือนก่อน +6

      @@Domo3000 Yeah, it does seem like Scholar is the definitive version. More fleshed out than vanilla. Keep it up!

  • @Niakra
    @Niakra 8 หลายเดือนก่อน +52

    Whoa. Using ranged weapons? You can't just expect people to adapt to the situation. What's next, not rushing in blindly? Having more than one weapon ready to use? Using alluring skulls to deal with hollow groups (such as a certain oft complained about room in the Old Iron King DLC), lobbing bombs at enemy groups or using filthy, filthy magic? This is Dark Souls. No items, Fox only, Final Destination.
    Personally, I rather like using the heavy crossbow +3 you find in Earthen Peak. Easily upgraded to +6 at McDuff's for barely any cost, it's a very decent sidearm in case you ever need to snipe things. It does take slightly more stats than the light crossbow though.

    • @Ghorda9
      @Ghorda9 8 หลายเดือนก่อน +8

      you can also infuse the crossbow with a raw stone for a straight upgrade

    • @Niakra
      @Niakra 8 หลายเดือนก่อน +12

      Yep. I love that you can infuse basically everything full stop in DS2. Allows for some more diversity and even interesting combos. It's a bit of a shame they didn't add this to either DS3 or ER.

    • @Lost1ntheSauc3
      @Lost1ntheSauc3 8 หลายเดือนก่อน +5

      I always go for the +7 longbow in the Sunken City immediately after killing The Rotten.

    • @EinSilverRose
      @EinSilverRose 4 หลายเดือนก่อน

      Being able to upgrade more than 1 weapon thanks to the abundance of standard titanite is something I love in DS2.
      Bloodborne, DS3 and Elden Ring basically put a hard stop on how many you can upgrade and it's really annoying if you find a new weapon you want to try out.

    • @Niakra
      @Niakra 4 หลายเดือนก่อน

      Yeah, they kinda do and don't at the same time. Like, you can get infinite smithing stones relatively fast in Elden Ring if you know how, but then you still have to buy a ton of them to almost max out a weapon, which is very costly for non-somber weapons. Cue farming trips every time I found a new thing I wanted to try out in the DLC. Experimentation is totally a thing, but at the same time can become tedious even if you know the good farming spots.

  • @davi21575
    @davi21575 8 หลายเดือนก่อน +22

    Thank god that i always buy 200 poison arrows and a normal long bow just for this occasion
    Funny thing,you can poison the ogre than go back,the ogre will despwan from your vision,but he still get damage from poison,just 10-20 poison arrows and he die

    • @GraaD-87
      @GraaD-87 8 หลายเดือนก่อน +17

      Gavlan deal, Gavlan wheel!

    • @victorprati7908
      @victorprati7908 8 หลายเดือนก่อน +1

      🧀

    • @Ghorda9
      @Ghorda9 8 หลายเดือนก่อน

      you really only need a hand full of wooden bolts/arrows to lure the archdrake knights

    • @Bendanna93
      @Bendanna93 8 หลายเดือนก่อน

      ​@@victorprati7908ranged vs ranged just makes perfect sense.

  • @igson-in4rd
    @igson-in4rd 8 หลายเดือนก่อน +20

    Damn 17 minutes. I bet he's really feeling like he's back in nam dodging bullets and shit.

    • @Domo3000
      @Domo3000  8 หลายเดือนก่อน +18

      It's a long video, but it's not filled with as much information as the other videos as there's long parts of me just shooting enemies with a crossbow

  • @JellyJman
    @JellyJman 8 หลายเดือนก่อน +6

    Another day, another Domo video!

  • @Voromire1
    @Voromire1 8 หลายเดือนก่อน +36

    Man, idk who this Feeble King guy is, but he seems like just a jerk. Tasteless jokes about white nights and the Vietnam war... I am genuinely loving these videos of you tearing him down. Keep it up!

  • @DeadEndScreamer
    @DeadEndScreamer 2 หลายเดือนก่อน +3

    Ah remember this in ds2 vanilla on release unpatched where the projectiles curved like bullets in wanted?

