Create Your Own Sampler App - Part 1

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  • เผยแพร่เมื่อ 2 ม.ค. 2025

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  • @OFFICIALPAULANTHONY
    @OFFICIALPAULANTHONY 2 ปีที่แล้ว

    Eh how are you? I need some help. I've been looking all over can't seem to find what I'm looking for. I'm an Artist/Producer who's beyond cray about sound design. I'd like to "Create my own Sampler/Rompler Vst Instrument." (sort of like HeatUp3, Nexus, Omnispher etc.) but of course my idea is better Lol
    *I want to create this instrument without some over priced Framework. (NO HISE, NO JUCE).* Just hardcore from scratch learning. I'm beyond dedicated to this challenge and want to learn for myself. I have some very very beginner knowledge of C++ and Python lol but atleast I know something lol.
    Also, the plugin will be for sale (commercial) once completed. Which brings me the issued of using libraries for starting points. All the drama of Licensed this and that. I need to avoid all of the drama from the beginning lol. I don't want any problems later on once the plugin has been developed.
    Can you point me in the right direction? Sources, libraries that fit my criteria. Also I could use some of your coding guidance if you have time to help.
    Thanks for your time.
    Wayd.

    • @aura-audio
      @aura-audio  2 ปีที่แล้ว

      I'm doing alright! Thanks for your question. What I would say is that I'm actually still exploring VST's without using JUCE, but if you lookup Steinberg vst3 SDK on Google, you will find some great examples to start. And then if you keep exploring AudioKit on iOS, you'll get the hang of AUv3 since AudioKit is basically made up of them. Once you start digging around in the source code, it can be really confusing at first, but over time things start to make sense. I definitely recommend checking it out: GitHub.com/AudioKit