  • @Kamawan0
    @Kamawan0 8 หลายเดือนก่อน +23

    Feebleking is way too young to make the Vietnam joke.

    • @Domo3000
      @Domo3000  8 หลายเดือนก่อน +31

      I would be surprised if he even knew in which country this war was fought

    • @MetalOnion_
      @MetalOnion_ 8 หลายเดือนก่อน +4

      All americans do that, they think people dying in wars is funny for some reason.

    • @Kamawan0
      @Kamawan0 8 หลายเดือนก่อน +12

      @@MetalOnion_ Uh, I'm American lmfao. I don't think war is funny!

    • @MetalOnion_
      @MetalOnion_ 8 หลายเดือนก่อน +10

      @@Kamawan0 I'm glad normal people exist.

    • @Kamawan0
      @Kamawan0 8 หลายเดือนก่อน +8

      @@MetalOnion_ We are a dying breed, sadly. Can't speak for the majority LOL

  • @Gustodynho
    @Gustodynho 8 หลายเดือนก่อน +49

    I don't know why people hate this area so much, i feel like most people just don't realise that you can hide from the spells by simply standing behind the pillars between the priestess.

    • @nagito6628
      @nagito6628 8 หลายเดือนก่อน +1

      Fat rollers

    • @Kamawan0
      @Kamawan0 8 หลายเดือนก่อน +10

      Additionally, the area is gorgeous. One of the best looking in the game!

    • @Gustodynho
      @Gustodynho 8 หลายเดือนก่อน +3

      @@Kamawan0 for sure, still one of the best looking areas in the series

    • @johnsmith-xw7hv
      @johnsmith-xw7hv 8 หลายเดือนก่อน +14

      because most people are not sentient. they do not have an internal monologue. they have as much going on in their heads as the ants crawling on the ground.

    • @Zapdos7471
      @Zapdos7471 7 หลายเดือนก่อน +2

      They give you the magic defense ring for free beforehand, too. The ring alone isn’t going to trivialize the area, but it’s a huge benefit to players that prioritize their defenses.

  • @DilosEkens
    @DilosEkens 8 หลายเดือนก่อน +7

    It seems like the distain for this area comes from those that are either not prepared at all for it, or hate changing their play style.
    I understand both, but I also can't help but take these as nothing more than just whining that they have to do something different.
    If you don't have a bow by then/refuse to use one, then you're the problem, not the level.

    • @memberofchat2825
      @memberofchat2825 4 หลายเดือนก่อน +2

      i dont even use ranged weapons in that area, not because i dont like them but because i find it easier to run at the mages and kill them, i have a strategy for that area

    • @MrPatrickbuit
      @MrPatrickbuit 4 หลายเดือนก่อน

      You can have your own opinion, but I think it shows the smugness of DS2 defenders when they blame other people for not wanting to use a bow. The ranged combat mechanics in any Dark Souls game have always been extremely simplistic compared to melee. Tagging things with a bow, to me, is slow and boring compared to melee combat in these games where you can use rolls + positioning and have to think about your weapon range. Meanwhile with a bow you're just standing there, shooting extremely slowly while occasionally hiding behind a pillar. It's not exciting, it's not challenging and it's slow.

    • @memberofchat2825
      @memberofchat2825 4 หลายเดือนก่อน +3

      @@MrPatrickbuit you can beat that area with a melee weapon too you just have to get a little creative

    • @thebignigga69420
      @thebignigga69420 หลายเดือนก่อน

      This is unfortunately the mentality of a DS2 hater , they can't change and don't want it , which is why aside from graphics and being the last game , ds3 is very well reserved .

    • @ryancliff-singleton7347
      @ryancliff-singleton7347 หลายเดือนก่อน

      @@MrPatrickbuit > The ranged combat mechanics in any Dark Souls game have always been extremely simplistic compared to melee.
      >looks inside melee combat
      >R1 spam
      what do DS2 haters mean by this?

  • @ashen-one--x
    @ashen-one--x 4 หลายเดือนก่อน +3

    i love every area in dark souls 2. shrine of amana included! its goregous, and the singing 🥰 so many great NPCs in ds2.

  • @sapphireluv2705
    @sapphireluv2705 8 หลายเดือนก่อน +2

    I beat this area in SL1 + Covenant of Champions with only Broken Straight Sword. I used the pillar to nullify the magic spell.

  • @AGOGOATHOTH
    @AGOGOATHOTH 8 หลายเดือนก่อน +6

    keep fighting the good fight o7

  • @YourAverageSpelunker
    @YourAverageSpelunker 8 หลายเดือนก่อน +3

    This is such a based video! You're so small for your quality! You're gonna grow, i swear!

  • @kazueglassheardt7185
    @kazueglassheardt7185 8 หลายเดือนก่อน +6

    Honestly, scholar is my preferred way to play DS2.

    • @DeadEndScreamer
      @DeadEndScreamer 2 หลายเดือนก่อน

      The only benefit to vanilla was the unpatched magic spells and miracles that were nerfed into the ground in sotfs.

  • @dgouin99
    @dgouin99 6 หลายเดือนก่อน +4

    I've been playing through ds2 for the first time recently, and all this hate about the shrine of amana I really do not get, I barely struggled with it, especially in comparison to sone other areas in the game. Dudes just can't deal with mages I guess

  • @siyzerix
    @siyzerix 4 หลายเดือนก่อน +2

    Once again, people really devalue instant knockdowns. Makes the knights easier, especially if using a large weapon. Unga bunga is really powerful in ds2 sotfs.

  • @maninthesnow4393
    @maninthesnow4393 8 หลายเดือนก่อน +1

    The dragon riders bow is overpowered here, and with the hawkring a few arrows can get you through with almost no issue

  • @ryandavis4936
    @ryandavis4936 4 หลายเดือนก่อน +1

    This is something completely unrelated to the critique, but as somebody who farmed the whole set you are probobly the only other person that understands this. The archdrake set is the coolest shit in any of the games, and I wish that their equipment wasn't so ass. Having really bad int scaling just means if you are kitted out to make use of their chime or helmet, you may as well just be a hexer or pyromancer which are much stronger builds to begin with :z Ill still wear it for fashion and just take the dragon chime, but I wish their stuff wasnt so bad. Cannonically the starting cleric is an archdrake cleric to begin with so idek why they went this route

  • @BdrRm
    @BdrRm 8 หลายเดือนก่อน +2

    Isn't there an old knight near the beginning of the second bonfire?

    • @Domo3000
      @Domo3000  8 หลายเดือนก่อน +4

      Which you can just ignore by taking the path I took at 6:26
      You want to fight the Priestess to his left either way, so it's better to just go for her directly instead of also fighting him and then going back to her.

  • @Mitchfork
    @Mitchfork 8 หลายเดือนก่อน +5

    Shrine of Amana is great in both versions IMO - even pre-nerf, although it's probably better now. I always really like areas that are built around overwhelming central mechanics that require totally different strategies than normal, like Valley of Defilement and Sen's Fortress. None of the changes really mess with the core concept, which is welcome. Dark Souls 2 needed more areas that were this singular and oppressive.

    • @memberofchat2825
      @memberofchat2825 4 หลายเดือนก่อน

      oh man i love sen's fortress and valley of defilement, i guess people really dislike variety, they just want to do the same thing over and over.

  • @JackdotC
    @JackdotC หลายเดือนก่อน

    you know, I've never seen the term "melee purist" said negatively outside of videos about shrine of Amana. Also for the true vanilla 1.0 experience you gotta put 0 levels into ADP since no one knew it was the most important stat in the game back then

  • @BOSSHUNTER17
    @BOSSHUNTER17 8 หลายเดือนก่อน +3

    I stil dont like this place but i enjoyed the rest of the game

  • @Hjortur95
    @Hjortur95 8 หลายเดือนก่อน +3

    i saw the original video lol. i'm not getting gaslit. shrine of amana was the poster-boy of vanilla being harder than scholar.
    it was only the forest of fallen giants which was easier in vanilla.
    why the hell would you spawn 12 zombies to gank you (with projectiles) 20 minutes into the game
    why would you spawn turtleboys for a level 1 to deal with.
    people don't think of the new player experience and i think vanilla did it right. difficulity curve should be a curve.

    • @Domo3000
      @Domo3000  8 หลายเดือนก่อน +8

      Watch the end of my latest video and my Forest specific video to see that Vanilla Forest actually threw more enemies at you at the same time

    • @ryancliff-singleton7347
      @ryancliff-singleton7347 หลายเดือนก่อน

      "why the hell would you spawn 12 zombies to gank you (with projectiles) 20 minutes into the game"
      >walks around
      >guy gets up
      >who tf cares lmao
      >"why are there 12 guys?"
      what do DS2 haters mean by this?

  • @asdergold1
    @asdergold1 8 หลายเดือนก่อน +2

    And if you have enough dex, you always get a free shortbow. And a lightning bow (I think it's a shortbow) in Iron Keep.
    Poison arrows ftw.
    By the way, damn melee purists, it's not like the same fuckers don't use crossbows and knives in Elden Dung and DS3 anyway. Hypocrites.
    By the way, sometimes (might be everytime) the mages get stuck underwater if you knock them down in some way.

    • @Kamawan0
      @Kamawan0 8 หลายเดือนก่อน +2

      I’m a melee purist but even I will pull out a shortbow on occasion. Except in DS3/ER, they just aren’t required anywhere in those games. Also, why are melee purists fuckers? That’s a strange thing to say lol

    • @Ghorda9
      @Ghorda9 8 หลายเดือนก่อน +1

      @@Kamawan0 Ordina in ER can be trivialized with just one throwing knife, any build can do this. Just putting this out there.

  • @weirdman1737
    @weirdman1737 8 หลายเดือนก่อน +5

    Nope, shrine of Amana always been the place full of casters and their bodyguards, lurking mobs, barely visible standing grounds regardless of vanilla or scholar version, not to mention shorter lock-on range for somehow whole place count as a dark area and waters functioning as slowing down obstacles.
    Either running through or picking up each enemy with ranged weapons both options are almost equally tedious and stressful.
    And EPIC Boss that is semon of dong, what a way to conclude that area.

    • @dagothkronk348
      @dagothkronk348 8 หลายเดือนก่อน +10

      its ok to be a scrub, friend, but please be less annoying about it. if youre gonna disparage the video, try actually engaging with what the video is saying

    • @victorprati7908
      @victorprati7908 8 หลายเดือนก่อน +4

      Commendable you are honest on the issue being about skill

    • @Voingous
      @Voingous 6 หลายเดือนก่อน

      The Demon of Song is unironically peak

    • @memberofchat2825
      @memberofchat2825 4 หลายเดือนก่อน

      hmm, sounds like skill issues to me man

    • @abdalln8554
      @abdalln8554 2 หลายเดือนก่อน

      ​@@VoingousHe's such a wierd little guy I love him.

  • @generights
    @generights 7 หลายเดือนก่อน +2

    I sure do love having to forgo my build to deal with this area. What about chaleng runers who want to stick with one type of weapon? What about roleplayers who only use specific weapons to match their character archetype? Ds2 is based around character archetypes with the starting classes so why is it ok to screw players for sticking to them.

    • @Domo3000
      @Domo3000  7 หลายเดือนก่อน +5

      In the first half of the video I'm doing everything melee. You do not have to change your build. It just would it make it easier if you adapted to the situation, but it's still perfectly doable without using ranged weapons.

    • @Voingous
      @Voingous 6 หลายเดือนก่อน +5

      So there's 2 incorrect assumptions here.
      1.) You don't have to change your build to use a ranged weapon. The light crossbow requires 0 stat investment, and there are 8 kinds of ranged projectile consumables that require 0 stats to use in any capacity and actually scale with various stats so they fit into any build. Any of them will make the area easier if you're having trouble with it.
      2.) You don't need to use ranged weapons at all. The homing soul arrows have poor tracking and you can literally walk horizontally for them to miss you, you can actually see a homing soul arrow in the video miss *while he's reloading a crossbow.* I like playing with an offhand crossbow because I think it's fun and never use shields for blocking anyway, but the area is not just doable melee-only in the sense that you can technically do it, it's just straight up not demanding to do it that way. The area wasn't designed for you to switch to a stealth archer, it's just a viable option for those struggling with it.

    • @generights
      @generights 6 หลายเดือนก่อน

      @@Voingous chosing a different weapon is changing your build

    • @generights
      @generights 6 หลายเดือนก่อน

      @@Voingous how else are you supposed to deal with the weapon destroying Beatles after the third bonfire

    • @memberofchat2825
      @memberofchat2825 4 หลายเดือนก่อน

      @@generights why would you not have a range weapon of some sort?

  • @HandleIsNewAndBad
    @HandleIsNewAndBad 8 หลายเดือนก่อน +2

    Seriously though, the comparisons also compel me to play the Vanilla version because it looks better to me.

  • @Matheus-ue1qb
    @Matheus-ue1qb 2 หลายเดือนก่อน

    I hardly disagree about the end part being easier. The Pilgrims are strong, you don't want to fight them on the water. Having to fight a pilgrim in water + priest is far harder than just dodging 2 spells from a longer distance. Sure you can sneak, but if we're being stealthy, just kill the 2 mages in vanilla and slow walk with the wall to the fog door and the 2 pilgrims and the cleric won't notice you anyway. In vanilla, there is a mage, but by the time the pilgrims will get to you, the mage is dead. Now, just roll to the left and you have the high ground and a lot of room to dodge their attacks at full speed, and no long ranged attacks to deal with.
    Also, the ogre trigger is irrelevant, he has a very small aggro range. A few steps backwards and you can isolate the fight with the crawling guy.
    About your death: why did you just make a Mauler move there ? The most obvious thing to do was roll to safety, not straight to 2 mages firing at different timmings. Long ranged combats are usually based on advantage, you're more often than not losing if you don't have numbers advantage. A few minutes in CS or Valorant, or even freaking Megaman would teach you that. At least get some cover and isolate the gun fights. Skill issue, it was not the game's fault or even "difficulty".

  • @schnozgaming989
    @schnozgaming989 8 หลายเดือนก่อน +7

    In my opinion both versions are poor pain, not many differences

  • @MrPatrickbuit
    @MrPatrickbuit 4 หลายเดือนก่อน

    5:51 You're greatly underselling how much of a stain this part of Shrine of Amana is in Scholar. You're saying "you might die a few times, but it's close to the bonfire." No. That stretch you just showed, is absolutely huge. You're an experienced player who is extremely comfortable with the combat and knows the exact enemy placements. That is not at all comparable to what a casual player will go through. If they die to the ambush at 7:31 they will have to do everything over again from the bonfire. You say it's a "small stretch" but did you count how many enemies you killed in that small stretch? It was 10. You fought 10 enemies while having projectiles thrown at you basically the entire time. You know the exact location of all the enemies, their aggro ranges and what pillars you can hide behind to heal, but someone playing the game for the first time will not. And they will die. A lot.
    Also it's funny that you say the ogre only aggros when you enter the water as a defence of Scholar, but it's still more frustrating in scholar because in Scholar you're fighting 3 enemies at that point (2 ranged ones and the ambush) yet if you roll a bit too far into the water, you'll trigger a fourth one (that one being the ogre).

    • @abdalln8554
      @abdalln8554 3 หลายเดือนก่อน +4

      I think this is the part where someone says "git gud"?
      But fr if you're a casual player reaching the shrine of Amana means you've survived the Ruin Sentinels, the exploder hollows, the manikens, Iron Keep (youtube aint got an underline feature so pretend i underlined Iron Keep), a similar magic missile spam area in tsoldora and all the other problem areas in the game.
      At this point you've either learned to use shields, cover, torches and bows, or you're a melee purist and have come to peace with the fact that sometimes you just gotta make it happen the hard way. Both are valid ways of beating the area. A casual running booty cheeks naked with inky a UGS is gonna struggle but eventually, they'll succeed, because at the end of the day even Shrine of Amana is designed to be beaten.

    • @MrPatrickbuit
      @MrPatrickbuit 3 หลายเดือนก่อน

      @@abdalln8554"At this point you've either learned to use shields, cover, torches and bows" a 4 year old child could tag the sorcerers with a bow and picks them off. This is not a skill you acquire through the game. It's something you can either choose to engage with or not because it's a boring way to make the game far easier. All ranged options in DS2 trivialise the game.
      "or you're a melee purist and have come to peace with the fact that sometimes you just gotta make it happen the hard way". AKA "if you don't cheese the game, this area is bullshit and the blame is on the player".

    • @ryancliff-singleton7347
      @ryancliff-singleton7347 หลายเดือนก่อน

      @@MrPatrickbuit lmfao my guy, you can't say that 10 enemies is to much for a normal player to deal with, how fucking stupid do you think they are? only 2 mages are hidden to any capacity, and there spells channel the sound of my ps4, so they don't stay hidden for long. and they also will shoot you from long enough away that if you somehow don't know where the mages are, you have to be blind. the only hidden enemies are the frogs, and like bro just use torch. also if you honest think that a new player will try to approach the ogre while fighting the mages, you think to little of people.

  • @ZepTheGamer
    @ZepTheGamer 8 หลายเดือนก่อน +5

    Whether you hate Scholar or Vanilla, the correct position is to just hate both.

    • @Domo3000
      @Domo3000  8 หลายเดือนก่อน +12

      Why would someone hate the best Souls game?

  • @ColtonGamingTV
    @ColtonGamingTV 8 หลายเดือนก่อน +2

    Shrine of Amana is just a bad area, doesn't matter which game you play.

    • @dagothkronk348
      @dagothkronk348 8 หลายเดือนก่อน +10

      hard = bad

    • @Domo3000
      @Domo3000  8 หลายเดือนก่อน +13

      Or:
      Requires a more careful/strategic approach = bad

    • @YEY0806
      @YEY0806 5 หลายเดือนก่อน +1

      ​@Domo3000 I swear I heard that a major reason people love souls games is because they are "non-hand holding and reward skill", apparently, with these people, my assumption was incorrect

    • @memberofchat2825
      @memberofchat2825 4 หลายเดือนก่อน +1

      @@YEY0806 they love to pretend they are hard games which in my opinion they are not (not that thats a bad thing) but when they actually throw a difficult area at you everyone starts crying about muh artificial difficulty

    • @YEY0806
      @YEY0806 4 หลายเดือนก่อน

      @memberofchat2825 that term is so meaningless now. It's just a buzzword for "I don't like it because I suck, but don't want to admit it." Technically, all games are artificial difficult whenever devs include enemies, puzzles, platforming in any section rather than have you walk through an empty room

  • @bodhidaruma2824
    @bodhidaruma2824 8 หลายเดือนก่อน

    I don't know man, this video seems like the weakest one overall. Scholar has a lot more enemies, sure they are somewhat more manageable individually, but it still slows down the gameplay quite a bit. I don't personally enjoy a bunch of enemies one by one, and sniping enemies from afar is something of a desperate tactic, not something I'd consider part of the gameplay the developers designed the level around.

    • @Domo3000
      @Domo3000  8 หลายเดือนก่อน +18

      Scholar has a lot more enemies right next to the Crumbled Ruins bonfire, but it also has way less enemies shooting at you in the large open space before the next bonfire.
      The most frustrating part of Vanilla has been exchanged with a less frustrating part in Scholar.
      Both pure melee and ranged are easier in Scholar.

    • @Ghorda9
      @Ghorda9 8 หลายเดือนก่อน +2

      you don't really need to snipe enemies, occasionally you wan't lure things out but that's not very common